commit
6bbec8d96e
|
@ -27,6 +27,7 @@ execute_process(
|
||||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||||
OUTPUT_VARIABLE GIT_BRANCH
|
OUTPUT_VARIABLE GIT_BRANCH
|
||||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||||
|
ERROR_QUIET
|
||||||
)
|
)
|
||||||
|
|
||||||
# Get the latest abbreviated commit hash of the working branch
|
# Get the latest abbreviated commit hash of the working branch
|
||||||
|
@ -35,6 +36,7 @@ execute_process(
|
||||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||||
OUTPUT_VARIABLE GIT_COMMIT_HASH
|
OUTPUT_VARIABLE GIT_COMMIT_HASH
|
||||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||||
|
ERROR_QUIET
|
||||||
)
|
)
|
||||||
|
|
||||||
if(NOT GIT_COMMIT_HASH)
|
if(NOT GIT_COMMIT_HASH)
|
||||||
|
@ -63,7 +65,9 @@ if( CMAKE_COMPILER_IS_MINGW )
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_IS_MINGW)
|
if((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_IS_MINGW)
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC") # this is a very important switch and some libraries seem now to have it....
|
if (BUILD_SHARED_LIBS AND CMAKE_SIZEOF_VOID_P EQUAL 8) # -fPIC is only required for shared libs on 64 bit
|
||||||
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
|
||||||
|
endif()
|
||||||
# hide all not-exported symbols
|
# hide all not-exported symbols
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall" )
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall" )
|
||||||
elseif(MSVC)
|
elseif(MSVC)
|
||||||
|
@ -119,7 +123,9 @@ IF ( ASSIMP_ENABLE_BOOST_WORKAROUND )
|
||||||
MESSAGE( STATUS "Building a non-boost version of Assimp." )
|
MESSAGE( STATUS "Building a non-boost version of Assimp." )
|
||||||
ELSE ( ASSIMP_ENABLE_BOOST_WORKAROUND )
|
ELSE ( ASSIMP_ENABLE_BOOST_WORKAROUND )
|
||||||
SET( Boost_DETAILED_FAILURE_MSG ON )
|
SET( Boost_DETAILED_FAILURE_MSG ON )
|
||||||
SET( Boost_ADDITIONAL_VERSIONS "1.47" "1.47.0" "1.48.0" "1.48" "1.49" "1.49.0" "1.50" "1.50.0" "1.51" "1.51.0" "1.52.0" "1.53.0" "1.54.0" "1.55" "1.55.0" "1.56" "1.56.0" "1.57" "1.57.0" "1.58" "1.58.0" )
|
IF ( NOT Boost_ADDITIONAL_VERSIONS )
|
||||||
|
SET( Boost_ADDITIONAL_VERSIONS "1.47" "1.47.0" "1.48.0" "1.48" "1.49" "1.49.0" "1.50" "1.50.0" "1.51" "1.51.0" "1.52.0" "1.53.0" "1.54.0" "1.55" "1.55.0" "1.56" "1.56.0" "1.57" "1.57.0" "1.58" "1.58.0" "1.59" "1.59.0")
|
||||||
|
ENDIF ( NOT Boost_ADDITIONAL_VERSIONS )
|
||||||
FIND_PACKAGE( Boost )
|
FIND_PACKAGE( Boost )
|
||||||
IF ( NOT Boost_FOUND )
|
IF ( NOT Boost_FOUND )
|
||||||
MESSAGE( FATAL_ERROR
|
MESSAGE( FATAL_ERROR
|
||||||
|
|
|
@ -113,6 +113,9 @@ If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflo
|
||||||
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
|
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
|
||||||
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
||||||
|
|
||||||
|
And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type
|
||||||
|
> /join #assetimporterlib
|
||||||
|
|
||||||
### Contributing ###
|
### Contributing ###
|
||||||
|
|
||||||
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||||
|
@ -125,4 +128,3 @@ Our license is based on the modified, __3-clause BSD__-License.
|
||||||
An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
|
An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
|
||||||
and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
|
and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
|
||||||
For the legal details, see the `LICENSE` file.
|
For the legal details, see the `LICENSE` file.
|
||||||
|
|
||||||
|
|
|
@ -1,9 +1,6 @@
|
||||||
# AppVeyor file
|
# AppVeyor file
|
||||||
# http://www.appveyor.com/docs/appveyor-yml
|
# http://www.appveyor.com/docs/appveyor-yml
|
||||||
|
|
||||||
# Operating system (build VM template)
|
|
||||||
os: Previous Windows Server 2012 R2 # using previous worker images since default worker has problem installing DART-Prerequisites.msi
|
|
||||||
|
|
||||||
# clone directory
|
# clone directory
|
||||||
clone_folder: c:\projects\assimp
|
clone_folder: c:\projects\assimp
|
||||||
|
|
||||||
|
|
|
@ -35,6 +35,7 @@ if(WIN32) # The only platform it makes sense to check for DirectX SDK
|
||||||
"C:/Program Files (x86)/Microsoft DirectX SDK*"
|
"C:/Program Files (x86)/Microsoft DirectX SDK*"
|
||||||
"C:/apps/Microsoft DirectX SDK*"
|
"C:/apps/Microsoft DirectX SDK*"
|
||||||
"C:/Program Files/Microsoft DirectX SDK*"
|
"C:/Program Files/Microsoft DirectX SDK*"
|
||||||
|
"C:/Program Files (x86)/Windows Kits/8.1"
|
||||||
"$ENV{ProgramFiles}/Microsoft DirectX SDK*"
|
"$ENV{ProgramFiles}/Microsoft DirectX SDK*"
|
||||||
)
|
)
|
||||||
create_search_paths(DirectX)
|
create_search_paths(DirectX)
|
||||||
|
|
|
@ -63,7 +63,7 @@ using namespace Assimp;
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
// Constructor to be privately used by Importer
|
// Constructor to be privately used by Importer
|
||||||
BaseImporter::BaseImporter()
|
BaseImporter::BaseImporter()
|
||||||
: progress()
|
: m_progress()
|
||||||
{
|
{
|
||||||
// nothing to do here
|
// nothing to do here
|
||||||
}
|
}
|
||||||
|
@ -79,8 +79,8 @@ BaseImporter::~BaseImporter()
|
||||||
// Imports the given file and returns the imported data.
|
// Imports the given file and returns the imported data.
|
||||||
aiScene* BaseImporter::ReadFile(const Importer* pImp, const std::string& pFile, IOSystem* pIOHandler)
|
aiScene* BaseImporter::ReadFile(const Importer* pImp, const std::string& pFile, IOSystem* pIOHandler)
|
||||||
{
|
{
|
||||||
progress = pImp->GetProgressHandler();
|
m_progress = pImp->GetProgressHandler();
|
||||||
ai_assert(progress);
|
ai_assert(m_progress);
|
||||||
|
|
||||||
// Gather configuration properties for this run
|
// Gather configuration properties for this run
|
||||||
SetupProperties( pImp );
|
SetupProperties( pImp );
|
||||||
|
@ -98,8 +98,8 @@ aiScene* BaseImporter::ReadFile(const Importer* pImp, const std::string& pFile,
|
||||||
|
|
||||||
} catch( const std::exception& err ) {
|
} catch( const std::exception& err ) {
|
||||||
// extract error description
|
// extract error description
|
||||||
mErrorText = err.what();
|
m_ErrorText = err.what();
|
||||||
DefaultLogger::get()->error(mErrorText);
|
DefaultLogger::get()->error(m_ErrorText);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -274,7 +274,7 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||||
|
|
||||||
for (unsigned int i = 0; i < num; ++i) {
|
for (unsigned int i = 0; i < num; ++i) {
|
||||||
// also check against big endian versions of tokens with size 2,4
|
// also check against big endian versions of tokens with size 2,4
|
||||||
// that's just for convinience, the chance that we cause conflicts
|
// that's just for convenience, the chance that we cause conflicts
|
||||||
// is quite low and it can save some lines and prevent nasty bugs
|
// is quite low and it can save some lines and prevent nasty bugs
|
||||||
if (2 == size) {
|
if (2 == size) {
|
||||||
uint16_t rev = *magic_u16;
|
uint16_t rev = *magic_u16;
|
||||||
|
|
|
@ -181,7 +181,7 @@ public:
|
||||||
* string if there was no error.
|
* string if there was no error.
|
||||||
*/
|
*/
|
||||||
const std::string& GetErrorText() const {
|
const std::string& GetErrorText() const {
|
||||||
return mErrorText;
|
return m_ErrorText;
|
||||||
}
|
}
|
||||||
|
|
||||||
// -------------------------------------------------------------------
|
// -------------------------------------------------------------------
|
||||||
|
@ -362,10 +362,10 @@ public: // static utilities
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
/** Error description in case there was one. */
|
/** Error description in case there was one. */
|
||||||
std::string mErrorText;
|
std::string m_ErrorText;
|
||||||
|
|
||||||
/** Currently set progress handler */
|
/** Currently set progress handler */
|
||||||
ProgressHandler* progress;
|
ProgressHandler* m_progress;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -135,11 +135,11 @@ inline void MakeAbsolutePath (const char* in, char* _out)
|
||||||
{
|
{
|
||||||
ai_assert(in && _out);
|
ai_assert(in && _out);
|
||||||
char* ret;
|
char* ret;
|
||||||
#ifdef _WIN32
|
#if defined( _MSC_VER ) || defined( __MINGW32__ )
|
||||||
ret = ::_fullpath(_out, in,PATHLIMIT);
|
ret = ::_fullpath( _out, in, PATHLIMIT );
|
||||||
#else
|
#else
|
||||||
// use realpath
|
// use realpath
|
||||||
ret = realpath(in, _out);
|
ret = realpath(in, _out);
|
||||||
#endif
|
#endif
|
||||||
if(!ret) {
|
if(!ret) {
|
||||||
// preserve the input path, maybe someone else is able to fix
|
// preserve the input path, maybe someone else is able to fix
|
||||||
|
@ -167,8 +167,8 @@ bool DefaultIOSystem::ComparePaths (const char* one, const char* second) const
|
||||||
return !ASSIMP_stricmp(temp1,temp2);
|
return !ASSIMP_stricmp(temp1,temp2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
std::string DefaultIOSystem::fileName(std::string path)
|
std::string DefaultIOSystem::fileName( const std::string &path )
|
||||||
{
|
{
|
||||||
std::string ret = path;
|
std::string ret = path;
|
||||||
std::size_t last = ret.find_last_of("\\/");
|
std::size_t last = ret.find_last_of("\\/");
|
||||||
|
@ -177,7 +177,8 @@ std::string DefaultIOSystem::fileName(std::string path)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
std::string DefaultIOSystem::completeBaseName(std::string path)
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
std::string DefaultIOSystem::completeBaseName( const std::string &path )
|
||||||
{
|
{
|
||||||
std::string ret = fileName(path);
|
std::string ret = fileName(path);
|
||||||
std::size_t pos = ret.find_last_of('.');
|
std::size_t pos = ret.find_last_of('.');
|
||||||
|
@ -185,8 +186,8 @@ std::string DefaultIOSystem::completeBaseName(std::string path)
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
std::string DefaultIOSystem::absolutePath(std::string path)
|
std::string DefaultIOSystem::absolutePath( const std::string &path )
|
||||||
{
|
{
|
||||||
std::string ret = path;
|
std::string ret = path;
|
||||||
std::size_t last = ret.find_last_of("\\/");
|
std::size_t last = ret.find_last_of("\\/");
|
||||||
|
@ -194,4 +195,6 @@ std::string DefaultIOSystem::absolutePath(std::string path)
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
#undef PATHLIMIT
|
#undef PATHLIMIT
|
||||||
|
|
|
@ -80,17 +80,17 @@ public:
|
||||||
/** @brief get the file name of a full filepath
|
/** @brief get the file name of a full filepath
|
||||||
* example: /tmp/archive.tar.gz -> archive.tar.gz
|
* example: /tmp/archive.tar.gz -> archive.tar.gz
|
||||||
*/
|
*/
|
||||||
static std::string fileName(std::string path);
|
static std::string fileName( const std::string &path );
|
||||||
|
|
||||||
/** @brief get the complete base name of a full filepath
|
/** @brief get the complete base name of a full filepath
|
||||||
* example: /tmp/archive.tar.gz -> archive.tar
|
* example: /tmp/archive.tar.gz -> archive.tar
|
||||||
*/
|
*/
|
||||||
static std::string completeBaseName(std::string path);
|
static std::string completeBaseName( const std::string &path);
|
||||||
|
|
||||||
/** @brief get the path of a full filepath
|
/** @brief get the path of a full filepath
|
||||||
* example: /tmp/archive.tar.gz -> /tmp/
|
* example: /tmp/archive.tar.gz -> /tmp/
|
||||||
*/
|
*/
|
||||||
static std::string absolutePath(std::string path);
|
static std::string absolutePath( const std::string &path);
|
||||||
};
|
};
|
||||||
|
|
||||||
} //!ns Assimp
|
} //!ns Assimp
|
||||||
|
|
|
@ -285,9 +285,6 @@ void MD5Importer::AttachChilds_Mesh(int iParentID,aiNode* piParent, BoneList& bo
|
||||||
aiQuaternion quat;
|
aiQuaternion quat;
|
||||||
MD5::ConvertQuaternion ( bones[i].mRotationQuat, quat );
|
MD5::ConvertQuaternion ( bones[i].mRotationQuat, quat );
|
||||||
|
|
||||||
// FIX to get to Assimp's quaternion conventions
|
|
||||||
quat.w *= -1.f;
|
|
||||||
|
|
||||||
bones[i].mTransform = aiMatrix4x4 ( quat.GetMatrix());
|
bones[i].mTransform = aiMatrix4x4 ( quat.GetMatrix());
|
||||||
bones[i].mTransform.a4 = bones[i].mPositionXYZ.x;
|
bones[i].mTransform.a4 = bones[i].mPositionXYZ.x;
|
||||||
bones[i].mTransform.b4 = bones[i].mPositionXYZ.y;
|
bones[i].mTransform.b4 = bones[i].mPositionXYZ.y;
|
||||||
|
@ -656,9 +653,6 @@ void MD5Importer::LoadMD5AnimFile ()
|
||||||
|
|
||||||
MD5::ConvertQuaternion(vTemp, qKey->mValue);
|
MD5::ConvertQuaternion(vTemp, qKey->mValue);
|
||||||
qKey->mTime = vKey->mTime = dTime;
|
qKey->mTime = vKey->mTime = dTime;
|
||||||
|
|
||||||
// we need this to get to Assimp quaternion conventions
|
|
||||||
qKey->mValue.w *= -1.f;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -262,6 +262,9 @@ inline void ConvertQuaternion (const aiVector3D& in, aiQuaternion& out) {
|
||||||
if (t < 0.0f)
|
if (t < 0.0f)
|
||||||
out.w = 0.0f;
|
out.w = 0.0f;
|
||||||
else out.w = std::sqrt (t);
|
else out.w = std::sqrt (t);
|
||||||
|
|
||||||
|
// Assimp convention.
|
||||||
|
out.w *= -1.f;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
|
@ -156,6 +156,7 @@ struct Material
|
||||||
aiString textureEmissive;
|
aiString textureEmissive;
|
||||||
aiString textureBump;
|
aiString textureBump;
|
||||||
aiString textureNormal;
|
aiString textureNormal;
|
||||||
|
aiString textureReflection[6];
|
||||||
aiString textureSpecularity;
|
aiString textureSpecularity;
|
||||||
aiString textureOpacity;
|
aiString textureOpacity;
|
||||||
aiString textureDisp;
|
aiString textureDisp;
|
||||||
|
@ -167,6 +168,13 @@ struct Material
|
||||||
TextureEmissiveType,
|
TextureEmissiveType,
|
||||||
TextureBumpType,
|
TextureBumpType,
|
||||||
TextureNormalType,
|
TextureNormalType,
|
||||||
|
TextureReflectionSphereType,
|
||||||
|
TextureReflectionCubeTopType,
|
||||||
|
TextureReflectionCubeBottomType,
|
||||||
|
TextureReflectionCubeFrontType,
|
||||||
|
TextureReflectionCubeBackType,
|
||||||
|
TextureReflectionCubeLeftType,
|
||||||
|
TextureReflectionCubeRightType,
|
||||||
TextureSpecularityType,
|
TextureSpecularityType,
|
||||||
TextureOpacityType,
|
TextureOpacityType,
|
||||||
TextureDispType,
|
TextureDispType,
|
||||||
|
|
|
@ -636,6 +636,22 @@ void ObjFileImporter::createMaterials(const ObjFile::Model* pModel, aiScene* pSc
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if( 0 != pCurrentMaterial->textureReflection[0].length )
|
||||||
|
{
|
||||||
|
ObjFile::Material::TextureType type = 0 != pCurrentMaterial->textureReflection[1].length ?
|
||||||
|
ObjFile::Material::TextureReflectionCubeTopType :
|
||||||
|
ObjFile::Material::TextureReflectionSphereType;
|
||||||
|
|
||||||
|
unsigned count = type == ObjFile::Material::TextureReflectionSphereType ? 1 : 6;
|
||||||
|
for( unsigned i = 0; i < count; i++ )
|
||||||
|
mat->AddProperty(&pCurrentMaterial->textureReflection[i], AI_MATKEY_TEXTURE_REFLECTION(i));
|
||||||
|
|
||||||
|
if(pCurrentMaterial->clamp[type])
|
||||||
|
//TODO addTextureMappingModeProperty should accept an index to handle clamp option for each
|
||||||
|
//texture of a cubemap
|
||||||
|
addTextureMappingModeProperty(mat, aiTextureType_REFLECTION);
|
||||||
|
}
|
||||||
|
|
||||||
if ( 0 != pCurrentMaterial->textureDisp.length )
|
if ( 0 != pCurrentMaterial->textureDisp.length )
|
||||||
{
|
{
|
||||||
mat->AddProperty( &pCurrentMaterial->textureDisp, AI_MATKEY_TEXTURE_DISPLACEMENT(0) );
|
mat->AddProperty( &pCurrentMaterial->textureDisp, AI_MATKEY_TEXTURE_DISPLACEMENT(0) );
|
||||||
|
|
|
@ -64,6 +64,7 @@ static const std::string BumpTexture1 = "map_bump";
|
||||||
static const std::string BumpTexture2 = "map_Bump";
|
static const std::string BumpTexture2 = "map_Bump";
|
||||||
static const std::string BumpTexture3 = "bump";
|
static const std::string BumpTexture3 = "bump";
|
||||||
static const std::string NormalTexture = "map_Kn";
|
static const std::string NormalTexture = "map_Kn";
|
||||||
|
static const std::string ReflectionTexture = "refl";
|
||||||
static const std::string DisplacementTexture = "disp";
|
static const std::string DisplacementTexture = "disp";
|
||||||
static const std::string SpecularityTexture = "map_ns";
|
static const std::string SpecularityTexture = "map_ns";
|
||||||
|
|
||||||
|
@ -200,6 +201,7 @@ void ObjFileMtlImporter::load()
|
||||||
|
|
||||||
case 'm': // Texture
|
case 'm': // Texture
|
||||||
case 'b': // quick'n'dirty - for 'bump' sections
|
case 'b': // quick'n'dirty - for 'bump' sections
|
||||||
|
case 'r': // quick'n'dirty - for 'refl' sections
|
||||||
{
|
{
|
||||||
getTexture();
|
getTexture();
|
||||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||||
|
@ -332,6 +334,9 @@ void ObjFileMtlImporter::getTexture() {
|
||||||
// Normal map
|
// Normal map
|
||||||
out = & m_pModel->m_pCurrentMaterial->textureNormal;
|
out = & m_pModel->m_pCurrentMaterial->textureNormal;
|
||||||
clampIndex = ObjFile::Material::TextureNormalType;
|
clampIndex = ObjFile::Material::TextureNormalType;
|
||||||
|
} else if(!ASSIMP_strincmp( pPtr, ReflectionTexture.c_str(), ReflectionTexture.size() ) ) {
|
||||||
|
// Reflection texture(s)
|
||||||
|
//Do nothing here
|
||||||
} else if (!ASSIMP_strincmp( pPtr, DisplacementTexture.c_str(), DisplacementTexture.size() ) ) {
|
} else if (!ASSIMP_strincmp( pPtr, DisplacementTexture.c_str(), DisplacementTexture.size() ) ) {
|
||||||
// Displacement texture
|
// Displacement texture
|
||||||
out = &m_pModel->m_pCurrentMaterial->textureDisp;
|
out = &m_pModel->m_pCurrentMaterial->textureDisp;
|
||||||
|
@ -346,7 +351,7 @@ void ObjFileMtlImporter::getTexture() {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool clamp = false;
|
bool clamp = false;
|
||||||
getTextureOption(clamp);
|
getTextureOption(clamp, clampIndex, out);
|
||||||
m_pModel->m_pCurrentMaterial->clamp[clampIndex] = clamp;
|
m_pModel->m_pCurrentMaterial->clamp[clampIndex] = clamp;
|
||||||
|
|
||||||
std::string texture;
|
std::string texture;
|
||||||
|
@ -369,7 +374,7 @@ void ObjFileMtlImporter::getTexture() {
|
||||||
* Because aiMaterial supports clamp option, so we also want to return it
|
* Because aiMaterial supports clamp option, so we also want to return it
|
||||||
* /////////////////////////////////////////////////////////////////////////////
|
* /////////////////////////////////////////////////////////////////////////////
|
||||||
*/
|
*/
|
||||||
void ObjFileMtlImporter::getTextureOption(bool &clamp)
|
void ObjFileMtlImporter::getTextureOption(bool &clamp, int &clampIndex, aiString *&out)
|
||||||
{
|
{
|
||||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||||
|
|
||||||
|
@ -392,13 +397,55 @@ void ObjFileMtlImporter::getTextureOption(bool &clamp)
|
||||||
|
|
||||||
skipToken = 2;
|
skipToken = 2;
|
||||||
}
|
}
|
||||||
else if ( !ASSIMP_strincmp(pPtr, BlendUOption.c_str(), BlendUOption.size())
|
else if( !ASSIMP_strincmp( pPtr, TypeOption.c_str(), TypeOption.size() ) )
|
||||||
|
{
|
||||||
|
DataArrayIt it = getNextToken<DataArrayIt>( m_DataIt, m_DataItEnd );
|
||||||
|
char value[ 12 ];
|
||||||
|
CopyNextWord( it, m_DataItEnd, value, sizeof( value ) / sizeof( *value ) );
|
||||||
|
if( !ASSIMP_strincmp( value, "cube_top", 8 ) )
|
||||||
|
{
|
||||||
|
clampIndex = ObjFile::Material::TextureReflectionCubeTopType;
|
||||||
|
out = &m_pModel->m_pCurrentMaterial->textureReflection[0];
|
||||||
|
}
|
||||||
|
else if( !ASSIMP_strincmp( value, "cube_bottom", 11 ) )
|
||||||
|
{
|
||||||
|
clampIndex = ObjFile::Material::TextureReflectionCubeBottomType;
|
||||||
|
out = &m_pModel->m_pCurrentMaterial->textureReflection[1];
|
||||||
|
}
|
||||||
|
else if( !ASSIMP_strincmp( value, "cube_front", 10 ) )
|
||||||
|
{
|
||||||
|
clampIndex = ObjFile::Material::TextureReflectionCubeFrontType;
|
||||||
|
out = &m_pModel->m_pCurrentMaterial->textureReflection[2];
|
||||||
|
}
|
||||||
|
else if( !ASSIMP_strincmp( value, "cube_back", 9 ) )
|
||||||
|
{
|
||||||
|
clampIndex = ObjFile::Material::TextureReflectionCubeBackType;
|
||||||
|
out = &m_pModel->m_pCurrentMaterial->textureReflection[3];
|
||||||
|
}
|
||||||
|
else if( !ASSIMP_strincmp( value, "cube_left", 9 ) )
|
||||||
|
{
|
||||||
|
clampIndex = ObjFile::Material::TextureReflectionCubeLeftType;
|
||||||
|
out = &m_pModel->m_pCurrentMaterial->textureReflection[4];
|
||||||
|
}
|
||||||
|
else if( !ASSIMP_strincmp( value, "cube_right", 10 ) )
|
||||||
|
{
|
||||||
|
clampIndex = ObjFile::Material::TextureReflectionCubeRightType;
|
||||||
|
out = &m_pModel->m_pCurrentMaterial->textureReflection[5];
|
||||||
|
}
|
||||||
|
else if( !ASSIMP_strincmp( value, "sphere", 6 ) )
|
||||||
|
{
|
||||||
|
clampIndex = ObjFile::Material::TextureReflectionSphereType;
|
||||||
|
out = &m_pModel->m_pCurrentMaterial->textureReflection[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
skipToken = 2;
|
||||||
|
}
|
||||||
|
else if (!ASSIMP_strincmp(pPtr, BlendUOption.c_str(), BlendUOption.size())
|
||||||
|| !ASSIMP_strincmp(pPtr, BlendVOption.c_str(), BlendVOption.size())
|
|| !ASSIMP_strincmp(pPtr, BlendVOption.c_str(), BlendVOption.size())
|
||||||
|| !ASSIMP_strincmp(pPtr, BoostOption.c_str(), BoostOption.size())
|
|| !ASSIMP_strincmp(pPtr, BoostOption.c_str(), BoostOption.size())
|
||||||
|| !ASSIMP_strincmp(pPtr, ResolutionOption.c_str(), ResolutionOption.size())
|
|| !ASSIMP_strincmp(pPtr, ResolutionOption.c_str(), ResolutionOption.size())
|
||||||
|| !ASSIMP_strincmp(pPtr, BumpOption.c_str(), BumpOption.size())
|
|| !ASSIMP_strincmp(pPtr, BumpOption.c_str(), BumpOption.size())
|
||||||
|| !ASSIMP_strincmp(pPtr, ChannelOption.c_str(), ChannelOption.size())
|
|| !ASSIMP_strincmp(pPtr, ChannelOption.c_str(), ChannelOption.size()))
|
||||||
|| !ASSIMP_strincmp(pPtr, TypeOption.c_str(), TypeOption.size()) )
|
|
||||||
{
|
{
|
||||||
skipToken = 2;
|
skipToken = 2;
|
||||||
}
|
}
|
||||||
|
|
|
@ -43,6 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
struct aiColor3D;
|
struct aiColor3D;
|
||||||
|
struct aiString;
|
||||||
|
|
||||||
namespace Assimp {
|
namespace Assimp {
|
||||||
|
|
||||||
|
@ -89,7 +90,7 @@ private:
|
||||||
void createMaterial();
|
void createMaterial();
|
||||||
/// Get texture name from loaded data.
|
/// Get texture name from loaded data.
|
||||||
void getTexture();
|
void getTexture();
|
||||||
void getTextureOption(bool &clamp);
|
void getTextureOption(bool &clamp, int &clampIndex, aiString *&out);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
//! Absolute pathname
|
//! Absolute pathname
|
||||||
|
|
|
@ -857,7 +857,7 @@ bool PLY::PropertyInstance::ParseValueBinary(
|
||||||
|
|
||||||
case EDT_UShort:
|
case EDT_UShort:
|
||||||
{
|
{
|
||||||
int16_t i = *((uint16_t*)pCur);
|
uint16_t i = *((uint16_t*)pCur);
|
||||||
|
|
||||||
// Swap endianess
|
// Swap endianess
|
||||||
if (p_bBE)ByteSwap::Swap(&i);
|
if (p_bBE)ByteSwap::Swap(&i);
|
||||||
|
|
|
@ -74,7 +74,7 @@ static const aiImporterDesc desc = {
|
||||||
// 1) 80 byte header
|
// 1) 80 byte header
|
||||||
// 2) 4 byte face count
|
// 2) 4 byte face count
|
||||||
// 3) 50 bytes per face
|
// 3) 50 bytes per face
|
||||||
bool IsBinarySTL(const char* buffer, unsigned int fileSize) {
|
static bool IsBinarySTL(const char* buffer, unsigned int fileSize) {
|
||||||
if( fileSize < 84 ) {
|
if( fileSize < 84 ) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -88,7 +88,7 @@ bool IsBinarySTL(const char* buffer, unsigned int fileSize) {
|
||||||
// An ascii STL buffer will begin with "solid NAME", where NAME is optional.
|
// An ascii STL buffer will begin with "solid NAME", where NAME is optional.
|
||||||
// Note: The "solid NAME" check is necessary, but not sufficient, to determine
|
// Note: The "solid NAME" check is necessary, but not sufficient, to determine
|
||||||
// if the buffer is ASCII; a binary header could also begin with "solid NAME".
|
// if the buffer is ASCII; a binary header could also begin with "solid NAME".
|
||||||
bool IsAsciiSTL(const char* buffer, unsigned int fileSize) {
|
static bool IsAsciiSTL(const char* buffer, unsigned int fileSize) {
|
||||||
if (IsBinarySTL(buffer, fileSize))
|
if (IsBinarySTL(buffer, fileSize))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
|
|
@ -47,7 +47,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
// Some runtime headers
|
// Some runtime headers
|
||||||
#include <sys/types.h>
|
#include <sys/types.h>
|
||||||
#include <memory.h>
|
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <stddef.h>
|
#include <stddef.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
|
@ -10,7 +10,9 @@ if sys.version_info < (2,6):
|
||||||
|
|
||||||
import ctypes
|
import ctypes
|
||||||
import os
|
import os
|
||||||
import numpy
|
|
||||||
|
try: import numpy
|
||||||
|
except: numpy = None
|
||||||
|
|
||||||
import logging
|
import logging
|
||||||
logger = logging.getLogger("pyassimp")
|
logger = logging.getLogger("pyassimp")
|
||||||
|
@ -33,12 +35,30 @@ _assimp_lib = AssimpLib()
|
||||||
|
|
||||||
def make_tuple(ai_obj, type = None):
|
def make_tuple(ai_obj, type = None):
|
||||||
res = None
|
res = None
|
||||||
|
|
||||||
|
#notes:
|
||||||
|
# ai_obj._fields_ = [ ("attr", c_type), ... ]
|
||||||
|
# getattr(ai_obj, e[0]).__class__ == float
|
||||||
|
|
||||||
if isinstance(ai_obj, structs.Matrix4x4):
|
if isinstance(ai_obj, structs.Matrix4x4):
|
||||||
res = numpy.array([getattr(ai_obj, e[0]) for e in ai_obj._fields_]).reshape((4,4))
|
if numpy:
|
||||||
|
res = numpy.array([getattr(ai_obj, e[0]) for e in ai_obj._fields_]).reshape((4,4))
|
||||||
|
#import pdb;pdb.set_trace()
|
||||||
|
else:
|
||||||
|
res = [getattr(ai_obj, e[0]) for e in ai_obj._fields_]
|
||||||
|
res = [res[i:i+4] for i in xrange(0,16,4)]
|
||||||
elif isinstance(ai_obj, structs.Matrix3x3):
|
elif isinstance(ai_obj, structs.Matrix3x3):
|
||||||
res = numpy.array([getattr(ai_obj, e[0]) for e in ai_obj._fields_]).reshape((3,3))
|
if numpy:
|
||||||
|
res = numpy.array([getattr(ai_obj, e[0]) for e in ai_obj._fields_]).reshape((3,3))
|
||||||
|
else:
|
||||||
|
res = [getattr(ai_obj, e[0]) for e in ai_obj._fields_]
|
||||||
|
res = [res[i:i+3] for i in xrange(0,9,3)]
|
||||||
else:
|
else:
|
||||||
res = numpy.array([getattr(ai_obj, e[0]) for e in ai_obj._fields_])
|
if numpy:
|
||||||
|
res = numpy.array([getattr(ai_obj, e[0]) for e in ai_obj._fields_])
|
||||||
|
else:
|
||||||
|
res = [getattr(ai_obj, e[0]) for e in ai_obj._fields_]
|
||||||
|
|
||||||
return res
|
return res
|
||||||
|
|
||||||
# It is faster and more correct to have an init function for each assimp class
|
# It is faster and more correct to have an init function for each assimp class
|
||||||
|
@ -135,9 +155,14 @@ def _init(self, target = None, parent = None):
|
||||||
|
|
||||||
try:
|
try:
|
||||||
if obj._type_ in structs.assimp_structs_as_tuple:
|
if obj._type_ in structs.assimp_structs_as_tuple:
|
||||||
setattr(target, name, numpy.array([make_tuple(obj[i]) for i in range(length)], dtype=numpy.float32))
|
if numpy:
|
||||||
|
setattr(target, name, numpy.array([make_tuple(obj[i]) for i in range(length)], dtype=numpy.float32))
|
||||||
|
|
||||||
logger.debug(str(self) + ": Added an array of numpy arrays (type "+ str(type(obj)) + ") as self." + name)
|
logger.debug(str(self) + ": Added an array of numpy arrays (type "+ str(type(obj)) + ") as self." + name)
|
||||||
|
else:
|
||||||
|
setattr(target, name, [make_tuple(obj[i]) for i in range(length)])
|
||||||
|
|
||||||
|
logger.debug(str(self) + ": Added a list of lists (type "+ str(type(obj)) + ") as self." + name)
|
||||||
|
|
||||||
else:
|
else:
|
||||||
setattr(target, name, [obj[i] for i in range(length)]) #TODO: maybe not necessary to recreate an array?
|
setattr(target, name, [obj[i] for i in range(length)]) #TODO: maybe not necessary to recreate an array?
|
||||||
|
@ -292,7 +317,10 @@ def release(scene):
|
||||||
|
|
||||||
def _finalize_texture(tex, target):
|
def _finalize_texture(tex, target):
|
||||||
setattr(target, "achformathint", tex.achFormatHint)
|
setattr(target, "achformathint", tex.achFormatHint)
|
||||||
data = numpy.array([make_tuple(getattr(tex, "pcData")[i]) for i in range(tex.mWidth * tex.mHeight)])
|
if numpy:
|
||||||
|
data = numpy.array([make_tuple(getattr(tex, "pcData")[i]) for i in range(tex.mWidth * tex.mHeight)])
|
||||||
|
else:
|
||||||
|
data = [make_tuple(getattr(tex, "pcData")[i]) for i in range(tex.mWidth * tex.mHeight)]
|
||||||
setattr(target, "data", data)
|
setattr(target, "data", data)
|
||||||
|
|
||||||
def _finalize_mesh(mesh, target):
|
def _finalize_mesh(mesh, target):
|
||||||
|
@ -308,11 +336,18 @@ def _finalize_mesh(mesh, target):
|
||||||
|
|
||||||
def fill(name):
|
def fill(name):
|
||||||
mAttr = getattr(mesh, name)
|
mAttr = getattr(mesh, name)
|
||||||
if mAttr:
|
if numpy:
|
||||||
data = numpy.array([make_tuple(getattr(mesh, name)[i]) for i in range(nb_vertices)], dtype=numpy.float32)
|
if mAttr:
|
||||||
setattr(target, name[1:].lower(), data)
|
data = numpy.array([make_tuple(getattr(mesh, name)[i]) for i in range(nb_vertices)], dtype=numpy.float32)
|
||||||
|
setattr(target, name[1:].lower(), data)
|
||||||
|
else:
|
||||||
|
setattr(target, name[1:].lower(), numpy.array([], dtype="float32"))
|
||||||
else:
|
else:
|
||||||
setattr(target, name[1:].lower(), numpy.array([], dtype="float32"))
|
if mAttr:
|
||||||
|
data = [make_tuple(getattr(mesh, name)[i]) for i in range(nb_vertices)]
|
||||||
|
setattr(target, name[1:].lower(), data)
|
||||||
|
else:
|
||||||
|
setattr(target, name[1:].lower(), [])
|
||||||
|
|
||||||
def fillarray(name):
|
def fillarray(name):
|
||||||
mAttr = getattr(mesh, name)
|
mAttr = getattr(mesh, name)
|
||||||
|
@ -322,7 +357,10 @@ def _finalize_mesh(mesh, target):
|
||||||
if mSubAttr:
|
if mSubAttr:
|
||||||
data.append([make_tuple(getattr(mesh, name)[index][i]) for i in range(nb_vertices)])
|
data.append([make_tuple(getattr(mesh, name)[index][i]) for i in range(nb_vertices)])
|
||||||
|
|
||||||
setattr(target, name[1:].lower(), numpy.array(data, dtype=numpy.float32))
|
if numpy:
|
||||||
|
setattr(target, name[1:].lower(), numpy.array(data, dtype=numpy.float32))
|
||||||
|
else:
|
||||||
|
setattr(target, name[1:].lower(), data)
|
||||||
|
|
||||||
fill("mNormals")
|
fill("mNormals")
|
||||||
fill("mTangents")
|
fill("mTangents")
|
||||||
|
@ -332,7 +370,10 @@ def _finalize_mesh(mesh, target):
|
||||||
fillarray("mTextureCoords")
|
fillarray("mTextureCoords")
|
||||||
|
|
||||||
# prepare faces
|
# prepare faces
|
||||||
faces = numpy.array([f.indices for f in target.faces], dtype=numpy.int32)
|
if numpy:
|
||||||
|
faces = numpy.array([f.indices for f in target.faces], dtype=numpy.int32)
|
||||||
|
else:
|
||||||
|
faces = [f.indices for f in target.faces]
|
||||||
setattr(target, 'faces', faces)
|
setattr(target, 'faces', faces)
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -8,8 +8,9 @@ import os
|
||||||
import ctypes
|
import ctypes
|
||||||
from ctypes import POINTER
|
from ctypes import POINTER
|
||||||
import operator
|
import operator
|
||||||
import numpy
|
|
||||||
from numpy import linalg
|
try: import numpy
|
||||||
|
except: numpy = None
|
||||||
|
|
||||||
import logging;logger = logging.getLogger("pyassimp")
|
import logging;logger = logging.getLogger("pyassimp")
|
||||||
|
|
||||||
|
@ -46,20 +47,88 @@ def vec2tuple(x):
|
||||||
def transform(vector3, matrix4x4):
|
def transform(vector3, matrix4x4):
|
||||||
""" Apply a transformation matrix on a 3D vector.
|
""" Apply a transformation matrix on a 3D vector.
|
||||||
|
|
||||||
:param vector3: a numpy array with 3 elements
|
:param vector3: array with 3 elements
|
||||||
:param matrix4x4: a numpy 4x4 matrix
|
:param matrix4x4: 4x4 matrix
|
||||||
"""
|
"""
|
||||||
return numpy.dot(matrix4x4, numpy.append(vector3, 1.))
|
if numpy:
|
||||||
|
return numpy.dot(matrix4x4, numpy.append(vector3, 1.))
|
||||||
|
else:
|
||||||
|
m0,m1,m2,m3 = matrix4x4; x,y,z = vector3
|
||||||
|
return [
|
||||||
|
m0[0]*x + m0[1]*y + m0[2]*z + m0[3],
|
||||||
|
m1[0]*x + m1[1]*y + m1[2]*z + m1[3],
|
||||||
|
m2[0]*x + m2[1]*y + m2[2]*z + m2[3],
|
||||||
|
m3[0]*x + m3[1]*y + m3[2]*z + m3[3]
|
||||||
|
]
|
||||||
|
|
||||||
|
def _inv(matrix4x4):
|
||||||
|
m0,m1,m2,m3 = matrix4x4
|
||||||
|
|
||||||
|
det = m0[3]*m1[2]*m2[1]*m3[0] - m0[2]*m1[3]*m2[1]*m3[0] - \
|
||||||
|
m0[3]*m1[1]*m2[2]*m3[0] + m0[1]*m1[3]*m2[2]*m3[0] + \
|
||||||
|
m0[2]*m1[1]*m2[3]*m3[0] - m0[1]*m1[2]*m2[3]*m3[0] - \
|
||||||
|
m0[3]*m1[2]*m2[0]*m3[1] + m0[2]*m1[3]*m2[0]*m3[1] + \
|
||||||
|
m0[3]*m1[0]*m2[2]*m3[1] - m0[0]*m1[3]*m2[2]*m3[1] - \
|
||||||
|
m0[2]*m1[0]*m2[3]*m3[1] + m0[0]*m1[2]*m2[3]*m3[1] + \
|
||||||
|
m0[3]*m1[1]*m2[0]*m3[2] - m0[1]*m1[3]*m2[0]*m3[2] - \
|
||||||
|
m0[3]*m1[0]*m2[1]*m3[2] + m0[0]*m1[3]*m2[1]*m3[2] + \
|
||||||
|
m0[1]*m1[0]*m2[3]*m3[2] - m0[0]*m1[1]*m2[3]*m3[2] - \
|
||||||
|
m0[2]*m1[1]*m2[0]*m3[3] + m0[1]*m1[2]*m2[0]*m3[3] + \
|
||||||
|
m0[2]*m1[0]*m2[1]*m3[3] - m0[0]*m1[2]*m2[1]*m3[3] - \
|
||||||
|
m0[1]*m1[0]*m2[2]*m3[3] + m0[0]*m1[1]*m2[2]*m3[3]
|
||||||
|
|
||||||
|
return[[( m1[2]*m2[3]*m3[1] - m1[3]*m2[2]*m3[1] + m1[3]*m2[1]*m3[2] - m1[1]*m2[3]*m3[2] - m1[2]*m2[1]*m3[3] + m1[1]*m2[2]*m3[3]) /det,
|
||||||
|
( m0[3]*m2[2]*m3[1] - m0[2]*m2[3]*m3[1] - m0[3]*m2[1]*m3[2] + m0[1]*m2[3]*m3[2] + m0[2]*m2[1]*m3[3] - m0[1]*m2[2]*m3[3]) /det,
|
||||||
|
( m0[2]*m1[3]*m3[1] - m0[3]*m1[2]*m3[1] + m0[3]*m1[1]*m3[2] - m0[1]*m1[3]*m3[2] - m0[2]*m1[1]*m3[3] + m0[1]*m1[2]*m3[3]) /det,
|
||||||
|
( m0[3]*m1[2]*m2[1] - m0[2]*m1[3]*m2[1] - m0[3]*m1[1]*m2[2] + m0[1]*m1[3]*m2[2] + m0[2]*m1[1]*m2[3] - m0[1]*m1[2]*m2[3]) /det],
|
||||||
|
[( m1[3]*m2[2]*m3[0] - m1[2]*m2[3]*m3[0] - m1[3]*m2[0]*m3[2] + m1[0]*m2[3]*m3[2] + m1[2]*m2[0]*m3[3] - m1[0]*m2[2]*m3[3]) /det,
|
||||||
|
( m0[2]*m2[3]*m3[0] - m0[3]*m2[2]*m3[0] + m0[3]*m2[0]*m3[2] - m0[0]*m2[3]*m3[2] - m0[2]*m2[0]*m3[3] + m0[0]*m2[2]*m3[3]) /det,
|
||||||
|
( m0[3]*m1[2]*m3[0] - m0[2]*m1[3]*m3[0] - m0[3]*m1[0]*m3[2] + m0[0]*m1[3]*m3[2] + m0[2]*m1[0]*m3[3] - m0[0]*m1[2]*m3[3]) /det,
|
||||||
|
( m0[2]*m1[3]*m2[0] - m0[3]*m1[2]*m2[0] + m0[3]*m1[0]*m2[2] - m0[0]*m1[3]*m2[2] - m0[2]*m1[0]*m2[3] + m0[0]*m1[2]*m2[3]) /det],
|
||||||
|
[( m1[1]*m2[3]*m3[0] - m1[3]*m2[1]*m3[0] + m1[3]*m2[0]*m3[1] - m1[0]*m2[3]*m3[1] - m1[1]*m2[0]*m3[3] + m1[0]*m2[1]*m3[3]) /det,
|
||||||
|
( m0[3]*m2[1]*m3[0] - m0[1]*m2[3]*m3[0] - m0[3]*m2[0]*m3[1] + m0[0]*m2[3]*m3[1] + m0[1]*m2[0]*m3[3] - m0[0]*m2[1]*m3[3]) /det,
|
||||||
|
( m0[1]*m1[3]*m3[0] - m0[3]*m1[1]*m3[0] + m0[3]*m1[0]*m3[1] - m0[0]*m1[3]*m3[1] - m0[1]*m1[0]*m3[3] + m0[0]*m1[1]*m3[3]) /det,
|
||||||
|
( m0[3]*m1[1]*m2[0] - m0[1]*m1[3]*m2[0] - m0[3]*m1[0]*m2[1] + m0[0]*m1[3]*m2[1] + m0[1]*m1[0]*m2[3] - m0[0]*m1[1]*m2[3]) /det],
|
||||||
|
[( m1[2]*m2[1]*m3[0] - m1[1]*m2[2]*m3[0] - m1[2]*m2[0]*m3[1] + m1[0]*m2[2]*m3[1] + m1[1]*m2[0]*m3[2] - m1[0]*m2[1]*m3[2]) /det,
|
||||||
|
( m0[1]*m2[2]*m3[0] - m0[2]*m2[1]*m3[0] + m0[2]*m2[0]*m3[1] - m0[0]*m2[2]*m3[1] - m0[1]*m2[0]*m3[2] + m0[0]*m2[1]*m3[2]) /det,
|
||||||
|
( m0[2]*m1[1]*m3[0] - m0[1]*m1[2]*m3[0] - m0[2]*m1[0]*m3[1] + m0[0]*m1[2]*m3[1] + m0[1]*m1[0]*m3[2] - m0[0]*m1[1]*m3[2]) /det,
|
||||||
|
( m0[1]*m1[2]*m2[0] - m0[2]*m1[1]*m2[0] + m0[2]*m1[0]*m2[1] - m0[0]*m1[2]*m2[1] - m0[1]*m1[0]*m2[2] + m0[0]*m1[1]*m2[2]) /det]]
|
||||||
|
|
||||||
def get_bounding_box(scene):
|
def get_bounding_box(scene):
|
||||||
bb_min = [1e10, 1e10, 1e10] # x,y,z
|
bb_min = [1e10, 1e10, 1e10] # x,y,z
|
||||||
bb_max = [-1e10, -1e10, -1e10] # x,y,z
|
bb_max = [-1e10, -1e10, -1e10] # x,y,z
|
||||||
return get_bounding_box_for_node(scene.rootnode, bb_min, bb_max, linalg.inv(scene.rootnode.transformation))
|
inv = numpy.linalg.inv if numpy else _inv
|
||||||
|
return get_bounding_box_for_node(scene.rootnode, bb_min, bb_max, inv(scene.rootnode.transformation))
|
||||||
|
|
||||||
def get_bounding_box_for_node(node, bb_min, bb_max, transformation):
|
def get_bounding_box_for_node(node, bb_min, bb_max, transformation):
|
||||||
|
|
||||||
transformation = numpy.dot(transformation, node.transformation)
|
if numpy:
|
||||||
|
transformation = numpy.dot(transformation, node.transformation)
|
||||||
|
else:
|
||||||
|
t0,t1,t2,t3 = transformation
|
||||||
|
T0,T1,T2,T3 = node.transformation
|
||||||
|
transformation = [ [
|
||||||
|
t0[0]*T0[0] + t0[1]*T1[0] + t0[2]*T2[0] + t0[3]*T3[0],
|
||||||
|
t0[0]*T0[1] + t0[1]*T1[1] + t0[2]*T2[1] + t0[3]*T3[1],
|
||||||
|
t0[0]*T0[2] + t0[1]*T1[2] + t0[2]*T2[2] + t0[3]*T3[2],
|
||||||
|
t0[0]*T0[3] + t0[1]*T1[3] + t0[2]*T2[3] + t0[3]*T3[3]
|
||||||
|
],[
|
||||||
|
t1[0]*T0[0] + t1[1]*T1[0] + t1[2]*T2[0] + t1[3]*T3[0],
|
||||||
|
t1[0]*T0[1] + t1[1]*T1[1] + t1[2]*T2[1] + t1[3]*T3[1],
|
||||||
|
t1[0]*T0[2] + t1[1]*T1[2] + t1[2]*T2[2] + t1[3]*T3[2],
|
||||||
|
t1[0]*T0[3] + t1[1]*T1[3] + t1[2]*T2[3] + t1[3]*T3[3]
|
||||||
|
],[
|
||||||
|
t2[0]*T0[0] + t2[1]*T1[0] + t2[2]*T2[0] + t2[3]*T3[0],
|
||||||
|
t2[0]*T0[1] + t2[1]*T1[1] + t2[2]*T2[1] + t2[3]*T3[1],
|
||||||
|
t2[0]*T0[2] + t2[1]*T1[2] + t2[2]*T2[2] + t2[3]*T3[2],
|
||||||
|
t2[0]*T0[3] + t2[1]*T1[3] + t2[2]*T2[3] + t2[3]*T3[3]
|
||||||
|
],[
|
||||||
|
t3[0]*T0[0] + t3[1]*T1[0] + t3[2]*T2[0] + t3[3]*T3[0],
|
||||||
|
t3[0]*T0[1] + t3[1]*T1[1] + t3[2]*T2[1] + t3[3]*T3[1],
|
||||||
|
t3[0]*T0[2] + t3[1]*T1[2] + t3[2]*T2[2] + t3[3]*T3[2],
|
||||||
|
t3[0]*T0[3] + t3[1]*T1[3] + t3[2]*T2[3] + t3[3]*T3[3]
|
||||||
|
] ]
|
||||||
|
|
||||||
for mesh in node.meshes:
|
for mesh in node.meshes:
|
||||||
for v in mesh.vertices:
|
for v in mesh.vertices:
|
||||||
v = transform(v, transformation)
|
v = transform(v, transformation)
|
||||||
|
|
|
@ -1,28 +0,0 @@
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
# Makefile for assimp/Sample_SimpleOpenGL
|
|
||||||
# aramis_acg@users.sourceforge.net
|
|
||||||
#
|
|
||||||
# Usage: make <target> <macros>
|
|
||||||
|
|
||||||
# TARGETS:
|
|
||||||
# all Build the sample + assimp itself
|
|
||||||
# clean Cleanup all object files
|
|
||||||
# ---------------------------------------------------------------------------
|
|
||||||
|
|
||||||
VPATH = ./usr/include/
|
|
||||||
# Include flags for gcc
|
|
||||||
INCLUDEFLAGS = -I../../include
|
|
||||||
|
|
||||||
# Library flags for gcc
|
|
||||||
LIBFLAGS = -L../../bin/gcc
|
|
||||||
|
|
||||||
# Output name of executable
|
|
||||||
OUTPUT = samplegl
|
|
||||||
|
|
||||||
all: $(OBJECTS)
|
|
||||||
cd ../../code/ && $(MAKE) static
|
|
||||||
gcc -o $(OUTPUT) $(INCLUDEFLAGS) -s Sample_SimpleOpenGL.c $(LIBFLAGS) -Wl,-Bstatic -lassimp -Wl,-Bdynamic -lstdc++ -lglut
|
|
||||||
.PHONY: clean
|
|
||||||
clean:
|
|
||||||
-rm *.o
|
|
Binary file not shown.
Loading…
Reference in New Issue