Merge branch 'master' into M3DasciiByDefault

pull/3848/head
contriteobserver 2021-04-30 21:12:48 -07:00
commit 694f4c2e34
36 changed files with 50 additions and 50 deletions

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@ -212,7 +212,7 @@ void Discreet3DSImporter::ConvertMaterial(D3DS::Material &oldMat,
mat.AddProperty(&tex, AI_MATKEY_GLOBAL_BACKGROUND_IMAGE);
// Be sure this is only done for the first material
mBackgroundImage = std::string("");
mBackgroundImage = std::string();
}
// At first add the base ambient color of the scene to the material

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@ -164,7 +164,7 @@ void Discreet3DSImporter::InternReadFile(const std::string &pFile,
mRootNode->mHierarchyIndex = -1;
mRootNode->mParent = nullptr;
mMasterScale = 1.0f;
mBackgroundImage = "";
mBackgroundImage = std::string();
bHasBG = false;
bIsPrj = false;

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@ -188,7 +188,7 @@ bool D3MFOpcPackage::validate() {
std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream *stream) {
XmlParser xmlParser;
if (!xmlParser.parse(stream)) {
return "";
return std::string();
}
OpcPackageRelationshipReader reader(xmlParser);

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@ -123,9 +123,9 @@ public:
struct Object {
Object() :
type(World),
name(""),
name(),
children(),
texture(""),
texture(),
texRepeat(1.f, 1.f),
texOffset(0.0f, 0.0f),
rotation(),

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@ -685,7 +685,7 @@ void Parser::ParseLV3MapBlock(Texture &map) {
// Files with 'None' as map name are produced by
// an Maja to ASE exporter which name I forgot ..
ASSIMP_LOG_WARN("ASE: Skipping invalid map entry");
map.mMapName = "";
map.mMapName = std::string();
}
continue;

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@ -1241,7 +1241,7 @@ void ColladaLoader::CreateAnimation(aiScene *pScene, const ColladaParser &pParse
continue;
}
entry.mTargetId = entry.mTransformId;
entry.mTransformId = "";
entry.mTransformId = std::string();
}
entry.mChannel = &(*cit);

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@ -330,7 +330,7 @@ void MeshGeometry::ReadVertexData(const std::string& type, int index, const Scop
}
const Element* Name = source["Name"];
m_uvNames[index] = "";
m_uvNames[index] = std::string();
if(Name) {
m_uvNames[index] = ParseTokenAsString(GetRequiredToken(*Name,0));
}

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@ -462,7 +462,7 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
if (t.Type() != TokenType_DATA) {
err_out = "expected TOK_DATA token";
return "";
return std::string();
}
if(t.IsBinary())
@ -470,7 +470,7 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
const char* data = t.begin();
if (data[0] != 'S') {
err_out = "failed to parse S(tring), unexpected data type (binary)";
return "";
return std::string();
}
// read string length
@ -484,13 +484,13 @@ std::string ParseTokenAsString(const Token& t, const char*& err_out)
const size_t length = static_cast<size_t>(t.end() - t.begin());
if(length < 2) {
err_out = "token is too short to hold a string";
return "";
return std::string();
}
const char* s = t.begin(), *e = t.end() - 1;
if (*s != '\"' || *e != '\"') {
err_out = "expected double quoted string";
return "";
return std::string();
}
return std::string(s+1,length-2);

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@ -155,7 +155,7 @@ std::string PeekPropertyName(const Element& element)
ai_assert(element.KeyToken().StringContents() == "P");
const TokenList& tok = element.Tokens();
if(tok.size() < 4) {
return "";
return std::string();
}
return ParseTokenAsString(*tok[0]);

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@ -567,7 +567,7 @@ typedef std::map<std::string, std::string> Metadata;
// ------------------------------------------------------------------------------------------------
void ProcessMetadata(const Schema_2x3::ListOf<Schema_2x3::Lazy<Schema_2x3::IfcProperty>, 1, 0> &set, ConversionData &conv, Metadata &properties,
const std::string &prefix = "",
const std::string &prefix = std::string(),
unsigned int nest = 0) {
for (const Schema_2x3::IfcProperty &property : set) {
const std::string &key = prefix.length() > 0 ? (prefix + "." + property.Name) : property.Name;
@ -618,7 +618,7 @@ void ProcessMetadata(const Schema_2x3::ListOf<Schema_2x3::Lazy<Schema_2x3::IfcPr
ProcessMetadata(complexProp->HasProperties, conv, properties, key, nest + 1);
}
} else {
properties[key] = "";
properties[key] = std::string();
}
}
}

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@ -859,7 +859,7 @@ void IRRImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// Check whether we can read from the file
if (file.get() == nullptr) {
throw DeadlyImportError("Failed to open IRR file " + pFile + "");
throw DeadlyImportError("Failed to open IRR file " + pFile);
}
// Construct the irrXML parser

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@ -135,7 +135,7 @@ void IRRMeshImporter::InternReadFile(const std::string &pFile,
// Check whether we can read from the file
if (file.get() == NULL)
throw DeadlyImportError("Failed to open IRRMESH file " + pFile + "");
throw DeadlyImportError("Failed to open IRRMESH file " + pFile);
// Construct the irrXML parser
XmlParser parser;

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@ -502,7 +502,7 @@ struct Surface {
Surface() :
mColor(0.78431f, 0.78431f, 0.78431f), bDoubleSided(false), mDiffuseValue(1.f), mSpecularValue(0.f), mTransparency(0.f), mGlossiness(0.4f), mLuminosity(0.f), mColorHighlights(0.f), mMaximumSmoothAngle(0.f) // 0 == not specified, no smoothing
,
mVCMap(""),
mVCMap(),
mVCMapType(AI_LWO_RGBA),
mIOR(1.f) // vakuum
,

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@ -88,7 +88,7 @@ struct NodeDesc {
id(),
number(0),
parent(0),
name(""),
name(),
isPivotSet(false),
lightColor(1.f, 1.f, 1.f),
lightIntensity(1.f),

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MDL_NORMALTABLE_H_INC
float g_avNormals[162][3] = {
const float g_avNormals[162][3] = {
{ -0.525731f, 0.000000f, 0.850651f },
{ -0.442863f, 0.238856f, 0.864188f },
{ -0.295242f, 0.000000f, 0.955423f },

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@ -36,7 +36,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define MDC_NORMAL_TABLE_INCLUDED
/* mdc decoding normal table */
float mdcNormals[ 256 ][ 3 ] =
const float mdcNormals[ 256 ][ 3 ] =
{
{ 1.000000f, 0.000000f, 0.000000f },
{ 0.980785f, 0.195090f, 0.000000f },

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@ -95,7 +95,7 @@ void UniqueNameGenerator::make_unique(std::vector<std::string> &names) {
auto generate_unique_name = [&](const std::string &base_name) -> std::string {
auto *duplicate_info = &names_to_duplicates[base_name];
std::string new_name = "";
std::string new_name;
bool found_identical_name;
bool tried_with_base_name_only = false;

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@ -75,7 +75,7 @@ using namespace std;
// Default constructor
MMDImporter::MMDImporter() :
m_Buffer(),
m_strAbsPath("") {
m_strAbsPath() {
DefaultIOSystem io;
m_strAbsPath = io.getOsSeparator();
}

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@ -91,7 +91,7 @@ namespace pmx
std::vector<char> buffer;
if (size == 0)
{
return std::string("");
return std::string();
}
buffer.reserve(size);
stream->read((char*) buffer.data(), size);

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@ -206,7 +206,7 @@ USE_ODDLPARSER_NS
//------------------------------------------------------------------------------------------------
static void propId2StdString(Property *prop, std::string &name, std::string &key) {
name = key = "";
name = key = std::string();
if (nullptr == prop) {
return;
}

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@ -79,7 +79,7 @@ struct MetricInfo {
int m_intValue;
MetricInfo()
: m_stringValue( "" )
: m_stringValue( )
, m_floatValue( 0.0f )
, m_intValue( -1 ) {
// empty

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@ -178,7 +178,7 @@ struct Q3BSPModel {
m_Textures(),
m_Lightmaps(),
m_EntityData(),
m_ModelName( "" )
m_ModelName()
{
// empty
}

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@ -113,7 +113,7 @@ static void extractIds(const std::string &key, int &id1, int &id2) {
// ------------------------------------------------------------------------------------------------
// Local helper function to normalize filenames.
static void normalizePathName(const std::string &rPath, std::string &normalizedPath) {
normalizedPath = "";
normalizedPath = std::string();
if (rPath.empty()) {
return;
}
@ -183,7 +183,7 @@ void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene,
throw DeadlyImportError("Failed to open file ", rFile, ".");
}
std::string archiveName(""), mapName("");
std::string archiveName, mapName;
separateMapName(rFile, archiveName, mapName);
if (mapName.empty()) {
@ -202,8 +202,8 @@ void Q3BSPFileImporter::InternReadFile(const std::string &rFile, aiScene *scene,
// ------------------------------------------------------------------------------------------------
// Separates the map name from the import name.
void Q3BSPFileImporter::separateMapName(const std::string &importName, std::string &archiveName, std::string &mapName) {
archiveName = "";
mapName = "";
archiveName = std::string();
mapName = std::string();
if (importName.empty()) {
return;
}
@ -221,7 +221,7 @@ void Q3BSPFileImporter::separateMapName(const std::string &importName, std::stri
// ------------------------------------------------------------------------------------------------
// Returns the first map in the map archive.
bool Q3BSPFileImporter::findFirstMapInArchive(ZipArchiveIOSystem &bspArchive, std::string &mapName) {
mapName = "";
mapName = std::string();
std::vector<std::string> fileList;
bspArchive.getFileListExtension(fileList, "bsp");
if (fileList.empty()) {
@ -440,7 +440,7 @@ void Q3BSPFileImporter::createMaterials(const Q3BSP::Q3BSPModel *pModel, aiScene
if (-1 != textureId) {
sQ3BSPTexture *pTexture = pModel->m_Textures[textureId];
if (nullptr != pTexture) {
std::string tmp("*"), texName("");
std::string tmp("*"), texName;
tmp += pTexture->strName;
tmp += ".jpg";
normalizePathName(tmp, texName);
@ -512,7 +512,7 @@ size_t Q3BSPFileImporter::countTriangles(const std::vector<Q3BSP::sQ3BSPFace *>
// ------------------------------------------------------------------------------------------------
// Creates the faces-to-material map.
void Q3BSPFileImporter::createMaterialMap(const Q3BSP::Q3BSPModel *pModel) {
std::string key("");
std::string key;
std::vector<sQ3BSPFace *> *pCurFaceArray = nullptr;
for (size_t idx = 0; idx < pModel->m_Faces.size(); idx++) {
Q3BSP::sQ3BSPFace *pQ3BSPFace = pModel->m_Faces[idx];
@ -660,7 +660,7 @@ bool Q3BSPFileImporter::expandFile(ZipArchiveIOSystem *pArchive, const std::stri
if (rExtList.empty()) {
rFile = rFilename;
rExt = "";
rExt = std::string();
return true;
}

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@ -130,7 +130,7 @@ struct Mesh {
std::vector<Bone> mBones;
explicit Mesh(const std::string &pName = "") AI_NO_EXCEPT
explicit Mesh(const std::string &pName = std::string()) AI_NO_EXCEPT
: mName( pName )
, mPositions()
, mPosFaces()

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@ -142,7 +142,7 @@ void XGLImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// check whether we can read from the file
if (stream.get() == NULL) {
throw DeadlyImportError("Failed to open XGL/ZGL file " + pFile + "");
throw DeadlyImportError("Failed to open XGL/ZGL file " + pFile);
}
// see if its compressed, if so uncompress it

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@ -1033,7 +1033,7 @@ namespace glTF
AssetMetadata()
: premultipliedAlpha(false)
, version("")
, version()
{
}
};

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@ -1071,7 +1071,7 @@ struct AssetMetadata {
void Read(Document &doc);
AssetMetadata() :
version("") {}
version() {}
};
//

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@ -271,7 +271,7 @@ std::string BaseImporter::GetExtension(const std::string &file) {
// no file extension at all
if (pos == std::string::npos) {
return "";
return std::string();
}
// thanks to Andy Maloney for the hint

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@ -76,7 +76,7 @@ public:
if (std::string::npos != (ss2 = mBase.find_last_of("\\/"))) {
mBase.erase(ss2,mBase.length()-ss2);
} else {
mBase = "";
mBase = std::string();
}
// make sure the directory is terminated properly

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@ -149,7 +149,7 @@ void AllocateFromAssimpHeap::operator delete[] ( void* data) {
Importer::Importer()
: pimpl( new ImporterPimpl ) {
pimpl->mScene = nullptr;
pimpl->mErrorString = "";
pimpl->mErrorString = std::string();
// Allocate a default IO handler
pimpl->mIOHandler = new DefaultIOSystem;
@ -387,7 +387,7 @@ void Importer::FreeScene( ) {
delete pimpl->mScene;
pimpl->mScene = nullptr;
pimpl->mErrorString = "";
pimpl->mErrorString = std::string();
pimpl->mException = std::exception_ptr();
ASSIMP_END_EXCEPTION_REGION(void);
}
@ -434,7 +434,7 @@ aiScene* Importer::GetOrphanedScene() {
ASSIMP_BEGIN_EXCEPTION_REGION();
pimpl->mScene = nullptr;
pimpl->mErrorString = ""; // reset error string
pimpl->mErrorString = std::string();
pimpl->mException = std::exception_ptr();
ASSIMP_END_EXCEPTION_REGION(aiScene*);

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
aiNode::aiNode()
: mName("")
: mName()
, mParent(nullptr)
, mNumChildren(0)
, mChildren(nullptr)

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@ -81,7 +81,7 @@ public:
/** @brief Set list of fixed (inmutable) materials
* @param fixed See #AI_CONFIG_PP_RRM_EXCLUDE_LIST
*/
void SetFixedMaterialsString(const std::string& fixed = "") {
void SetFixedMaterialsString(const std::string& fixed = std::string()) {
mConfigFixedMaterials = fixed;
}

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@ -119,7 +119,7 @@ private:
AI_FORCE_INLINE
DefaultIOStream::DefaultIOStream() AI_NO_EXCEPT
: mFile(nullptr)
, mFilename("")
, mFilename()
, mCachedSize(SIZE_MAX) {
// empty
}

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@ -294,7 +294,7 @@ bool IOSystem::PushDirectory( const std::string &path ) {
AI_FORCE_INLINE
const std::string &IOSystem::CurrentDirectory() const {
if ( m_pathStack.empty() ) {
static const std::string Dummy("");
static const std::string Dummy;
return Dummy;
}
return m_pathStack[ m_pathStack.size()-1 ];

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@ -286,7 +286,7 @@ public:
* @see GetPropertyInteger()
*/
std::string GetPropertyString(const char *szName,
const std::string &sErrorReturn = "") const;
const std::string &sErrorReturn = std::string()) const;
// -------------------------------------------------------------------
/** Get a matrix configuration property

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@ -239,7 +239,7 @@ public:
}
static inline bool getValueAsString( XmlNode &node, std::string &text ) {
text = "";
text = std::string();
if (node.empty()) {
return false;
}