Split mesh before exporting gltf. Fixes #995
parent
ccf1b368c8
commit
702d57fbae
|
@ -49,6 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "StringComparison.h"
|
||||
#include "ByteSwapper.h"
|
||||
|
||||
#include "SplitLargeMeshes.h"
|
||||
#include "SceneCombiner.h"
|
||||
|
||||
#include <assimp/version.h>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/Exporter.hpp>
|
||||
|
@ -70,8 +73,20 @@ namespace Assimp {
|
|||
// Worker function for exporting a scene to GLTF. Prototyped and registered in Exporter.cpp
|
||||
void ExportSceneGLTF(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
|
||||
{
|
||||
aiScene* sceneCopy_tmp;
|
||||
SceneCombiner::CopyScene(&sceneCopy_tmp, pScene);
|
||||
std::unique_ptr<aiScene> sceneCopy(sceneCopy_tmp);
|
||||
|
||||
SplitLargeMeshesProcess_Triangle tri_splitter;
|
||||
tri_splitter.SetLimit(0xffff);
|
||||
tri_splitter.Execute(sceneCopy.get());
|
||||
|
||||
SplitLargeMeshesProcess_Vertex vert_splitter;
|
||||
vert_splitter.SetLimit(0xffff);
|
||||
vert_splitter.Execute(sceneCopy.get());
|
||||
|
||||
// invoke the exporter
|
||||
glTFExporter exporter(pFile, pIOSystem, pScene, pProperties, false);
|
||||
glTFExporter exporter(pFile, pIOSystem, sceneCopy.get(), pProperties, false);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
Loading…
Reference in New Issue