diff --git a/code/AssetLib/AC/ACLoader.h b/code/AssetLib/AC/ACLoader.h index e330ddf1b..69f6ae1b0 100644 --- a/code/AssetLib/AC/ACLoader.h +++ b/code/AssetLib/AC/ACLoader.h @@ -69,7 +69,10 @@ public: // Represents an AC3D material struct Material { Material() : - rgb(0.6f, 0.6f, 0.6f), spec(1.f, 1.f, 1.f), shin(0.f), trans(0.f) {} + rgb(0.6f, 0.6f, 0.6f), + spec(1.f, 1.f, 1.f), + shin(0.f), + trans(0.f) {} // base color of the material aiColor3D rgb; @@ -96,7 +99,8 @@ public: // Represents an AC3D surface struct Surface { Surface() : - mat(0), flags(0) {} + mat(0), + flags(0) {} unsigned int mat, flags; @@ -107,7 +111,19 @@ public: // Represents an AC3D object struct Object { Object() : - type(World), name(""), children(), texture(""), texRepeat(1.f, 1.f), texOffset(0.0f, 0.0f), rotation(), translation(), vertices(), surfaces(), numRefs(0), subDiv(0), crease() {} + type(World), + name(""), + children(), + texture(""), + texRepeat(1.f, 1.f), + texOffset(0.0f, 0.0f), + rotation(), + translation(), + vertices(), + surfaces(), + numRefs(0), + subDiv(0), + crease() {} // Type description enum Type {