sprintf replacement: introduce au_snprintf to support snprintf for v2013

and earier ( closes https://github.com/assimp/assimp/issues/743 )
pull/749/head
Kim Kulling 2016-01-06 15:35:25 +01:00
parent 67c258e75d
commit 6bfdeb6a12
44 changed files with 208 additions and 97 deletions

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@ -757,7 +757,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene* pcOut)
pcNode->mNumMeshes = 1;
// Build a name for the node
pcNode->mName.length = snprintf(pcNode->mName.data, MAXLEN, "3DSMesh_%u",i);
pcNode->mName.length = ai_snprintf(pcNode->mName.data, MAXLEN, "3DSMesh_%u",i);
}
// Build dummy nodes for all cameras

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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SpatialSort.h"
#include "SmoothingGroups.h"
#include "StringUtils.h"
#include "qnan.h"
#include "./../include/assimp/material.h"
#include "./../include/assimp/camera.h"
@ -379,7 +380,7 @@ struct Material
static int iCnt = 0;
char szTemp[128];
snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
}
@ -435,7 +436,7 @@ struct Mesh : public MeshWithSmoothingGroups<D3DS::Face>
// Generate a default name for the mesh
char szTemp[128];
::snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
}
@ -495,7 +496,7 @@ struct Node
// Generate a default name for the node
char szTemp[128];
::snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
aRotationKeys.reserve (20);

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@ -211,7 +211,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
// Generate a default name for both the light source and the node
// FIXME - what's the right way to print a size_t? Is 'zu' universally available? stick with the safe version.
light->mName.length = ::snprintf(light->mName.data, MAXLEN, "ACLight_%i",static_cast<unsigned int>(mLights->size())-1);
light->mName.length = ::ai_snprintf(light->mName.data, MAXLEN, "ACLight_%i",static_cast<unsigned int>(mLights->size())-1);
obj.name = std::string( light->mName.data );
DefaultLogger::get()->debug("AC3D: Light source encountered");
@ -733,18 +733,18 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
switch (object.type)
{
case Object::Group:
node->mName.length = ::snprintf(node->mName.data, MAXLEN, "ACGroup_%i",groups++);
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACGroup_%i",groups++);
break;
case Object::Poly:
node->mName.length = ::snprintf(node->mName.data, MAXLEN, "ACPoly_%i",polys++);
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACPoly_%i",polys++);
break;
case Object::Light:
node->mName.length = ::snprintf(node->mName.data, MAXLEN, "ACLight_%i",lights++);
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACLight_%i",lights++);
break;
// there shouldn't be more than one world, but we don't care
case Object::World:
node->mName.length = ::snprintf(node->mName.data, MAXLEN, "ACWorld_%i",worlds++);
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACWorld_%i",worlds++);
break;
}
}

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@ -145,7 +145,7 @@ void Parser::LogWarning(const char* szWarn)
#if _MSC_VER >= 1400
sprintf_s(szTemp, "Line %u: %s",iLineNumber,szWarn);
#else
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
#endif
// output the warning to the logger ...
@ -161,7 +161,7 @@ void Parser::LogInfo(const char* szWarn)
#if _MSC_VER >= 1400
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
#else
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
#endif
// output the information to the logger ...
@ -177,7 +177,7 @@ AI_WONT_RETURN void Parser::LogError(const char* szWarn)
#if _MSC_VER >= 1400
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
#else
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
#endif
// throw an exception
@ -825,7 +825,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
if (!SkipSpaces(&filePtr))
{
snprintf(szBuffer, 1023, "Unable to parse %s block: Unexpected EOL",szName);
ai_snprintf(szBuffer, 1023, "Unable to parse %s block: Unexpected EOL",szName);
LogWarning(szBuffer);
return false;
}
@ -833,7 +833,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
if ('\"' != *filePtr)
{
snprintf(szBuffer, 1023, "Unable to parse %s block: Strings are expected "
ai_snprintf(szBuffer, 1023, "Unable to parse %s block: Strings are expected "
"to be enclosed in double quotation marks",szName);
LogWarning(szBuffer);
return false;
@ -845,7 +845,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
if ('\"' == *sz)break;
else if ('\0' == *sz)
{
snprintf(szBuffer, 1024, "Unable to parse %s block: Strings are expected to "
ai_snprintf(szBuffer, 1024, "Unable to parse %s block: Strings are expected to "
"be enclosed in double quotation marks but EOF was reached before "
"a closing quotation mark was encountered",szName);
LogWarning(szBuffer);

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@ -133,7 +133,7 @@ struct Bone
// Generate a default name for the bone
char szTemp[128];
::snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
}
@ -223,7 +223,7 @@ struct BaseNode
// generate a default name for the node
static int iCnt = 0;
char szTemp[128]; // should be sufficiently large
::snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
mName = szTemp;
// Set mTargetPosition to qnan

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@ -702,7 +702,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
#if _MSC_VER >= 1400
sprintf_s(s,"ASSIMP.binary-dump.%s",asctime(p));
#else
snprintf(s,64,"ASSIMP.binary-dump.%s",asctime(p));
ai_snprintf(s,64,"ASSIMP.binary-dump.%s",asctime(p));
#endif
out->Write( s, 44, 1 );
// == 44 bytes

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@ -70,7 +70,7 @@ int ioprintf( IOStream * io, const char * format, ... )
char sz[4096];
va_list va;
va_start( va, format );
int nSize = vsnprintf( sz, 4096, format, va );
int nSize = ai_snprintf( sz, 4096, format, va );
ai_assert( nSize < 4096 );
va_end( va );

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@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "B3DImporter.h"
#include "TextureTransform.h"
#include "ConvertToLHProcess.h"
#include "StringUtils.h"
#include <boost/scoped_ptr.hpp>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/anim.h"
@ -571,7 +572,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
if (!DefaultLogger::isNullLogger()) {
char dmp[128];
snprintf(dmp, 128, "B3D file format version: %i",version);
ai_snprintf(dmp, 128, "B3D file format version: %i",version);
DefaultLogger::get()->info(dmp);
}

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@ -52,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderIntermediate.h"
#include "BlenderModifier.h"
#include "BlenderBMesh.h"
#include "StringUtils.h"
#include "../include/assimp/scene.h"
#include "StringComparison.h"
@ -496,7 +497,7 @@ void BlenderImporter::AddSentinelTexture(aiMaterial* out, const Material* mat, c
(void)mat; (void)tex; (void)conv_data;
aiString name;
name.length = snprintf(name.data, MAXLEN, "Procedural,num=%i,type=%s",conv_data.sentinel_cnt++,
name.length = ai_snprintf(name.data, MAXLEN, "Procedural,num=%i,type=%s",conv_data.sentinel_cnt++,
GetTextureTypeDisplayString(tex->tex->type)
);
out->AddProperty(&name,AI_MATKEY_TEXTURE_DIFFUSE(

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@ -113,6 +113,7 @@ SET( Common_SRCS
StreamReader.h
StreamWriter.h
StringComparison.h
StringUtils.h
SGSpatialSort.cpp
SGSpatialSort.h
VertexTriangleAdjacency.cpp

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@ -412,7 +412,7 @@ void ComputeUVMappingProcess::Execute( aiScene* pScene)
{
if (!DefaultLogger::isNullLogger())
{
sprintf(buffer, "Found non-UV mapped texture (%s,%u). Mapping type: %s",
ai_snprintf(buffer, 1024, "Found non-UV mapped texture (%s,%u). Mapping type: %s",
TextureTypeToString((aiTextureType)prop->mSemantic),prop->mIndex,
MappingTypeToString(mapping));

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@ -147,7 +147,7 @@ void DeboneProcess::Execute( aiScene* pScene)
if(!DefaultLogger::isNullLogger()) {
char buffer[1024];
::sprintf(buffer,"Removed %u bones. Input bones: %u. Output bones: %u",in-out,in,out);
::ai_snprintf(buffer,1024,"Removed %u bones. Input bones: %u. Output bones: %u",in-out,in,out);
DefaultLogger::get()->info(buffer);
}

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@ -49,6 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Win32DebugLogStream.h"
#include "StdOStreamLogStream.h"
#include "FileLogStream.h"
#include "StringUtils.h"
#include "../include/assimp/NullLogger.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/ai_assert.h"
@ -255,7 +256,7 @@ void DefaultLogger::OnDebug( const char* message )
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
char msg[Size];
::snprintf(msg, Size-1, "Debug, T%u: %s", GetThreadID(), message);
ai_snprintf(msg, Size, "Debug, T%u: %s", GetThreadID(), message);
WriteToStreams( msg, Logger::Debugging );
}
@ -266,7 +267,7 @@ void DefaultLogger::OnInfo( const char* message )
{
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
char msg[Size];
::snprintf(msg, Size-1, "Info, T%u: %s", GetThreadID(), message );
ai_snprintf(msg, Size, "Info, T%u: %s", GetThreadID(), message );
WriteToStreams( msg , Logger::Info );
}
@ -277,7 +278,7 @@ void DefaultLogger::OnWarn( const char* message )
{
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
char msg[Size];
::snprintf(msg, Size - 1, "Warn, T%u: %s", GetThreadID(), message );
ai_snprintf(msg, Size, "Warn, T%u: %s", GetThreadID(), message );
WriteToStreams( msg, Logger::Warn );
}
@ -288,7 +289,7 @@ void DefaultLogger::OnError( const char* message )
{
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
char msg[ Size ];
::snprintf(msg, Size-1, "Error, T%u: %s", GetThreadID(), message );
ai_snprintf(msg, Size, "Error, T%u: %s", GetThreadID(), message );
WriteToStreams( msg, Logger::Err );
}
@ -321,7 +322,7 @@ bool DefaultLogger::attachStream( LogStream *pStream, unsigned int severity )
}
// ----------------------------------------------------------------------------------
// Detatch a stream
// Detach a stream
bool DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity )
{
if (!pStream)
@ -355,7 +356,6 @@ bool DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity )
// ----------------------------------------------------------------------------------
// Constructor
DefaultLogger::DefaultLogger(LogSeverity severity)
: Logger ( severity )
, noRepeatMsg (false)
, lastLen( 0 )
@ -375,8 +375,7 @@ DefaultLogger::~DefaultLogger()
// ----------------------------------------------------------------------------------
// Writes message to stream
void DefaultLogger::WriteToStreams(const char *message,
ErrorSeverity ErrorSev )
void DefaultLogger::WriteToStreams(const char *message, ErrorSeverity ErrorSev )
{
ai_assert(NULL != message);

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@ -267,7 +267,7 @@ void FindInstancesProcess::Execute( aiScene* pScene)
if (!DefaultLogger::isNullLogger()) {
char buffer[512];
::sprintf(buffer,"FindInstancesProcess finished. Found %i instances",pScene->mNumMeshes-numMeshesOut);
::ai_snprintf(buffer,512,"FindInstancesProcess finished. Found %i instances",pScene->mNumMeshes-numMeshesOut);
DefaultLogger::get()->info(buffer);
}
pScene->mNumMeshes = numMeshesOut;

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@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "FixNormalsStep.h"
#include "StringUtils.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/scene.h"
@ -158,7 +159,7 @@ bool FixInfacingNormalsProcess::ProcessMesh( aiMesh* pcMesh, unsigned int index)
if (!DefaultLogger::isNullLogger())
{
char buffer[128]; // should be sufficiently large
::sprintf(buffer,"Mesh %u: Normals are facing inwards (or the mesh is planar)",index);
ai_snprintf(buffer,128,"Mesh %u: Normals are facing inwards (or the mesh is planar)",index);
DefaultLogger::get()->info(buffer);
}

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@ -196,7 +196,7 @@ void IRRImporter::BuildSkybox(std::vector<aiMesh*>& meshes, std::vector<aiMateri
aiMaterial* out = ( aiMaterial* ) (*(materials.end()-(6-i)));
aiString s;
s.length = ::snprintf( s.data, MAXLEN, "SkyboxSide_%u",i );
s.length = ::ai_snprintf( s.data, MAXLEN, "SkyboxSide_%u",i );
out->AddProperty(&s,AI_MATKEY_NAME);
int shading = aiShadingMode_NoShading;
@ -347,7 +347,7 @@ void IRRImporter::ComputeAnimations(Node* root, aiNode* real, std::vector<aiNode
if (cur != total-1) {
// Build a new name - a prefix instead of a suffix because it is
// easier to check against
anim->mNodeName.length = ::snprintf(anim->mNodeName.data, MAXLEN,
anim->mNodeName.length = ::ai_snprintf(anim->mNodeName.data, MAXLEN,
"$INST_DUMMY_%i_%s",total-1,
(root->name.length() ? root->name.c_str() : ""));

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@ -49,6 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "IRRShared.h"
#include "SceneCombiner.h"
#include "Importer.h"
#include "StringUtils.h"
#include "../include/assimp/anim.h"
namespace Assimp {
@ -177,7 +178,7 @@ private:
// Generate a default name for the node
char buffer[128];
static int cnt;
::snprintf(buffer, 128, "IrrNode_%i",cnt++);
ai_snprintf(buffer, 128, "IrrNode_%i",cnt++);
name = std::string(buffer);
// reserve space for up to 5 materials

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@ -505,7 +505,7 @@ const aiScene* Importer::ReadFileFromMemory( const void* pBuffer,
// read the file and recover the previous IOSystem
static const size_t BufferSize(Importer::MaxLenHint + 28);
char fbuff[ BufferSize ];
snprintf(fbuff, BufferSize, "%s.%s",AI_MEMORYIO_MAGIC_FILENAME,pHint);
ai_snprintf(fbuff, BufferSize, "%s.%s",AI_MEMORYIO_MAGIC_FILENAME,pHint);
ReadFile(fbuff,pFlags);
SetIOHandler(io);

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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "ImproveCacheLocality.h"
#include "VertexTriangleAdjacency.h"
#include "StringUtils.h"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/DefaultLogger.hpp"
@ -110,7 +111,7 @@ void ImproveCacheLocalityProcess::Execute( aiScene* pScene)
}
if (!DefaultLogger::isNullLogger()) {
char szBuff[128]; // should be sufficiently large in every case
::sprintf(szBuff,"Cache relevant are %u meshes (%u faces). Average output ACMR is %f",
ai_snprintf(szBuff,128,"Cache relevant are %u meshes (%u faces). Average output ACMR is %f",
numm,numf,out/numf);
DefaultLogger::get()->info(szBuff);
@ -182,7 +183,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
// the JoinIdenticalVertices process has not been executed on this
// mesh, otherwise this value would normally be at least minimally
// smaller than 3.0 ...
sprintf(szBuff,"Mesh %u: Not suitable for vcache optimization",meshNum);
ai_snprintf(szBuff,128,"Mesh %u: Not suitable for vcache optimization",meshNum);
DefaultLogger::get()->warn(szBuff);
return 0.f;
}
@ -361,7 +362,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
if ( DefaultLogger::get()->getLogSeverity() == Logger::VERBOSE) {
char szBuff[128]; // should be sufficiently large in every case
::sprintf(szBuff,"Mesh %u | ACMR in: %f out: %f | ~%.1f%%",meshNum,fACMR,fACMR2,
ai_snprintf(szBuff,128,"Mesh %u | ACMR in: %f out: %f | ~%.1f%%",meshNum,fACMR,fACMR2,
((fACMR - fACMR2) / fACMR) * 100.f);
DefaultLogger::get()->debug(szBuff);
}

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@ -102,7 +102,7 @@ void JoinVerticesProcess::Execute( aiScene* pScene)
} else
{
char szBuff[128]; // should be sufficiently large in every case
sprintf(szBuff,"JoinVerticesProcess finished | Verts in: %i out: %i | ~%.1f%%",
::ai_snprintf(szBuff,128,"JoinVerticesProcess finished | Verts in: %i out: %i | ~%.1f%%",
iNumOldVertices,
iNumVertices,
((iNumOldVertices - iNumVertices) / (float)iNumOldVertices) * 100.f);

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@ -1370,7 +1370,7 @@ void LWOImporter::LoadLWO2File()
// if the name is empty, generate a default name
if (layer.mName.empty()) {
char buffer[128]; // should be sufficiently large
::snprintf(buffer, 128, "Layer_%i", iUnnamed++);
::ai_snprintf(buffer, 128, "Layer_%i", iUnnamed++);
layer.mName = buffer;
}

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@ -323,11 +323,11 @@ void LWSImporter::SetupNodeName(aiNode* nd, LWS::NodeDesc& src)
else ++s;
std::string::size_type t = src.path.substr(s).find_last_of(".");
nd->mName.length = ::snprintf(nd->mName.data, MAXLEN, "%s_(%08X)",src.path.substr(s).substr(0,t).c_str(),combined);
nd->mName.length = ::ai_snprintf(nd->mName.data, MAXLEN, "%s_(%08X)",src.path.substr(s).substr(0,t).c_str(),combined);
return;
}
}
nd->mName.length = ::snprintf(nd->mName.data, MAXLEN, "%s_(%08X)",src.name,combined);
nd->mName.length = ::ai_snprintf(nd->mName.data, MAXLEN, "%s_(%08X)",src.name,combined);
}
// ------------------------------------------------------------------------------------------------

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@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "LimitBoneWeightsProcess.h"
#include "StringUtils.h"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
@ -193,7 +194,7 @@ void LimitBoneWeightsProcess::ProcessMesh( aiMesh* pMesh)
if (!DefaultLogger::isNullLogger()) {
char buffer[1024];
::sprintf(buffer,"Removed %u weights. Input bones: %u. Output bones: %u",removed,old_bones,pMesh->mNumBones);
ai_snprintf(buffer,1024,"Removed %u weights. Input bones: %u. Output bones: %u",removed,old_bones,pMesh->mNumBones);
DefaultLogger::get()->info(buffer);
}
}

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@ -735,7 +735,7 @@ void MD5Importer::LoadMD5CameraFile ()
for (std::vector<unsigned int>::const_iterator it = cuts.begin(); it != cuts.end()-1; ++it) {
aiAnimation* anim = *tmp++ = new aiAnimation();
anim->mName.length = ::snprintf(anim->mName.data, MAXLEN, "anim%u_from_%u_to_%u",(unsigned int)(it-cuts.begin()),(*it),*(it+1));
anim->mName.length = ::ai_snprintf(anim->mName.data, MAXLEN, "anim%u_from_%u_to_%u",(unsigned int)(it-cuts.begin()),(*it),*(it+1));
anim->mTicksPerSecond = cameraParser.fFrameRate;
anim->mChannels = new aiNodeAnim*[anim->mNumChannels = 1];

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@ -85,7 +85,7 @@ MD5Parser::MD5Parser(char* _buffer, unsigned int _fileSize )
if ( !DefaultLogger::isNullLogger()) {
char szBuffer[128]; // should be sufficiently large
::snprintf(szBuffer,128,"MD5Parser end. Parsed %i sections",(int)mSections.size());
::ai_snprintf(szBuffer,128,"MD5Parser end. Parsed %i sections",(int)mSections.size());
DefaultLogger::get()->debug(szBuffer);
}
}
@ -95,7 +95,7 @@ MD5Parser::MD5Parser(char* _buffer, unsigned int _fileSize )
/*static*/ AI_WONT_RETURN void MD5Parser::ReportError (const char* error, unsigned int line)
{
char szBuffer[1024];
::snprintf(szBuffer, 1024, "[MD5] Line %u: %s",line,error);
::ai_snprintf(szBuffer, 1024, "[MD5] Line %u: %s",line,error);
throw DeadlyImportError(szBuffer);
}

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@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "MDLLoader.h"
#include "MDLDefaultColorMap.h"
#include "MD2FileData.h"
#include "StringUtils.h"
#include "../include/assimp/Importer.hpp"
#include <boost/scoped_ptr.hpp>
#include "../include/assimp/IOSystem.hpp"
@ -942,7 +943,7 @@ void MDLImporter::CalcAbsBoneMatrices_3DGS_MDL7(MDL::IntBone_MDL7** apcOutBones)
if (AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_NOT_THERE == pcHeader->bone_stc_size) {
// no real name for our poor bone is specified :-(
pcOutBone->mName.length = ::snprintf(pcOutBone->mName.data, MAXLEN,
pcOutBone->mName.length = ai_snprintf(pcOutBone->mName.data, MAXLEN,
"UnnamedBone_%i",iBone);
}
else {
@ -1547,7 +1548,7 @@ void MDLImporter::InternReadFile_3DGS_MDL7( )
char* const szBuffer = &aszGroupNameBuffer[i*AI_MDL7_MAX_GROUPNAMESIZE];
if ('\0' == *szBuffer) {
const size_t maxSize(buffersize - (i*AI_MDL7_MAX_GROUPNAMESIZE));
pcNode->mName.length = ::snprintf(szBuffer, maxSize, "Group_%u", p);
pcNode->mName.length = ai_snprintf(szBuffer, maxSize, "Group_%u", p);
} else {
pcNode->mName.length = ::strlen(szBuffer);
}

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@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers
#include "MDLLoader.h"
#include "MDLDefaultColorMap.h"
#include "StringUtils.h"
#include "../include/assimp/texture.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
@ -699,7 +700,7 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
// place this as diffuse texture
char szCurrent[5];
::snprintf(szCurrent,5,"*%i",this->pScene->mNumTextures);
ai_snprintf(szCurrent,5,"*%i",this->pScene->mNumTextures);
aiString szFile;
const size_t iLen = strlen((const char*)szCurrent);

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@ -862,7 +862,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
currentMesh.faces.resize(currentMesh.vertices.size()/3,3);
// generate a name for the mesh
::snprintf(currentMesh.name,128,"sphere_%i",sphere++);
::ai_snprintf(currentMesh.name,128,"sphere_%i",sphere++);
}
// 'dod' - dodecahedron
else if (TokenMatch(sz,"dod",3))
@ -879,7 +879,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
currentMesh.faces.resize(currentMesh.vertices.size()/3,3);
// generate a name for the mesh
::snprintf(currentMesh.name,128,"dodecahedron_%i",dodecahedron++);
::ai_snprintf(currentMesh.name,128,"dodecahedron_%i",dodecahedron++);
}
// 'oct' - octahedron
@ -897,7 +897,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
currentMesh.faces.resize(currentMesh.vertices.size()/3,3);
// generate a name for the mesh
::snprintf(currentMesh.name,128,"octahedron_%i",octahedron++);
::ai_snprintf(currentMesh.name,128,"octahedron_%i",octahedron++);
}
// 'tet' - tetrahedron
@ -915,7 +915,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
currentMesh.faces.resize(currentMesh.vertices.size()/3,3);
// generate a name for the mesh
::sprintf(currentMesh.name,"tetrahedron_%i",tetrahedron++);
::ai_snprintf(currentMesh.name,128,"tetrahedron_%i",tetrahedron++);
}
// 'hex' - hexahedron
@ -933,7 +933,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
currentMesh.faces.resize(currentMesh.vertices.size()/3,3);
// generate a name for the mesh
::sprintf(currentMesh.name,"hexahedron_%i",hexahedron++);
::ai_snprintf(currentMesh.name,128,"hexahedron_%i",hexahedron++);
}
// 'c' - cone
else if (TokenMatch(sz,"c",1))
@ -988,8 +988,8 @@ void NFFImporter::InternReadFile( const std::string& pFile,
// generate a name for the mesh. 'cone' if it a cone,
// 'cylinder' if it is a cylinder. Funny, isn't it?
if (radius1 != radius2)
::sprintf(currentMesh.name,"cone_%i",cone++);
else ::sprintf(currentMesh.name,"cylinder_%i",cylinder++);
::ai_snprintf(currentMesh.name,128,"cone_%i",cone++);
else ::ai_snprintf(currentMesh.name,128,"cylinder_%i",cylinder++);
}
// 'tess' - tesselation
else if (TokenMatch(sz,"tess",4))
@ -1115,7 +1115,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
aiNode* nd = *ppcChildren = new aiNode();
nd->mParent = root;
nd->mName.length = ::sprintf(nd->mName.data,"<NFF_Light%u>",i);
nd->mName.length = ::ai_snprintf(nd->mName.data,1024,"<NFF_Light%u>",i);
// allocate the light in the scene data structure
aiLight* out = pScene->mLights[i] = new aiLight();

View File

@ -177,7 +177,7 @@ void OptimizeGraphProcess::CollectNewChildren(aiNode* nd, std::list<aiNode*>& no
++it;
}
if (join_master && !join.empty()) {
join_master->mName.length = sprintf(join_master->mName.data,"$MergedNode_%i",count_merged++);
join_master->mName.length = ::ai_snprintf(join_master->mName.data, MAXLEN, "$MergedNode_%i",count_merged++);
unsigned int out_meshes = 0;
for (std::list<aiNode*>::iterator it = join.begin(); it != join.end(); ++it) {
@ -335,7 +335,7 @@ void OptimizeGraphProcess::Execute( aiScene* pScene)
if ( nodes_in != nodes_out) {
char buf[512];
sprintf(buf,"OptimizeGraphProcess finished; Input nodes: %u, Output nodes: %u",nodes_in,nodes_out);
::ai_snprintf(buf,512,"OptimizeGraphProcess finished; Input nodes: %u, Output nodes: %u",nodes_in,nodes_out);
DefaultLogger::get()->info(buf);
}
else DefaultLogger::get()->debug("OptimizeGraphProcess finished");

View File

@ -150,7 +150,7 @@ void OptimizeMeshesProcess::Execute( aiScene* pScene)
if (output.size() != num_old) {
char tmp[512];
::sprintf(tmp,"OptimizeMeshesProcess finished. Input meshes: %u, Output meshes: %u",num_old,pScene->mNumMeshes);
::ai_snprintf(tmp,512,"OptimizeMeshesProcess finished. Input meshes: %u, Output meshes: %u",num_old,pScene->mNumMeshes);
DefaultLogger::get()->info(tmp);
} else {
DefaultLogger::get()->debug( "OptimizeMeshesProcess finished" );

View File

@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_PARSING_UTILS_H_INC
#include "StringComparison.h"
#include "StringUtils.h"
#include "../include/assimp/defs.h"
namespace Assimp {

View File

@ -644,7 +644,7 @@ void PretransformVertices::Execute( aiScene* pScene)
{
aiNode* pcNode = *nodes = new aiNode();
pcNode->mParent = pScene->mRootNode;
pcNode->mName.length = ::sprintf(pcNode->mName.data,"mesh_%u",i);
pcNode->mName.length = ::ai_snprintf(pcNode->mName.data,MAXLEN,"mesh_%u",i);
// setup mesh indices
pcNode->mNumMeshes = 1;
@ -664,7 +664,7 @@ void PretransformVertices::Execute( aiScene* pScene)
{
aiNode* pcNode = *nodes = new aiNode();
pcNode->mParent = pScene->mRootNode;
pcNode->mName.length = ::sprintf(pcNode->mName.data,"cam_%u",i);
pcNode->mName.length = ::ai_snprintf(pcNode->mName.data,MAXLEN,"cam_%u",i);
pScene->mCameras[i]->mName = pcNode->mName;
}
}
@ -707,15 +707,15 @@ void PretransformVertices::Execute( aiScene* pScene)
DefaultLogger::get()->debug("PretransformVerticesProcess finished");
sprintf(buffer,"Removed %u nodes and %u animation channels (%u output nodes)",
::ai_snprintf(buffer,4096,"Removed %u nodes and %u animation channels (%u output nodes)",
iOldNodes,iOldAnimationChannels,CountNodes(pScene->mRootNode));
DefaultLogger::get()->info(buffer);
sprintf(buffer,"Kept %u lights and %u cameras",
ai_snprintf(buffer, 4096,"Kept %u lights and %u cameras",
pScene->mNumLights,pScene->mNumCameras);
DefaultLogger::get()->info(buffer);
sprintf(buffer,"Moved %u meshes to WCS (number of output meshes: %u)",
ai_snprintf(buffer, 4096,"Moved %u meshes to WCS (number of output meshes: %u)",
iOldMeshes,pScene->mNumMeshes);
DefaultLogger::get()->info(buffer);
}

View File

@ -181,7 +181,7 @@ void RemoveRedundantMatsProcess::Execute( aiScene* pScene)
const unsigned int idx = aiMappingTable[p];
if (ppcMaterials[idx]) {
aiString sz;
sz.length = ::sprintf(sz.data,"JoinedMaterial_#%u",p);
sz.length = ::ai_snprintf(sz.data,MAXLEN,"JoinedMaterial_#%u",p);
((aiMaterial*)ppcMaterials[idx])->AddProperty(&sz,AI_MATKEY_NAME);
} else {
ppcMaterials[idx] = pScene->mMaterials[p];
@ -209,7 +209,7 @@ void RemoveRedundantMatsProcess::Execute( aiScene* pScene)
else
{
char szBuffer[128]; // should be sufficiently large
::sprintf(szBuffer,"RemoveRedundantMatsProcess finished. Removed %u redundant and %u unused materials.",
::ai_snprintf(szBuffer,128,"RemoveRedundantMatsProcess finished. Removed %u redundant and %u unused materials.",
redundantRemoved,unreferencedRemoved);
DefaultLogger::get()->info(szBuffer);
}

View File

@ -50,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// ----------------------------------------------------------------------------
#include "SceneCombiner.h"
#include "StringUtils.h"
#include "fast_atof.h"
#include "Hash.h"
#include "time.h"
@ -310,7 +311,7 @@ void SceneCombiner::MergeScenes(aiScene** _dest, aiScene* master,
// continue;
//}
src[i].idlen = ::snprintf(src[i].id, 32, "$%.6X$_",i);
src[i].idlen = ai_snprintf(src[i].id, 32, "$%.6X$_",i);
if (flags & AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES_IF_NECESSARY) {

View File

@ -397,7 +397,7 @@ void SortByPTypeProcess::Execute( aiScene* pScene)
if (!DefaultLogger::isNullLogger())
{
char buffer[1024];
::sprintf(buffer,"Points: %u%s, Lines: %u%s, Triangles: %u%s, Polygons: %u%s (Meshes, X = removed)",
::ai_snprintf(buffer,1024,"Points: %u%s, Lines: %u%s, Triangles: %u%s, Polygons: %u%s (Meshes, X = removed)",
aiNumMeshesPerPType[0], ((configRemoveMeshes & aiPrimitiveType_POINT) ? "X" : ""),
aiNumMeshesPerPType[1], ((configRemoveMeshes & aiPrimitiveType_LINE) ? "X" : ""),
aiNumMeshesPerPType[2], ((configRemoveMeshes & aiPrimitiveType_TRIANGLE) ? "X" : ""),

98
code/StringUtils.h 100644
View File

@ -0,0 +1,98 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2016, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#ifndef INCLUDED_AI_STRINGUTILS_H
#define INCLUDED_AI_STRINGUTILS_H
#include <cstdarg>
#include <string.h>
#include <stdio.h>
namespace Assimp {
/// @fn ai_snprintf
/// @brief The portable version of the function snprintf ( C99 standard ), which works on visual studio compilers 2013 and earlier.
/// @param outBuf The buffer to write in
/// @param size The buffer size
/// @param format The format string
/// @param ap The additional arguments.
/// @return The number of written characters if the buffer size was big enough. If an encoding error occurs, a negative number is returned.
#if defined(_MSC_VER) && _MSC_VER < 1900
inline int c99_ai_vsnprintf(char *outBuf, size_t size, const char *format, va_list ap) {
int count(-1);
if (0 != size) {
count = _vsnprintf_s(outBuf, size, _TRUNCATE, format, ap);
}
if (count == -1) {
count = _vscprintf(format, ap);
}
return count;
}
inline int ai_snprintf(char *s, size_t n, const char *fmt, ...) {
int count;
va_list ap;
va_start(ap, fmt);
count = c99_ai_vsnprintf(outBuf, size, fmt, ap);
va_end(ap);
return count;
}
#else
inline int ai_snprintf(char *s, size_t n, const char *format, ...) {
int count;
va_list ap;
va_start(ap, format);
count = snprintf(s, n, format, ap);
va_end(ap);
return count;
}
#endif
} // Namespace Assimp
#endif // INCLUDED_AI_STRINGUTILS_H

View File

@ -344,7 +344,7 @@ void CatmullClarkSubdivider::InternSubdivide (
// faces in the mesh. They occur at outer model boundaries in non-closed
// shapes.
char tmp[512];
snprintf(tmp, 512, "Catmull-Clark Subdivider: got %u bad edges touching only one face (totally %u edges). ",
ai_snprintf(tmp, 512, "Catmull-Clark Subdivider: got %u bad edges touching only one face (totally %u edges). ",
bad_cnt,static_cast<unsigned int>(edges.size()));
DefaultLogger::get()->debug(tmp);

View File

@ -48,10 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include "TextureTransform.h"
#include "StringUtils.h"
using namespace Assimp;
// ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer
TextureTransformStep::TextureTransformStep() :
@ -107,7 +107,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
{
out -= rounded*(float)AI_MATH_PI;
sprintf(szTemp,"Texture coordinate rotation %f can be simplified to %f",info.mRotation,out);
ai_snprintf(szTemp, 512, "Texture coordinate rotation %f can be simplified to %f",info.mRotation,out);
DefaultLogger::get()->info(szTemp);
}
@ -131,7 +131,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
if (aiTextureMapMode_Wrap == info.mapU) {
// Wrap - simple take the fraction of the field
out = info.mTranslation.x-(float)rounded;
sprintf(szTemp,"[w] UV U offset %f can be simplified to %f",info.mTranslation.x,out);
ai_snprintf(szTemp, 512, "[w] UV U offset %f can be simplified to %f", info.mTranslation.x, out);
}
else if (aiTextureMapMode_Mirror == info.mapU && 1 != rounded) {
// Mirror
@ -139,11 +139,11 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
rounded--;
out = info.mTranslation.x-(float)rounded;
sprintf(szTemp,"[m/d] UV U offset %f can be simplified to %f",info.mTranslation.x,out);
ai_snprintf(szTemp,512,"[m/d] UV U offset %f can be simplified to %f",info.mTranslation.x,out);
}
else if (aiTextureMapMode_Clamp == info.mapU || aiTextureMapMode_Decal == info.mapU) {
// Clamp - translations beyond 1,1 are senseless
sprintf(szTemp,"[c] UV U offset %f can be clamped to 1.0f",info.mTranslation.x);
ai_snprintf(szTemp,512,"[c] UV U offset %f can be clamped to 1.0f",info.mTranslation.x);
out = 1.f;
}
@ -164,7 +164,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
if (aiTextureMapMode_Wrap == info.mapV) {
// Wrap - simple take the fraction of the field
out = info.mTranslation.y-(float)rounded;
sprintf(szTemp,"[w] UV V offset %f can be simplified to %f",info.mTranslation.y,out);
::ai_snprintf(szTemp,512,"[w] UV V offset %f can be simplified to %f",info.mTranslation.y,out);
}
else if (aiTextureMapMode_Mirror == info.mapV && 1 != rounded) {
// Mirror
@ -172,11 +172,11 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
rounded--;
out = info.mTranslation.x-(float)rounded;
sprintf(szTemp,"[m/d] UV V offset %f can be simplified to %f",info.mTranslation.y,out);
::ai_snprintf(szTemp,512,"[m/d] UV V offset %f can be simplified to %f",info.mTranslation.y,out);
}
else if (aiTextureMapMode_Clamp == info.mapV || aiTextureMapMode_Decal == info.mapV) {
// Clamp - translations beyond 1,1 are senseless
sprintf(szTemp,"[c] UV V offset %f canbe clamped to 1.0f",info.mTranslation.y);
::ai_snprintf(szTemp,512,"[c] UV V offset %f canbe clamped to 1.0f",info.mTranslation.y);
out = 1.f;
}
@ -447,7 +447,7 @@ void TextureTransformStep::Execute( aiScene* pScene)
if (size > AI_MAX_NUMBER_OF_TEXTURECOORDS) {
if (!DefaultLogger::isNullLogger()) {
::sprintf(buffer,"%u UV channels required but just %u available",
::ai_snprintf(buffer,1024,"%u UV channels required but just %u available",
static_cast<unsigned int>(trafo.size()),AI_MAX_NUMBER_OF_TEXTURECOORDS);
DefaultLogger::get()->error(buffer);
@ -475,7 +475,7 @@ void TextureTransformStep::Execute( aiScene* pScene)
// Write to the log
if (!DefaultLogger::isNullLogger()) {
sprintf(buffer,"Mesh %u, channel %u: t(%.3f,%.3f), s(%.3f,%.3f), r(%.3f), %s%s",
::ai_snprintf(buffer,1024,"Mesh %u, channel %u: t(%.3f,%.3f), s(%.3f,%.3f), r(%.3f), %s%s",
q,n,
(*it).mTranslation.x,
(*it).mTranslation.y,
@ -558,7 +558,7 @@ void TextureTransformStep::Execute( aiScene* pScene)
if (!DefaultLogger::isNullLogger()) {
if (transformedChannels) {
::sprintf(buffer,"TransformUVCoordsProcess end: %u output channels (in: %u, modified: %u)",
::ai_snprintf(buffer,1024,"TransformUVCoordsProcess end: %u output channels (in: %u, modified: %u)",
outChannels,inChannels,transformedChannels);
DefaultLogger::get()->info(buffer);

View File

@ -342,7 +342,7 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh)
for(;*loc != ' '; ++loc);
*loc++ = '_';
}
*(loc+sprintf(loc,"%i",i)) = ' ';
*(loc+::ai_snprintf(loc, POLY_GRID_XPAD,"%i",i)) = ' ';
}

View File

@ -377,7 +377,7 @@ void UnrealImporter::InternReadFile( const std::string& pFile,
aiColor3D color(1.f,1.f,1.f);
aiString s;
::snprintf( s.data, MAXLEN, "mat%u_tx%u_",i,materials[i].tex );
::ai_snprintf( s.data, MAXLEN, "mat%u_tx%u_",i,materials[i].tex );
// set the two-sided flag
if (materials[i].type == Unreal::MF_NORMAL_TS) {
@ -397,7 +397,7 @@ void UnrealImporter::InternReadFile( const std::string& pFile,
// a special name for the weapon attachment point
if (materials[i].type == Unreal::MF_WEAPON_PLACEHOLDER) {
s.length = ::snprintf( s.data, MAXLEN, "$WeaponTag$" );
s.length = ::ai_snprintf( s.data, MAXLEN, "$WeaponTag$" );
color = aiColor3D(0.f,0.f,0.f);
}

View File

@ -38,6 +38,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#include "StringUtils.h"
namespace glTF {
namespace {
@ -840,7 +842,7 @@ inline void AssetMetadata::Read(Document& doc)
if (version != 1) {
char msg[128];
::snprintf(msg, 128, "Unsupported glTF version: %d", version);
Assimp::ai_snprintf(msg, 128, "Unsupported glTF version: %d", version);
throw DeadlyImportError(msg);
}
}
@ -923,7 +925,7 @@ inline void Asset::Load(const std::string& pFile, bool isBinary)
if (doc.HasParseError()) {
char buffer[32];
::snprintf(buffer, 32, "%d", static_cast<int>(doc.GetErrorOffset()));
Assimp::ai_snprintf(buffer, 32, "%d", static_cast<int>(doc.GetErrorOffset()));
throw DeadlyImportError(std::string("JSON parse error, offset ") + buffer + ": "
+ GetParseError_En(doc.GetParseError()));
}
@ -1027,9 +1029,9 @@ inline std::string Asset::FindUniqueID(const std::string& str, const char* suffi
if (it == mUsedIds.end()) break;
char buffer[256];
int offset = snprintf(buffer, 256, "%s_", id.c_str());
int offset = Assimp::ai_snprintf(buffer, 256, "%s_", id.c_str());
for (int i = 0; it != mUsedIds.end(); ++i) {
::snprintf(buffer + offset, 256, "%d", i);
Assimp::ai_snprintf(buffer + offset, 256, "%d", i);
id = buffer;
it = mUsedIds.find(id);

View File

@ -190,7 +190,7 @@ namespace glTF {
else {
for (size_t i = 0; i < lst.size(); ++i) {
char buffer[32];
snprintf(buffer, 32, "%s_%d", semantic, int(i));
Assimp::ai_snprintf(buffer, 32, "%s_%d", semantic, int(i));
attrs.AddMember(Value(buffer, w.mAl).Move(), Value(lst[i]->id, w.mAl).Move(), w.mAl);
}
}

View File

@ -351,7 +351,7 @@ void glTFExporter::ExportMetadata()
asset.version = 1;
char buffer[256];
snprintf(buffer, 256, "Open Asset Import Library (assimp v%d.%d.%d)",
ai_snprintf(buffer, 256, "Open Asset Import Library (assimp v%d.%d.%d)",
aiGetVersionMajor(), aiGetVersionMinor(), aiGetVersionRevision());
asset.generator = buffer;

View File

@ -351,10 +351,10 @@ int ZEXPORTVA gzvprintf(gzFile file, const char *format, va_list va)
# endif
#else
# ifdef HAS_vsnprintf_void
(void)vsnprintf((char *)(state->in), size, format, va);
(void)vai_snprintf((char *)(state->in), size, format, va);
len = strlen((char *)(state->in));
# else
len = vsnprintf((char *)(state->in), size, format, va);
len = vai_snprintf((char *)(state->in), size, format, va);
# endif
#endif
@ -438,11 +438,11 @@ int ZEXPORTVA gzprintf (file, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10,
# endif
#else
# ifdef HAS_snprintf_void
snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6, a7, a8,
ai_snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6, a7, a8,
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
len = strlen((char *)(state->in));
# else
len = snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6,
len = ai_snprintf((char *)(state->in), size, format, a1, a2, a3, a4, a5, a6,
a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18,
a19, a20);
# endif