commit
a58d0f57b3
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@ -94,7 +94,11 @@ SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE PATH
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SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE PATH
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"Path the tool executables are installed to." )
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SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "Debug Postfitx for lib, samples and tools")
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IF (CMAKE_BUILD_TYPE STREQUAL "Release")
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SET(CMAKE_DEBUG_POSTFIX "" CACHE STRING "Debug Postfix for lib, samples and tools")
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ELSE()
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SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "Debug Postfix for lib, samples and tools")
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ENDIF()
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# Only generate this target if no higher-level project already has
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IF (NOT TARGET uninstall)
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@ -89,6 +89,9 @@ static const aiImporterDesc desc = {
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// ------------------------------------------------------------------------------------------------
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// read a string (may be enclosed in double quotation marks). buffer must point to "
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#define AI_AC_GET_STRING(out) \
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if (*buffer == '\0') { \
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throw DeadlyImportError("AC3D: Unexpected EOF in string"); \
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} \
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++buffer; \
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const char* sz = buffer; \
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while ('\"' != *buffer) \
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@ -293,7 +296,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
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SkipSpaces(&buffer);
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unsigned int t = strtoul10(buffer,&buffer);
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if (t >= std::numeric_limits<int32_t>::max() / sizeof(aiVector3D)) {
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if (t >= AI_MAX_ALLOC(aiVector3D)) {
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throw DeadlyImportError("AC3D: Too many vertices, would run out of memory");
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}
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obj.vertices.reserve(t);
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@ -349,8 +352,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
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{
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if(!GetNextLine())
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{
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DefaultLogger::get()->error("AC3D: Unexpected EOF: surface is incomplete");
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break;
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throw DeadlyImportError("AC3D: Unexpected EOF: surface is incomplete");
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}
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if (TokenMatch(buffer,"mat",3))
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{
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@ -585,9 +587,19 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
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// allocate storage for vertices and normals
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mesh->mNumFaces = (*cit).first;
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if (mesh->mNumFaces == 0) {
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throw DeadlyImportError("AC3D: No faces");
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} else if (mesh->mNumFaces > AI_MAX_ALLOC(aiFace)) {
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throw DeadlyImportError("AC3D: Too many faces, would run out of memory");
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}
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aiFace* faces = mesh->mFaces = new aiFace[mesh->mNumFaces];
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mesh->mNumVertices = (*cit).second;
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if (mesh->mNumVertices == 0) {
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throw DeadlyImportError("AC3D: No vertices");
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} else if (mesh->mNumVertices > AI_MAX_ALLOC(aiVector3D)) {
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throw DeadlyImportError("AC3D: Too many vertices, would run out of memory");
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}
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aiVector3D* vertices = mesh->mVertices = new aiVector3D[mesh->mNumVertices];
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unsigned int cur = 0;
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@ -103,7 +103,7 @@ struct Image;
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// -------------------------------------------------------------------------------
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struct ID : ElemBase {
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char name[24] WARN;
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char name[1024] WARN;
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short flag;
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};
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@ -1,23 +1,23 @@
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Boost Software License - Version 1.0 - August 17th, 2003
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Permission is hereby granted, free of charge, to any person or organization
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obtaining a copy of the software and accompanying documentation covered by
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this license (the "Software") to use, reproduce, display, distribute,
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execute, and transmit the Software, and to prepare derivative works of the
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Software, and to permit third-parties to whom the Software is furnished to
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do so, all subject to the following:
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|
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The copyright notices in the Software and this entire statement, including
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the above license grant, this restriction and the following disclaimer,
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must be included in all copies of the Software, in whole or in part, and
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all derivative works of the Software, unless such copies or derivative
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works are solely in the form of machine-executable object code generated by
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a source language processor.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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Boost Software License - Version 1.0 - August 17th, 2003
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Permission is hereby granted, free of charge, to any person or organization
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obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
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Software, and to permit third-parties to whom the Software is furnished to
|
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do so, all subject to the following:
|
||||
|
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The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
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works are solely in the form of machine-executable object code generated by
|
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a source language processor.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
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FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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@ -1,99 +1,99 @@
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#ifndef BOOST_FOREACH
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///////////////////////////////////////////////////////////////////////////////
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// A stripped down version of FOREACH for
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// illustration purposes. NOT FOR GENERAL USE.
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// For a complete implementation, see BOOST_FOREACH at
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// http://boost-sandbox.sourceforge.net/vault/index.php?directory=eric_niebler
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//
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// Copyright 2004 Eric Niebler.
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// Adapted to Assimp November 29th, 2008 (Alexander Gessler).
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// Added code to handle both const and non-const iterators, simplified some
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// parts.
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///////////////////////////////////////////////////////////////////////////////
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namespace boost {
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namespace foreach_detail {
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///////////////////////////////////////////////////////////////////////////////
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// auto_any
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struct auto_any_base
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{
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operator bool() const { return false; }
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};
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template<typename T>
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struct auto_any : auto_any_base
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{
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auto_any(T const& t) : item(t) {}
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mutable T item;
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};
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template<typename T>
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T& auto_any_cast(auto_any_base const& any)
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{
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return static_cast<auto_any<T> const&>(any).item;
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}
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///////////////////////////////////////////////////////////////////////////////
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// FOREACH helper function
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template<typename T>
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auto_any<typename T::const_iterator> begin(T const& t)
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{
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return t.begin();
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}
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template<typename T>
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auto_any<typename T::const_iterator> end(T const& t)
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{
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return t.end();
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}
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// iterator
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template<typename T>
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bool done(auto_any_base const& cur, auto_any_base const& end, T&)
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{
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typedef typename T::iterator iter_type;
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return auto_any_cast<iter_type>(cur) == auto_any_cast<iter_type>(end);
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}
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template<typename T>
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void next(auto_any_base const& cur, T&)
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{
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++auto_any_cast<typename T::iterator>(cur);
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}
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template<typename T>
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typename T::reference deref(auto_any_base const& cur, T&)
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{
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return *auto_any_cast<typename T::iterator>(cur);
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}
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template<typename T>
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typename T::const_reference deref(auto_any_base const& cur, const T&)
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{
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return *auto_any_cast<typename T::iterator>(cur);
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}
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} // end foreach_detail
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///////////////////////////////////////////////////////////////////////////////
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// FOREACH
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#define BOOST_FOREACH(item, container) \
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if(boost::foreach_detail::auto_any_base const& foreach_magic_b = boost::foreach_detail::begin(container)) {} else \
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if(boost::foreach_detail::auto_any_base const& foreach_magic_e = boost::foreach_detail::end(container)) {} else \
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for(;!boost::foreach_detail::done(foreach_magic_b,foreach_magic_e,container); boost::foreach_detail::next(foreach_magic_b,container)) \
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if (bool ugly_and_unique_break = false) {} else \
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for(item = boost::foreach_detail::deref(foreach_magic_b,container); !ugly_and_unique_break; ugly_and_unique_break = true)
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} // end boost
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#endif
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#ifndef BOOST_FOREACH
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///////////////////////////////////////////////////////////////////////////////
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// A stripped down version of FOREACH for
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// illustration purposes. NOT FOR GENERAL USE.
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// For a complete implementation, see BOOST_FOREACH at
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// http://boost-sandbox.sourceforge.net/vault/index.php?directory=eric_niebler
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//
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// Copyright 2004 Eric Niebler.
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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//
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// Adapted to Assimp November 29th, 2008 (Alexander Gessler).
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// Added code to handle both const and non-const iterators, simplified some
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// parts.
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///////////////////////////////////////////////////////////////////////////////
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namespace boost {
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namespace foreach_detail {
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///////////////////////////////////////////////////////////////////////////////
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// auto_any
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struct auto_any_base
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{
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operator bool() const { return false; }
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};
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template<typename T>
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struct auto_any : auto_any_base
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{
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auto_any(T const& t) : item(t) {}
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mutable T item;
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};
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template<typename T>
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T& auto_any_cast(auto_any_base const& any)
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{
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return static_cast<auto_any<T> const&>(any).item;
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}
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///////////////////////////////////////////////////////////////////////////////
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// FOREACH helper function
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template<typename T>
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auto_any<typename T::const_iterator> begin(T const& t)
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{
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return t.begin();
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}
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template<typename T>
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auto_any<typename T::const_iterator> end(T const& t)
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{
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return t.end();
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}
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// iterator
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template<typename T>
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bool done(auto_any_base const& cur, auto_any_base const& end, T&)
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{
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typedef typename T::iterator iter_type;
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return auto_any_cast<iter_type>(cur) == auto_any_cast<iter_type>(end);
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}
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template<typename T>
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void next(auto_any_base const& cur, T&)
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{
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++auto_any_cast<typename T::iterator>(cur);
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}
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|
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template<typename T>
|
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typename T::reference deref(auto_any_base const& cur, T&)
|
||||
{
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return *auto_any_cast<typename T::iterator>(cur);
|
||||
}
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|
||||
template<typename T>
|
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typename T::const_reference deref(auto_any_base const& cur, const T&)
|
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{
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return *auto_any_cast<typename T::iterator>(cur);
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||||
}
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|
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} // end foreach_detail
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||||
///////////////////////////////////////////////////////////////////////////////
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// FOREACH
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|
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#define BOOST_FOREACH(item, container) \
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if(boost::foreach_detail::auto_any_base const& foreach_magic_b = boost::foreach_detail::begin(container)) {} else \
|
||||
if(boost::foreach_detail::auto_any_base const& foreach_magic_e = boost::foreach_detail::end(container)) {} else \
|
||||
for(;!boost::foreach_detail::done(foreach_magic_b,foreach_magic_e,container); boost::foreach_detail::next(foreach_magic_b,container)) \
|
||||
if (bool ugly_and_unique_break = false) {} else \
|
||||
for(item = boost::foreach_detail::deref(foreach_magic_b,container); !ugly_and_unique_break; ugly_and_unique_break = true)
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||||
|
||||
} // end boost
|
||||
|
||||
#endif
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||||
|
|
|
@ -1,82 +1,82 @@
|
|||
|
||||
|
||||
|
||||
/* DEPRECATED! - use code/TinyFormatter.h instead.
|
||||
*
|
||||
*
|
||||
* */
|
||||
|
||||
#ifndef AI_BOOST_FORMAT_DUMMY_INCLUDED
|
||||
#define AI_BOOST_FORMAT_DUMMY_INCLUDED
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||||
|
||||
#if (!defined BOOST_FORMAT_HPP) || (defined ASSIMP_FORCE_NOBOOST)
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <sstream>
|
||||
|
||||
namespace boost
|
||||
{
|
||||
|
||||
|
||||
class format
|
||||
{
|
||||
public:
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||||
format (const std::string& _d)
|
||||
: d(_d)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
format& operator % (T in)
|
||||
{
|
||||
// XXX add replacement for boost::lexical_cast?
|
||||
|
||||
std::ostringstream ss;
|
||||
ss << in; // note: ss cannot be an rvalue, or the global operator << (const char*) is not called for T == const char*.
|
||||
chunks.push_back( ss.str());
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
operator std::string () const {
|
||||
std::string res; // pray for NRVO to kick in
|
||||
|
||||
size_t start = 0, last = 0;
|
||||
|
||||
std::vector<std::string>::const_iterator chunkin = chunks.begin();
|
||||
|
||||
for ( start = d.find('%');start != std::string::npos; start = d.find('%',last)) {
|
||||
res += d.substr(last,start-last);
|
||||
last = start+2;
|
||||
if (d[start+1] == '%') {
|
||||
res += "%";
|
||||
continue;
|
||||
}
|
||||
|
||||
if (chunkin == chunks.end()) {
|
||||
break;
|
||||
}
|
||||
|
||||
res += *chunkin++;
|
||||
}
|
||||
res += d.substr(last);
|
||||
return res;
|
||||
}
|
||||
|
||||
private:
|
||||
std::string d;
|
||||
std::vector<std::string> chunks;
|
||||
};
|
||||
|
||||
inline std::string str(const std::string& s) {
|
||||
return s;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#else
|
||||
# error "format.h was already included"
|
||||
#endif //
|
||||
#endif // !! AI_BOOST_FORMAT_DUMMY_INCLUDED
|
||||
|
||||
|
||||
|
||||
|
||||
/* DEPRECATED! - use code/TinyFormatter.h instead.
|
||||
*
|
||||
*
|
||||
* */
|
||||
|
||||
#ifndef AI_BOOST_FORMAT_DUMMY_INCLUDED
|
||||
#define AI_BOOST_FORMAT_DUMMY_INCLUDED
|
||||
|
||||
#if (!defined BOOST_FORMAT_HPP) || (defined ASSIMP_FORCE_NOBOOST)
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <sstream>
|
||||
|
||||
namespace boost
|
||||
{
|
||||
|
||||
|
||||
class format
|
||||
{
|
||||
public:
|
||||
format (const std::string& _d)
|
||||
: d(_d)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
format& operator % (T in)
|
||||
{
|
||||
// XXX add replacement for boost::lexical_cast?
|
||||
|
||||
std::ostringstream ss;
|
||||
ss << in; // note: ss cannot be an rvalue, or the global operator << (const char*) is not called for T == const char*.
|
||||
chunks.push_back( ss.str());
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
operator std::string () const {
|
||||
std::string res; // pray for NRVO to kick in
|
||||
|
||||
size_t start = 0, last = 0;
|
||||
|
||||
std::vector<std::string>::const_iterator chunkin = chunks.begin();
|
||||
|
||||
for ( start = d.find('%');start != std::string::npos; start = d.find('%',last)) {
|
||||
res += d.substr(last,start-last);
|
||||
last = start+2;
|
||||
if (d[start+1] == '%') {
|
||||
res += "%";
|
||||
continue;
|
||||
}
|
||||
|
||||
if (chunkin == chunks.end()) {
|
||||
break;
|
||||
}
|
||||
|
||||
res += *chunkin++;
|
||||
}
|
||||
res += d.substr(last);
|
||||
return res;
|
||||
}
|
||||
|
||||
private:
|
||||
std::string d;
|
||||
std::vector<std::string> chunks;
|
||||
};
|
||||
|
||||
inline std::string str(const std::string& s) {
|
||||
return s;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#else
|
||||
# error "format.h was already included"
|
||||
#endif //
|
||||
#endif // !! AI_BOOST_FORMAT_DUMMY_INCLUDED
|
||||
|
||||
|
|
|
@ -1,26 +1,26 @@
|
|||
/// A quick replacement for boost::lexical_cast for all the Boost haters out there
|
||||
|
||||
#ifndef __AI_BOOST_WORKAROUND_LEXICAL_CAST
|
||||
#define __AI_BOOST_WORKAROUND_LEXICAL_CAST
|
||||
|
||||
#include <sstream>
|
||||
|
||||
namespace boost
|
||||
{
|
||||
|
||||
/// A quick replacement for boost::lexical_cast - should work for all types a stringstream can handle
|
||||
template <typename TargetType, typename SourceType>
|
||||
TargetType lexical_cast( const SourceType& source)
|
||||
{
|
||||
std::stringstream stream;
|
||||
TargetType result;
|
||||
|
||||
stream << source;
|
||||
stream >> result;
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif // __AI_BOOST_WORKAROUND_LEXICAL_CAST
|
||||
|
||||
/// A quick replacement for boost::lexical_cast for all the Boost haters out there
|
||||
|
||||
#ifndef __AI_BOOST_WORKAROUND_LEXICAL_CAST
|
||||
#define __AI_BOOST_WORKAROUND_LEXICAL_CAST
|
||||
|
||||
#include <sstream>
|
||||
|
||||
namespace boost
|
||||
{
|
||||
|
||||
/// A quick replacement for boost::lexical_cast - should work for all types a stringstream can handle
|
||||
template <typename TargetType, typename SourceType>
|
||||
TargetType lexical_cast( const SourceType& source)
|
||||
{
|
||||
std::stringstream stream;
|
||||
TargetType result;
|
||||
|
||||
stream << source;
|
||||
stream >> result;
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif // __AI_BOOST_WORKAROUND_LEXICAL_CAST
|
||||
|
||||
|
|
|
@ -1,57 +1,57 @@
|
|||
|
||||
// please note that this replacement implementation does not
|
||||
// provide the performance benefit of the original, which
|
||||
// makes only one allocation as opposed to two allocations
|
||||
// (smart pointer counter and payload) which are usually
|
||||
// required if object and smart pointer are constructed
|
||||
// independently.
|
||||
|
||||
#ifndef INCLUDED_AI_BOOST_MAKE_SHARED
|
||||
#define INCLUDED_AI_BOOST_MAKE_SHARED
|
||||
|
||||
|
||||
namespace boost {
|
||||
|
||||
template <typename T>
|
||||
shared_ptr<T> make_shared() {
|
||||
return shared_ptr<T>(new T());
|
||||
}
|
||||
|
||||
template <typename T, typename T0>
|
||||
shared_ptr<T> make_shared(const T0& t0) {
|
||||
return shared_ptr<T>(new T(t0));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1) {
|
||||
return shared_ptr<T>(new T(t0,t1));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3, typename T4>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3, const T4& t4) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3,t4));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3, typename T4, typename T5>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3,t4,t5));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3, typename T4, typename T5, typename T6>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5, const T6& t6) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3,t4,t5,t6));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
// please note that this replacement implementation does not
|
||||
// provide the performance benefit of the original, which
|
||||
// makes only one allocation as opposed to two allocations
|
||||
// (smart pointer counter and payload) which are usually
|
||||
// required if object and smart pointer are constructed
|
||||
// independently.
|
||||
|
||||
#ifndef INCLUDED_AI_BOOST_MAKE_SHARED
|
||||
#define INCLUDED_AI_BOOST_MAKE_SHARED
|
||||
|
||||
|
||||
namespace boost {
|
||||
|
||||
template <typename T>
|
||||
shared_ptr<T> make_shared() {
|
||||
return shared_ptr<T>(new T());
|
||||
}
|
||||
|
||||
template <typename T, typename T0>
|
||||
shared_ptr<T> make_shared(const T0& t0) {
|
||||
return shared_ptr<T>(new T(t0));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1) {
|
||||
return shared_ptr<T>(new T(t0,t1));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3, typename T4>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3, const T4& t4) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3,t4));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3, typename T4, typename T5>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3,t4,t5));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3, typename T4, typename T5, typename T6>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5, const T6& t6) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3,t4,t5,t6));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,37 +1,37 @@
|
|||
|
||||
|
||||
#ifndef BOOST_MATH_COMMON_FACTOR_RT_HPP
|
||||
#define BOOST_MATH_COMMON_FACTOR_RT_HPP
|
||||
|
||||
|
||||
namespace boost {
|
||||
namespace math {
|
||||
|
||||
// TODO: use binary GCD for unsigned integers ....
|
||||
template < typename IntegerType >
|
||||
IntegerType gcd( IntegerType a, IntegerType b )
|
||||
{
|
||||
const IntegerType zero = (IntegerType)0;
|
||||
while ( true )
|
||||
{
|
||||
if ( a == zero )
|
||||
return b;
|
||||
b %= a;
|
||||
|
||||
if ( b == zero )
|
||||
return a;
|
||||
a %= b;
|
||||
}
|
||||
}
|
||||
|
||||
template < typename IntegerType >
|
||||
IntegerType lcm( IntegerType a, IntegerType b )
|
||||
{
|
||||
const IntegerType t = gcd (a,b);
|
||||
if (!t)return t;
|
||||
return a / t * b;
|
||||
}
|
||||
|
||||
}}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef BOOST_MATH_COMMON_FACTOR_RT_HPP
|
||||
#define BOOST_MATH_COMMON_FACTOR_RT_HPP
|
||||
|
||||
|
||||
namespace boost {
|
||||
namespace math {
|
||||
|
||||
// TODO: use binary GCD for unsigned integers ....
|
||||
template < typename IntegerType >
|
||||
IntegerType gcd( IntegerType a, IntegerType b )
|
||||
{
|
||||
const IntegerType zero = (IntegerType)0;
|
||||
while ( true )
|
||||
{
|
||||
if ( a == zero )
|
||||
return b;
|
||||
b %= a;
|
||||
|
||||
if ( b == zero )
|
||||
return a;
|
||||
a %= b;
|
||||
}
|
||||
}
|
||||
|
||||
template < typename IntegerType >
|
||||
IntegerType lcm( IntegerType a, IntegerType b )
|
||||
{
|
||||
const IntegerType t = gcd (a,b);
|
||||
if (!t)return t;
|
||||
return a / t * b;
|
||||
}
|
||||
|
||||
}}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,36 +1,36 @@
|
|||
// Boost noncopyable.hpp header file --------------------------------------//
|
||||
|
||||
// (C) Copyright Beman Dawes 1999-2003. Distributed under the Boost
|
||||
// Software License, Version 1.0. (See accompanying file
|
||||
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
|
||||
// See http://www.boost.org/libs/utility for documentation.
|
||||
|
||||
#ifndef BOOST_NONCOPYABLE_HPP_INCLUDED
|
||||
#define BOOST_NONCOPYABLE_HPP_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
|
||||
// Private copy constructor and copy assignment ensure classes derived from
|
||||
// class noncopyable cannot be copied.
|
||||
|
||||
// Contributed by Dave Abrahams
|
||||
|
||||
namespace noncopyable_ // protection from unintended ADL
|
||||
{
|
||||
class noncopyable
|
||||
{
|
||||
protected:
|
||||
noncopyable() {}
|
||||
~noncopyable() {}
|
||||
private: // emphasize the following members are private
|
||||
noncopyable( const noncopyable& );
|
||||
const noncopyable& operator=( const noncopyable& );
|
||||
};
|
||||
}
|
||||
|
||||
typedef noncopyable_::noncopyable noncopyable;
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif // BOOST_NONCOPYABLE_HPP_INCLUDED
|
||||
// Boost noncopyable.hpp header file --------------------------------------//
|
||||
|
||||
// (C) Copyright Beman Dawes 1999-2003. Distributed under the Boost
|
||||
// Software License, Version 1.0. (See accompanying file
|
||||
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
|
||||
// See http://www.boost.org/libs/utility for documentation.
|
||||
|
||||
#ifndef BOOST_NONCOPYABLE_HPP_INCLUDED
|
||||
#define BOOST_NONCOPYABLE_HPP_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
|
||||
// Private copy constructor and copy assignment ensure classes derived from
|
||||
// class noncopyable cannot be copied.
|
||||
|
||||
// Contributed by Dave Abrahams
|
||||
|
||||
namespace noncopyable_ // protection from unintended ADL
|
||||
{
|
||||
class noncopyable
|
||||
{
|
||||
protected:
|
||||
noncopyable() {}
|
||||
~noncopyable() {}
|
||||
private: // emphasize the following members are private
|
||||
noncopyable( const noncopyable& );
|
||||
const noncopyable& operator=( const noncopyable& );
|
||||
};
|
||||
}
|
||||
|
||||
typedef noncopyable_::noncopyable noncopyable;
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif // BOOST_NONCOPYABLE_HPP_INCLUDED
|
||||
|
|
|
@ -1,45 +1,45 @@
|
|||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// (C) Copyright Ion Gaztanaga 2005.
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at
|
||||
// http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef BOOST_POINTER_CAST_HPP
|
||||
#define BOOST_POINTER_CAST_HPP
|
||||
|
||||
namespace boost {
|
||||
|
||||
//static_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* static_pointer_cast(U *ptr)
|
||||
{
|
||||
return static_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
//dynamic_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* dynamic_pointer_cast(U *ptr)
|
||||
{
|
||||
return dynamic_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
//const_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* const_pointer_cast(U *ptr)
|
||||
{
|
||||
return const_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
//reinterpret_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* reinterpret_pointer_cast(U *ptr)
|
||||
{
|
||||
return reinterpret_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif //BOOST_POINTER_CAST_HPP
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// (C) Copyright Ion Gaztanaga 2005.
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at
|
||||
// http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef BOOST_POINTER_CAST_HPP
|
||||
#define BOOST_POINTER_CAST_HPP
|
||||
|
||||
namespace boost {
|
||||
|
||||
//static_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* static_pointer_cast(U *ptr)
|
||||
{
|
||||
return static_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
//dynamic_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* dynamic_pointer_cast(U *ptr)
|
||||
{
|
||||
return dynamic_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
//const_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* const_pointer_cast(U *ptr)
|
||||
{
|
||||
return const_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
//reinterpret_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* reinterpret_pointer_cast(U *ptr)
|
||||
{
|
||||
return reinterpret_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif //BOOST_POINTER_CAST_HPP
|
||||
|
|
|
@ -1,79 +1,79 @@
|
|||
|
||||
#ifndef __AI_BOOST_SCOPED_ARRAY_INCLUDED
|
||||
#define __AI_BOOST_SCOPED_ARRAY_INCLUDED
|
||||
|
||||
#ifndef BOOST_SCOPED_ARRAY_HPP_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
|
||||
// small replacement for boost::scoped_array
|
||||
template <class T>
|
||||
class scoped_array
|
||||
{
|
||||
public:
|
||||
|
||||
// provide a default construtctor
|
||||
scoped_array()
|
||||
: ptr(0)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing heap object of type T
|
||||
scoped_array(T* _ptr)
|
||||
: ptr(_ptr)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object at the
|
||||
// end of our lifetime
|
||||
~scoped_array()
|
||||
{
|
||||
delete[] ptr;
|
||||
}
|
||||
|
||||
inline T* get()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> ()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0)
|
||||
{
|
||||
delete[] ptr;
|
||||
ptr = t;
|
||||
}
|
||||
|
||||
T & operator[](std::ptrdiff_t i) const
|
||||
{
|
||||
return ptr[i];
|
||||
}
|
||||
|
||||
void swap(scoped_array & b)
|
||||
{
|
||||
std::swap(ptr, b.ptr);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(scoped_array<T> & a, scoped_array<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "scoped_array.h was already included"
|
||||
#endif
|
||||
#endif // __AI_BOOST_SCOPED_ARRAY_INCLUDED
|
||||
|
||||
|
||||
#ifndef __AI_BOOST_SCOPED_ARRAY_INCLUDED
|
||||
#define __AI_BOOST_SCOPED_ARRAY_INCLUDED
|
||||
|
||||
#ifndef BOOST_SCOPED_ARRAY_HPP_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
|
||||
// small replacement for boost::scoped_array
|
||||
template <class T>
|
||||
class scoped_array
|
||||
{
|
||||
public:
|
||||
|
||||
// provide a default construtctor
|
||||
scoped_array()
|
||||
: ptr(0)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing heap object of type T
|
||||
scoped_array(T* _ptr)
|
||||
: ptr(_ptr)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object at the
|
||||
// end of our lifetime
|
||||
~scoped_array()
|
||||
{
|
||||
delete[] ptr;
|
||||
}
|
||||
|
||||
inline T* get()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> ()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0)
|
||||
{
|
||||
delete[] ptr;
|
||||
ptr = t;
|
||||
}
|
||||
|
||||
T & operator[](std::ptrdiff_t i) const
|
||||
{
|
||||
return ptr[i];
|
||||
}
|
||||
|
||||
void swap(scoped_array & b)
|
||||
{
|
||||
std::swap(ptr, b.ptr);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(scoped_array<T> & a, scoped_array<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "scoped_array.h was already included"
|
||||
#endif
|
||||
#endif // __AI_BOOST_SCOPED_ARRAY_INCLUDED
|
||||
|
||||
|
|
|
@ -1,79 +1,79 @@
|
|||
|
||||
#ifndef __AI_BOOST_SCOPED_PTR_INCLUDED
|
||||
#define __AI_BOOST_SCOPED_PTR_INCLUDED
|
||||
|
||||
#ifndef BOOST_SCOPED_PTR_HPP_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
|
||||
// small replacement for boost::scoped_ptr
|
||||
template <class T>
|
||||
class scoped_ptr
|
||||
{
|
||||
public:
|
||||
|
||||
// provide a default construtctor
|
||||
scoped_ptr()
|
||||
: ptr(0)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing heap object of type T
|
||||
scoped_ptr(T* _ptr)
|
||||
: ptr(_ptr)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object at the
|
||||
// end of our lifetime
|
||||
~scoped_ptr()
|
||||
{
|
||||
delete ptr;
|
||||
}
|
||||
|
||||
inline T* get() const
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline operator T*()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> ()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0)
|
||||
{
|
||||
delete ptr;
|
||||
ptr = t;
|
||||
}
|
||||
|
||||
void swap(scoped_ptr & b)
|
||||
{
|
||||
std::swap(ptr, b.ptr);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(scoped_ptr<T> & a, scoped_ptr<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "scoped_ptr.h was already included"
|
||||
#endif
|
||||
#endif // __AI_BOOST_SCOPED_PTR_INCLUDED
|
||||
|
||||
|
||||
#ifndef __AI_BOOST_SCOPED_PTR_INCLUDED
|
||||
#define __AI_BOOST_SCOPED_PTR_INCLUDED
|
||||
|
||||
#ifndef BOOST_SCOPED_PTR_HPP_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
|
||||
// small replacement for boost::scoped_ptr
|
||||
template <class T>
|
||||
class scoped_ptr
|
||||
{
|
||||
public:
|
||||
|
||||
// provide a default construtctor
|
||||
scoped_ptr()
|
||||
: ptr(0)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing heap object of type T
|
||||
scoped_ptr(T* _ptr)
|
||||
: ptr(_ptr)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object at the
|
||||
// end of our lifetime
|
||||
~scoped_ptr()
|
||||
{
|
||||
delete ptr;
|
||||
}
|
||||
|
||||
inline T* get() const
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline operator T*()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> ()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0)
|
||||
{
|
||||
delete ptr;
|
||||
ptr = t;
|
||||
}
|
||||
|
||||
void swap(scoped_ptr & b)
|
||||
{
|
||||
std::swap(ptr, b.ptr);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(scoped_ptr<T> & a, scoped_ptr<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "scoped_ptr.h was already included"
|
||||
#endif
|
||||
#endif // __AI_BOOST_SCOPED_PTR_INCLUDED
|
||||
|
||||
|
|
|
@ -1,228 +1,228 @@
|
|||
|
||||
#ifndef INCLUDED_AI_BOOST_SHARED_ARRAY
|
||||
#define INCLUDED_AI_BOOST_SHARED_ARRAY
|
||||
|
||||
#ifndef BOOST_SHARED_ARRAY_HPP_INCLUDED
|
||||
|
||||
// ------------------------------
|
||||
// Internal stub
|
||||
namespace boost {
|
||||
namespace array_detail {
|
||||
class controller {
|
||||
public:
|
||||
|
||||
controller()
|
||||
: cnt(1)
|
||||
{}
|
||||
|
||||
public:
|
||||
|
||||
template <typename T>
|
||||
controller* decref(T* pt) {
|
||||
if (--cnt <= 0) {
|
||||
delete this;
|
||||
delete[] pt;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
controller* incref() {
|
||||
++cnt;
|
||||
return this;
|
||||
}
|
||||
|
||||
long get() const {
|
||||
return cnt;
|
||||
}
|
||||
|
||||
private:
|
||||
long cnt;
|
||||
};
|
||||
|
||||
struct empty {};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible_stub {
|
||||
|
||||
struct yes {char s[1];};
|
||||
struct no {char s[2];};
|
||||
|
||||
static yes foo(DEST*);
|
||||
static no foo(...);
|
||||
|
||||
enum {result = (sizeof(foo((SRC*)0)) == sizeof(yes) ? 1 : 0)};
|
||||
};
|
||||
|
||||
template <bool> struct enable_if {};
|
||||
template <> struct enable_if<true> {
|
||||
typedef empty result;
|
||||
};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible : public enable_if<is_convertible_stub<DEST,SRC>::result > {
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------
|
||||
// Small replacement for boost::shared_array, not threadsafe because no
|
||||
// atomic reference counter is in use.
|
||||
// ------------------------------
|
||||
template <class T>
|
||||
class shared_array
|
||||
{
|
||||
template <typename TT> friend class shared_array;
|
||||
|
||||
template<class TT> friend bool operator== (const shared_array<TT>& a, const shared_array<TT>& b);
|
||||
template<class TT> friend bool operator!= (const shared_array<TT>& a, const shared_array<TT>& b);
|
||||
template<class TT> friend bool operator< (const shared_array<TT>& a, const shared_array<TT>& b);
|
||||
|
||||
public:
|
||||
|
||||
typedef T element_type;
|
||||
|
||||
public:
|
||||
|
||||
// provide a default constructor
|
||||
shared_array()
|
||||
: ptr()
|
||||
, ctr(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing object of type T
|
||||
explicit shared_array(T* ptr)
|
||||
: ptr(ptr)
|
||||
, ctr(ptr ? new array_detail::controller() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
shared_array(const shared_array& r)
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_array(const shared_array<Y>& r,typename detail::is_convertible<T,Y>::result = detail::empty())
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object when all
|
||||
// references are freed.
|
||||
~shared_array() {
|
||||
if (ctr) {
|
||||
ctr = ctr->decref(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
shared_array& operator=(const shared_array& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_array& operator=(const shared_array<Y>& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// pointer access
|
||||
inline operator T*() {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> () const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
// standard semantics
|
||||
inline T* get() {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
T& operator[] (std::ptrdiff_t index) const {
|
||||
return ptr[index];
|
||||
}
|
||||
|
||||
inline const T* get() const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline operator bool () const {
|
||||
return ptr != NULL;
|
||||
}
|
||||
|
||||
inline bool unique() const {
|
||||
return use_count() == 1;
|
||||
}
|
||||
|
||||
inline long use_count() const {
|
||||
return ctr->get();
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0) {
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = t;
|
||||
ctr = ptr?new array_detail::controller():NULL;
|
||||
}
|
||||
|
||||
void swap(shared_array & b) {
|
||||
std::swap(ptr, b.ptr);
|
||||
std::swap(ctr, b.ctr);
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
// control block
|
||||
array_detail::controller* ctr;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(shared_array<T> & a, shared_array<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator== (const shared_array<T>& a, const shared_array<T>& b) {
|
||||
return a.ptr == b.ptr;
|
||||
}
|
||||
template<class T>
|
||||
bool operator!= (const shared_array<T>& a, const shared_array<T>& b) {
|
||||
return a.ptr != b.ptr;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator< (const shared_array<T>& a, const shared_array<T>& b) {
|
||||
return a.ptr < b.ptr;
|
||||
}
|
||||
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "shared_array.h was already included"
|
||||
#endif
|
||||
#endif // INCLUDED_AI_BOOST_SHARED_ARRAY
|
||||
|
||||
#ifndef INCLUDED_AI_BOOST_SHARED_ARRAY
|
||||
#define INCLUDED_AI_BOOST_SHARED_ARRAY
|
||||
|
||||
#ifndef BOOST_SHARED_ARRAY_HPP_INCLUDED
|
||||
|
||||
// ------------------------------
|
||||
// Internal stub
|
||||
namespace boost {
|
||||
namespace array_detail {
|
||||
class controller {
|
||||
public:
|
||||
|
||||
controller()
|
||||
: cnt(1)
|
||||
{}
|
||||
|
||||
public:
|
||||
|
||||
template <typename T>
|
||||
controller* decref(T* pt) {
|
||||
if (--cnt <= 0) {
|
||||
delete this;
|
||||
delete[] pt;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
controller* incref() {
|
||||
++cnt;
|
||||
return this;
|
||||
}
|
||||
|
||||
long get() const {
|
||||
return cnt;
|
||||
}
|
||||
|
||||
private:
|
||||
long cnt;
|
||||
};
|
||||
|
||||
struct empty {};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible_stub {
|
||||
|
||||
struct yes {char s[1];};
|
||||
struct no {char s[2];};
|
||||
|
||||
static yes foo(DEST*);
|
||||
static no foo(...);
|
||||
|
||||
enum {result = (sizeof(foo((SRC*)0)) == sizeof(yes) ? 1 : 0)};
|
||||
};
|
||||
|
||||
template <bool> struct enable_if {};
|
||||
template <> struct enable_if<true> {
|
||||
typedef empty result;
|
||||
};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible : public enable_if<is_convertible_stub<DEST,SRC>::result > {
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------
|
||||
// Small replacement for boost::shared_array, not threadsafe because no
|
||||
// atomic reference counter is in use.
|
||||
// ------------------------------
|
||||
template <class T>
|
||||
class shared_array
|
||||
{
|
||||
template <typename TT> friend class shared_array;
|
||||
|
||||
template<class TT> friend bool operator== (const shared_array<TT>& a, const shared_array<TT>& b);
|
||||
template<class TT> friend bool operator!= (const shared_array<TT>& a, const shared_array<TT>& b);
|
||||
template<class TT> friend bool operator< (const shared_array<TT>& a, const shared_array<TT>& b);
|
||||
|
||||
public:
|
||||
|
||||
typedef T element_type;
|
||||
|
||||
public:
|
||||
|
||||
// provide a default constructor
|
||||
shared_array()
|
||||
: ptr()
|
||||
, ctr(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing object of type T
|
||||
explicit shared_array(T* ptr)
|
||||
: ptr(ptr)
|
||||
, ctr(ptr ? new array_detail::controller() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
shared_array(const shared_array& r)
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_array(const shared_array<Y>& r,typename detail::is_convertible<T,Y>::result = detail::empty())
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object when all
|
||||
// references are freed.
|
||||
~shared_array() {
|
||||
if (ctr) {
|
||||
ctr = ctr->decref(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
shared_array& operator=(const shared_array& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_array& operator=(const shared_array<Y>& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// pointer access
|
||||
inline operator T*() {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> () const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
// standard semantics
|
||||
inline T* get() {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
T& operator[] (std::ptrdiff_t index) const {
|
||||
return ptr[index];
|
||||
}
|
||||
|
||||
inline const T* get() const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline operator bool () const {
|
||||
return ptr != NULL;
|
||||
}
|
||||
|
||||
inline bool unique() const {
|
||||
return use_count() == 1;
|
||||
}
|
||||
|
||||
inline long use_count() const {
|
||||
return ctr->get();
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0) {
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = t;
|
||||
ctr = ptr?new array_detail::controller():NULL;
|
||||
}
|
||||
|
||||
void swap(shared_array & b) {
|
||||
std::swap(ptr, b.ptr);
|
||||
std::swap(ctr, b.ctr);
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
// control block
|
||||
array_detail::controller* ctr;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(shared_array<T> & a, shared_array<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator== (const shared_array<T>& a, const shared_array<T>& b) {
|
||||
return a.ptr == b.ptr;
|
||||
}
|
||||
template<class T>
|
||||
bool operator!= (const shared_array<T>& a, const shared_array<T>& b) {
|
||||
return a.ptr != b.ptr;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator< (const shared_array<T>& a, const shared_array<T>& b) {
|
||||
return a.ptr < b.ptr;
|
||||
}
|
||||
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "shared_array.h was already included"
|
||||
#endif
|
||||
#endif // INCLUDED_AI_BOOST_SHARED_ARRAY
|
||||
|
|
|
@ -1,260 +1,260 @@
|
|||
|
||||
#ifndef INCLUDED_AI_BOOST_SHARED_PTR
|
||||
#define INCLUDED_AI_BOOST_SHARED_PTR
|
||||
|
||||
#ifndef BOOST_SHARED_PTR_HPP_INCLUDED
|
||||
|
||||
// ------------------------------
|
||||
// Internal stub
|
||||
|
||||
#include <stddef.h> //NULL
|
||||
#include <algorithm> //std::swap
|
||||
namespace boost {
|
||||
namespace detail {
|
||||
class controller {
|
||||
public:
|
||||
|
||||
controller()
|
||||
: cnt(1)
|
||||
{}
|
||||
|
||||
public:
|
||||
|
||||
template <typename T>
|
||||
controller* decref(T* pt) {
|
||||
if (--cnt <= 0) {
|
||||
delete this;
|
||||
delete pt;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
controller* incref() {
|
||||
++cnt;
|
||||
return this;
|
||||
}
|
||||
|
||||
long get() const {
|
||||
return cnt;
|
||||
}
|
||||
|
||||
private:
|
||||
long cnt;
|
||||
};
|
||||
|
||||
struct empty {};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible_stub {
|
||||
|
||||
struct yes {char s[1];};
|
||||
struct no {char s[2];};
|
||||
|
||||
static yes foo(DEST*);
|
||||
static no foo(...);
|
||||
|
||||
enum {result = (sizeof(foo((SRC*)0)) == sizeof(yes) ? 1 : 0)};
|
||||
};
|
||||
|
||||
template <bool> struct enable_if {};
|
||||
template <> struct enable_if<true> {
|
||||
typedef empty result;
|
||||
};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible : public enable_if<is_convertible_stub<DEST,SRC>::result > {
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------
|
||||
// Small replacement for boost::shared_ptr, not threadsafe because no
|
||||
// atomic reference counter is in use.
|
||||
// ------------------------------
|
||||
template <class T>
|
||||
class shared_ptr
|
||||
{
|
||||
template <typename TT> friend class shared_ptr;
|
||||
|
||||
template<class TT, class U> friend shared_ptr<TT> static_pointer_cast (shared_ptr<U> ptr);
|
||||
template<class TT, class U> friend shared_ptr<TT> dynamic_pointer_cast (shared_ptr<U> ptr);
|
||||
template<class TT, class U> friend shared_ptr<TT> const_pointer_cast (shared_ptr<U> ptr);
|
||||
|
||||
template<class TT> friend bool operator== (const shared_ptr<TT>& a, const shared_ptr<TT>& b);
|
||||
template<class TT> friend bool operator!= (const shared_ptr<TT>& a, const shared_ptr<TT>& b);
|
||||
template<class TT> friend bool operator< (const shared_ptr<TT>& a, const shared_ptr<TT>& b);
|
||||
|
||||
public:
|
||||
|
||||
typedef T element_type;
|
||||
|
||||
public:
|
||||
|
||||
// provide a default constructor
|
||||
shared_ptr()
|
||||
: ptr()
|
||||
, ctr(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing object of type T
|
||||
explicit shared_ptr(T* ptr)
|
||||
: ptr(ptr)
|
||||
, ctr(ptr ? new detail::controller() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
shared_ptr(const shared_ptr& r)
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_ptr(const shared_ptr<Y>& r,typename detail::is_convertible<T,Y>::result = detail::empty())
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object when all
|
||||
// references are freed.
|
||||
~shared_ptr() {
|
||||
if (ctr) {
|
||||
ctr = ctr->decref(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
shared_ptr& operator=(const shared_ptr& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_ptr& operator=(const shared_ptr<Y>& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// pointer access
|
||||
inline operator T*() const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> () const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
// standard semantics
|
||||
inline T* get() {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline const T* get() const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline operator bool () const {
|
||||
return ptr != NULL;
|
||||
}
|
||||
|
||||
inline bool unique() const {
|
||||
return use_count() == 1;
|
||||
}
|
||||
|
||||
inline long use_count() const {
|
||||
return ctr->get();
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0) {
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = t;
|
||||
ctr = ptr?new detail::controller():NULL;
|
||||
}
|
||||
|
||||
void swap(shared_ptr & b) {
|
||||
std::swap(ptr, b.ptr);
|
||||
std::swap(ctr, b.ctr);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
|
||||
// for use by the various xxx_pointer_cast helper templates
|
||||
explicit shared_ptr(T* ptr, detail::controller* ctr)
|
||||
: ptr(ptr)
|
||||
, ctr(ctr->incref())
|
||||
{
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
// control block
|
||||
detail::controller* ctr;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(shared_ptr<T> & a, shared_ptr<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator== (const shared_ptr<T>& a, const shared_ptr<T>& b) {
|
||||
return a.ptr == b.ptr;
|
||||
}
|
||||
template<class T>
|
||||
bool operator!= (const shared_ptr<T>& a, const shared_ptr<T>& b) {
|
||||
return a.ptr != b.ptr;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator< (const shared_ptr<T>& a, const shared_ptr<T>& b) {
|
||||
return a.ptr < b.ptr;
|
||||
}
|
||||
|
||||
|
||||
template<class T, class U>
|
||||
inline shared_ptr<T> static_pointer_cast( shared_ptr<U> ptr)
|
||||
{
|
||||
return shared_ptr<T>(static_cast<T*>(ptr.ptr),ptr.ctr);
|
||||
}
|
||||
|
||||
template<class T, class U>
|
||||
inline shared_ptr<T> dynamic_pointer_cast( shared_ptr<U> ptr)
|
||||
{
|
||||
return shared_ptr<T>(dynamic_cast<T*>(ptr.ptr),ptr.ctr);
|
||||
}
|
||||
|
||||
template<class T, class U>
|
||||
inline shared_ptr<T> const_pointer_cast( shared_ptr<U> ptr)
|
||||
{
|
||||
return shared_ptr<T>(const_cast<T*>(ptr.ptr),ptr.ctr);
|
||||
}
|
||||
|
||||
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "shared_ptr.h was already included"
|
||||
#endif
|
||||
#endif // INCLUDED_AI_BOOST_SHARED_PTR
|
||||
|
||||
#ifndef INCLUDED_AI_BOOST_SHARED_PTR
|
||||
#define INCLUDED_AI_BOOST_SHARED_PTR
|
||||
|
||||
#ifndef BOOST_SHARED_PTR_HPP_INCLUDED
|
||||
|
||||
// ------------------------------
|
||||
// Internal stub
|
||||
|
||||
#include <stddef.h> //NULL
|
||||
#include <algorithm> //std::swap
|
||||
namespace boost {
|
||||
namespace detail {
|
||||
class controller {
|
||||
public:
|
||||
|
||||
controller()
|
||||
: cnt(1)
|
||||
{}
|
||||
|
||||
public:
|
||||
|
||||
template <typename T>
|
||||
controller* decref(T* pt) {
|
||||
if (--cnt <= 0) {
|
||||
delete this;
|
||||
delete pt;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
controller* incref() {
|
||||
++cnt;
|
||||
return this;
|
||||
}
|
||||
|
||||
long get() const {
|
||||
return cnt;
|
||||
}
|
||||
|
||||
private:
|
||||
long cnt;
|
||||
};
|
||||
|
||||
struct empty {};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible_stub {
|
||||
|
||||
struct yes {char s[1];};
|
||||
struct no {char s[2];};
|
||||
|
||||
static yes foo(DEST*);
|
||||
static no foo(...);
|
||||
|
||||
enum {result = (sizeof(foo((SRC*)0)) == sizeof(yes) ? 1 : 0)};
|
||||
};
|
||||
|
||||
template <bool> struct enable_if {};
|
||||
template <> struct enable_if<true> {
|
||||
typedef empty result;
|
||||
};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible : public enable_if<is_convertible_stub<DEST,SRC>::result > {
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------
|
||||
// Small replacement for boost::shared_ptr, not threadsafe because no
|
||||
// atomic reference counter is in use.
|
||||
// ------------------------------
|
||||
template <class T>
|
||||
class shared_ptr
|
||||
{
|
||||
template <typename TT> friend class shared_ptr;
|
||||
|
||||
template<class TT, class U> friend shared_ptr<TT> static_pointer_cast (shared_ptr<U> ptr);
|
||||
template<class TT, class U> friend shared_ptr<TT> dynamic_pointer_cast (shared_ptr<U> ptr);
|
||||
template<class TT, class U> friend shared_ptr<TT> const_pointer_cast (shared_ptr<U> ptr);
|
||||
|
||||
template<class TT> friend bool operator== (const shared_ptr<TT>& a, const shared_ptr<TT>& b);
|
||||
template<class TT> friend bool operator!= (const shared_ptr<TT>& a, const shared_ptr<TT>& b);
|
||||
template<class TT> friend bool operator< (const shared_ptr<TT>& a, const shared_ptr<TT>& b);
|
||||
|
||||
public:
|
||||
|
||||
typedef T element_type;
|
||||
|
||||
public:
|
||||
|
||||
// provide a default constructor
|
||||
shared_ptr()
|
||||
: ptr()
|
||||
, ctr(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing object of type T
|
||||
explicit shared_ptr(T* ptr)
|
||||
: ptr(ptr)
|
||||
, ctr(ptr ? new detail::controller() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
shared_ptr(const shared_ptr& r)
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_ptr(const shared_ptr<Y>& r,typename detail::is_convertible<T,Y>::result = detail::empty())
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object when all
|
||||
// references are freed.
|
||||
~shared_ptr() {
|
||||
if (ctr) {
|
||||
ctr = ctr->decref(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
shared_ptr& operator=(const shared_ptr& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_ptr& operator=(const shared_ptr<Y>& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// pointer access
|
||||
inline operator T*() const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> () const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
// standard semantics
|
||||
inline T* get() {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline const T* get() const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline operator bool () const {
|
||||
return ptr != NULL;
|
||||
}
|
||||
|
||||
inline bool unique() const {
|
||||
return use_count() == 1;
|
||||
}
|
||||
|
||||
inline long use_count() const {
|
||||
return ctr->get();
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0) {
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = t;
|
||||
ctr = ptr?new detail::controller():NULL;
|
||||
}
|
||||
|
||||
void swap(shared_ptr & b) {
|
||||
std::swap(ptr, b.ptr);
|
||||
std::swap(ctr, b.ctr);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
|
||||
// for use by the various xxx_pointer_cast helper templates
|
||||
explicit shared_ptr(T* ptr, detail::controller* ctr)
|
||||
: ptr(ptr)
|
||||
, ctr(ctr->incref())
|
||||
{
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
// control block
|
||||
detail::controller* ctr;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(shared_ptr<T> & a, shared_ptr<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator== (const shared_ptr<T>& a, const shared_ptr<T>& b) {
|
||||
return a.ptr == b.ptr;
|
||||
}
|
||||
template<class T>
|
||||
bool operator!= (const shared_ptr<T>& a, const shared_ptr<T>& b) {
|
||||
return a.ptr != b.ptr;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator< (const shared_ptr<T>& a, const shared_ptr<T>& b) {
|
||||
return a.ptr < b.ptr;
|
||||
}
|
||||
|
||||
|
||||
template<class T, class U>
|
||||
inline shared_ptr<T> static_pointer_cast( shared_ptr<U> ptr)
|
||||
{
|
||||
return shared_ptr<T>(static_cast<T*>(ptr.ptr),ptr.ctr);
|
||||
}
|
||||
|
||||
template<class T, class U>
|
||||
inline shared_ptr<T> dynamic_pointer_cast( shared_ptr<U> ptr)
|
||||
{
|
||||
return shared_ptr<T>(dynamic_cast<T*>(ptr.ptr),ptr.ctr);
|
||||
}
|
||||
|
||||
template<class T, class U>
|
||||
inline shared_ptr<T> const_pointer_cast( shared_ptr<U> ptr)
|
||||
{
|
||||
return shared_ptr<T>(const_cast<T*>(ptr.ptr),ptr.ctr);
|
||||
}
|
||||
|
||||
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "shared_ptr.h was already included"
|
||||
#endif
|
||||
#endif // INCLUDED_AI_BOOST_SHARED_PTR
|
||||
|
|
|
@ -1,20 +1,20 @@
|
|||
|
||||
#ifndef AI_BOOST_STATIC_ASSERT_INCLUDED
|
||||
#define AI_BOOST_STATIC_ASSERT_INCLUDED
|
||||
|
||||
#ifndef BOOST_STATIC_ASSERT
|
||||
|
||||
namespace boost {
|
||||
namespace detail {
|
||||
|
||||
template <bool b> class static_assertion_failure;
|
||||
template <> class static_assertion_failure<true> {};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#define BOOST_STATIC_ASSERT(eval) \
|
||||
{boost::detail::static_assertion_failure<(eval)> assert_dummy;(void)assert_dummy;}
|
||||
|
||||
#endif
|
||||
#endif // !! AI_BOOST_STATIC_ASSERT_INCLUDED
|
||||
|
||||
#ifndef AI_BOOST_STATIC_ASSERT_INCLUDED
|
||||
#define AI_BOOST_STATIC_ASSERT_INCLUDED
|
||||
|
||||
#ifndef BOOST_STATIC_ASSERT
|
||||
|
||||
namespace boost {
|
||||
namespace detail {
|
||||
|
||||
template <bool b> class static_assertion_failure;
|
||||
template <> class static_assertion_failure<true> {};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#define BOOST_STATIC_ASSERT(eval) \
|
||||
{boost::detail::static_assertion_failure<(eval)> assert_dummy;(void)assert_dummy;}
|
||||
|
||||
#endif
|
||||
#endif // !! AI_BOOST_STATIC_ASSERT_INCLUDED
|
||||
|
|
|
@ -1,73 +1,73 @@
|
|||
// boost timer.hpp header file ---------------------------------------------//
|
||||
|
||||
// Copyright Beman Dawes 1994-99. Distributed under the Boost
|
||||
// Software License, Version 1.0. (See accompanying file
|
||||
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
|
||||
// See http://www.boost.org/libs/timer for documentation.
|
||||
|
||||
// Revision History
|
||||
// 01 Apr 01 Modified to use new <boost/limits.hpp> header. (JMaddock)
|
||||
// 12 Jan 01 Change to inline implementation to allow use without library
|
||||
// builds. See docs for more rationale. (Beman Dawes)
|
||||
// 25 Sep 99 elapsed_max() and elapsed_min() added (John Maddock)
|
||||
// 16 Jul 99 Second beta
|
||||
// 6 Jul 99 Initial boost version
|
||||
|
||||
#ifndef BOOST_TIMER_HPP
|
||||
#define BOOST_TIMER_HPP
|
||||
|
||||
//#include <boost/config.hpp>
|
||||
#include <ctime>
|
||||
#include <limits>
|
||||
//#include <boost/limits.hpp>
|
||||
|
||||
# ifdef BOOST_NO_STDC_NAMESPACE
|
||||
namespace std { using ::clock_t; using ::clock; }
|
||||
# endif
|
||||
|
||||
|
||||
namespace boost {
|
||||
|
||||
// timer -------------------------------------------------------------------//
|
||||
|
||||
// A timer object measures elapsed time.
|
||||
|
||||
// It is recommended that implementations measure wall clock rather than CPU
|
||||
// time since the intended use is performance measurement on systems where
|
||||
// total elapsed time is more important than just process or CPU time.
|
||||
|
||||
// Warnings: The maximum measurable elapsed time may well be only 596.5+ hours
|
||||
// due to implementation limitations. The accuracy of timings depends on the
|
||||
// accuracy of timing information provided by the underlying platform, and
|
||||
// this varies a great deal from platform to platform.
|
||||
|
||||
class timer
|
||||
{
|
||||
public:
|
||||
timer() { _start_time = std::clock(); } // postcondition: elapsed()==0
|
||||
// timer( const timer& src ); // post: elapsed()==src.elapsed()
|
||||
// ~timer(){}
|
||||
// timer& operator=( const timer& src ); // post: elapsed()==src.elapsed()
|
||||
void restart() { _start_time = std::clock(); } // post: elapsed()==0
|
||||
double elapsed() const // return elapsed time in seconds
|
||||
{ return double(std::clock() - _start_time) / CLOCKS_PER_SEC; }
|
||||
|
||||
double elapsed_max() const // return estimated maximum value for elapsed()
|
||||
// Portability warning: elapsed_max() may return too high a value on systems
|
||||
// where std::clock_t overflows or resets at surprising values.
|
||||
{
|
||||
return (double((std::numeric_limits<std::clock_t>::max)())
|
||||
- double(_start_time)) / double(CLOCKS_PER_SEC);
|
||||
}
|
||||
|
||||
double elapsed_min() const // return minimum value for elapsed()
|
||||
{ return double(1)/double(CLOCKS_PER_SEC); }
|
||||
|
||||
private:
|
||||
std::clock_t _start_time;
|
||||
}; // timer
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif // BOOST_TIMER_HPP
|
||||
// boost timer.hpp header file ---------------------------------------------//
|
||||
|
||||
// Copyright Beman Dawes 1994-99. Distributed under the Boost
|
||||
// Software License, Version 1.0. (See accompanying file
|
||||
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
|
||||
// See http://www.boost.org/libs/timer for documentation.
|
||||
|
||||
// Revision History
|
||||
// 01 Apr 01 Modified to use new <boost/limits.hpp> header. (JMaddock)
|
||||
// 12 Jan 01 Change to inline implementation to allow use without library
|
||||
// builds. See docs for more rationale. (Beman Dawes)
|
||||
// 25 Sep 99 elapsed_max() and elapsed_min() added (John Maddock)
|
||||
// 16 Jul 99 Second beta
|
||||
// 6 Jul 99 Initial boost version
|
||||
|
||||
#ifndef BOOST_TIMER_HPP
|
||||
#define BOOST_TIMER_HPP
|
||||
|
||||
//#include <boost/config.hpp>
|
||||
#include <ctime>
|
||||
#include <limits>
|
||||
//#include <boost/limits.hpp>
|
||||
|
||||
# ifdef BOOST_NO_STDC_NAMESPACE
|
||||
namespace std { using ::clock_t; using ::clock; }
|
||||
# endif
|
||||
|
||||
|
||||
namespace boost {
|
||||
|
||||
// timer -------------------------------------------------------------------//
|
||||
|
||||
// A timer object measures elapsed time.
|
||||
|
||||
// It is recommended that implementations measure wall clock rather than CPU
|
||||
// time since the intended use is performance measurement on systems where
|
||||
// total elapsed time is more important than just process or CPU time.
|
||||
|
||||
// Warnings: The maximum measurable elapsed time may well be only 596.5+ hours
|
||||
// due to implementation limitations. The accuracy of timings depends on the
|
||||
// accuracy of timing information provided by the underlying platform, and
|
||||
// this varies a great deal from platform to platform.
|
||||
|
||||
class timer
|
||||
{
|
||||
public:
|
||||
timer() { _start_time = std::clock(); } // postcondition: elapsed()==0
|
||||
// timer( const timer& src ); // post: elapsed()==src.elapsed()
|
||||
// ~timer(){}
|
||||
// timer& operator=( const timer& src ); // post: elapsed()==src.elapsed()
|
||||
void restart() { _start_time = std::clock(); } // post: elapsed()==0
|
||||
double elapsed() const // return elapsed time in seconds
|
||||
{ return double(std::clock() - _start_time) / CLOCKS_PER_SEC; }
|
||||
|
||||
double elapsed_max() const // return estimated maximum value for elapsed()
|
||||
// Portability warning: elapsed_max() may return too high a value on systems
|
||||
// where std::clock_t overflows or resets at surprising values.
|
||||
{
|
||||
return (double((std::numeric_limits<std::clock_t>::max)())
|
||||
- double(_start_time)) / double(CLOCKS_PER_SEC);
|
||||
}
|
||||
|
||||
double elapsed_min() const // return minimum value for elapsed()
|
||||
{ return double(1)/double(CLOCKS_PER_SEC); }
|
||||
|
||||
private:
|
||||
std::clock_t _start_time;
|
||||
}; // timer
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif // BOOST_TIMER_HPP
|
||||
|
|
|
@ -1,283 +1,283 @@
|
|||
// A very small replacement for boost::tuple
|
||||
// (c) Alexander Gessler, 2008 [alexander.gessler@gmx.net]
|
||||
|
||||
#ifndef BOOST_TUPLE_INCLUDED
|
||||
#define BOOST_TUPLE_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
namespace detail {
|
||||
|
||||
// Represents an empty tuple slot (up to 5 supported)
|
||||
struct nulltype {};
|
||||
|
||||
// For readable error messages
|
||||
struct tuple_component_idx_out_of_bounds;
|
||||
|
||||
// To share some code for the const/nonconst versions of the getters
|
||||
template <bool b, typename T>
|
||||
struct ConstIf {
|
||||
typedef T t;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct ConstIf<true,T> {
|
||||
typedef const T t;
|
||||
};
|
||||
|
||||
// Predeclare some stuff
|
||||
template <typename, unsigned, typename, bool, unsigned> struct value_getter;
|
||||
|
||||
// Helper to obtain the type of a tuple element
|
||||
template <typename T, unsigned NIDX, typename TNEXT, unsigned N /*= 0*/>
|
||||
struct type_getter {
|
||||
typedef type_getter<typename TNEXT::type,NIDX+1,typename TNEXT::next_type,N> next_elem_getter;
|
||||
typedef typename next_elem_getter::type type;
|
||||
};
|
||||
|
||||
template <typename T, unsigned NIDX, typename TNEXT >
|
||||
struct type_getter <T,NIDX,TNEXT,NIDX> {
|
||||
typedef T type;
|
||||
};
|
||||
|
||||
// Base class for all explicit specializations of list_elem
|
||||
template <typename T, unsigned NIDX, typename TNEXT >
|
||||
struct list_elem_base {
|
||||
|
||||
// Store template parameters
|
||||
typedef TNEXT next_type;
|
||||
typedef T type;
|
||||
|
||||
static const unsigned nidx = NIDX;
|
||||
};
|
||||
|
||||
// Represents an element in the tuple component list
|
||||
template <typename T, unsigned NIDX, typename TNEXT >
|
||||
struct list_elem : list_elem_base<T,NIDX,TNEXT>{
|
||||
|
||||
// Real members
|
||||
T me;
|
||||
TNEXT next;
|
||||
|
||||
// Get the value of a specific tuple element
|
||||
template <unsigned N>
|
||||
typename type_getter<T,NIDX,TNEXT,N>::type& get () {
|
||||
value_getter <T,NIDX,TNEXT,false,N> s;
|
||||
return s(*this);
|
||||
}
|
||||
|
||||
// Get the value of a specific tuple element
|
||||
template <unsigned N>
|
||||
const typename type_getter<T,NIDX,TNEXT,N>::type& get () const {
|
||||
value_getter <T,NIDX,TNEXT,true,N> s;
|
||||
return s(*this);
|
||||
}
|
||||
|
||||
// Explicit cast
|
||||
template <typename T2, typename TNEXT2 >
|
||||
operator list_elem<T2,NIDX,TNEXT2> () const {
|
||||
list_elem<T2,NIDX,TNEXT2> ret;
|
||||
ret.me = (T2)me;
|
||||
ret.next = next;
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Recursively compare two elements (last element returns always true)
|
||||
bool operator == (const list_elem& s) const {
|
||||
return (me == s.me && next == s.next);
|
||||
}
|
||||
};
|
||||
|
||||
// Represents a non-used tuple element - the very last element processed
|
||||
template <typename TNEXT, unsigned NIDX >
|
||||
struct list_elem<nulltype,NIDX,TNEXT> : list_elem_base<nulltype,NIDX,TNEXT> {
|
||||
template <unsigned N, bool IS_CONST = true> struct value_getter {
|
||||
/* just dummy members to produce readable error messages */
|
||||
tuple_component_idx_out_of_bounds operator () (typename ConstIf<IS_CONST,list_elem>::t& me);
|
||||
};
|
||||
template <unsigned N> struct type_getter {
|
||||
/* just dummy members to produce readable error messages */
|
||||
typedef tuple_component_idx_out_of_bounds type;
|
||||
};
|
||||
|
||||
// dummy
|
||||
list_elem& operator = (const list_elem& /*other*/) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
// dummy
|
||||
bool operator == (const list_elem& other) {
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
// Represents the absolute end of the list
|
||||
typedef list_elem<nulltype,0,int> list_end;
|
||||
|
||||
// Helper obtain to query the value of a tuple element
|
||||
// NOTE: This can't be a nested class as the compiler won't accept a full or
|
||||
// partial specialization of a nested class of a non-specialized template
|
||||
template <typename T, unsigned NIDX, typename TNEXT, bool IS_CONST, unsigned N>
|
||||
struct value_getter {
|
||||
|
||||
// calling list_elem
|
||||
typedef list_elem<T,NIDX,TNEXT> outer_elem;
|
||||
|
||||
// typedef for the getter for next element
|
||||
typedef value_getter<typename TNEXT::type,NIDX+1,typename TNEXT::next_type,
|
||||
IS_CONST, N> next_value_getter;
|
||||
|
||||
typename ConstIf<IS_CONST,typename type_getter<T,NIDX,TNEXT,N>::type>::t&
|
||||
operator () (typename ConstIf<IS_CONST,outer_elem >::t& me) {
|
||||
|
||||
next_value_getter s;
|
||||
return s(me.next);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, unsigned NIDX, typename TNEXT, bool IS_CONST>
|
||||
struct value_getter <T,NIDX,TNEXT,IS_CONST,NIDX> {
|
||||
typedef list_elem<T,NIDX,TNEXT> outer_elem;
|
||||
|
||||
typename ConstIf<IS_CONST,T>::t& operator () (typename ConstIf<IS_CONST,outer_elem >::t& me) {
|
||||
return me.me;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// A very minimal implementation for up to 5 elements
|
||||
template <typename T0 = detail::nulltype,
|
||||
typename T1 = detail::nulltype,
|
||||
typename T2 = detail::nulltype,
|
||||
typename T3 = detail::nulltype,
|
||||
typename T4 = detail::nulltype>
|
||||
class tuple {
|
||||
|
||||
template <typename T0b,
|
||||
typename T1b,
|
||||
typename T2b,
|
||||
typename T3b,
|
||||
typename T4b >
|
||||
friend class tuple;
|
||||
|
||||
private:
|
||||
|
||||
typedef detail::list_elem<T0,0,
|
||||
detail::list_elem<T1,1,
|
||||
detail::list_elem<T2,2,
|
||||
detail::list_elem<T3,3,
|
||||
detail::list_elem<T4,4,
|
||||
detail::list_end > > > > > very_long;
|
||||
|
||||
very_long m;
|
||||
|
||||
public:
|
||||
|
||||
// Get a specific tuple element
|
||||
template <unsigned N>
|
||||
typename detail::type_getter<T0,0,typename very_long::next_type, N>::type& get () {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
// ... and the const version
|
||||
template <unsigned N>
|
||||
const typename detail::type_getter<T0,0,typename very_long::next_type, N>::type& get () const {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
|
||||
// comparison operators
|
||||
bool operator== (const tuple& other) const {
|
||||
return m == other.m;
|
||||
}
|
||||
|
||||
// ... and the other way round
|
||||
bool operator!= (const tuple& other) const {
|
||||
return !(m == other.m);
|
||||
}
|
||||
|
||||
// cast to another tuple - all single elements must be convertible
|
||||
template <typename T0b, typename T1b,typename T2b,typename T3b, typename T4b>
|
||||
operator tuple <T0b,T1b,T2b,T3b,T4b> () const {
|
||||
tuple <T0b,T1b,T2b,T3b,T4b> s;
|
||||
s.m = (typename tuple <T0b,T1b,T2b,T3b,T4b>::very_long)m;
|
||||
return s;
|
||||
}
|
||||
};
|
||||
|
||||
// Another way to access an element ...
|
||||
template <unsigned N,typename T0,typename T1,typename T2,typename T3,typename T4>
|
||||
inline typename tuple<T0,T1,T2,T3,T4>::very_long::template type_getter<N>::type& get (
|
||||
tuple<T0,T1,T2,T3,T4>& m) {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
// ... and the const version
|
||||
template <unsigned N,typename T0,typename T1,typename T2,typename T3,typename T4>
|
||||
inline const typename tuple<T0,T1,T2,T3,T4>::very_long::template type_getter<N>::type& get (
|
||||
const tuple<T0,T1,T2,T3,T4>& m) {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
// Constructs a tuple with 5 elements
|
||||
template <typename T0,typename T1,typename T2,typename T3,typename T4>
|
||||
inline tuple <T0,T1,T2,T3,T4> make_tuple (const T0& t0,
|
||||
const T1& t1,const T2& t2,const T3& t3,const T4& t4) {
|
||||
|
||||
tuple <T0,T1,T2,T3,T4> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
t.template get<2>() = t2;
|
||||
t.template get<3>() = t3;
|
||||
t.template get<4>() = t4;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 4 elements
|
||||
template <typename T0,typename T1,typename T2,typename T3>
|
||||
inline tuple <T0,T1,T2,T3> make_tuple (const T0& t0,
|
||||
const T1& t1,const T2& t2,const T3& t3) {
|
||||
tuple <T0,T1,T2,T3> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
t.template get<2>() = t2;
|
||||
t.template get<3>() = t3;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 3 elements
|
||||
template <typename T0,typename T1,typename T2>
|
||||
inline tuple <T0,T1,T2> make_tuple (const T0& t0,
|
||||
const T1& t1,const T2& t2) {
|
||||
tuple <T0,T1,T2> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
t.template get<2>() = t2;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 2 elements
|
||||
template <typename T0,typename T1>
|
||||
inline tuple <T0,T1> make_tuple (const T0& t0,
|
||||
const T1& t1) {
|
||||
tuple <T0,T1> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 1 elements (well ...)
|
||||
template <typename T0>
|
||||
inline tuple <T0> make_tuple (const T0& t0) {
|
||||
tuple <T0> t;
|
||||
t.template get<0>() = t0;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 0 elements (well ...)
|
||||
inline tuple <> make_tuple () {
|
||||
tuple <> t;
|
||||
return t;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! BOOST_TUPLE_INCLUDED
|
||||
// A very small replacement for boost::tuple
|
||||
// (c) Alexander Gessler, 2008 [alexander.gessler@gmx.net]
|
||||
|
||||
#ifndef BOOST_TUPLE_INCLUDED
|
||||
#define BOOST_TUPLE_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
namespace detail {
|
||||
|
||||
// Represents an empty tuple slot (up to 5 supported)
|
||||
struct nulltype {};
|
||||
|
||||
// For readable error messages
|
||||
struct tuple_component_idx_out_of_bounds;
|
||||
|
||||
// To share some code for the const/nonconst versions of the getters
|
||||
template <bool b, typename T>
|
||||
struct ConstIf {
|
||||
typedef T t;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct ConstIf<true,T> {
|
||||
typedef const T t;
|
||||
};
|
||||
|
||||
// Predeclare some stuff
|
||||
template <typename, unsigned, typename, bool, unsigned> struct value_getter;
|
||||
|
||||
// Helper to obtain the type of a tuple element
|
||||
template <typename T, unsigned NIDX, typename TNEXT, unsigned N /*= 0*/>
|
||||
struct type_getter {
|
||||
typedef type_getter<typename TNEXT::type,NIDX+1,typename TNEXT::next_type,N> next_elem_getter;
|
||||
typedef typename next_elem_getter::type type;
|
||||
};
|
||||
|
||||
template <typename T, unsigned NIDX, typename TNEXT >
|
||||
struct type_getter <T,NIDX,TNEXT,NIDX> {
|
||||
typedef T type;
|
||||
};
|
||||
|
||||
// Base class for all explicit specializations of list_elem
|
||||
template <typename T, unsigned NIDX, typename TNEXT >
|
||||
struct list_elem_base {
|
||||
|
||||
// Store template parameters
|
||||
typedef TNEXT next_type;
|
||||
typedef T type;
|
||||
|
||||
static const unsigned nidx = NIDX;
|
||||
};
|
||||
|
||||
// Represents an element in the tuple component list
|
||||
template <typename T, unsigned NIDX, typename TNEXT >
|
||||
struct list_elem : list_elem_base<T,NIDX,TNEXT>{
|
||||
|
||||
// Real members
|
||||
T me;
|
||||
TNEXT next;
|
||||
|
||||
// Get the value of a specific tuple element
|
||||
template <unsigned N>
|
||||
typename type_getter<T,NIDX,TNEXT,N>::type& get () {
|
||||
value_getter <T,NIDX,TNEXT,false,N> s;
|
||||
return s(*this);
|
||||
}
|
||||
|
||||
// Get the value of a specific tuple element
|
||||
template <unsigned N>
|
||||
const typename type_getter<T,NIDX,TNEXT,N>::type& get () const {
|
||||
value_getter <T,NIDX,TNEXT,true,N> s;
|
||||
return s(*this);
|
||||
}
|
||||
|
||||
// Explicit cast
|
||||
template <typename T2, typename TNEXT2 >
|
||||
operator list_elem<T2,NIDX,TNEXT2> () const {
|
||||
list_elem<T2,NIDX,TNEXT2> ret;
|
||||
ret.me = (T2)me;
|
||||
ret.next = next;
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Recursively compare two elements (last element returns always true)
|
||||
bool operator == (const list_elem& s) const {
|
||||
return (me == s.me && next == s.next);
|
||||
}
|
||||
};
|
||||
|
||||
// Represents a non-used tuple element - the very last element processed
|
||||
template <typename TNEXT, unsigned NIDX >
|
||||
struct list_elem<nulltype,NIDX,TNEXT> : list_elem_base<nulltype,NIDX,TNEXT> {
|
||||
template <unsigned N, bool IS_CONST = true> struct value_getter {
|
||||
/* just dummy members to produce readable error messages */
|
||||
tuple_component_idx_out_of_bounds operator () (typename ConstIf<IS_CONST,list_elem>::t& me);
|
||||
};
|
||||
template <unsigned N> struct type_getter {
|
||||
/* just dummy members to produce readable error messages */
|
||||
typedef tuple_component_idx_out_of_bounds type;
|
||||
};
|
||||
|
||||
// dummy
|
||||
list_elem& operator = (const list_elem& /*other*/) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
// dummy
|
||||
bool operator == (const list_elem& other) {
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
// Represents the absolute end of the list
|
||||
typedef list_elem<nulltype,0,int> list_end;
|
||||
|
||||
// Helper obtain to query the value of a tuple element
|
||||
// NOTE: This can't be a nested class as the compiler won't accept a full or
|
||||
// partial specialization of a nested class of a non-specialized template
|
||||
template <typename T, unsigned NIDX, typename TNEXT, bool IS_CONST, unsigned N>
|
||||
struct value_getter {
|
||||
|
||||
// calling list_elem
|
||||
typedef list_elem<T,NIDX,TNEXT> outer_elem;
|
||||
|
||||
// typedef for the getter for next element
|
||||
typedef value_getter<typename TNEXT::type,NIDX+1,typename TNEXT::next_type,
|
||||
IS_CONST, N> next_value_getter;
|
||||
|
||||
typename ConstIf<IS_CONST,typename type_getter<T,NIDX,TNEXT,N>::type>::t&
|
||||
operator () (typename ConstIf<IS_CONST,outer_elem >::t& me) {
|
||||
|
||||
next_value_getter s;
|
||||
return s(me.next);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, unsigned NIDX, typename TNEXT, bool IS_CONST>
|
||||
struct value_getter <T,NIDX,TNEXT,IS_CONST,NIDX> {
|
||||
typedef list_elem<T,NIDX,TNEXT> outer_elem;
|
||||
|
||||
typename ConstIf<IS_CONST,T>::t& operator () (typename ConstIf<IS_CONST,outer_elem >::t& me) {
|
||||
return me.me;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// A very minimal implementation for up to 5 elements
|
||||
template <typename T0 = detail::nulltype,
|
||||
typename T1 = detail::nulltype,
|
||||
typename T2 = detail::nulltype,
|
||||
typename T3 = detail::nulltype,
|
||||
typename T4 = detail::nulltype>
|
||||
class tuple {
|
||||
|
||||
template <typename T0b,
|
||||
typename T1b,
|
||||
typename T2b,
|
||||
typename T3b,
|
||||
typename T4b >
|
||||
friend class tuple;
|
||||
|
||||
private:
|
||||
|
||||
typedef detail::list_elem<T0,0,
|
||||
detail::list_elem<T1,1,
|
||||
detail::list_elem<T2,2,
|
||||
detail::list_elem<T3,3,
|
||||
detail::list_elem<T4,4,
|
||||
detail::list_end > > > > > very_long;
|
||||
|
||||
very_long m;
|
||||
|
||||
public:
|
||||
|
||||
// Get a specific tuple element
|
||||
template <unsigned N>
|
||||
typename detail::type_getter<T0,0,typename very_long::next_type, N>::type& get () {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
// ... and the const version
|
||||
template <unsigned N>
|
||||
const typename detail::type_getter<T0,0,typename very_long::next_type, N>::type& get () const {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
|
||||
// comparison operators
|
||||
bool operator== (const tuple& other) const {
|
||||
return m == other.m;
|
||||
}
|
||||
|
||||
// ... and the other way round
|
||||
bool operator!= (const tuple& other) const {
|
||||
return !(m == other.m);
|
||||
}
|
||||
|
||||
// cast to another tuple - all single elements must be convertible
|
||||
template <typename T0b, typename T1b,typename T2b,typename T3b, typename T4b>
|
||||
operator tuple <T0b,T1b,T2b,T3b,T4b> () const {
|
||||
tuple <T0b,T1b,T2b,T3b,T4b> s;
|
||||
s.m = (typename tuple <T0b,T1b,T2b,T3b,T4b>::very_long)m;
|
||||
return s;
|
||||
}
|
||||
};
|
||||
|
||||
// Another way to access an element ...
|
||||
template <unsigned N,typename T0,typename T1,typename T2,typename T3,typename T4>
|
||||
inline typename tuple<T0,T1,T2,T3,T4>::very_long::template type_getter<N>::type& get (
|
||||
tuple<T0,T1,T2,T3,T4>& m) {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
// ... and the const version
|
||||
template <unsigned N,typename T0,typename T1,typename T2,typename T3,typename T4>
|
||||
inline const typename tuple<T0,T1,T2,T3,T4>::very_long::template type_getter<N>::type& get (
|
||||
const tuple<T0,T1,T2,T3,T4>& m) {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
// Constructs a tuple with 5 elements
|
||||
template <typename T0,typename T1,typename T2,typename T3,typename T4>
|
||||
inline tuple <T0,T1,T2,T3,T4> make_tuple (const T0& t0,
|
||||
const T1& t1,const T2& t2,const T3& t3,const T4& t4) {
|
||||
|
||||
tuple <T0,T1,T2,T3,T4> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
t.template get<2>() = t2;
|
||||
t.template get<3>() = t3;
|
||||
t.template get<4>() = t4;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 4 elements
|
||||
template <typename T0,typename T1,typename T2,typename T3>
|
||||
inline tuple <T0,T1,T2,T3> make_tuple (const T0& t0,
|
||||
const T1& t1,const T2& t2,const T3& t3) {
|
||||
tuple <T0,T1,T2,T3> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
t.template get<2>() = t2;
|
||||
t.template get<3>() = t3;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 3 elements
|
||||
template <typename T0,typename T1,typename T2>
|
||||
inline tuple <T0,T1,T2> make_tuple (const T0& t0,
|
||||
const T1& t1,const T2& t2) {
|
||||
tuple <T0,T1,T2> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
t.template get<2>() = t2;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 2 elements
|
||||
template <typename T0,typename T1>
|
||||
inline tuple <T0,T1> make_tuple (const T0& t0,
|
||||
const T1& t1) {
|
||||
tuple <T0,T1> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 1 elements (well ...)
|
||||
template <typename T0>
|
||||
inline tuple <T0> make_tuple (const T0& t0) {
|
||||
tuple <T0> t;
|
||||
t.template get<0>() = t0;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 0 elements (well ...)
|
||||
inline tuple <> make_tuple () {
|
||||
tuple <> t;
|
||||
return t;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! BOOST_TUPLE_INCLUDED
|
||||
|
|
|
@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
|
||||
|
||||
#include <sstream>
|
||||
#include <stdarg.h>
|
||||
#include "ColladaParser.h"
|
||||
#include "fast_atof.h"
|
||||
#include "ParsingUtils.h"
|
||||
|
@ -1066,6 +1067,12 @@ void ColladaParser::ReadLight( Collada::Light& pLight)
|
|||
pLight.mFalloffAngle = ReadFloatFromTextContent();
|
||||
TestClosing("hotspot_beam");
|
||||
}
|
||||
// OpenCOLLADA extensions
|
||||
// -------------------------------------------------------
|
||||
else if (IsElement("decay_falloff")) {
|
||||
pLight.mOuterAngle = ReadFloatFromTextContent();
|
||||
TestClosing("decay_falloff");
|
||||
}
|
||||
}
|
||||
else if( mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
||||
if( strcmp( mReader->getNodeName(), "light") == 0)
|
||||
|
@ -1998,7 +2005,8 @@ void ColladaParser::ReadIndexData( Mesh* pMesh)
|
|||
}
|
||||
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
if (primType != Prim_TriFans && primType != Prim_TriStrips) {
|
||||
if (primType != Prim_TriFans && primType != Prim_TriStrips &&
|
||||
primType != Prim_Lines) { // this is ONLY to workaround a bug in SketchUp 15.3.331 where it writes the wrong 'count' when it writes out the 'lines'.
|
||||
ai_assert(actualPrimitives == numPrimitives);
|
||||
}
|
||||
#endif
|
||||
|
@ -2107,13 +2115,19 @@ size_t ColladaParser::ReadPrimitives( Mesh* pMesh, std::vector<InputChannel>& pP
|
|||
}
|
||||
}
|
||||
|
||||
// complain if the index count doesn't fit
|
||||
if( expectedPointCount > 0 && indices.size() != expectedPointCount * numOffsets)
|
||||
ThrowException( "Expected different index count in <p> element.");
|
||||
else if( expectedPointCount == 0 && (indices.size() % numOffsets) != 0)
|
||||
ThrowException( "Expected different index count in <p> element.");
|
||||
// complain if the index count doesn't fit
|
||||
if( expectedPointCount > 0 && indices.size() != expectedPointCount * numOffsets) {
|
||||
if (pPrimType == Prim_Lines) {
|
||||
// HACK: We just fix this number since SketchUp 15.3.331 writes the wrong 'count' for 'lines'
|
||||
ReportWarning( "Expected different index count in <p> element, %d instead of %d.", indices.size(), expectedPointCount * numOffsets);
|
||||
pNumPrimitives = (indices.size() / numOffsets) / 2;
|
||||
} else
|
||||
ThrowException( "Expected different index count in <p> element.");
|
||||
|
||||
// find the data for all sources
|
||||
} else if( expectedPointCount == 0 && (indices.size() % numOffsets) != 0)
|
||||
ThrowException( "Expected different index count in <p> element.");
|
||||
|
||||
// find the data for all sources
|
||||
for( std::vector<InputChannel>::iterator it = pMesh->mPerVertexData.begin(); it != pMesh->mPerVertexData.end(); ++it)
|
||||
{
|
||||
InputChannel& input = *it;
|
||||
|
@ -2712,6 +2726,21 @@ AI_WONT_RETURN void ColladaParser::ThrowException( const std::string& pError) co
|
|||
{
|
||||
throw DeadlyImportError( boost::str( boost::format( "Collada: %s - %s") % mFileName % pError));
|
||||
}
|
||||
void ColladaParser::ReportWarning(const char* msg,...)
|
||||
{
|
||||
ai_assert(NULL != msg);
|
||||
|
||||
va_list args;
|
||||
va_start(args,msg);
|
||||
|
||||
char szBuffer[3000];
|
||||
const int iLen = vsprintf(szBuffer,msg,args);
|
||||
ai_assert(iLen > 0);
|
||||
|
||||
va_end(args);
|
||||
DefaultLogger::get()->warn("Validation warning: " + std::string(szBuffer,iLen));
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Skips all data until the end node of the current element
|
||||
|
|
|
@ -1,42 +1,42 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file ColladaParser.h
|
||||
* @brief Defines the parser helper class for the collada loader
|
||||
|
@ -52,301 +52,302 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
namespace Assimp
|
||||
{
|
||||
|
||||
// ------------------------------------------------------------------------------------------
|
||||
/** Parser helper class for the Collada loader.
|
||||
*
|
||||
* Does all the XML reading and builds internal data structures from it,
|
||||
* but leaves the resolving of all the references to the loader.
|
||||
*/
|
||||
class ColladaParser
|
||||
{
|
||||
friend class ColladaLoader;
|
||||
|
||||
protected:
|
||||
/** Constructor from XML file */
|
||||
ColladaParser( IOSystem* pIOHandler, const std::string& pFile);
|
||||
|
||||
/** Destructor */
|
||||
~ColladaParser();
|
||||
|
||||
/** Reads the contents of the file */
|
||||
void ReadContents();
|
||||
|
||||
/** Reads the structure of the file */
|
||||
void ReadStructure();
|
||||
|
||||
/** Reads asset informations such as coordinate system informations and legal blah */
|
||||
void ReadAssetInfo();
|
||||
|
||||
/** Reads the animation library */
|
||||
void ReadAnimationLibrary();
|
||||
|
||||
/** Reads an animation into the given parent structure */
|
||||
void ReadAnimation( Collada::Animation* pParent);
|
||||
|
||||
/** Reads an animation sampler into the given anim channel */
|
||||
void ReadAnimationSampler( Collada::AnimationChannel& pChannel);
|
||||
|
||||
/** Reads the skeleton controller library */
|
||||
void ReadControllerLibrary();
|
||||
|
||||
/** Reads a controller into the given mesh structure */
|
||||
void ReadController( Collada::Controller& pController);
|
||||
|
||||
/** Reads the joint definitions for the given controller */
|
||||
void ReadControllerJoints( Collada::Controller& pController);
|
||||
|
||||
/** Reads the joint weights for the given controller */
|
||||
void ReadControllerWeights( Collada::Controller& pController);
|
||||
|
||||
/** Reads the image library contents */
|
||||
void ReadImageLibrary();
|
||||
|
||||
/** Reads an image entry into the given image */
|
||||
void ReadImage( Collada::Image& pImage);
|
||||
|
||||
/** Reads the material library */
|
||||
void ReadMaterialLibrary();
|
||||
|
||||
/** Reads a material entry into the given material */
|
||||
void ReadMaterial( Collada::Material& pMaterial);
|
||||
|
||||
/** Reads the camera library */
|
||||
void ReadCameraLibrary();
|
||||
|
||||
/** Reads a camera entry into the given camera */
|
||||
void ReadCamera( Collada::Camera& pCamera);
|
||||
|
||||
/** Reads the light library */
|
||||
void ReadLightLibrary();
|
||||
|
||||
/** Reads a light entry into the given light */
|
||||
void ReadLight( Collada::Light& pLight);
|
||||
|
||||
/** Reads the effect library */
|
||||
void ReadEffectLibrary();
|
||||
|
||||
/** Reads an effect entry into the given effect*/
|
||||
void ReadEffect( Collada::Effect& pEffect);
|
||||
|
||||
/** Reads an COMMON effect profile */
|
||||
void ReadEffectProfileCommon( Collada::Effect& pEffect);
|
||||
|
||||
/** Read sampler properties */
|
||||
void ReadSamplerProperties( Collada::Sampler& pSampler);
|
||||
|
||||
/** Reads an effect entry containing a color or a texture defining that color */
|
||||
void ReadEffectColor( aiColor4D& pColor, Collada::Sampler& pSampler);
|
||||
|
||||
/** Reads an effect entry containing a float */
|
||||
void ReadEffectFloat( float& pFloat);
|
||||
|
||||
/** Reads an effect parameter specification of any kind */
|
||||
void ReadEffectParam( Collada::EffectParam& pParam);
|
||||
|
||||
/** Reads the geometry library contents */
|
||||
void ReadGeometryLibrary();
|
||||
|
||||
/** Reads a geometry from the geometry library. */
|
||||
void ReadGeometry( Collada::Mesh* pMesh);
|
||||
|
||||
/** Reads a mesh from the geometry library */
|
||||
void ReadMesh( Collada::Mesh* pMesh);
|
||||
|
||||
/** Reads a source element - a combination of raw data and an accessor defining
|
||||
* things that should not be redefinable. Yes, that's another rant.
|
||||
|
||||
// ------------------------------------------------------------------------------------------
|
||||
/** Parser helper class for the Collada loader.
|
||||
*
|
||||
* Does all the XML reading and builds internal data structures from it,
|
||||
* but leaves the resolving of all the references to the loader.
|
||||
*/
|
||||
void ReadSource();
|
||||
|
||||
/** Reads a data array holding a number of elements, and stores it in the global library.
|
||||
* Currently supported are array of floats and arrays of strings.
|
||||
*/
|
||||
void ReadDataArray();
|
||||
|
||||
/** Reads an accessor and stores it in the global library under the given ID -
|
||||
* accessors use the ID of the parent <source> element
|
||||
*/
|
||||
void ReadAccessor( const std::string& pID);
|
||||
|
||||
/** Reads input declarations of per-vertex mesh data into the given mesh */
|
||||
void ReadVertexData( Collada::Mesh* pMesh);
|
||||
|
||||
/** Reads input declarations of per-index mesh data into the given mesh */
|
||||
void ReadIndexData( Collada::Mesh* pMesh);
|
||||
|
||||
/** Reads a single input channel element and stores it in the given array, if valid */
|
||||
void ReadInputChannel( std::vector<Collada::InputChannel>& poChannels);
|
||||
|
||||
/** Reads a <p> primitive index list and assembles the mesh data into the given mesh */
|
||||
size_t ReadPrimitives( Collada::Mesh* pMesh, std::vector<Collada::InputChannel>& pPerIndexChannels,
|
||||
size_t pNumPrimitives, const std::vector<size_t>& pVCount, Collada::PrimitiveType pPrimType);
|
||||
|
||||
/** Copies the data for a single primitive into the mesh, based on the InputChannels */
|
||||
void CopyVertex(size_t currentVertex, size_t numOffsets, size_t numPoints, size_t perVertexOffset,
|
||||
Collada::Mesh* pMesh, std::vector<Collada::InputChannel>& pPerIndexChannels,
|
||||
size_t currentPrimitive, const std::vector<size_t>& indices);
|
||||
|
||||
/** Reads one triangle of a tristrip into the mesh */
|
||||
void ReadPrimTriStrips(size_t numOffsets, size_t perVertexOffset, Collada::Mesh* pMesh,
|
||||
std::vector<Collada::InputChannel>& pPerIndexChannels, size_t currentPrimitive, const std::vector<size_t>& indices);
|
||||
|
||||
/** Extracts a single object from an input channel and stores it in the appropriate mesh data array */
|
||||
void ExtractDataObjectFromChannel( const Collada::InputChannel& pInput, size_t pLocalIndex, Collada::Mesh* pMesh);
|
||||
|
||||
/** Reads the library of node hierarchies and scene parts */
|
||||
void ReadSceneLibrary();
|
||||
|
||||
/** Reads a scene node's contents including children and stores it in the given node */
|
||||
void ReadSceneNode( Collada::Node* pNode);
|
||||
|
||||
/** Reads a node transformation entry of the given type and adds it to the given node's transformation list. */
|
||||
void ReadNodeTransformation( Collada::Node* pNode, Collada::TransformType pType);
|
||||
|
||||
/** Reads a mesh reference in a node and adds it to the node's mesh list */
|
||||
void ReadNodeGeometry( Collada::Node* pNode);
|
||||
|
||||
/** Reads the collada scene */
|
||||
void ReadScene();
|
||||
|
||||
// Processes bind_vertex_input and bind elements
|
||||
void ReadMaterialVertexInputBinding( Collada::SemanticMappingTable& tbl);
|
||||
|
||||
protected:
|
||||
/** Aborts the file reading with an exception */
|
||||
AI_WONT_RETURN void ThrowException( const std::string& pError) const AI_WONT_RETURN_SUFFIX;
|
||||
|
||||
/** Skips all data until the end node of the current element */
|
||||
void SkipElement();
|
||||
|
||||
/** Skips all data until the end node of the given element */
|
||||
void SkipElement( const char* pElement);
|
||||
|
||||
/** Compares the current xml element name to the given string and returns true if equal */
|
||||
bool IsElement( const char* pName) const;
|
||||
|
||||
/** Tests for the opening tag of the given element, throws an exception if not found */
|
||||
void TestOpening( const char* pName);
|
||||
|
||||
/** Tests for the closing tag of the given element, throws an exception if not found */
|
||||
void TestClosing( const char* pName);
|
||||
|
||||
/** Checks the present element for the presence of the attribute, returns its index
|
||||
or throws an exception if not found */
|
||||
int GetAttribute( const char* pAttr) const;
|
||||
|
||||
/** Returns the index of the named attribute or -1 if not found. Does not throw,
|
||||
therefore useful for optional attributes */
|
||||
int TestAttribute( const char* pAttr) const;
|
||||
|
||||
/** Reads the text contents of an element, throws an exception if not given.
|
||||
Skips leading whitespace. */
|
||||
const char* GetTextContent();
|
||||
|
||||
/** Reads the text contents of an element, returns NULL if not given.
|
||||
Skips leading whitespace. */
|
||||
const char* TestTextContent();
|
||||
|
||||
/** Reads a single bool from current text content */
|
||||
bool ReadBoolFromTextContent();
|
||||
|
||||
/** Reads a single float from current text content */
|
||||
float ReadFloatFromTextContent();
|
||||
|
||||
/** Calculates the resulting transformation from all the given transform steps */
|
||||
aiMatrix4x4 CalculateResultTransform( const std::vector<Collada::Transform>& pTransforms) const;
|
||||
|
||||
/** Determines the input data type for the given semantic string */
|
||||
Collada::InputType GetTypeForSemantic( const std::string& pSemantic);
|
||||
|
||||
/** Finds the item in the given library by its reference, throws if not found */
|
||||
template <typename Type> const Type& ResolveLibraryReference(
|
||||
const std::map<std::string, Type>& pLibrary, const std::string& pURL) const;
|
||||
|
||||
protected:
|
||||
/** Filename, for a verbose error message */
|
||||
std::string mFileName;
|
||||
|
||||
/** XML reader, member for everyday use */
|
||||
irr::io::IrrXMLReader* mReader;
|
||||
|
||||
/** All data arrays found in the file by ID. Might be referred to by actually
|
||||
everyone. Collada, you are a steaming pile of indirection. */
|
||||
typedef std::map<std::string, Collada::Data> DataLibrary;
|
||||
DataLibrary mDataLibrary;
|
||||
|
||||
/** Same for accessors which define how the data in a data array is accessed. */
|
||||
typedef std::map<std::string, Collada::Accessor> AccessorLibrary;
|
||||
AccessorLibrary mAccessorLibrary;
|
||||
|
||||
/** Mesh library: mesh by ID */
|
||||
typedef std::map<std::string, Collada::Mesh*> MeshLibrary;
|
||||
MeshLibrary mMeshLibrary;
|
||||
|
||||
/** node library: root node of the hierarchy part by ID */
|
||||
typedef std::map<std::string, Collada::Node*> NodeLibrary;
|
||||
NodeLibrary mNodeLibrary;
|
||||
|
||||
/** Image library: stores texture properties by ID */
|
||||
typedef std::map<std::string, Collada::Image> ImageLibrary;
|
||||
ImageLibrary mImageLibrary;
|
||||
|
||||
/** Effect library: surface attributes by ID */
|
||||
typedef std::map<std::string, Collada::Effect> EffectLibrary;
|
||||
EffectLibrary mEffectLibrary;
|
||||
|
||||
/** Material library: surface material by ID */
|
||||
typedef std::map<std::string, Collada::Material> MaterialLibrary;
|
||||
MaterialLibrary mMaterialLibrary;
|
||||
|
||||
/** Light library: surface light by ID */
|
||||
typedef std::map<std::string, Collada::Light> LightLibrary;
|
||||
LightLibrary mLightLibrary;
|
||||
|
||||
/** Camera library: surface material by ID */
|
||||
typedef std::map<std::string, Collada::Camera> CameraLibrary;
|
||||
CameraLibrary mCameraLibrary;
|
||||
|
||||
/** Controller library: joint controllers by ID */
|
||||
typedef std::map<std::string, Collada::Controller> ControllerLibrary;
|
||||
ControllerLibrary mControllerLibrary;
|
||||
|
||||
/** Pointer to the root node. Don't delete, it just points to one of
|
||||
the nodes in the node library. */
|
||||
Collada::Node* mRootNode;
|
||||
|
||||
/** Root animation container */
|
||||
Collada::Animation mAnims;
|
||||
|
||||
/** Size unit: how large compared to a meter */
|
||||
float mUnitSize;
|
||||
|
||||
/** Which is the up vector */
|
||||
enum { UP_X, UP_Y, UP_Z } mUpDirection;
|
||||
|
||||
/** Collada file format version */
|
||||
Collada::FormatVersion mFormat;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Check for element match
|
||||
inline bool ColladaParser::IsElement( const char* pName) const
|
||||
{
|
||||
ai_assert( mReader->getNodeType() == irr::io::EXN_ELEMENT);
|
||||
return ::strcmp( mReader->getNodeName(), pName) == 0;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Finds the item in the given library by its reference, throws if not found
|
||||
template <typename Type>
|
||||
const Type& ColladaParser::ResolveLibraryReference( const std::map<std::string, Type>& pLibrary, const std::string& pURL) const
|
||||
{
|
||||
typename std::map<std::string, Type>::const_iterator it = pLibrary.find( pURL);
|
||||
if( it == pLibrary.end())
|
||||
ThrowException( boost::str( boost::format( "Unable to resolve library reference \"%s\".") % pURL));
|
||||
return it->second;
|
||||
}
|
||||
class ColladaParser
|
||||
{
|
||||
friend class ColladaLoader;
|
||||
|
||||
protected:
|
||||
/** Constructor from XML file */
|
||||
ColladaParser( IOSystem* pIOHandler, const std::string& pFile);
|
||||
|
||||
/** Destructor */
|
||||
~ColladaParser();
|
||||
|
||||
/** Reads the contents of the file */
|
||||
void ReadContents();
|
||||
|
||||
/** Reads the structure of the file */
|
||||
void ReadStructure();
|
||||
|
||||
/** Reads asset informations such as coordinate system informations and legal blah */
|
||||
void ReadAssetInfo();
|
||||
|
||||
/** Reads the animation library */
|
||||
void ReadAnimationLibrary();
|
||||
|
||||
/** Reads an animation into the given parent structure */
|
||||
void ReadAnimation( Collada::Animation* pParent);
|
||||
|
||||
/** Reads an animation sampler into the given anim channel */
|
||||
void ReadAnimationSampler( Collada::AnimationChannel& pChannel);
|
||||
|
||||
/** Reads the skeleton controller library */
|
||||
void ReadControllerLibrary();
|
||||
|
||||
/** Reads a controller into the given mesh structure */
|
||||
void ReadController( Collada::Controller& pController);
|
||||
|
||||
/** Reads the joint definitions for the given controller */
|
||||
void ReadControllerJoints( Collada::Controller& pController);
|
||||
|
||||
/** Reads the joint weights for the given controller */
|
||||
void ReadControllerWeights( Collada::Controller& pController);
|
||||
|
||||
/** Reads the image library contents */
|
||||
void ReadImageLibrary();
|
||||
|
||||
/** Reads an image entry into the given image */
|
||||
void ReadImage( Collada::Image& pImage);
|
||||
|
||||
/** Reads the material library */
|
||||
void ReadMaterialLibrary();
|
||||
|
||||
/** Reads a material entry into the given material */
|
||||
void ReadMaterial( Collada::Material& pMaterial);
|
||||
|
||||
/** Reads the camera library */
|
||||
void ReadCameraLibrary();
|
||||
|
||||
/** Reads a camera entry into the given camera */
|
||||
void ReadCamera( Collada::Camera& pCamera);
|
||||
|
||||
/** Reads the light library */
|
||||
void ReadLightLibrary();
|
||||
|
||||
/** Reads a light entry into the given light */
|
||||
void ReadLight( Collada::Light& pLight);
|
||||
|
||||
/** Reads the effect library */
|
||||
void ReadEffectLibrary();
|
||||
|
||||
/** Reads an effect entry into the given effect*/
|
||||
void ReadEffect( Collada::Effect& pEffect);
|
||||
|
||||
/** Reads an COMMON effect profile */
|
||||
void ReadEffectProfileCommon( Collada::Effect& pEffect);
|
||||
|
||||
/** Read sampler properties */
|
||||
void ReadSamplerProperties( Collada::Sampler& pSampler);
|
||||
|
||||
/** Reads an effect entry containing a color or a texture defining that color */
|
||||
void ReadEffectColor( aiColor4D& pColor, Collada::Sampler& pSampler);
|
||||
|
||||
/** Reads an effect entry containing a float */
|
||||
void ReadEffectFloat( float& pFloat);
|
||||
|
||||
/** Reads an effect parameter specification of any kind */
|
||||
void ReadEffectParam( Collada::EffectParam& pParam);
|
||||
|
||||
/** Reads the geometry library contents */
|
||||
void ReadGeometryLibrary();
|
||||
|
||||
/** Reads a geometry from the geometry library. */
|
||||
void ReadGeometry( Collada::Mesh* pMesh);
|
||||
|
||||
/** Reads a mesh from the geometry library */
|
||||
void ReadMesh( Collada::Mesh* pMesh);
|
||||
|
||||
/** Reads a source element - a combination of raw data and an accessor defining
|
||||
* things that should not be redefinable. Yes, that's another rant.
|
||||
*/
|
||||
void ReadSource();
|
||||
|
||||
/** Reads a data array holding a number of elements, and stores it in the global library.
|
||||
* Currently supported are array of floats and arrays of strings.
|
||||
*/
|
||||
void ReadDataArray();
|
||||
|
||||
/** Reads an accessor and stores it in the global library under the given ID -
|
||||
* accessors use the ID of the parent <source> element
|
||||
*/
|
||||
void ReadAccessor( const std::string& pID);
|
||||
|
||||
/** Reads input declarations of per-vertex mesh data into the given mesh */
|
||||
void ReadVertexData( Collada::Mesh* pMesh);
|
||||
|
||||
/** Reads input declarations of per-index mesh data into the given mesh */
|
||||
void ReadIndexData( Collada::Mesh* pMesh);
|
||||
|
||||
/** Reads a single input channel element and stores it in the given array, if valid */
|
||||
void ReadInputChannel( std::vector<Collada::InputChannel>& poChannels);
|
||||
|
||||
/** Reads a <p> primitive index list and assembles the mesh data into the given mesh */
|
||||
size_t ReadPrimitives( Collada::Mesh* pMesh, std::vector<Collada::InputChannel>& pPerIndexChannels,
|
||||
size_t pNumPrimitives, const std::vector<size_t>& pVCount, Collada::PrimitiveType pPrimType);
|
||||
|
||||
/** Copies the data for a single primitive into the mesh, based on the InputChannels */
|
||||
void CopyVertex(size_t currentVertex, size_t numOffsets, size_t numPoints, size_t perVertexOffset,
|
||||
Collada::Mesh* pMesh, std::vector<Collada::InputChannel>& pPerIndexChannels,
|
||||
size_t currentPrimitive, const std::vector<size_t>& indices);
|
||||
|
||||
/** Reads one triangle of a tristrip into the mesh */
|
||||
void ReadPrimTriStrips(size_t numOffsets, size_t perVertexOffset, Collada::Mesh* pMesh,
|
||||
std::vector<Collada::InputChannel>& pPerIndexChannels, size_t currentPrimitive, const std::vector<size_t>& indices);
|
||||
|
||||
/** Extracts a single object from an input channel and stores it in the appropriate mesh data array */
|
||||
void ExtractDataObjectFromChannel( const Collada::InputChannel& pInput, size_t pLocalIndex, Collada::Mesh* pMesh);
|
||||
|
||||
/** Reads the library of node hierarchies and scene parts */
|
||||
void ReadSceneLibrary();
|
||||
|
||||
/** Reads a scene node's contents including children and stores it in the given node */
|
||||
void ReadSceneNode( Collada::Node* pNode);
|
||||
|
||||
/** Reads a node transformation entry of the given type and adds it to the given node's transformation list. */
|
||||
void ReadNodeTransformation( Collada::Node* pNode, Collada::TransformType pType);
|
||||
|
||||
/** Reads a mesh reference in a node and adds it to the node's mesh list */
|
||||
void ReadNodeGeometry( Collada::Node* pNode);
|
||||
|
||||
/** Reads the collada scene */
|
||||
void ReadScene();
|
||||
|
||||
// Processes bind_vertex_input and bind elements
|
||||
void ReadMaterialVertexInputBinding( Collada::SemanticMappingTable& tbl);
|
||||
|
||||
protected:
|
||||
/** Aborts the file reading with an exception */
|
||||
AI_WONT_RETURN void ThrowException( const std::string& pError) const AI_WONT_RETURN_SUFFIX;
|
||||
void ReportWarning(const char* msg,...);
|
||||
|
||||
/** Skips all data until the end node of the current element */
|
||||
void SkipElement();
|
||||
|
||||
/** Skips all data until the end node of the given element */
|
||||
void SkipElement( const char* pElement);
|
||||
|
||||
/** Compares the current xml element name to the given string and returns true if equal */
|
||||
bool IsElement( const char* pName) const;
|
||||
|
||||
/** Tests for the opening tag of the given element, throws an exception if not found */
|
||||
void TestOpening( const char* pName);
|
||||
|
||||
/** Tests for the closing tag of the given element, throws an exception if not found */
|
||||
void TestClosing( const char* pName);
|
||||
|
||||
/** Checks the present element for the presence of the attribute, returns its index
|
||||
or throws an exception if not found */
|
||||
int GetAttribute( const char* pAttr) const;
|
||||
|
||||
/** Returns the index of the named attribute or -1 if not found. Does not throw,
|
||||
therefore useful for optional attributes */
|
||||
int TestAttribute( const char* pAttr) const;
|
||||
|
||||
/** Reads the text contents of an element, throws an exception if not given.
|
||||
Skips leading whitespace. */
|
||||
const char* GetTextContent();
|
||||
|
||||
/** Reads the text contents of an element, returns NULL if not given.
|
||||
Skips leading whitespace. */
|
||||
const char* TestTextContent();
|
||||
|
||||
/** Reads a single bool from current text content */
|
||||
bool ReadBoolFromTextContent();
|
||||
|
||||
/** Reads a single float from current text content */
|
||||
float ReadFloatFromTextContent();
|
||||
|
||||
/** Calculates the resulting transformation from all the given transform steps */
|
||||
aiMatrix4x4 CalculateResultTransform( const std::vector<Collada::Transform>& pTransforms) const;
|
||||
|
||||
/** Determines the input data type for the given semantic string */
|
||||
Collada::InputType GetTypeForSemantic( const std::string& pSemantic);
|
||||
|
||||
/** Finds the item in the given library by its reference, throws if not found */
|
||||
template <typename Type> const Type& ResolveLibraryReference(
|
||||
const std::map<std::string, Type>& pLibrary, const std::string& pURL) const;
|
||||
|
||||
protected:
|
||||
/** Filename, for a verbose error message */
|
||||
std::string mFileName;
|
||||
|
||||
/** XML reader, member for everyday use */
|
||||
irr::io::IrrXMLReader* mReader;
|
||||
|
||||
/** All data arrays found in the file by ID. Might be referred to by actually
|
||||
everyone. Collada, you are a steaming pile of indirection. */
|
||||
typedef std::map<std::string, Collada::Data> DataLibrary;
|
||||
DataLibrary mDataLibrary;
|
||||
|
||||
/** Same for accessors which define how the data in a data array is accessed. */
|
||||
typedef std::map<std::string, Collada::Accessor> AccessorLibrary;
|
||||
AccessorLibrary mAccessorLibrary;
|
||||
|
||||
/** Mesh library: mesh by ID */
|
||||
typedef std::map<std::string, Collada::Mesh*> MeshLibrary;
|
||||
MeshLibrary mMeshLibrary;
|
||||
|
||||
/** node library: root node of the hierarchy part by ID */
|
||||
typedef std::map<std::string, Collada::Node*> NodeLibrary;
|
||||
NodeLibrary mNodeLibrary;
|
||||
|
||||
/** Image library: stores texture properties by ID */
|
||||
typedef std::map<std::string, Collada::Image> ImageLibrary;
|
||||
ImageLibrary mImageLibrary;
|
||||
|
||||
/** Effect library: surface attributes by ID */
|
||||
typedef std::map<std::string, Collada::Effect> EffectLibrary;
|
||||
EffectLibrary mEffectLibrary;
|
||||
|
||||
/** Material library: surface material by ID */
|
||||
typedef std::map<std::string, Collada::Material> MaterialLibrary;
|
||||
MaterialLibrary mMaterialLibrary;
|
||||
|
||||
/** Light library: surface light by ID */
|
||||
typedef std::map<std::string, Collada::Light> LightLibrary;
|
||||
LightLibrary mLightLibrary;
|
||||
|
||||
/** Camera library: surface material by ID */
|
||||
typedef std::map<std::string, Collada::Camera> CameraLibrary;
|
||||
CameraLibrary mCameraLibrary;
|
||||
|
||||
/** Controller library: joint controllers by ID */
|
||||
typedef std::map<std::string, Collada::Controller> ControllerLibrary;
|
||||
ControllerLibrary mControllerLibrary;
|
||||
|
||||
/** Pointer to the root node. Don't delete, it just points to one of
|
||||
the nodes in the node library. */
|
||||
Collada::Node* mRootNode;
|
||||
|
||||
/** Root animation container */
|
||||
Collada::Animation mAnims;
|
||||
|
||||
/** Size unit: how large compared to a meter */
|
||||
float mUnitSize;
|
||||
|
||||
/** Which is the up vector */
|
||||
enum { UP_X, UP_Y, UP_Z } mUpDirection;
|
||||
|
||||
/** Collada file format version */
|
||||
Collada::FormatVersion mFormat;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Check for element match
|
||||
inline bool ColladaParser::IsElement( const char* pName) const
|
||||
{
|
||||
ai_assert( mReader->getNodeType() == irr::io::EXN_ELEMENT);
|
||||
return ::strcmp( mReader->getNodeName(), pName) == 0;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Finds the item in the given library by its reference, throws if not found
|
||||
template <typename Type>
|
||||
const Type& ColladaParser::ResolveLibraryReference( const std::map<std::string, Type>& pLibrary, const std::string& pURL) const
|
||||
{
|
||||
typename std::map<std::string, Type>::const_iterator it = pLibrary.find( pURL);
|
||||
if( it == pLibrary.end())
|
||||
ThrowException( boost::str( boost::format( "Unable to resolve library reference \"%s\".") % pURL));
|
||||
return it->second;
|
||||
}
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
||||
#endif // AI_COLLADAPARSER_H_INC
|
||||
|
|
|
@ -152,8 +152,8 @@ bool FixInfacingNormalsProcess::ProcessMesh( aiMesh* pcMesh, unsigned int index)
|
|||
if (fDelta1_z < 0.05f * sqrtf( fDelta1_y * fDelta1_x ))return false;
|
||||
|
||||
// now compare the volumes of the bounding boxes
|
||||
if (std::fabs(fDelta0_x * fDelta1_yz) <
|
||||
std::fabs(fDelta1_x * fDelta1_y * fDelta1_z))
|
||||
if (std::fabs(fDelta0_x * fDelta0_y * fDelta0_z) <
|
||||
std::fabs(fDelta1_x * fDelta1_yz))
|
||||
{
|
||||
if (!DefaultLogger::isNullLogger())
|
||||
{
|
||||
|
|
|
@ -602,12 +602,12 @@ bool IntersectingLineSegments(const IfcVector2& n0, const IfcVector2& n1,
|
|||
const IfcVector2& m0, const IfcVector2& m1,
|
||||
IfcVector2& out0, IfcVector2& out1)
|
||||
{
|
||||
const IfcVector2& n0_to_n1 = n1 - n0;
|
||||
const IfcVector2 n0_to_n1 = n1 - n0;
|
||||
|
||||
const IfcVector2& n0_to_m0 = m0 - n0;
|
||||
const IfcVector2& n1_to_m1 = m1 - n1;
|
||||
const IfcVector2 n0_to_m0 = m0 - n0;
|
||||
const IfcVector2 n1_to_m1 = m1 - n1;
|
||||
|
||||
const IfcVector2& n0_to_m1 = m1 - n0;
|
||||
const IfcVector2 n0_to_m1 = m1 - n0;
|
||||
|
||||
const IfcFloat e = 1e-5f;
|
||||
const IfcFloat smalle = 1e-9f;
|
||||
|
@ -927,7 +927,7 @@ size_t CloseWindows(ContourVector& contours,
|
|||
IfcFloat best = static_cast<IfcFloat>(1e10);
|
||||
IfcVector3 bestv;
|
||||
|
||||
const IfcVector3& world_point = minv * IfcVector3(proj_point.x,proj_point.y,0.0f);
|
||||
const IfcVector3 world_point = minv * IfcVector3(proj_point.x,proj_point.y,0.0f);
|
||||
|
||||
BOOST_FOREACH(const TempOpening* opening, refs) {
|
||||
BOOST_FOREACH(const IfcVector3& other, opening->wallPoints) {
|
||||
|
@ -1066,7 +1066,7 @@ IfcMatrix4 ProjectOntoPlane(std::vector<IfcVector2>& out_contour, const TempMesh
|
|||
|
||||
// Project all points into the new coordinate system, collect min/max verts on the way
|
||||
BOOST_FOREACH(const IfcVector3& x, in_verts) {
|
||||
const IfcVector3& vv = m * x;
|
||||
const IfcVector3 vv = m * x;
|
||||
// keep Z offset in the plane coordinate system. Ignoring precision issues
|
||||
// (which are present, of course), this should be the same value for
|
||||
// all polygon vertices (assuming the polygon is planar).
|
||||
|
@ -1144,7 +1144,7 @@ bool GenerateOpenings(std::vector<TempOpening>& openings,
|
|||
std::vector<IfcVector2> contour_flat;
|
||||
|
||||
IfcVector3 nor;
|
||||
const IfcMatrix4& m = ProjectOntoPlane(contour_flat, curmesh, ok, nor);
|
||||
const IfcMatrix4 m = ProjectOntoPlane(contour_flat, curmesh, ok, nor);
|
||||
if(!ok) {
|
||||
return false;
|
||||
}
|
||||
|
@ -1227,7 +1227,7 @@ bool GenerateOpenings(std::vector<TempOpening>& openings,
|
|||
|
||||
bool side_flag = true;
|
||||
if (!is_2d_source) {
|
||||
const IfcVector3& face_nor = ((profile_verts[vi_total+2] - profile_verts[vi_total]) ^
|
||||
const IfcVector3 face_nor = ((profile_verts[vi_total+2] - profile_verts[vi_total]) ^
|
||||
(profile_verts[vi_total+1] - profile_verts[vi_total])).Normalize();
|
||||
|
||||
const IfcFloat abs_dot_face_nor = std::abs(nor * face_nor);
|
||||
|
@ -1242,7 +1242,7 @@ bool GenerateOpenings(std::vector<TempOpening>& openings,
|
|||
for (unsigned int vi = 0, vend = profile_vertcnts[f]; vi < vend; ++vi, ++vi_total) {
|
||||
const IfcVector3& x = profile_verts[vi_total];
|
||||
|
||||
const IfcVector3& v = m * x;
|
||||
const IfcVector3 v = m * x;
|
||||
IfcVector2 vv(v.x, v.y);
|
||||
|
||||
//if(check_intersection) {
|
||||
|
@ -1322,7 +1322,7 @@ bool GenerateOpenings(std::vector<TempOpening>& openings,
|
|||
MakeDisjunctWindowContours(other, temp_contour, poly);
|
||||
if(poly.size() == 1) {
|
||||
|
||||
const BoundingBox& newbb = GetBoundingBox(poly[0].outer);
|
||||
const BoundingBox newbb = GetBoundingBox(poly[0].outer);
|
||||
if (!BoundingBoxesOverlapping(ibb, newbb )) {
|
||||
// Good guy bounding box
|
||||
bb = newbb ;
|
||||
|
@ -1438,7 +1438,7 @@ bool TryAddOpenings_Poly2Tri(const std::vector<TempOpening>& openings,const std:
|
|||
// working coordinate system.
|
||||
bool ok;
|
||||
IfcVector3 nor;
|
||||
const IfcMatrix3& m = DerivePlaneCoordinateSpace(curmesh, ok, nor);
|
||||
const IfcMatrix3 m = DerivePlaneCoordinateSpace(curmesh, ok, nor);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
@ -1686,13 +1686,13 @@ bool TryAddOpenings_Poly2Tri(const std::vector<TempOpening>& openings,const std:
|
|||
continue;
|
||||
}
|
||||
|
||||
const std::vector<p2t::Triangle*>& tris = cdt->GetTriangles();
|
||||
const std::vector<p2t::Triangle*> tris = cdt->GetTriangles();
|
||||
|
||||
// Collect the triangles we just produced
|
||||
BOOST_FOREACH(p2t::Triangle* tri, tris) {
|
||||
for(int i = 0; i < 3; ++i) {
|
||||
|
||||
const IfcVector2& v = IfcVector2(
|
||||
const IfcVector2 v = IfcVector2(
|
||||
static_cast<IfcFloat>( tri->GetPoint(i)->x ),
|
||||
static_cast<IfcFloat>( tri->GetPoint(i)->y )
|
||||
);
|
||||
|
|
|
@ -954,6 +954,9 @@ inline void LWOImporter::DoRecursiveVMAPAssignment(VMapEntry* base, unsigned int
|
|||
LWO::ReferrerList& refList = mCurLayer->mPointReferrers;
|
||||
unsigned int i;
|
||||
|
||||
if (idx >= base->abAssigned.size()) {
|
||||
throw DeadlyImportError("Bad index");
|
||||
}
|
||||
base->abAssigned[idx] = true;
|
||||
for (i = 0; i < numRead;++i) {
|
||||
base->rawData[idx*base->dims+i]= data[i];
|
||||
|
|
|
@ -783,6 +783,13 @@ void MD3Importer::InternReadFile( const std::string& pFile,
|
|||
|
||||
// Allocate output storage
|
||||
pScene->mNumMeshes = pcHeader->NUM_SURFACES;
|
||||
if (pcHeader->NUM_SURFACES == 0) {
|
||||
throw DeadlyImportError("MD3: No surfaces");
|
||||
} else if (pcHeader->NUM_SURFACES > AI_MAX_ALLOC(aiMesh)) {
|
||||
// We allocate pointers but check against the size of aiMesh
|
||||
// since those pointers will eventually have to point to real objects
|
||||
throw DeadlyImportError("MD3: Too many surfaces, would run out of memory");
|
||||
}
|
||||
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
|
||||
|
||||
pScene->mNumMaterials = pcHeader->NUM_SURFACES;
|
||||
|
|
|
@ -355,6 +355,9 @@ void MDLImporter::InternReadFile_Quake1( )
|
|||
for (unsigned int i = 0; i < (unsigned int)pcHeader->num_skins;++i)
|
||||
{
|
||||
union{BE_NCONST MDL::Skin* pcSkin;BE_NCONST MDL::GroupSkin* pcGroupSkin;};
|
||||
if (szCurrent + sizeof(MDL::Skin) > this->mBuffer + this->iFileSize) {
|
||||
throw DeadlyImportError("[Quake 1 MDL] Unexpected EOF");
|
||||
}
|
||||
pcSkin = (BE_NCONST MDL::Skin*)szCurrent;
|
||||
|
||||
AI_SWAP4( pcSkin->group );
|
||||
|
|
|
@ -133,15 +133,16 @@ void ObjFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
|
|||
TextFileToBuffer(file.get(),m_Buffer);
|
||||
|
||||
// Get the model name
|
||||
std::string strModelName;
|
||||
std::string modelName, folderName;
|
||||
std::string::size_type pos = pFile.find_last_of( "\\/" );
|
||||
if ( pos != std::string::npos )
|
||||
{
|
||||
strModelName = pFile.substr(pos+1, pFile.size() - pos - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
strModelName = pFile;
|
||||
if ( pos != std::string::npos ) {
|
||||
modelName = pFile.substr(pos+1, pFile.size() - pos - 1);
|
||||
folderName = pFile.substr( 0, pos );
|
||||
if ( folderName.empty() ) {
|
||||
pIOHandler->PushDirectory( folderName );
|
||||
}
|
||||
} else {
|
||||
modelName = pFile;
|
||||
}
|
||||
|
||||
// process all '\'
|
||||
|
@ -161,13 +162,18 @@ void ObjFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
|
|||
}
|
||||
|
||||
// parse the file into a temporary representation
|
||||
ObjFileParser parser(m_Buffer, strModelName, pIOHandler);
|
||||
ObjFileParser parser(m_Buffer, modelName, pIOHandler);
|
||||
|
||||
// And create the proper return structures out of it
|
||||
CreateDataFromImport(parser.GetModel(), pScene);
|
||||
|
||||
// Clean up allocated storage for the next import
|
||||
m_Buffer.clear();
|
||||
|
||||
// Pop directory stack
|
||||
if ( pIOHandler->StackSize() > 0 ) {
|
||||
pIOHandler->PopDirectory();
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -380,6 +386,11 @@ void ObjFileImporter::createVertexArray(const ObjFile::Model* pModel,
|
|||
|
||||
// Copy vertices of this mesh instance
|
||||
pMesh->mNumVertices = numIndices;
|
||||
if (pMesh->mNumVertices == 0) {
|
||||
throw DeadlyImportError( "OBJ: no vertices" );
|
||||
} else if (pMesh->mNumVertices > AI_MAX_ALLOC(aiVector3D)) {
|
||||
throw DeadlyImportError( "OBJ: Too many vertices, would run out of memory" );
|
||||
}
|
||||
pMesh->mVertices = new aiVector3D[ pMesh->mNumVertices ];
|
||||
|
||||
// Allocate buffer for normal vectors
|
||||
|
|
|
@ -61,21 +61,21 @@ const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
|
|||
|
||||
// -------------------------------------------------------------------
|
||||
// Constructor with loaded data and directories.
|
||||
ObjFileParser::ObjFileParser(std::vector<char> &Data,const std::string &strModelName, IOSystem *io ) :
|
||||
m_DataIt(Data.begin()),
|
||||
m_DataItEnd(Data.end()),
|
||||
ObjFileParser::ObjFileParser(std::vector<char> &data,const std::string &modelName, IOSystem *io ) :
|
||||
m_DataIt(data.begin()),
|
||||
m_DataItEnd(data.end()),
|
||||
m_pModel(NULL),
|
||||
m_uiLine(0),
|
||||
m_pIO( io )
|
||||
{
|
||||
std::fill_n(m_buffer,BUFFERSIZE,0);
|
||||
std::fill_n(m_buffer,Buffersize,0);
|
||||
|
||||
// Create the model instance to store all the data
|
||||
m_pModel = new ObjFile::Model();
|
||||
m_pModel->m_ModelName = strModelName;
|
||||
m_pModel->m_ModelName = modelName;
|
||||
|
||||
// create default material and store it
|
||||
m_pModel->m_pDefaultMaterial = new ObjFile::Material();
|
||||
m_pModel->m_pDefaultMaterial = new ObjFile::Material;
|
||||
m_pModel->m_pDefaultMaterial->MaterialName.Set( DEFAULT_MATERIAL );
|
||||
m_pModel->m_MaterialLib.push_back( DEFAULT_MATERIAL );
|
||||
m_pModel->m_MaterialMap[ DEFAULT_MATERIAL ] = m_pModel->m_pDefaultMaterial;
|
||||
|
@ -248,20 +248,20 @@ void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
|
|||
}
|
||||
float x, y, z;
|
||||
if( 2 == numComponents ) {
|
||||
copyNextWord( m_buffer, BUFFERSIZE );
|
||||
copyNextWord( m_buffer, Buffersize );
|
||||
x = ( float ) fast_atof( m_buffer );
|
||||
|
||||
copyNextWord( m_buffer, BUFFERSIZE );
|
||||
copyNextWord( m_buffer, Buffersize );
|
||||
y = ( float ) fast_atof( m_buffer );
|
||||
z = 0.0;
|
||||
} else if( 3 == numComponents ) {
|
||||
copyNextWord( m_buffer, BUFFERSIZE );
|
||||
copyNextWord( m_buffer, Buffersize );
|
||||
x = ( float ) fast_atof( m_buffer );
|
||||
|
||||
copyNextWord( m_buffer, BUFFERSIZE );
|
||||
copyNextWord( m_buffer, Buffersize );
|
||||
y = ( float ) fast_atof( m_buffer );
|
||||
|
||||
copyNextWord( m_buffer, BUFFERSIZE );
|
||||
copyNextWord( m_buffer, Buffersize );
|
||||
z = ( float ) fast_atof( m_buffer );
|
||||
} else {
|
||||
throw DeadlyImportError( "OBJ: Invalid number of components" );
|
||||
|
@ -274,13 +274,13 @@ void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
|
|||
// Get values for a new 3D vector instance
|
||||
void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
|
||||
float x, y, z;
|
||||
copyNextWord(m_buffer, BUFFERSIZE);
|
||||
copyNextWord(m_buffer, Buffersize);
|
||||
x = (float) fast_atof(m_buffer);
|
||||
|
||||
copyNextWord(m_buffer, BUFFERSIZE);
|
||||
copyNextWord(m_buffer, Buffersize);
|
||||
y = (float) fast_atof(m_buffer);
|
||||
|
||||
copyNextWord( m_buffer, BUFFERSIZE );
|
||||
copyNextWord( m_buffer, Buffersize );
|
||||
z = ( float ) fast_atof( m_buffer );
|
||||
|
||||
point3d_array.push_back( aiVector3D( x, y, z ) );
|
||||
|
@ -291,10 +291,10 @@ void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
|
|||
// Get values for a new 2D vector instance
|
||||
void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) {
|
||||
float x, y;
|
||||
copyNextWord(m_buffer, BUFFERSIZE);
|
||||
copyNextWord(m_buffer, Buffersize);
|
||||
x = (float) fast_atof(m_buffer);
|
||||
|
||||
copyNextWord(m_buffer, BUFFERSIZE);
|
||||
copyNextWord(m_buffer, Buffersize);
|
||||
y = (float) fast_atof(m_buffer);
|
||||
|
||||
point2d_array.push_back(aiVector2D(x, y));
|
||||
|
@ -306,12 +306,12 @@ void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) {
|
|||
// Get values for a new face instance
|
||||
void ObjFileParser::getFace(aiPrimitiveType type)
|
||||
{
|
||||
copyNextLine(m_buffer, BUFFERSIZE);
|
||||
copyNextLine(m_buffer, Buffersize);
|
||||
if (m_DataIt == m_DataItEnd)
|
||||
return;
|
||||
|
||||
char *pPtr = m_buffer;
|
||||
char *pEnd = &pPtr[BUFFERSIZE];
|
||||
char *pEnd = &pPtr[Buffersize];
|
||||
pPtr = getNextToken<char*>(pPtr, pEnd);
|
||||
if (pPtr == pEnd || *pPtr == '\0')
|
||||
return;
|
||||
|
@ -468,8 +468,9 @@ void ObjFileParser::getMaterialDesc()
|
|||
|
||||
// Get next data for material data
|
||||
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
|
||||
if (m_DataIt == m_DataItEnd)
|
||||
if (m_DataIt == m_DataItEnd) {
|
||||
return;
|
||||
}
|
||||
|
||||
char *pStart = &(*m_DataIt);
|
||||
while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
|
||||
|
@ -483,14 +484,11 @@ void ObjFileParser::getMaterialDesc()
|
|||
|
||||
// Search for material
|
||||
std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strName );
|
||||
if ( it == m_pModel->m_MaterialMap.end() )
|
||||
{
|
||||
if ( it == m_pModel->m_MaterialMap.end() ) {
|
||||
// Not found, use default material
|
||||
m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial;
|
||||
DefaultLogger::get()->error("OBJ: failed to locate material " + strName + ", skipping");
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
// Found, using detected material
|
||||
m_pModel->m_pCurrentMaterial = (*it).second;
|
||||
if ( needsNewMesh( strName ))
|
||||
|
@ -539,18 +537,24 @@ void ObjFileParser::getMaterialLib()
|
|||
|
||||
// Check for existence
|
||||
const std::string strMatName(pStart, &(*m_DataIt));
|
||||
IOStream *pFile = m_pIO->Open(strMatName);
|
||||
std::string absName;
|
||||
if ( m_pIO->StackSize() > 0 ) {
|
||||
const std::string &path = m_pIO->CurrentDirectory();
|
||||
absName = path + strMatName;
|
||||
} else {
|
||||
absName = strMatName;
|
||||
}
|
||||
IOStream *pFile = m_pIO->Open( absName );
|
||||
|
||||
if (!pFile )
|
||||
{
|
||||
DefaultLogger::get()->error("OBJ: Unable to locate material file " + strMatName);
|
||||
if (!pFile ) {
|
||||
DefaultLogger::get()->error( "OBJ: Unable to locate material file " + strMatName );
|
||||
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
|
||||
return;
|
||||
}
|
||||
|
||||
// Import material library data from file
|
||||
std::vector<char> buffer;
|
||||
BaseImporter::TextFileToBuffer(pFile,buffer);
|
||||
BaseImporter::TextFileToBuffer( pFile, buffer );
|
||||
m_pIO->Close( pFile );
|
||||
|
||||
// Importing the material library
|
||||
|
|
|
@ -62,10 +62,9 @@ class IOSystem;
|
|||
|
||||
/// \class ObjFileParser
|
||||
/// \brief Parser for a obj waveform file
|
||||
class ObjFileParser
|
||||
{
|
||||
class ObjFileParser {
|
||||
public:
|
||||
static const size_t BUFFERSIZE = 4096;
|
||||
static const size_t Buffersize = 4096;
|
||||
typedef std::vector<char> DataArray;
|
||||
typedef std::vector<char>::iterator DataArrayIt;
|
||||
typedef std::vector<char>::const_iterator ConstDataArrayIt;
|
||||
|
@ -137,9 +136,10 @@ private:
|
|||
//! Current line (for debugging)
|
||||
unsigned int m_uiLine;
|
||||
//! Helper buffer
|
||||
char m_buffer[BUFFERSIZE];
|
||||
char m_buffer[Buffersize];
|
||||
/// Pointer to IO system instance.
|
||||
IOSystem *m_pIO;
|
||||
/// Path to the current model
|
||||
};
|
||||
|
||||
} // Namespace Assimp
|
||||
|
|
|
@ -63,23 +63,23 @@ static const aiImporterDesc desc = {
|
|||
};
|
||||
|
||||
namespace Grammar {
|
||||
static const char *MetricType = "Metric";
|
||||
static const char *Metric_DistanceType = "distance";
|
||||
static const char *Metric_AngleType = "angle";
|
||||
static const char *Metric_TimeType = "time";
|
||||
static const char *Metric_UpType = "up";
|
||||
static const char *NameType = "Name";
|
||||
static const char *ObjectRefType = "ObjectRef";
|
||||
static const char *MaterialRefType = "MaterialRef";
|
||||
static const char *MetricKeyType = "key";
|
||||
static const char *GeometryNodeType = "GeometryNode";
|
||||
static const char *GeometryObjectType = "GeometryObject";
|
||||
static const char *TransformType = "Transform";
|
||||
static const char *MeshType = "Mesh";
|
||||
static const char *VertexArrayType = "VertexArray";
|
||||
static const char *IndexArrayType = "IndexArray";
|
||||
static const char *MaterialType = "Material";
|
||||
static const char *ColorType = "Color";
|
||||
static const std::string MetricType = "Metric";
|
||||
static const std::string Metric_DistanceType = "distance";
|
||||
static const std::string Metric_AngleType = "angle";
|
||||
static const std::string Metric_TimeType = "time";
|
||||
static const std::string Metric_UpType = "up";
|
||||
static const std::string NameType = "Name";
|
||||
static const std::string ObjectRefType = "ObjectRef";
|
||||
static const std::string MaterialRefType = "MaterialRef";
|
||||
static const std::string MetricKeyType = "key";
|
||||
static const std::string GeometryNodeType = "GeometryNode";
|
||||
static const std::string GeometryObjectType = "GeometryObject";
|
||||
static const std::string TransformType = "Transform";
|
||||
static const std::string MeshType = "Mesh";
|
||||
static const std::string VertexArrayType = "VertexArray";
|
||||
static const std::string IndexArrayType = "IndexArray";
|
||||
static const std::string MaterialType = "Material";
|
||||
static const std::string ColorType = "Color";
|
||||
static const std::string DiffuseColorToken = "diffuse";
|
||||
static const std::string SpecularColorToken = "specular";
|
||||
static const std::string EmissionColorToken = "emission";
|
||||
|
@ -112,7 +112,7 @@ namespace Grammar {
|
|||
TextureToken
|
||||
};
|
||||
|
||||
static const char *ValidMetricToken[ 4 ] = {
|
||||
static const std::string ValidMetricToken[ 4 ] = {
|
||||
Metric_DistanceType,
|
||||
Metric_AngleType,
|
||||
Metric_TimeType,
|
||||
|
@ -126,7 +126,7 @@ namespace Grammar {
|
|||
|
||||
int idx( -1 );
|
||||
for( size_t i = 0; i < 4; i++ ) {
|
||||
if( 0 == strncmp( ValidMetricToken[ i ], token, strlen( token ) ) ) {
|
||||
if( ValidMetricToken[ i ] == token ) {
|
||||
idx = (int) i;
|
||||
break;
|
||||
}
|
||||
|
@ -136,45 +136,33 @@ namespace Grammar {
|
|||
}
|
||||
|
||||
static TokenType matchTokenType( const char *tokenType ) {
|
||||
if( 0 == strncmp( MetricType, tokenType, strlen( MetricType ) ) ) {
|
||||
if( MetricType == tokenType ) {
|
||||
return MetricToken;
|
||||
} else if( 0 == strncmp( NameType, tokenType, strlen( NameType ) ) ) {
|
||||
} else if( NameType == tokenType ) {
|
||||
return NameToken;
|
||||
}
|
||||
else if( 0 == strncmp( ObjectRefType, tokenType, strlen( ObjectRefType ) ) ) {
|
||||
} else if( ObjectRefType == tokenType ) {
|
||||
return ObjectRefToken;
|
||||
}
|
||||
else if( 0 == strncmp( MaterialRefType, tokenType, strlen( MaterialRefType ) ) ) {
|
||||
} else if( MaterialRefType == tokenType ) {
|
||||
return MaterialRefToken;
|
||||
}
|
||||
else if( 0 == strncmp( MetricKeyType, tokenType, strlen( MetricKeyType ) ) ) {
|
||||
} else if( MetricKeyType == tokenType ) {
|
||||
return MetricKeyToken;
|
||||
}
|
||||
else if( 0 == strncmp( GeometryNodeType, tokenType, strlen( GeometryNodeType ) ) ) {
|
||||
} else if( GeometryNodeType == tokenType ) {
|
||||
return GeometryNodeToken;
|
||||
}
|
||||
else if( 0 == strncmp( GeometryObjectType, tokenType, strlen( GeometryObjectType ) ) ) {
|
||||
} else if( GeometryObjectType == tokenType ) {
|
||||
return GeometryObjectToken;
|
||||
}
|
||||
else if( 0 == strncmp( TransformType, tokenType, strlen( TransformType ) ) ) {
|
||||
} else if( TransformType == tokenType ) {
|
||||
return TransformToken;
|
||||
}
|
||||
else if( 0 == strncmp( MeshType, tokenType, strlen( MeshType ) ) ) {
|
||||
} else if( MeshType == tokenType ) {
|
||||
return MeshToken;
|
||||
}
|
||||
else if( 0 == strncmp( VertexArrayType, tokenType, strlen( VertexArrayType ) ) ) {
|
||||
} else if( VertexArrayType == tokenType ) {
|
||||
return VertexArrayToken;
|
||||
}
|
||||
else if( 0 == strncmp( IndexArrayType, tokenType, strlen( IndexArrayType ) ) ) {
|
||||
} else if( IndexArrayType == tokenType ) {
|
||||
return IndexArrayToken;
|
||||
}
|
||||
else if( 0 == strncmp( MaterialType, tokenType, strlen( MaterialType ) ) ) {
|
||||
} else if( MaterialType == tokenType ) {
|
||||
return MaterialToken;
|
||||
}
|
||||
else if( 0 == strncmp( ColorType, tokenType, strlen( ColorType ) ) ) {
|
||||
} else if( ColorType == tokenType ) {
|
||||
return ColorToken;
|
||||
}
|
||||
else if( 0 == strncmp( TextureType, tokenType, strlen( TextureType ) ) ) {
|
||||
} else if( TextureType == tokenType ) {
|
||||
return TextureToken;
|
||||
}
|
||||
|
||||
|
|
|
@ -189,7 +189,12 @@ PlyExporter::PlyExporter(const char* _filename, const aiScene* pScene, bool bina
|
|||
}
|
||||
|
||||
mOutput << "element face " << faces << endl;
|
||||
mOutput << "property list uint uint vertex_index" << endl;
|
||||
|
||||
// uchar seems to be the most common type for the number of indices per polygon and int seems to be most common for the vertex indices.
|
||||
// For instance, MeshLab fails to load meshes in which both types are uint. Houdini seems to have problems as well.
|
||||
// Obviously, using uchar will not work for meshes with polygons with more than 255 indices, but how realistic is this case?
|
||||
mOutput << "property list uchar int vertex_index" << endl;
|
||||
|
||||
mOutput << "end_header" << endl;
|
||||
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {
|
||||
|
@ -342,16 +347,24 @@ void PlyExporter::WriteMeshIndices(const aiMesh* m, unsigned int offset)
|
|||
}
|
||||
}
|
||||
|
||||
void PlyExporter::WriteMeshIndicesBinary(const aiMesh* m, unsigned int offset)
|
||||
// Generic method in case we want to use different data types for the indices or make this configurable.
|
||||
template<typename NumIndicesType, typename IndexType>
|
||||
void WriteMeshIndicesBinary_Generic(const aiMesh* m, unsigned int offset, std::ostringstream& output)
|
||||
{
|
||||
for (unsigned int i = 0; i < m->mNumFaces; ++i) {
|
||||
const aiFace& f = m->mFaces[i];
|
||||
mOutput.write(reinterpret_cast<const char*>(&f.mNumIndices), 4);
|
||||
NumIndicesType numIndices = static_cast<NumIndicesType>(f.mNumIndices);
|
||||
output.write(reinterpret_cast<const char*>(&numIndices), sizeof(NumIndicesType));
|
||||
for (unsigned int c = 0; c < f.mNumIndices; ++c) {
|
||||
unsigned int index = f.mIndices[c] + offset;
|
||||
mOutput.write(reinterpret_cast<const char*>(&index), 4);
|
||||
IndexType index = f.mIndices[c] + offset;
|
||||
output.write(reinterpret_cast<const char*>(&index), sizeof(IndexType));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PlyExporter::WriteMeshIndicesBinary(const aiMesh* m, unsigned int offset)
|
||||
{
|
||||
WriteMeshIndicesBinary_Generic<unsigned char, int>(m, offset, mOutput);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -310,6 +310,10 @@ void PLYImporter::ConvertMeshes(std::vector<PLY::Face>* avFaces,
|
|||
iNum += (unsigned int)(*avFaces)[aiSplit[p][i]].mIndices.size();
|
||||
}
|
||||
p_pcOut->mNumVertices = iNum;
|
||||
if( 0 == iNum ) { // nothing to do
|
||||
delete[] aiSplit; // cleanup
|
||||
return;
|
||||
}
|
||||
p_pcOut->mVertices = new aiVector3D[iNum];
|
||||
|
||||
if (!avColors->empty())
|
||||
|
@ -335,20 +339,25 @@ void PLYImporter::ConvertMeshes(std::vector<PLY::Face>* avFaces,
|
|||
for (unsigned int q = 0; q < p_pcOut->mFaces[iNum].mNumIndices;++q)
|
||||
{
|
||||
p_pcOut->mFaces[iNum].mIndices[q] = iVertex;
|
||||
p_pcOut->mVertices[iVertex] = (*avPositions)[(*avFaces)[*i].mIndices[q]];
|
||||
const size_t idx = ( *avFaces )[ *i ].mIndices[ q ];
|
||||
if( idx >= ( *avPositions ).size() ) {
|
||||
// out of border
|
||||
continue;
|
||||
}
|
||||
p_pcOut->mVertices[ iVertex ] = ( *avPositions )[ idx ];
|
||||
|
||||
if (!avColors->empty())
|
||||
p_pcOut->mColors[0][iVertex] = (*avColors)[(*avFaces)[*i].mIndices[q]];
|
||||
p_pcOut->mColors[ 0 ][ iVertex ] = ( *avColors )[ idx ];
|
||||
|
||||
if (!avTexCoords->empty())
|
||||
{
|
||||
const aiVector2D& vec = (*avTexCoords)[(*avFaces)[*i].mIndices[q]];
|
||||
const aiVector2D& vec = ( *avTexCoords )[ idx ];
|
||||
p_pcOut->mTextureCoords[0][iVertex].x = vec.x;
|
||||
p_pcOut->mTextureCoords[0][iVertex].y = vec.y;
|
||||
}
|
||||
|
||||
if (!avNormals->empty())
|
||||
p_pcOut->mNormals[iVertex] = (*avNormals)[(*avFaces)[*i].mIndices[q]];
|
||||
p_pcOut->mNormals[ iVertex ] = ( *avNormals )[ idx ];
|
||||
iVertex++;
|
||||
}
|
||||
|
||||
|
|
|
@ -75,8 +75,9 @@ static const aiImporterDesc desc = {
|
|||
// 2) 4 byte face count
|
||||
// 3) 50 bytes per face
|
||||
bool IsBinarySTL(const char* buffer, unsigned int fileSize) {
|
||||
if (fileSize < 84)
|
||||
if( fileSize < 84 ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint32_t faceCount = *reinterpret_cast<const uint32_t*>(buffer + 80);
|
||||
const uint32_t expectedBinaryFileSize = faceCount * 50 + 84;
|
||||
|
@ -99,7 +100,20 @@ bool IsAsciiSTL(const char* buffer, unsigned int fileSize) {
|
|||
if (buffer + 5 >= bufferEnd)
|
||||
return false;
|
||||
|
||||
return strncmp(buffer, "solid", 5) == 0;
|
||||
bool isASCII( strncmp( buffer, "solid", 5 ) == 0 );
|
||||
if( isASCII ) {
|
||||
// A lot of importers are write solid even if the file is binary. So we have to check for ASCII-characters.
|
||||
if( fileSize >= 500 ) {
|
||||
isASCII = true;
|
||||
for( unsigned int i = 0; i < 500; i++ ) {
|
||||
if( buffer[ i ] > 127 ) {
|
||||
isASCII = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return isASCII;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
|
@ -122,23 +136,37 @@ bool STLImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool
|
|||
{
|
||||
const std::string extension = GetExtension(pFile);
|
||||
|
||||
if (extension == "stl")
|
||||
if( extension == "stl" ) {
|
||||
return true;
|
||||
else if (!extension.length() || checkSig) {
|
||||
if (!pIOHandler)
|
||||
} else if (!extension.length() || checkSig) {
|
||||
if( !pIOHandler ) {
|
||||
return true;
|
||||
}
|
||||
const char* tokens[] = {"STL","solid"};
|
||||
return SearchFileHeaderForToken(pIOHandler,pFile,tokens,2);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiImporterDesc* STLImporter::GetInfo () const
|
||||
{
|
||||
const aiImporterDesc* STLImporter::GetInfo () const {
|
||||
return &desc;
|
||||
}
|
||||
|
||||
void addFacesToMesh(aiMesh* pMesh)
|
||||
{
|
||||
pMesh->mFaces = new aiFace[pMesh->mNumFaces];
|
||||
for (unsigned int i = 0, p = 0; i < pMesh->mNumFaces;++i) {
|
||||
|
||||
aiFace& face = pMesh->mFaces[i];
|
||||
face.mIndices = new unsigned int[face.mNumIndices = 3];
|
||||
for (unsigned int o = 0; o < 3;++o,++p) {
|
||||
face.mIndices[o] = p;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void STLImporter::InternReadFile( const std::string& pFile,
|
||||
|
@ -164,17 +192,8 @@ void STLImporter::InternReadFile( const std::string& pFile,
|
|||
// the default vertex color is light gray.
|
||||
clrColorDefault.r = clrColorDefault.g = clrColorDefault.b = clrColorDefault.a = 0.6f;
|
||||
|
||||
// allocate one mesh
|
||||
pScene->mNumMeshes = 1;
|
||||
pScene->mMeshes = new aiMesh*[1];
|
||||
aiMesh* pMesh = pScene->mMeshes[0] = new aiMesh();
|
||||
pMesh->mMaterialIndex = 0;
|
||||
|
||||
// allocate a single node
|
||||
pScene->mRootNode = new aiNode();
|
||||
pScene->mRootNode->mNumMeshes = 1;
|
||||
pScene->mRootNode->mMeshes = new unsigned int[1];
|
||||
pScene->mRootNode->mMeshes[0] = 0;
|
||||
|
||||
bool bMatClr = false;
|
||||
|
||||
|
@ -186,16 +205,11 @@ void STLImporter::InternReadFile( const std::string& pFile,
|
|||
throw DeadlyImportError( "Failed to determine STL storage representation for " + pFile + ".");
|
||||
}
|
||||
|
||||
// now copy faces
|
||||
pMesh->mFaces = new aiFace[pMesh->mNumFaces];
|
||||
for (unsigned int i = 0, p = 0; i < pMesh->mNumFaces;++i) {
|
||||
|
||||
aiFace& face = pMesh->mFaces[i];
|
||||
face.mIndices = new unsigned int[face.mNumIndices = 3];
|
||||
for (unsigned int o = 0; o < 3;++o,++p) {
|
||||
face.mIndices[o] = p;
|
||||
}
|
||||
}
|
||||
// add all created meshes to the single node
|
||||
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
||||
pScene->mRootNode->mMeshes = new unsigned int[pScene->mNumMeshes];
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes; i++)
|
||||
pScene->mRootNode->mMeshes[i] = i;
|
||||
|
||||
// create a single default material, using a light gray diffuse color for consistency with
|
||||
// other geometric types (e.g., PLY).
|
||||
|
@ -221,140 +235,171 @@ void STLImporter::InternReadFile( const std::string& pFile,
|
|||
// Read an ASCII STL file
|
||||
void STLImporter::LoadASCIIFile()
|
||||
{
|
||||
aiMesh* pMesh = pScene->mMeshes[0];
|
||||
|
||||
std::vector<aiMesh*> meshes;
|
||||
const char* sz = mBuffer;
|
||||
SkipSpaces(&sz);
|
||||
ai_assert(!IsLineEnd(sz));
|
||||
|
||||
sz += 5; // skip the "solid"
|
||||
SkipSpaces(&sz);
|
||||
const char* szMe = sz;
|
||||
while (!::IsSpaceOrNewLine(*sz)) {
|
||||
sz++;
|
||||
}
|
||||
|
||||
size_t temp;
|
||||
// setup the name of the node
|
||||
if ((temp = (size_t)(sz-szMe))) {
|
||||
if (temp >= MAXLEN) {
|
||||
throw DeadlyImportError( "STL: Node name too long" );
|
||||
}
|
||||
|
||||
pScene->mRootNode->mName.length = temp;
|
||||
memcpy(pScene->mRootNode->mName.data,szMe,temp);
|
||||
pScene->mRootNode->mName.data[temp] = '\0';
|
||||
}
|
||||
else pScene->mRootNode->mName.Set("<STL_ASCII>");
|
||||
const char* bufferEnd = mBuffer + fileSize;
|
||||
std::vector<aiVector3D> positionBuffer;
|
||||
std::vector<aiVector3D> normalBuffer;
|
||||
|
||||
// try to guess how many vertices we could have
|
||||
// assume we'll need 160 bytes for each face
|
||||
pMesh->mNumVertices = ( pMesh->mNumFaces = std::max(1u,fileSize / 160u )) * 3;
|
||||
pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
|
||||
pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
|
||||
size_t sizeEstimate = std::max(1u, fileSize / 160u ) * 3;
|
||||
positionBuffer.reserve(sizeEstimate);
|
||||
normalBuffer.reserve(sizeEstimate);
|
||||
|
||||
unsigned int curFace = 0, curVertex = 3;
|
||||
for ( ;; )
|
||||
while (IsAsciiSTL(sz, bufferEnd - sz))
|
||||
{
|
||||
// go to the next token
|
||||
if(!SkipSpacesAndLineEnd(&sz))
|
||||
aiMesh* pMesh = new aiMesh();
|
||||
pMesh->mMaterialIndex = 0;
|
||||
meshes.push_back(pMesh);
|
||||
|
||||
SkipSpaces(&sz);
|
||||
ai_assert(!IsLineEnd(sz));
|
||||
|
||||
sz += 5; // skip the "solid"
|
||||
SkipSpaces(&sz);
|
||||
const char* szMe = sz;
|
||||
while (!::IsSpaceOrNewLine(*sz)) {
|
||||
sz++;
|
||||
}
|
||||
|
||||
size_t temp;
|
||||
// setup the name of the node
|
||||
if ((temp = (size_t)(sz-szMe))) {
|
||||
if (temp >= MAXLEN) {
|
||||
throw DeadlyImportError( "STL: Node name too long" );
|
||||
}
|
||||
|
||||
pScene->mRootNode->mName.length = temp;
|
||||
memcpy(pScene->mRootNode->mName.data,szMe,temp);
|
||||
pScene->mRootNode->mName.data[temp] = '\0';
|
||||
}
|
||||
else pScene->mRootNode->mName.Set("<STL_ASCII>");
|
||||
|
||||
unsigned int faceVertexCounter = 0;
|
||||
for ( ;; )
|
||||
{
|
||||
// seems we're finished although there was no end marker
|
||||
DefaultLogger::get()->warn("STL: unexpected EOF. \'endsolid\' keyword was expected");
|
||||
break;
|
||||
}
|
||||
// facet normal -0.13 -0.13 -0.98
|
||||
if (!strncmp(sz,"facet",5) && IsSpaceOrNewLine(*(sz+5))) {
|
||||
|
||||
if (3 != curVertex) {
|
||||
DefaultLogger::get()->warn("STL: A new facet begins but the old is not yet complete");
|
||||
}
|
||||
if (pMesh->mNumFaces == curFace) {
|
||||
ai_assert(pMesh->mNumFaces != 0);
|
||||
|
||||
// need to resize the arrays, our size estimate was wrong
|
||||
unsigned int iNeededSize = (unsigned int)(sz-mBuffer) / pMesh->mNumFaces;
|
||||
if (iNeededSize <= 160)iNeededSize >>= 1; // prevent endless looping
|
||||
unsigned int add = (unsigned int)((mBuffer+fileSize)-sz) / iNeededSize;
|
||||
add += add >> 3; // add 12.5% as buffer
|
||||
iNeededSize = (pMesh->mNumFaces + add)*3;
|
||||
aiVector3D* pv = new aiVector3D[iNeededSize];
|
||||
memcpy(pv,pMesh->mVertices,pMesh->mNumVertices*sizeof(aiVector3D));
|
||||
delete[] pMesh->mVertices;
|
||||
pMesh->mVertices = pv;
|
||||
pv = new aiVector3D[iNeededSize];
|
||||
memcpy(pv,pMesh->mNormals,pMesh->mNumVertices*sizeof(aiVector3D));
|
||||
delete[] pMesh->mNormals;
|
||||
pMesh->mNormals = pv;
|
||||
|
||||
pMesh->mNumVertices = iNeededSize;
|
||||
pMesh->mNumFaces += add;
|
||||
}
|
||||
aiVector3D* vn = &pMesh->mNormals[curFace++*3];
|
||||
|
||||
sz += 6;
|
||||
curVertex = 0;
|
||||
SkipSpaces(&sz);
|
||||
if (strncmp(sz,"normal",6)) {
|
||||
DefaultLogger::get()->warn("STL: a facet normal vector was expected but not found");
|
||||
}
|
||||
else
|
||||
// go to the next token
|
||||
if(!SkipSpacesAndLineEnd(&sz))
|
||||
{
|
||||
sz += 7;
|
||||
SkipSpaces(&sz);
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->x );
|
||||
SkipSpaces(&sz);
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->y );
|
||||
SkipSpaces(&sz);
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->z );
|
||||
*(vn+1) = *vn;
|
||||
*(vn+2) = *vn;
|
||||
// seems we're finished although there was no end marker
|
||||
DefaultLogger::get()->warn("STL: unexpected EOF. \'endsolid\' keyword was expected");
|
||||
break;
|
||||
}
|
||||
}
|
||||
// vertex 1.50000 1.50000 0.00000
|
||||
else if (!strncmp(sz,"vertex",6) && ::IsSpaceOrNewLine(*(sz+6)))
|
||||
{
|
||||
if (3 == curVertex) {
|
||||
DefaultLogger::get()->error("STL: a facet with more than 3 vertices has been found");
|
||||
++sz;
|
||||
}
|
||||
else
|
||||
{
|
||||
sz += 7;
|
||||
SkipSpaces(&sz);
|
||||
aiVector3D* vn = &pMesh->mVertices[(curFace-1)*3 + curVertex++];
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->x );
|
||||
SkipSpaces(&sz);
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->y );
|
||||
SkipSpaces(&sz);
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->z );
|
||||
}
|
||||
}
|
||||
else if (!::strncmp(sz,"endsolid",8)) {
|
||||
// finished!
|
||||
break;
|
||||
}
|
||||
// else skip the whole identifier
|
||||
else {
|
||||
do {
|
||||
++sz;
|
||||
} while (!::IsSpaceOrNewLine(*sz));
|
||||
}
|
||||
}
|
||||
// facet normal -0.13 -0.13 -0.98
|
||||
if (!strncmp(sz,"facet",5) && IsSpaceOrNewLine(*(sz+5)) && *(sz + 5) != '\0') {
|
||||
|
||||
if (!curFace) {
|
||||
pMesh->mNumFaces = 0;
|
||||
throw DeadlyImportError("STL: ASCII file is empty or invalid; no data loaded");
|
||||
if (faceVertexCounter != 3) {
|
||||
DefaultLogger::get()->warn("STL: A new facet begins but the old is not yet complete");
|
||||
}
|
||||
faceVertexCounter = 0;
|
||||
normalBuffer.push_back(aiVector3D());
|
||||
aiVector3D* vn = &normalBuffer.back();
|
||||
|
||||
sz += 6;
|
||||
SkipSpaces(&sz);
|
||||
if (strncmp(sz,"normal",6)) {
|
||||
DefaultLogger::get()->warn("STL: a facet normal vector was expected but not found");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sz[6] == '\0') {
|
||||
throw DeadlyImportError("STL: unexpected EOF while parsing facet");
|
||||
}
|
||||
sz += 7;
|
||||
SkipSpaces(&sz);
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->x );
|
||||
SkipSpaces(&sz);
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->y );
|
||||
SkipSpaces(&sz);
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->z );
|
||||
normalBuffer.push_back(*vn);
|
||||
normalBuffer.push_back(*vn);
|
||||
}
|
||||
}
|
||||
// vertex 1.50000 1.50000 0.00000
|
||||
else if (!strncmp(sz,"vertex",6) && ::IsSpaceOrNewLine(*(sz+6)))
|
||||
{
|
||||
if (faceVertexCounter >= 3) {
|
||||
DefaultLogger::get()->error("STL: a facet with more than 3 vertices has been found");
|
||||
++sz;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sz[6] == '\0') {
|
||||
throw DeadlyImportError("STL: unexpected EOF while parsing facet");
|
||||
}
|
||||
sz += 7;
|
||||
SkipSpaces(&sz);
|
||||
positionBuffer.push_back(aiVector3D());
|
||||
aiVector3D* vn = &positionBuffer.back();
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->x );
|
||||
SkipSpaces(&sz);
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->y );
|
||||
SkipSpaces(&sz);
|
||||
sz = fast_atoreal_move<float>(sz, (float&)vn->z );
|
||||
faceVertexCounter++;
|
||||
}
|
||||
}
|
||||
else if (!::strncmp(sz,"endsolid",8)) {
|
||||
do {
|
||||
++sz;
|
||||
} while (!::IsLineEnd(*sz));
|
||||
SkipSpacesAndLineEnd(&sz);
|
||||
// finished!
|
||||
break;
|
||||
}
|
||||
// else skip the whole identifier
|
||||
else {
|
||||
do {
|
||||
++sz;
|
||||
} while (!::IsSpaceOrNewLine(*sz));
|
||||
}
|
||||
}
|
||||
|
||||
if (positionBuffer.empty()) {
|
||||
pMesh->mNumFaces = 0;
|
||||
throw DeadlyImportError("STL: ASCII file is empty or invalid; no data loaded");
|
||||
}
|
||||
if (positionBuffer.size() % 3 != 0) {
|
||||
pMesh->mNumFaces = 0;
|
||||
throw DeadlyImportError("STL: Invalid number of vertices");
|
||||
}
|
||||
if (normalBuffer.size() != positionBuffer.size()) {
|
||||
pMesh->mNumFaces = 0;
|
||||
throw DeadlyImportError("Normal buffer size does not match position buffer size");
|
||||
}
|
||||
pMesh->mNumFaces = positionBuffer.size() / 3;
|
||||
pMesh->mNumVertices = positionBuffer.size();
|
||||
pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
|
||||
memcpy(pMesh->mVertices, &positionBuffer[0].x, pMesh->mNumVertices * sizeof(aiVector3D));
|
||||
positionBuffer.clear();
|
||||
pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
|
||||
memcpy(pMesh->mNormals, &normalBuffer[0].x, pMesh->mNumVertices * sizeof(aiVector3D));
|
||||
normalBuffer.clear();
|
||||
|
||||
// now copy faces
|
||||
addFacesToMesh(pMesh);
|
||||
}
|
||||
// now add the loaded meshes
|
||||
pScene->mNumMeshes = (unsigned int)meshes.size();
|
||||
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
|
||||
for (size_t i = 0; i < meshes.size(); i++)
|
||||
{
|
||||
pScene->mMeshes[i] = meshes[i];
|
||||
}
|
||||
pMesh->mNumFaces = curFace;
|
||||
pMesh->mNumVertices = curFace*3;
|
||||
// we are finished!
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Read a binary STL file
|
||||
bool STLImporter::LoadBinaryFile()
|
||||
{
|
||||
// allocate one mesh
|
||||
pScene->mNumMeshes = 1;
|
||||
pScene->mMeshes = new aiMesh*[1];
|
||||
aiMesh* pMesh = pScene->mMeshes[0] = new aiMesh();
|
||||
pMesh->mMaterialIndex = 0;
|
||||
|
||||
// skip the first 80 bytes
|
||||
if (fileSize < 84) {
|
||||
throw DeadlyImportError("STL: file is too small for the header");
|
||||
|
@ -382,7 +427,6 @@ bool STLImporter::LoadBinaryFile()
|
|||
const unsigned char* sz = (const unsigned char*)mBuffer + 80;
|
||||
|
||||
// now read the number of facets
|
||||
aiMesh* pMesh = pScene->mMeshes[0];
|
||||
pScene->mRootNode->mName.Set("<STL_BINARY>");
|
||||
|
||||
pMesh->mNumFaces = *((uint32_t*)sz);
|
||||
|
@ -402,7 +446,7 @@ bool STLImporter::LoadBinaryFile()
|
|||
vp = pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
|
||||
vn = pMesh->mNormals = new aiVector3D[pMesh->mNumVertices];
|
||||
|
||||
for (unsigned int i = 0; i < pMesh->mNumFaces;++i) {
|
||||
for (unsigned int i = 0; i < pMesh->mNumFaces;++i) {
|
||||
|
||||
// NOTE: Blender sometimes writes empty normals ... this is not
|
||||
// our fault ... the RemoveInvalidData helper step should fix that
|
||||
|
@ -455,6 +499,10 @@ bool STLImporter::LoadBinaryFile()
|
|||
*(clr+2) = *clr;
|
||||
}
|
||||
}
|
||||
|
||||
// now copy faces
|
||||
addFacesToMesh(pMesh);
|
||||
|
||||
if (bIsMaterialise && !pMesh->mColors[0])
|
||||
{
|
||||
// use the color as diffuse material color
|
||||
|
|
|
@ -399,10 +399,14 @@ void CatmullClarkSubdivider::InternSubdivide (
|
|||
bool haveit = false;
|
||||
for (unsigned int i = 0; i < f.mNumIndices; ++i) {
|
||||
if (maptbl[FLATTEN_VERTEX_IDX(n,f.mIndices[i])]==(unsigned int)t) {
|
||||
haveit = true; break;
|
||||
haveit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
ai_assert(haveit);
|
||||
if (!haveit) {
|
||||
DefaultLogger::get()->debug("Catmull-Clark Subdivider: Index not used");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by assimp.rc
|
||||
|
||||
// Nächste Standardwerte für neue Objekte
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 101
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by assimp.rc
|
||||
|
||||
// Nächste Standardwerte für neue Objekte
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 101
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -1,29 +1,29 @@
|
|||
The Clipper code library, the "Software" (that includes Delphi, C++ & C#
|
||||
source code, accompanying samples and documentation), has been released
|
||||
under the following license, terms and conditions:
|
||||
|
||||
Boost Software License - Version 1.0 - August 17th, 2003
|
||||
http://www.boost.org/LICENSE_1_0.txt
|
||||
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
|
||||
The Clipper code library, the "Software" (that includes Delphi, C++ & C#
|
||||
source code, accompanying samples and documentation), has been released
|
||||
under the following license, terms and conditions:
|
||||
|
||||
Boost Software License - Version 1.0 - August 17th, 2003
|
||||
http://www.boost.org/LICENSE_1_0.txt
|
||||
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,306 +1,306 @@
|
|||
/*******************************************************************************
|
||||
* *
|
||||
* Author : Angus Johnson *
|
||||
* Version : 4.8.8 *
|
||||
* Date : 30 August 2012 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2012 *
|
||||
* *
|
||||
* License: *
|
||||
* Use, modification & distribution is subject to Boost Software License Ver 1. *
|
||||
* http://www.boost.org/LICENSE_1_0.txt *
|
||||
* *
|
||||
* Attributions: *
|
||||
* The code in this library is an extension of Bala Vatti's clipping algorithm: *
|
||||
* "A generic solution to polygon clipping" *
|
||||
* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
|
||||
* http://portal.acm.org/citation.cfm?id=129906 *
|
||||
* *
|
||||
* Computer graphics and geometric modeling: implementation and algorithms *
|
||||
* By Max K. Agoston *
|
||||
* Springer; 1 edition (January 4, 2005) *
|
||||
* http://books.google.com/books?q=vatti+clipping+agoston *
|
||||
* *
|
||||
* See also: *
|
||||
* "Polygon Offsetting by Computing Winding Numbers" *
|
||||
* Paper no. DETC2005-85513 pp. 565-575 *
|
||||
* ASME 2005 International Design Engineering Technical Conferences *
|
||||
* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
|
||||
* September 24–28, 2005 , Long Beach, California, USA *
|
||||
* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
|
||||
* *
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef clipper_hpp
|
||||
#define clipper_hpp
|
||||
|
||||
#include <vector>
|
||||
#include <stdexcept>
|
||||
#include <cstring>
|
||||
#include <cstdlib>
|
||||
#include <ostream>
|
||||
|
||||
namespace ClipperLib {
|
||||
|
||||
enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
|
||||
enum PolyType { ptSubject, ptClip };
|
||||
//By far the most widely used winding rules for polygon filling are
|
||||
//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
|
||||
//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
|
||||
//see http://glprogramming.com/red/chapter11.html
|
||||
enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
|
||||
|
||||
typedef signed long long long64;
|
||||
typedef unsigned long long ulong64;
|
||||
|
||||
struct IntPoint {
|
||||
public:
|
||||
long64 X;
|
||||
long64 Y;
|
||||
IntPoint(long64 x = 0, long64 y = 0): X(x), Y(y) {};
|
||||
friend std::ostream& operator <<(std::ostream &s, IntPoint &p);
|
||||
};
|
||||
|
||||
typedef std::vector< IntPoint > Polygon;
|
||||
typedef std::vector< Polygon > Polygons;
|
||||
|
||||
std::ostream& operator <<(std::ostream &s, Polygon &p);
|
||||
std::ostream& operator <<(std::ostream &s, Polygons &p);
|
||||
|
||||
struct ExPolygon {
|
||||
Polygon outer;
|
||||
Polygons holes;
|
||||
};
|
||||
typedef std::vector< ExPolygon > ExPolygons;
|
||||
|
||||
enum JoinType { jtSquare, jtRound, jtMiter };
|
||||
|
||||
bool Orientation(const Polygon &poly);
|
||||
double Area(const Polygon &poly);
|
||||
void OffsetPolygons(const Polygons &in_polys, Polygons &out_polys,
|
||||
double delta, JoinType jointype = jtSquare, double MiterLimit = 2);
|
||||
void SimplifyPolygon(const Polygon &in_poly, Polygons &out_polys, PolyFillType fillType = pftEvenOdd);
|
||||
void SimplifyPolygons(const Polygons &in_polys, Polygons &out_polys, PolyFillType fillType = pftEvenOdd);
|
||||
void SimplifyPolygons(Polygons &polys, PolyFillType fillType = pftEvenOdd);
|
||||
|
||||
void ReversePolygon(Polygon& p);
|
||||
void ReversePolygons(Polygons& p);
|
||||
|
||||
//used internally ...
|
||||
enum EdgeSide { esNeither = 0, esLeft = 1, esRight = 2, esBoth = 3 };
|
||||
enum IntersectProtects { ipNone = 0, ipLeft = 1, ipRight = 2, ipBoth = 3 };
|
||||
|
||||
struct TEdge {
|
||||
long64 xbot;
|
||||
long64 ybot;
|
||||
long64 xcurr;
|
||||
long64 ycurr;
|
||||
long64 xtop;
|
||||
long64 ytop;
|
||||
double dx;
|
||||
long64 tmpX;
|
||||
PolyType polyType;
|
||||
EdgeSide side;
|
||||
int windDelta; //1 or -1 depending on winding direction
|
||||
int windCnt;
|
||||
int windCnt2; //winding count of the opposite polytype
|
||||
int outIdx;
|
||||
TEdge *next;
|
||||
TEdge *prev;
|
||||
TEdge *nextInLML;
|
||||
TEdge *nextInAEL;
|
||||
TEdge *prevInAEL;
|
||||
TEdge *nextInSEL;
|
||||
TEdge *prevInSEL;
|
||||
};
|
||||
|
||||
struct IntersectNode {
|
||||
TEdge *edge1;
|
||||
TEdge *edge2;
|
||||
IntPoint pt;
|
||||
IntersectNode *next;
|
||||
};
|
||||
|
||||
struct LocalMinima {
|
||||
long64 Y;
|
||||
TEdge *leftBound;
|
||||
TEdge *rightBound;
|
||||
LocalMinima *next;
|
||||
};
|
||||
|
||||
struct Scanbeam {
|
||||
long64 Y;
|
||||
Scanbeam *next;
|
||||
};
|
||||
|
||||
struct OutPt; //forward declaration
|
||||
|
||||
struct OutRec {
|
||||
int idx;
|
||||
bool isHole;
|
||||
OutRec *FirstLeft;
|
||||
OutRec *AppendLink;
|
||||
OutPt *pts;
|
||||
OutPt *bottomPt;
|
||||
OutPt *bottomFlag;
|
||||
EdgeSide sides;
|
||||
};
|
||||
|
||||
struct OutPt {
|
||||
int idx;
|
||||
IntPoint pt;
|
||||
OutPt *next;
|
||||
OutPt *prev;
|
||||
};
|
||||
|
||||
struct JoinRec {
|
||||
IntPoint pt1a;
|
||||
IntPoint pt1b;
|
||||
int poly1Idx;
|
||||
IntPoint pt2a;
|
||||
IntPoint pt2b;
|
||||
int poly2Idx;
|
||||
};
|
||||
|
||||
struct HorzJoinRec {
|
||||
TEdge *edge;
|
||||
int savedIdx;
|
||||
};
|
||||
|
||||
struct IntRect { long64 left; long64 top; long64 right; long64 bottom; };
|
||||
|
||||
typedef std::vector < OutRec* > PolyOutList;
|
||||
typedef std::vector < TEdge* > EdgeList;
|
||||
typedef std::vector < JoinRec* > JoinList;
|
||||
typedef std::vector < HorzJoinRec* > HorzJoinList;
|
||||
|
||||
//ClipperBase is the ancestor to the Clipper class. It should not be
|
||||
//instantiated directly. This class simply abstracts the conversion of sets of
|
||||
//polygon coordinates into edge objects that are stored in a LocalMinima list.
|
||||
class ClipperBase
|
||||
{
|
||||
public:
|
||||
ClipperBase();
|
||||
virtual ~ClipperBase();
|
||||
bool AddPolygon(const Polygon &pg, PolyType polyType);
|
||||
bool AddPolygons( const Polygons &ppg, PolyType polyType);
|
||||
virtual void Clear();
|
||||
IntRect GetBounds();
|
||||
protected:
|
||||
void DisposeLocalMinimaList();
|
||||
TEdge* AddBoundsToLML(TEdge *e);
|
||||
void PopLocalMinima();
|
||||
virtual void Reset();
|
||||
void InsertLocalMinima(LocalMinima *newLm);
|
||||
LocalMinima *m_CurrentLM;
|
||||
LocalMinima *m_MinimaList;
|
||||
bool m_UseFullRange;
|
||||
EdgeList m_edges;
|
||||
};
|
||||
|
||||
class Clipper : public virtual ClipperBase
|
||||
{
|
||||
public:
|
||||
Clipper();
|
||||
~Clipper();
|
||||
bool Execute(ClipType clipType,
|
||||
Polygons &solution,
|
||||
PolyFillType subjFillType = pftEvenOdd,
|
||||
PolyFillType clipFillType = pftEvenOdd);
|
||||
bool Execute(ClipType clipType,
|
||||
ExPolygons &solution,
|
||||
PolyFillType subjFillType = pftEvenOdd,
|
||||
PolyFillType clipFillType = pftEvenOdd);
|
||||
void Clear();
|
||||
bool ReverseSolution() {return m_ReverseOutput;};
|
||||
void ReverseSolution(bool value) {m_ReverseOutput = value;};
|
||||
protected:
|
||||
void Reset();
|
||||
virtual bool ExecuteInternal(bool fixHoleLinkages);
|
||||
private:
|
||||
PolyOutList m_PolyOuts;
|
||||
JoinList m_Joins;
|
||||
HorzJoinList m_HorizJoins;
|
||||
ClipType m_ClipType;
|
||||
Scanbeam *m_Scanbeam;
|
||||
TEdge *m_ActiveEdges;
|
||||
TEdge *m_SortedEdges;
|
||||
IntersectNode *m_IntersectNodes;
|
||||
bool m_ExecuteLocked;
|
||||
PolyFillType m_ClipFillType;
|
||||
PolyFillType m_SubjFillType;
|
||||
bool m_ReverseOutput;
|
||||
void DisposeScanbeamList();
|
||||
void SetWindingCount(TEdge& edge);
|
||||
bool IsEvenOddFillType(const TEdge& edge) const;
|
||||
bool IsEvenOddAltFillType(const TEdge& edge) const;
|
||||
void InsertScanbeam(const long64 Y);
|
||||
long64 PopScanbeam();
|
||||
void InsertLocalMinimaIntoAEL(const long64 botY);
|
||||
void InsertEdgeIntoAEL(TEdge *edge);
|
||||
void AddEdgeToSEL(TEdge *edge);
|
||||
void CopyAELToSEL();
|
||||
void DeleteFromSEL(TEdge *e);
|
||||
void DeleteFromAEL(TEdge *e);
|
||||
void UpdateEdgeIntoAEL(TEdge *&e);
|
||||
void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
|
||||
bool IsContributing(const TEdge& edge) const;
|
||||
bool IsTopHorz(const long64 XPos);
|
||||
void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
|
||||
void DoMaxima(TEdge *e, long64 topY);
|
||||
void ProcessHorizontals();
|
||||
void ProcessHorizontal(TEdge *horzEdge);
|
||||
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||
void AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||
void AppendPolygon(TEdge *e1, TEdge *e2);
|
||||
void DoEdge1(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
|
||||
void DoEdge2(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
|
||||
void DoBothEdges(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
|
||||
void IntersectEdges(TEdge *e1, TEdge *e2,
|
||||
const IntPoint &pt, IntersectProtects protects);
|
||||
OutRec* CreateOutRec();
|
||||
void AddOutPt(TEdge *e, const IntPoint &pt);
|
||||
void DisposeBottomPt(OutRec &outRec);
|
||||
void DisposeAllPolyPts();
|
||||
void DisposeOutRec(PolyOutList::size_type index);
|
||||
bool ProcessIntersections(const long64 botY, const long64 topY);
|
||||
void AddIntersectNode(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||
void BuildIntersectList(const long64 botY, const long64 topY);
|
||||
void ProcessIntersectList();
|
||||
void ProcessEdgesAtTopOfScanbeam(const long64 topY);
|
||||
void BuildResult(Polygons& polys);
|
||||
void BuildResultEx(ExPolygons& polys);
|
||||
void SetHoleState(TEdge *e, OutRec *OutRec);
|
||||
void DisposeIntersectNodes();
|
||||
bool FixupIntersections();
|
||||
void FixupOutPolygon(OutRec &outRec);
|
||||
bool IsHole(TEdge *e);
|
||||
void FixHoleLinkage(OutRec *outRec);
|
||||
void CheckHoleLinkages1(OutRec *outRec1, OutRec *outRec2);
|
||||
void CheckHoleLinkages2(OutRec *outRec1, OutRec *outRec2);
|
||||
void AddJoin(TEdge *e1, TEdge *e2, int e1OutIdx = -1, int e2OutIdx = -1);
|
||||
void ClearJoins();
|
||||
void AddHorzJoin(TEdge *e, int idx);
|
||||
void ClearHorzJoins();
|
||||
void JoinCommonEdges(bool fixHoleLinkages);
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
class clipperException : public std::exception
|
||||
{
|
||||
public:
|
||||
clipperException(const char* description): m_descr(description) {}
|
||||
virtual ~clipperException() throw() {}
|
||||
virtual const char* what() const throw() {return m_descr.c_str();}
|
||||
private:
|
||||
std::string m_descr;
|
||||
};
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
} //ClipperLib namespace
|
||||
|
||||
#endif //clipper_hpp
|
||||
|
||||
|
||||
/*******************************************************************************
|
||||
* *
|
||||
* Author : Angus Johnson *
|
||||
* Version : 4.8.8 *
|
||||
* Date : 30 August 2012 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2012 *
|
||||
* *
|
||||
* License: *
|
||||
* Use, modification & distribution is subject to Boost Software License Ver 1. *
|
||||
* http://www.boost.org/LICENSE_1_0.txt *
|
||||
* *
|
||||
* Attributions: *
|
||||
* The code in this library is an extension of Bala Vatti's clipping algorithm: *
|
||||
* "A generic solution to polygon clipping" *
|
||||
* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
|
||||
* http://portal.acm.org/citation.cfm?id=129906 *
|
||||
* *
|
||||
* Computer graphics and geometric modeling: implementation and algorithms *
|
||||
* By Max K. Agoston *
|
||||
* Springer; 1 edition (January 4, 2005) *
|
||||
* http://books.google.com/books?q=vatti+clipping+agoston *
|
||||
* *
|
||||
* See also: *
|
||||
* "Polygon Offsetting by Computing Winding Numbers" *
|
||||
* Paper no. DETC2005-85513 pp. 565-575 *
|
||||
* ASME 2005 International Design Engineering Technical Conferences *
|
||||
* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
|
||||
* September 24–28, 2005 , Long Beach, California, USA *
|
||||
* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
|
||||
* *
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef clipper_hpp
|
||||
#define clipper_hpp
|
||||
|
||||
#include <vector>
|
||||
#include <stdexcept>
|
||||
#include <cstring>
|
||||
#include <cstdlib>
|
||||
#include <ostream>
|
||||
|
||||
namespace ClipperLib {
|
||||
|
||||
enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
|
||||
enum PolyType { ptSubject, ptClip };
|
||||
//By far the most widely used winding rules for polygon filling are
|
||||
//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
|
||||
//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
|
||||
//see http://glprogramming.com/red/chapter11.html
|
||||
enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
|
||||
|
||||
typedef signed long long long64;
|
||||
typedef unsigned long long ulong64;
|
||||
|
||||
struct IntPoint {
|
||||
public:
|
||||
long64 X;
|
||||
long64 Y;
|
||||
IntPoint(long64 x = 0, long64 y = 0): X(x), Y(y) {};
|
||||
friend std::ostream& operator <<(std::ostream &s, IntPoint &p);
|
||||
};
|
||||
|
||||
typedef std::vector< IntPoint > Polygon;
|
||||
typedef std::vector< Polygon > Polygons;
|
||||
|
||||
std::ostream& operator <<(std::ostream &s, Polygon &p);
|
||||
std::ostream& operator <<(std::ostream &s, Polygons &p);
|
||||
|
||||
struct ExPolygon {
|
||||
Polygon outer;
|
||||
Polygons holes;
|
||||
};
|
||||
typedef std::vector< ExPolygon > ExPolygons;
|
||||
|
||||
enum JoinType { jtSquare, jtRound, jtMiter };
|
||||
|
||||
bool Orientation(const Polygon &poly);
|
||||
double Area(const Polygon &poly);
|
||||
void OffsetPolygons(const Polygons &in_polys, Polygons &out_polys,
|
||||
double delta, JoinType jointype = jtSquare, double MiterLimit = 2);
|
||||
void SimplifyPolygon(const Polygon &in_poly, Polygons &out_polys, PolyFillType fillType = pftEvenOdd);
|
||||
void SimplifyPolygons(const Polygons &in_polys, Polygons &out_polys, PolyFillType fillType = pftEvenOdd);
|
||||
void SimplifyPolygons(Polygons &polys, PolyFillType fillType = pftEvenOdd);
|
||||
|
||||
void ReversePolygon(Polygon& p);
|
||||
void ReversePolygons(Polygons& p);
|
||||
|
||||
//used internally ...
|
||||
enum EdgeSide { esNeither = 0, esLeft = 1, esRight = 2, esBoth = 3 };
|
||||
enum IntersectProtects { ipNone = 0, ipLeft = 1, ipRight = 2, ipBoth = 3 };
|
||||
|
||||
struct TEdge {
|
||||
long64 xbot;
|
||||
long64 ybot;
|
||||
long64 xcurr;
|
||||
long64 ycurr;
|
||||
long64 xtop;
|
||||
long64 ytop;
|
||||
double dx;
|
||||
long64 tmpX;
|
||||
PolyType polyType;
|
||||
EdgeSide side;
|
||||
int windDelta; //1 or -1 depending on winding direction
|
||||
int windCnt;
|
||||
int windCnt2; //winding count of the opposite polytype
|
||||
int outIdx;
|
||||
TEdge *next;
|
||||
TEdge *prev;
|
||||
TEdge *nextInLML;
|
||||
TEdge *nextInAEL;
|
||||
TEdge *prevInAEL;
|
||||
TEdge *nextInSEL;
|
||||
TEdge *prevInSEL;
|
||||
};
|
||||
|
||||
struct IntersectNode {
|
||||
TEdge *edge1;
|
||||
TEdge *edge2;
|
||||
IntPoint pt;
|
||||
IntersectNode *next;
|
||||
};
|
||||
|
||||
struct LocalMinima {
|
||||
long64 Y;
|
||||
TEdge *leftBound;
|
||||
TEdge *rightBound;
|
||||
LocalMinima *next;
|
||||
};
|
||||
|
||||
struct Scanbeam {
|
||||
long64 Y;
|
||||
Scanbeam *next;
|
||||
};
|
||||
|
||||
struct OutPt; //forward declaration
|
||||
|
||||
struct OutRec {
|
||||
int idx;
|
||||
bool isHole;
|
||||
OutRec *FirstLeft;
|
||||
OutRec *AppendLink;
|
||||
OutPt *pts;
|
||||
OutPt *bottomPt;
|
||||
OutPt *bottomFlag;
|
||||
EdgeSide sides;
|
||||
};
|
||||
|
||||
struct OutPt {
|
||||
int idx;
|
||||
IntPoint pt;
|
||||
OutPt *next;
|
||||
OutPt *prev;
|
||||
};
|
||||
|
||||
struct JoinRec {
|
||||
IntPoint pt1a;
|
||||
IntPoint pt1b;
|
||||
int poly1Idx;
|
||||
IntPoint pt2a;
|
||||
IntPoint pt2b;
|
||||
int poly2Idx;
|
||||
};
|
||||
|
||||
struct HorzJoinRec {
|
||||
TEdge *edge;
|
||||
int savedIdx;
|
||||
};
|
||||
|
||||
struct IntRect { long64 left; long64 top; long64 right; long64 bottom; };
|
||||
|
||||
typedef std::vector < OutRec* > PolyOutList;
|
||||
typedef std::vector < TEdge* > EdgeList;
|
||||
typedef std::vector < JoinRec* > JoinList;
|
||||
typedef std::vector < HorzJoinRec* > HorzJoinList;
|
||||
|
||||
//ClipperBase is the ancestor to the Clipper class. It should not be
|
||||
//instantiated directly. This class simply abstracts the conversion of sets of
|
||||
//polygon coordinates into edge objects that are stored in a LocalMinima list.
|
||||
class ClipperBase
|
||||
{
|
||||
public:
|
||||
ClipperBase();
|
||||
virtual ~ClipperBase();
|
||||
bool AddPolygon(const Polygon &pg, PolyType polyType);
|
||||
bool AddPolygons( const Polygons &ppg, PolyType polyType);
|
||||
virtual void Clear();
|
||||
IntRect GetBounds();
|
||||
protected:
|
||||
void DisposeLocalMinimaList();
|
||||
TEdge* AddBoundsToLML(TEdge *e);
|
||||
void PopLocalMinima();
|
||||
virtual void Reset();
|
||||
void InsertLocalMinima(LocalMinima *newLm);
|
||||
LocalMinima *m_CurrentLM;
|
||||
LocalMinima *m_MinimaList;
|
||||
bool m_UseFullRange;
|
||||
EdgeList m_edges;
|
||||
};
|
||||
|
||||
class Clipper : public virtual ClipperBase
|
||||
{
|
||||
public:
|
||||
Clipper();
|
||||
~Clipper();
|
||||
bool Execute(ClipType clipType,
|
||||
Polygons &solution,
|
||||
PolyFillType subjFillType = pftEvenOdd,
|
||||
PolyFillType clipFillType = pftEvenOdd);
|
||||
bool Execute(ClipType clipType,
|
||||
ExPolygons &solution,
|
||||
PolyFillType subjFillType = pftEvenOdd,
|
||||
PolyFillType clipFillType = pftEvenOdd);
|
||||
void Clear();
|
||||
bool ReverseSolution() {return m_ReverseOutput;};
|
||||
void ReverseSolution(bool value) {m_ReverseOutput = value;};
|
||||
protected:
|
||||
void Reset();
|
||||
virtual bool ExecuteInternal(bool fixHoleLinkages);
|
||||
private:
|
||||
PolyOutList m_PolyOuts;
|
||||
JoinList m_Joins;
|
||||
HorzJoinList m_HorizJoins;
|
||||
ClipType m_ClipType;
|
||||
Scanbeam *m_Scanbeam;
|
||||
TEdge *m_ActiveEdges;
|
||||
TEdge *m_SortedEdges;
|
||||
IntersectNode *m_IntersectNodes;
|
||||
bool m_ExecuteLocked;
|
||||
PolyFillType m_ClipFillType;
|
||||
PolyFillType m_SubjFillType;
|
||||
bool m_ReverseOutput;
|
||||
void DisposeScanbeamList();
|
||||
void SetWindingCount(TEdge& edge);
|
||||
bool IsEvenOddFillType(const TEdge& edge) const;
|
||||
bool IsEvenOddAltFillType(const TEdge& edge) const;
|
||||
void InsertScanbeam(const long64 Y);
|
||||
long64 PopScanbeam();
|
||||
void InsertLocalMinimaIntoAEL(const long64 botY);
|
||||
void InsertEdgeIntoAEL(TEdge *edge);
|
||||
void AddEdgeToSEL(TEdge *edge);
|
||||
void CopyAELToSEL();
|
||||
void DeleteFromSEL(TEdge *e);
|
||||
void DeleteFromAEL(TEdge *e);
|
||||
void UpdateEdgeIntoAEL(TEdge *&e);
|
||||
void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
|
||||
bool IsContributing(const TEdge& edge) const;
|
||||
bool IsTopHorz(const long64 XPos);
|
||||
void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
|
||||
void DoMaxima(TEdge *e, long64 topY);
|
||||
void ProcessHorizontals();
|
||||
void ProcessHorizontal(TEdge *horzEdge);
|
||||
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||
void AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||
void AppendPolygon(TEdge *e1, TEdge *e2);
|
||||
void DoEdge1(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
|
||||
void DoEdge2(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
|
||||
void DoBothEdges(TEdge *edge1, TEdge *edge2, const IntPoint &pt);
|
||||
void IntersectEdges(TEdge *e1, TEdge *e2,
|
||||
const IntPoint &pt, IntersectProtects protects);
|
||||
OutRec* CreateOutRec();
|
||||
void AddOutPt(TEdge *e, const IntPoint &pt);
|
||||
void DisposeBottomPt(OutRec &outRec);
|
||||
void DisposeAllPolyPts();
|
||||
void DisposeOutRec(PolyOutList::size_type index);
|
||||
bool ProcessIntersections(const long64 botY, const long64 topY);
|
||||
void AddIntersectNode(TEdge *e1, TEdge *e2, const IntPoint &pt);
|
||||
void BuildIntersectList(const long64 botY, const long64 topY);
|
||||
void ProcessIntersectList();
|
||||
void ProcessEdgesAtTopOfScanbeam(const long64 topY);
|
||||
void BuildResult(Polygons& polys);
|
||||
void BuildResultEx(ExPolygons& polys);
|
||||
void SetHoleState(TEdge *e, OutRec *OutRec);
|
||||
void DisposeIntersectNodes();
|
||||
bool FixupIntersections();
|
||||
void FixupOutPolygon(OutRec &outRec);
|
||||
bool IsHole(TEdge *e);
|
||||
void FixHoleLinkage(OutRec *outRec);
|
||||
void CheckHoleLinkages1(OutRec *outRec1, OutRec *outRec2);
|
||||
void CheckHoleLinkages2(OutRec *outRec1, OutRec *outRec2);
|
||||
void AddJoin(TEdge *e1, TEdge *e2, int e1OutIdx = -1, int e2OutIdx = -1);
|
||||
void ClearJoins();
|
||||
void AddHorzJoin(TEdge *e, int idx);
|
||||
void ClearHorzJoins();
|
||||
void JoinCommonEdges(bool fixHoleLinkages);
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
class clipperException : public std::exception
|
||||
{
|
||||
public:
|
||||
clipperException(const char* description): m_descr(description) {}
|
||||
virtual ~clipperException() throw() {}
|
||||
virtual const char* what() const throw() {return m_descr.c_str();}
|
||||
private:
|
||||
std::string m_descr;
|
||||
};
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
} //ClipperLib namespace
|
||||
|
||||
#endif //clipper_hpp
|
||||
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,73 +1,73 @@
|
|||
// Copyright (C) 2002-2005 Nikolaus Gebhardt
|
||||
// This file is part of the "Irrlicht Engine".
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||
|
||||
#ifndef __IRR_HEAPSORT_H_INCLUDED__
|
||||
#define __IRR_HEAPSORT_H_INCLUDED__
|
||||
|
||||
#include "irrTypes.h"
|
||||
|
||||
namespace irr
|
||||
{
|
||||
namespace core
|
||||
{
|
||||
|
||||
//! Sinks an element into the heap.
|
||||
template<class T>
|
||||
inline void heapsink(T*array, s32 element, s32 max)
|
||||
{
|
||||
while ((element<<1) < max) // there is a left child
|
||||
{
|
||||
s32 j = (element<<1);
|
||||
|
||||
if (j+1 < max && array[j] < array[j+1])
|
||||
j = j+1; // take right child
|
||||
|
||||
if (array[element] < array[j])
|
||||
{
|
||||
T t = array[j]; // swap elements
|
||||
array[j] = array[element];
|
||||
array[element] = t;
|
||||
element = j;
|
||||
}
|
||||
else
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//! Sorts an array with size 'size' using heapsort.
|
||||
template<class T>
|
||||
inline void heapsort(T* array_, s32 size)
|
||||
{
|
||||
// for heapsink we pretent this is not c++, where
|
||||
// arrays start with index 0. So we decrease the array pointer,
|
||||
// the maximum always +2 and the element always +1
|
||||
|
||||
T* virtualArray = array_ - 1;
|
||||
s32 virtualSize = size + 2;
|
||||
s32 i;
|
||||
|
||||
// build heap
|
||||
|
||||
for (i=((size-1)/2); i>=0; --i)
|
||||
heapsink(virtualArray, i+1, virtualSize-1);
|
||||
|
||||
// sort array
|
||||
|
||||
for (i=size-1; i>=0; --i)
|
||||
{
|
||||
T t = array_[0];
|
||||
array_[0] = array_[i];
|
||||
array_[i] = t;
|
||||
heapsink(virtualArray, 1, i + 1);
|
||||
}
|
||||
}
|
||||
|
||||
} // end namespace core
|
||||
} // end namespace irr
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
// Copyright (C) 2002-2005 Nikolaus Gebhardt
|
||||
// This file is part of the "Irrlicht Engine".
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||
|
||||
#ifndef __IRR_HEAPSORT_H_INCLUDED__
|
||||
#define __IRR_HEAPSORT_H_INCLUDED__
|
||||
|
||||
#include "irrTypes.h"
|
||||
|
||||
namespace irr
|
||||
{
|
||||
namespace core
|
||||
{
|
||||
|
||||
//! Sinks an element into the heap.
|
||||
template<class T>
|
||||
inline void heapsink(T*array, s32 element, s32 max)
|
||||
{
|
||||
while ((element<<1) < max) // there is a left child
|
||||
{
|
||||
s32 j = (element<<1);
|
||||
|
||||
if (j+1 < max && array[j] < array[j+1])
|
||||
j = j+1; // take right child
|
||||
|
||||
if (array[element] < array[j])
|
||||
{
|
||||
T t = array[j]; // swap elements
|
||||
array[j] = array[element];
|
||||
array[element] = t;
|
||||
element = j;
|
||||
}
|
||||
else
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//! Sorts an array with size 'size' using heapsort.
|
||||
template<class T>
|
||||
inline void heapsort(T* array_, s32 size)
|
||||
{
|
||||
// for heapsink we pretent this is not c++, where
|
||||
// arrays start with index 0. So we decrease the array pointer,
|
||||
// the maximum always +2 and the element always +1
|
||||
|
||||
T* virtualArray = array_ - 1;
|
||||
s32 virtualSize = size + 2;
|
||||
s32 i;
|
||||
|
||||
// build heap
|
||||
|
||||
for (i=((size-1)/2); i>=0; --i)
|
||||
heapsink(virtualArray, i+1, virtualSize-1);
|
||||
|
||||
// sort array
|
||||
|
||||
for (i=size-1; i>=0; --i)
|
||||
{
|
||||
T t = array_[0];
|
||||
array_[0] = array_[i];
|
||||
array_[i] = t;
|
||||
heapsink(virtualArray, 1, i + 1);
|
||||
}
|
||||
}
|
||||
|
||||
} // end namespace core
|
||||
} // end namespace irr
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -1,444 +1,444 @@
|
|||
// Copyright (C) 2002-2005 Nikolaus Gebhardt
|
||||
// This file is part of the "Irrlicht Engine" and the "irrXML" project.
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
|
||||
|
||||
#ifndef __IRR_ARRAY_H_INCLUDED__
|
||||
#define __IRR_ARRAY_H_INCLUDED__
|
||||
|
||||
#include "irrTypes.h"
|
||||
#include "heapsort.h"
|
||||
|
||||
namespace irr
|
||||
{
|
||||
namespace core
|
||||
{
|
||||
|
||||
//! Self reallocating template array (like stl vector) with additional features.
|
||||
/** Some features are: Heap sorting, binary search methods, easier debugging.
|
||||
*/
|
||||
template <class T>
|
||||
class array
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
array()
|
||||
: data(0), allocated(0), used(0),
|
||||
free_when_destroyed(true), is_sorted(true)
|
||||
{
|
||||
}
|
||||
|
||||
//! Constructs a array and allocates an initial chunk of memory.
|
||||
//! \param start_count: Amount of elements to allocate.
|
||||
array(u32 start_count)
|
||||
: data(0), allocated(0), used(0),
|
||||
free_when_destroyed(true), is_sorted(true)
|
||||
{
|
||||
reallocate(start_count);
|
||||
}
|
||||
|
||||
|
||||
//! Copy constructor
|
||||
array(const array<T>& other)
|
||||
: data(0)
|
||||
{
|
||||
*this = other;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Destructor. Frees allocated memory, if set_free_when_destroyed
|
||||
//! was not set to false by the user before.
|
||||
~array()
|
||||
{
|
||||
if (free_when_destroyed)
|
||||
delete [] data;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Reallocates the array, make it bigger or smaller.
|
||||
//! \param new_size: New size of array.
|
||||
void reallocate(u32 new_size)
|
||||
{
|
||||
T* old_data = data;
|
||||
|
||||
data = new T[new_size];
|
||||
allocated = new_size;
|
||||
|
||||
s32 end = used < new_size ? used : new_size;
|
||||
for (s32 i=0; i<end; ++i)
|
||||
data[i] = old_data[i];
|
||||
|
||||
if (allocated < used)
|
||||
used = allocated;
|
||||
|
||||
delete [] old_data;
|
||||
}
|
||||
|
||||
//! Adds an element at back of array. If the array is to small to
|
||||
//! add this new element, the array is made bigger.
|
||||
//! \param element: Element to add at the back of the array.
|
||||
void push_back(const T& element)
|
||||
{
|
||||
if (used + 1 > allocated)
|
||||
{
|
||||
// reallocate(used * 2 +1);
|
||||
// this doesn't work if the element is in the same array. So
|
||||
// we'll copy the element first to be sure we'll get no data
|
||||
// corruption
|
||||
|
||||
T e;
|
||||
e = element; // copy element
|
||||
reallocate(used * 2 +1); // increase data block
|
||||
data[used++] = e; // push_back
|
||||
is_sorted = false;
|
||||
return;
|
||||
}
|
||||
|
||||
data[used++] = element;
|
||||
is_sorted = false;
|
||||
}
|
||||
|
||||
|
||||
//! Adds an element at the front of the array. If the array is to small to
|
||||
//! add this new element, the array is made bigger. Please note that this
|
||||
//! is slow, because the whole array needs to be copied for this.
|
||||
//! \param element: Element to add at the back of the array.
|
||||
void push_front(const T& element)
|
||||
{
|
||||
if (used + 1 > allocated)
|
||||
reallocate(used * 2 +1);
|
||||
|
||||
for (int i=(int)used; i>0; --i)
|
||||
data[i] = data[i-1];
|
||||
|
||||
data[0] = element;
|
||||
is_sorted = false;
|
||||
++used;
|
||||
}
|
||||
|
||||
|
||||
//! Insert item into array at specified position. Please use this
|
||||
//! only if you know what you are doing (possible performance loss).
|
||||
//! The preferred method of adding elements should be push_back().
|
||||
//! \param element: Element to be inserted
|
||||
//! \param index: Where position to insert the new element.
|
||||
void insert(const T& element, u32 index=0)
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(index>used) // access violation
|
||||
|
||||
if (used + 1 > allocated)
|
||||
reallocate(used * 2 +1);
|
||||
|
||||
for (u32 i=used++; i>index; i--)
|
||||
data[i] = data[i-1];
|
||||
|
||||
data[index] = element;
|
||||
is_sorted = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//! Clears the array and deletes all allocated memory.
|
||||
void clear()
|
||||
{
|
||||
delete [] data;
|
||||
data = 0;
|
||||
used = 0;
|
||||
allocated = 0;
|
||||
is_sorted = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Sets pointer to new array, using this as new workspace.
|
||||
//! \param newPointer: Pointer to new array of elements.
|
||||
//! \param size: Size of the new array.
|
||||
void set_pointer(T* newPointer, u32 size)
|
||||
{
|
||||
delete [] data;
|
||||
data = newPointer;
|
||||
allocated = size;
|
||||
used = size;
|
||||
is_sorted = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Sets if the array should delete the memory it used.
|
||||
//! \param f: If true, the array frees the allocated memory in its
|
||||
//! destructor, otherwise not. The default is true.
|
||||
void set_free_when_destroyed(bool f)
|
||||
{
|
||||
free_when_destroyed = f;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Sets the size of the array.
|
||||
//! \param usedNow: Amount of elements now used.
|
||||
void set_used(u32 usedNow)
|
||||
{
|
||||
if (allocated < usedNow)
|
||||
reallocate(usedNow);
|
||||
|
||||
used = usedNow;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Assignement operator
|
||||
void operator=(const array<T>& other)
|
||||
{
|
||||
if (data)
|
||||
delete [] data;
|
||||
|
||||
//if (allocated < other.allocated)
|
||||
if (other.allocated == 0)
|
||||
data = 0;
|
||||
else
|
||||
data = new T[other.allocated];
|
||||
|
||||
used = other.used;
|
||||
free_when_destroyed = other.free_when_destroyed;
|
||||
is_sorted = other.is_sorted;
|
||||
allocated = other.allocated;
|
||||
|
||||
for (u32 i=0; i<other.used; ++i)
|
||||
data[i] = other.data[i];
|
||||
}
|
||||
|
||||
|
||||
//! Direct access operator
|
||||
T& operator [](u32 index)
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(index>=used) // access violation
|
||||
|
||||
return data[index];
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Direct access operator
|
||||
const T& operator [](u32 index) const
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(index>=used) // access violation
|
||||
|
||||
return data[index];
|
||||
}
|
||||
|
||||
//! Gets last frame
|
||||
const T& getLast() const
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(!used) // access violation
|
||||
|
||||
return data[used-1];
|
||||
}
|
||||
|
||||
//! Gets last frame
|
||||
T& getLast()
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(!used) // access violation
|
||||
|
||||
return data[used-1];
|
||||
}
|
||||
|
||||
|
||||
//! Returns a pointer to the array.
|
||||
//! \return Pointer to the array.
|
||||
T* pointer()
|
||||
{
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Returns a const pointer to the array.
|
||||
//! \return Pointer to the array.
|
||||
const T* const_pointer() const
|
||||
{
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Returns size of used array.
|
||||
//! \return Size of elements in the array.
|
||||
u32 size() const
|
||||
{
|
||||
return used;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Returns amount memory allocated.
|
||||
//! \return Returns amount of memory allocated. The amount of bytes
|
||||
//! allocated would be allocated_size() * sizeof(ElementsUsed);
|
||||
u32 allocated_size() const
|
||||
{
|
||||
return allocated;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Returns true if array is empty
|
||||
//! \return True if the array is empty, false if not.
|
||||
bool empty() const
|
||||
{
|
||||
return used == 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Sorts the array using heapsort. There is no additional memory waste and
|
||||
//! the algorithm performs (O) n log n in worst case.
|
||||
void sort()
|
||||
{
|
||||
if (is_sorted || used<2)
|
||||
return;
|
||||
|
||||
heapsort(data, used);
|
||||
is_sorted = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Performs a binary search for an element, returns -1 if not found.
|
||||
//! The array will be sorted before the binary search if it is not
|
||||
//! already sorted.
|
||||
//! \param element: Element to search for.
|
||||
//! \return Returns position of the searched element if it was found,
|
||||
//! otherwise -1 is returned.
|
||||
s32 binary_search(const T& element)
|
||||
{
|
||||
return binary_search(element, 0, used-1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Performs a binary search for an element, returns -1 if not found.
|
||||
//! The array will be sorted before the binary search if it is not
|
||||
//! already sorted.
|
||||
//! \param element: Element to search for.
|
||||
//! \param left: First left index
|
||||
//! \param right: Last right index.
|
||||
//! \return Returns position of the searched element if it was found,
|
||||
//! otherwise -1 is returned.
|
||||
s32 binary_search(const T& element, s32 left, s32 right)
|
||||
{
|
||||
if (!used)
|
||||
return -1;
|
||||
|
||||
sort();
|
||||
|
||||
s32 m;
|
||||
|
||||
do
|
||||
{
|
||||
m = (left+right)>>1;
|
||||
|
||||
if (element < data[m])
|
||||
right = m - 1;
|
||||
else
|
||||
left = m + 1;
|
||||
|
||||
} while((element < data[m] || data[m] < element) && left<=right);
|
||||
|
||||
// this last line equals to:
|
||||
// " while((element != array[m]) && left<=right);"
|
||||
// but we only want to use the '<' operator.
|
||||
// the same in next line, it is "(element == array[m])"
|
||||
|
||||
if (!(element < data[m]) && !(data[m] < element))
|
||||
return m;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
//! Finds an element in linear time, which is very slow. Use
|
||||
//! binary_search for faster finding. Only works if =operator is implemented.
|
||||
//! \param element: Element to search for.
|
||||
//! \return Returns position of the searched element if it was found,
|
||||
//! otherwise -1 is returned.
|
||||
s32 linear_search(T& element)
|
||||
{
|
||||
for (u32 i=0; i<used; ++i)
|
||||
if (!(element < data[i]) && !(data[i] < element))
|
||||
return (s32)i;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
//! Finds an element in linear time, which is very slow. Use
|
||||
//! binary_search for faster finding. Only works if =operator is implemented.
|
||||
//! \param element: Element to search for.
|
||||
//! \return Returns position of the searched element if it was found,
|
||||
//! otherwise -1 is returned.
|
||||
s32 linear_reverse_search(T& element)
|
||||
{
|
||||
for (s32 i=used-1; i>=0; --i)
|
||||
if (data[i] == element)
|
||||
return (s32)i;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Erases an element from the array. May be slow, because all elements
|
||||
//! following after the erased element have to be copied.
|
||||
//! \param index: Index of element to be erased.
|
||||
void erase(u32 index)
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(index>=used || index<0) // access violation
|
||||
|
||||
for (u32 i=index+1; i<used; ++i)
|
||||
data[i-1] = data[i];
|
||||
|
||||
--used;
|
||||
}
|
||||
|
||||
|
||||
//! Erases some elements from the array. may be slow, because all elements
|
||||
//! following after the erased element have to be copied.
|
||||
//! \param index: Index of the first element to be erased.
|
||||
//! \param count: Amount of elements to be erased.
|
||||
void erase(u32 index, s32 count)
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(index>=used || index<0 || count<1 || index+count>used) // access violation
|
||||
|
||||
for (u32 i=index+count; i<used; ++i)
|
||||
data[i-count] = data[i];
|
||||
|
||||
used-= count;
|
||||
}
|
||||
|
||||
|
||||
//! Sets if the array is sorted
|
||||
void set_sorted(bool _is_sorted)
|
||||
{
|
||||
is_sorted = _is_sorted;
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
|
||||
T* data;
|
||||
u32 allocated;
|
||||
u32 used;
|
||||
bool free_when_destroyed;
|
||||
bool is_sorted;
|
||||
};
|
||||
|
||||
|
||||
} // end namespace core
|
||||
} // end namespace irr
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
// Copyright (C) 2002-2005 Nikolaus Gebhardt
|
||||
// This file is part of the "Irrlicht Engine" and the "irrXML" project.
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
|
||||
|
||||
#ifndef __IRR_ARRAY_H_INCLUDED__
|
||||
#define __IRR_ARRAY_H_INCLUDED__
|
||||
|
||||
#include "irrTypes.h"
|
||||
#include "heapsort.h"
|
||||
|
||||
namespace irr
|
||||
{
|
||||
namespace core
|
||||
{
|
||||
|
||||
//! Self reallocating template array (like stl vector) with additional features.
|
||||
/** Some features are: Heap sorting, binary search methods, easier debugging.
|
||||
*/
|
||||
template <class T>
|
||||
class array
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
array()
|
||||
: data(0), allocated(0), used(0),
|
||||
free_when_destroyed(true), is_sorted(true)
|
||||
{
|
||||
}
|
||||
|
||||
//! Constructs a array and allocates an initial chunk of memory.
|
||||
//! \param start_count: Amount of elements to allocate.
|
||||
array(u32 start_count)
|
||||
: data(0), allocated(0), used(0),
|
||||
free_when_destroyed(true), is_sorted(true)
|
||||
{
|
||||
reallocate(start_count);
|
||||
}
|
||||
|
||||
|
||||
//! Copy constructor
|
||||
array(const array<T>& other)
|
||||
: data(0)
|
||||
{
|
||||
*this = other;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Destructor. Frees allocated memory, if set_free_when_destroyed
|
||||
//! was not set to false by the user before.
|
||||
~array()
|
||||
{
|
||||
if (free_when_destroyed)
|
||||
delete [] data;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Reallocates the array, make it bigger or smaller.
|
||||
//! \param new_size: New size of array.
|
||||
void reallocate(u32 new_size)
|
||||
{
|
||||
T* old_data = data;
|
||||
|
||||
data = new T[new_size];
|
||||
allocated = new_size;
|
||||
|
||||
s32 end = used < new_size ? used : new_size;
|
||||
for (s32 i=0; i<end; ++i)
|
||||
data[i] = old_data[i];
|
||||
|
||||
if (allocated < used)
|
||||
used = allocated;
|
||||
|
||||
delete [] old_data;
|
||||
}
|
||||
|
||||
//! Adds an element at back of array. If the array is to small to
|
||||
//! add this new element, the array is made bigger.
|
||||
//! \param element: Element to add at the back of the array.
|
||||
void push_back(const T& element)
|
||||
{
|
||||
if (used + 1 > allocated)
|
||||
{
|
||||
// reallocate(used * 2 +1);
|
||||
// this doesn't work if the element is in the same array. So
|
||||
// we'll copy the element first to be sure we'll get no data
|
||||
// corruption
|
||||
|
||||
T e;
|
||||
e = element; // copy element
|
||||
reallocate(used * 2 +1); // increase data block
|
||||
data[used++] = e; // push_back
|
||||
is_sorted = false;
|
||||
return;
|
||||
}
|
||||
|
||||
data[used++] = element;
|
||||
is_sorted = false;
|
||||
}
|
||||
|
||||
|
||||
//! Adds an element at the front of the array. If the array is to small to
|
||||
//! add this new element, the array is made bigger. Please note that this
|
||||
//! is slow, because the whole array needs to be copied for this.
|
||||
//! \param element: Element to add at the back of the array.
|
||||
void push_front(const T& element)
|
||||
{
|
||||
if (used + 1 > allocated)
|
||||
reallocate(used * 2 +1);
|
||||
|
||||
for (int i=(int)used; i>0; --i)
|
||||
data[i] = data[i-1];
|
||||
|
||||
data[0] = element;
|
||||
is_sorted = false;
|
||||
++used;
|
||||
}
|
||||
|
||||
|
||||
//! Insert item into array at specified position. Please use this
|
||||
//! only if you know what you are doing (possible performance loss).
|
||||
//! The preferred method of adding elements should be push_back().
|
||||
//! \param element: Element to be inserted
|
||||
//! \param index: Where position to insert the new element.
|
||||
void insert(const T& element, u32 index=0)
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(index>used) // access violation
|
||||
|
||||
if (used + 1 > allocated)
|
||||
reallocate(used * 2 +1);
|
||||
|
||||
for (u32 i=used++; i>index; i--)
|
||||
data[i] = data[i-1];
|
||||
|
||||
data[index] = element;
|
||||
is_sorted = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//! Clears the array and deletes all allocated memory.
|
||||
void clear()
|
||||
{
|
||||
delete [] data;
|
||||
data = 0;
|
||||
used = 0;
|
||||
allocated = 0;
|
||||
is_sorted = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Sets pointer to new array, using this as new workspace.
|
||||
//! \param newPointer: Pointer to new array of elements.
|
||||
//! \param size: Size of the new array.
|
||||
void set_pointer(T* newPointer, u32 size)
|
||||
{
|
||||
delete [] data;
|
||||
data = newPointer;
|
||||
allocated = size;
|
||||
used = size;
|
||||
is_sorted = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Sets if the array should delete the memory it used.
|
||||
//! \param f: If true, the array frees the allocated memory in its
|
||||
//! destructor, otherwise not. The default is true.
|
||||
void set_free_when_destroyed(bool f)
|
||||
{
|
||||
free_when_destroyed = f;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Sets the size of the array.
|
||||
//! \param usedNow: Amount of elements now used.
|
||||
void set_used(u32 usedNow)
|
||||
{
|
||||
if (allocated < usedNow)
|
||||
reallocate(usedNow);
|
||||
|
||||
used = usedNow;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Assignement operator
|
||||
void operator=(const array<T>& other)
|
||||
{
|
||||
if (data)
|
||||
delete [] data;
|
||||
|
||||
//if (allocated < other.allocated)
|
||||
if (other.allocated == 0)
|
||||
data = 0;
|
||||
else
|
||||
data = new T[other.allocated];
|
||||
|
||||
used = other.used;
|
||||
free_when_destroyed = other.free_when_destroyed;
|
||||
is_sorted = other.is_sorted;
|
||||
allocated = other.allocated;
|
||||
|
||||
for (u32 i=0; i<other.used; ++i)
|
||||
data[i] = other.data[i];
|
||||
}
|
||||
|
||||
|
||||
//! Direct access operator
|
||||
T& operator [](u32 index)
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(index>=used) // access violation
|
||||
|
||||
return data[index];
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Direct access operator
|
||||
const T& operator [](u32 index) const
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(index>=used) // access violation
|
||||
|
||||
return data[index];
|
||||
}
|
||||
|
||||
//! Gets last frame
|
||||
const T& getLast() const
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(!used) // access violation
|
||||
|
||||
return data[used-1];
|
||||
}
|
||||
|
||||
//! Gets last frame
|
||||
T& getLast()
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(!used) // access violation
|
||||
|
||||
return data[used-1];
|
||||
}
|
||||
|
||||
|
||||
//! Returns a pointer to the array.
|
||||
//! \return Pointer to the array.
|
||||
T* pointer()
|
||||
{
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Returns a const pointer to the array.
|
||||
//! \return Pointer to the array.
|
||||
const T* const_pointer() const
|
||||
{
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Returns size of used array.
|
||||
//! \return Size of elements in the array.
|
||||
u32 size() const
|
||||
{
|
||||
return used;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Returns amount memory allocated.
|
||||
//! \return Returns amount of memory allocated. The amount of bytes
|
||||
//! allocated would be allocated_size() * sizeof(ElementsUsed);
|
||||
u32 allocated_size() const
|
||||
{
|
||||
return allocated;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Returns true if array is empty
|
||||
//! \return True if the array is empty, false if not.
|
||||
bool empty() const
|
||||
{
|
||||
return used == 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Sorts the array using heapsort. There is no additional memory waste and
|
||||
//! the algorithm performs (O) n log n in worst case.
|
||||
void sort()
|
||||
{
|
||||
if (is_sorted || used<2)
|
||||
return;
|
||||
|
||||
heapsort(data, used);
|
||||
is_sorted = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Performs a binary search for an element, returns -1 if not found.
|
||||
//! The array will be sorted before the binary search if it is not
|
||||
//! already sorted.
|
||||
//! \param element: Element to search for.
|
||||
//! \return Returns position of the searched element if it was found,
|
||||
//! otherwise -1 is returned.
|
||||
s32 binary_search(const T& element)
|
||||
{
|
||||
return binary_search(element, 0, used-1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Performs a binary search for an element, returns -1 if not found.
|
||||
//! The array will be sorted before the binary search if it is not
|
||||
//! already sorted.
|
||||
//! \param element: Element to search for.
|
||||
//! \param left: First left index
|
||||
//! \param right: Last right index.
|
||||
//! \return Returns position of the searched element if it was found,
|
||||
//! otherwise -1 is returned.
|
||||
s32 binary_search(const T& element, s32 left, s32 right)
|
||||
{
|
||||
if (!used)
|
||||
return -1;
|
||||
|
||||
sort();
|
||||
|
||||
s32 m;
|
||||
|
||||
do
|
||||
{
|
||||
m = (left+right)>>1;
|
||||
|
||||
if (element < data[m])
|
||||
right = m - 1;
|
||||
else
|
||||
left = m + 1;
|
||||
|
||||
} while((element < data[m] || data[m] < element) && left<=right);
|
||||
|
||||
// this last line equals to:
|
||||
// " while((element != array[m]) && left<=right);"
|
||||
// but we only want to use the '<' operator.
|
||||
// the same in next line, it is "(element == array[m])"
|
||||
|
||||
if (!(element < data[m]) && !(data[m] < element))
|
||||
return m;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
//! Finds an element in linear time, which is very slow. Use
|
||||
//! binary_search for faster finding. Only works if =operator is implemented.
|
||||
//! \param element: Element to search for.
|
||||
//! \return Returns position of the searched element if it was found,
|
||||
//! otherwise -1 is returned.
|
||||
s32 linear_search(T& element)
|
||||
{
|
||||
for (u32 i=0; i<used; ++i)
|
||||
if (!(element < data[i]) && !(data[i] < element))
|
||||
return (s32)i;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
//! Finds an element in linear time, which is very slow. Use
|
||||
//! binary_search for faster finding. Only works if =operator is implemented.
|
||||
//! \param element: Element to search for.
|
||||
//! \return Returns position of the searched element if it was found,
|
||||
//! otherwise -1 is returned.
|
||||
s32 linear_reverse_search(T& element)
|
||||
{
|
||||
for (s32 i=used-1; i>=0; --i)
|
||||
if (data[i] == element)
|
||||
return (s32)i;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//! Erases an element from the array. May be slow, because all elements
|
||||
//! following after the erased element have to be copied.
|
||||
//! \param index: Index of element to be erased.
|
||||
void erase(u32 index)
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(index>=used || index<0) // access violation
|
||||
|
||||
for (u32 i=index+1; i<used; ++i)
|
||||
data[i-1] = data[i];
|
||||
|
||||
--used;
|
||||
}
|
||||
|
||||
|
||||
//! Erases some elements from the array. may be slow, because all elements
|
||||
//! following after the erased element have to be copied.
|
||||
//! \param index: Index of the first element to be erased.
|
||||
//! \param count: Amount of elements to be erased.
|
||||
void erase(u32 index, s32 count)
|
||||
{
|
||||
_IRR_DEBUG_BREAK_IF(index>=used || index<0 || count<1 || index+count>used) // access violation
|
||||
|
||||
for (u32 i=index+count; i<used; ++i)
|
||||
data[i-count] = data[i];
|
||||
|
||||
used-= count;
|
||||
}
|
||||
|
||||
|
||||
//! Sets if the array is sorted
|
||||
void set_sorted(bool _is_sorted)
|
||||
{
|
||||
is_sorted = _is_sorted;
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
|
||||
T* data;
|
||||
u32 allocated;
|
||||
u32 used;
|
||||
bool free_when_destroyed;
|
||||
bool is_sorted;
|
||||
};
|
||||
|
||||
|
||||
} // end namespace core
|
||||
} // end namespace irr
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,108 +1,108 @@
|
|||
// Copyright (C) 2002-2005 Nikolaus Gebhardt
|
||||
// This file is part of the "Irrlicht Engine".
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||
|
||||
#ifndef __IRR_TYPES_H_INCLUDED__
|
||||
#define __IRR_TYPES_H_INCLUDED__
|
||||
|
||||
namespace irr
|
||||
{
|
||||
|
||||
//! 8 bit unsigned variable.
|
||||
/** This is a typedef for unsigned char, it ensures portability of the engine. */
|
||||
typedef unsigned char u8;
|
||||
|
||||
//! 8 bit signed variable.
|
||||
/** This is a typedef for signed char, it ensures portability of the engine. */
|
||||
typedef signed char s8;
|
||||
|
||||
//! 8 bit character variable.
|
||||
/** This is a typedef for char, it ensures portability of the engine. */
|
||||
typedef char c8;
|
||||
|
||||
|
||||
|
||||
//! 16 bit unsigned variable.
|
||||
/** This is a typedef for unsigned short, it ensures portability of the engine. */
|
||||
typedef unsigned short u16;
|
||||
|
||||
//! 16 bit signed variable.
|
||||
/** This is a typedef for signed short, it ensures portability of the engine. */
|
||||
typedef signed short s16;
|
||||
|
||||
|
||||
|
||||
//! 32 bit unsigned variable.
|
||||
/** This is a typedef for unsigned int, it ensures portability of the engine. */
|
||||
typedef unsigned int u32;
|
||||
|
||||
//! 32 bit signed variable.
|
||||
/** This is a typedef for signed int, it ensures portability of the engine. */
|
||||
typedef signed int s32;
|
||||
|
||||
|
||||
|
||||
// 64 bit signed variable.
|
||||
// This is a typedef for __int64, it ensures portability of the engine.
|
||||
// This type is currently not used by the engine and not supported by compilers
|
||||
// other than Microsoft Compilers, so it is outcommented.
|
||||
//typedef __int64 s64;
|
||||
|
||||
|
||||
|
||||
//! 32 bit floating point variable.
|
||||
/** This is a typedef for float, it ensures portability of the engine. */
|
||||
typedef float f32;
|
||||
|
||||
//! 64 bit floating point variable.
|
||||
/** This is a typedef for double, it ensures portability of the engine. */
|
||||
typedef double f64;
|
||||
|
||||
|
||||
} // end namespace
|
||||
|
||||
|
||||
// define the wchar_t type if not already built in.
|
||||
#ifdef _MSC_VER
|
||||
#ifndef _WCHAR_T_DEFINED
|
||||
//! A 16 bit wide character type.
|
||||
/**
|
||||
Defines the wchar_t-type.
|
||||
In VS6, its not possible to tell
|
||||
the standard compiler to treat wchar_t as a built-in type, and
|
||||
sometimes we just don't want to include the huge stdlib.h or wchar.h,
|
||||
so we'll use this.
|
||||
*/
|
||||
typedef unsigned short wchar_t;
|
||||
#define _WCHAR_T_DEFINED
|
||||
#endif // wchar is not defined
|
||||
#endif // microsoft compiler
|
||||
|
||||
//! define a break macro for debugging only in Win32 mode.
|
||||
// WORKAROUND (assimp): remove __asm
|
||||
#if defined(WIN32) && defined(_MSC_VER) && defined(_DEBUG)
|
||||
#if defined(_M_IX86)
|
||||
#define _IRR_DEBUG_BREAK_IF( _CONDITION_ ) /*if (_CONDITION_) {_asm int 3}*/
|
||||
#else
|
||||
#define _IRR_DEBUG_BREAK_IF( _CONDITION_ )
|
||||
#endif
|
||||
#else
|
||||
#define _IRR_DEBUG_BREAK_IF( _CONDITION_ )
|
||||
#endif
|
||||
|
||||
//! Defines a small statement to work around a microsoft compiler bug.
|
||||
/** The microsft compiler 7.0 - 7.1 has a bug:
|
||||
When you call unmanaged code that returns a bool type value of false from managed code,
|
||||
the return value may appear as true. See
|
||||
http://support.microsoft.com/default.aspx?kbid=823071 for details.
|
||||
Compiler version defines: VC6.0 : 1200, VC7.0 : 1300, VC7.1 : 1310, VC8.0 : 1400*/
|
||||
|
||||
// WORKAROUND (assimp): remove __asm
|
||||
#if defined(WIN32) && defined(_MSC_VER) && (_MSC_VER > 1299) && (_MSC_VER < 1400)
|
||||
#define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX /*__asm mov eax,100*/
|
||||
#else
|
||||
#define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX
|
||||
#endif // _IRR_MANAGED_MARSHALLING_BUGFIX
|
||||
|
||||
#endif // __IRR_TYPES_H_INCLUDED__
|
||||
|
||||
// Copyright (C) 2002-2005 Nikolaus Gebhardt
|
||||
// This file is part of the "Irrlicht Engine".
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||||
|
||||
#ifndef __IRR_TYPES_H_INCLUDED__
|
||||
#define __IRR_TYPES_H_INCLUDED__
|
||||
|
||||
namespace irr
|
||||
{
|
||||
|
||||
//! 8 bit unsigned variable.
|
||||
/** This is a typedef for unsigned char, it ensures portability of the engine. */
|
||||
typedef unsigned char u8;
|
||||
|
||||
//! 8 bit signed variable.
|
||||
/** This is a typedef for signed char, it ensures portability of the engine. */
|
||||
typedef signed char s8;
|
||||
|
||||
//! 8 bit character variable.
|
||||
/** This is a typedef for char, it ensures portability of the engine. */
|
||||
typedef char c8;
|
||||
|
||||
|
||||
|
||||
//! 16 bit unsigned variable.
|
||||
/** This is a typedef for unsigned short, it ensures portability of the engine. */
|
||||
typedef unsigned short u16;
|
||||
|
||||
//! 16 bit signed variable.
|
||||
/** This is a typedef for signed short, it ensures portability of the engine. */
|
||||
typedef signed short s16;
|
||||
|
||||
|
||||
|
||||
//! 32 bit unsigned variable.
|
||||
/** This is a typedef for unsigned int, it ensures portability of the engine. */
|
||||
typedef unsigned int u32;
|
||||
|
||||
//! 32 bit signed variable.
|
||||
/** This is a typedef for signed int, it ensures portability of the engine. */
|
||||
typedef signed int s32;
|
||||
|
||||
|
||||
|
||||
// 64 bit signed variable.
|
||||
// This is a typedef for __int64, it ensures portability of the engine.
|
||||
// This type is currently not used by the engine and not supported by compilers
|
||||
// other than Microsoft Compilers, so it is outcommented.
|
||||
//typedef __int64 s64;
|
||||
|
||||
|
||||
|
||||
//! 32 bit floating point variable.
|
||||
/** This is a typedef for float, it ensures portability of the engine. */
|
||||
typedef float f32;
|
||||
|
||||
//! 64 bit floating point variable.
|
||||
/** This is a typedef for double, it ensures portability of the engine. */
|
||||
typedef double f64;
|
||||
|
||||
|
||||
} // end namespace
|
||||
|
||||
|
||||
// define the wchar_t type if not already built in.
|
||||
#ifdef _MSC_VER
|
||||
#ifndef _WCHAR_T_DEFINED
|
||||
//! A 16 bit wide character type.
|
||||
/**
|
||||
Defines the wchar_t-type.
|
||||
In VS6, its not possible to tell
|
||||
the standard compiler to treat wchar_t as a built-in type, and
|
||||
sometimes we just don't want to include the huge stdlib.h or wchar.h,
|
||||
so we'll use this.
|
||||
*/
|
||||
typedef unsigned short wchar_t;
|
||||
#define _WCHAR_T_DEFINED
|
||||
#endif // wchar is not defined
|
||||
#endif // microsoft compiler
|
||||
|
||||
//! define a break macro for debugging only in Win32 mode.
|
||||
// WORKAROUND (assimp): remove __asm
|
||||
#if defined(WIN32) && defined(_MSC_VER) && defined(_DEBUG)
|
||||
#if defined(_M_IX86)
|
||||
#define _IRR_DEBUG_BREAK_IF( _CONDITION_ ) /*if (_CONDITION_) {_asm int 3}*/
|
||||
#else
|
||||
#define _IRR_DEBUG_BREAK_IF( _CONDITION_ )
|
||||
#endif
|
||||
#else
|
||||
#define _IRR_DEBUG_BREAK_IF( _CONDITION_ )
|
||||
#endif
|
||||
|
||||
//! Defines a small statement to work around a microsoft compiler bug.
|
||||
/** The microsft compiler 7.0 - 7.1 has a bug:
|
||||
When you call unmanaged code that returns a bool type value of false from managed code,
|
||||
the return value may appear as true. See
|
||||
http://support.microsoft.com/default.aspx?kbid=823071 for details.
|
||||
Compiler version defines: VC6.0 : 1200, VC7.0 : 1300, VC7.1 : 1310, VC8.0 : 1400*/
|
||||
|
||||
// WORKAROUND (assimp): remove __asm
|
||||
#if defined(WIN32) && defined(_MSC_VER) && (_MSC_VER > 1299) && (_MSC_VER < 1400)
|
||||
#define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX /*__asm mov eax,100*/
|
||||
#else
|
||||
#define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX
|
||||
#endif // _IRR_MANAGED_MARSHALLING_BUGFIX
|
||||
|
||||
#endif // __IRR_TYPES_H_INCLUDED__
|
||||
|
||||
|
|
|
@ -1,151 +1,151 @@
|
|||
// Copyright (C) 2002-2005 Nikolaus Gebhardt
|
||||
// This file is part of the "Irrlicht Engine" and the "irrXML" project.
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h
|
||||
|
||||
// Need to include Assimp, too. We're using Assimp's version of fast_atof
|
||||
// so we need stdint.h. But no PCH.
|
||||
|
||||
|
||||
#include "irrXML.h"
|
||||
#include "irrString.h"
|
||||
#include "irrArray.h"
|
||||
#include "./../../code/fast_atof.h"
|
||||
#include "CXMLReaderImpl.h"
|
||||
|
||||
namespace irr
|
||||
{
|
||||
namespace io
|
||||
{
|
||||
|
||||
//! Implementation of the file read callback for ordinary files
|
||||
class CFileReadCallBack : public IFileReadCallBack
|
||||
{
|
||||
public:
|
||||
|
||||
//! construct from filename
|
||||
CFileReadCallBack(const char* filename)
|
||||
: File(0), Size(0), Close(true)
|
||||
{
|
||||
// open file
|
||||
File = fopen(filename, "rb");
|
||||
|
||||
if (File)
|
||||
getFileSize();
|
||||
}
|
||||
|
||||
//! construct from FILE pointer
|
||||
CFileReadCallBack(FILE* file)
|
||||
: File(file), Size(0), Close(false)
|
||||
{
|
||||
if (File)
|
||||
getFileSize();
|
||||
}
|
||||
|
||||
//! destructor
|
||||
virtual ~CFileReadCallBack()
|
||||
{
|
||||
if (Close && File)
|
||||
fclose(File);
|
||||
}
|
||||
|
||||
//! Reads an amount of bytes from the file.
|
||||
virtual int read(void* buffer, int sizeToRead)
|
||||
{
|
||||
if (!File)
|
||||
return 0;
|
||||
|
||||
return (int)fread(buffer, 1, sizeToRead, File);
|
||||
}
|
||||
|
||||
//! Returns size of file in bytes
|
||||
virtual int getSize()
|
||||
{
|
||||
return Size;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
//! retrieves the file size of the open file
|
||||
void getFileSize()
|
||||
{
|
||||
fseek(File, 0, SEEK_END);
|
||||
Size = ftell(File);
|
||||
fseek(File, 0, SEEK_SET);
|
||||
}
|
||||
|
||||
FILE* File;
|
||||
int Size;
|
||||
bool Close;
|
||||
|
||||
}; // end class CFileReadCallBack
|
||||
|
||||
|
||||
|
||||
// FACTORY FUNCTIONS:
|
||||
|
||||
|
||||
//! Creates an instance of an UFT-8 or ASCII character xml parser.
|
||||
IrrXMLReader* createIrrXMLReader(const char* filename)
|
||||
{
|
||||
return new CXMLReaderImpl<char, IXMLBase>(new CFileReadCallBack(filename));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UFT-8 or ASCII character xml parser.
|
||||
IrrXMLReader* createIrrXMLReader(FILE* file)
|
||||
{
|
||||
return new CXMLReaderImpl<char, IXMLBase>(new CFileReadCallBack(file));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UFT-8 or ASCII character xml parser.
|
||||
IrrXMLReader* createIrrXMLReader(IFileReadCallBack* callback)
|
||||
{
|
||||
return new CXMLReaderImpl<char, IXMLBase>(callback, false);
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-16 xml parser.
|
||||
IrrXMLReaderUTF16* createIrrXMLReaderUTF16(const char* filename)
|
||||
{
|
||||
return new CXMLReaderImpl<char16, IXMLBase>(new CFileReadCallBack(filename));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-16 xml parser.
|
||||
IrrXMLReaderUTF16* createIrrXMLReaderUTF16(FILE* file)
|
||||
{
|
||||
return new CXMLReaderImpl<char16, IXMLBase>(new CFileReadCallBack(file));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-16 xml parser.
|
||||
IrrXMLReaderUTF16* createIrrXMLReaderUTF16(IFileReadCallBack* callback)
|
||||
{
|
||||
return new CXMLReaderImpl<char16, IXMLBase>(callback, false);
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-32 xml parser.
|
||||
IrrXMLReaderUTF32* createIrrXMLReaderUTF32(const char* filename)
|
||||
{
|
||||
return new CXMLReaderImpl<char32, IXMLBase>(new CFileReadCallBack(filename));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-32 xml parser.
|
||||
IrrXMLReaderUTF32* createIrrXMLReaderUTF32(FILE* file)
|
||||
{
|
||||
return new CXMLReaderImpl<char32, IXMLBase>(new CFileReadCallBack(file));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-32 xml parser.
|
||||
IrrXMLReaderUTF32* createIrrXMLReaderUTF32(IFileReadCallBack* callback)
|
||||
{
|
||||
return new CXMLReaderImpl<char32, IXMLBase>(callback, false);
|
||||
}
|
||||
|
||||
|
||||
} // end namespace io
|
||||
} // end namespace irr
|
||||
// Copyright (C) 2002-2005 Nikolaus Gebhardt
|
||||
// This file is part of the "Irrlicht Engine" and the "irrXML" project.
|
||||
// For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h
|
||||
|
||||
// Need to include Assimp, too. We're using Assimp's version of fast_atof
|
||||
// so we need stdint.h. But no PCH.
|
||||
|
||||
|
||||
#include "irrXML.h"
|
||||
#include "irrString.h"
|
||||
#include "irrArray.h"
|
||||
#include "./../../code/fast_atof.h"
|
||||
#include "CXMLReaderImpl.h"
|
||||
|
||||
namespace irr
|
||||
{
|
||||
namespace io
|
||||
{
|
||||
|
||||
//! Implementation of the file read callback for ordinary files
|
||||
class CFileReadCallBack : public IFileReadCallBack
|
||||
{
|
||||
public:
|
||||
|
||||
//! construct from filename
|
||||
CFileReadCallBack(const char* filename)
|
||||
: File(0), Size(0), Close(true)
|
||||
{
|
||||
// open file
|
||||
File = fopen(filename, "rb");
|
||||
|
||||
if (File)
|
||||
getFileSize();
|
||||
}
|
||||
|
||||
//! construct from FILE pointer
|
||||
CFileReadCallBack(FILE* file)
|
||||
: File(file), Size(0), Close(false)
|
||||
{
|
||||
if (File)
|
||||
getFileSize();
|
||||
}
|
||||
|
||||
//! destructor
|
||||
virtual ~CFileReadCallBack()
|
||||
{
|
||||
if (Close && File)
|
||||
fclose(File);
|
||||
}
|
||||
|
||||
//! Reads an amount of bytes from the file.
|
||||
virtual int read(void* buffer, int sizeToRead)
|
||||
{
|
||||
if (!File)
|
||||
return 0;
|
||||
|
||||
return (int)fread(buffer, 1, sizeToRead, File);
|
||||
}
|
||||
|
||||
//! Returns size of file in bytes
|
||||
virtual int getSize()
|
||||
{
|
||||
return Size;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
//! retrieves the file size of the open file
|
||||
void getFileSize()
|
||||
{
|
||||
fseek(File, 0, SEEK_END);
|
||||
Size = ftell(File);
|
||||
fseek(File, 0, SEEK_SET);
|
||||
}
|
||||
|
||||
FILE* File;
|
||||
int Size;
|
||||
bool Close;
|
||||
|
||||
}; // end class CFileReadCallBack
|
||||
|
||||
|
||||
|
||||
// FACTORY FUNCTIONS:
|
||||
|
||||
|
||||
//! Creates an instance of an UFT-8 or ASCII character xml parser.
|
||||
IrrXMLReader* createIrrXMLReader(const char* filename)
|
||||
{
|
||||
return new CXMLReaderImpl<char, IXMLBase>(new CFileReadCallBack(filename));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UFT-8 or ASCII character xml parser.
|
||||
IrrXMLReader* createIrrXMLReader(FILE* file)
|
||||
{
|
||||
return new CXMLReaderImpl<char, IXMLBase>(new CFileReadCallBack(file));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UFT-8 or ASCII character xml parser.
|
||||
IrrXMLReader* createIrrXMLReader(IFileReadCallBack* callback)
|
||||
{
|
||||
return new CXMLReaderImpl<char, IXMLBase>(callback, false);
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-16 xml parser.
|
||||
IrrXMLReaderUTF16* createIrrXMLReaderUTF16(const char* filename)
|
||||
{
|
||||
return new CXMLReaderImpl<char16, IXMLBase>(new CFileReadCallBack(filename));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-16 xml parser.
|
||||
IrrXMLReaderUTF16* createIrrXMLReaderUTF16(FILE* file)
|
||||
{
|
||||
return new CXMLReaderImpl<char16, IXMLBase>(new CFileReadCallBack(file));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-16 xml parser.
|
||||
IrrXMLReaderUTF16* createIrrXMLReaderUTF16(IFileReadCallBack* callback)
|
||||
{
|
||||
return new CXMLReaderImpl<char16, IXMLBase>(callback, false);
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-32 xml parser.
|
||||
IrrXMLReaderUTF32* createIrrXMLReaderUTF32(const char* filename)
|
||||
{
|
||||
return new CXMLReaderImpl<char32, IXMLBase>(new CFileReadCallBack(filename));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-32 xml parser.
|
||||
IrrXMLReaderUTF32* createIrrXMLReaderUTF32(FILE* file)
|
||||
{
|
||||
return new CXMLReaderImpl<char32, IXMLBase>(new CFileReadCallBack(file));
|
||||
}
|
||||
|
||||
|
||||
//! Creates an instance of an UTF-32 xml parser.
|
||||
IrrXMLReaderUTF32* createIrrXMLReaderUTF32(IFileReadCallBack* callback)
|
||||
{
|
||||
return new CXMLReaderImpl<char32, IXMLBase>(callback, false);
|
||||
}
|
||||
|
||||
|
||||
} // end namespace io
|
||||
} // end namespace irr
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,6 +1,6 @@
|
|||
|
||||
IrrXML
|
||||
Downloaded September 2008
|
||||
|
||||
- fixed a minor compiler warning (vs 2005, shift too large)
|
||||
- fixed an issue regarding wchar_t/unsigned short
|
||||
|
||||
IrrXML
|
||||
Downloaded September 2008
|
||||
|
||||
- fixed a minor compiler warning (vs 2005, shift too large)
|
||||
- fixed an issue regarding wchar_t/unsigned short
|
||||
|
|
|
@ -1,105 +1,105 @@
|
|||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef UTILS_H
|
||||
#define UTILS_H
|
||||
|
||||
// Otherwise #defines like M_PI are undeclared under Visual Studio
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
#include <exception>
|
||||
#include <math.h>
|
||||
|
||||
namespace p2t {
|
||||
|
||||
const double PI_3div4 = 3 * M_PI / 4;
|
||||
const double EPSILON = 1e-15;
|
||||
|
||||
enum Orientation { CW, CCW, COLLINEAR };
|
||||
|
||||
/**
|
||||
* Forumla to calculate signed area<br>
|
||||
* Positive if CCW<br>
|
||||
* Negative if CW<br>
|
||||
* 0 if collinear<br>
|
||||
* <pre>
|
||||
* A[P1,P2,P3] = (x1*y2 - y1*x2) + (x2*y3 - y2*x3) + (x3*y1 - y3*x1)
|
||||
* = (x1-x3)*(y2-y3) - (y1-y3)*(x2-x3)
|
||||
* </pre>
|
||||
*/
|
||||
Orientation Orient2d(Point& pa, Point& pb, Point& pc)
|
||||
{
|
||||
double detleft = (pa.x - pc.x) * (pb.y - pc.y);
|
||||
double detright = (pa.y - pc.y) * (pb.x - pc.x);
|
||||
double val = detleft - detright;
|
||||
if (val > -EPSILON && val < EPSILON) {
|
||||
return COLLINEAR;
|
||||
} else if (val > 0) {
|
||||
return CCW;
|
||||
}
|
||||
return CW;
|
||||
}
|
||||
|
||||
bool InScanArea(Point& pa, Point& pb, Point& pc, Point& pd)
|
||||
{
|
||||
double pdx = pd.x;
|
||||
double pdy = pd.y;
|
||||
double adx = pa.x - pdx;
|
||||
double ady = pa.y - pdy;
|
||||
double bdx = pb.x - pdx;
|
||||
double bdy = pb.y - pdy;
|
||||
|
||||
double adxbdy = adx * bdy;
|
||||
double bdxady = bdx * ady;
|
||||
double oabd = adxbdy - bdxady;
|
||||
|
||||
if (oabd <= EPSILON) {
|
||||
return false;
|
||||
}
|
||||
|
||||
double cdx = pc.x - pdx;
|
||||
double cdy = pc.y - pdy;
|
||||
|
||||
double cdxady = cdx * ady;
|
||||
double adxcdy = adx * cdy;
|
||||
double ocad = cdxady - adxcdy;
|
||||
|
||||
if (ocad <= EPSILON) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef UTILS_H
|
||||
#define UTILS_H
|
||||
|
||||
// Otherwise #defines like M_PI are undeclared under Visual Studio
|
||||
#define _USE_MATH_DEFINES
|
||||
|
||||
#include <exception>
|
||||
#include <math.h>
|
||||
|
||||
namespace p2t {
|
||||
|
||||
const double PI_3div4 = 3 * M_PI / 4;
|
||||
const double EPSILON = 1e-15;
|
||||
|
||||
enum Orientation { CW, CCW, COLLINEAR };
|
||||
|
||||
/**
|
||||
* Forumla to calculate signed area<br>
|
||||
* Positive if CCW<br>
|
||||
* Negative if CW<br>
|
||||
* 0 if collinear<br>
|
||||
* <pre>
|
||||
* A[P1,P2,P3] = (x1*y2 - y1*x2) + (x2*y3 - y2*x3) + (x3*y1 - y3*x1)
|
||||
* = (x1-x3)*(y2-y3) - (y1-y3)*(x2-x3)
|
||||
* </pre>
|
||||
*/
|
||||
Orientation Orient2d(Point& pa, Point& pb, Point& pc)
|
||||
{
|
||||
double detleft = (pa.x - pc.x) * (pb.y - pc.y);
|
||||
double detright = (pa.y - pc.y) * (pb.x - pc.x);
|
||||
double val = detleft - detright;
|
||||
if (val > -EPSILON && val < EPSILON) {
|
||||
return COLLINEAR;
|
||||
} else if (val > 0) {
|
||||
return CCW;
|
||||
}
|
||||
return CW;
|
||||
}
|
||||
|
||||
bool InScanArea(Point& pa, Point& pb, Point& pc, Point& pd)
|
||||
{
|
||||
double pdx = pd.x;
|
||||
double pdy = pd.y;
|
||||
double adx = pa.x - pdx;
|
||||
double ady = pa.y - pdy;
|
||||
double bdx = pb.x - pdx;
|
||||
double bdy = pb.y - pdy;
|
||||
|
||||
double adxbdy = adx * bdy;
|
||||
double bdxady = bdx * ady;
|
||||
double oabd = adxbdy - bdxady;
|
||||
|
||||
if (oabd <= EPSILON) {
|
||||
return false;
|
||||
}
|
||||
|
||||
double cdx = pc.x - pdx;
|
||||
double cdy = pc.y - pdy;
|
||||
|
||||
double cdxady = cdx * ady;
|
||||
double adxcdy = adx * cdy;
|
||||
double ocad = cdxady - adxcdy;
|
||||
|
||||
if (ocad <= EPSILON) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -1,105 +1,105 @@
|
|||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef CDT_H
|
||||
#define CDT_H
|
||||
|
||||
#include "advancing_front.h"
|
||||
#include "sweep_context.h"
|
||||
#include "sweep.h"
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Mason Green <mason.green@gmail.com>
|
||||
*
|
||||
*/
|
||||
|
||||
namespace p2t {
|
||||
|
||||
class CDT
|
||||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
* Constructor - add polyline with non repeating points
|
||||
*
|
||||
* @param polyline
|
||||
*/
|
||||
CDT(std::vector<Point*> polyline);
|
||||
|
||||
/**
|
||||
* Destructor - clean up memory
|
||||
*/
|
||||
~CDT();
|
||||
|
||||
/**
|
||||
* Add a hole
|
||||
*
|
||||
* @param polyline
|
||||
*/
|
||||
void AddHole(std::vector<Point*> polyline);
|
||||
|
||||
/**
|
||||
* Add a steiner point
|
||||
*
|
||||
* @param point
|
||||
*/
|
||||
void AddPoint(Point* point);
|
||||
|
||||
/**
|
||||
* Triangulate - do this AFTER you've added the polyline, holes, and Steiner points
|
||||
*/
|
||||
void Triangulate();
|
||||
|
||||
/**
|
||||
* Get CDT triangles
|
||||
*/
|
||||
std::vector<Triangle*> GetTriangles();
|
||||
|
||||
/**
|
||||
* Get triangle map
|
||||
*/
|
||||
std::list<Triangle*> GetMap();
|
||||
|
||||
private:
|
||||
|
||||
/**
|
||||
* Internals
|
||||
*/
|
||||
|
||||
SweepContext* sweep_context_;
|
||||
Sweep* sweep_;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef CDT_H
|
||||
#define CDT_H
|
||||
|
||||
#include "advancing_front.h"
|
||||
#include "sweep_context.h"
|
||||
#include "sweep.h"
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Mason Green <mason.green@gmail.com>
|
||||
*
|
||||
*/
|
||||
|
||||
namespace p2t {
|
||||
|
||||
class CDT
|
||||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
* Constructor - add polyline with non repeating points
|
||||
*
|
||||
* @param polyline
|
||||
*/
|
||||
CDT(std::vector<Point*> polyline);
|
||||
|
||||
/**
|
||||
* Destructor - clean up memory
|
||||
*/
|
||||
~CDT();
|
||||
|
||||
/**
|
||||
* Add a hole
|
||||
*
|
||||
* @param polyline
|
||||
*/
|
||||
void AddHole(std::vector<Point*> polyline);
|
||||
|
||||
/**
|
||||
* Add a steiner point
|
||||
*
|
||||
* @param point
|
||||
*/
|
||||
void AddPoint(Point* point);
|
||||
|
||||
/**
|
||||
* Triangulate - do this AFTER you've added the polyline, holes, and Steiner points
|
||||
*/
|
||||
void Triangulate();
|
||||
|
||||
/**
|
||||
* Get CDT triangles
|
||||
*/
|
||||
std::vector<Triangle*> GetTriangles();
|
||||
|
||||
/**
|
||||
* Get triangle map
|
||||
*/
|
||||
std::list<Triangle*> GetMap();
|
||||
|
||||
private:
|
||||
|
||||
/**
|
||||
* Internals
|
||||
*/
|
||||
|
||||
SweepContext* sweep_context_;
|
||||
Sweep* sweep_;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,186 +1,186 @@
|
|||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef SWEEP_CONTEXT_H
|
||||
#define SWEEP_CONTEXT_H
|
||||
|
||||
#include <list>
|
||||
#include <vector>
|
||||
#include <cstddef>
|
||||
|
||||
namespace p2t {
|
||||
|
||||
// Inital triangle factor, seed triangle will extend 30% of
|
||||
// PointSet width to both left and right.
|
||||
const double kAlpha = 0.3;
|
||||
|
||||
struct Point;
|
||||
class Triangle;
|
||||
struct Node;
|
||||
struct Edge;
|
||||
class AdvancingFront;
|
||||
|
||||
class SweepContext {
|
||||
public:
|
||||
|
||||
/// Constructor
|
||||
SweepContext(std::vector<Point*> polyline);
|
||||
/// Destructor
|
||||
~SweepContext();
|
||||
|
||||
void set_head(Point* p1);
|
||||
|
||||
Point* head();
|
||||
|
||||
void set_tail(Point* p1);
|
||||
|
||||
Point* tail();
|
||||
|
||||
int point_count();
|
||||
|
||||
Node& LocateNode(Point& point);
|
||||
|
||||
void RemoveNode(Node* node);
|
||||
|
||||
void CreateAdvancingFront(std::vector<Node*> nodes);
|
||||
|
||||
/// Try to map a node to all sides of this triangle that don't have a neighbor
|
||||
void MapTriangleToNodes(Triangle& t);
|
||||
|
||||
void AddToMap(Triangle* triangle);
|
||||
|
||||
Point* GetPoint(const int& index);
|
||||
|
||||
Point* GetPoints();
|
||||
|
||||
void RemoveFromMap(Triangle* triangle);
|
||||
|
||||
void AddHole(std::vector<Point*> polyline);
|
||||
|
||||
void AddPoint(Point* point);
|
||||
|
||||
AdvancingFront* front();
|
||||
|
||||
void MeshClean(Triangle& triangle);
|
||||
|
||||
std::vector<Triangle*> GetTriangles();
|
||||
/*
|
||||
* Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
* http://code.google.com/p/poly2tri/
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* * Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without specific
|
||||
* prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef SWEEP_CONTEXT_H
|
||||
#define SWEEP_CONTEXT_H
|
||||
|
||||
#include <list>
|
||||
#include <vector>
|
||||
#include <cstddef>
|
||||
|
||||
namespace p2t {
|
||||
|
||||
// Inital triangle factor, seed triangle will extend 30% of
|
||||
// PointSet width to both left and right.
|
||||
const double kAlpha = 0.3;
|
||||
|
||||
struct Point;
|
||||
class Triangle;
|
||||
struct Node;
|
||||
struct Edge;
|
||||
class AdvancingFront;
|
||||
|
||||
class SweepContext {
|
||||
public:
|
||||
|
||||
/// Constructor
|
||||
SweepContext(std::vector<Point*> polyline);
|
||||
/// Destructor
|
||||
~SweepContext();
|
||||
|
||||
void set_head(Point* p1);
|
||||
|
||||
Point* head();
|
||||
|
||||
void set_tail(Point* p1);
|
||||
|
||||
Point* tail();
|
||||
|
||||
int point_count();
|
||||
|
||||
Node& LocateNode(Point& point);
|
||||
|
||||
void RemoveNode(Node* node);
|
||||
|
||||
void CreateAdvancingFront(std::vector<Node*> nodes);
|
||||
|
||||
/// Try to map a node to all sides of this triangle that don't have a neighbor
|
||||
void MapTriangleToNodes(Triangle& t);
|
||||
|
||||
void AddToMap(Triangle* triangle);
|
||||
|
||||
Point* GetPoint(const int& index);
|
||||
|
||||
Point* GetPoints();
|
||||
|
||||
void RemoveFromMap(Triangle* triangle);
|
||||
|
||||
void AddHole(std::vector<Point*> polyline);
|
||||
|
||||
void AddPoint(Point* point);
|
||||
|
||||
AdvancingFront* front();
|
||||
|
||||
void MeshClean(Triangle& triangle);
|
||||
|
||||
std::vector<Triangle*> GetTriangles();
|
||||
std::list<Triangle*> GetMap();
|
||||
|
||||
std::vector<Edge*> edge_list;
|
||||
|
||||
struct Basin {
|
||||
Node* left_node;
|
||||
Node* bottom_node;
|
||||
Node* right_node;
|
||||
double width;
|
||||
bool left_highest;
|
||||
|
||||
Basin() : left_node(NULL), bottom_node(NULL), right_node(NULL), width(0.0), left_highest(false)
|
||||
{
|
||||
}
|
||||
|
||||
void Clear()
|
||||
{
|
||||
left_node = NULL;
|
||||
bottom_node = NULL;
|
||||
right_node = NULL;
|
||||
width = 0.0;
|
||||
left_highest = false;
|
||||
}
|
||||
};
|
||||
|
||||
struct EdgeEvent {
|
||||
Edge* constrained_edge;
|
||||
bool right;
|
||||
|
||||
EdgeEvent() : constrained_edge(NULL), right(false)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
Basin basin;
|
||||
EdgeEvent edge_event;
|
||||
|
||||
private:
|
||||
|
||||
friend class Sweep;
|
||||
|
||||
std::vector<Triangle*> triangles_;
|
||||
std::list<Triangle*> map_;
|
||||
std::vector<Point*> points_;
|
||||
|
||||
// Advancing front
|
||||
AdvancingFront* front_;
|
||||
// head point used with advancing front
|
||||
Point* head_;
|
||||
// tail point used with advancing front
|
||||
Point* tail_;
|
||||
|
||||
Node *af_head_, *af_middle_, *af_tail_;
|
||||
|
||||
void InitTriangulation();
|
||||
void InitEdges(std::vector<Point*> polyline);
|
||||
|
||||
};
|
||||
|
||||
inline AdvancingFront* SweepContext::front()
|
||||
{
|
||||
return front_;
|
||||
}
|
||||
|
||||
inline int SweepContext::point_count()
|
||||
{
|
||||
return points_.size();
|
||||
}
|
||||
|
||||
inline void SweepContext::set_head(Point* p1)
|
||||
{
|
||||
head_ = p1;
|
||||
}
|
||||
|
||||
inline Point* SweepContext::head()
|
||||
{
|
||||
return head_;
|
||||
}
|
||||
|
||||
inline void SweepContext::set_tail(Point* p1)
|
||||
{
|
||||
tail_ = p1;
|
||||
}
|
||||
|
||||
inline Point* SweepContext::tail()
|
||||
{
|
||||
return tail_;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
std::vector<Edge*> edge_list;
|
||||
|
||||
struct Basin {
|
||||
Node* left_node;
|
||||
Node* bottom_node;
|
||||
Node* right_node;
|
||||
double width;
|
||||
bool left_highest;
|
||||
|
||||
Basin() : left_node(NULL), bottom_node(NULL), right_node(NULL), width(0.0), left_highest(false)
|
||||
{
|
||||
}
|
||||
|
||||
void Clear()
|
||||
{
|
||||
left_node = NULL;
|
||||
bottom_node = NULL;
|
||||
right_node = NULL;
|
||||
width = 0.0;
|
||||
left_highest = false;
|
||||
}
|
||||
};
|
||||
|
||||
struct EdgeEvent {
|
||||
Edge* constrained_edge;
|
||||
bool right;
|
||||
|
||||
EdgeEvent() : constrained_edge(NULL), right(false)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
Basin basin;
|
||||
EdgeEvent edge_event;
|
||||
|
||||
private:
|
||||
|
||||
friend class Sweep;
|
||||
|
||||
std::vector<Triangle*> triangles_;
|
||||
std::list<Triangle*> map_;
|
||||
std::vector<Point*> points_;
|
||||
|
||||
// Advancing front
|
||||
AdvancingFront* front_;
|
||||
// head point used with advancing front
|
||||
Point* head_;
|
||||
// tail point used with advancing front
|
||||
Point* tail_;
|
||||
|
||||
Node *af_head_, *af_middle_, *af_tail_;
|
||||
|
||||
void InitTriangulation();
|
||||
void InitEdges(std::vector<Point*> polyline);
|
||||
|
||||
};
|
||||
|
||||
inline AdvancingFront* SweepContext::front()
|
||||
{
|
||||
return front_;
|
||||
}
|
||||
|
||||
inline int SweepContext::point_count()
|
||||
{
|
||||
return points_.size();
|
||||
}
|
||||
|
||||
inline void SweepContext::set_head(Point* p1)
|
||||
{
|
||||
head_ = p1;
|
||||
}
|
||||
|
||||
inline Point* SweepContext::head()
|
||||
{
|
||||
return head_;
|
||||
}
|
||||
|
||||
inline void SweepContext::set_tail(Point* p1)
|
||||
{
|
||||
tail_ = p1;
|
||||
}
|
||||
|
||||
inline Point* SweepContext::tail()
|
||||
{
|
||||
return tail_;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,75 +1,75 @@
|
|||
diff -r 5de9623d6a50 poly2tri/common/shapes.h
|
||||
--- a/poly2tri/common/shapes.h Mon Aug 08 22:26:41 2011 -0400
|
||||
+++ b/poly2tri/common/shapes.h Tue Jan 17 02:36:52 2012 +0100
|
||||
@@ -35,6 +35,7 @@
|
||||
|
||||
#include <vector>
|
||||
#include <cstddef>
|
||||
+#include <stdexcept>
|
||||
#include <assert.h>
|
||||
#include <cmath>
|
||||
|
||||
@@ -136,7 +137,9 @@
|
||||
p = &p2;
|
||||
} else if (p1.x == p2.x) {
|
||||
// Repeat points
|
||||
- assert(false);
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("repeat points");
|
||||
+ //assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
diff -r 5de9623d6a50 poly2tri/sweep/sweep.cc
|
||||
--- a/poly2tri/sweep/sweep.cc Mon Aug 08 22:26:41 2011 -0400
|
||||
+++ b/poly2tri/sweep/sweep.cc Tue Jan 17 02:36:52 2012 +0100
|
||||
@@ -113,6 +113,8 @@
|
||||
Point* p1 = triangle->PointCCW(point);
|
||||
Orientation o1 = Orient2d(eq, *p1, ep);
|
||||
if (o1 == COLLINEAR) {
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
if( triangle->Contains(&eq, p1)) {
|
||||
triangle->MarkConstrainedEdge(&eq, p1 );
|
||||
// We are modifying the constraint maybe it would be better to
|
||||
@@ -121,8 +123,8 @@
|
||||
triangle = &triangle->NeighborAcross(point);
|
||||
EdgeEvent( tcx, ep, *p1, triangle, *p1 );
|
||||
} else {
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
- assert(0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -130,6 +132,9 @@
|
||||
Point* p2 = triangle->PointCW(point);
|
||||
Orientation o2 = Orient2d(eq, *p2, ep);
|
||||
if (o2 == COLLINEAR) {
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
+
|
||||
if( triangle->Contains(&eq, p2)) {
|
||||
triangle->MarkConstrainedEdge(&eq, p2 );
|
||||
// We are modifying the constraint maybe it would be better to
|
||||
@@ -138,8 +143,8 @@
|
||||
triangle = &triangle->NeighborAcross(point);
|
||||
EdgeEvent( tcx, ep, *p2, triangle, *p2 );
|
||||
} else {
|
||||
- std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
- assert(0);
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -712,7 +717,8 @@
|
||||
return *ot.PointCW(op);
|
||||
} else{
|
||||
//throw new RuntimeException("[Unsupported] Opposing point on constrained edge");
|
||||
- assert(0);
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("[Unsupported] Opposing point on constrained edge");
|
||||
}
|
||||
}
|
||||
|
||||
diff -r 5de9623d6a50 poly2tri/common/shapes.h
|
||||
--- a/poly2tri/common/shapes.h Mon Aug 08 22:26:41 2011 -0400
|
||||
+++ b/poly2tri/common/shapes.h Tue Jan 17 02:36:52 2012 +0100
|
||||
@@ -35,6 +35,7 @@
|
||||
|
||||
#include <vector>
|
||||
#include <cstddef>
|
||||
+#include <stdexcept>
|
||||
#include <assert.h>
|
||||
#include <cmath>
|
||||
|
||||
@@ -136,7 +137,9 @@
|
||||
p = &p2;
|
||||
} else if (p1.x == p2.x) {
|
||||
// Repeat points
|
||||
- assert(false);
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("repeat points");
|
||||
+ //assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
diff -r 5de9623d6a50 poly2tri/sweep/sweep.cc
|
||||
--- a/poly2tri/sweep/sweep.cc Mon Aug 08 22:26:41 2011 -0400
|
||||
+++ b/poly2tri/sweep/sweep.cc Tue Jan 17 02:36:52 2012 +0100
|
||||
@@ -113,6 +113,8 @@
|
||||
Point* p1 = triangle->PointCCW(point);
|
||||
Orientation o1 = Orient2d(eq, *p1, ep);
|
||||
if (o1 == COLLINEAR) {
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
if( triangle->Contains(&eq, p1)) {
|
||||
triangle->MarkConstrainedEdge(&eq, p1 );
|
||||
// We are modifying the constraint maybe it would be better to
|
||||
@@ -121,8 +123,8 @@
|
||||
triangle = &triangle->NeighborAcross(point);
|
||||
EdgeEvent( tcx, ep, *p1, triangle, *p1 );
|
||||
} else {
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
- assert(0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -130,6 +132,9 @@
|
||||
Point* p2 = triangle->PointCW(point);
|
||||
Orientation o2 = Orient2d(eq, *p2, ep);
|
||||
if (o2 == COLLINEAR) {
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
+
|
||||
if( triangle->Contains(&eq, p2)) {
|
||||
triangle->MarkConstrainedEdge(&eq, p2 );
|
||||
// We are modifying the constraint maybe it would be better to
|
||||
@@ -138,8 +143,8 @@
|
||||
triangle = &triangle->NeighborAcross(point);
|
||||
EdgeEvent( tcx, ep, *p2, triangle, *p2 );
|
||||
} else {
|
||||
- std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
- assert(0);
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("EdgeEvent - collinear points not supported");
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -712,7 +717,8 @@
|
||||
return *ot.PointCW(op);
|
||||
} else{
|
||||
//throw new RuntimeException("[Unsupported] Opposing point on constrained edge");
|
||||
- assert(0);
|
||||
+ // ASSIMP_CHANGE (aramis_acg)
|
||||
+ throw std::runtime_error("[Unsupported] Opposing point on constrained edge");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,132 +1,132 @@
|
|||
/* crypt.h -- base code for crypt/uncrypt ZIPfile
|
||||
|
||||
|
||||
Version 1.01e, February 12th, 2005
|
||||
|
||||
Copyright (C) 1998-2005 Gilles Vollant
|
||||
|
||||
This code is a modified version of crypting code in Infozip distribution
|
||||
|
||||
The encryption/decryption parts of this source code (as opposed to the
|
||||
non-echoing password parts) were originally written in Europe. The
|
||||
whole source package can be freely distributed, including from the USA.
|
||||
(Prior to January 2000, re-export from the US was a violation of US law.)
|
||||
|
||||
This encryption code is a direct transcription of the algorithm from
|
||||
Roger Schlafly, described by Phil Katz in the file appnote.txt. This
|
||||
file (appnote.txt) is distributed with the PKZIP program (even in the
|
||||
version without encryption capabilities).
|
||||
|
||||
If you don't need crypting in your application, just define symbols
|
||||
NOCRYPT and NOUNCRYPT.
|
||||
|
||||
This code support the "Traditional PKWARE Encryption".
|
||||
|
||||
The new AES encryption added on Zip format by Winzip (see the page
|
||||
http://www.winzip.com/aes_info.htm ) and PKWare PKZip 5.x Strong
|
||||
Encryption is not supported.
|
||||
*/
|
||||
|
||||
#define CRC32(c, b) ((*(pcrc_32_tab+(((int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
|
||||
|
||||
/***********************************************************************
|
||||
* Return the next byte in the pseudo-random sequence
|
||||
*/
|
||||
static int decrypt_byte(unsigned long* pkeys, const unsigned long* pcrc_32_tab)
|
||||
{
|
||||
unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an
|
||||
* unpredictable manner on 16-bit systems; not a problem
|
||||
* with any known compiler so far, though */
|
||||
|
||||
temp = ((unsigned)(*(pkeys+2)) & 0xffff) | 2;
|
||||
return (int)(((temp * (temp ^ 1)) >> 8) & 0xff);
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* Update the encryption keys with the next byte of plain text
|
||||
*/
|
||||
static int update_keys(unsigned long* pkeys,const unsigned long* pcrc_32_tab,int c)
|
||||
{
|
||||
(*(pkeys+0)) = CRC32((*(pkeys+0)), c);
|
||||
(*(pkeys+1)) += (*(pkeys+0)) & 0xff;
|
||||
(*(pkeys+1)) = (*(pkeys+1)) * 134775813L + 1;
|
||||
{
|
||||
register int keyshift = (int)((*(pkeys+1)) >> 24);
|
||||
(*(pkeys+2)) = CRC32((*(pkeys+2)), keyshift);
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* Initialize the encryption keys and the random header according to
|
||||
* the given password.
|
||||
*/
|
||||
static void init_keys(const char* passwd,unsigned long* pkeys,const unsigned long* pcrc_32_tab)
|
||||
{
|
||||
*(pkeys+0) = 305419896L;
|
||||
*(pkeys+1) = 591751049L;
|
||||
*(pkeys+2) = 878082192L;
|
||||
while (*passwd != '\0') {
|
||||
update_keys(pkeys,pcrc_32_tab,(int)*passwd);
|
||||
passwd++;
|
||||
}
|
||||
}
|
||||
|
||||
#define zdecode(pkeys,pcrc_32_tab,c) \
|
||||
(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys,pcrc_32_tab)))
|
||||
|
||||
#define zencode(pkeys,pcrc_32_tab,c,t) \
|
||||
(t=decrypt_byte(pkeys,pcrc_32_tab), update_keys(pkeys,pcrc_32_tab,c), t^(c))
|
||||
|
||||
#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED
|
||||
|
||||
#define RAND_HEAD_LEN 12
|
||||
/* "last resort" source for second part of crypt seed pattern */
|
||||
# ifndef ZCR_SEED2
|
||||
# define ZCR_SEED2 3141592654UL /* use PI as default pattern */
|
||||
# endif
|
||||
|
||||
static int crypthead(passwd, buf, bufSize, pkeys, pcrc_32_tab, crcForCrypting)
|
||||
const char *passwd; /* password string */
|
||||
unsigned char *buf; /* where to write header */
|
||||
int bufSize;
|
||||
unsigned long* pkeys;
|
||||
const unsigned long* pcrc_32_tab;
|
||||
unsigned long crcForCrypting;
|
||||
{
|
||||
int n; /* index in random header */
|
||||
int t; /* temporary */
|
||||
int c; /* random byte */
|
||||
unsigned char header[RAND_HEAD_LEN-2]; /* random header */
|
||||
static unsigned calls = 0; /* ensure different random header each time */
|
||||
|
||||
if (bufSize<RAND_HEAD_LEN)
|
||||
return 0;
|
||||
|
||||
/* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the
|
||||
* output of rand() to get less predictability, since rand() is
|
||||
* often poorly implemented.
|
||||
*/
|
||||
if (++calls == 1)
|
||||
{
|
||||
srand((unsigned)(time(NULL) ^ ZCR_SEED2));
|
||||
}
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
for (n = 0; n < RAND_HEAD_LEN-2; n++)
|
||||
{
|
||||
c = (rand() >> 7) & 0xff;
|
||||
header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t);
|
||||
}
|
||||
/* Encrypt random header (last two bytes is high word of crc) */
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
for (n = 0; n < RAND_HEAD_LEN-2; n++)
|
||||
{
|
||||
buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t);
|
||||
}
|
||||
buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) & 0xff, t);
|
||||
buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) & 0xff, t);
|
||||
return n;
|
||||
}
|
||||
|
||||
#endif
|
||||
/* crypt.h -- base code for crypt/uncrypt ZIPfile
|
||||
|
||||
|
||||
Version 1.01e, February 12th, 2005
|
||||
|
||||
Copyright (C) 1998-2005 Gilles Vollant
|
||||
|
||||
This code is a modified version of crypting code in Infozip distribution
|
||||
|
||||
The encryption/decryption parts of this source code (as opposed to the
|
||||
non-echoing password parts) were originally written in Europe. The
|
||||
whole source package can be freely distributed, including from the USA.
|
||||
(Prior to January 2000, re-export from the US was a violation of US law.)
|
||||
|
||||
This encryption code is a direct transcription of the algorithm from
|
||||
Roger Schlafly, described by Phil Katz in the file appnote.txt. This
|
||||
file (appnote.txt) is distributed with the PKZIP program (even in the
|
||||
version without encryption capabilities).
|
||||
|
||||
If you don't need crypting in your application, just define symbols
|
||||
NOCRYPT and NOUNCRYPT.
|
||||
|
||||
This code support the "Traditional PKWARE Encryption".
|
||||
|
||||
The new AES encryption added on Zip format by Winzip (see the page
|
||||
http://www.winzip.com/aes_info.htm ) and PKWare PKZip 5.x Strong
|
||||
Encryption is not supported.
|
||||
*/
|
||||
|
||||
#define CRC32(c, b) ((*(pcrc_32_tab+(((int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
|
||||
|
||||
/***********************************************************************
|
||||
* Return the next byte in the pseudo-random sequence
|
||||
*/
|
||||
static int decrypt_byte(unsigned long* pkeys, const unsigned long* pcrc_32_tab)
|
||||
{
|
||||
unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an
|
||||
* unpredictable manner on 16-bit systems; not a problem
|
||||
* with any known compiler so far, though */
|
||||
|
||||
temp = ((unsigned)(*(pkeys+2)) & 0xffff) | 2;
|
||||
return (int)(((temp * (temp ^ 1)) >> 8) & 0xff);
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* Update the encryption keys with the next byte of plain text
|
||||
*/
|
||||
static int update_keys(unsigned long* pkeys,const unsigned long* pcrc_32_tab,int c)
|
||||
{
|
||||
(*(pkeys+0)) = CRC32((*(pkeys+0)), c);
|
||||
(*(pkeys+1)) += (*(pkeys+0)) & 0xff;
|
||||
(*(pkeys+1)) = (*(pkeys+1)) * 134775813L + 1;
|
||||
{
|
||||
register int keyshift = (int)((*(pkeys+1)) >> 24);
|
||||
(*(pkeys+2)) = CRC32((*(pkeys+2)), keyshift);
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* Initialize the encryption keys and the random header according to
|
||||
* the given password.
|
||||
*/
|
||||
static void init_keys(const char* passwd,unsigned long* pkeys,const unsigned long* pcrc_32_tab)
|
||||
{
|
||||
*(pkeys+0) = 305419896L;
|
||||
*(pkeys+1) = 591751049L;
|
||||
*(pkeys+2) = 878082192L;
|
||||
while (*passwd != '\0') {
|
||||
update_keys(pkeys,pcrc_32_tab,(int)*passwd);
|
||||
passwd++;
|
||||
}
|
||||
}
|
||||
|
||||
#define zdecode(pkeys,pcrc_32_tab,c) \
|
||||
(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys,pcrc_32_tab)))
|
||||
|
||||
#define zencode(pkeys,pcrc_32_tab,c,t) \
|
||||
(t=decrypt_byte(pkeys,pcrc_32_tab), update_keys(pkeys,pcrc_32_tab,c), t^(c))
|
||||
|
||||
#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED
|
||||
|
||||
#define RAND_HEAD_LEN 12
|
||||
/* "last resort" source for second part of crypt seed pattern */
|
||||
# ifndef ZCR_SEED2
|
||||
# define ZCR_SEED2 3141592654UL /* use PI as default pattern */
|
||||
# endif
|
||||
|
||||
static int crypthead(passwd, buf, bufSize, pkeys, pcrc_32_tab, crcForCrypting)
|
||||
const char *passwd; /* password string */
|
||||
unsigned char *buf; /* where to write header */
|
||||
int bufSize;
|
||||
unsigned long* pkeys;
|
||||
const unsigned long* pcrc_32_tab;
|
||||
unsigned long crcForCrypting;
|
||||
{
|
||||
int n; /* index in random header */
|
||||
int t; /* temporary */
|
||||
int c; /* random byte */
|
||||
unsigned char header[RAND_HEAD_LEN-2]; /* random header */
|
||||
static unsigned calls = 0; /* ensure different random header each time */
|
||||
|
||||
if (bufSize<RAND_HEAD_LEN)
|
||||
return 0;
|
||||
|
||||
/* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the
|
||||
* output of rand() to get less predictability, since rand() is
|
||||
* often poorly implemented.
|
||||
*/
|
||||
if (++calls == 1)
|
||||
{
|
||||
srand((unsigned)(time(NULL) ^ ZCR_SEED2));
|
||||
}
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
for (n = 0; n < RAND_HEAD_LEN-2; n++)
|
||||
{
|
||||
c = (rand() >> 7) & 0xff;
|
||||
header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t);
|
||||
}
|
||||
/* Encrypt random header (last two bytes is high word of crc) */
|
||||
init_keys(passwd, pkeys, pcrc_32_tab);
|
||||
for (n = 0; n < RAND_HEAD_LEN-2; n++)
|
||||
{
|
||||
buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t);
|
||||
}
|
||||
buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) & 0xff, t);
|
||||
buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) & 0xff, t);
|
||||
return n;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,181 +1,181 @@
|
|||
/* ioapi.c -- IO base function header for compress/uncompress .zip
|
||||
files using zlib + zip or unzip API
|
||||
|
||||
Version 1.01e, February 12th, 2005
|
||||
|
||||
Copyright (C) 1998-2005 Gilles Vollant
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
# ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
||||
# include <zlib.h>
|
||||
# else
|
||||
# include "../zlib/zlib.h"
|
||||
# endif
|
||||
#include "ioapi.h"
|
||||
|
||||
|
||||
|
||||
/* I've found an old Unix (a SunOS 4.1.3_U1) without all SEEK_* defined.... */
|
||||
|
||||
#ifndef SEEK_CUR
|
||||
#define SEEK_CUR 1
|
||||
#endif
|
||||
|
||||
#ifndef SEEK_END
|
||||
#define SEEK_END 2
|
||||
#endif
|
||||
|
||||
#ifndef SEEK_SET
|
||||
#define SEEK_SET 0
|
||||
#endif
|
||||
|
||||
voidpf ZCALLBACK fopen_file_func (
|
||||
voidpf opaque,
|
||||
const char* filename,
|
||||
int mode);
|
||||
|
||||
uLong ZCALLBACK fread_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream,
|
||||
void* buf,
|
||||
uLong size);
|
||||
|
||||
uLong ZCALLBACK fwrite_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream,
|
||||
const void* buf,
|
||||
uLong size);
|
||||
|
||||
long ZCALLBACK ftell_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream);
|
||||
|
||||
long ZCALLBACK fseek_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream,
|
||||
uLong offset,
|
||||
int origin);
|
||||
|
||||
int ZCALLBACK fclose_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream);
|
||||
|
||||
int ZCALLBACK ferror_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream);
|
||||
|
||||
|
||||
voidpf ZCALLBACK fopen_file_func (opaque, filename, mode)
|
||||
voidpf opaque;
|
||||
const char* filename;
|
||||
int mode;
|
||||
{
|
||||
FILE* file = NULL;
|
||||
const char* mode_fopen = NULL;
|
||||
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER)==ZLIB_FILEFUNC_MODE_READ)
|
||||
mode_fopen = "rb";
|
||||
else
|
||||
if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
|
||||
mode_fopen = "r+b";
|
||||
else
|
||||
if (mode & ZLIB_FILEFUNC_MODE_CREATE)
|
||||
mode_fopen = "wb";
|
||||
|
||||
if ((filename!=NULL) && (mode_fopen != NULL))
|
||||
file = fopen(filename, mode_fopen);
|
||||
return file;
|
||||
}
|
||||
|
||||
|
||||
uLong ZCALLBACK fread_file_func (opaque, stream, buf, size)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
void* buf;
|
||||
uLong size;
|
||||
{
|
||||
uLong ret;
|
||||
ret = (uLong)fread(buf, 1, (size_t)size, (FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
uLong ZCALLBACK fwrite_file_func (opaque, stream, buf, size)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
const void* buf;
|
||||
uLong size;
|
||||
{
|
||||
uLong ret;
|
||||
ret = (uLong)fwrite(buf, 1, (size_t)size, (FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
long ZCALLBACK ftell_file_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
long ret;
|
||||
ret = ftell((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
long ZCALLBACK fseek_file_func (opaque, stream, offset, origin)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
uLong offset;
|
||||
int origin;
|
||||
{
|
||||
int fseek_origin=0;
|
||||
long ret;
|
||||
switch (origin)
|
||||
{
|
||||
case ZLIB_FILEFUNC_SEEK_CUR :
|
||||
fseek_origin = SEEK_CUR;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_END :
|
||||
fseek_origin = SEEK_END;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_SET :
|
||||
fseek_origin = SEEK_SET;
|
||||
break;
|
||||
default: return -1;
|
||||
}
|
||||
ret = 0;
|
||||
fseek((FILE *)stream, offset, fseek_origin);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int ZCALLBACK fclose_file_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
int ret;
|
||||
ret = fclose((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int ZCALLBACK ferror_file_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
int ret;
|
||||
ret = ferror((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void fill_fopen_filefunc (pzlib_filefunc_def)
|
||||
zlib_filefunc_def* pzlib_filefunc_def;
|
||||
{
|
||||
pzlib_filefunc_def->zopen_file = fopen_file_func;
|
||||
pzlib_filefunc_def->zread_file = fread_file_func;
|
||||
pzlib_filefunc_def->zwrite_file = fwrite_file_func;
|
||||
pzlib_filefunc_def->ztell_file = ftell_file_func;
|
||||
pzlib_filefunc_def->zseek_file = fseek_file_func;
|
||||
pzlib_filefunc_def->zclose_file = fclose_file_func;
|
||||
pzlib_filefunc_def->zerror_file = ferror_file_func;
|
||||
pzlib_filefunc_def->opaque = NULL;
|
||||
}
|
||||
/* ioapi.c -- IO base function header for compress/uncompress .zip
|
||||
files using zlib + zip or unzip API
|
||||
|
||||
Version 1.01e, February 12th, 2005
|
||||
|
||||
Copyright (C) 1998-2005 Gilles Vollant
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
# ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
||||
# include <zlib.h>
|
||||
# else
|
||||
# include "../zlib/zlib.h"
|
||||
# endif
|
||||
#include "ioapi.h"
|
||||
|
||||
|
||||
|
||||
/* I've found an old Unix (a SunOS 4.1.3_U1) without all SEEK_* defined.... */
|
||||
|
||||
#ifndef SEEK_CUR
|
||||
#define SEEK_CUR 1
|
||||
#endif
|
||||
|
||||
#ifndef SEEK_END
|
||||
#define SEEK_END 2
|
||||
#endif
|
||||
|
||||
#ifndef SEEK_SET
|
||||
#define SEEK_SET 0
|
||||
#endif
|
||||
|
||||
voidpf ZCALLBACK fopen_file_func (
|
||||
voidpf opaque,
|
||||
const char* filename,
|
||||
int mode);
|
||||
|
||||
uLong ZCALLBACK fread_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream,
|
||||
void* buf,
|
||||
uLong size);
|
||||
|
||||
uLong ZCALLBACK fwrite_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream,
|
||||
const void* buf,
|
||||
uLong size);
|
||||
|
||||
long ZCALLBACK ftell_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream);
|
||||
|
||||
long ZCALLBACK fseek_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream,
|
||||
uLong offset,
|
||||
int origin);
|
||||
|
||||
int ZCALLBACK fclose_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream);
|
||||
|
||||
int ZCALLBACK ferror_file_func (
|
||||
voidpf opaque,
|
||||
voidpf stream);
|
||||
|
||||
|
||||
voidpf ZCALLBACK fopen_file_func (opaque, filename, mode)
|
||||
voidpf opaque;
|
||||
const char* filename;
|
||||
int mode;
|
||||
{
|
||||
FILE* file = NULL;
|
||||
const char* mode_fopen = NULL;
|
||||
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER)==ZLIB_FILEFUNC_MODE_READ)
|
||||
mode_fopen = "rb";
|
||||
else
|
||||
if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
|
||||
mode_fopen = "r+b";
|
||||
else
|
||||
if (mode & ZLIB_FILEFUNC_MODE_CREATE)
|
||||
mode_fopen = "wb";
|
||||
|
||||
if ((filename!=NULL) && (mode_fopen != NULL))
|
||||
file = fopen(filename, mode_fopen);
|
||||
return file;
|
||||
}
|
||||
|
||||
|
||||
uLong ZCALLBACK fread_file_func (opaque, stream, buf, size)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
void* buf;
|
||||
uLong size;
|
||||
{
|
||||
uLong ret;
|
||||
ret = (uLong)fread(buf, 1, (size_t)size, (FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
uLong ZCALLBACK fwrite_file_func (opaque, stream, buf, size)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
const void* buf;
|
||||
uLong size;
|
||||
{
|
||||
uLong ret;
|
||||
ret = (uLong)fwrite(buf, 1, (size_t)size, (FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
long ZCALLBACK ftell_file_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
long ret;
|
||||
ret = ftell((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
long ZCALLBACK fseek_file_func (opaque, stream, offset, origin)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
uLong offset;
|
||||
int origin;
|
||||
{
|
||||
int fseek_origin=0;
|
||||
long ret;
|
||||
switch (origin)
|
||||
{
|
||||
case ZLIB_FILEFUNC_SEEK_CUR :
|
||||
fseek_origin = SEEK_CUR;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_END :
|
||||
fseek_origin = SEEK_END;
|
||||
break;
|
||||
case ZLIB_FILEFUNC_SEEK_SET :
|
||||
fseek_origin = SEEK_SET;
|
||||
break;
|
||||
default: return -1;
|
||||
}
|
||||
ret = 0;
|
||||
fseek((FILE *)stream, offset, fseek_origin);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int ZCALLBACK fclose_file_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
int ret;
|
||||
ret = fclose((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int ZCALLBACK ferror_file_func (opaque, stream)
|
||||
voidpf opaque;
|
||||
voidpf stream;
|
||||
{
|
||||
int ret;
|
||||
ret = ferror((FILE *)stream);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void fill_fopen_filefunc (pzlib_filefunc_def)
|
||||
zlib_filefunc_def* pzlib_filefunc_def;
|
||||
{
|
||||
pzlib_filefunc_def->zopen_file = fopen_file_func;
|
||||
pzlib_filefunc_def->zread_file = fread_file_func;
|
||||
pzlib_filefunc_def->zwrite_file = fwrite_file_func;
|
||||
pzlib_filefunc_def->ztell_file = ftell_file_func;
|
||||
pzlib_filefunc_def->zseek_file = fseek_file_func;
|
||||
pzlib_filefunc_def->zclose_file = fclose_file_func;
|
||||
pzlib_filefunc_def->zerror_file = ferror_file_func;
|
||||
pzlib_filefunc_def->opaque = NULL;
|
||||
}
|
||||
|
|
|
@ -1,75 +1,75 @@
|
|||
/* ioapi.h -- IO base function header for compress/uncompress .zip
|
||||
files using zlib + zip or unzip API
|
||||
|
||||
Version 1.01e, February 12th, 2005
|
||||
|
||||
Copyright (C) 1998-2005 Gilles Vollant
|
||||
*/
|
||||
|
||||
#ifndef _ZLIBIOAPI_H
|
||||
#define _ZLIBIOAPI_H
|
||||
|
||||
|
||||
#define ZLIB_FILEFUNC_SEEK_CUR (1)
|
||||
#define ZLIB_FILEFUNC_SEEK_END (2)
|
||||
#define ZLIB_FILEFUNC_SEEK_SET (0)
|
||||
|
||||
#define ZLIB_FILEFUNC_MODE_READ (1)
|
||||
#define ZLIB_FILEFUNC_MODE_WRITE (2)
|
||||
#define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
|
||||
|
||||
#define ZLIB_FILEFUNC_MODE_EXISTING (4)
|
||||
#define ZLIB_FILEFUNC_MODE_CREATE (8)
|
||||
|
||||
|
||||
#ifndef ZCALLBACK
|
||||
|
||||
#if (defined(WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
|
||||
#define ZCALLBACK CALLBACK
|
||||
#else
|
||||
#define ZCALLBACK
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef voidpf (ZCALLBACK *open_file_func) (voidpf opaque, const char* filename, int mode);
|
||||
typedef uLong (ZCALLBACK *read_file_func) (voidpf opaque, voidpf stream, void* buf, uLong size);
|
||||
typedef uLong (ZCALLBACK *write_file_func)(voidpf opaque, voidpf stream, const void* buf, uLong size);
|
||||
typedef long (ZCALLBACK *tell_file_func) (voidpf opaque, voidpf stream);
|
||||
typedef long (ZCALLBACK *seek_file_func) (voidpf opaque, voidpf stream, uLong offset, int origin);
|
||||
typedef int (ZCALLBACK *close_file_func) (voidpf opaque, voidpf stream);
|
||||
typedef int (ZCALLBACK *testerror_file_func) (voidpf opaque, voidpf stream);
|
||||
|
||||
typedef struct zlib_filefunc_def_s
|
||||
{
|
||||
open_file_func zopen_file;
|
||||
read_file_func zread_file;
|
||||
write_file_func zwrite_file;
|
||||
tell_file_func ztell_file;
|
||||
seek_file_func zseek_file;
|
||||
close_file_func zclose_file;
|
||||
testerror_file_func zerror_file;
|
||||
voidpf opaque;
|
||||
} zlib_filefunc_def;
|
||||
|
||||
|
||||
|
||||
void fill_fopen_filefunc (zlib_filefunc_def* pzlib_filefunc_def);
|
||||
|
||||
#define ZREAD(filefunc,filestream,buf,size) ((*((filefunc).zread_file))((filefunc).opaque,filestream,buf,size))
|
||||
#define ZWRITE(filefunc,filestream,buf,size) ((*((filefunc).zwrite_file))((filefunc).opaque,filestream,buf,size))
|
||||
#define ZTELL(filefunc,filestream) ((*((filefunc).ztell_file))((filefunc).opaque,filestream))
|
||||
#define ZSEEK(filefunc,filestream,pos,mode) ((*((filefunc).zseek_file))((filefunc).opaque,filestream,pos,mode))
|
||||
#define ZCLOSE(filefunc,filestream) ((*((filefunc).zclose_file))((filefunc).opaque,filestream))
|
||||
#define ZERROR(filefunc,filestream) ((*((filefunc).zerror_file))((filefunc).opaque,filestream))
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
/* ioapi.h -- IO base function header for compress/uncompress .zip
|
||||
files using zlib + zip or unzip API
|
||||
|
||||
Version 1.01e, February 12th, 2005
|
||||
|
||||
Copyright (C) 1998-2005 Gilles Vollant
|
||||
*/
|
||||
|
||||
#ifndef _ZLIBIOAPI_H
|
||||
#define _ZLIBIOAPI_H
|
||||
|
||||
|
||||
#define ZLIB_FILEFUNC_SEEK_CUR (1)
|
||||
#define ZLIB_FILEFUNC_SEEK_END (2)
|
||||
#define ZLIB_FILEFUNC_SEEK_SET (0)
|
||||
|
||||
#define ZLIB_FILEFUNC_MODE_READ (1)
|
||||
#define ZLIB_FILEFUNC_MODE_WRITE (2)
|
||||
#define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
|
||||
|
||||
#define ZLIB_FILEFUNC_MODE_EXISTING (4)
|
||||
#define ZLIB_FILEFUNC_MODE_CREATE (8)
|
||||
|
||||
|
||||
#ifndef ZCALLBACK
|
||||
|
||||
#if (defined(WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
|
||||
#define ZCALLBACK CALLBACK
|
||||
#else
|
||||
#define ZCALLBACK
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef voidpf (ZCALLBACK *open_file_func) (voidpf opaque, const char* filename, int mode);
|
||||
typedef uLong (ZCALLBACK *read_file_func) (voidpf opaque, voidpf stream, void* buf, uLong size);
|
||||
typedef uLong (ZCALLBACK *write_file_func)(voidpf opaque, voidpf stream, const void* buf, uLong size);
|
||||
typedef long (ZCALLBACK *tell_file_func) (voidpf opaque, voidpf stream);
|
||||
typedef long (ZCALLBACK *seek_file_func) (voidpf opaque, voidpf stream, uLong offset, int origin);
|
||||
typedef int (ZCALLBACK *close_file_func) (voidpf opaque, voidpf stream);
|
||||
typedef int (ZCALLBACK *testerror_file_func) (voidpf opaque, voidpf stream);
|
||||
|
||||
typedef struct zlib_filefunc_def_s
|
||||
{
|
||||
open_file_func zopen_file;
|
||||
read_file_func zread_file;
|
||||
write_file_func zwrite_file;
|
||||
tell_file_func ztell_file;
|
||||
seek_file_func zseek_file;
|
||||
close_file_func zclose_file;
|
||||
testerror_file_func zerror_file;
|
||||
voidpf opaque;
|
||||
} zlib_filefunc_def;
|
||||
|
||||
|
||||
|
||||
void fill_fopen_filefunc (zlib_filefunc_def* pzlib_filefunc_def);
|
||||
|
||||
#define ZREAD(filefunc,filestream,buf,size) ((*((filefunc).zread_file))((filefunc).opaque,filestream,buf,size))
|
||||
#define ZWRITE(filefunc,filestream,buf,size) ((*((filefunc).zwrite_file))((filefunc).opaque,filestream,buf,size))
|
||||
#define ZTELL(filefunc,filestream) ((*((filefunc).ztell_file))((filefunc).opaque,filestream))
|
||||
#define ZSEEK(filefunc,filestream,pos,mode) ((*((filefunc).zseek_file))((filefunc).opaque,filestream,pos,mode))
|
||||
#define ZCLOSE(filefunc,filestream) ((*((filefunc).zclose_file))((filefunc).opaque,filestream))
|
||||
#define ZERROR(filefunc,filestream) ((*((filefunc).zerror_file))((filefunc).opaque,filestream))
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,358 +1,358 @@
|
|||
/* unzip.h -- IO for uncompress .zip files using zlib
|
||||
Version 1.01e, February 12th, 2005
|
||||
|
||||
Copyright (C) 1998-2005 Gilles Vollant
|
||||
|
||||
This unzip package allow extract file from .ZIP file, compatible with PKZip 2.04g
|
||||
WinZip, InfoZip tools and compatible.
|
||||
|
||||
Multi volume ZipFile (span) are not supported.
|
||||
Encryption compatible with pkzip 2.04g only supported
|
||||
Old compressions used by old PKZip 1.x are not supported
|
||||
|
||||
|
||||
I WAIT FEEDBACK at mail info@winimage.com
|
||||
Visit also http://www.winimage.com/zLibDll/unzip.htm for evolution
|
||||
|
||||
Condition of use and distribution are the same than zlib :
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
|
||||
*/
|
||||
|
||||
/* for more info about .ZIP format, see
|
||||
http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip
|
||||
http://www.info-zip.org/pub/infozip/doc/
|
||||
PkWare has also a specification at :
|
||||
ftp://ftp.pkware.com/probdesc.zip
|
||||
*/
|
||||
|
||||
#ifndef _unz_H
|
||||
#define _unz_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIB_H
|
||||
# ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
||||
# include <zlib.h>
|
||||
# else
|
||||
# include "../zlib/zlib.h"
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIBIOAPI_H
|
||||
#include "ioapi.h"
|
||||
#endif
|
||||
|
||||
#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
|
||||
/* like the STRICT of WIN32, we define a pointer that cannot be converted
|
||||
from (void*) without cast */
|
||||
typedef struct TagunzFile__ { int unused; } unzFile__;
|
||||
typedef unzFile__ *unzFile;
|
||||
#else
|
||||
typedef voidp unzFile;
|
||||
#endif
|
||||
|
||||
|
||||
#define UNZ_OK (0)
|
||||
#define UNZ_END_OF_LIST_OF_FILE (-100)
|
||||
#define UNZ_ERRNO (Z_ERRNO)
|
||||
#define UNZ_EOF (0)
|
||||
#define UNZ_PARAMERROR (-102)
|
||||
#define UNZ_BADZIPFILE (-103)
|
||||
#define UNZ_INTERNALERROR (-104)
|
||||
#define UNZ_CRCERROR (-105)
|
||||
|
||||
/* tm_unz contain date/time info */
|
||||
typedef struct tm_unz_s
|
||||
{
|
||||
uInt tm_sec; /* seconds after the minute - [0,59] */
|
||||
uInt tm_min; /* minutes after the hour - [0,59] */
|
||||
uInt tm_hour; /* hours since midnight - [0,23] */
|
||||
uInt tm_mday; /* day of the month - [1,31] */
|
||||
uInt tm_mon; /* months since January - [0,11] */
|
||||
uInt tm_year; /* years - [1980..2044] */
|
||||
} tm_unz;
|
||||
|
||||
/* unz_global_info structure contain global data about the ZIPfile
|
||||
These data comes from the end of central dir */
|
||||
typedef struct unz_global_info_s
|
||||
{
|
||||
uLong number_entry; /* total number of entries in
|
||||
the central dir on this disk */
|
||||
uLong size_comment; /* size of the global comment of the zipfile */
|
||||
} unz_global_info;
|
||||
|
||||
|
||||
/* unz_file_info contain information about a file in the zipfile */
|
||||
typedef struct unz_file_info_s
|
||||
{
|
||||
uLong version; /* version made by 2 bytes */
|
||||
uLong version_needed; /* version needed to extract 2 bytes */
|
||||
uLong flag; /* general purpose bit flag 2 bytes */
|
||||
uLong compression_method; /* compression method 2 bytes */
|
||||
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
|
||||
uLong crc; /* crc-32 4 bytes */
|
||||
uLong compressed_size; /* compressed size 4 bytes */
|
||||
uLong uncompressed_size; /* uncompressed size 4 bytes */
|
||||
uLong size_filename; /* filename length 2 bytes */
|
||||
uLong size_file_extra; /* extra field length 2 bytes */
|
||||
uLong size_file_comment; /* file comment length 2 bytes */
|
||||
|
||||
uLong disk_num_start; /* disk number start 2 bytes */
|
||||
uLong internal_fa; /* internal file attributes 2 bytes */
|
||||
uLong external_fa; /* external file attributes 4 bytes */
|
||||
|
||||
tm_unz tmu_date;
|
||||
} unz_file_info;
|
||||
|
||||
extern int ZEXPORT unzStringFileNameCompare (const char* fileName1,
|
||||
const char* fileName2,
|
||||
int iCaseSensitivity);
|
||||
/*
|
||||
Compare two filename (fileName1,fileName2).
|
||||
If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
|
||||
If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
|
||||
or strcasecmp)
|
||||
If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
|
||||
(like 1 on Unix, 2 on Windows)
|
||||
*/
|
||||
|
||||
|
||||
extern unzFile ZEXPORT unzOpen (const char *path);
|
||||
/*
|
||||
Open a Zip file. path contain the full pathname (by example,
|
||||
on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer
|
||||
"zlib/zlib113.zip".
|
||||
If the zipfile cannot be opened (file don't exist or in not valid), the
|
||||
return value is NULL.
|
||||
Else, the return value is a unzFile Handle, usable with other function
|
||||
of this unzip package.
|
||||
*/
|
||||
|
||||
extern unzFile ZEXPORT unzOpen2 (const char *path,
|
||||
zlib_filefunc_def* pzlib_filefunc_def);
|
||||
/*
|
||||
Open a Zip file, like unzOpen, but provide a set of file low level API
|
||||
for read/write the zip file (see ioapi.h)
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzClose (unzFile file);
|
||||
/*
|
||||
Close a ZipFile opened with unzipOpen.
|
||||
If there is files inside the .Zip opened with unzOpenCurrentFile (see later),
|
||||
these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
|
||||
return UNZ_OK if there is no problem. */
|
||||
|
||||
extern int ZEXPORT unzGetGlobalInfo (unzFile file,
|
||||
unz_global_info *pglobal_info);
|
||||
/*
|
||||
Write info about the ZipFile in the *pglobal_info structure.
|
||||
No preparation of the structure is needed
|
||||
return UNZ_OK if there is no problem. */
|
||||
|
||||
|
||||
extern int ZEXPORT unzGetGlobalComment (unzFile file,
|
||||
char *szComment,
|
||||
uLong uSizeBuf);
|
||||
/*
|
||||
Get the global comment string of the ZipFile, in the szComment buffer.
|
||||
uSizeBuf is the size of the szComment buffer.
|
||||
return the number of byte copied or an error code <0
|
||||
*/
|
||||
|
||||
|
||||
/***************************************************************************/
|
||||
/* Unzip package allow you browse the directory of the zipfile */
|
||||
|
||||
extern int ZEXPORT unzGoToFirstFile (unzFile file);
|
||||
/*
|
||||
Set the current file of the zipfile to the first file.
|
||||
return UNZ_OK if there is no problem
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzGoToNextFile (unzFile file);
|
||||
/*
|
||||
Set the current file of the zipfile to the next file.
|
||||
return UNZ_OK if there is no problem
|
||||
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzLocateFile (unzFile file,
|
||||
const char *szFileName,
|
||||
int iCaseSensitivity);
|
||||
/*
|
||||
Try locate the file szFileName in the zipfile.
|
||||
For the iCaseSensitivity signification, see unzStringFileNameCompare
|
||||
|
||||
return value :
|
||||
UNZ_OK if the file is found. It becomes the current file.
|
||||
UNZ_END_OF_LIST_OF_FILE if the file is not found
|
||||
*/
|
||||
|
||||
|
||||
/* ****************************************** */
|
||||
/* Ryan supplied functions */
|
||||
/* unz_file_info contain information about a file in the zipfile */
|
||||
typedef struct unz_file_pos_s
|
||||
{
|
||||
uLong pos_in_zip_directory; /* offset in zip file directory */
|
||||
uLong num_of_file; /* # of file */
|
||||
} unz_file_pos;
|
||||
|
||||
extern int ZEXPORT unzGetFilePos(
|
||||
unzFile file,
|
||||
unz_file_pos* file_pos);
|
||||
|
||||
extern int ZEXPORT unzGoToFilePos(
|
||||
unzFile file,
|
||||
unz_file_pos* file_pos);
|
||||
|
||||
/* ****************************************** */
|
||||
|
||||
extern int ZEXPORT unzGetCurrentFileInfo (unzFile file,
|
||||
unz_file_info *pfile_info,
|
||||
char *szFileName,
|
||||
uLong fileNameBufferSize,
|
||||
void *extraField,
|
||||
uLong extraFieldBufferSize,
|
||||
char *szComment,
|
||||
uLong commentBufferSize);
|
||||
/*
|
||||
Get Info about the current file
|
||||
if pfile_info!=NULL, the *pfile_info structure will contain somes info about
|
||||
the current file
|
||||
if szFileName!=NULL, the filemane string will be copied in szFileName
|
||||
(fileNameBufferSize is the size of the buffer)
|
||||
if extraField!=NULL, the extra field information will be copied in extraField
|
||||
(extraFieldBufferSize is the size of the buffer).
|
||||
This is the Central-header version of the extra field
|
||||
if szComment!=NULL, the comment string of the file will be copied in szComment
|
||||
(commentBufferSize is the size of the buffer)
|
||||
*/
|
||||
|
||||
/***************************************************************************/
|
||||
/* for reading the content of the current zipfile, you can open it, read data
|
||||
from it, and close it (you can close it before reading all the file)
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile (unzFile file);
|
||||
/*
|
||||
Open for reading data the current file in the zipfile.
|
||||
If there is no error, the return value is UNZ_OK.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFilePassword (unzFile file,
|
||||
const char* password);
|
||||
/*
|
||||
Open for reading data the current file in the zipfile.
|
||||
password is a crypting password
|
||||
If there is no error, the return value is UNZ_OK.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile2 (unzFile file,
|
||||
int* method,
|
||||
int* level,
|
||||
int raw);
|
||||
/*
|
||||
Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
|
||||
if raw==1
|
||||
*method will receive method of compression, *level will receive level of
|
||||
compression
|
||||
note : you can set level parameter as NULL (if you did not want known level,
|
||||
but you CANNOT set method parameter as NULL
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile3 (unzFile file,
|
||||
int* method,
|
||||
int* level,
|
||||
int raw,
|
||||
const char* password);
|
||||
/*
|
||||
Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
|
||||
if raw==1
|
||||
*method will receive method of compression, *level will receive level of
|
||||
compression
|
||||
note : you can set level parameter as NULL (if you did not want known level,
|
||||
but you CANNOT set method parameter as NULL
|
||||
*/
|
||||
|
||||
|
||||
extern int ZEXPORT unzCloseCurrentFile (unzFile file);
|
||||
/*
|
||||
Close the file in zip opened with unzOpenCurrentFile
|
||||
Return UNZ_CRCERROR if all the file was read but the CRC is not good
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzReadCurrentFile (unzFile file,
|
||||
voidp buf,
|
||||
unsigned len);
|
||||
/*
|
||||
Read bytes from the current file (opened by unzOpenCurrentFile)
|
||||
buf contain buffer where data must be copied
|
||||
len the size of buf.
|
||||
|
||||
return the number of byte copied if somes bytes are copied
|
||||
return 0 if the end of file was reached
|
||||
return <0 with error code if there is an error
|
||||
(UNZ_ERRNO for IO error, or zLib error for uncompress error)
|
||||
*/
|
||||
|
||||
extern z_off_t ZEXPORT unztell (unzFile file);
|
||||
/*
|
||||
Give the current position in uncompressed data
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzeof (unzFile file);
|
||||
/*
|
||||
return 1 if the end of file was reached, 0 elsewhere
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzGetLocalExtrafield (unzFile file,
|
||||
voidp buf,
|
||||
unsigned len);
|
||||
/*
|
||||
Read extra field from the current file (opened by unzOpenCurrentFile)
|
||||
This is the local-header version of the extra field (sometimes, there is
|
||||
more info in the local-header version than in the central-header)
|
||||
|
||||
if buf==NULL, it return the size of the local extra field
|
||||
|
||||
if buf!=NULL, len is the size of the buffer, the extra header is copied in
|
||||
buf.
|
||||
the return value is the number of bytes copied in buf, or (if <0)
|
||||
the error code
|
||||
*/
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
/* Get the current file offset */
|
||||
extern uLong ZEXPORT unzGetOffset (unzFile file);
|
||||
|
||||
/* Set the current file offset */
|
||||
extern int ZEXPORT unzSetOffset (unzFile file, uLong pos);
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _unz_H */
|
||||
/* unzip.h -- IO for uncompress .zip files using zlib
|
||||
Version 1.01e, February 12th, 2005
|
||||
|
||||
Copyright (C) 1998-2005 Gilles Vollant
|
||||
|
||||
This unzip package allow extract file from .ZIP file, compatible with PKZip 2.04g
|
||||
WinZip, InfoZip tools and compatible.
|
||||
|
||||
Multi volume ZipFile (span) are not supported.
|
||||
Encryption compatible with pkzip 2.04g only supported
|
||||
Old compressions used by old PKZip 1.x are not supported
|
||||
|
||||
|
||||
I WAIT FEEDBACK at mail info@winimage.com
|
||||
Visit also http://www.winimage.com/zLibDll/unzip.htm for evolution
|
||||
|
||||
Condition of use and distribution are the same than zlib :
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
|
||||
*/
|
||||
|
||||
/* for more info about .ZIP format, see
|
||||
http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip
|
||||
http://www.info-zip.org/pub/infozip/doc/
|
||||
PkWare has also a specification at :
|
||||
ftp://ftp.pkware.com/probdesc.zip
|
||||
*/
|
||||
|
||||
#ifndef _unz_H
|
||||
#define _unz_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIB_H
|
||||
# ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
||||
# include <zlib.h>
|
||||
# else
|
||||
# include "../zlib/zlib.h"
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifndef _ZLIBIOAPI_H
|
||||
#include "ioapi.h"
|
||||
#endif
|
||||
|
||||
#if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
|
||||
/* like the STRICT of WIN32, we define a pointer that cannot be converted
|
||||
from (void*) without cast */
|
||||
typedef struct TagunzFile__ { int unused; } unzFile__;
|
||||
typedef unzFile__ *unzFile;
|
||||
#else
|
||||
typedef voidp unzFile;
|
||||
#endif
|
||||
|
||||
|
||||
#define UNZ_OK (0)
|
||||
#define UNZ_END_OF_LIST_OF_FILE (-100)
|
||||
#define UNZ_ERRNO (Z_ERRNO)
|
||||
#define UNZ_EOF (0)
|
||||
#define UNZ_PARAMERROR (-102)
|
||||
#define UNZ_BADZIPFILE (-103)
|
||||
#define UNZ_INTERNALERROR (-104)
|
||||
#define UNZ_CRCERROR (-105)
|
||||
|
||||
/* tm_unz contain date/time info */
|
||||
typedef struct tm_unz_s
|
||||
{
|
||||
uInt tm_sec; /* seconds after the minute - [0,59] */
|
||||
uInt tm_min; /* minutes after the hour - [0,59] */
|
||||
uInt tm_hour; /* hours since midnight - [0,23] */
|
||||
uInt tm_mday; /* day of the month - [1,31] */
|
||||
uInt tm_mon; /* months since January - [0,11] */
|
||||
uInt tm_year; /* years - [1980..2044] */
|
||||
} tm_unz;
|
||||
|
||||
/* unz_global_info structure contain global data about the ZIPfile
|
||||
These data comes from the end of central dir */
|
||||
typedef struct unz_global_info_s
|
||||
{
|
||||
uLong number_entry; /* total number of entries in
|
||||
the central dir on this disk */
|
||||
uLong size_comment; /* size of the global comment of the zipfile */
|
||||
} unz_global_info;
|
||||
|
||||
|
||||
/* unz_file_info contain information about a file in the zipfile */
|
||||
typedef struct unz_file_info_s
|
||||
{
|
||||
uLong version; /* version made by 2 bytes */
|
||||
uLong version_needed; /* version needed to extract 2 bytes */
|
||||
uLong flag; /* general purpose bit flag 2 bytes */
|
||||
uLong compression_method; /* compression method 2 bytes */
|
||||
uLong dosDate; /* last mod file date in Dos fmt 4 bytes */
|
||||
uLong crc; /* crc-32 4 bytes */
|
||||
uLong compressed_size; /* compressed size 4 bytes */
|
||||
uLong uncompressed_size; /* uncompressed size 4 bytes */
|
||||
uLong size_filename; /* filename length 2 bytes */
|
||||
uLong size_file_extra; /* extra field length 2 bytes */
|
||||
uLong size_file_comment; /* file comment length 2 bytes */
|
||||
|
||||
uLong disk_num_start; /* disk number start 2 bytes */
|
||||
uLong internal_fa; /* internal file attributes 2 bytes */
|
||||
uLong external_fa; /* external file attributes 4 bytes */
|
||||
|
||||
tm_unz tmu_date;
|
||||
} unz_file_info;
|
||||
|
||||
extern int ZEXPORT unzStringFileNameCompare (const char* fileName1,
|
||||
const char* fileName2,
|
||||
int iCaseSensitivity);
|
||||
/*
|
||||
Compare two filename (fileName1,fileName2).
|
||||
If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
|
||||
If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
|
||||
or strcasecmp)
|
||||
If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
|
||||
(like 1 on Unix, 2 on Windows)
|
||||
*/
|
||||
|
||||
|
||||
extern unzFile ZEXPORT unzOpen (const char *path);
|
||||
/*
|
||||
Open a Zip file. path contain the full pathname (by example,
|
||||
on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer
|
||||
"zlib/zlib113.zip".
|
||||
If the zipfile cannot be opened (file don't exist or in not valid), the
|
||||
return value is NULL.
|
||||
Else, the return value is a unzFile Handle, usable with other function
|
||||
of this unzip package.
|
||||
*/
|
||||
|
||||
extern unzFile ZEXPORT unzOpen2 (const char *path,
|
||||
zlib_filefunc_def* pzlib_filefunc_def);
|
||||
/*
|
||||
Open a Zip file, like unzOpen, but provide a set of file low level API
|
||||
for read/write the zip file (see ioapi.h)
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzClose (unzFile file);
|
||||
/*
|
||||
Close a ZipFile opened with unzipOpen.
|
||||
If there is files inside the .Zip opened with unzOpenCurrentFile (see later),
|
||||
these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
|
||||
return UNZ_OK if there is no problem. */
|
||||
|
||||
extern int ZEXPORT unzGetGlobalInfo (unzFile file,
|
||||
unz_global_info *pglobal_info);
|
||||
/*
|
||||
Write info about the ZipFile in the *pglobal_info structure.
|
||||
No preparation of the structure is needed
|
||||
return UNZ_OK if there is no problem. */
|
||||
|
||||
|
||||
extern int ZEXPORT unzGetGlobalComment (unzFile file,
|
||||
char *szComment,
|
||||
uLong uSizeBuf);
|
||||
/*
|
||||
Get the global comment string of the ZipFile, in the szComment buffer.
|
||||
uSizeBuf is the size of the szComment buffer.
|
||||
return the number of byte copied or an error code <0
|
||||
*/
|
||||
|
||||
|
||||
/***************************************************************************/
|
||||
/* Unzip package allow you browse the directory of the zipfile */
|
||||
|
||||
extern int ZEXPORT unzGoToFirstFile (unzFile file);
|
||||
/*
|
||||
Set the current file of the zipfile to the first file.
|
||||
return UNZ_OK if there is no problem
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzGoToNextFile (unzFile file);
|
||||
/*
|
||||
Set the current file of the zipfile to the next file.
|
||||
return UNZ_OK if there is no problem
|
||||
return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzLocateFile (unzFile file,
|
||||
const char *szFileName,
|
||||
int iCaseSensitivity);
|
||||
/*
|
||||
Try locate the file szFileName in the zipfile.
|
||||
For the iCaseSensitivity signification, see unzStringFileNameCompare
|
||||
|
||||
return value :
|
||||
UNZ_OK if the file is found. It becomes the current file.
|
||||
UNZ_END_OF_LIST_OF_FILE if the file is not found
|
||||
*/
|
||||
|
||||
|
||||
/* ****************************************** */
|
||||
/* Ryan supplied functions */
|
||||
/* unz_file_info contain information about a file in the zipfile */
|
||||
typedef struct unz_file_pos_s
|
||||
{
|
||||
uLong pos_in_zip_directory; /* offset in zip file directory */
|
||||
uLong num_of_file; /* # of file */
|
||||
} unz_file_pos;
|
||||
|
||||
extern int ZEXPORT unzGetFilePos(
|
||||
unzFile file,
|
||||
unz_file_pos* file_pos);
|
||||
|
||||
extern int ZEXPORT unzGoToFilePos(
|
||||
unzFile file,
|
||||
unz_file_pos* file_pos);
|
||||
|
||||
/* ****************************************** */
|
||||
|
||||
extern int ZEXPORT unzGetCurrentFileInfo (unzFile file,
|
||||
unz_file_info *pfile_info,
|
||||
char *szFileName,
|
||||
uLong fileNameBufferSize,
|
||||
void *extraField,
|
||||
uLong extraFieldBufferSize,
|
||||
char *szComment,
|
||||
uLong commentBufferSize);
|
||||
/*
|
||||
Get Info about the current file
|
||||
if pfile_info!=NULL, the *pfile_info structure will contain somes info about
|
||||
the current file
|
||||
if szFileName!=NULL, the filemane string will be copied in szFileName
|
||||
(fileNameBufferSize is the size of the buffer)
|
||||
if extraField!=NULL, the extra field information will be copied in extraField
|
||||
(extraFieldBufferSize is the size of the buffer).
|
||||
This is the Central-header version of the extra field
|
||||
if szComment!=NULL, the comment string of the file will be copied in szComment
|
||||
(commentBufferSize is the size of the buffer)
|
||||
*/
|
||||
|
||||
/***************************************************************************/
|
||||
/* for reading the content of the current zipfile, you can open it, read data
|
||||
from it, and close it (you can close it before reading all the file)
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile (unzFile file);
|
||||
/*
|
||||
Open for reading data the current file in the zipfile.
|
||||
If there is no error, the return value is UNZ_OK.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFilePassword (unzFile file,
|
||||
const char* password);
|
||||
/*
|
||||
Open for reading data the current file in the zipfile.
|
||||
password is a crypting password
|
||||
If there is no error, the return value is UNZ_OK.
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile2 (unzFile file,
|
||||
int* method,
|
||||
int* level,
|
||||
int raw);
|
||||
/*
|
||||
Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
|
||||
if raw==1
|
||||
*method will receive method of compression, *level will receive level of
|
||||
compression
|
||||
note : you can set level parameter as NULL (if you did not want known level,
|
||||
but you CANNOT set method parameter as NULL
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzOpenCurrentFile3 (unzFile file,
|
||||
int* method,
|
||||
int* level,
|
||||
int raw,
|
||||
const char* password);
|
||||
/*
|
||||
Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
|
||||
if raw==1
|
||||
*method will receive method of compression, *level will receive level of
|
||||
compression
|
||||
note : you can set level parameter as NULL (if you did not want known level,
|
||||
but you CANNOT set method parameter as NULL
|
||||
*/
|
||||
|
||||
|
||||
extern int ZEXPORT unzCloseCurrentFile (unzFile file);
|
||||
/*
|
||||
Close the file in zip opened with unzOpenCurrentFile
|
||||
Return UNZ_CRCERROR if all the file was read but the CRC is not good
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzReadCurrentFile (unzFile file,
|
||||
voidp buf,
|
||||
unsigned len);
|
||||
/*
|
||||
Read bytes from the current file (opened by unzOpenCurrentFile)
|
||||
buf contain buffer where data must be copied
|
||||
len the size of buf.
|
||||
|
||||
return the number of byte copied if somes bytes are copied
|
||||
return 0 if the end of file was reached
|
||||
return <0 with error code if there is an error
|
||||
(UNZ_ERRNO for IO error, or zLib error for uncompress error)
|
||||
*/
|
||||
|
||||
extern z_off_t ZEXPORT unztell (unzFile file);
|
||||
/*
|
||||
Give the current position in uncompressed data
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzeof (unzFile file);
|
||||
/*
|
||||
return 1 if the end of file was reached, 0 elsewhere
|
||||
*/
|
||||
|
||||
extern int ZEXPORT unzGetLocalExtrafield (unzFile file,
|
||||
voidp buf,
|
||||
unsigned len);
|
||||
/*
|
||||
Read extra field from the current file (opened by unzOpenCurrentFile)
|
||||
This is the local-header version of the extra field (sometimes, there is
|
||||
more info in the local-header version than in the central-header)
|
||||
|
||||
if buf==NULL, it return the size of the local extra field
|
||||
|
||||
if buf!=NULL, len is the size of the buffer, the extra header is copied in
|
||||
buf.
|
||||
the return value is the number of bytes copied in buf, or (if <0)
|
||||
the error code
|
||||
*/
|
||||
|
||||
/***************************************************************************/
|
||||
|
||||
/* Get the current file offset */
|
||||
extern uLong ZEXPORT unzGetOffset (unzFile file);
|
||||
|
||||
/* Set the current file offset */
|
||||
extern int ZEXPORT unzSetOffset (unzFile file, uLong pos);
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _unz_H */
|
||||
|
|
|
@ -1,199 +1,199 @@
|
|||
cmake_minimum_required(VERSION 2.4.4)
|
||||
set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS ON)
|
||||
|
||||
# CMake 3.0 changed the project command, setting policy CMP0048 reverts to the old behaviour.
|
||||
# See http://www.cmake.org/cmake/help/v3.0/policy/CMP0048.html
|
||||
cmake_policy(PUSH)
|
||||
if(CMAKE_MAJOR_VERSION GREATER 2)
|
||||
cmake_policy(SET CMP0048 OLD)
|
||||
endif()
|
||||
project(zlib C)
|
||||
cmake_policy(POP)
|
||||
|
||||
set(VERSION "1.2.8")
|
||||
|
||||
option(ASM686 "Enable building i686 assembly implementation for zlib")
|
||||
option(AMD64 "Enable building amd64 assembly implementation for zlib")
|
||||
|
||||
#set(INSTALL_BIN_DIR "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Installation directory for executables")
|
||||
#set(INSTALL_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib" CACHE PATH "Installation directory for libraries")
|
||||
#set(INSTALL_INC_DIR "${CMAKE_INSTALL_PREFIX}/include" CACHE PATH "Installation directory for headers")
|
||||
#set(INSTALL_MAN_DIR "${CMAKE_INSTALL_PREFIX}/share/man" CACHE PATH "Installation directory for manual pages")
|
||||
#set(INSTALL_PKGCONFIG_DIR "${CMAKE_INSTALL_PREFIX}/share/pkgconfig" CACHE PATH "Installation directory for pkgconfig (.pc) files")
|
||||
|
||||
include(CheckTypeSize)
|
||||
include(CheckFunctionExists)
|
||||
include(CheckIncludeFile)
|
||||
include(CheckCSourceCompiles)
|
||||
enable_testing()
|
||||
|
||||
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
|
||||
check_include_file(stdint.h HAVE_STDINT_H)
|
||||
check_include_file(stddef.h HAVE_STDDEF_H)
|
||||
|
||||
#
|
||||
# Check to see if we have large file support
|
||||
#
|
||||
set(CMAKE_REQUIRED_DEFINITIONS -D_LARGEFILE64_SOURCE=1)
|
||||
# We add these other definitions here because CheckTypeSize.cmake
|
||||
# in CMake 2.4.x does not automatically do so and we want
|
||||
# compatibility with CMake 2.4.x.
|
||||
if(HAVE_SYS_TYPES_H)
|
||||
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_SYS_TYPES_H)
|
||||
endif()
|
||||
if(HAVE_STDINT_H)
|
||||
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDINT_H)
|
||||
endif()
|
||||
if(HAVE_STDDEF_H)
|
||||
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDDEF_H)
|
||||
endif()
|
||||
check_type_size(off64_t OFF64_T)
|
||||
if(HAVE_OFF64_T)
|
||||
add_definitions(-D_LARGEFILE64_SOURCE=1)
|
||||
endif()
|
||||
set(CMAKE_REQUIRED_DEFINITIONS) # clear variable
|
||||
|
||||
#
|
||||
# Check for fseeko
|
||||
#
|
||||
check_function_exists(fseeko HAVE_FSEEKO)
|
||||
if(NOT HAVE_FSEEKO)
|
||||
add_definitions(-DNO_FSEEKO)
|
||||
endif()
|
||||
|
||||
#
|
||||
# Check for unistd.h
|
||||
#
|
||||
check_include_file(unistd.h Z_HAVE_UNISTD_H)
|
||||
|
||||
if(MSVC)
|
||||
set(CMAKE_DEBUG_POSTFIX "d")
|
||||
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
|
||||
add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
|
||||
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
|
||||
# If we're doing an out of source build and the user has a zconf.h
|
||||
# in their source tree...
|
||||
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h)
|
||||
message(STATUS "Renaming")
|
||||
message(STATUS " ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h")
|
||||
message(STATUS "to 'zconf.h.included' because this file is included with zlib")
|
||||
message(STATUS "but CMake generates it automatically in the build directory.")
|
||||
file(RENAME ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h.included)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(ZLIB_PC ${CMAKE_CURRENT_BINARY_DIR}/zlib.pc)
|
||||
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/zlib.pc.cmakein
|
||||
${ZLIB_PC} @ONLY)
|
||||
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h.cmakein
|
||||
${CMAKE_CURRENT_BINARY_DIR}/zconf.h @ONLY)
|
||||
|
||||
include_directories(${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_SOURCE_DIR})
|
||||
|
||||
|
||||
#============================================================================
|
||||
# zlib
|
||||
#============================================================================
|
||||
|
||||
set(ZLIB_PUBLIC_HDRS
|
||||
${CMAKE_CURRENT_BINARY_DIR}/zconf.h
|
||||
zlib.h
|
||||
)
|
||||
set(ZLIB_PRIVATE_HDRS
|
||||
crc32.h
|
||||
deflate.h
|
||||
gzguts.h
|
||||
inffast.h
|
||||
inffixed.h
|
||||
inflate.h
|
||||
inftrees.h
|
||||
trees.h
|
||||
zutil.h
|
||||
)
|
||||
set(ZLIB_SRCS
|
||||
adler32.c
|
||||
compress.c
|
||||
crc32.c
|
||||
deflate.c
|
||||
gzclose.c
|
||||
gzlib.c
|
||||
gzread.c
|
||||
gzwrite.c
|
||||
inflate.c
|
||||
infback.c
|
||||
inftrees.c
|
||||
inffast.c
|
||||
trees.c
|
||||
uncompr.c
|
||||
zutil.c
|
||||
)
|
||||
|
||||
if(NOT MINGW)
|
||||
set(ZLIB_DLL_SRCS
|
||||
win32/zlib1.rc # If present will override custom build rule below.
|
||||
)
|
||||
endif()
|
||||
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
if(ASM686)
|
||||
set(ZLIB_ASMS contrib/asm686/match.S)
|
||||
elseif (AMD64)
|
||||
set(ZLIB_ASMS contrib/amd64/amd64-match.S)
|
||||
endif ()
|
||||
|
||||
if(ZLIB_ASMS)
|
||||
add_definitions(-DASMV)
|
||||
set_source_files_properties(${ZLIB_ASMS} PROPERTIES LANGUAGE C COMPILE_FLAGS -DNO_UNDERLINE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
if(ASM686)
|
||||
ENABLE_LANGUAGE(ASM_MASM)
|
||||
set(ZLIB_ASMS
|
||||
contrib/masmx86/inffas32.asm
|
||||
contrib/masmx86/match686.asm
|
||||
)
|
||||
elseif (AMD64)
|
||||
ENABLE_LANGUAGE(ASM_MASM)
|
||||
set(ZLIB_ASMS
|
||||
contrib/masmx64/gvmat64.asm
|
||||
contrib/masmx64/inffasx64.asm
|
||||
)
|
||||
endif()
|
||||
|
||||
if(ZLIB_ASMS)
|
||||
add_definitions(-DASMV -DASMINF)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# parse the full version number from zlib.h and include in ZLIB_FULL_VERSION
|
||||
file(READ ${CMAKE_CURRENT_SOURCE_DIR}/zlib.h _zlib_h_contents)
|
||||
string(REGEX REPLACE ".*#define[ \t]+ZLIB_VERSION[ \t]+\"([-0-9A-Za-z.]+)\".*"
|
||||
"\\1" ZLIB_FULL_VERSION ${_zlib_h_contents})
|
||||
|
||||
if(MINGW)
|
||||
# This gets us DLL resource information when compiling on MinGW.
|
||||
if(NOT CMAKE_RC_COMPILER)
|
||||
set(CMAKE_RC_COMPILER windres.exe)
|
||||
endif()
|
||||
|
||||
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj
|
||||
COMMAND ${CMAKE_RC_COMPILER}
|
||||
-D GCC_WINDRES
|
||||
-I ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
-I ${CMAKE_CURRENT_BINARY_DIR}
|
||||
-o ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj
|
||||
-i ${CMAKE_CURRENT_SOURCE_DIR}/win32/zlib1.rc)
|
||||
set(ZLIB_DLL_SRCS ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj)
|
||||
endif(MINGW)
|
||||
|
||||
add_library(zlibstatic STATIC ${ZLIB_SRCS} ${ZLIB_ASMS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS})
|
||||
INSTALL( TARGETS zlibstatic
|
||||
LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR}
|
||||
COMPONENT ${LIBASSIMP_COMPONENT})
|
||||
cmake_minimum_required(VERSION 2.4.4)
|
||||
set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS ON)
|
||||
|
||||
# CMake 3.0 changed the project command, setting policy CMP0048 reverts to the old behaviour.
|
||||
# See http://www.cmake.org/cmake/help/v3.0/policy/CMP0048.html
|
||||
cmake_policy(PUSH)
|
||||
if(CMAKE_MAJOR_VERSION GREATER 2)
|
||||
cmake_policy(SET CMP0048 OLD)
|
||||
endif()
|
||||
project(zlib C)
|
||||
cmake_policy(POP)
|
||||
|
||||
set(VERSION "1.2.8")
|
||||
|
||||
option(ASM686 "Enable building i686 assembly implementation for zlib")
|
||||
option(AMD64 "Enable building amd64 assembly implementation for zlib")
|
||||
|
||||
#set(INSTALL_BIN_DIR "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Installation directory for executables")
|
||||
#set(INSTALL_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib" CACHE PATH "Installation directory for libraries")
|
||||
#set(INSTALL_INC_DIR "${CMAKE_INSTALL_PREFIX}/include" CACHE PATH "Installation directory for headers")
|
||||
#set(INSTALL_MAN_DIR "${CMAKE_INSTALL_PREFIX}/share/man" CACHE PATH "Installation directory for manual pages")
|
||||
#set(INSTALL_PKGCONFIG_DIR "${CMAKE_INSTALL_PREFIX}/share/pkgconfig" CACHE PATH "Installation directory for pkgconfig (.pc) files")
|
||||
|
||||
include(CheckTypeSize)
|
||||
include(CheckFunctionExists)
|
||||
include(CheckIncludeFile)
|
||||
include(CheckCSourceCompiles)
|
||||
enable_testing()
|
||||
|
||||
check_include_file(sys/types.h HAVE_SYS_TYPES_H)
|
||||
check_include_file(stdint.h HAVE_STDINT_H)
|
||||
check_include_file(stddef.h HAVE_STDDEF_H)
|
||||
|
||||
#
|
||||
# Check to see if we have large file support
|
||||
#
|
||||
set(CMAKE_REQUIRED_DEFINITIONS -D_LARGEFILE64_SOURCE=1)
|
||||
# We add these other definitions here because CheckTypeSize.cmake
|
||||
# in CMake 2.4.x does not automatically do so and we want
|
||||
# compatibility with CMake 2.4.x.
|
||||
if(HAVE_SYS_TYPES_H)
|
||||
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_SYS_TYPES_H)
|
||||
endif()
|
||||
if(HAVE_STDINT_H)
|
||||
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDINT_H)
|
||||
endif()
|
||||
if(HAVE_STDDEF_H)
|
||||
list(APPEND CMAKE_REQUIRED_DEFINITIONS -DHAVE_STDDEF_H)
|
||||
endif()
|
||||
check_type_size(off64_t OFF64_T)
|
||||
if(HAVE_OFF64_T)
|
||||
add_definitions(-D_LARGEFILE64_SOURCE=1)
|
||||
endif()
|
||||
set(CMAKE_REQUIRED_DEFINITIONS) # clear variable
|
||||
|
||||
#
|
||||
# Check for fseeko
|
||||
#
|
||||
check_function_exists(fseeko HAVE_FSEEKO)
|
||||
if(NOT HAVE_FSEEKO)
|
||||
add_definitions(-DNO_FSEEKO)
|
||||
endif()
|
||||
|
||||
#
|
||||
# Check for unistd.h
|
||||
#
|
||||
check_include_file(unistd.h Z_HAVE_UNISTD_H)
|
||||
|
||||
if(MSVC)
|
||||
set(CMAKE_DEBUG_POSTFIX "d")
|
||||
add_definitions(-D_CRT_SECURE_NO_DEPRECATE)
|
||||
add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE)
|
||||
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
|
||||
# If we're doing an out of source build and the user has a zconf.h
|
||||
# in their source tree...
|
||||
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h)
|
||||
message(STATUS "Renaming")
|
||||
message(STATUS " ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h")
|
||||
message(STATUS "to 'zconf.h.included' because this file is included with zlib")
|
||||
message(STATUS "but CMake generates it automatically in the build directory.")
|
||||
file(RENAME ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h.included)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(ZLIB_PC ${CMAKE_CURRENT_BINARY_DIR}/zlib.pc)
|
||||
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/zlib.pc.cmakein
|
||||
${ZLIB_PC} @ONLY)
|
||||
configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/zconf.h.cmakein
|
||||
${CMAKE_CURRENT_BINARY_DIR}/zconf.h @ONLY)
|
||||
|
||||
include_directories(${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_SOURCE_DIR})
|
||||
|
||||
|
||||
#============================================================================
|
||||
# zlib
|
||||
#============================================================================
|
||||
|
||||
set(ZLIB_PUBLIC_HDRS
|
||||
${CMAKE_CURRENT_BINARY_DIR}/zconf.h
|
||||
zlib.h
|
||||
)
|
||||
set(ZLIB_PRIVATE_HDRS
|
||||
crc32.h
|
||||
deflate.h
|
||||
gzguts.h
|
||||
inffast.h
|
||||
inffixed.h
|
||||
inflate.h
|
||||
inftrees.h
|
||||
trees.h
|
||||
zutil.h
|
||||
)
|
||||
set(ZLIB_SRCS
|
||||
adler32.c
|
||||
compress.c
|
||||
crc32.c
|
||||
deflate.c
|
||||
gzclose.c
|
||||
gzlib.c
|
||||
gzread.c
|
||||
gzwrite.c
|
||||
inflate.c
|
||||
infback.c
|
||||
inftrees.c
|
||||
inffast.c
|
||||
trees.c
|
||||
uncompr.c
|
||||
zutil.c
|
||||
)
|
||||
|
||||
if(NOT MINGW)
|
||||
set(ZLIB_DLL_SRCS
|
||||
win32/zlib1.rc # If present will override custom build rule below.
|
||||
)
|
||||
endif()
|
||||
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
if(ASM686)
|
||||
set(ZLIB_ASMS contrib/asm686/match.S)
|
||||
elseif (AMD64)
|
||||
set(ZLIB_ASMS contrib/amd64/amd64-match.S)
|
||||
endif ()
|
||||
|
||||
if(ZLIB_ASMS)
|
||||
add_definitions(-DASMV)
|
||||
set_source_files_properties(${ZLIB_ASMS} PROPERTIES LANGUAGE C COMPILE_FLAGS -DNO_UNDERLINE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
if(ASM686)
|
||||
ENABLE_LANGUAGE(ASM_MASM)
|
||||
set(ZLIB_ASMS
|
||||
contrib/masmx86/inffas32.asm
|
||||
contrib/masmx86/match686.asm
|
||||
)
|
||||
elseif (AMD64)
|
||||
ENABLE_LANGUAGE(ASM_MASM)
|
||||
set(ZLIB_ASMS
|
||||
contrib/masmx64/gvmat64.asm
|
||||
contrib/masmx64/inffasx64.asm
|
||||
)
|
||||
endif()
|
||||
|
||||
if(ZLIB_ASMS)
|
||||
add_definitions(-DASMV -DASMINF)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# parse the full version number from zlib.h and include in ZLIB_FULL_VERSION
|
||||
file(READ ${CMAKE_CURRENT_SOURCE_DIR}/zlib.h _zlib_h_contents)
|
||||
string(REGEX REPLACE ".*#define[ \t]+ZLIB_VERSION[ \t]+\"([-0-9A-Za-z.]+)\".*"
|
||||
"\\1" ZLIB_FULL_VERSION ${_zlib_h_contents})
|
||||
|
||||
if(MINGW)
|
||||
# This gets us DLL resource information when compiling on MinGW.
|
||||
if(NOT CMAKE_RC_COMPILER)
|
||||
set(CMAKE_RC_COMPILER windres.exe)
|
||||
endif()
|
||||
|
||||
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj
|
||||
COMMAND ${CMAKE_RC_COMPILER}
|
||||
-D GCC_WINDRES
|
||||
-I ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
-I ${CMAKE_CURRENT_BINARY_DIR}
|
||||
-o ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj
|
||||
-i ${CMAKE_CURRENT_SOURCE_DIR}/win32/zlib1.rc)
|
||||
set(ZLIB_DLL_SRCS ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj)
|
||||
endif(MINGW)
|
||||
|
||||
add_library(zlibstatic STATIC ${ZLIB_SRCS} ${ZLIB_ASMS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS})
|
||||
INSTALL( TARGETS zlibstatic
|
||||
LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR}
|
||||
COMPONENT ${LIBASSIMP_COMPONENT})
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
This is a heavily modified and shrinked version of zlib 1.2.3
|
||||
|
||||
- Removed comments from zlib.h
|
||||
- Removed gzip/zip archive I/O
|
||||
- Removed infback.c
|
||||
- Added Assimp #idefs to exclude it if not needed
|
||||
- Disabled debug macros in zutil.h
|
||||
|
||||
Assimp itself does not use the compression part yet, so
|
||||
it needn't be compiled (trees.c, deflate.c, compress.c).
|
||||
This is a heavily modified and shrinked version of zlib 1.2.3
|
||||
|
||||
- Removed comments from zlib.h
|
||||
- Removed gzip/zip archive I/O
|
||||
- Removed infback.c
|
||||
- Added Assimp #idefs to exclude it if not needed
|
||||
- Disabled debug macros in zutil.h
|
||||
|
||||
Assimp itself does not use the compression part yet, so
|
||||
it needn't be compiled (trees.c, deflate.c, compress.c).
|
||||
Currently these units are just used by assimp_cmd.
|
|
@ -1,40 +1,40 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
1096
doc/dox_cmd.h
1096
doc/dox_cmd.h
File diff suppressed because it is too large
Load Diff
|
@ -1,22 +1,22 @@
|
|||
|
||||
// ===============================================================================
|
||||
// May be included multiple times - resets structure packing to the defaults
|
||||
// for all supported compilers. Reverts the changes made by #include <pushpack1.h>
|
||||
//
|
||||
// Currently this works on the following compilers:
|
||||
// MSVC 7,8,9
|
||||
// GCC
|
||||
// BORLAND (complains about 'pack state changed but not reverted', but works)
|
||||
// ===============================================================================
|
||||
|
||||
#ifndef AI_PUSHPACK_IS_DEFINED
|
||||
# error pushpack1.h must be included after poppack1.h
|
||||
#endif
|
||||
|
||||
// reset packing to the original value
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
|
||||
# pragma pack( pop )
|
||||
#endif
|
||||
#undef PACK_STRUCT
|
||||
|
||||
#undef AI_PUSHPACK_IS_DEFINED
|
||||
|
||||
// ===============================================================================
|
||||
// May be included multiple times - resets structure packing to the defaults
|
||||
// for all supported compilers. Reverts the changes made by #include <pushpack1.h>
|
||||
//
|
||||
// Currently this works on the following compilers:
|
||||
// MSVC 7,8,9
|
||||
// GCC
|
||||
// BORLAND (complains about 'pack state changed but not reverted', but works)
|
||||
// ===============================================================================
|
||||
|
||||
#ifndef AI_PUSHPACK_IS_DEFINED
|
||||
# error pushpack1.h must be included after poppack1.h
|
||||
#endif
|
||||
|
||||
// reset packing to the original value
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
|
||||
# pragma pack( pop )
|
||||
#endif
|
||||
#undef PACK_STRUCT
|
||||
|
||||
#undef AI_PUSHPACK_IS_DEFINED
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -53,6 +53,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#endif
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace Assimp {
|
||||
class IOStream;
|
||||
|
||||
|
@ -102,18 +105,14 @@ public:
|
|||
* @param pFile Path to the file
|
||||
* @return true if there is a file with this path, else false.
|
||||
*/
|
||||
|
||||
virtual bool Exists( const char* pFile) const = 0;
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Returns the system specific directory separator
|
||||
* @return System specific directory separator
|
||||
*/
|
||||
virtual char getOsSeparator() const = 0;
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Open a new file with a given path.
|
||||
*
|
||||
|
@ -139,8 +138,6 @@ public:
|
|||
inline IOStream* Open(const std::string& pFile,
|
||||
const std::string& pMode = std::string("rb"));
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Closes the given file and releases all resources
|
||||
* associated with it.
|
||||
|
@ -170,10 +167,41 @@ public:
|
|||
*/
|
||||
inline bool ComparePaths (const std::string& one,
|
||||
const std::string& second) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Pushes a new directory onto the directory stack.
|
||||
* @param path Path to push onto the stack.
|
||||
* @return True, when push was successful, false if path is empty.
|
||||
*/
|
||||
virtual bool PushDirectory( const std::string &path );
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Returns the top directory from the stack.
|
||||
* @return The directory on the top of the stack.
|
||||
* Returns empty when no directory was pushed to the stack.
|
||||
*/
|
||||
virtual const std::string &CurrentDirectory() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Returns the number of directories stored on the stack.
|
||||
* @return The number of directories of the stack.
|
||||
*/
|
||||
virtual size_t StackSize() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Pops the top directory from the stack.
|
||||
* @return True, when a directory was on the stack. False if no
|
||||
* directory was on the stack.
|
||||
*/
|
||||
virtual bool PopDirectory();
|
||||
|
||||
private:
|
||||
std::vector<std::string> m_pathStack;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
AI_FORCE_INLINE IOSystem::IOSystem()
|
||||
AI_FORCE_INLINE IOSystem::IOSystem() :
|
||||
m_pathStack()
|
||||
{
|
||||
// empty
|
||||
}
|
||||
|
@ -220,6 +248,43 @@ inline bool IOSystem::ComparePaths (const std::string& one,
|
|||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
inline bool IOSystem::PushDirectory( const std::string &path ) {
|
||||
if ( path.empty() ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_pathStack.push_back( path );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
inline const std::string &IOSystem::CurrentDirectory() const {
|
||||
if ( m_pathStack.empty() ) {
|
||||
static const std::string Dummy("");
|
||||
return Dummy;
|
||||
}
|
||||
return m_pathStack[ m_pathStack.size()-1 ];
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
inline size_t IOSystem::StackSize() const {
|
||||
return m_pathStack.size();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
inline bool IOSystem::PopDirectory() {
|
||||
if ( m_pathStack.empty() ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_pathStack.pop_back();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
} //!ns Assimp
|
||||
|
||||
#endif //AI_IOSYSTEM_H_INC
|
||||
|
|
|
@ -276,4 +276,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
# define AI_BUILD_BIG_ENDIAN
|
||||
#endif
|
||||
|
||||
|
||||
/* To avoid running out of memory
|
||||
* This can be adjusted for specific use cases
|
||||
* It's NOT a total limit, just a limit for individual allocations
|
||||
*/
|
||||
#define AI_MAX_ALLOC(type) ((256U * 1024 * 1024) / sizeof(type))
|
||||
|
||||
|
||||
#endif // !! INCLUDED_AI_DEFINES_H
|
||||
|
|
|
@ -1,92 +1,92 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Android implementation of IOSystem using the standard C file functions.
|
||||
* Aimed to ease the acces to android assets */
|
||||
|
||||
#if __ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
#ifndef AI_ANDROIDJNIIOSYSTEM_H_INC
|
||||
#define AI_ANDROIDJNIIOSYSTEM_H_INC
|
||||
|
||||
#include "../code/DefaultIOSystem.h"
|
||||
#include <android/asset_manager.h>
|
||||
#include <android/asset_manager_jni.h>
|
||||
#include <android/native_activity.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Android extension to DefaultIOSystem using the standard C file functions */
|
||||
class AndroidJNIIOSystem : public DefaultIOSystem
|
||||
{
|
||||
public:
|
||||
|
||||
/** Initialize android activity data */
|
||||
std::string mApkWorkspacePath;
|
||||
AAssetManager* mApkAssetManager;
|
||||
|
||||
/** Constructor. */
|
||||
AndroidJNIIOSystem(ANativeActivity* activity);
|
||||
|
||||
/** Destructor. */
|
||||
~AndroidJNIIOSystem();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Tests for the existence of a file at the given path. */
|
||||
bool Exists( const char* pFile) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Opens a file at the given path, with given mode */
|
||||
IOStream* Open( const char* strFile, const char* strMode);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Inits Android extractor
|
||||
void AndroidActivityInit(ANativeActivity* activity);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Extracts android asset
|
||||
bool AndroidExtractAsset(std::string name);
|
||||
|
||||
};
|
||||
|
||||
} //!ns Assimp
|
||||
|
||||
#endif //AI_ANDROIDJNIIOSYSTEM_H_INC
|
||||
#endif //__ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Android implementation of IOSystem using the standard C file functions.
|
||||
* Aimed to ease the acces to android assets */
|
||||
|
||||
#if __ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
#ifndef AI_ANDROIDJNIIOSYSTEM_H_INC
|
||||
#define AI_ANDROIDJNIIOSYSTEM_H_INC
|
||||
|
||||
#include "../code/DefaultIOSystem.h"
|
||||
#include <android/asset_manager.h>
|
||||
#include <android/asset_manager_jni.h>
|
||||
#include <android/native_activity.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Android extension to DefaultIOSystem using the standard C file functions */
|
||||
class AndroidJNIIOSystem : public DefaultIOSystem
|
||||
{
|
||||
public:
|
||||
|
||||
/** Initialize android activity data */
|
||||
std::string mApkWorkspacePath;
|
||||
AAssetManager* mApkAssetManager;
|
||||
|
||||
/** Constructor. */
|
||||
AndroidJNIIOSystem(ANativeActivity* activity);
|
||||
|
||||
/** Destructor. */
|
||||
~AndroidJNIIOSystem();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Tests for the existence of a file at the given path. */
|
||||
bool Exists( const char* pFile) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Opens a file at the given path, with given mode */
|
||||
IOStream* Open( const char* strFile, const char* strMode);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Inits Android extractor
|
||||
void AndroidActivityInit(ANativeActivity* activity);
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Extracts android asset
|
||||
bool AndroidExtractAsset(std::string name);
|
||||
|
||||
};
|
||||
|
||||
} //!ns Assimp
|
||||
|
||||
#endif //AI_ANDROIDJNIIOSYSTEM_H_INC
|
||||
#endif //__ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
|
|
|
@ -1,16 +1,16 @@
|
|||
|
||||
How to build the Assimp installer using Inno Setup
|
||||
|
||||
|
||||
1) Get MS VC 2008 SP1 redist packages for x86 and amd64 and copy 'em right here.
|
||||
|
||||
vcredist_x86.exe
|
||||
vcredist_x64.exe
|
||||
|
||||
2) Get D3DCompiler_NN.dll and D3DX9_NN.dll from a) your system32 folder and b) your SysWOW64 folder. Copy all 4 here. Rename the 64 bit files to <originalname>_x64.dll. NN is the D3DX version targeted by your DX SDK. If it is not 42, you need to update the Inno setup script (script.iss) as well. If you don't have a 64 bit Windows, get the DLLs from somebody else. Please don't ask google because many DLL downloads are infected.
|
||||
|
||||
3) Build assimp, assimpcmd and assimpview for the 'release-dll' target and both the Win32 and x64 architectures.
|
||||
|
||||
4) Get Inno Setup
|
||||
5) Compile, output is written to the 'out' folder.
|
||||
|
||||
|
||||
How to build the Assimp installer using Inno Setup
|
||||
|
||||
|
||||
1) Get MS VC 2008 SP1 redist packages for x86 and amd64 and copy 'em right here.
|
||||
|
||||
vcredist_x86.exe
|
||||
vcredist_x64.exe
|
||||
|
||||
2) Get D3DCompiler_NN.dll and D3DX9_NN.dll from a) your system32 folder and b) your SysWOW64 folder. Copy all 4 here. Rename the 64 bit files to <originalname>_x64.dll. NN is the D3DX version targeted by your DX SDK. If it is not 42, you need to update the Inno setup script (script.iss) as well. If you don't have a 64 bit Windows, get the DLLs from somebody else. Please don't ask google because many DLL downloads are infected.
|
||||
|
||||
3) Build assimp, assimpcmd and assimpview for the 'release-dll' target and both the Win32 and x64 architectures.
|
||||
|
||||
4) Get Inno Setup
|
||||
5) Compile, output is written to the 'out' folder.
|
||||
|
||||
|
|
|
@ -1,23 +1,23 @@
|
|||
|
||||
------------------------------------------------------------------------------------
|
||||
Open Asset Import Library (Assimp) SDK Installer
|
||||
Release Notes
|
||||
------------------------------------------------------------------------------------
|
||||
|
||||
http://assimp.sf.net
|
||||
|
||||
|
||||
Troubleshooting
|
||||
===============
|
||||
|
||||
1. Missing d3dx9_(some-number).dll?
|
||||
Install the latest DirectX runtime or grab the file from somewhere (that's evil but mostly fine).
|
||||
|
||||
2. Application configuration not correct / missing msvcr***.dll?
|
||||
Reinstall Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending on your system)
|
||||
|
||||
3. assimp.exe not in PATH
|
||||
Add it to PATH. That's not a bug, the installer does not alter the PATH.
|
||||
|
||||
4. Crashes immediately
|
||||
You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry.
|
||||
|
||||
------------------------------------------------------------------------------------
|
||||
Open Asset Import Library (Assimp) SDK Installer
|
||||
Release Notes
|
||||
------------------------------------------------------------------------------------
|
||||
|
||||
http://assimp.sf.net
|
||||
|
||||
|
||||
Troubleshooting
|
||||
===============
|
||||
|
||||
1. Missing d3dx9_(some-number).dll?
|
||||
Install the latest DirectX runtime or grab the file from somewhere (that's evil but mostly fine).
|
||||
|
||||
2. Application configuration not correct / missing msvcr***.dll?
|
||||
Reinstall Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending on your system)
|
||||
|
||||
3. assimp.exe not in PATH
|
||||
Add it to PATH. That's not a bug, the installer does not alter the PATH.
|
||||
|
||||
4. Crashes immediately
|
||||
You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry.
|
||||
|
|
|
@ -1,32 +1,32 @@
|
|||
|
||||
------------------------------------------------------------------------------------
|
||||
Open Asset Import Library (Assimp) Viewer Installer
|
||||
Release Notes
|
||||
------------------------------------------------------------------------------------
|
||||
|
||||
http://assimp.sf.net
|
||||
|
||||
Known Bugs & Limitations
|
||||
========================
|
||||
|
||||
Viewer
|
||||
|
||||
- Normals appear flipped from time to time when either of the normals-related menu items was hit.
|
||||
- Alpha-sorting is implemented, but still causes artifacts when models are moved quickly.
|
||||
- Several important texture file formats (such as GIF) are not supported.
|
||||
- HUD is blurred on the right side. ATI/AMD hardware only.
|
||||
|
||||
Troubleshooting
|
||||
===============
|
||||
|
||||
1. Missing d3dx9_(number).dll?
|
||||
Install the latest DirectX runtime or grab the file from somewhere (that's evil but mostly fine).
|
||||
|
||||
2. Application configuration not correct / missing msvcr***.dll?
|
||||
Reinstall Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending on your system)
|
||||
|
||||
3. assimp.exe not in PATH
|
||||
Add it to PATH. That's not a bug, the installer does not alter the PATH.
|
||||
|
||||
4. Crashes immediately
|
||||
|
||||
------------------------------------------------------------------------------------
|
||||
Open Asset Import Library (Assimp) Viewer Installer
|
||||
Release Notes
|
||||
------------------------------------------------------------------------------------
|
||||
|
||||
http://assimp.sf.net
|
||||
|
||||
Known Bugs & Limitations
|
||||
========================
|
||||
|
||||
Viewer
|
||||
|
||||
- Normals appear flipped from time to time when either of the normals-related menu items was hit.
|
||||
- Alpha-sorting is implemented, but still causes artifacts when models are moved quickly.
|
||||
- Several important texture file formats (such as GIF) are not supported.
|
||||
- HUD is blurred on the right side. ATI/AMD hardware only.
|
||||
|
||||
Troubleshooting
|
||||
===============
|
||||
|
||||
1. Missing d3dx9_(number).dll?
|
||||
Install the latest DirectX runtime or grab the file from somewhere (that's evil but mostly fine).
|
||||
|
||||
2. Application configuration not correct / missing msvcr***.dll?
|
||||
Reinstall Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending on your system)
|
||||
|
||||
3. assimp.exe not in PATH
|
||||
Add it to PATH. That's not a bug, the installer does not alter the PATH.
|
||||
|
||||
4. Crashes immediately
|
||||
You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry.
|
|
@ -1,29 +1,29 @@
|
|||
|
||||
------------------------------------------------------------------------------------
|
||||
Open Asset Import Library (Assimp) Tools/Binaries for Windows
|
||||
Release Notes
|
||||
------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
Known Bugs & Limitations
|
||||
========================
|
||||
|
||||
Viewer
|
||||
|
||||
- For files more than one embedded texture, only the first is loaded.
|
||||
- Normals appear flipped from time to time when either of the normals-related menu items was hit.
|
||||
- Alpha-sorting is implemented, but still causes artifacts when models are moved quickly.
|
||||
- Several important texture file formats (such as GIF) are not supported.
|
||||
- HUD is blurred on the right side. ATI/AMD hardware only.
|
||||
|
||||
Troubleshooting
|
||||
===============
|
||||
|
||||
1. Missing d3dx9_42.dll?
|
||||
Install the latest DirectX runtime or grab the file from somewhere (that's evil but mostly fine).
|
||||
|
||||
2. Application configuration not correct / missing msv*** DLLs?
|
||||
(Re)install Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending on your system)
|
||||
|
||||
3. Crashes immediately
|
||||
|
||||
------------------------------------------------------------------------------------
|
||||
Open Asset Import Library (Assimp) Tools/Binaries for Windows
|
||||
Release Notes
|
||||
------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
Known Bugs & Limitations
|
||||
========================
|
||||
|
||||
Viewer
|
||||
|
||||
- For files more than one embedded texture, only the first is loaded.
|
||||
- Normals appear flipped from time to time when either of the normals-related menu items was hit.
|
||||
- Alpha-sorting is implemented, but still causes artifacts when models are moved quickly.
|
||||
- Several important texture file formats (such as GIF) are not supported.
|
||||
- HUD is blurred on the right side. ATI/AMD hardware only.
|
||||
|
||||
Troubleshooting
|
||||
===============
|
||||
|
||||
1. Missing d3dx9_42.dll?
|
||||
Install the latest DirectX runtime or grab the file from somewhere (that's evil but mostly fine).
|
||||
|
||||
2. Application configuration not correct / missing msv*** DLLs?
|
||||
(Re)install Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending on your system)
|
||||
|
||||
3. Crashes immediately
|
||||
You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry.
|
|
@ -1,173 +1,175 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Android extension of DefaultIOSystem using the standard C file functions */
|
||||
|
||||
|
||||
#include <code/AssimpPCH.h>
|
||||
#if __ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <android/log.h>
|
||||
#include <android/asset_manager.h>
|
||||
#include <android/asset_manager_jni.h>
|
||||
#include <android/native_activity.h>
|
||||
#include <assimp/port/AndroidJNI/AndroidJNIIOSystem.h>
|
||||
#include <code/DefaultIOStream.h>
|
||||
#include <fstream>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor.
|
||||
AndroidJNIIOSystem::AndroidJNIIOSystem(ANativeActivity* activity)
|
||||
{
|
||||
AndroidActivityInit(activity);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor.
|
||||
AndroidJNIIOSystem::~AndroidJNIIOSystem()
|
||||
{
|
||||
// nothing to do here
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Tests for the existence of a file at the given path.
|
||||
bool AndroidJNIIOSystem::Exists( const char* pFile) const
|
||||
{
|
||||
AAsset* asset = AAssetManager_open(mApkAssetManager, pFile,
|
||||
AASSET_MODE_UNKNOWN);
|
||||
FILE* file = ::fopen( (mApkWorkspacePath + getOsSeparator() + std::string(pFile)).c_str(), "rb");
|
||||
|
||||
if (!asset && !file)
|
||||
{
|
||||
__android_log_print(ANDROID_LOG_ERROR, "Assimp", "Asset manager can not find: %s", pFile);
|
||||
return false;
|
||||
}
|
||||
|
||||
__android_log_print(ANDROID_LOG_ERROR, "Assimp", "Asset exists");
|
||||
if (file)
|
||||
::fclose( file);
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Inits Android extractor
|
||||
void AndroidJNIIOSystem::AndroidActivityInit(ANativeActivity* activity)
|
||||
{
|
||||
mApkWorkspacePath = activity->internalDataPath;
|
||||
mApkAssetManager = activity->assetManager;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Extracts android asset
|
||||
bool AndroidJNIIOSystem::AndroidExtractAsset(std::string name)
|
||||
{
|
||||
std::string newPath = mApkWorkspacePath + getOsSeparator() + name;
|
||||
|
||||
DefaultIOSystem io;
|
||||
|
||||
// Do not extract if extracted already
|
||||
if ( io.Exists(newPath.c_str()) ) {
|
||||
__android_log_print(ANDROID_LOG_DEFAULT, "Assimp", "Asset already extracted");
|
||||
return true;
|
||||
}
|
||||
// Open file
|
||||
AAsset* asset = AAssetManager_open(mApkAssetManager, name.c_str(),
|
||||
AASSET_MODE_UNKNOWN);
|
||||
std::string assetContent;
|
||||
|
||||
if (asset != NULL) {
|
||||
// Find size
|
||||
off_t assetSize = AAsset_getLength(asset);
|
||||
|
||||
// Prepare input buffer
|
||||
assetContent.resize(assetSize);
|
||||
|
||||
// Store input buffer
|
||||
AAsset_read(asset, &assetContent[0], assetSize);
|
||||
|
||||
// Close
|
||||
AAsset_close(asset);
|
||||
|
||||
// Prepare output buffer
|
||||
std::ofstream assetExtracted(newPath.c_str(),
|
||||
std::ios::out | std::ios::binary);
|
||||
if (!assetExtracted) {
|
||||
__android_log_print(ANDROID_LOG_ERROR, "assimp",
|
||||
"Can not open output file");
|
||||
}
|
||||
|
||||
// Write output buffer into a file
|
||||
assetExtracted.write(assetContent.c_str(), strlen(assetContent.c_str()));
|
||||
assetExtracted.close();
|
||||
|
||||
__android_log_print(ANDROID_LOG_DEFAULT, "Assimp", "Asset extracted");
|
||||
} else {
|
||||
__android_log_print(ANDROID_LOG_ERROR, "assimp", "Asset not found: %s", name.c_str());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Open a new file with a given path.
|
||||
IOStream* AndroidJNIIOSystem::Open( const char* strFile, const char* strMode)
|
||||
{
|
||||
ai_assert(NULL != strFile);
|
||||
ai_assert(NULL != strMode);
|
||||
|
||||
std::string fullPath(mApkWorkspacePath + getOsSeparator() + std::string(strFile));
|
||||
if (Exists(strFile))
|
||||
AndroidExtractAsset(std::string(strFile));
|
||||
|
||||
FILE* file = ::fopen( fullPath.c_str(), strMode);
|
||||
|
||||
if( NULL == file)
|
||||
return NULL;
|
||||
|
||||
__android_log_print(ANDROID_LOG_ERROR, "assimp", "AndroidIOSystem: file %s opened", fullPath.c_str());
|
||||
return new DefaultIOStream(file, fullPath);
|
||||
}
|
||||
|
||||
#undef PATHLIMIT
|
||||
#endif // __ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Android extension of DefaultIOSystem using the standard C file functions */
|
||||
|
||||
|
||||
#include <assimp/config.h>
|
||||
#include <android/api-level.h>
|
||||
#if __ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <android/log.h>
|
||||
#include <android/asset_manager.h>
|
||||
#include <android/asset_manager_jni.h>
|
||||
#include <android/native_activity.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/port/AndroidJNI/AndroidJNIIOSystem.h>
|
||||
#include <code/DefaultIOStream.h>
|
||||
#include <fstream>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor.
|
||||
AndroidJNIIOSystem::AndroidJNIIOSystem(ANativeActivity* activity)
|
||||
{
|
||||
AndroidActivityInit(activity);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor.
|
||||
AndroidJNIIOSystem::~AndroidJNIIOSystem()
|
||||
{
|
||||
// nothing to do here
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Tests for the existence of a file at the given path.
|
||||
bool AndroidJNIIOSystem::Exists( const char* pFile) const
|
||||
{
|
||||
AAsset* asset = AAssetManager_open(mApkAssetManager, pFile,
|
||||
AASSET_MODE_UNKNOWN);
|
||||
FILE* file = ::fopen( (mApkWorkspacePath + getOsSeparator() + std::string(pFile)).c_str(), "rb");
|
||||
|
||||
if (!asset && !file)
|
||||
{
|
||||
__android_log_print(ANDROID_LOG_ERROR, "Assimp", "Asset manager can not find: %s", pFile);
|
||||
return false;
|
||||
}
|
||||
|
||||
__android_log_print(ANDROID_LOG_ERROR, "Assimp", "Asset exists");
|
||||
if (file)
|
||||
::fclose( file);
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Inits Android extractor
|
||||
void AndroidJNIIOSystem::AndroidActivityInit(ANativeActivity* activity)
|
||||
{
|
||||
mApkWorkspacePath = activity->internalDataPath;
|
||||
mApkAssetManager = activity->assetManager;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Extracts android asset
|
||||
bool AndroidJNIIOSystem::AndroidExtractAsset(std::string name)
|
||||
{
|
||||
std::string newPath = mApkWorkspacePath + getOsSeparator() + name;
|
||||
|
||||
DefaultIOSystem io;
|
||||
|
||||
// Do not extract if extracted already
|
||||
if ( io.Exists(newPath.c_str()) ) {
|
||||
__android_log_print(ANDROID_LOG_DEFAULT, "Assimp", "Asset already extracted");
|
||||
return true;
|
||||
}
|
||||
// Open file
|
||||
AAsset* asset = AAssetManager_open(mApkAssetManager, name.c_str(),
|
||||
AASSET_MODE_UNKNOWN);
|
||||
std::vector<char> assetContent;
|
||||
|
||||
if (asset != NULL) {
|
||||
// Find size
|
||||
off_t assetSize = AAsset_getLength(asset);
|
||||
|
||||
// Prepare input buffer
|
||||
assetContent.resize(assetSize);
|
||||
|
||||
// Store input buffer
|
||||
AAsset_read(asset, &assetContent[0], assetSize);
|
||||
|
||||
// Close
|
||||
AAsset_close(asset);
|
||||
|
||||
// Prepare output buffer
|
||||
std::ofstream assetExtracted(newPath.c_str(),
|
||||
std::ios::out | std::ios::binary);
|
||||
if (!assetExtracted) {
|
||||
__android_log_print(ANDROID_LOG_ERROR, "assimp",
|
||||
"Can not open output file");
|
||||
}
|
||||
|
||||
// Write output buffer into a file
|
||||
assetExtracted.write(&assetContent[0], assetContent.size());
|
||||
assetExtracted.close();
|
||||
|
||||
__android_log_print(ANDROID_LOG_DEFAULT, "Assimp", "Asset extracted");
|
||||
} else {
|
||||
__android_log_print(ANDROID_LOG_ERROR, "assimp", "Asset not found: %s", name.c_str());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Open a new file with a given path.
|
||||
IOStream* AndroidJNIIOSystem::Open( const char* strFile, const char* strMode)
|
||||
{
|
||||
ai_assert(NULL != strFile);
|
||||
ai_assert(NULL != strMode);
|
||||
|
||||
std::string fullPath(mApkWorkspacePath + getOsSeparator() + std::string(strFile));
|
||||
if (Exists(strFile))
|
||||
AndroidExtractAsset(std::string(strFile));
|
||||
|
||||
FILE* file = ::fopen( fullPath.c_str(), strMode);
|
||||
|
||||
if( NULL == file)
|
||||
return NULL;
|
||||
|
||||
__android_log_print(ANDROID_LOG_ERROR, "assimp", "AndroidIOSystem: file %s opened", fullPath.c_str());
|
||||
return new DefaultIOStream(file, fullPath);
|
||||
}
|
||||
|
||||
#undef PATHLIMIT
|
||||
#endif // __ANDROID__ and __ANDROID_API__ > 9 and defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
This is a set of Delphi units for using the Assimp C DLL. This was created for use with Delphi 7, but should be usable as-is or with minimal modifications with later Delphi versions.
|
||||
|
||||
This set of headers is enough to load and display a model with external textures. Since I'm not familiar with animated models and some of the other functionality of the assimp library, I did not convert the headers for those features.
|
||||
|
||||
See http://sourceforge.net/tracker/?func=detail&aid=3212646&group_id=226462&atid=1067634 for the original patch
|
||||
|
||||
This is a set of Delphi units for using the Assimp C DLL. This was created for use with Delphi 7, but should be usable as-is or with minimal modifications with later Delphi versions.
|
||||
|
||||
This set of headers is enough to load and display a model with external textures. Since I'm not familiar with animated models and some of the other functionality of the assimp library, I did not convert the headers for those features.
|
||||
|
||||
See http://sourceforge.net/tracker/?func=detail&aid=3212646&group_id=226462&atid=1067634 for the original patch
|
||||
|
||||
|
|
|
@ -20,6 +20,7 @@ additional_dirs, ext_whitelist = [],[]
|
|||
# populate search directories and lists of allowed file extensions
|
||||
# depending on the platform we're running on.
|
||||
if os.name=='posix':
|
||||
additional_dirs.append('./')
|
||||
additional_dirs.append('/usr/lib/')
|
||||
additional_dirs.append('/usr/local/lib/')
|
||||
|
||||
|
|
|
@ -68,7 +68,7 @@ class PyAssimp3DViewer:
|
|||
pygame.init()
|
||||
pygame.display.set_caption(self.base_name)
|
||||
pygame.display.set_mode((w,h), pygame.OPENGL | pygame.DOUBLEBUF)
|
||||
|
||||
glutInit()
|
||||
self.prepare_shaders()
|
||||
|
||||
self.cameras = [DefaultCamera(w,h,fov)]
|
||||
|
|
|
@ -1,26 +1,26 @@
|
|||
#ifndef __ILUT_CONFIG_H__
|
||||
#define __ILUT_CONFIG_H__
|
||||
|
||||
#define IL_USE_PRAGMA_LIBS
|
||||
|
||||
// Supported APIs (ILUT)
|
||||
|
||||
//
|
||||
// sorry just
|
||||
// cant get this one to work under windows
|
||||
// have disabled for the now
|
||||
//
|
||||
// will look at it some more later
|
||||
//
|
||||
// Kriss
|
||||
//
|
||||
#undef ILUT_USE_ALLEGRO
|
||||
|
||||
#undef ILUT_USE_DIRECTX8
|
||||
//#define ILUT_USE_DIRECTX9
|
||||
//#define ILUT_USE_DIRECTX10
|
||||
#define ILUT_USE_OPENGL
|
||||
//#define ILUT_USE_SDL
|
||||
#define ILUT_USE_WIN32
|
||||
|
||||
#endif//__ILUT_CONFIG_H__
|
||||
#ifndef __ILUT_CONFIG_H__
|
||||
#define __ILUT_CONFIG_H__
|
||||
|
||||
#define IL_USE_PRAGMA_LIBS
|
||||
|
||||
// Supported APIs (ILUT)
|
||||
|
||||
//
|
||||
// sorry just
|
||||
// cant get this one to work under windows
|
||||
// have disabled for the now
|
||||
//
|
||||
// will look at it some more later
|
||||
//
|
||||
// Kriss
|
||||
//
|
||||
#undef ILUT_USE_ALLEGRO
|
||||
|
||||
#undef ILUT_USE_DIRECTX8
|
||||
//#define ILUT_USE_DIRECTX9
|
||||
//#define ILUT_USE_DIRECTX10
|
||||
#define ILUT_USE_OPENGL
|
||||
//#define ILUT_USE_SDL
|
||||
#define ILUT_USE_WIN32
|
||||
|
||||
#endif//__ILUT_CONFIG_H__
|
||||
|
|
|
@ -1,389 +1,389 @@
|
|||
/* ----------------------------------------------------------------------------
|
||||
// Simple sample to prove that Assimp is easy to use with OpenGL.
|
||||
// It takes a file name as command line parameter, loads it using standard
|
||||
// settings and displays it.
|
||||
//
|
||||
// If you intend to _use_ this code sample in your app, do yourself a favour
|
||||
// and replace immediate mode calls with VBOs ...
|
||||
//
|
||||
// The vc8 solution links against assimp-release-dll_win32 - be sure to
|
||||
// have this configuration built.
|
||||
// ----------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <glut.h>
|
||||
#else
|
||||
#include <GL/glut.h>
|
||||
#endif
|
||||
|
||||
/* assimp include files. These three are usually needed. */
|
||||
#include <assimp/cimport.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/postprocess.h>
|
||||
|
||||
/* the global Assimp scene object */
|
||||
const struct aiScene* scene = NULL;
|
||||
GLuint scene_list = 0;
|
||||
struct aiVector3D scene_min, scene_max, scene_center;
|
||||
|
||||
/* current rotation angle */
|
||||
static float angle = 0.f;
|
||||
|
||||
#define aisgl_min(x,y) (x<y?x:y)
|
||||
#define aisgl_max(x,y) (y>x?y:x)
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void reshape(int width, int height)
|
||||
{
|
||||
const double aspectRatio = (float) width / height, fieldOfView = 45.0;
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(fieldOfView, aspectRatio,
|
||||
1.0, 1000.0); /* Znear and Zfar */
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void get_bounding_box_for_node (const struct aiNode* nd,
|
||||
struct aiVector3D* min,
|
||||
struct aiVector3D* max,
|
||||
struct aiMatrix4x4* trafo
|
||||
){
|
||||
struct aiMatrix4x4 prev;
|
||||
unsigned int n = 0, t;
|
||||
|
||||
prev = *trafo;
|
||||
aiMultiplyMatrix4(trafo,&nd->mTransformation);
|
||||
|
||||
for (; n < nd->mNumMeshes; ++n) {
|
||||
const struct aiMesh* mesh = scene->mMeshes[nd->mMeshes[n]];
|
||||
for (t = 0; t < mesh->mNumVertices; ++t) {
|
||||
|
||||
struct aiVector3D tmp = mesh->mVertices[t];
|
||||
aiTransformVecByMatrix4(&tmp,trafo);
|
||||
|
||||
min->x = aisgl_min(min->x,tmp.x);
|
||||
min->y = aisgl_min(min->y,tmp.y);
|
||||
min->z = aisgl_min(min->z,tmp.z);
|
||||
|
||||
max->x = aisgl_max(max->x,tmp.x);
|
||||
max->y = aisgl_max(max->y,tmp.y);
|
||||
max->z = aisgl_max(max->z,tmp.z);
|
||||
}
|
||||
}
|
||||
|
||||
for (n = 0; n < nd->mNumChildren; ++n) {
|
||||
get_bounding_box_for_node(nd->mChildren[n],min,max,trafo);
|
||||
}
|
||||
*trafo = prev;
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void get_bounding_box (struct aiVector3D* min, struct aiVector3D* max)
|
||||
{
|
||||
struct aiMatrix4x4 trafo;
|
||||
aiIdentityMatrix4(&trafo);
|
||||
|
||||
min->x = min->y = min->z = 1e10f;
|
||||
max->x = max->y = max->z = -1e10f;
|
||||
get_bounding_box_for_node(scene->mRootNode,min,max,&trafo);
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void color4_to_float4(const struct aiColor4D *c, float f[4])
|
||||
{
|
||||
f[0] = c->r;
|
||||
f[1] = c->g;
|
||||
f[2] = c->b;
|
||||
f[3] = c->a;
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void set_float4(float f[4], float a, float b, float c, float d)
|
||||
{
|
||||
f[0] = a;
|
||||
f[1] = b;
|
||||
f[2] = c;
|
||||
f[3] = d;
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void apply_material(const struct aiMaterial *mtl)
|
||||
{
|
||||
float c[4];
|
||||
|
||||
GLenum fill_mode;
|
||||
int ret1, ret2;
|
||||
struct aiColor4D diffuse;
|
||||
struct aiColor4D specular;
|
||||
struct aiColor4D ambient;
|
||||
struct aiColor4D emission;
|
||||
float shininess, strength;
|
||||
int two_sided;
|
||||
int wireframe;
|
||||
unsigned int max;
|
||||
|
||||
set_float4(c, 0.8f, 0.8f, 0.8f, 1.0f);
|
||||
if(AI_SUCCESS == aiGetMaterialColor(mtl, AI_MATKEY_COLOR_DIFFUSE, &diffuse))
|
||||
color4_to_float4(&diffuse, c);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, c);
|
||||
|
||||
set_float4(c, 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
if(AI_SUCCESS == aiGetMaterialColor(mtl, AI_MATKEY_COLOR_SPECULAR, &specular))
|
||||
color4_to_float4(&specular, c);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, c);
|
||||
|
||||
set_float4(c, 0.2f, 0.2f, 0.2f, 1.0f);
|
||||
if(AI_SUCCESS == aiGetMaterialColor(mtl, AI_MATKEY_COLOR_AMBIENT, &ambient))
|
||||
color4_to_float4(&ambient, c);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, c);
|
||||
|
||||
set_float4(c, 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
if(AI_SUCCESS == aiGetMaterialColor(mtl, AI_MATKEY_COLOR_EMISSIVE, &emission))
|
||||
color4_to_float4(&emission, c);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, c);
|
||||
|
||||
max = 1;
|
||||
ret1 = aiGetMaterialFloatArray(mtl, AI_MATKEY_SHININESS, &shininess, &max);
|
||||
if(ret1 == AI_SUCCESS) {
|
||||
max = 1;
|
||||
ret2 = aiGetMaterialFloatArray(mtl, AI_MATKEY_SHININESS_STRENGTH, &strength, &max);
|
||||
if(ret2 == AI_SUCCESS)
|
||||
glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, shininess * strength);
|
||||
else
|
||||
glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, shininess);
|
||||
}
|
||||
else {
|
||||
glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 0.0f);
|
||||
set_float4(c, 0.0f, 0.0f, 0.0f, 0.0f);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, c);
|
||||
}
|
||||
|
||||
max = 1;
|
||||
if(AI_SUCCESS == aiGetMaterialIntegerArray(mtl, AI_MATKEY_ENABLE_WIREFRAME, &wireframe, &max))
|
||||
fill_mode = wireframe ? GL_LINE : GL_FILL;
|
||||
else
|
||||
fill_mode = GL_FILL;
|
||||
glPolygonMode(GL_FRONT_AND_BACK, fill_mode);
|
||||
|
||||
max = 1;
|
||||
if((AI_SUCCESS == aiGetMaterialIntegerArray(mtl, AI_MATKEY_TWOSIDED, &two_sided, &max)) && two_sided)
|
||||
glDisable(GL_CULL_FACE);
|
||||
else
|
||||
glEnable(GL_CULL_FACE);
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void recursive_render (const struct aiScene *sc, const struct aiNode* nd)
|
||||
{
|
||||
unsigned int i;
|
||||
unsigned int n = 0, t;
|
||||
struct aiMatrix4x4 m = nd->mTransformation;
|
||||
|
||||
/* update transform */
|
||||
aiTransposeMatrix4(&m);
|
||||
glPushMatrix();
|
||||
glMultMatrixf((float*)&m);
|
||||
|
||||
/* draw all meshes assigned to this node */
|
||||
for (; n < nd->mNumMeshes; ++n) {
|
||||
const struct aiMesh* mesh = scene->mMeshes[nd->mMeshes[n]];
|
||||
|
||||
apply_material(sc->mMaterials[mesh->mMaterialIndex]);
|
||||
|
||||
if(mesh->mNormals == NULL) {
|
||||
glDisable(GL_LIGHTING);
|
||||
} else {
|
||||
glEnable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
for (t = 0; t < mesh->mNumFaces; ++t) {
|
||||
const struct aiFace* face = &mesh->mFaces[t];
|
||||
GLenum face_mode;
|
||||
|
||||
switch(face->mNumIndices) {
|
||||
case 1: face_mode = GL_POINTS; break;
|
||||
case 2: face_mode = GL_LINES; break;
|
||||
case 3: face_mode = GL_TRIANGLES; break;
|
||||
default: face_mode = GL_POLYGON; break;
|
||||
}
|
||||
|
||||
glBegin(face_mode);
|
||||
|
||||
for(i = 0; i < face->mNumIndices; i++) {
|
||||
int index = face->mIndices[i];
|
||||
if(mesh->mColors[0] != NULL)
|
||||
glColor4fv((GLfloat*)&mesh->mColors[0][index]);
|
||||
if(mesh->mNormals != NULL)
|
||||
glNormal3fv(&mesh->mNormals[index].x);
|
||||
glVertex3fv(&mesh->mVertices[index].x);
|
||||
}
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* draw all children */
|
||||
for (n = 0; n < nd->mNumChildren; ++n) {
|
||||
recursive_render(sc, nd->mChildren[n]);
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void do_motion (void)
|
||||
{
|
||||
static GLint prev_time = 0;
|
||||
static GLint prev_fps_time = 0;
|
||||
static int frames = 0;
|
||||
|
||||
int time = glutGet(GLUT_ELAPSED_TIME);
|
||||
angle += (time-prev_time)*0.01;
|
||||
prev_time = time;
|
||||
|
||||
frames += 1;
|
||||
if ((time - prev_fps_time) > 1000) /* update every seconds */
|
||||
{
|
||||
int current_fps = frames * 1000 / (time - prev_fps_time);
|
||||
printf("%d fps\n", current_fps);
|
||||
frames = 0;
|
||||
prev_fps_time = time;
|
||||
}
|
||||
|
||||
|
||||
glutPostRedisplay ();
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void display(void)
|
||||
{
|
||||
float tmp;
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
gluLookAt(0.f,0.f,3.f,0.f,0.f,-5.f,0.f,1.f,0.f);
|
||||
|
||||
/* rotate it around the y axis */
|
||||
glRotatef(angle,0.f,1.f,0.f);
|
||||
|
||||
/* scale the whole asset to fit into our view frustum */
|
||||
tmp = scene_max.x-scene_min.x;
|
||||
tmp = aisgl_max(scene_max.y - scene_min.y,tmp);
|
||||
tmp = aisgl_max(scene_max.z - scene_min.z,tmp);
|
||||
tmp = 1.f / tmp;
|
||||
glScalef(tmp, tmp, tmp);
|
||||
|
||||
/* center the model */
|
||||
glTranslatef( -scene_center.x, -scene_center.y, -scene_center.z );
|
||||
|
||||
/* if the display list has not been made yet, create a new one and
|
||||
fill it with scene contents */
|
||||
if(scene_list == 0) {
|
||||
scene_list = glGenLists(1);
|
||||
glNewList(scene_list, GL_COMPILE);
|
||||
/* now begin at the root node of the imported data and traverse
|
||||
the scenegraph by multiplying subsequent local transforms
|
||||
together on GL's matrix stack. */
|
||||
recursive_render(scene, scene->mRootNode);
|
||||
glEndList();
|
||||
}
|
||||
|
||||
glCallList(scene_list);
|
||||
|
||||
glutSwapBuffers();
|
||||
|
||||
do_motion();
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
int loadasset (const char* path)
|
||||
{
|
||||
/* we are taking one of the postprocessing presets to avoid
|
||||
spelling out 20+ single postprocessing flags here. */
|
||||
scene = aiImportFile(path,aiProcessPreset_TargetRealtime_MaxQuality);
|
||||
|
||||
if (scene) {
|
||||
get_bounding_box(&scene_min,&scene_max);
|
||||
scene_center.x = (scene_min.x + scene_max.x) / 2.0f;
|
||||
scene_center.y = (scene_min.y + scene_max.y) / 2.0f;
|
||||
scene_center.z = (scene_min.z + scene_max.z) / 2.0f;
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
struct aiLogStream stream;
|
||||
|
||||
glutInitWindowSize(900,600);
|
||||
glutInitWindowPosition(100,100);
|
||||
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
|
||||
glutInit(&argc, argv);
|
||||
|
||||
glutCreateWindow("Assimp - Very simple OpenGL sample");
|
||||
glutDisplayFunc(display);
|
||||
glutReshapeFunc(reshape);
|
||||
|
||||
/* get a handle to the predefined STDOUT log stream and attach
|
||||
it to the logging system. It remains active for all further
|
||||
calls to aiImportFile(Ex) and aiApplyPostProcessing. */
|
||||
stream = aiGetPredefinedLogStream(aiDefaultLogStream_STDOUT,NULL);
|
||||
aiAttachLogStream(&stream);
|
||||
|
||||
/* ... same procedure, but this stream now writes the
|
||||
log messages to assimp_log.txt */
|
||||
stream = aiGetPredefinedLogStream(aiDefaultLogStream_FILE,"assimp_log.txt");
|
||||
aiAttachLogStream(&stream);
|
||||
|
||||
/* the model name can be specified on the command line. If none
|
||||
is specified, we try to locate one of the more expressive test
|
||||
models from the repository (/models-nonbsd may be missing in
|
||||
some distributions so we need a fallback from /models!). */
|
||||
if( 0 != loadasset( argc >= 2 ? argv[1] : "../../test/models-nonbsd/X/dwarf.x")) {
|
||||
if( argc != 1 || (0 != loadasset( "../../../../test/models-nonbsd/X/dwarf.x") && 0 != loadasset( "../../test/models/X/Testwuson.X"))) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
glClearColor(0.1f,0.1f,0.1f,1.f);
|
||||
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0); /* Uses default lighting parameters */
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
|
||||
glEnable(GL_NORMALIZE);
|
||||
|
||||
/* XXX docs say all polygons are emitted CCW, but tests show that some aren't. */
|
||||
if(getenv("MODEL_IS_BROKEN"))
|
||||
glFrontFace(GL_CW);
|
||||
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
|
||||
|
||||
glutGet(GLUT_ELAPSED_TIME);
|
||||
glutMainLoop();
|
||||
|
||||
/* cleanup - calling 'aiReleaseImport' is important, as the library
|
||||
keeps internal resources until the scene is freed again. Not
|
||||
doing so can cause severe resource leaking. */
|
||||
aiReleaseImport(scene);
|
||||
|
||||
/* We added a log stream to the library, it's our job to disable it
|
||||
again. This will definitely release the last resources allocated
|
||||
by Assimp.*/
|
||||
aiDetachAllLogStreams();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* ----------------------------------------------------------------------------
|
||||
// Simple sample to prove that Assimp is easy to use with OpenGL.
|
||||
// It takes a file name as command line parameter, loads it using standard
|
||||
// settings and displays it.
|
||||
//
|
||||
// If you intend to _use_ this code sample in your app, do yourself a favour
|
||||
// and replace immediate mode calls with VBOs ...
|
||||
//
|
||||
// The vc8 solution links against assimp-release-dll_win32 - be sure to
|
||||
// have this configuration built.
|
||||
// ----------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <glut.h>
|
||||
#else
|
||||
#include <GL/glut.h>
|
||||
#endif
|
||||
|
||||
/* assimp include files. These three are usually needed. */
|
||||
#include <assimp/cimport.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/postprocess.h>
|
||||
|
||||
/* the global Assimp scene object */
|
||||
const struct aiScene* scene = NULL;
|
||||
GLuint scene_list = 0;
|
||||
struct aiVector3D scene_min, scene_max, scene_center;
|
||||
|
||||
/* current rotation angle */
|
||||
static float angle = 0.f;
|
||||
|
||||
#define aisgl_min(x,y) (x<y?x:y)
|
||||
#define aisgl_max(x,y) (y>x?y:x)
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void reshape(int width, int height)
|
||||
{
|
||||
const double aspectRatio = (float) width / height, fieldOfView = 45.0;
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(fieldOfView, aspectRatio,
|
||||
1.0, 1000.0); /* Znear and Zfar */
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void get_bounding_box_for_node (const struct aiNode* nd,
|
||||
struct aiVector3D* min,
|
||||
struct aiVector3D* max,
|
||||
struct aiMatrix4x4* trafo
|
||||
){
|
||||
struct aiMatrix4x4 prev;
|
||||
unsigned int n = 0, t;
|
||||
|
||||
prev = *trafo;
|
||||
aiMultiplyMatrix4(trafo,&nd->mTransformation);
|
||||
|
||||
for (; n < nd->mNumMeshes; ++n) {
|
||||
const struct aiMesh* mesh = scene->mMeshes[nd->mMeshes[n]];
|
||||
for (t = 0; t < mesh->mNumVertices; ++t) {
|
||||
|
||||
struct aiVector3D tmp = mesh->mVertices[t];
|
||||
aiTransformVecByMatrix4(&tmp,trafo);
|
||||
|
||||
min->x = aisgl_min(min->x,tmp.x);
|
||||
min->y = aisgl_min(min->y,tmp.y);
|
||||
min->z = aisgl_min(min->z,tmp.z);
|
||||
|
||||
max->x = aisgl_max(max->x,tmp.x);
|
||||
max->y = aisgl_max(max->y,tmp.y);
|
||||
max->z = aisgl_max(max->z,tmp.z);
|
||||
}
|
||||
}
|
||||
|
||||
for (n = 0; n < nd->mNumChildren; ++n) {
|
||||
get_bounding_box_for_node(nd->mChildren[n],min,max,trafo);
|
||||
}
|
||||
*trafo = prev;
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void get_bounding_box (struct aiVector3D* min, struct aiVector3D* max)
|
||||
{
|
||||
struct aiMatrix4x4 trafo;
|
||||
aiIdentityMatrix4(&trafo);
|
||||
|
||||
min->x = min->y = min->z = 1e10f;
|
||||
max->x = max->y = max->z = -1e10f;
|
||||
get_bounding_box_for_node(scene->mRootNode,min,max,&trafo);
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void color4_to_float4(const struct aiColor4D *c, float f[4])
|
||||
{
|
||||
f[0] = c->r;
|
||||
f[1] = c->g;
|
||||
f[2] = c->b;
|
||||
f[3] = c->a;
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void set_float4(float f[4], float a, float b, float c, float d)
|
||||
{
|
||||
f[0] = a;
|
||||
f[1] = b;
|
||||
f[2] = c;
|
||||
f[3] = d;
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void apply_material(const struct aiMaterial *mtl)
|
||||
{
|
||||
float c[4];
|
||||
|
||||
GLenum fill_mode;
|
||||
int ret1, ret2;
|
||||
struct aiColor4D diffuse;
|
||||
struct aiColor4D specular;
|
||||
struct aiColor4D ambient;
|
||||
struct aiColor4D emission;
|
||||
float shininess, strength;
|
||||
int two_sided;
|
||||
int wireframe;
|
||||
unsigned int max;
|
||||
|
||||
set_float4(c, 0.8f, 0.8f, 0.8f, 1.0f);
|
||||
if(AI_SUCCESS == aiGetMaterialColor(mtl, AI_MATKEY_COLOR_DIFFUSE, &diffuse))
|
||||
color4_to_float4(&diffuse, c);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, c);
|
||||
|
||||
set_float4(c, 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
if(AI_SUCCESS == aiGetMaterialColor(mtl, AI_MATKEY_COLOR_SPECULAR, &specular))
|
||||
color4_to_float4(&specular, c);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, c);
|
||||
|
||||
set_float4(c, 0.2f, 0.2f, 0.2f, 1.0f);
|
||||
if(AI_SUCCESS == aiGetMaterialColor(mtl, AI_MATKEY_COLOR_AMBIENT, &ambient))
|
||||
color4_to_float4(&ambient, c);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, c);
|
||||
|
||||
set_float4(c, 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
if(AI_SUCCESS == aiGetMaterialColor(mtl, AI_MATKEY_COLOR_EMISSIVE, &emission))
|
||||
color4_to_float4(&emission, c);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, c);
|
||||
|
||||
max = 1;
|
||||
ret1 = aiGetMaterialFloatArray(mtl, AI_MATKEY_SHININESS, &shininess, &max);
|
||||
if(ret1 == AI_SUCCESS) {
|
||||
max = 1;
|
||||
ret2 = aiGetMaterialFloatArray(mtl, AI_MATKEY_SHININESS_STRENGTH, &strength, &max);
|
||||
if(ret2 == AI_SUCCESS)
|
||||
glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, shininess * strength);
|
||||
else
|
||||
glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, shininess);
|
||||
}
|
||||
else {
|
||||
glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 0.0f);
|
||||
set_float4(c, 0.0f, 0.0f, 0.0f, 0.0f);
|
||||
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, c);
|
||||
}
|
||||
|
||||
max = 1;
|
||||
if(AI_SUCCESS == aiGetMaterialIntegerArray(mtl, AI_MATKEY_ENABLE_WIREFRAME, &wireframe, &max))
|
||||
fill_mode = wireframe ? GL_LINE : GL_FILL;
|
||||
else
|
||||
fill_mode = GL_FILL;
|
||||
glPolygonMode(GL_FRONT_AND_BACK, fill_mode);
|
||||
|
||||
max = 1;
|
||||
if((AI_SUCCESS == aiGetMaterialIntegerArray(mtl, AI_MATKEY_TWOSIDED, &two_sided, &max)) && two_sided)
|
||||
glDisable(GL_CULL_FACE);
|
||||
else
|
||||
glEnable(GL_CULL_FACE);
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void recursive_render (const struct aiScene *sc, const struct aiNode* nd)
|
||||
{
|
||||
unsigned int i;
|
||||
unsigned int n = 0, t;
|
||||
struct aiMatrix4x4 m = nd->mTransformation;
|
||||
|
||||
/* update transform */
|
||||
aiTransposeMatrix4(&m);
|
||||
glPushMatrix();
|
||||
glMultMatrixf((float*)&m);
|
||||
|
||||
/* draw all meshes assigned to this node */
|
||||
for (; n < nd->mNumMeshes; ++n) {
|
||||
const struct aiMesh* mesh = scene->mMeshes[nd->mMeshes[n]];
|
||||
|
||||
apply_material(sc->mMaterials[mesh->mMaterialIndex]);
|
||||
|
||||
if(mesh->mNormals == NULL) {
|
||||
glDisable(GL_LIGHTING);
|
||||
} else {
|
||||
glEnable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
for (t = 0; t < mesh->mNumFaces; ++t) {
|
||||
const struct aiFace* face = &mesh->mFaces[t];
|
||||
GLenum face_mode;
|
||||
|
||||
switch(face->mNumIndices) {
|
||||
case 1: face_mode = GL_POINTS; break;
|
||||
case 2: face_mode = GL_LINES; break;
|
||||
case 3: face_mode = GL_TRIANGLES; break;
|
||||
default: face_mode = GL_POLYGON; break;
|
||||
}
|
||||
|
||||
glBegin(face_mode);
|
||||
|
||||
for(i = 0; i < face->mNumIndices; i++) {
|
||||
int index = face->mIndices[i];
|
||||
if(mesh->mColors[0] != NULL)
|
||||
glColor4fv((GLfloat*)&mesh->mColors[0][index]);
|
||||
if(mesh->mNormals != NULL)
|
||||
glNormal3fv(&mesh->mNormals[index].x);
|
||||
glVertex3fv(&mesh->mVertices[index].x);
|
||||
}
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* draw all children */
|
||||
for (n = 0; n < nd->mNumChildren; ++n) {
|
||||
recursive_render(sc, nd->mChildren[n]);
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void do_motion (void)
|
||||
{
|
||||
static GLint prev_time = 0;
|
||||
static GLint prev_fps_time = 0;
|
||||
static int frames = 0;
|
||||
|
||||
int time = glutGet(GLUT_ELAPSED_TIME);
|
||||
angle += (time-prev_time)*0.01;
|
||||
prev_time = time;
|
||||
|
||||
frames += 1;
|
||||
if ((time - prev_fps_time) > 1000) /* update every seconds */
|
||||
{
|
||||
int current_fps = frames * 1000 / (time - prev_fps_time);
|
||||
printf("%d fps\n", current_fps);
|
||||
frames = 0;
|
||||
prev_fps_time = time;
|
||||
}
|
||||
|
||||
|
||||
glutPostRedisplay ();
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
void display(void)
|
||||
{
|
||||
float tmp;
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
gluLookAt(0.f,0.f,3.f,0.f,0.f,-5.f,0.f,1.f,0.f);
|
||||
|
||||
/* rotate it around the y axis */
|
||||
glRotatef(angle,0.f,1.f,0.f);
|
||||
|
||||
/* scale the whole asset to fit into our view frustum */
|
||||
tmp = scene_max.x-scene_min.x;
|
||||
tmp = aisgl_max(scene_max.y - scene_min.y,tmp);
|
||||
tmp = aisgl_max(scene_max.z - scene_min.z,tmp);
|
||||
tmp = 1.f / tmp;
|
||||
glScalef(tmp, tmp, tmp);
|
||||
|
||||
/* center the model */
|
||||
glTranslatef( -scene_center.x, -scene_center.y, -scene_center.z );
|
||||
|
||||
/* if the display list has not been made yet, create a new one and
|
||||
fill it with scene contents */
|
||||
if(scene_list == 0) {
|
||||
scene_list = glGenLists(1);
|
||||
glNewList(scene_list, GL_COMPILE);
|
||||
/* now begin at the root node of the imported data and traverse
|
||||
the scenegraph by multiplying subsequent local transforms
|
||||
together on GL's matrix stack. */
|
||||
recursive_render(scene, scene->mRootNode);
|
||||
glEndList();
|
||||
}
|
||||
|
||||
glCallList(scene_list);
|
||||
|
||||
glutSwapBuffers();
|
||||
|
||||
do_motion();
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
int loadasset (const char* path)
|
||||
{
|
||||
/* we are taking one of the postprocessing presets to avoid
|
||||
spelling out 20+ single postprocessing flags here. */
|
||||
scene = aiImportFile(path,aiProcessPreset_TargetRealtime_MaxQuality);
|
||||
|
||||
if (scene) {
|
||||
get_bounding_box(&scene_min,&scene_max);
|
||||
scene_center.x = (scene_min.x + scene_max.x) / 2.0f;
|
||||
scene_center.y = (scene_min.y + scene_max.y) / 2.0f;
|
||||
scene_center.z = (scene_min.z + scene_max.z) / 2.0f;
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* ---------------------------------------------------------------------------- */
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
struct aiLogStream stream;
|
||||
|
||||
glutInitWindowSize(900,600);
|
||||
glutInitWindowPosition(100,100);
|
||||
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
|
||||
glutInit(&argc, argv);
|
||||
|
||||
glutCreateWindow("Assimp - Very simple OpenGL sample");
|
||||
glutDisplayFunc(display);
|
||||
glutReshapeFunc(reshape);
|
||||
|
||||
/* get a handle to the predefined STDOUT log stream and attach
|
||||
it to the logging system. It remains active for all further
|
||||
calls to aiImportFile(Ex) and aiApplyPostProcessing. */
|
||||
stream = aiGetPredefinedLogStream(aiDefaultLogStream_STDOUT,NULL);
|
||||
aiAttachLogStream(&stream);
|
||||
|
||||
/* ... same procedure, but this stream now writes the
|
||||
log messages to assimp_log.txt */
|
||||
stream = aiGetPredefinedLogStream(aiDefaultLogStream_FILE,"assimp_log.txt");
|
||||
aiAttachLogStream(&stream);
|
||||
|
||||
/* the model name can be specified on the command line. If none
|
||||
is specified, we try to locate one of the more expressive test
|
||||
models from the repository (/models-nonbsd may be missing in
|
||||
some distributions so we need a fallback from /models!). */
|
||||
if( 0 != loadasset( argc >= 2 ? argv[1] : "../../test/models-nonbsd/X/dwarf.x")) {
|
||||
if( argc != 1 || (0 != loadasset( "../../../../test/models-nonbsd/X/dwarf.x") && 0 != loadasset( "../../test/models/X/Testwuson.X"))) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
glClearColor(0.1f,0.1f,0.1f,1.f);
|
||||
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0); /* Uses default lighting parameters */
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
|
||||
glEnable(GL_NORMALIZE);
|
||||
|
||||
/* XXX docs say all polygons are emitted CCW, but tests show that some aren't. */
|
||||
if(getenv("MODEL_IS_BROKEN"))
|
||||
glFrontFace(GL_CW);
|
||||
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
|
||||
|
||||
glutGet(GLUT_ELAPSED_TIME);
|
||||
glutMainLoop();
|
||||
|
||||
/* cleanup - calling 'aiReleaseImport' is important, as the library
|
||||
keeps internal resources until the scene is freed again. Not
|
||||
doing so can cause severe resource leaking. */
|
||||
aiReleaseImport(scene);
|
||||
|
||||
/* We added a log stream to the library, it's our job to disable it
|
||||
again. This will definitely release the last resources allocated
|
||||
by Assimp.*/
|
||||
aiDetachAllLogStreams();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -1,111 +1,111 @@
|
|||
# ==============================================================================
|
||||
# List of IFC structures needed by Assimp
|
||||
# ==============================================================================
|
||||
# use genentitylist.sh to update this list
|
||||
|
||||
# This machine-generated list is not complete, it lacks many intermediate
|
||||
# classes in the inheritance hierarchy. Those are magically augmented by the
|
||||
# code generator. Also, the names of all used entities need to be present
|
||||
# in the source code for this to work.
|
||||
|
||||
IfcAnnotation
|
||||
IfcArbitraryClosedProfileDef
|
||||
IfcArbitraryOpenProfileDef
|
||||
IfcArbitraryProfileDefWithVoids
|
||||
IfcAxis1Placement
|
||||
IfcAxis2Placement
|
||||
IfcAxis2Placement2D
|
||||
IfcAxis2Placement3D
|
||||
IfcBooleanClippingResult
|
||||
IfcBooleanResult
|
||||
IfcBoundedCurve
|
||||
IfcBoundingBox
|
||||
IfcBSplineCurve
|
||||
IfcBuilding
|
||||
IfcCartesianPoint
|
||||
IfcCartesianTransformationOperator
|
||||
IfcCartesianTransformationOperator3D
|
||||
IfcCartesianTransformationOperator3DnonUniform
|
||||
IfcCircle
|
||||
IfcCircleHollowProfileDef
|
||||
IfcCircleProfileDef
|
||||
IfcClosedShell
|
||||
IfcColourOrFactor
|
||||
IfcColourRgb
|
||||
IfcCompositeCurve
|
||||
IfcCompositeCurveSegment
|
||||
IfcConic
|
||||
IfcConnectedFaceSet
|
||||
IfcConversionBasedUnit
|
||||
IfcCurve
|
||||
IfcDirection
|
||||
IfcDoor
|
||||
IfcEllipse
|
||||
IfcExtrudedAreaSolid
|
||||
IfcFace
|
||||
IfcFaceBasedSurfaceModel
|
||||
IfcFaceBound
|
||||
IfcFaceOuterBound
|
||||
IfcFeatureElementSubtraction
|
||||
IfcGeometricRepresentationContext
|
||||
IfcGeometricRepresentationItem
|
||||
IfcHalfSpaceSolid
|
||||
IfcLine
|
||||
IfcLocalPlacement
|
||||
IfcManifoldSolidBrep
|
||||
IfcMappedItem
|
||||
IfcMeasureWithUnit
|
||||
IfcNamedUnit
|
||||
IfcObjectDefinition
|
||||
IfcObjectPlacement
|
||||
IfcOpeningElement
|
||||
IfcParameterizedProfileDef
|
||||
IfcPlane
|
||||
IfcPolygonalBoundedHalfSpace
|
||||
IfcPolyline
|
||||
IfcPolyLoop
|
||||
IfcPresentationStyleAssignment
|
||||
IfcPresentationStyleSelect
|
||||
IfcProduct
|
||||
IfcProductRepresentation
|
||||
IfcProfileDef
|
||||
IfcProject
|
||||
IfcRectangleProfileDef
|
||||
IfcRelAggregates
|
||||
IfcRelContainedInSpatialStructure
|
||||
IfcRelFillsElement
|
||||
IfcRelVoidsElement
|
||||
IfcRepresentation
|
||||
IfcRepresentationContext
|
||||
IfcRepresentationItem
|
||||
IfcRepresentationMap
|
||||
IfcRevolvedAreaSolid
|
||||
IfcShell
|
||||
IfcShellBasedSurfaceModel
|
||||
IfcSite
|
||||
IfcSIUnit
|
||||
IfcSomething
|
||||
IfcSpace
|
||||
IfcSpatialStructureElement
|
||||
IfcSpatialStructureElements
|
||||
IfcStyledItem
|
||||
IfcSurfaceStyle
|
||||
IfcSurfaceStyleElementSelect
|
||||
IfcSurfaceStyleRendering
|
||||
IfcSurfaceStyleShading
|
||||
IfcSurfaceStyleWithTextures
|
||||
IfcSweptAreaSolid
|
||||
IfcSweptDiskSolid
|
||||
IfcTopologicalRepresentationItem
|
||||
IfcTrimmedCurve
|
||||
IfcUnit
|
||||
IfcUnitAssignment
|
||||
IfcVector
|
||||
IfcIShapeProfileDef
|
||||
IfcPropertyListValue
|
||||
IfcRelDefinesByProperties
|
||||
IfcPropertySet
|
||||
IfcPropertySingleValue
|
||||
IfcProperty
|
||||
IfcComplexProperty
|
||||
IfcElementQuantity
|
||||
# ==============================================================================
|
||||
# List of IFC structures needed by Assimp
|
||||
# ==============================================================================
|
||||
# use genentitylist.sh to update this list
|
||||
|
||||
# This machine-generated list is not complete, it lacks many intermediate
|
||||
# classes in the inheritance hierarchy. Those are magically augmented by the
|
||||
# code generator. Also, the names of all used entities need to be present
|
||||
# in the source code for this to work.
|
||||
|
||||
IfcAnnotation
|
||||
IfcArbitraryClosedProfileDef
|
||||
IfcArbitraryOpenProfileDef
|
||||
IfcArbitraryProfileDefWithVoids
|
||||
IfcAxis1Placement
|
||||
IfcAxis2Placement
|
||||
IfcAxis2Placement2D
|
||||
IfcAxis2Placement3D
|
||||
IfcBooleanClippingResult
|
||||
IfcBooleanResult
|
||||
IfcBoundedCurve
|
||||
IfcBoundingBox
|
||||
IfcBSplineCurve
|
||||
IfcBuilding
|
||||
IfcCartesianPoint
|
||||
IfcCartesianTransformationOperator
|
||||
IfcCartesianTransformationOperator3D
|
||||
IfcCartesianTransformationOperator3DnonUniform
|
||||
IfcCircle
|
||||
IfcCircleHollowProfileDef
|
||||
IfcCircleProfileDef
|
||||
IfcClosedShell
|
||||
IfcColourOrFactor
|
||||
IfcColourRgb
|
||||
IfcCompositeCurve
|
||||
IfcCompositeCurveSegment
|
||||
IfcConic
|
||||
IfcConnectedFaceSet
|
||||
IfcConversionBasedUnit
|
||||
IfcCurve
|
||||
IfcDirection
|
||||
IfcDoor
|
||||
IfcEllipse
|
||||
IfcExtrudedAreaSolid
|
||||
IfcFace
|
||||
IfcFaceBasedSurfaceModel
|
||||
IfcFaceBound
|
||||
IfcFaceOuterBound
|
||||
IfcFeatureElementSubtraction
|
||||
IfcGeometricRepresentationContext
|
||||
IfcGeometricRepresentationItem
|
||||
IfcHalfSpaceSolid
|
||||
IfcLine
|
||||
IfcLocalPlacement
|
||||
IfcManifoldSolidBrep
|
||||
IfcMappedItem
|
||||
IfcMeasureWithUnit
|
||||
IfcNamedUnit
|
||||
IfcObjectDefinition
|
||||
IfcObjectPlacement
|
||||
IfcOpeningElement
|
||||
IfcParameterizedProfileDef
|
||||
IfcPlane
|
||||
IfcPolygonalBoundedHalfSpace
|
||||
IfcPolyline
|
||||
IfcPolyLoop
|
||||
IfcPresentationStyleAssignment
|
||||
IfcPresentationStyleSelect
|
||||
IfcProduct
|
||||
IfcProductRepresentation
|
||||
IfcProfileDef
|
||||
IfcProject
|
||||
IfcRectangleProfileDef
|
||||
IfcRelAggregates
|
||||
IfcRelContainedInSpatialStructure
|
||||
IfcRelFillsElement
|
||||
IfcRelVoidsElement
|
||||
IfcRepresentation
|
||||
IfcRepresentationContext
|
||||
IfcRepresentationItem
|
||||
IfcRepresentationMap
|
||||
IfcRevolvedAreaSolid
|
||||
IfcShell
|
||||
IfcShellBasedSurfaceModel
|
||||
IfcSite
|
||||
IfcSIUnit
|
||||
IfcSomething
|
||||
IfcSpace
|
||||
IfcSpatialStructureElement
|
||||
IfcSpatialStructureElements
|
||||
IfcStyledItem
|
||||
IfcSurfaceStyle
|
||||
IfcSurfaceStyleElementSelect
|
||||
IfcSurfaceStyleRendering
|
||||
IfcSurfaceStyleShading
|
||||
IfcSurfaceStyleWithTextures
|
||||
IfcSweptAreaSolid
|
||||
IfcSweptDiskSolid
|
||||
IfcTopologicalRepresentationItem
|
||||
IfcTrimmedCurve
|
||||
IfcUnit
|
||||
IfcUnitAssignment
|
||||
IfcVector
|
||||
IfcIShapeProfileDef
|
||||
IfcPropertyListValue
|
||||
IfcRelDefinesByProperties
|
||||
IfcPropertySet
|
||||
IfcPropertySingleValue
|
||||
IfcProperty
|
||||
IfcComplexProperty
|
||||
IfcElementQuantity
|
||||
|
|
|
@ -24,6 +24,7 @@ SET( TEST_SRCS
|
|||
unit/utGenNormals.cpp
|
||||
unit/utImporter.cpp
|
||||
unit/utImproveCacheLocality.cpp
|
||||
unit/utIOSystem.cpp
|
||||
unit/utJoinVertices.cpp
|
||||
unit/utLimitBoneWeights.cpp
|
||||
unit/utMaterialSystem.cpp
|
||||
|
|
|
@ -1,18 +1,18 @@
|
|||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008.
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008.
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
|
|
@ -1,18 +1,18 @@
|
|||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
|
|
@ -1,15 +1,15 @@
|
|||
Jeep designed, modelled and skinned by me, Psionic
|
||||
|
||||
FREE for use however you like, credits are appreciated!!!
|
||||
|
||||
It was modelled in Milkshape 3D and includes the MS3D files oriented for X or B3D format (BlitzBasic 3D), its 2032 polys with a 512x512 jpg texture map. There are two skin variations plus a UV template to help out if you want to create your own skin variations.
|
||||
|
||||
I'd love to see a few screenshots of it being used in-game so feel free to stop by my site and maybe drop by my forums and show us all what your doing with it!!!!!!!
|
||||
|
||||
Check out more of my work at:-
|
||||
|
||||
http://xu1productions.com/3dstudio/index.html - 3D Game Resources
|
||||
|
||||
http://www.psionicdesign.com - My Main 2D/3D Digital Art site
|
||||
|
||||
Jeep designed, modelled and skinned by me, Psionic
|
||||
|
||||
FREE for use however you like, credits are appreciated!!!
|
||||
|
||||
It was modelled in Milkshape 3D and includes the MS3D files oriented for X or B3D format (BlitzBasic 3D), its 2032 polys with a 512x512 jpg texture map. There are two skin variations plus a UV template to help out if you want to create your own skin variations.
|
||||
|
||||
I'd love to see a few screenshots of it being used in-game so feel free to stop by my site and maybe drop by my forums and show us all what your doing with it!!!!!!!
|
||||
|
||||
Check out more of my work at:-
|
||||
|
||||
http://xu1productions.com/3dstudio/index.html - 3D Game Resources
|
||||
|
||||
http://www.psionicdesign.com - My Main 2D/3D Digital Art site
|
||||
|
||||
Psionic 2002
|
|
@ -1,18 +1,18 @@
|
|||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
|
|
@ -1,18 +1,18 @@
|
|||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
hello!
|
||||
|
||||
fell free to use the object...so do what U want!
|
||||
& sent me your pictures...:-)
|
||||
for commercial use, contact me!
|
||||
|
||||
http://www.elektrobar.com/lux/
|
||||
|
||||
or mail to:
|
||||
lux@elektrobar.com
|
||||
|
||||
hello!
|
||||
|
||||
fell free to use the object...so do what U want!
|
||||
& sent me your pictures...:-)
|
||||
for commercial use, contact me!
|
||||
|
||||
http://www.elektrobar.com/lux/
|
||||
|
||||
or mail to:
|
||||
lux@elektrobar.com
|
||||
|
||||
have fun.....VIRLUX
|
|
@ -1,25 +1,25 @@
|
|||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
||||
|
||||
|
||||
INFO
|
||||
====
|
||||
|
||||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
||||
|
||||
|
||||
INFO
|
||||
====
|
||||
|
||||
CONVERTED FROM 3DS TO ASE WITH AC3D
|
|
@ -1,24 +1,24 @@
|
|||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
||||
|
||||
INFO
|
||||
====
|
||||
|
||||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
||||
|
||||
INFO
|
||||
====
|
||||
|
||||
CONVERTED FROM 3DS TO ASE WITH AC3D
|
|
@ -1,51 +1,51 @@
|
|||
Dwarf lowpoly model Pack
|
||||
Copyright 2004, Psionic Design
|
||||
e-mail: psionic@blueyonder.co.uk
|
||||
Used with permission.
|
||||
|
||||
|
||||
INSTALLATION INSTRUCTIONS:
|
||||
|
||||
To install, simply unzip to your hard drive with the "Use Folder Names" option turned on. And that's it you're ready to go!
|
||||
|
||||
|
||||
|
||||
USAGE INFORMATION:
|
||||
|
||||
Each zip contains the models, textures and animation info for that particular format!
|
||||
|
||||
Please Read the "animationinfo.txt" file included in each zip for the exact frames of animation to use
|
||||
|
||||
Credits to me "Psionic" are really appreciated but are not essential ;-)
|
||||
|
||||
Any questions, screenshots of him in use etc drop by my site or email me at:-
|
||||
|
||||
website: http://www.psionic3d.co.uk
|
||||
email: psionic@blueyonder.co.uk
|
||||
|
||||
|
||||
|
||||
|
||||
WHAT'S INCLUDED IN THE ZIP:
|
||||
|
||||
ReadMe.txt - This file
|
||||
b3d.zip - Blitz 3D Format models and textures
|
||||
ms3d.zip - Milkshape 3D Format models and textures
|
||||
x.zip - DarkBasic Direct X 8 Format models and textures
|
||||
|
||||
|
||||
|
||||
RESTRICTIONS:
|
||||
|
||||
This model pack is available for use in freeware, shareware, commercial games/software with the following restrictions:-
|
||||
|
||||
**You may not sell/re-sell this model pack or claim it as your own.
|
||||
***You may not redistribute this pack in some other model pack through a website or on a compilation CD of any kind, without my written consent.
|
||||
|
||||
|
||||
Psi
|
||||
http://www.psionic3d.co.uk
|
||||
|
||||
|
||||
|
||||
|
||||
Dwarf lowpoly model Pack
|
||||
Copyright 2004, Psionic Design
|
||||
e-mail: psionic@blueyonder.co.uk
|
||||
Used with permission.
|
||||
|
||||
|
||||
INSTALLATION INSTRUCTIONS:
|
||||
|
||||
To install, simply unzip to your hard drive with the "Use Folder Names" option turned on. And that's it you're ready to go!
|
||||
|
||||
|
||||
|
||||
USAGE INFORMATION:
|
||||
|
||||
Each zip contains the models, textures and animation info for that particular format!
|
||||
|
||||
Please Read the "animationinfo.txt" file included in each zip for the exact frames of animation to use
|
||||
|
||||
Credits to me "Psionic" are really appreciated but are not essential ;-)
|
||||
|
||||
Any questions, screenshots of him in use etc drop by my site or email me at:-
|
||||
|
||||
website: http://www.psionic3d.co.uk
|
||||
email: psionic@blueyonder.co.uk
|
||||
|
||||
|
||||
|
||||
|
||||
WHAT'S INCLUDED IN THE ZIP:
|
||||
|
||||
ReadMe.txt - This file
|
||||
b3d.zip - Blitz 3D Format models and textures
|
||||
ms3d.zip - Milkshape 3D Format models and textures
|
||||
x.zip - DarkBasic Direct X 8 Format models and textures
|
||||
|
||||
|
||||
|
||||
RESTRICTIONS:
|
||||
|
||||
This model pack is available for use in freeware, shareware, commercial games/software with the following restrictions:-
|
||||
|
||||
**You may not sell/re-sell this model pack or claim it as your own.
|
||||
***You may not redistribute this pack in some other model pack through a website or on a compilation CD of any kind, without my written consent.
|
||||
|
||||
|
||||
Psi
|
||||
http://www.psionic3d.co.uk
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
turtle1.b3d
|
||||
Copyright 2004, Psionic Design
|
||||
e-mail: psionic@blueyonder.co.uk
|
||||
Used with permission.
|
||||
|
||||
RESTRICTIONS:
|
||||
|
||||
This model pack is available for use in freeware, shareware, commercial games/software with the following restrictions:-
|
||||
|
||||
**You may not sell/re-sell this model pack or claim it as your own.
|
||||
turtle1.b3d
|
||||
Copyright 2004, Psionic Design
|
||||
e-mail: psionic@blueyonder.co.uk
|
||||
Used with permission.
|
||||
|
||||
RESTRICTIONS:
|
||||
|
||||
This model pack is available for use in freeware, shareware, commercial games/software with the following restrictions:-
|
||||
|
||||
**You may not sell/re-sell this model pack or claim it as your own.
|
||||
***You may not redistribute this pack in some other model pack through a website or on a compilation CD of any kind, without my written consent.
|
|
@ -1,31 +1,31 @@
|
|||
|
||||
----------------------------------------------------------------------------------------------
|
||||
TITLE : Bob, MD5 character source file
|
||||
AUTHOR : Ken Beyer (kat)
|
||||
EMAIL ADDRESS : info@katsbits.com
|
||||
HOMEPAGE URL : http://www.katsbits.com
|
||||
|
||||
|
||||
MODEL NAME/s
|
||||
Zip file contains *.blend source file and TGA texture assets for MD5 format testing.
|
||||
Files and media are provided "as is" without any explicit or implied warranty of fuctionality.
|
||||
|
||||
|
||||
DISTRIBUTION
|
||||
Copyright © 2009 KatsBits. Distribution MUST include this readme and authorship attribution.
|
||||
Commercial use is permitted with written licensed permission.
|
||||
----------------------------------------------------------------------------------------------
|
||||
|
||||
Files:
|
||||
- Bob.md5mesh
|
||||
- Bob.md5anim
|
||||
- Bob.blend
|
||||
- ./*.png
|
||||
|
||||
Changes:
|
||||
- converted all tga's to png, updated .blend and .md5mesh accordingly
|
||||
- removed absolute texture paths from the md5mesh file
|
||||
- minor downscaling of all textures to fit in less bytes
|
||||
|
||||
|
||||
|
||||
|
||||
----------------------------------------------------------------------------------------------
|
||||
TITLE : Bob, MD5 character source file
|
||||
AUTHOR : Ken Beyer (kat)
|
||||
EMAIL ADDRESS : info@katsbits.com
|
||||
HOMEPAGE URL : http://www.katsbits.com
|
||||
|
||||
|
||||
MODEL NAME/s
|
||||
Zip file contains *.blend source file and TGA texture assets for MD5 format testing.
|
||||
Files and media are provided "as is" without any explicit or implied warranty of fuctionality.
|
||||
|
||||
|
||||
DISTRIBUTION
|
||||
Copyright © 2009 KatsBits. Distribution MUST include this readme and authorship attribution.
|
||||
Commercial use is permitted with written licensed permission.
|
||||
----------------------------------------------------------------------------------------------
|
||||
|
||||
Files:
|
||||
- Bob.md5mesh
|
||||
- Bob.md5anim
|
||||
- Bob.blend
|
||||
- ./*.png
|
||||
|
||||
Changes:
|
||||
- converted all tga's to png, updated .blend and .md5mesh accordingly
|
||||
- removed absolute texture paths from the md5mesh file
|
||||
- minor downscaling of all textures to fit in less bytes
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,23 +1,23 @@
|
|||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
||||
INFO
|
||||
====
|
||||
|
||||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
||||
INFO
|
||||
====
|
||||
|
||||
COnverted from 3ds to DXF with Ac3D
|
|
@ -1,4 +1,4 @@
|
|||
Good IFC test cases
|
||||
===================
|
||||
|
||||
Good IFC test cases
|
||||
===================
|
||||
|
||||
http://www.iai.fzk.de/www-extern/index.php?id=1135
|
|
@ -1,11 +1,11 @@
|
|||
This skybox is basing on a skydome texture from
|
||||
|
||||
http://mikepan.homeip.net/earth
|
||||
|
||||
Downloaded November 22th, 08
|
||||
Distribution note:
|
||||
"These royalty-free skydome textures work best when applied to a sphere or hemisphere"
|
||||
|
||||
|
||||
|
||||
Thanks for your great work!
|
||||
This skybox is basing on a skydome texture from
|
||||
|
||||
http://mikepan.homeip.net/earth
|
||||
|
||||
Downloaded November 22th, 08
|
||||
Distribution note:
|
||||
"These royalty-free skydome textures work best when applied to a sphere or hemisphere"
|
||||
|
||||
|
||||
|
||||
Thanks for your great work!
|
||||
|
|
|
@ -1,31 +1,31 @@
|
|||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
"These 3d models are contributed by John Hoffman and are based on
|
||||
characters from a cartoon show called "Jayce and the wheel warriors"
|
||||
(except the marauder) John's site: http://www3.sympatico.ca/john.hoffman"
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
||||
|
||||
|
||||
INFO
|
||||
====
|
||||
|
||||
|
||||
These files belong to the QuickDraw model in the LWS folder - they are referenced
|
||||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
"These 3d models are contributed by John Hoffman and are based on
|
||||
characters from a cartoon show called "Jayce and the wheel warriors"
|
||||
(except the marauder) John's site: http://www3.sympatico.ca/john.hoffman"
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
||||
|
||||
|
||||
INFO
|
||||
====
|
||||
|
||||
|
||||
These files belong to the QuickDraw model in the LWS folder - they are referenced
|
||||
and loaded into the LWS scene.
|
|
@ -1,24 +1,24 @@
|
|||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
||||
|
||||
INFO
|
||||
====
|
||||
|
||||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
||||
|
||||
INFO
|
||||
====
|
||||
|
||||
CONVERTED FROM 3DS TO LWO2 WITH AC3D
|
|
@ -1,15 +1,15 @@
|
|||
From http://telias.free.fr
|
||||
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser, lightwave and md2 format. Also a great collection of textures to use in your favorite modelling and rendering program.
|
||||
All the content is free for any use.
|
||||
In the future more 3d formats will be added and some other sections such as wallpapers, 3d screensavers, 3d coding source code and tutorials.
|
||||
"
|
||||
|
||||
|
||||
CHANGES:
|
||||
From http://telias.free.fr
|
||||
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser, lightwave and md2 format. Also a great collection of textures to use in your favorite modelling and rendering program.
|
||||
All the content is free for any use.
|
||||
In the future more 3d formats will be added and some other sections such as wallpapers, 3d screensavers, 3d coding source code and tutorials.
|
||||
"
|
||||
|
||||
|
||||
CHANGES:
|
||||
Paths have been modified
|
|
@ -1,18 +1,18 @@
|
|||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
=====================================================================
|
||||
|
||||
From http://telias.free.fr
|
||||
Model copyright: Elias Tsiantas
|
||||
|
||||
=====================================================================
|
||||
|
||||
Downloaded 4th November 2008 (Obama ftw!).
|
||||
Notice found on the page:
|
||||
|
||||
"
|
||||
Free the models is a site that offers free 3d models in 3ds, bryce, poser,
|
||||
lightwave and md2 format. Also a great collection of textures to use in
|
||||
your favorite modelling and rendering program. All the content is free
|
||||
for any use. In the future more 3d formats will be added and some other
|
||||
sections such as wallpapers, 3d screensavers, 3d coding source code and
|
||||
tutorials.
|
||||
"
|
||||
|
|
|
@ -1,26 +1,26 @@
|
|||
-------------------------------------------------------------------------
|
||||
|
||||
TITLE : kt_kubalwagon
|
||||
AUTHOR : ken 'kat' beyer
|
||||
EMAIL ADDRESS : cpdt@telinco.co.uk
|
||||
HOMEPAGE URL : http://www.quake3bits.co.uk
|
||||
NUMBER OF MODELS : 1
|
||||
SHADER SCRIPTS : yes - included
|
||||
|
||||
------------------
|
||||
* MODEL NAME/s *
|
||||
[model details below]
|
||||
european_fnt_v2.md3
|
||||
|
||||
euro_rnt_2.tga (alpha'd steering wheel)
|
||||
european_fnt.tga
|
||||
|
||||
|
||||
------------------
|
||||
|
||||
CREDITS
|
||||
ID software, eskimo roll, EMSIPE, QkenneyQ
|
||||
DISTRIBUTION
|
||||
as long as this readme is included...!
|
||||
|
||||
-------------------------------------------------------------------------
|
||||
|
||||
TITLE : kt_kubalwagon
|
||||
AUTHOR : ken 'kat' beyer
|
||||
EMAIL ADDRESS : cpdt@telinco.co.uk
|
||||
HOMEPAGE URL : http://www.quake3bits.co.uk
|
||||
NUMBER OF MODELS : 1
|
||||
SHADER SCRIPTS : yes - included
|
||||
|
||||
------------------
|
||||
* MODEL NAME/s *
|
||||
[model details below]
|
||||
european_fnt_v2.md3
|
||||
|
||||
euro_rnt_2.tga (alpha'd steering wheel)
|
||||
european_fnt.tga
|
||||
|
||||
|
||||
------------------
|
||||
|
||||
CREDITS
|
||||
ID software, eskimo roll, EMSIPE, QkenneyQ
|
||||
DISTRIBUTION
|
||||
as long as this readme is included...!
|
||||
|
||||
--------------------------------------------------------------------------
|
|
@ -1,26 +1,26 @@
|
|||
-------------------------------------------------------------------------
|
||||
|
||||
TITLE : kt_watercan
|
||||
AUTHOR : ken 'kat' beyer
|
||||
EMAIL ADDRESS : cpdt@telinco.co.uk
|
||||
HOMEPAGE URL : http://www.quake3bits.co.uk
|
||||
NUMBER OF MODELS : 2
|
||||
SHADER SCRIPTS : n/a
|
||||
|
||||
------------------
|
||||
* MODEL NAME/s *
|
||||
[model details below]
|
||||
watercan.md3
|
||||
watercan_dmg.md3 (dmg='damaged')
|
||||
|
||||
water_can.tga 256x128
|
||||
|
||||
|
||||
------------------
|
||||
|
||||
CREDITS
|
||||
ID software, eskimo roll, EMSIPE, QkenneyQ
|
||||
DISTRIBUTION
|
||||
as long as this readme is included...!
|
||||
|
||||
-------------------------------------------------------------------------
|
||||
|
||||
TITLE : kt_watercan
|
||||
AUTHOR : ken 'kat' beyer
|
||||
EMAIL ADDRESS : cpdt@telinco.co.uk
|
||||
HOMEPAGE URL : http://www.quake3bits.co.uk
|
||||
NUMBER OF MODELS : 2
|
||||
SHADER SCRIPTS : n/a
|
||||
|
||||
------------------
|
||||
* MODEL NAME/s *
|
||||
[model details below]
|
||||
watercan.md3
|
||||
watercan_dmg.md3 (dmg='damaged')
|
||||
|
||||
water_can.tga 256x128
|
||||
|
||||
|
||||
------------------
|
||||
|
||||
CREDITS
|
||||
ID software, eskimo roll, EMSIPE, QkenneyQ
|
||||
DISTRIBUTION
|
||||
as long as this readme is included...!
|
||||
|
||||
--------------------------------------------------------------------------
|
|
@ -1,8 +1,8 @@
|
|||
|
||||
License: Creative Commons
|
||||
- Remix
|
||||
- Share alike
|
||||
- Attribution Author: zphr (Christian Lenke)
|
||||
|
||||
|
||||
|
||||
|
||||
License: Creative Commons
|
||||
- Remix
|
||||
- Share alike
|
||||
- Attribution Author: zphr (Christian Lenke)
|
||||
|
||||
|
||||
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue