Merge branch 'master' into topic/Bug2034_typeCodeC
commit
4621bde985
|
@ -760,7 +760,12 @@ public:
|
||||||
if (!out) return;
|
if (!out) return;
|
||||||
|
|
||||||
time_t tt = time(NULL);
|
time_t tt = time(NULL);
|
||||||
|
#if _WIN32
|
||||||
tm* p = gmtime(&tt);
|
tm* p = gmtime(&tt);
|
||||||
|
#else
|
||||||
|
struct tm now;
|
||||||
|
tm* p = gmtime_r(&tt, &now);
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||||||
|
#endif
|
||||||
|
|
||||||
// header
|
// header
|
||||||
char s[64];
|
char s[64];
|
||||||
|
|
|
@ -60,7 +60,6 @@ ASSIMP_API size_t aiGetExportFormatCount(void)
|
||||||
return Exporter().GetExportFormatCount();
|
return Exporter().GetExportFormatCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t index)
|
ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t index)
|
||||||
{
|
{
|
||||||
|
|
|
@ -184,7 +184,12 @@ static std::string encodeXML(const std::string& data) {
|
||||||
static
|
static
|
||||||
void WriteDump(const aiScene* scene, IOStream* io, bool shortened) {
|
void WriteDump(const aiScene* scene, IOStream* io, bool shortened) {
|
||||||
time_t tt = ::time( NULL );
|
time_t tt = ::time( NULL );
|
||||||
tm* p = ::gmtime( &tt );
|
#if _WIN32
|
||||||
|
tm* p = gmtime(&tt);
|
||||||
|
#else
|
||||||
|
struct tm now;
|
||||||
|
tm* p = gmtime_r(&tt, &now);
|
||||||
|
#endif
|
||||||
ai_assert(nullptr != p);
|
ai_assert(nullptr != p);
|
||||||
|
|
||||||
// write header
|
// write header
|
||||||
|
|
|
@ -2362,7 +2362,7 @@ size_t ColladaParser::ReadPrimitives( Mesh* pMesh, std::vector<InputChannel>& pP
|
||||||
if( expectedPointCount > 0 && indices.size() != expectedPointCount * numOffsets) {
|
if( expectedPointCount > 0 && indices.size() != expectedPointCount * numOffsets) {
|
||||||
if (pPrimType == Prim_Lines) {
|
if (pPrimType == Prim_Lines) {
|
||||||
// HACK: We just fix this number since SketchUp 15.3.331 writes the wrong 'count' for 'lines'
|
// HACK: We just fix this number since SketchUp 15.3.331 writes the wrong 'count' for 'lines'
|
||||||
ReportWarning( "Expected different index count in <p> element, %d instead of %d.", indices.size(), expectedPointCount * numOffsets);
|
ReportWarning( "Expected different index count in <p> element, %zu instead of %zu.", indices.size(), expectedPointCount * numOffsets);
|
||||||
pNumPrimitives = (indices.size() / numOffsets) / 2;
|
pNumPrimitives = (indices.size() / numOffsets) / 2;
|
||||||
} else
|
} else
|
||||||
ThrowException( "Expected different index count in <p> element.");
|
ThrowException( "Expected different index count in <p> element.");
|
||||||
|
|
|
@ -180,23 +180,21 @@ inline void ValidateDSProcess::DoValidationEx(T** parray, unsigned int size,
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
template <typename T>
|
template <typename T>
|
||||||
inline void ValidateDSProcess::DoValidationWithNameCheck(T** array,
|
inline
|
||||||
unsigned int size, const char* firstName,
|
void ValidateDSProcess::DoValidationWithNameCheck(T** array, unsigned int size, const char* firstName, const char* secondName) {
|
||||||
const char* secondName)
|
|
||||||
{
|
|
||||||
// validate all entries
|
// validate all entries
|
||||||
DoValidationEx(array,size,firstName,secondName);
|
DoValidationEx(array,size,firstName,secondName);
|
||||||
|
|
||||||
for (unsigned int i = 0; i < size;++i)
|
for (unsigned int i = 0; i < size;++i) {
|
||||||
{
|
|
||||||
int res = HasNameMatch(array[i]->mName,mScene->mRootNode);
|
int res = HasNameMatch(array[i]->mName,mScene->mRootNode);
|
||||||
if (!res) {
|
if (0 == res) {
|
||||||
|
const std::string name = static_cast<char*>(array[i]->mName.data);
|
||||||
ReportError("aiScene::%s[%i] has no corresponding node in the scene graph (%s)",
|
ReportError("aiScene::%s[%i] has no corresponding node in the scene graph (%s)",
|
||||||
firstName,i,array[i]->mName.data);
|
firstName,i, name.c_str());
|
||||||
}
|
} else if (1 != res) {
|
||||||
else if (1 != res) {
|
const std::string name = static_cast<char*>(array[i]->mName.data);
|
||||||
ReportError("aiScene::%s[%i]: there are more than one nodes with %s as name",
|
ReportError("aiScene::%s[%i]: there are more than one nodes with %s as name",
|
||||||
firstName,i,array[i]->mName.data);
|
firstName,i, name.c_str());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -699,7 +697,7 @@ void ValidateDSProcess::Validate( const aiMaterial* pMaterial)
|
||||||
if (prop->mDataLength < 5 || prop->mDataLength < 4 + (*reinterpret_cast<uint32_t*>(prop->mData)) + 1) {
|
if (prop->mDataLength < 5 || prop->mDataLength < 4 + (*reinterpret_cast<uint32_t*>(prop->mData)) + 1) {
|
||||||
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
||||||
"too small to contain a string (%i, needed: %i)",
|
"too small to contain a string (%i, needed: %i)",
|
||||||
i,prop->mDataLength,sizeof(aiString));
|
i,prop->mDataLength,static_cast<int>(sizeof(aiString)));
|
||||||
}
|
}
|
||||||
if(prop->mData[prop->mDataLength-1]) {
|
if(prop->mData[prop->mDataLength-1]) {
|
||||||
ReportError("Missing null-terminator in string material property");
|
ReportError("Missing null-terminator in string material property");
|
||||||
|
@ -710,14 +708,14 @@ void ValidateDSProcess::Validate( const aiMaterial* pMaterial)
|
||||||
if (prop->mDataLength < sizeof(float)) {
|
if (prop->mDataLength < sizeof(float)) {
|
||||||
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
||||||
"too small to contain a float (%i, needed: %i)",
|
"too small to contain a float (%i, needed: %i)",
|
||||||
i,prop->mDataLength,sizeof(float));
|
i,prop->mDataLength, static_cast<int>(sizeof(float)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (aiPTI_Integer == prop->mType) {
|
else if (aiPTI_Integer == prop->mType) {
|
||||||
if (prop->mDataLength < sizeof(int)) {
|
if (prop->mDataLength < sizeof(int)) {
|
||||||
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
ReportError("aiMaterial::mProperties[%i].mDataLength is "
|
||||||
"too small to contain an integer (%i, needed: %i)",
|
"too small to contain an integer (%i, needed: %i)",
|
||||||
i,prop->mDataLength,sizeof(int));
|
i,prop->mDataLength, static_cast<int>(sizeof(int)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// TODO: check whether there is a key with an unknown name ...
|
// TODO: check whether there is a key with an unknown name ...
|
||||||
|
@ -955,7 +953,7 @@ void ValidateDSProcess::Validate( const aiString* pString)
|
||||||
{
|
{
|
||||||
if (pString->length > MAXLEN)
|
if (pString->length > MAXLEN)
|
||||||
{
|
{
|
||||||
this->ReportError("aiString::length is too large (%i, maximum is %i)",
|
this->ReportError("aiString::length is too large (%i, maximum is %lu)",
|
||||||
pString->length,MAXLEN);
|
pString->length,MAXLEN);
|
||||||
}
|
}
|
||||||
const char* sz = pString->data;
|
const char* sz = pString->data;
|
||||||
|
|
|
@ -97,10 +97,10 @@ namespace glTF2 {
|
||||||
inline void Write(Value& obj, Accessor& a, AssetWriter& w)
|
inline void Write(Value& obj, Accessor& a, AssetWriter& w)
|
||||||
{
|
{
|
||||||
obj.AddMember("bufferView", a.bufferView->index, w.mAl);
|
obj.AddMember("bufferView", a.bufferView->index, w.mAl);
|
||||||
obj.AddMember("byteOffset", a.byteOffset, w.mAl);
|
obj.AddMember("byteOffset", (unsigned int)a.byteOffset, w.mAl);
|
||||||
|
|
||||||
obj.AddMember("componentType", int(a.componentType), w.mAl);
|
obj.AddMember("componentType", int(a.componentType), w.mAl);
|
||||||
obj.AddMember("count", a.count, w.mAl);
|
obj.AddMember("count", (unsigned int)a.count, w.mAl);
|
||||||
obj.AddMember("type", StringRef(AttribType::ToString(a.type)), w.mAl);
|
obj.AddMember("type", StringRef(AttribType::ToString(a.type)), w.mAl);
|
||||||
|
|
||||||
Value vTmpMax, vTmpMin;
|
Value vTmpMax, vTmpMin;
|
||||||
|
|
|
@ -1,4 +0,0 @@
|
||||||
The main programmer is Denton Woods, but this could not have been possible
|
|
||||||
without contributions and some pieces of code from other projects.
|
|
||||||
|
|
||||||
For contributors and credits, read the CREDITS file.
|
|
|
@ -1,506 +0,0 @@
|
||||||
GNU LESSER GENERAL PUBLIC LICENSE
|
|
||||||
Version 2.1, February 1999
|
|
||||||
|
|
||||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
|
||||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
|
||||||
of this license document, but changing it is not allowed.
|
|
||||||
|
|
||||||
[This is the first released version of the Lesser GPL. It also counts
|
|
||||||
as the successor of the GNU Library Public License, version 2, hence
|
|
||||||
the version number 2.1.]
|
|
||||||
|
|
||||||
Preamble
|
|
||||||
|
|
||||||
The licenses for most software are designed to take away your
|
|
||||||
freedom to share and change it. By contrast, the GNU General Public
|
|
||||||
Licenses are intended to guarantee your freedom to share and change
|
|
||||||
free software--to make sure the software is free for all its users.
|
|
||||||
|
|
||||||
This license, the Lesser General Public License, applies to some
|
|
||||||
specially designated software packages--typically libraries--of the
|
|
||||||
Free Software Foundation and other authors who decide to use it. You
|
|
||||||
can use it too, but we suggest you first think carefully about whether
|
|
||||||
this license or the ordinary General Public License is the better
|
|
||||||
strategy to use in any particular case, based on the explanations below.
|
|
||||||
|
|
||||||
When we speak of free software, we are referring to freedom of use,
|
|
||||||
not price. Our General Public Licenses are designed to make sure that
|
|
||||||
you have the freedom to distribute copies of free software (and charge
|
|
||||||
for this service if you wish); that you receive source code or can get
|
|
||||||
it if you want it; that you can change the software and use pieces of
|
|
||||||
it in new free programs; and that you are informed that you can do
|
|
||||||
these things.
|
|
||||||
|
|
||||||
To protect your rights, we need to make restrictions that forbid
|
|
||||||
distributors to deny you these rights or to ask you to surrender these
|
|
||||||
rights. These restrictions translate to certain responsibilities for
|
|
||||||
you if you distribute copies of the library or if you modify it.
|
|
||||||
|
|
||||||
For example, if you distribute copies of the library, whether gratis
|
|
||||||
or for a fee, you must give the recipients all the rights that we gave
|
|
||||||
you. You must make sure that they, too, receive or can get the source
|
|
||||||
code. If you link other code with the library, you must provide
|
|
||||||
complete object files to the recipients, so that they can relink them
|
|
||||||
with the library after making changes to the library and recompiling
|
|
||||||
it. And you must show them these terms so they know their rights.
|
|
||||||
|
|
||||||
We protect your rights with a two-step method: (1) we copyright the
|
|
||||||
library, and (2) we offer you this license, which gives you legal
|
|
||||||
permission to copy, distribute and/or modify the library.
|
|
||||||
|
|
||||||
To protect each distributor, we want to make it very clear that
|
|
||||||
there is no warranty for the free library. Also, if the library is
|
|
||||||
modified by someone else and passed on, the recipients should know
|
|
||||||
that what they have is not the original version, so that the original
|
|
||||||
author's reputation will not be affected by problems that might be
|
|
||||||
introduced by others.
|
|
||||||
|
|
||||||
Finally, software patents pose a constant threat to the existence of
|
|
||||||
any free program. We wish to make sure that a company cannot
|
|
||||||
effectively restrict the users of a free program by obtaining a
|
|
||||||
restrictive license from a patent holder. Therefore, we insist that
|
|
||||||
any patent license obtained for a version of the library must be
|
|
||||||
consistent with the full freedom of use specified in this license.
|
|
||||||
|
|
||||||
Most GNU software, including some libraries, is covered by the
|
|
||||||
ordinary GNU General Public License. This license, the GNU Lesser
|
|
||||||
General Public License, applies to certain designated libraries, and
|
|
||||||
is quite different from the ordinary General Public License. We use
|
|
||||||
this license for certain libraries in order to permit linking those
|
|
||||||
libraries into non-free programs.
|
|
||||||
|
|
||||||
When a program is linked with a library, whether statically or using
|
|
||||||
a shared library, the combination of the two is legally speaking a
|
|
||||||
combined work, a derivative of the original library. The ordinary
|
|
||||||
General Public License therefore permits such linking only if the
|
|
||||||
entire combination fits its criteria of freedom. The Lesser General
|
|
||||||
Public License permits more lax criteria for linking other code with
|
|
||||||
the library.
|
|
||||||
|
|
||||||
We call this license the "Lesser" General Public License because it
|
|
||||||
does Less to protect the user's freedom than the ordinary General
|
|
||||||
Public License. It also provides other free software developers Less
|
|
||||||
of an advantage over competing non-free programs. These disadvantages
|
|
||||||
are the reason we use the ordinary General Public License for many
|
|
||||||
libraries. However, the Lesser license provides advantages in certain
|
|
||||||
special circumstances.
|
|
||||||
|
|
||||||
For example, on rare occasions, there may be a special need to
|
|
||||||
encourage the widest possible use of a certain library, so that it becomes
|
|
||||||
a de-facto standard. To achieve this, non-free programs must be
|
|
||||||
allowed to use the library. A more frequent case is that a free
|
|
||||||
library does the same job as widely used non-free libraries. In this
|
|
||||||
case, there is little to gain by limiting the free library to free
|
|
||||||
software only, so we use the Lesser General Public License.
|
|
||||||
|
|
||||||
In other cases, permission to use a particular library in non-free
|
|
||||||
programs enables a greater number of people to use a large body of
|
|
||||||
free software. For example, permission to use the GNU C Library in
|
|
||||||
non-free programs enables many more people to use the whole GNU
|
|
||||||
operating system, as well as its variant, the GNU/Linux operating
|
|
||||||
system.
|
|
||||||
|
|
||||||
Although the Lesser General Public License is Less protective of the
|
|
||||||
users' freedom, it does ensure that the user of a program that is
|
|
||||||
linked with the Library has the freedom and the wherewithal to run
|
|
||||||
that program using a modified version of the Library.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
|
||||||
modification follow. Pay close attention to the difference between a
|
|
||||||
"work based on the library" and a "work that uses the library". The
|
|
||||||
former contains code derived from the library, whereas the latter must
|
|
||||||
be combined with the library in order to run.
|
|
||||||
|
|
||||||
GNU LESSER GENERAL PUBLIC LICENSE
|
|
||||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
|
||||||
|
|
||||||
0. This License Agreement applies to any software library or other
|
|
||||||
program which contains a notice placed by the copyright holder or
|
|
||||||
other authorized party saying it may be distributed under the terms of
|
|
||||||
this Lesser General Public License (also called "this License").
|
|
||||||
Each licensee is addressed as "you".
|
|
||||||
|
|
||||||
A "library" means a collection of software functions and/or data
|
|
||||||
prepared so as to be conveniently linked with application programs
|
|
||||||
(which use some of those functions and data) to form executables.
|
|
||||||
|
|
||||||
The "Library", below, refers to any such software library or work
|
|
||||||
which has been distributed under these terms. A "work based on the
|
|
||||||
Library" means either the Library or any derivative work under
|
|
||||||
copyright law: that is to say, a work containing the Library or a
|
|
||||||
portion of it, either verbatim or with modifications and/or translated
|
|
||||||
straightforwardly into another language. (Hereinafter, translation is
|
|
||||||
included without limitation in the term "modification".)
|
|
||||||
|
|
||||||
"Source code" for a work means the preferred form of the work for
|
|
||||||
making modifications to it. For a library, complete source code means
|
|
||||||
all the source code for all modules it contains, plus any associated
|
|
||||||
interface definition files, plus the scripts used to control compilation
|
|
||||||
and installation of the library.
|
|
||||||
|
|
||||||
Activities other than copying, distribution and modification are not
|
|
||||||
covered by this License; they are outside its scope. The act of
|
|
||||||
running a program using the Library is not restricted, and output from
|
|
||||||
such a program is covered only if its contents constitute a work based
|
|
||||||
on the Library (independent of the use of the Library in a tool for
|
|
||||||
writing it). Whether that is true depends on what the Library does
|
|
||||||
and what the program that uses the Library does.
|
|
||||||
|
|
||||||
1. You may copy and distribute verbatim copies of the Library's
|
|
||||||
complete source code as you receive it, in any medium, provided that
|
|
||||||
you conspicuously and appropriately publish on each copy an
|
|
||||||
appropriate copyright notice and disclaimer of warranty; keep intact
|
|
||||||
all the notices that refer to this License and to the absence of any
|
|
||||||
warranty; and distribute a copy of this License along with the
|
|
||||||
Library.
|
|
||||||
|
|
||||||
You may charge a fee for the physical act of transferring a copy,
|
|
||||||
and you may at your option offer warranty protection in exchange for a
|
|
||||||
fee.
|
|
||||||
|
|
||||||
2. You may modify your copy or copies of the Library or any portion
|
|
||||||
of it, thus forming a work based on the Library, and copy and
|
|
||||||
distribute such modifications or work under the terms of Section 1
|
|
||||||
above, provided that you also meet all of these conditions:
|
|
||||||
|
|
||||||
a) The modified work must itself be a software library.
|
|
||||||
|
|
||||||
b) You must cause the files modified to carry prominent notices
|
|
||||||
stating that you changed the files and the date of any change.
|
|
||||||
|
|
||||||
c) You must cause the whole of the work to be licensed at no
|
|
||||||
charge to all third parties under the terms of this License.
|
|
||||||
|
|
||||||
d) If a facility in the modified Library refers to a function or a
|
|
||||||
table of data to be supplied by an application program that uses
|
|
||||||
the facility, other than as an argument passed when the facility
|
|
||||||
is invoked, then you must make a good faith effort to ensure that,
|
|
||||||
in the event an application does not supply such function or
|
|
||||||
table, the facility still operates, and performs whatever part of
|
|
||||||
its purpose remains meaningful.
|
|
||||||
|
|
||||||
(For example, a function in a library to compute square roots has
|
|
||||||
a purpose that is entirely well-defined independent of the
|
|
||||||
application. Therefore, Subsection 2d requires that any
|
|
||||||
application-supplied function or table used by this function must
|
|
||||||
be optional: if the application does not supply it, the square
|
|
||||||
root function must still compute square roots.)
|
|
||||||
|
|
||||||
These requirements apply to the modified work as a whole. If
|
|
||||||
identifiable sections of that work are not derived from the Library,
|
|
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It is not the purpose of this section to induce you to infringe any
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This section is intended to make thoroughly clear what is believed to
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||||||
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||||||
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|
||||||
13. The Free Software Foundation may publish revised and/or new
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||||||
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||||||
Such new versions will be similar in spirit to the present version,
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||||||
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14. If you wish to incorporate parts of the Library into other free
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|
||||||
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and reuse of software generally.
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||||||
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|
||||||
NO WARRANTY
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|
||||||
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|
||||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
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||||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
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EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
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OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
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KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
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PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
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|
||||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
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WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
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||||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
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|
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FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
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|
||||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
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|
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DAMAGES.
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|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
How to Apply These Terms to Your New Libraries
|
|
||||||
|
|
||||||
If you develop a new library, and you want it to be of the greatest
|
|
||||||
possible use to the public, we recommend making it free software that
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|
||||||
everyone can redistribute and change. You can do so by permitting
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|
||||||
redistribution under these terms (or, alternatively, under the terms of the
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|
||||||
ordinary General Public License).
|
|
||||||
|
|
||||||
To apply these terms, attach the following notices to the library. It is
|
|
||||||
safest to attach them to the start of each source file to most effectively
|
|
||||||
convey the exclusion of warranty; and each file should have at least the
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|
||||||
"copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
<one line to give the library's name and a brief idea of what it does.>
|
|
||||||
Copyright (C) <year> <name of author>
|
|
||||||
|
|
||||||
This library is free software; you can redistribute it and/or
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|
||||||
modify it under the terms of the GNU Lesser General Public
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|
||||||
License as published by the Free Software Foundation; either
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|
||||||
version 2 of the License, or (at your option) any later version.
|
|
||||||
|
|
||||||
This library is distributed in the hope that it will be useful,
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|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
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|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|
||||||
Lesser General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Lesser General Public
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|
||||||
License along with this library; if not, write to the Free Software
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|
||||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or your
|
|
||||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
|
||||||
necessary. Here is a sample; alter the names:
|
|
||||||
|
|
||||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
|
||||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
|
||||||
|
|
||||||
<signature of Ty Coon>, 1 April 1990
|
|
||||||
Ty Coon, President of Vice
|
|
||||||
|
|
||||||
That's all there is to it!
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,264 +0,0 @@
|
||||||
Credits as of 02/06/2009
|
|
||||||
------------------------
|
|
||||||
|
|
||||||
If I inadvertently omitted anyone's name from this list, please e-mail me at
|
|
||||||
doomwiz@users.sourceforge.net to remedy the problem.
|
|
||||||
|
|
||||||
|
|
||||||
James Joplin, alias jayjay (rjoplin@webzone.net)
|
|
||||||
for all his invaluable help and encouragement with DevIL.
|
|
||||||
|
|
||||||
Edouard Gomez for his invaluable help.
|
|
||||||
|
|
||||||
All the #flipCode gang for their support.
|
|
||||||
|
|
||||||
All my friends at uni for their support.
|
|
||||||
|
|
||||||
SoftImage .pic support based off of code obtained from
|
|
||||||
http://www.swin.edu.au/astronomy/pbourke/dataformats/
|
|
||||||
|
|
||||||
TestPic, used in TestIL
|
|
||||||
http://www.paintlib.de/paintlib/testpic.zip
|
|
||||||
|
|
||||||
Png Test Images
|
|
||||||
http://www.schaik.com/pngsuite/pngsuite.html
|
|
||||||
|
|
||||||
John Villar (john.villar@eliaschev.com) for making the suggestion of not
|
|
||||||
letting the user use ILimage structs but instead binding images like OpenGL.
|
|
||||||
He also made a suggestion on how to load luminance .jpg images, along with
|
|
||||||
other suggestions.
|
|
||||||
|
|
||||||
http://www.opengl.org/Coding/KilgardTechniques/oglpitfall/oglpitfall.html
|
|
||||||
section 6 for the values the NTSC uses, so I could convert from coloured
|
|
||||||
images to luminance values.
|
|
||||||
|
|
||||||
Kodak Photo CD code from the .pcd link on http://www.wotsit.org.
|
|
||||||
|
|
||||||
Foper (foper@hotmail.com) from #flipCode for supplying the excellent
|
|
||||||
flipcode.jpg in testil\in. The original can be found at
|
|
||||||
http://webpatterns.com/flip/flipshow.htm
|
|
||||||
|
|
||||||
Lightman (cdthompson@home.net) from #flipCode for restructuring the project
|
|
||||||
into /bin, /obj, etc.
|
|
||||||
|
|
||||||
Alexander Blach (alexander@abee.de) from #flipCode for creating the Delphi
|
|
||||||
headers and test app. He figured out that we needed to use .def files to
|
|
||||||
prevent name decoration of the dlls. He has contributed multiple ideas and
|
|
||||||
found flaws. Alexander also created a lovely documentation database to help
|
|
||||||
with documenting DevIL.
|
|
||||||
|
|
||||||
Randy Heit for finding problems in my Doom texture code.
|
|
||||||
|
|
||||||
Oliver Kurowski (oliver.kurowski@gmx.de) for locating a bug in ilut's
|
|
||||||
DllMain() and another very harmful bug with ilDeleteImages().
|
|
||||||
|
|
||||||
Ender Wiggin's article on "Elementary Digital Filtering",
|
|
||||||
found at http://www.gamedev.net/reference/programming/features/edf/
|
|
||||||
for many filters in DevIL.
|
|
||||||
|
|
||||||
SGI's "Graphica Obscura" site at http://www.sgi.com/grafica/matrix/index.html
|
|
||||||
for several filters in DevIL.
|
|
||||||
|
|
||||||
The http://bae.fse.missouri.edu/luw/course/image/project1/project1.html
|
|
||||||
page for help in determining filter code for Graphica Obscura's interpolation
|
|
||||||
article at http://www.sgi.com/grafica/interp/index.html.
|
|
||||||
|
|
||||||
Matt Denham for suggesting optimizations in ilNegativeImage(),
|
|
||||||
iluEdgeDetectS() and iluEdgeDetectP().
|
|
||||||
|
|
||||||
Timo Heister (Timo-Heister@gmx.de) from #flipCode for creating the original
|
|
||||||
Visual Basic headers and test apps for VB.
|
|
||||||
|
|
||||||
The OpenGL SuperBible for code for ilutGetHPal().
|
|
||||||
|
|
||||||
DJ Luminescent (luminescent@uswest.net) for finding a couple of bugs in the
|
|
||||||
.bmp-loading code and diligently beta testing.
|
|
||||||
|
|
||||||
Lionel Brits, alias Zaewo from #flipCode for slapping me around and telling
|
|
||||||
me how Microsoft does their .bmp padding. He then wrote most of the
|
|
||||||
iluEqualize() code from the base code on
|
|
||||||
http://www.manning.com/Kabir/Files.html .
|
|
||||||
|
|
||||||
Joel Wilsson, alias Siigron (siigron@hotmail.com) for pointing-out several
|
|
||||||
design flaws that I (Denton) had introduced and posing very useful
|
|
||||||
suggestions.
|
|
||||||
|
|
||||||
Sean Montgomery, alias Vapor (sean@astralfx.com) for patiently listening to
|
|
||||||
my endless drivel about DevIL.
|
|
||||||
|
|
||||||
Perlin Noise site http://freespace.virgin.net/hugo.elias/models/m_perlin.htm
|
|
||||||
for information on interpolation used in iluScale().
|
|
||||||
|
|
||||||
Shimon Shvartsbroit, alias MasterBoy (cobra11@netvision.net.il) from #flipCode
|
|
||||||
for explaining bilinear interpolation to me.
|
|
||||||
|
|
||||||
Lbm source from http://www.wotsit.org
|
|
||||||
|
|
||||||
Eran Kampf, alias ttentacle (ekampf@internet-zahav.net) for giving me
|
|
||||||
resource-loading code for ilutLoadResource and helping with the Windows
|
|
||||||
clipboard functions.
|
|
||||||
|
|
||||||
Strumpf from #flipCode for writing a really good DirectDraw class for me to
|
|
||||||
use in the DDraw test, which is based off of his test, too.
|
|
||||||
|
|
||||||
NullSoft (http://www.nullsoft.com), for their SuperPiMP installer. It is
|
|
||||||
extremely easy to learn to use and very powerful.
|
|
||||||
|
|
||||||
Serun from #flipCode for noticing that Quake2 .pcx files sometimes don't have
|
|
||||||
the checksum byte for palette'd .pcx files.
|
|
||||||
|
|
||||||
Conor Stokes, aka DirtyPunk from #flipCode for helping explain several things
|
|
||||||
to me.
|
|
||||||
|
|
||||||
Half-Life model viewer sources (at http://www.swissquake.ch/chumbalum-soft/)
|
|
||||||
for specs for the Half-Life model format.
|
|
||||||
|
|
||||||
Rich Schwab, alias endura (endura29@hotmail.com) for contributing
|
|
||||||
girlfriend.cpp.
|
|
||||||
|
|
||||||
The Djgpp libc sources (http://www.delorie.com/djgpp), from where I copied
|
|
||||||
several functions.
|
|
||||||
|
|
||||||
Roman Podobedov (romka@ut.ee) of Romka Graphics (http://romka.demonews.com)
|
|
||||||
for his colour quantization sources, which he was kind enough to let me use.
|
|
||||||
|
|
||||||
Pcx document on http://www.wotsit.org for .pcx saving code.
|
|
||||||
|
|
||||||
http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue2.html#Insight
|
|
||||||
for iluWave().
|
|
||||||
|
|
||||||
.lif specs from http://www.infinite-mass.com/bob/files/lifed.zip and
|
|
||||||
http://www.infinite-mass.com/bob/files/lif.zip
|
|
||||||
|
|
||||||
Rune Kock (rune@vupti.com) for writing the new Visual Basic headers and for
|
|
||||||
finding a return bug in iluScaleAdvanced.
|
|
||||||
|
|
||||||
Julien Verchere and Xavier Decoret for suggesting that I use const char*'s
|
|
||||||
instead of char*'s as function parameters.
|
|
||||||
|
|
||||||
Jason Reeve (jason@retribution-entertainment.com) for finding a bug in iluCrop,
|
|
||||||
several origin-related problems, and helping me bring my targa-loading code up
|
|
||||||
to spec.
|
|
||||||
|
|
||||||
Darren Adams for telling me the #pragmas to use in MSVC++ to disable the
|
|
||||||
console window in a "console app".
|
|
||||||
|
|
||||||
David Gould for getting onto me about my crappy Linux support.
|
|
||||||
|
|
||||||
David Galeano for his DX8 Surface to TGA code, modified to save to any texture.
|
|
||||||
The original can be found at http://rt000s2p.eresmas.net/downloads.htm
|
|
||||||
|
|
||||||
RLE code from TrueVision's TGA sample code available as Tgautils.zip at
|
|
||||||
ftp://ftp.truevision.com/pub/TGA.File.Format.Spec/PC.Version/
|
|
||||||
|
|
||||||
Jeroen Janssen for creating a Mandrake RPM patch for DevIL.
|
|
||||||
|
|
||||||
Greg Priem for his help with supporting libungif and some various other things.
|
|
||||||
|
|
||||||
Nelson Rush for SDL surface support and finding several bugs with DevIL.
|
|
||||||
|
|
||||||
George McBay for his wonderful help finding bugs in my mipmapping code.
|
|
||||||
|
|
||||||
Marco Kögler for finding bugs in my .jpg and .png code.
|
|
||||||
|
|
||||||
Falco Kleinschmidt for fixing problems with the Linux makefiles.
|
|
||||||
|
|
||||||
Olivier Bucher for finding a bug in saving 8-bit .bmp files.
|
|
||||||
|
|
||||||
Derek Wills for noticing a problem with ilutGLScreenie when the screen width is
|
|
||||||
not a multiple of 4.
|
|
||||||
|
|
||||||
Dale Schumacher's "Filtered Image Rescaling" code in Graphic Gems III for some
|
|
||||||
scaling algorithms in ILU.
|
|
||||||
|
|
||||||
Kevin Park for making some suggestions on the ilImage C++ wrapper.
|
|
||||||
|
|
||||||
Alessandro Pedretti for finding a bug in my TIFF code and making suggestions
|
|
||||||
about portability issues.
|
|
||||||
|
|
||||||
boostrlns from #flipCode for finding the ilutGLLoadImage bug in the 1.1.5
|
|
||||||
release.
|
|
||||||
|
|
||||||
Ismo Kärkkäinen (iak@cs.joensuu.fi) for making some really nice new makefiles
|
|
||||||
for Linux.
|
|
||||||
|
|
||||||
Kishan (http://www.hackorama.com) for the nice directions on how to compile
|
|
||||||
the external libraries under Linux.
|
|
||||||
|
|
||||||
Wojciech Sobczuk for creating FreeBSD versions of the makefiles.
|
|
||||||
|
|
||||||
nVidia for code to load .DDS files available at
|
|
||||||
http://www.nvidia.com/view.asp?IO=dxtc_decompression_code
|
|
||||||
|
|
||||||
PixiGreg for noticing that many viewers don't like .bmp files with negative
|
|
||||||
heights (flipped), even though the specs say that it is valid.
|
|
||||||
|
|
||||||
Matthias Stiller and Andre Normann for their invaluable help with getting
|
|
||||||
DevIL to work on Big Endian machines.
|
|
||||||
|
|
||||||
Jean-Francois Richard for the Python bindings of DevIL.
|
|
||||||
|
|
||||||
Nick Marley for post-build information in MSVC++.
|
|
||||||
|
|
||||||
Kenneth Hurley for his help in expanding and fixing my DDS code.
|
|
||||||
|
|
||||||
Mark Callow for EXIF-loading and saving code, along with il[Load/Save]FromJpegStruct
|
|
||||||
|
|
||||||
Sam for several fixes to my .bmp and .jpg loaders.
|
|
||||||
|
|
||||||
chris79 for his help debugging my .psp and .gif code in several versions.
|
|
||||||
|
|
||||||
Nick Marley for his MSVC++ post-build fixes.
|
|
||||||
|
|
||||||
Marc Gregoire for sending images that DevIL would not load.
|
|
||||||
|
|
||||||
Alberto Barbati for noticing that the IL_NEU_QUANT_SAMPLE mode wasn't being used properly.
|
|
||||||
|
|
||||||
Ryan Butterfoss for his contributions to the DDS saving code.
|
|
||||||
|
|
||||||
Computer Graphics (C Version) book by Hearn and Baker for the arbitrary polygon filling code.
|
|
||||||
|
|
||||||
Nicolas Weber
|
|
||||||
|
|
||||||
Meloni Dario
|
|
||||||
|
|
||||||
Erick Tryzelaar
|
|
||||||
|
|
||||||
Matej Tyc for completely redoing the Linux makefile system and rewriting the documentation.
|
|
||||||
|
|
||||||
Matevz Tadel for fixing makefile for Scientific Linux.
|
|
||||||
|
|
||||||
Richard Sim for contributing several fixes, especially for .psd loading
|
|
||||||
|
|
||||||
robin_charlton for contributing a patch for Windows BMP support in ILUT.
|
|
||||||
|
|
||||||
Vincent Richomme for DirectX Mobile support
|
|
||||||
|
|
||||||
Antibyte for DDS save bugfix
|
|
||||||
|
|
||||||
Stefan Cornelius, Secunia Research, for finding some buffer overflow vulnerabilities.
|
|
||||||
|
|
||||||
Nico Golde for finding that my fix for the above vulnerability was not totally complete.
|
|
||||||
|
|
||||||
GAIA (Group for Artificial Intelligence Applications) for contributions including .iff-loading
|
|
||||||
and redoing the ilutConvertToHBitmap code. Their changes are at
|
|
||||||
http://gaia.fdi.ucm.es/grupo/projects/javy/devzone.html#DevILNotes.
|
|
||||||
|
|
||||||
Jesse Maurais for support of X11 component
|
|
||||||
|
|
||||||
|
|
||||||
Translations:
|
|
||||||
-------------
|
|
||||||
|
|
||||||
Carlos Aragonés, for Spanish translation
|
|
||||||
|
|
||||||
Bart De Lathouwer, for Danish translation
|
|
||||||
|
|
||||||
Osamu Ohara, for English translation
|
|
||||||
|
|
||||||
Abdullah Alshammari, for Arabic translation
|
|
||||||
|
|
||||||
Osamu Ohara, for Japanese translation
|
|
||||||
|
|
||||||
Andreas Stöckel, for German translation
|
|
||||||
|
|
|
@ -1,604 +0,0 @@
|
||||||
2009-03-08 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* docs/Makefile.am: Fixed distcheck by overriding dvi target.
|
|
||||||
* lib/Makefile.am: Renoved ilu_mipmap.h file
|
|
||||||
* configure.ac: Added option to disable checks for 'nvidia texture tools' and
|
|
||||||
'libsquish'
|
|
||||||
|
|
||||||
2009-03-08 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_ilbm.c:410: Changed to IL_BGR from IL_RGB.
|
|
||||||
* il_iff.c (ilLoadIffF/ilLoadIffL): Changed to call Lbm loading functions
|
|
||||||
if Iff loading fails, since they both can have the .iff extension.
|
|
||||||
* il_ilbm.c:416: Added origin reference.
|
|
||||||
* configure.ac: Added more file formats to the format checks.
|
|
||||||
* Makefile.am: Removed ilu_mipmap.h. Added ilu_error-french.h.
|
|
||||||
|
|
||||||
2009-03-07 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* Updated version numbers to 1.7.8 project-wide.
|
|
||||||
* DevIL_manual.texi: Added several file formats to the appendix.
|
|
||||||
* il_io.c: Updated Doxygen comments for loading/saving functions.
|
|
||||||
* libraries.txt: Updated with new libraries.
|
|
||||||
* il_io.c (ilTypeFromExt): Changed return value of FITS files to IL_FITS.
|
|
||||||
Added DICOM, FTX, Rot and Texture checks.
|
|
||||||
* il_states.c/.h: Updated with newer file formats.
|
|
||||||
* il_blp.c:649: Fixed ilNewImageFull call to use color index.
|
|
||||||
659: Fixed memcpy from base image to new mipmap.
|
|
||||||
* il_dcx.c, il_exr.cpp and many more: Checks return value of ilFixImage now.
|
|
||||||
* il_iff.c:271: Got rid of ilConvertImage call.
|
|
||||||
|
|
||||||
2009-03-06 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* Updated VC8 projects to use il_mp3.c.
|
|
||||||
* il.h: Added description to IL_WDP.
|
|
||||||
|
|
||||||
2009-03-05 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_mp3.c: Added this file.
|
|
||||||
* il_io.c: Added loading calls for .mp3 files.
|
|
||||||
* il_internal.h: Added .mp3 loading declarations.
|
|
||||||
* Makefile.am: Added il_mp3.c to source line.
|
|
||||||
* il.h: Added IL_MP3 define.
|
|
||||||
|
|
||||||
2009-03-04 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_utx.cpp: Started cleanup of file using C++ constructs.
|
|
||||||
* Updated VC8 projects to use il_utx.cpp.
|
|
||||||
|
|
||||||
2009-03-03 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* ilu_error-french.h: Added French translation of errors.
|
|
||||||
* ilu.h: Added ILU_FRENCH define.
|
|
||||||
* Changed il_utx.c to il_utx.cpp.
|
|
||||||
|
|
||||||
2009-03-02 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_utx.c: Added DXT1 loading in UTX files.
|
|
||||||
* il_utx.h: Added this file.
|
|
||||||
* lib/Makefile.am: Added il_utx.h to include line.
|
|
||||||
* il_utx.c: Fixed loading of larger images.
|
|
||||||
* windows_example.rc: Fixed accelerator for menu.
|
|
||||||
|
|
||||||
2009-03-01 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_utx.c: Added this file.
|
|
||||||
* lib/Makefile.am: Added il_utx.c to source line.
|
|
||||||
* il_internal.h: Added .utx loading declarations.
|
|
||||||
* il_io.c: Added loading calls for .utx files.
|
|
||||||
|
|
||||||
2009-02-28 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_states.c / il_states.h: Added ilVtfCompression to IL_STATES.
|
|
||||||
* il_vtf.c: Added more formats to saving.
|
|
||||||
* il.h: Added IL_VTF_COMP define.
|
|
||||||
* il_io.c: Added saving calls for .vtf files.
|
|
||||||
* il_dds.c: Added DecompressARGB16 to load a2r10g10b10 and a2b10g10r10 formats.
|
|
||||||
* il_convbuff (iSwitchTypes): Added several missing break statements.
|
|
||||||
* il_convbuff:1988: Changed to check types instead of bpc.
|
|
||||||
|
|
||||||
2009-02-27 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_dpx.c / il_dpx.h: Got basic dpx loading working.
|
|
||||||
* WindowsTest.cpp: Fixed memory leak when loading files.
|
|
||||||
* il_vtf.c (iGetVtfHead): Added support for headers of 64 bytes.
|
|
||||||
* il_iwi.c (iLoadIwiInternal): Added IL_INVALID_FILE_HEADER error.
|
|
||||||
* il_vtf.c: Added VTF writing functions.
|
|
||||||
|
|
||||||
2009-02-26 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* configure.ac, lib/Makefile.am, il.h, il_internal.h, il_ilbm.c, il_io.c: Added
|
|
||||||
patch from Ben Campbell for ILBM files at
|
|
||||||
https://sourceforge.net/tracker2/index.php?func=detail&aid=2635333&group_id=4470&atid=304470.
|
|
||||||
* il_dpx.c / il_dpx.h: Added these files.
|
|
||||||
* lib/Makefile.am: Added il_dpx.c and il_dpx.h to source/include lines.
|
|
||||||
* il_internal.h: Added .dpx loading declarations.
|
|
||||||
* il_io.c: Added loading calls for .dpx files.
|
|
||||||
|
|
||||||
2009-02-25 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_iwi.c:329: Changed IL_MAX parameter from 16 to 8 (copy+paste error).
|
|
||||||
* WindowsTest.cpp: Added mipmap functionality to 0-9 keys (0 goes to main image).
|
|
||||||
|
|
||||||
2009-02-24 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* vc9 Unicode projects: Changed settings to use x64 and x86 directories for .obj files.
|
|
||||||
* test/in: Removed this directory.
|
|
||||||
* Added "Test Images" to SVN.
|
|
||||||
* il_dds.c (DecompressFloat): Added proper support for G16B16, G32B32, R16 and R32 images.
|
|
||||||
|
|
||||||
2009-02-23 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_pnm.c: Fixed bug at https://sourceforge.net/forum/message.php?msg_id=6491617 -
|
|
||||||
Changed order of lines 448 and 450.
|
|
||||||
|
|
||||||
2009-02-22 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_internal.h: Added IL_NO_EXTLIBS define.
|
|
||||||
* il_dds-save.c: Removed unused variables.
|
|
||||||
* ilu_mipmap.c: Finished redoing all mipmap functions.
|
|
||||||
* ilu_mipmap.h: Removed this file.
|
|
||||||
|
|
||||||
2009-02-21 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* ilu_mipmap.c: Redid mipmap functions to use iluScale functions instead of nearest.
|
|
||||||
|
|
||||||
2009-02-20 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* docs/Makefile.am,docs/Devil_manual.texi: Added new ILU images to the
|
|
||||||
manual, set the manual license to GFDL.
|
|
||||||
* testil, ilur: Licensed under GPL v3
|
|
||||||
|
|
||||||
2009-02-19 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* windows_example\resources: Added DevIL Logo.ico, removed OpenIL Logo.ico.
|
|
||||||
* windows_example\resource.h: Changed to use DevIL Logo.ico.
|
|
||||||
* il_io.c (ilSaveL): Fixed bug where return type was cast to 1 byte.
|
|
||||||
|
|
||||||
2009-02-18 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* configure.ac: Added descriptions of more image formats.
|
|
||||||
* il_ftx.c (iLoadFtxInternal): Changed to load all FTX images as RGBA.
|
|
||||||
|
|
||||||
2009-02-17 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* ilu_mipmap.c: Changed all references of Next to Mipmaps to fix bug noticed at
|
|
||||||
https://sourceforge.net/forum/message.php?msg_id=6443698.
|
|
||||||
* Added support for IL_NO_GAMES in il_internal.h.
|
|
||||||
|
|
||||||
2009-02-17 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* configure.ac, m4/devil-definitions.m4 (TEST_FORMAT): Added an option
|
|
||||||
to describe image formats.
|
|
||||||
|
|
||||||
2009-02-16 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* src-ILU/ilur: Made ilur independent on regex.h
|
|
||||||
* autogen.sh: Simplified autotools invocation to autoreconf only
|
|
||||||
* configure.ac: Added support for IL_NO_GAMES if users don't want
|
|
||||||
support for game formats
|
|
||||||
* docs/DevIL_manual.texi: Fixed errors causing trouble when making
|
|
||||||
info files + some minor syntax enhancements.
|
|
||||||
|
|
||||||
2009-02-16 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_manip.c (ilGetAlpha): Added IL_ALPHA case.
|
|
||||||
* il_manip.c (ilSetAlpha): Cleaned up formatting. Added IL_ALPHA case.
|
|
||||||
Fixed casting issue in integer case.
|
|
||||||
* il_texture.c: Added this file and the simple .texture loading.
|
|
||||||
* lib/Makefile.am and src-IL/src/Makefile.am: Added il_texture.c to source line.
|
|
||||||
* il.h: Added IL_TEXTURE define.
|
|
||||||
* il_internal.h: Added .texture loading declarations.
|
|
||||||
* DevIL.nb: Removed the test image from the notebook to drop it from over 9MB to 4.5KB.
|
|
||||||
|
|
||||||
2009-02-15 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_blp.c (iLoadBlpInternal): Finished testing and fixed BLP2 RAW with 1-bit alpha.
|
|
||||||
* il_dicom.c: Added this file.
|
|
||||||
* config.h.win: Added defines for new image formats.
|
|
||||||
* il_io.c / il_jp2.c: Added .jpx, .j2k and .j2c extensions for JPEG 2000.
|
|
||||||
* il_io.c / il_jpeg.c: Added .jif and .jfif extensions for JPEG.
|
|
||||||
* il_dicom.c: Added DICOM loading for uncompressed formats and little endian data.
|
|
||||||
* lib/Makefile.am and src-IL/src/Makefile.am: Added il_dicom.c to source line.
|
|
||||||
* il_dicom.c: Added DICOM support for big endian data.
|
|
||||||
* test/in/tiff: Removed this directory.
|
|
||||||
* il_rot.c: Added this file. Added .rot loading.
|
|
||||||
* lib/Makefile.am and src-IL/src/Makefile.am: Added il_rot.c to source line.
|
|
||||||
* il.h: Added IL_ROT define.
|
|
||||||
* il_internal.h: Added Rot loading declarations.
|
|
||||||
|
|
||||||
2009-02-15 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* src-ILU/ilur: Added the ilur - commandline ILU frontend
|
|
||||||
* bin, examples/Makefile.am: Moved examples's Makefile.am to bin
|
|
||||||
directory. Added ilur to it.
|
|
||||||
* docs/DevIL_manual.texi: Made slight syntax corrections, fixed the
|
|
||||||
sample program and added functions index
|
|
||||||
|
|
||||||
2009-02-14 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_blp.c (iLoadBlp1): Support for mipmaps added.
|
|
||||||
* il_gif.h: Moved iCopyPalette declaration out of here into il_internal.h.
|
|
||||||
* il_gif.c: Moved iCopyPalette definition out of here into il_pal.c.
|
|
||||||
* projects/Mathematica: Added this folder.
|
|
||||||
* il_fits.c (iCheckFits): Implemented this.
|
|
||||||
* il_fits.c (iLoadFitsInternal): Renormalized float and double data.
|
|
||||||
* il_blp.c (iLoadBlp1): Added seeks to image data (not necessarily following palette).
|
|
||||||
* il_blp.c (iLoadBlpInternal): Added loading for BLP2 RAW with 1-bit alpha.
|
|
||||||
|
|
||||||
2009-02-13 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* WindowsTest.cpp: Added slideshow capabilities with Page Up and Page Down.
|
|
||||||
* il_jpeg.c:357: Added ilFixImage call.
|
|
||||||
* il_jpeg.c (ilLoadFromJpegStruct): Changed return value to the return of ilFixImage.
|
|
||||||
* il_blp.c:466-467: Fixed to read these images properly.
|
|
||||||
* WindowsTest Project: Changed x64 debug to use runtime library debug DLLs.
|
|
||||||
|
|
||||||
2009-02-12 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_ftx.c: Added this file.
|
|
||||||
* lib/Makefile.am and src-IL/src/Makefile.am: Added il_ftx.c to source line.
|
|
||||||
* il_io.c: Added Ftx loading function calls.
|
|
||||||
* il_blp.c: Added BLP1-loading functions.
|
|
||||||
|
|
||||||
2009-02-11 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_jpeg.c (ilSaveJpegL): Changed the itellw call to after iSetOutputLump
|
|
||||||
(was returning bad values, since the lump was not set yet).
|
|
||||||
* il_io.c (ilSaveL): Changed return value to Ret and got rid of IL_FALSE check.
|
|
||||||
* il_bmp.c, il_dds-save.c, il_hdr.c, il_jp2.c, il_pcx.c, il_png.c, il_pnm.c, il_psd.c, il_raw.c,
|
|
||||||
il_sgi.c, il_wbmp.c: Fixed same problem that il_jpeg.c had with saving lumps.
|
|
||||||
* il_sgi.c: Put header on file.
|
|
||||||
* il_iwi.c:337: Removed this line, which called iread a second time for CompData.
|
|
||||||
|
|
||||||
2009-02-10 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_io.c: Added ilLoadBlp calls in il_io.c.
|
|
||||||
* VC9 projects: Turned off x64 incremental linking to prevent debugging problems described here:
|
|
||||||
http://stackoverflow.com/questions/218747/msvcr90ddll-not-found-in-debug-mode-with-visual-c-2008
|
|
||||||
* il_blp.c: Added code to read BLP2 files.
|
|
||||||
|
|
||||||
2009-02-09 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* ilu_scale2d.c (iluScale2DBilinear_): Started rewrite, since results were really ugly.
|
|
||||||
* il_iwi.c / il_vtf.c: Changed max references to IL_MAX.
|
|
||||||
* il_wdp.c: Redid all of the code so that it actually works now.
|
|
||||||
* il_internal.h:42-46: Added lines to define IL_NO_WDP if not in Windows.
|
|
||||||
* il_io.c: Added Iwi and Fits loading calls.
|
|
||||||
* il.h: Added IL_BLP and IL_DICOM. Switched IL_DICOM and IL_IWI defines.
|
|
||||||
* il_internal.h: Added Blp and Dicom function defines.
|
|
||||||
* il_blp.c: Added this file and started code.
|
|
||||||
* lib/Makefile.am and src-IL/src/Makefile.am: Added il_blp.c to source line.
|
|
||||||
|
|
||||||
2009-02-09 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* tests/testil.c: Added checks what IL loading/saving routines ended
|
|
||||||
* build system: Removed --enable-monolithic option.
|
|
||||||
|
|
||||||
2009-02-07/08 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_iwi.c: Added this file and code to load .iwi files.
|
|
||||||
* il_vtf.c (iLoadVtfInternal): Added checks for CompData == NULL.
|
|
||||||
* il_dds.c/il_dds.h: Changed CompFormat to a local variable. Renamed Decompress to DdsDecompress.
|
|
||||||
* ChangeLog (this file): Changed order to newest at the top.
|
|
||||||
* il.h: Added IL_FITS and IL_IWI defines.
|
|
||||||
* config.h.win: Added IL_FITS, IL_IWI, IL_SUN and IL_TPL.
|
|
||||||
* lib/Makefile.am and src-IL/src/Makefile.am: Added il_fits.c and il_iwi.c to source line.
|
|
||||||
|
|
||||||
|
|
||||||
--- 1.7.7 release ---
|
|
||||||
|
|
||||||
2009-02-06 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* configure.ac, lib/Makefile.am: Added explicit linking with libm
|
|
||||||
library + fixed the ilut_x11.c file conditions of compilation
|
|
||||||
* examples/Makefile.am + IL examples, test/Makefile.am + testil: Added
|
|
||||||
conditional compilation option when compiling only with IL (without
|
|
||||||
ILU, iluErrorString() absence workaround)
|
|
||||||
|
|
||||||
2009-02-06 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* README.win and README.unix: Updated with Cygwin/MinGW instructions.
|
|
||||||
|
|
||||||
2009-02-05 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_tga.c: Fixed bug loading malformed RLE Targa images.
|
|
||||||
* il_rle.c:20: Changed size_t cast to ILint to resolve compiler warning.
|
|
||||||
* il.def: Added definitions.
|
|
||||||
* Updated version numbers to 1.7.7 everywhere.
|
|
||||||
|
|
||||||
2009-02-04 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* ilut_opengl.c:160: Changed checks to see if less than 0.
|
|
||||||
* il_fits.c: Got this reading FITS files properly.
|
|
||||||
|
|
||||||
2009-02-04 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* configure.ac: Corrected handling of --enable-debug options, added
|
|
||||||
working install support for pkg-config
|
|
||||||
* data/Makefile.am, *.pc.in: Corrected pkg-config files
|
|
||||||
|
|
||||||
2009-02-03 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_io.c: Updated Doxygen comments.
|
|
||||||
* il_fits.c: Added this file (not in any projects yet).
|
|
||||||
* il_fits.c: Wrote beginning of FITS loading code.
|
|
||||||
|
|
||||||
2009-02-02 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_manip.c (ilCopyPixels):311: Added check for destination format of color index.
|
|
||||||
* il_convbuff.c (ilConvertBuffer): Changed to accept the source image palette. Added code to
|
|
||||||
convert from buffers that are related to a palette before the large switch.
|
|
||||||
* il_alloc.c (ifree): Changed so that if Ptr == NULL, it does not try to free the pointer.
|
|
||||||
* il_nvidia.cpp/il_squish.cpp: Added empty functions if nVidia or libsquish support is not
|
|
||||||
compiled in.
|
|
||||||
* test/format_test/testil.c:5: Added _USE_MATH_DEFINES.
|
|
||||||
|
|
||||||
2009-02-01 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* test/format_test: Tweaked the script to use wine if cross-compiling
|
|
||||||
to run the tests, extended testil capabilities
|
|
||||||
* m4/devil-definitions.m4: Fixed bugs that caused that you couldn't
|
|
||||||
disable support for some formats no matter what :-)
|
|
||||||
* m4/devil-api-checks.m4: Added Xrender build support (by Jesse Maurais)
|
|
||||||
|
|
||||||
2009-02-01 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* devil_internal_exports.h: Commented members of ILimage struct using Doxygen-style comments.
|
|
||||||
Removed deprecated, commented-out members (NumNext, NumLayers, NumMips).
|
|
||||||
* Updated several functions with appropriate Doxygen comments.
|
|
||||||
* il.h: Updated IL_XXX file format defines with Doxygen comments.
|
|
||||||
* ilu_rotate.c: Changed min/max calls to IL_MIN/IL_MAX.
|
|
||||||
* ilut_states.c (ilutSetInteger): Fixed ILUT_MAXTEX_DEPTH call and added checks around first
|
|
||||||
three calls for Param >= 1.
|
|
||||||
|
|
||||||
2009-01-31 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* Added newlines to the end of several files to keep gcc quiet.
|
|
||||||
* Added new MSVC++ projects for examples.
|
|
||||||
* il_bmp.c:556: Changed to Header->biWidth from iCurImage->Width. iCurImage->Width was not
|
|
||||||
updated to the new width at this point.
|
|
||||||
* il_rotate.c (iluRotate_): Rewrote to fix 1 pixel shifting issue.
|
|
||||||
* Updated DevIL Manual with new ilSaveL information.
|
|
||||||
* il_stack.c (ilCloseImage): Added missing delete of Faces member.
|
|
||||||
* il_dds-save.c (ilCompressDXT): Added this function.
|
|
||||||
* il.h: Removed ilNVidiaCompressDXT and ilSquishCompressDXT - moved to il_internal.h.
|
|
||||||
* il_dds-save.c:151: Changed to Faces from Images.
|
|
||||||
* il_dds-save.c (CompressTo565): Added IL_ALPHA case.
|
|
||||||
* Updated DevIL Manual with new DXTC information.
|
|
||||||
|
|
||||||
2009-01-30 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* Added DevIL.NET to projects folder.
|
|
||||||
* il_dds.c: Changed Image->Next code for cubemaps to read Image->Faces. Also changed Image->Next
|
|
||||||
code for mipmaps to read Image->Mipmaps, even further down the chain.
|
|
||||||
* il_dds.c (ilTexImageDxtc): Added call to ilCloseImage for Image->Faces.
|
|
||||||
* il_endian.h:113: Fixed bug #2545848 - inline GCC ASM changed.
|
|
||||||
* ilut_directx9.c (ilutD3D9CubeTexture): Changed ->Next to ->Faces.
|
|
||||||
* ilut_directx9.c (iD3D9CreateMipmaps): Changed ->Next to ->Mipmaps.
|
|
||||||
* il_states.c:605: Changed from ->Next to ->Mipmaps.
|
|
||||||
* il_states.c (iGetActiveNum): Rewrote to not use ->Next pointer for everything.
|
|
||||||
* il_vtf.c (VtfInitMipmaps): Changed to reflect the new mipmap arrangement as well.
|
|
||||||
* il_wal.c:141,142: Changed ->Next to ->Mipmaps.
|
|
||||||
* il_wal.c: Cleaned up the formatting a bit.
|
|
||||||
* il_stack.c (ilActiveMipmap): Changed ->Next to ->Mipmaps.
|
|
||||||
* il_stack.c (ilActiveImage/Mipmap/Face/Layer): Added another check for NULL, changed error.
|
|
||||||
Changed order of statements in for loop. This leads to much much less in the way of
|
|
||||||
ilSetError calls, since we do not have iCurImage == NULL.
|
|
||||||
* il_vtf.h:43: Changed to ILuint from ILint.
|
|
||||||
* il_vtf.c: Changed VtfInitMipmaps calls to VtfInitFacesMipmaps calls and changed iLoadVtfInternal
|
|
||||||
to support environment maps.
|
|
||||||
* il.h:384: Added IL_SPHEREMAP.
|
|
||||||
* il_hdr.c:467: Changed to char* to get OS X to stop issuing a warning.
|
|
||||||
* il_size.c:53: Changed return value to ILuint.
|
|
||||||
* devil_cpp_wrapper.hpp: Removed MSVC++ #pragma at the top for deprecated lib.
|
|
||||||
|
|
||||||
2009-01-28 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_tpl.c: Added line 219.
|
|
||||||
|
|
||||||
2009-01-27 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_bits.c (bseek): Changed check for return values of iseek.
|
|
||||||
* il_tpl.c: Added support for many more TPL data formats.
|
|
||||||
* il_tpl.c: Added support for color indexed data formats.
|
|
||||||
* il_tpl.c: Added support for multiple images in a file.
|
|
||||||
* il_sdl.c (ilutConvertToSDLSurface): Overhauled this code.
|
|
||||||
* ilut_opengl.c: Removed iGLSetMaxW/H/D and MaxTexW/H/D.
|
|
||||||
* ilut_states.h/ilut_states.c: Added MaxTexW/H/D to ILUT_STATES.
|
|
||||||
* ilut_states.c (ilutGetIntegerv): Added ILUT_MAXTEX_WIDTH/HEIGHT/DEPTH.
|
|
||||||
|
|
||||||
2009-01-26 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* projects/win mobile: Added Windows Mobile projects.
|
|
||||||
* Removed .cvsignore files from SVN.
|
|
||||||
* il_bits.c:65: Commented out icloser call.
|
|
||||||
* include/IL/DevIL.i: Removed IL/ prefix on header filenames.
|
|
||||||
* include/IL/build-python and build-lua: Updated paths.
|
|
||||||
* projects folder: Renamed msvc to msvc9.
|
|
||||||
* il_tpl.c: Added for TPL support.
|
|
||||||
* il_io.c: Added function calls for TPL support.
|
|
||||||
* il_internal.h: Added declarations for TPL support.
|
|
||||||
|
|
||||||
2009-01-25 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* ilut_internal.h:63-67: Redid definitions of IL_TEXT to coincide with il_internal.h.
|
|
||||||
* il_states.c: Updated _ilLoadExt/_ilSaveExt with all extensions.
|
|
||||||
* il_states.h: Updated with all extensions.
|
|
||||||
* All image formats with saving: Changed return values of ilSaveXxxF and ilSaveXxxL to be
|
|
||||||
an integer stating the number of bytes written. This is what ilSaveF/L have been
|
|
||||||
trying to return all along.
|
|
||||||
* il_pal.c:1075: Added error condition.
|
|
||||||
* lib/Makefile.am: Added il_size.c.
|
|
||||||
* simple.c: Added iluInit call.
|
|
||||||
* il_dds-save.c (GetAlphaBlock): Applied code from GetBlock, since it was still reading out of bounds.
|
|
||||||
* il_psd.c (ParseResources):808: Added check for ResourceSize being too small.
|
|
||||||
834-837: Added check to insure that we are not copying from past the end of Resource.
|
|
||||||
* il_hdr.c:527-528: Changed order so that beg_run+run_count is tested first.
|
|
||||||
* il_psd.c:829: Subtracted an additional 4 for the Size obtained in the lines before.
|
|
||||||
* il_jp2.c:792-792: Added cleanup code if failure. 676-680: Added call to jas_init.
|
|
||||||
Added code throughout to prevent from having to initialize Jasper more than once.
|
|
||||||
* il_internal.h/il_internal.c: Added strdup for Windows CE.
|
|
||||||
* il_internal.h:105-107: Added so that we do not try to compile inline ASM with Windows Mobile.
|
|
||||||
|
|
||||||
2009-01-24 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_internal.h,il_tiff.c: Changed ilSaveTiffL to void* instead of const void*.
|
|
||||||
* il_tiff.c: Added _tiffFileReadProcW. Changed _tiffFileSeekProc(W) to return the
|
|
||||||
result of itellw instead of tOff. This allows us to finally overload the TIFF
|
|
||||||
writing code.
|
|
||||||
* il_internal.h: Removed #pragma comments, which were commented out anyway.
|
|
||||||
* il_io.c (ilSaveL): Added call to ilDetermineSize.
|
|
||||||
* il_size.c: Added this file.
|
|
||||||
* il_manip.c:14: Removed #include <IL/il.h>.
|
|
||||||
* il_jpeg.c:53: Added check for IL_USE_IJL.
|
|
||||||
* il_exr.cpp:319,329: Changed to write functions instead of read.
|
|
||||||
* il_files.c: Added iSetOutputFake.
|
|
||||||
* il_files.c (iSetOutputLump): Added check for NULL to accommodate ilDetermineSize function.
|
|
||||||
* il_hdr.c:457: Changed from char* to ILbyte*.
|
|
||||||
* il_icns.h:24,30: Changed from ILbyte to char.
|
|
||||||
* il_size.c: Added #ifdefs for when user has declared IL_NO_XXX. Changed error to ENUM instead of PARAM.
|
|
||||||
* Updated MSVC8 projects with il_size.c.
|
|
||||||
* src-IL/src/Makefile.am: Added il_size.c.
|
|
||||||
* il_jp2.c: Added ilIsValidJp2* functions.
|
|
||||||
* il.h: Added ilDetermineType and ilDetermineTypeL to declarations.
|
|
||||||
* il_io.c: Changed ilDetermineTypeL to be exported.
|
|
||||||
* il_pcx.c: Formatting issues fixed.
|
|
||||||
* il_mdl.c: Added ilIsValidJp2* functions.
|
|
||||||
* il_io.c: Added JP2, MDL and XPM support to ilDetermineType and ilIsValid functions.
|
|
||||||
* il_icon.c/il_png.c: Renamed color_type to ico_color_type and png_color_type to avoid name conflicts.
|
|
||||||
* il_iff.c: Changed all malloc->ialloc and free->ifree. Added checks for ialloc failure.
|
|
||||||
* il_io.c (ilDetermineTypeL): Changed VTF check to return IL_VTF instead of the miscopied IL_SUN.
|
|
||||||
* il_size.c (ilDetermineSize): Now calls iTargaSize for Targa files.
|
|
||||||
* il_tga.c: Added iTargaSize.
|
|
||||||
|
|
||||||
2009-01-22 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* ilut_internal.h:66: Changed to compile under Cygwin.
|
|
||||||
* ilut_opengl.c:108: Replaced _MSC_VER with _WIN32 and _WIN64.
|
|
||||||
* il_dds-save.c:343: Fixed bug #1067590 - Removed this line, which caused crashes.
|
|
||||||
* il_pic.c (iLoadPicInternal): Fixed ilTexImage call, moved it after channel information read.
|
|
||||||
* il_pic.c (readScanline):294-295: Added check for alpha channel.
|
|
||||||
* il_pic.c: Added ilSetError calls throughout.
|
|
||||||
* il_sgi.c (iLoadSgiInternal): Fixed bug #1060946 - Removed IL_LUMINANCE_ALPHA filetype.
|
|
||||||
* WindowsTest.cpp:52,53: Changed border size to accommodate Windows Vista/7.
|
|
||||||
* il_endian.h:20: Changed to give __BIG_ENDIAN__ a value of 1. The Google cached page of
|
|
||||||
http://74.125.47.132/search?q=cache:YfSl36C2pAQJ:patch-tracking.debian.net/patch/series/view/devil/1.7.2-1/00_endian_and_ILvoid_fixes.diff+devil+big+endian&hl=en&ct=clnk&cd=11&gl=us&lr=lang_en
|
|
||||||
has this patch (Nov. 24, 2008 cache).
|
|
||||||
* devil_internal_exports.h:34: Uncommented and commented line 30.
|
|
||||||
|
|
||||||
2009-01-20 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* test/format_test: Added a program and script as 'make check' target.
|
|
||||||
Those will test whether IL is capable of saving and loading images and whether the saved and
|
|
||||||
loaded image is similar to the original.
|
|
||||||
* configure.ac, lib/Makefile.am: Added support to IFF compilation.
|
|
||||||
* docs/DevIL_manual.texi: Added missing documentation about getting
|
|
||||||
image data + fixed some typos.
|
|
||||||
* include/IL/devil_cpp_wrapper.hpp: Fixed a typo that caused
|
|
||||||
compilation error
|
|
||||||
|
|
||||||
2009-01-20 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* ilut_opengl.c (ilutGLScreen): Added glPixelStorei call.
|
|
||||||
* Added il_iff.c from GAIA.
|
|
||||||
* Added "x64 DLL Install.exe" to SVN.
|
|
||||||
* il_internal.h: Renamed ilIsValidJpg* functions to ilIsValidJpeg*. Added Iff functions.
|
|
||||||
* il_io.c: Added checks for Iff-loading.
|
|
||||||
* ilut_win32.c (ilutConvertSliceToHBitmap): Added better error handling.
|
|
||||||
* src-IL/src/Makefile.am: Added il_iff.c.
|
|
||||||
* ilu_rotate.c (iluRotate_): Changed ilResizeImage call.
|
|
||||||
* Added ilut_config.h.
|
|
||||||
* ilut.h: Added reference to ilut_config.h for Windows.
|
|
||||||
* il_files.c/il_icon.c/il_png.c/il_mng.c: Fixed typecasting warnings.
|
|
||||||
* il_jp2.c/il_wbmp.c (ilSaveJp2L/ilSaveWbmpL): Removed const qualifier.
|
|
||||||
|
|
||||||
2009-01-19 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_hdr.c: Changed line 73 to have space for terminating NULL.
|
|
||||||
* src-IL/src/Makefile.am: Added il_vtf.c and *.cpp files.
|
|
||||||
* Fixed the MSVC++ 9 solutions pointing to the MSVC++ 8 project files.
|
|
||||||
* devil_cpp_wrapper.hpp: Updated to use ILconst_string instead of char*.
|
|
||||||
* il.h: Changed definition of IL_ALPHA to match OpenGL's GL_ALPHA.
|
|
||||||
* src-IL/include/Makefile.am: Added il_exr.h.
|
|
||||||
* il_dds.c/il.h: Readded DXT extension code.
|
|
||||||
* il_internal.h: Added declaration of ilFixCur.
|
|
||||||
|
|
||||||
2009-01-16 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* Updated x64 projects
|
|
||||||
|
|
||||||
2009-01-15 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* il_io.h, include/IL/il.h, il_states.h: Changed some normal strings to constant
|
|
||||||
strings (in ilSave, ilIsValid and ilGetString)
|
|
||||||
* configure.ac, lib/Makefile.am: Added wbmp compilation support
|
|
||||||
* il_jp2.c, il_wbmp.c: Fixed a typo that prevented compilation
|
|
||||||
* include/IL/devil_cpp_wrapper.hpp: Added a hopefully harmless solution for
|
|
||||||
the initialization of DevIL.
|
|
||||||
|
|
||||||
2009-01-15 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* il_manip.c / il.h: Added ilClampNTSC function.
|
|
||||||
* il_squish.cpp: Added file.
|
|
||||||
* il_dds-save.c: Added line 688.
|
|
||||||
* il_states.c: Added lines for libsquish support.
|
|
||||||
* il_dds-save.c (Compress): Added libsquish compression.
|
|
||||||
* il_io.c (ilDetermineTypeF/L and ilIsValid/F/L): Added VTF, SUN and EXR.
|
|
||||||
* il_io.c (ilIsValidF/L): Added TIF
|
|
||||||
* il_jp2.c:131-137: Added these lines to take care of erroneous error generated by JasPer's buffering.
|
|
||||||
* il_jp2.c: Added functions to save JPEG 2000 images.
|
|
||||||
* il_utility.c (ilGetBppFormat): Added IL_ALPHA.
|
|
||||||
* il_jp2.c (iLoadJp2Internal): Added 1 and 2 channel format loading.
|
|
||||||
* il_dds-save.c:700-701: Changed to IL_RGBA.
|
|
||||||
* il_dds-save.c (ChooseEndpoints): Changed to use norm squared instead of a sum of the components.
|
|
||||||
* il_dds-save.c (GetBlock): Changed to copy adjacent data if it goes beyond the bounds of the image.
|
|
||||||
* il_icon.c: Removed extra whitespace.
|
|
||||||
* il_icns.c / il_internal.h: Added ilIsValidIcns*.
|
|
||||||
* il_icns.h: Changed comments on ICNSDATA.
|
|
||||||
* il_exr.c: Added ilIsValidExr*.
|
|
||||||
* il_io.c (ilLoadF): Uncommented ilLoadJp2F.
|
|
||||||
* il_dds-save.c (CompressTo565): Changed 24-bit to 16-bit code based on Charles Bloom's rant.
|
|
||||||
* il_dds.c (DxtcReadColor/DxtcReadColors): Changed conversion to copy high bits to lowest bits as well.
|
|
||||||
* il_io.c: Reenabled PhotoCD support.
|
|
||||||
* il_pcd.c (iLoadPcdInternal): Added check for end-of-file.
|
|
||||||
* il_exr.c: Added EXR saving functions.
|
|
||||||
|
|
||||||
2009-01-13 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* Converted source repository to SVN from CVS.
|
|
||||||
|
|
||||||
2009-01-12 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* ilut_directx9.c: Cleared up formatting some.
|
|
||||||
|
|
||||||
2009-01-11 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* MSVC9 Unicode projects: Updated to work better in 64-bit Windows.
|
|
||||||
* il_vtf.c: Removed commented lines 238-242.
|
|
||||||
* Created application to copy DLL files to the System32 directory.
|
|
||||||
|
|
||||||
2009-01-10 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* m4/devil-definitions.m4, m4/devil-reports.m4: Added a report saying
|
|
||||||
what libraries were linked with DevIL (should be helpful to packagers
|
|
||||||
who need to know DevIL dependencies)
|
|
||||||
* il_endian.h (iGwapUShort/iSwapUInt): Finished fixing bug #2023453
|
|
||||||
(inline GCC asm, there was a typo left)
|
|
||||||
* src_IL/src/il_tiff.c (ilSaveTiff): Fixed a typo that was causing
|
|
||||||
conflicting declarations error
|
|
||||||
* configure.ac:264: Added IL_NO_WBMP since the Wbmp loading functions
|
|
||||||
that are referenced, but not implemented, caused linking errors
|
|
||||||
|
|
||||||
2009-01-09 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* ilut_opengl.h: Moved ILGLCOMPRESSEDTEXIMAGE2DARBPROC typedef out of #ifdefs.
|
|
||||||
* ilut_opengl.c: Added ilutGLSetTex2D and ilutGLSetTex3D. Changed ilutGLSetTex to
|
|
||||||
just call ilutGLSetTex2D. Did the same thing for ilutGLSubTex. Added checks for
|
|
||||||
volume image extensions. Renamed MakeGLCompliant to MakeGLCompliant2D. Added
|
|
||||||
MakeGLCompliant3D.
|
|
||||||
* ilut_opengl.c (ilutGLScreen): Added check for ilTexImage failing.
|
|
||||||
* il_vtf.c (iLoadVtfInternal): Added BGRA4444 support.
|
|
||||||
* il_alloc.c / ilu_scale.c: Cleaned up formatting some.
|
|
||||||
* devil_internal_exports.h: Added Faces member to ILimage.
|
|
||||||
* il_devil.c (iCopySubImages): Added support for faces.
|
|
||||||
* il_register.c: Added ilRegisterNumFaces.
|
|
||||||
* il_convert.c (ilFixImage): Added support for faces.
|
|
||||||
* il_stack.c: Added ilActiveFace.
|
|
||||||
* ilut_directx9:63,779: Added ILboolean typecast.
|
|
||||||
* ilut_win32:102: Added ILboolean typecast.
|
|
||||||
* il_jpeg.c:987: Commented out pragma warning at the end.
|
|
||||||
* il_mng.c: Added #pragma warning at the top to get rid of redefinition warning when compiling.
|
|
||||||
* il_nvidia.cpp (ilNVidiaCompressDXT): Added check for Data being NULL.
|
|
||||||
* ilut_win32.c (ilutConvertSliceToHBitmap): Fixed bug #2496509 - added line 117 and
|
|
||||||
added DataSize member.
|
|
||||||
* il_hdr.c (iGetHdrHead): Fixed bug #2496518 - Added check for count. Changed
|
|
||||||
sscanf to use %2s format specifier to prevent buffer overruns in x and y.
|
|
||||||
* il_pnm.c (iGetWord): Fixed bug mentioned in #2496518 - igetc was moved back
|
|
||||||
into the while loop. Added a check for WordPos to prevent buffer overflow.
|
|
||||||
Restructured the while loop to work properly.
|
|
||||||
* il_convert.c (iConvertPalette): Changed references of iCurImage to Image.
|
|
||||||
* il_gif.c (GifGetData): Added DataPtr and changed line 636 to use Data instead of Image->Data.
|
|
||||||
* il_gif.c (iGetPalette / GetImages): Changed to better deal with local palettes.
|
|
||||||
|
|
||||||
2009-01-08 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* TODO: Added some tasks that I would like to undertake
|
|
||||||
* ChangeLog, NEWS: Copied old ChangeLog entries to NEWS file
|
|
||||||
* lib/Makefile.am: Added two new files to the list of IL sources
|
|
||||||
(il_sun.c, il_nvidia.cpp)
|
|
||||||
* examples/iller: Made empty files where the ILU frontend will be in
|
|
||||||
the future.
|
|
||||||
* configure.ac, m4/devil-reports.m4: Put the report stage of the
|
|
||||||
configure script to a separate m4 file.
|
|
||||||
|
|
||||||
2009-01-08 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* opengl_example/gltest.c (main): Added iluInit/ilutInit calls.
|
|
||||||
* ilut_opengl.c (ilutGLFormat): Added IL_ALPHA support.
|
|
||||||
* il_bmp.c: Minor formatting issues fixed.
|
|
||||||
* il.h: Added IL_NVIDIA_COMPRESS #define.
|
|
||||||
* il_states.h: Added ilUseNVidiaDXT to IL_STATES.
|
|
||||||
* il_state.c: Added IL_NVIDIA_COMPRESS support.
|
|
||||||
* il_dds-save.c (Compress): Changed to use NVTT if needed.
|
|
||||||
* il_nvidia.cpp: Added ilNVidiaCompressDXTFile and Depth parameter to ilNVidiaCompressDXT.
|
|
||||||
|
|
||||||
2009-01-06/07 Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* Added il_sun.c (Sun Raster file support)
|
|
||||||
* ilut_opengl.c (ilutGLInit): Changed Linux ilGLCompressed2D pointer casting
|
|
||||||
to coincide with the old SVN version.
|
|
||||||
* il_tiff.c / il_alloc.c: Fixed a few pointer casts that were fixed in SVN.
|
|
||||||
* test/DDrawTest: Fixed extra whitespace in all files in this project.
|
|
||||||
* il_endian.h (iGwapUShort/iSwapUInt): Fixed bug #2023453 (inline GCC asm).
|
|
||||||
* ilut_win32.c (ilutConvertSliceToBitmap): Fixed bug #1775036 (definition of buff).
|
|
||||||
* il_psd.c (PsdGetData): Fixed bug #2219350 (16-bit luminance images not loading properly).
|
|
||||||
* il_manip.c: Cleared up some minor formatting issues.
|
|
||||||
* il_png.c (iSavePngInternal): Fixed bug #1680577 (some metadata not written correctly).
|
|
||||||
* il_nvidia.cpp (ilnVidiaCompressDXT1): Disabled mipmap generation and added code to
|
|
||||||
ilOutputHandler constructor to determine the proper size of the buffer.
|
|
||||||
* il.h: Added IL_DXT1A define for nVidia Texture Tools.
|
|
||||||
* il_nvidia.cpp: Added DXT1a, DXT3 and DXT5 support. Renamed ilnVidiaCompressDXT to
|
|
||||||
ilnVidiaCompressDXT and added the DxtType parameter.
|
|
||||||
* il_internal.c: Cleaned up extra whitespace toward end.
|
|
||||||
|
|
||||||
2009-01-02 Matěj Týč <bubla@users.sf.net>
|
|
||||||
* src-{IL,ILU,ILUT}/src/*_internal.c: Hopefully resolved the
|
|
||||||
HAVE_CONFIG_H thing once for all :-)
|
|
||||||
* src-IL/src/il_exr.cpp: Undefined OPENEXR_DLL if we are not on
|
|
||||||
Windows (=> when HAVE_CONFIG_H is not defined)
|
|
||||||
* src-IL/src/il_io.c:765: Fixed a typo
|
|
||||||
* src-IL/src/il_vtf.c: Added min and max macros to the beginning
|
|
||||||
* docs/Devil_manual.texi: Corrected typos and missing @code and other
|
|
||||||
formatting stuff, corrected image names and incorrect usage of @xref
|
|
||||||
etc. that prevented compilation
|
|
||||||
* build setup (Makefile.am and configure.ac): Added support for
|
|
||||||
compilation of EXR and WDP formats + various other tweaks.
|
|
||||||
|
|
||||||
Up to 2009-01-02 (since 1.7.5 release) Denton Woods <doomwiz@users.sf.net>
|
|
||||||
* Readded EXR code.
|
|
||||||
* Redefined clamping values in il.h.
|
|
||||||
* Added 64-bit integer types.
|
|
||||||
* Fixed bug in iRegisterLoad (https://sourceforge.net/forum/message.php?msg_id=5973761).
|
|
||||||
* Changed seek functions in il_files.c to return ILint.
|
|
||||||
* Added rpcsal.h and sal.h #includes to ilut.h for DX10.
|
|
||||||
* Added IL_MAX_QUANT_INDICES to use instead of IL_MAX_QUANT_INDEXS (misspelled).
|
|
||||||
* Added WBMP support (loading and saving).
|
|
||||||
* EXR files can now be loaded as file streams and lumps.
|
|
||||||
* Changed iNeuQuant to take number of colors in palette.
|
|
||||||
* Compiled MNG support back in.
|
|
|
@ -1,5 +0,0 @@
|
||||||
[InternetShortcut]
|
|
||||||
URL=http://openil.sf.net/
|
|
||||||
IDList=
|
|
||||||
[{000214A0-0000-0000-C000-000000000046}]
|
|
||||||
Prop3=19,2
|
|
|
@ -1,40 +0,0 @@
|
||||||
Libraries needed to compile DevIL* :
|
|
||||||
----------------------------------
|
|
||||||
|
|
||||||
(Most of these are optional)
|
|
||||||
|
|
||||||
|
|
||||||
Libpng for .png (and some .ico) support available at http://www.libpng.org/pub/png/libpng.html
|
|
||||||
ZLib for .png (and some .ico) support available at http://www.gzip.org/zlib/
|
|
||||||
Libjpeg for .jpg (and some .blp) support from http://www.ijg.org/
|
|
||||||
Libtiff for .tif support from http://www.libtiff.org/
|
|
||||||
Libmng for .mng and .jng support from http://www.libmng.com/
|
|
||||||
JasPer for .jp2 (and some .icns) support available at http://www.ece.uvic.ca/~mdadams/jasper/
|
|
||||||
HD Photo Device Porting Kit for .wdp/.hdp support from http://www.microsoft.com/Downloads/details.aspx?FamilyID=285eeffd-d86c-48c3-ab93-3abd5ee7f1ce&displaylang=en.
|
|
||||||
Little CMS for color profiles (ILU) from http://www.littlecms.com/
|
|
||||||
Colour Picker lib for WindowsTest from http://www.fluidstudios.com/freeware.html
|
|
||||||
Freeglut (or glut) for GLTest from http://freeglut.sourceforge.net
|
|
||||||
glext.h from http://oss.sgi.com/projects/ogl-sample/ABI/glext.h (as <gl/glext.h> if using OpenGL)
|
|
||||||
libsquish for DXT compression from http://code.google.com/p/libsquish/
|
|
||||||
nVidia Texture Tools for DXT compression from http://developer.nvidia.com/object/nv_texture_tools.html.
|
|
||||||
|
|
||||||
MSVC++ precompiled versions of libpng, zlib, libjpeg, libtiff, lcms and JasPer can be found
|
|
||||||
at http://openil.sourceforge.net/libs/LibCompiled-vc8.zip or
|
|
||||||
http://openil.sourceforge.net/libs/LibCompiled-vc9.zip.
|
|
||||||
|
|
||||||
Sources of libpng, zlib, libjpeg, libmng, libungif, libtiff, lcms and JasPer can be
|
|
||||||
found at http://openil.sourceforge.net/libs/LibSrc.zip
|
|
||||||
|
|
||||||
Intel Jpeg Library from
|
|
||||||
http://developer.intel.com/software/products/perflib/ijl/index.htm
|
|
||||||
|
|
||||||
|
|
||||||
MAC OS X
|
|
||||||
These library are not still uploaded!
|
|
||||||
To learn how to install these libraries, read README.macosx
|
|
||||||
|
|
||||||
Source of external framework, downloaded from the previous sites
|
|
||||||
http://openil.sourceforge.net/libs/ExternFrameworksSrc.sitx
|
|
||||||
|
|
||||||
Complete Compiled Library
|
|
||||||
http://openil.sourceforge.net/libs/OpenILBin.sitx
|
|
|
@ -1,176 +0,0 @@
|
||||||
Developer's Image Library version 1.7.8 Readme, Notes and Quick Use
|
|
||||||
-------------------------------------------------------------------
|
|
||||||
|
|
||||||
<DZA[afk]> DevIL song: "la la la, a cross-platform image library utilizing a
|
|
||||||
simple syntax to load, save, convert, manipulate, filter and display
|
|
||||||
a variety of images with ease, la la la"
|
|
||||||
|
|
||||||
|
|
||||||
What is it?
|
|
||||||
-----------
|
|
||||||
|
|
||||||
DevIL is an Open Source image library whose distribution is done under the
|
|
||||||
terms of the GNU LGPL license. See the COPYING file for more details.
|
|
||||||
DevIL offers you a simple way to implement loading, manipulating, filtering,
|
|
||||||
converting, displaying, saving from/to several different image formats in your
|
|
||||||
own project.
|
|
||||||
|
|
||||||
|
|
||||||
Where can I find it?
|
|
||||||
--------------------
|
|
||||||
|
|
||||||
DevIL can be found at http://openil.sourceforge.net
|
|
||||||
|
|
||||||
|
|
||||||
How do I build and install the 3 libraries ?
|
|
||||||
-----------------------------------------
|
|
||||||
|
|
||||||
*nix users should read README.unix
|
|
||||||
VisualC users should read README.win
|
|
||||||
Cygwin users should read README.cygwin
|
|
||||||
MacOSX users should read README.macosx
|
|
||||||
|
|
||||||
PS: *nix stands for GNU/Linux, *BSD, SunOS/Solaris and perhaps some more.
|
|
||||||
|
|
||||||
|
|
||||||
More Extensive Documentation
|
|
||||||
----------------------------
|
|
||||||
|
|
||||||
This file is only a quick guide to point you to more detailed information on
|
|
||||||
how to use DevIL. More extensive documentation can currently be found on the
|
|
||||||
DevIL site at http://openil.sf.net and in the /Docs directory in a normal
|
|
||||||
install.
|
|
||||||
|
|
||||||
|
|
||||||
Why the hell another image library?
|
|
||||||
-----------------------------------
|
|
||||||
|
|
||||||
I have never seen an image library that can do everything DevIL does. Sure,
|
|
||||||
various different libraries can do part of what DevIL can do as well or even
|
|
||||||
better, but I wanted a simple to use library that encompassed all of these
|
|
||||||
features. I also wanted an extremely portable image library that could be used
|
|
||||||
from a variety of languages and utilized the OpenGL syntax.
|
|
||||||
|
|
||||||
|
|
||||||
Basic Readme
|
|
||||||
------------
|
|
||||||
|
|
||||||
Most anything stated in this document applies to DevIL as well as DevILU and
|
|
||||||
DevILUT, unless otherwise stated. (This file is best viewed with word wrap on.)
|
|
||||||
|
|
||||||
|
|
||||||
Errors:
|
|
||||||
-------
|
|
||||||
|
|
||||||
All errors generated inside DevIL, along with illegal parameters passed to
|
|
||||||
DevIL functions are caught and passed to ilSetError(), an internal library
|
|
||||||
function. The calling program can call ilGetError() to get the value of the
|
|
||||||
error generated. Error types are defined in il.h, using the 0x501 - 0x5FF
|
|
||||||
range. ilGetError() will return 0 (IL_NO_ERROR) if no error has occurred.
|
|
||||||
|
|
||||||
|
|
||||||
Basic Usage:
|
|
||||||
------
|
|
||||||
|
|
||||||
This demonstrates loading an image through DevIL for OpenGL. Don't forget to
|
|
||||||
call ilInit before you before you do anything:
|
|
||||||
|
|
||||||
#include <IL/il.h>
|
|
||||||
#include <IL/ilu.h>
|
|
||||||
#include <IL/ilut.h>
|
|
||||||
|
|
||||||
...
|
|
||||||
|
|
||||||
ILuint devilError;
|
|
||||||
|
|
||||||
|
|
||||||
ilInit();
|
|
||||||
|
|
||||||
devilError = ilGetError();
|
|
||||||
|
|
||||||
if (devilError != IL_NO_ERROR) {
|
|
||||||
printf ("Devil Error (ilInit: %s\n", iluGetErrorString (devilError));
|
|
||||||
exit (2);
|
|
||||||
}
|
|
||||||
|
|
||||||
....
|
|
||||||
|
|
||||||
ILuint devilID;
|
|
||||||
|
|
||||||
|
|
||||||
ilGenImages(1, &devilID);
|
|
||||||
ilBindImage(devilID);
|
|
||||||
ilLoadImage("default1.tga"); // Loads into the current bound image
|
|
||||||
devilError = ilGetError();
|
|
||||||
|
|
||||||
if (devilError != IL_NO_ERROR) {
|
|
||||||
printf ("Devil Error (ilLoadImage: %s\n", iluGetErrorString (devilError));
|
|
||||||
exit (2);
|
|
||||||
}
|
|
||||||
|
|
||||||
....
|
|
||||||
|
|
||||||
ilutRenderer(IL_OPENGL); // Switch the renderer
|
|
||||||
|
|
||||||
....
|
|
||||||
|
|
||||||
GLuint openglID, openglError;
|
|
||||||
|
|
||||||
|
|
||||||
openglID = ilutGLBindTexImage(); // This generates the texture for you
|
|
||||||
devilError = ilGetError();
|
|
||||||
|
|
||||||
if (devilError != IL_NO_ERROR) {
|
|
||||||
printf ("Error: %s\n", iluGetErrorString (devilError));
|
|
||||||
exit (2);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (openglError != GL_NO_ERROR) {
|
|
||||||
printf ("Opengl Error (ilutGLBindTexImage): %s\n", gluGetErrorString (openglError));
|
|
||||||
exit (2);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Make sure to close the image when you are done with it (though DevIL
|
|
||||||
// automatically deletes them when the program exits):
|
|
||||||
|
|
||||||
glDeleteTextures(1, &openglID);
|
|
||||||
ilDeleteImages (1, &devilID);
|
|
||||||
|
|
||||||
|
|
||||||
More Examples:
|
|
||||||
---------
|
|
||||||
|
|
||||||
The TestIL project is included to test features of DevIL.
|
|
||||||
|
|
||||||
DevIL includes a project called GLTest. This is a simple test of DevIL's
|
|
||||||
capabilities. All it does it load any image and displays it in a window
|
|
||||||
created by FreeGlut, which is available on http://freeglut.sourceforge.net. It
|
|
||||||
is also included to let the user have an idea of what the library can really
|
|
||||||
be used for.
|
|
||||||
|
|
||||||
Several other test projects are included to test support with various display
|
|
||||||
APIs. The WindowsTest project is a basic image program that only runs in
|
|
||||||
Windows right now but showcases several of DevIL's features through various
|
|
||||||
menus.
|
|
||||||
|
|
||||||
If you want more in-depth tutorials, you can find them on
|
|
||||||
http://openil.sf.net, or they may be in your installation under the /examples
|
|
||||||
directory. Documents are also available in the /docs directory.
|
|
||||||
|
|
||||||
|
|
||||||
Additional Reading
|
|
||||||
------------------
|
|
||||||
|
|
||||||
All image formats used in DevIL have corresponding documents on
|
|
||||||
http://www.wotsit.org, under the Graphics Files section. These documents
|
|
||||||
proved invaluable for the creation of this library when there was no library
|
|
||||||
already available for that image format.
|
|
||||||
|
|
||||||
|
|
||||||
Legalese
|
|
||||||
--------
|
|
||||||
|
|
||||||
All contents of this file are intellectual property of Denton Woods,
|
|
||||||
copyright 2001-2008.
|
|
|
@ -1,44 +0,0 @@
|
||||||
Where do I find the project files ?
|
|
||||||
-----------------------------------------
|
|
||||||
|
|
||||||
MSVC++ projects are in DevIL\projects\vc8 and DevIL\projects\vc9.
|
|
||||||
If compiling with Cygwin or MinGW, use the instructions in README.unix.
|
|
||||||
|
|
||||||
|
|
||||||
The IL_NO_XXX #define's:
|
|
||||||
------------------------
|
|
||||||
|
|
||||||
A user can recompile this library without complete image support in it. For
|
|
||||||
example, if your project does not use .jpg files, you can uncomment
|
|
||||||
#define IL_NO_JPG at the top of il/il.h, recompile the library, and no .jpg
|
|
||||||
support will be added, meaning quicker compiles and a smaller library.
|
|
||||||
|
|
||||||
|
|
||||||
The ILUT_USE_XXX #define's:
|
|
||||||
---------------------------
|
|
||||||
|
|
||||||
To disable support for a specific API, edit IL/ilut.h and comment the
|
|
||||||
corresponding #define. Per example, to disable OpenGL functions support,
|
|
||||||
add // in front of the line that reads:
|
|
||||||
|
|
||||||
#define ILUT_USE_OPENGL
|
|
||||||
|
|
||||||
|
|
||||||
Libraries needed to compile DevIL* :
|
|
||||||
-----------------------------------
|
|
||||||
|
|
||||||
Libraries.txt (included with the DevIL distribution) lists all libraries needed
|
|
||||||
to properly compile DevIL.
|
|
||||||
|
|
||||||
Precompiled versions and sources of all libraries needed to compile DevIL are
|
|
||||||
available at http://openil.sourceforge.net/libs/LibCompiled.zip and
|
|
||||||
http://openil.sourceforge.net/libs/LibSrc.zip , respectively.
|
|
||||||
|
|
||||||
|
|
||||||
Installation:
|
|
||||||
-------------
|
|
||||||
|
|
||||||
Just unzip and compile other libs included if needed.
|
|
||||||
|
|
||||||
Please also refer to MSVC++.txt for further instructions if you are using
|
|
||||||
Microsoft Visual C++.
|
|
|
@ -1,140 +0,0 @@
|
||||||
/* include/IL/config.h. Generated by configure. */
|
|
||||||
/* include/IL/config.h.in. Generated from configure.in by autoheader. */
|
|
||||||
#ifndef __CONFIG_H__
|
|
||||||
#define __CONFIG_H__
|
|
||||||
|
|
||||||
#define IL_USE_PRAGMA_LIBS
|
|
||||||
|
|
||||||
// Supported image formats (IL)
|
|
||||||
|
|
||||||
// #define IL_NO_BLP
|
|
||||||
// #define IL_NO_BMP
|
|
||||||
// #define IL_NO_CUT
|
|
||||||
// #define IL_NO_CHEAD
|
|
||||||
// #define IL_NO_DCX
|
|
||||||
// #define IL_NO_DDS
|
|
||||||
// #define IL_NO_DICOM
|
|
||||||
// #define IL_NO_DOOM
|
|
||||||
// #define IL_NO_EXR
|
|
||||||
// #define IL_NO_FITS
|
|
||||||
// #define IL_NO_FTX
|
|
||||||
// #define IL_NO_GIF
|
|
||||||
// #define IL_NO_HDR
|
|
||||||
// #define IL_NO_ICO
|
|
||||||
// #define IL_NO_ICNS
|
|
||||||
// #define IL_NO_IWI
|
|
||||||
// #define IL_NO_JP2
|
|
||||||
// #define IL_NO_JPG
|
|
||||||
// #define IL_NO_LCMS
|
|
||||||
// #define IL_NO_LIF
|
|
||||||
// #define IL_NO_MDL
|
|
||||||
// #define IL_NO_MNG
|
|
||||||
// #define IL_NO_PCD
|
|
||||||
// #define IL_NO_PCX
|
|
||||||
// #define IL_NO_PIC
|
|
||||||
// #define IL_NO_PIX
|
|
||||||
// #define IL_NO_PNG
|
|
||||||
// #define IL_NO_PNM
|
|
||||||
// #define IL_NO_PSD
|
|
||||||
// #define IL_NO_PSP
|
|
||||||
// #define IL_NO_PXR
|
|
||||||
// #define IL_NO_RAW
|
|
||||||
// #define IL_NO_ROT
|
|
||||||
// #define IL_NO_SGI
|
|
||||||
// #define IL_NO_SUN
|
|
||||||
// #define IL_NO_TGA
|
|
||||||
// #define IL_NO_TIF
|
|
||||||
// #define IL_NO_TPL
|
|
||||||
// #define IL_NO_WAL
|
|
||||||
// #define IL_NO_WDP
|
|
||||||
// #define IL_NO_XPM
|
|
||||||
#define IL_USE_JPEGLIB_UNMODIFIED 1
|
|
||||||
//#define IL_USE_DXTC_NVIDIA
|
|
||||||
#define IL_USE_DXTC_SQUISH
|
|
||||||
|
|
||||||
/* Supported api (ilut) */
|
|
||||||
|
|
||||||
|
|
||||||
//
|
|
||||||
// sorry just
|
|
||||||
// can't get this one to work under windows
|
|
||||||
// have disabled for the now
|
|
||||||
//
|
|
||||||
// will look at it some more later
|
|
||||||
//
|
|
||||||
// Kriss
|
|
||||||
//
|
|
||||||
#undef ILUT_USE_ALLEGRO
|
|
||||||
|
|
||||||
#undef ILUT_USE_DIRECTX8
|
|
||||||
//#define ILUT_USE_DIRECTX9
|
|
||||||
//#define ILUT_USE_DIRECTX10
|
|
||||||
//#define ILUT_USE_OPENGL
|
|
||||||
//#define ILUT_USE_SDL
|
|
||||||
//#define ILUT_USE_WIN32
|
|
||||||
|
|
||||||
|
|
||||||
/* Define to 1 if you have the <dlfcn.h> header file. */
|
|
||||||
//#define HAVE_DLFCN_H 1
|
|
||||||
|
|
||||||
/* Define to 1 if you have the <inttypes.h> header file. */
|
|
||||||
//#define HAVE_INTTYPES_H 1
|
|
||||||
|
|
||||||
/* Define to 1 if you have the <memory.h> header file. */
|
|
||||||
//#define HAVE_MEMORY_H 1
|
|
||||||
|
|
||||||
/* Define to 1 if you have the <stdint.h> header file. */
|
|
||||||
//#define HAVE_STDINT_H 1
|
|
||||||
|
|
||||||
/* Define to 1 if you have the <stdlib.h> header file. */
|
|
||||||
//#define HAVE_STDLIB_H 1
|
|
||||||
|
|
||||||
/* Define to 1 if you have the <strings.h> header file. */
|
|
||||||
//#define HAVE_STRINGS_H 1
|
|
||||||
|
|
||||||
/* Define to 1 if you have the <string.h> header file. */
|
|
||||||
//#define HAVE_STRING_H 1
|
|
||||||
|
|
||||||
/* Define to 1 if you have the <sys/stat.h> header file. */
|
|
||||||
//#define HAVE_SYS_STAT_H 1
|
|
||||||
|
|
||||||
/* Define to 1 if you have the <sys/types.h> header file. */
|
|
||||||
//#define HAVE_SYS_TYPES_H 1
|
|
||||||
|
|
||||||
/* Define to 1 if you have the <unistd.h> header file. */
|
|
||||||
//#define HAVE_UNISTD_H 1
|
|
||||||
|
|
||||||
/* Name of package */
|
|
||||||
#define IL_PACKAGE "DevIL"
|
|
||||||
|
|
||||||
/* Define to the address where bug reports for this package should be sent. */
|
|
||||||
#define PACKAGE_BUGREPORT ""
|
|
||||||
|
|
||||||
/* Define to the full name of this package. */
|
|
||||||
#define IL_PACKAGE_NAME ""
|
|
||||||
|
|
||||||
/* Define to the full name and version of this package. */
|
|
||||||
#define IL_PACKAGE_STRING ""
|
|
||||||
|
|
||||||
/* Define to the one symbol short name of this package. */
|
|
||||||
#define IL_PACKAGE_TARNAME ""
|
|
||||||
|
|
||||||
/* Define to the version of this package. */
|
|
||||||
#define IL_PACKAGE_VERSION ""
|
|
||||||
|
|
||||||
/* Define to 1 if you have the ANSI C header files. */
|
|
||||||
#define STDC_HEADERS 1
|
|
||||||
|
|
||||||
/* Version number of package */
|
|
||||||
//#define IL_VERSION "1.7.3"
|
|
||||||
|
|
||||||
/* Define to 1 if your processor stores words with the most significant byte
|
|
||||||
first (like Motorola and SPARC, unlike Intel and VAX). */
|
|
||||||
/* #undef WORDS_BIGENDIAN */
|
|
||||||
|
|
||||||
/* If using Mac OS X uncomment this line */
|
|
||||||
/* #include "macconfig.h" */
|
|
||||||
|
|
||||||
/* Define to 1 if the X Window System is missing or not being used. */
|
|
||||||
/* #undef X_DISPLAY_MISSING */
|
|
||||||
#endif /* __CONFIG_H__ */
|
|
|
@ -1,79 +0,0 @@
|
||||||
#ifndef __CONFIG_H__
|
|
||||||
#define __CONFIG_H__
|
|
||||||
|
|
||||||
#define IL_USE_PRAGMA_LIBS // Links to only the libraries that are requested.
|
|
||||||
#define IL_INLINE_ASM 1 // Define if you can support at least some ASM
|
|
||||||
|
|
||||||
// Supported images formats (IL)
|
|
||||||
|
|
||||||
// #define IL_NO_BLP
|
|
||||||
// #define IL_NO_BMP
|
|
||||||
// #define IL_NO_CUT
|
|
||||||
// #define IL_NO_CHEAD
|
|
||||||
// #define IL_NO_DCX
|
|
||||||
// #define IL_NO_DDS
|
|
||||||
// #define IL_NO_DICOM
|
|
||||||
// #define IL_NO_DOOM
|
|
||||||
// #define IL_NO_EXR
|
|
||||||
// #define IL_NO_FITS
|
|
||||||
// #define IL_NO_FTX
|
|
||||||
// #define IL_NO_GIF
|
|
||||||
// #define IL_NO_HDR
|
|
||||||
// #define IL_NO_ICO
|
|
||||||
// #define IL_NO_ICNS
|
|
||||||
// #define IL_NO_IWI
|
|
||||||
// #define IL_NO_JP2
|
|
||||||
// #define IL_NO_JPG
|
|
||||||
// #define IL_NO_LCMS
|
|
||||||
// #define IL_NO_LIF
|
|
||||||
// #define IL_NO_MDL
|
|
||||||
// #define IL_NO_MNG
|
|
||||||
// #define IL_NO_PCD
|
|
||||||
// #define IL_NO_PCX
|
|
||||||
// #define IL_NO_PIC
|
|
||||||
// #define IL_NO_PIX
|
|
||||||
// #define IL_NO_PNG
|
|
||||||
// #define IL_NO_PNM
|
|
||||||
// #define IL_NO_PSD
|
|
||||||
// #define IL_NO_PSP
|
|
||||||
// #define IL_NO_PXR
|
|
||||||
// #define IL_NO_RAW
|
|
||||||
// #define IL_NO_ROT
|
|
||||||
// #define IL_NO_SGI
|
|
||||||
// #define IL_NO_SUN
|
|
||||||
// #define IL_NO_TGA
|
|
||||||
// #define IL_NO_TIF
|
|
||||||
// #define IL_NO_TPL
|
|
||||||
// #define IL_NO_WAL
|
|
||||||
// #define IL_NO_WDP
|
|
||||||
// #define IL_NO_XPM
|
|
||||||
|
|
||||||
#define IL_USE_JPEGLIB_UNMODIFIED 1
|
|
||||||
#define IL_USE_DXTC_NVIDIA
|
|
||||||
#define IL_USE_DXTC_SQUISH
|
|
||||||
|
|
||||||
//#define IL_NO_GAMES
|
|
||||||
|
|
||||||
/* Supported api (ilut) */
|
|
||||||
|
|
||||||
|
|
||||||
//
|
|
||||||
// sorry just
|
|
||||||
// can't get this one to work under windows
|
|
||||||
// have disabled for the now
|
|
||||||
//
|
|
||||||
// will look at it some more later
|
|
||||||
//
|
|
||||||
// Kriss
|
|
||||||
//
|
|
||||||
#undef ILUT_USE_ALLEGRO
|
|
||||||
|
|
||||||
#undef ILUT_USE_DIRECTX8
|
|
||||||
#define ILUT_USE_DIRECTX9
|
|
||||||
#define ILUT_USE_DIRECTX10
|
|
||||||
#define ILUT_USE_OPENGL
|
|
||||||
#define ILUT_USE_SDL
|
|
||||||
#define ILUT_USE_WIN32
|
|
||||||
|
|
||||||
|
|
||||||
#endif /* __CONFIG_H__ */
|
|
|
@ -1,161 +0,0 @@
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
//
|
|
||||||
// ImageLib Sources
|
|
||||||
// Copyright (C) 2000-2009 by Denton Woods
|
|
||||||
// Last modified: 01/06/2009
|
|
||||||
//
|
|
||||||
// Filename: IL/devil_internal_exports.h
|
|
||||||
//
|
|
||||||
// Description: Internal stuff for DevIL (IL, ILU and ILUT)
|
|
||||||
//
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
#ifndef IL_EXPORTS_H
|
|
||||||
#define IL_EXPORTS_H
|
|
||||||
|
|
||||||
#include "IL/il.h"
|
|
||||||
|
|
||||||
#ifdef DEBUG
|
|
||||||
#include <assert.h>
|
|
||||||
#else
|
|
||||||
#define assert(x)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
//#ifndef NOINLINE
|
|
||||||
#ifndef INLINE
|
|
||||||
#if defined(__GNUC__)
|
|
||||||
#define INLINE extern inline
|
|
||||||
#elif defined(_MSC_VER) //@TODO: Get this working in MSVC++.
|
|
||||||
// http://www.greenend.org.uk/rjk/2003/03/inline.html
|
|
||||||
#define NOINLINE
|
|
||||||
//#define INLINE
|
|
||||||
/*#ifndef _WIN64 // Cannot use inline assembly in x64 target platform.
|
|
||||||
#define USE_WIN32_ASM
|
|
||||||
#endif//_WIN64*/
|
|
||||||
#define INLINE __inline
|
|
||||||
#else
|
|
||||||
#define INLINE inline
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
//#else
|
|
||||||
//#define INLINE
|
|
||||||
//#endif //NOINLINE
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#define IL_MAX(a,b) (((a) > (b)) ? (a) : (b))
|
|
||||||
#define IL_MIN(a,b) (((a) < (b)) ? (a) : (b))
|
|
||||||
|
|
||||||
|
|
||||||
//! Basic Palette struct
|
|
||||||
typedef struct ILpal
|
|
||||||
{
|
|
||||||
ILubyte* Palette; //!< the image palette (if any)
|
|
||||||
ILuint PalSize; //!< size of the palette (in bytes)
|
|
||||||
ILenum PalType; //!< the palette types in il.h (0x0500 range)
|
|
||||||
} ILpal;
|
|
||||||
|
|
||||||
|
|
||||||
//! The Fundamental Image structure
|
|
||||||
/*! Every bit of information about an image is stored in this internal structure.*/
|
|
||||||
typedef struct ILimage
|
|
||||||
{
|
|
||||||
ILuint Width; //!< the image's width
|
|
||||||
ILuint Height; //!< the image's height
|
|
||||||
ILuint Depth; //!< the image's depth
|
|
||||||
ILubyte Bpp; //!< bytes per pixel (now number of channels)
|
|
||||||
ILubyte Bpc; //!< bytes per channel
|
|
||||||
ILuint Bps; //!< bytes per scanline (components for IL)
|
|
||||||
ILubyte* Data; //!< the image data
|
|
||||||
ILuint SizeOfData; //!< the total size of the data (in bytes)
|
|
||||||
ILuint SizeOfPlane; //!< SizeOfData in a 2d image, size of each plane slice in a 3d image (in bytes)
|
|
||||||
ILenum Format; //!< image format (in IL enum style)
|
|
||||||
ILenum Type; //!< image type (in IL enum style)
|
|
||||||
ILenum Origin; //!< origin of the image
|
|
||||||
ILpal Pal; //!< palette details
|
|
||||||
ILuint Duration; //!< length of the time to display this "frame"
|
|
||||||
ILenum CubeFlags; //!< cube map flags for sides present in chain
|
|
||||||
struct ILimage* Mipmaps; //!< mipmapped versions of this image terminated by a NULL - usu. NULL
|
|
||||||
struct ILimage* Next; //!< next image in the chain - usu. NULL
|
|
||||||
struct ILimage* Faces; //!< next cubemap face in the chain - usu. NULL
|
|
||||||
struct ILimage* Layers; //!< subsequent layers in the chain - usu. NULL
|
|
||||||
ILuint* AnimList; //!< animation list
|
|
||||||
ILuint AnimSize; //!< animation list size
|
|
||||||
void* Profile; //!< colour profile
|
|
||||||
ILuint ProfileSize; //!< colour profile size
|
|
||||||
ILuint OffX; //!< x-offset of the image
|
|
||||||
ILuint OffY; //!< y-offset of the image
|
|
||||||
ILubyte* DxtcData; //!< compressed data
|
|
||||||
ILenum DxtcFormat; //!< compressed data format
|
|
||||||
ILuint DxtcSize; //!< compressed data size
|
|
||||||
} ILimage;
|
|
||||||
|
|
||||||
|
|
||||||
// Memory functions
|
|
||||||
ILAPI void* ILAPIENTRY ialloc(const ILsizei Size);
|
|
||||||
ILAPI void ILAPIENTRY ifree(const void *Ptr);
|
|
||||||
ILAPI void* ILAPIENTRY icalloc(const ILsizei Size, const ILsizei Num);
|
|
||||||
#ifdef ALTIVEC_GCC
|
|
||||||
ILAPI void* ILAPIENTRY ivec_align_buffer(void *buffer, const ILuint size);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Internal library functions in IL
|
|
||||||
ILAPI ILimage* ILAPIENTRY ilGetCurImage(void);
|
|
||||||
ILAPI void ILAPIENTRY ilSetCurImage(ILimage *Image);
|
|
||||||
ILAPI void ILAPIENTRY ilSetError(ILenum Error);
|
|
||||||
ILAPI void ILAPIENTRY ilSetPal(ILpal *Pal);
|
|
||||||
|
|
||||||
//
|
|
||||||
// Utility functions
|
|
||||||
//
|
|
||||||
ILAPI ILubyte ILAPIENTRY ilGetBppFormat(ILenum Format);
|
|
||||||
ILAPI ILenum ILAPIENTRY ilGetFormatBpp(ILubyte Bpp);
|
|
||||||
ILAPI ILubyte ILAPIENTRY ilGetBpcType(ILenum Type);
|
|
||||||
ILAPI ILenum ILAPIENTRY ilGetTypeBpc(ILubyte Bpc);
|
|
||||||
ILAPI ILubyte ILAPIENTRY ilGetBppPal(ILenum PalType);
|
|
||||||
ILAPI ILenum ILAPIENTRY ilGetPalBaseType(ILenum PalType);
|
|
||||||
ILAPI ILuint ILAPIENTRY ilNextPower2(ILuint Num);
|
|
||||||
ILAPI ILenum ILAPIENTRY ilTypeFromExt(ILconst_string FileName);
|
|
||||||
ILAPI void ILAPIENTRY ilReplaceCurImage(ILimage *Image);
|
|
||||||
ILAPI void ILAPIENTRY iMemSwap(ILubyte *, ILubyte *, const ILuint);
|
|
||||||
|
|
||||||
//
|
|
||||||
// Image functions
|
|
||||||
//
|
|
||||||
ILAPI void ILAPIENTRY iBindImageTemp (void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilClearImage_ (ILimage *Image);
|
|
||||||
ILAPI void ILAPIENTRY ilCloseImage (ILimage *Image);
|
|
||||||
ILAPI void ILAPIENTRY ilClosePal (ILpal *Palette);
|
|
||||||
ILAPI ILpal* ILAPIENTRY iCopyPal (void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilCopyImageAttr (ILimage *Dest, ILimage *Src);
|
|
||||||
ILAPI ILimage* ILAPIENTRY ilCopyImage_ (ILimage *Src);
|
|
||||||
ILAPI void ILAPIENTRY ilGetClear (void *Colours, ILenum Format, ILenum Type);
|
|
||||||
ILAPI ILuint ILAPIENTRY ilGetCurName (void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilIsValidPal (ILpal *Palette);
|
|
||||||
ILAPI ILimage* ILAPIENTRY ilNewImage (ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp, ILubyte Bpc);
|
|
||||||
ILAPI ILimage* ILAPIENTRY ilNewImageFull (ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp, ILenum Format, ILenum Type, void *Data);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilInitImage (ILimage *Image, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp, ILenum Format, ILenum Type, void *Data);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilResizeImage (ILimage *Image, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp, ILubyte Bpc);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilTexImage_ (ILimage *Image, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp, ILenum Format, ILenum Type, void *Data);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilTexSubImage_ (ILimage *Image, void *Data);
|
|
||||||
ILAPI void* ILAPIENTRY ilConvertBuffer (ILuint SizeOfData, ILenum SrcFormat, ILenum DestFormat, ILenum SrcType, ILenum DestType, ILpal *SrcPal, void *Buffer);
|
|
||||||
ILAPI ILimage* ILAPIENTRY iConvertImage (ILimage *Image, ILenum DestFormat, ILenum DestType);
|
|
||||||
ILAPI ILpal* ILAPIENTRY iConvertPal (ILpal *Pal, ILenum DestFormat);
|
|
||||||
ILAPI ILubyte* ILAPIENTRY iGetFlipped (ILimage *Image);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iMirror();
|
|
||||||
ILAPI void ILAPIENTRY iFlipBuffer(ILubyte *buff, ILuint depth, ILuint line_size, ILuint line_num);
|
|
||||||
ILubyte* iFlipNewBuffer(ILubyte *buff, ILuint depth, ILuint line_size, ILuint line_num);
|
|
||||||
ILAPI void ILAPIENTRY iGetIntegervImage(ILimage *Image, ILenum Mode, ILint *Param);
|
|
||||||
|
|
||||||
// Internal library functions in ILU
|
|
||||||
ILAPI ILimage* ILAPIENTRY iluRotate_(ILimage *Image, ILfloat Angle);
|
|
||||||
ILAPI ILimage* ILAPIENTRY iluRotate3D_(ILimage *Image, ILfloat x, ILfloat y, ILfloat z, ILfloat Angle);
|
|
||||||
ILAPI ILimage* ILAPIENTRY iluScale_(ILimage *Image, ILuint Width, ILuint Height, ILuint Depth);
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif//IL_EXPORTS_H
|
|
|
@ -1,644 +0,0 @@
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
//
|
|
||||||
// ImageLib Sources
|
|
||||||
// Copyright (C) 2000-2009 by Denton Woods
|
|
||||||
// Last modified: 03/07/2009
|
|
||||||
//
|
|
||||||
// Filename: IL/il.h
|
|
||||||
//
|
|
||||||
// Description: The main include file for DevIL
|
|
||||||
//
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
// Doxygen comment
|
|
||||||
/*! \file il.h
|
|
||||||
The main include file for DevIL
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef __il_h_
|
|
||||||
#ifndef __IL_H__
|
|
||||||
|
|
||||||
#define __il_h_
|
|
||||||
#define __IL_H__
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
//this define controls if floats and doubles are clampled to [0..1]
|
|
||||||
//during conversion. It takes a little more time, but it is the correct
|
|
||||||
//way of doing this. If you are sure your floats are always valid,
|
|
||||||
//you can undefine this value...
|
|
||||||
#define CLAMP_HALF 1
|
|
||||||
#define CLAMP_FLOATS 1
|
|
||||||
#define CLAMP_DOUBLES 1
|
|
||||||
|
|
||||||
/*#ifdef _WIN32_WCE
|
|
||||||
#define IL_NO_EXR
|
|
||||||
#define IL_NO_GIF
|
|
||||||
#define IL_NO_JP2
|
|
||||||
#define IL_NO_JPG
|
|
||||||
#define IL_NO_MNG
|
|
||||||
#define IL_NO_PNG
|
|
||||||
#define IL_NO_TIF
|
|
||||||
#define IL_NO_LCMS
|
|
||||||
#endif //_WIN32_WCE
|
|
||||||
|
|
||||||
#ifdef DJGPP
|
|
||||||
#define IL_NO_EXR
|
|
||||||
#define IL_NO_GIF
|
|
||||||
#define IL_NO_JP2
|
|
||||||
#define IL_NO_JPG
|
|
||||||
#define IL_NO_MNG
|
|
||||||
#define IL_NO_PNG
|
|
||||||
#define IL_NO_TIF
|
|
||||||
#define IL_NO_LCMS
|
|
||||||
#endif //DJGPP*/
|
|
||||||
|
|
||||||
#ifdef _WIN32
|
|
||||||
#if (defined(IL_USE_PRAGMA_LIBS)) && (!defined(_IL_BUILD_LIBRARY))
|
|
||||||
#if defined(_MSC_VER) || defined(__BORLANDC__)
|
|
||||||
#pragma comment(lib, "DevIL.lib")
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef RESTRICT_KEYWORD
|
|
||||||
#define RESTRICT restrict
|
|
||||||
#define CONST_RESTRICT const restrict
|
|
||||||
#else
|
|
||||||
#define RESTRICT
|
|
||||||
#define CONST_RESTRICT const
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <stdio.h>
|
|
||||||
|
|
||||||
typedef unsigned int ILenum;
|
|
||||||
typedef unsigned char ILboolean;
|
|
||||||
typedef unsigned int ILbitfield;
|
|
||||||
typedef signed char ILbyte;
|
|
||||||
typedef signed short ILshort;
|
|
||||||
typedef int ILint;
|
|
||||||
typedef size_t ILsizei;
|
|
||||||
typedef unsigned char ILubyte;
|
|
||||||
typedef unsigned short ILushort;
|
|
||||||
typedef unsigned int ILuint;
|
|
||||||
typedef float ILfloat;
|
|
||||||
typedef float ILclampf;
|
|
||||||
typedef double ILdouble;
|
|
||||||
typedef double ILclampd;
|
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
|
||||||
typedef __int64 ILint64;
|
|
||||||
typedef unsigned __int64 ILuint64;
|
|
||||||
#else
|
|
||||||
typedef long long int ILint64;
|
|
||||||
typedef long long unsigned int ILuint64;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
#include <limits.h>
|
|
||||||
#ifdef _UNICODE
|
|
||||||
#ifndef _WIN32_WCE
|
|
||||||
#include <wchar.h>
|
|
||||||
#endif
|
|
||||||
//if we use a define instead of a typedef,
|
|
||||||
//ILconst_string works as intended
|
|
||||||
#define ILchar wchar_t
|
|
||||||
#define ILstring wchar_t*
|
|
||||||
#define ILconst_string wchar_t const *
|
|
||||||
#else
|
|
||||||
//if we use a define instead of a typedef,
|
|
||||||
//ILconst_string works as intended
|
|
||||||
#define ILchar char
|
|
||||||
#define ILstring char*
|
|
||||||
#define ILconst_string char const *
|
|
||||||
#endif //_UNICODE
|
|
||||||
|
|
||||||
#define IL_FALSE 0
|
|
||||||
#define IL_TRUE 1
|
|
||||||
|
|
||||||
// Matches OpenGL's right now.
|
|
||||||
//! Data formats \link Formats Formats\endlink
|
|
||||||
#define IL_COLOUR_INDEX 0x1900
|
|
||||||
#define IL_COLOR_INDEX 0x1900
|
|
||||||
#define IL_ALPHA 0x1906
|
|
||||||
#define IL_RGB 0x1907
|
|
||||||
#define IL_RGBA 0x1908
|
|
||||||
#define IL_BGR 0x80E0
|
|
||||||
#define IL_BGRA 0x80E1
|
|
||||||
#define IL_LUMINANCE 0x1909
|
|
||||||
#define IL_LUMINANCE_ALPHA 0x190A
|
|
||||||
|
|
||||||
//! Data types \link Types Types\endlink
|
|
||||||
#define IL_BYTE 0x1400
|
|
||||||
#define IL_UNSIGNED_BYTE 0x1401
|
|
||||||
#define IL_SHORT 0x1402
|
|
||||||
#define IL_UNSIGNED_SHORT 0x1403
|
|
||||||
#define IL_INT 0x1404
|
|
||||||
#define IL_UNSIGNED_INT 0x1405
|
|
||||||
#define IL_FLOAT 0x1406
|
|
||||||
#define IL_DOUBLE 0x140A
|
|
||||||
#define IL_HALF 0x140B
|
|
||||||
|
|
||||||
|
|
||||||
#define IL_MAX_BYTE SCHAR_MAX
|
|
||||||
#define IL_MAX_UNSIGNED_BYTE UCHAR_MAX
|
|
||||||
#define IL_MAX_SHORT SHRT_MAX
|
|
||||||
#define IL_MAX_UNSIGNED_SHORT USHRT_MAX
|
|
||||||
#define IL_MAX_INT INT_MAX
|
|
||||||
#define IL_MAX_UNSIGNED_INT UINT_MAX
|
|
||||||
|
|
||||||
#define IL_LIMIT(x,m,M) (x<m?m:(x>M?M:x))
|
|
||||||
#define IL_CLAMP(x) IL_LIMIT(x,0,1)
|
|
||||||
|
|
||||||
#define IL_VENDOR 0x1F00
|
|
||||||
#define IL_LOAD_EXT 0x1F01
|
|
||||||
#define IL_SAVE_EXT 0x1F02
|
|
||||||
|
|
||||||
|
|
||||||
//
|
|
||||||
// IL-specific #define's
|
|
||||||
//
|
|
||||||
|
|
||||||
#define IL_VERSION_1_7_8 1
|
|
||||||
#define IL_VERSION 178
|
|
||||||
|
|
||||||
|
|
||||||
// Attribute Bits
|
|
||||||
#define IL_ORIGIN_BIT 0x00000001
|
|
||||||
#define IL_FILE_BIT 0x00000002
|
|
||||||
#define IL_PAL_BIT 0x00000004
|
|
||||||
#define IL_FORMAT_BIT 0x00000008
|
|
||||||
#define IL_TYPE_BIT 0x00000010
|
|
||||||
#define IL_COMPRESS_BIT 0x00000020
|
|
||||||
#define IL_LOADFAIL_BIT 0x00000040
|
|
||||||
#define IL_FORMAT_SPECIFIC_BIT 0x00000080
|
|
||||||
#define IL_ALL_ATTRIB_BITS 0x000FFFFF
|
|
||||||
|
|
||||||
|
|
||||||
// Palette types
|
|
||||||
#define IL_PAL_NONE 0x0400
|
|
||||||
#define IL_PAL_RGB24 0x0401
|
|
||||||
#define IL_PAL_RGB32 0x0402
|
|
||||||
#define IL_PAL_RGBA32 0x0403
|
|
||||||
#define IL_PAL_BGR24 0x0404
|
|
||||||
#define IL_PAL_BGR32 0x0405
|
|
||||||
#define IL_PAL_BGRA32 0x0406
|
|
||||||
|
|
||||||
|
|
||||||
// Image types
|
|
||||||
#define IL_TYPE_UNKNOWN 0x0000
|
|
||||||
#define IL_BMP 0x0420 //!< Microsoft Windows Bitmap - .bmp extension
|
|
||||||
#define IL_CUT 0x0421 //!< Dr. Halo - .cut extension
|
|
||||||
#define IL_DOOM 0x0422 //!< DooM walls - no specific extension
|
|
||||||
#define IL_DOOM_FLAT 0x0423 //!< DooM flats - no specific extension
|
|
||||||
#define IL_ICO 0x0424 //!< Microsoft Windows Icons and Cursors - .ico and .cur extensions
|
|
||||||
#define IL_JPG 0x0425 //!< JPEG - .jpg, .jpe and .jpeg extensions
|
|
||||||
#define IL_JFIF 0x0425 //!<
|
|
||||||
#define IL_ILBM 0x0426 //!< Amiga IFF (FORM ILBM) - .iff, .ilbm, .lbm extensions
|
|
||||||
#define IL_PCD 0x0427 //!< Kodak PhotoCD - .pcd extension
|
|
||||||
#define IL_PCX 0x0428 //!< ZSoft PCX - .pcx extension
|
|
||||||
#define IL_PIC 0x0429 //!< PIC - .pic extension
|
|
||||||
#define IL_PNG 0x042A //!< Portable Network Graphics - .png extension
|
|
||||||
#define IL_PNM 0x042B //!< Portable Any Map - .pbm, .pgm, .ppm and .pnm extensions
|
|
||||||
#define IL_SGI 0x042C //!< Silicon Graphics - .sgi, .bw, .rgb and .rgba extensions
|
|
||||||
#define IL_TGA 0x042D //!< TrueVision Targa File - .tga, .vda, .icb and .vst extensions
|
|
||||||
#define IL_TIF 0x042E //!< Tagged Image File Format - .tif and .tiff extensions
|
|
||||||
#define IL_CHEAD 0x042F //!< C-Style Header - .h extension
|
|
||||||
#define IL_RAW 0x0430 //!< Raw Image Data - any extension
|
|
||||||
#define IL_MDL 0x0431 //!< Half-Life Model Texture - .mdl extension
|
|
||||||
#define IL_WAL 0x0432 //!< Quake 2 Texture - .wal extension
|
|
||||||
#define IL_LIF 0x0434 //!< Homeworld Texture - .lif extension
|
|
||||||
#define IL_MNG 0x0435 //!< Multiple-image Network Graphics - .mng extension
|
|
||||||
#define IL_JNG 0x0435 //!<
|
|
||||||
#define IL_GIF 0x0436 //!< Graphics Interchange Format - .gif extension
|
|
||||||
#define IL_DDS 0x0437 //!< DirectDraw Surface - .dds extension
|
|
||||||
#define IL_DCX 0x0438 //!< ZSoft Multi-PCX - .dcx extension
|
|
||||||
#define IL_PSD 0x0439 //!< Adobe PhotoShop - .psd extension
|
|
||||||
#define IL_EXIF 0x043A //!<
|
|
||||||
#define IL_PSP 0x043B //!< PaintShop Pro - .psp extension
|
|
||||||
#define IL_PIX 0x043C //!< PIX - .pix extension
|
|
||||||
#define IL_PXR 0x043D //!< Pixar - .pxr extension
|
|
||||||
#define IL_XPM 0x043E //!< X Pixel Map - .xpm extension
|
|
||||||
#define IL_HDR 0x043F //!< Radiance High Dynamic Range - .hdr extension
|
|
||||||
#define IL_ICNS 0x0440 //!< Macintosh Icon - .icns extension
|
|
||||||
#define IL_JP2 0x0441 //!< Jpeg 2000 - .jp2 extension
|
|
||||||
#define IL_EXR 0x0442 //!< OpenEXR - .exr extension
|
|
||||||
#define IL_WDP 0x0443 //!< Microsoft HD Photo - .wdp and .hdp extension
|
|
||||||
#define IL_VTF 0x0444 //!< Valve Texture Format - .vtf extension
|
|
||||||
#define IL_WBMP 0x0445 //!< Wireless Bitmap - .wbmp extension
|
|
||||||
#define IL_SUN 0x0446 //!< Sun Raster - .sun, .ras, .rs, .im1, .im8, .im24 and .im32 extensions
|
|
||||||
#define IL_IFF 0x0447 //!< Interchange File Format - .iff extension
|
|
||||||
#define IL_TPL 0x0448 //!< Gamecube Texture - .tpl extension
|
|
||||||
#define IL_FITS 0x0449 //!< Flexible Image Transport System - .fit and .fits extensions
|
|
||||||
#define IL_DICOM 0x044A //!< Digital Imaging and Communications in Medicine (DICOM) - .dcm and .dicom extensions
|
|
||||||
#define IL_IWI 0x044B //!< Call of Duty Infinity Ward Image - .iwi extension
|
|
||||||
#define IL_BLP 0x044C //!< Blizzard Texture Format - .blp extension
|
|
||||||
#define IL_FTX 0x044D //!< Heavy Metal: FAKK2 Texture - .ftx extension
|
|
||||||
#define IL_ROT 0x044E //!< Homeworld 2 - Relic Texture - .rot extension
|
|
||||||
#define IL_TEXTURE 0x044F //!< Medieval II: Total War Texture - .texture extension
|
|
||||||
#define IL_DPX 0x0450 //!< Digital Picture Exchange - .dpx extension
|
|
||||||
#define IL_UTX 0x0451 //!< Unreal (and Unreal Tournament) Texture - .utx extension
|
|
||||||
#define IL_MP3 0x0452 //!< MPEG-1 Audio Layer 3 - .mp3 extension
|
|
||||||
|
|
||||||
|
|
||||||
#define IL_JASC_PAL 0x0475 //!< PaintShop Pro Palette
|
|
||||||
|
|
||||||
|
|
||||||
// Error Types
|
|
||||||
#define IL_NO_ERROR 0x0000
|
|
||||||
#define IL_INVALID_ENUM 0x0501
|
|
||||||
#define IL_OUT_OF_MEMORY 0x0502
|
|
||||||
#define IL_FORMAT_NOT_SUPPORTED 0x0503
|
|
||||||
#define IL_INTERNAL_ERROR 0x0504
|
|
||||||
#define IL_INVALID_VALUE 0x0505
|
|
||||||
#define IL_ILLEGAL_OPERATION 0x0506
|
|
||||||
#define IL_ILLEGAL_FILE_VALUE 0x0507
|
|
||||||
#define IL_INVALID_FILE_HEADER 0x0508
|
|
||||||
#define IL_INVALID_PARAM 0x0509
|
|
||||||
#define IL_COULD_NOT_OPEN_FILE 0x050A
|
|
||||||
#define IL_INVALID_EXTENSION 0x050B
|
|
||||||
#define IL_FILE_ALREADY_EXISTS 0x050C
|
|
||||||
#define IL_OUT_FORMAT_SAME 0x050D
|
|
||||||
#define IL_STACK_OVERFLOW 0x050E
|
|
||||||
#define IL_STACK_UNDERFLOW 0x050F
|
|
||||||
#define IL_INVALID_CONVERSION 0x0510
|
|
||||||
#define IL_BAD_DIMENSIONS 0x0511
|
|
||||||
#define IL_FILE_READ_ERROR 0x0512 // 05/12/2002: Addition by Sam.
|
|
||||||
#define IL_FILE_WRITE_ERROR 0x0512
|
|
||||||
|
|
||||||
#define IL_LIB_GIF_ERROR 0x05E1
|
|
||||||
#define IL_LIB_JPEG_ERROR 0x05E2
|
|
||||||
#define IL_LIB_PNG_ERROR 0x05E3
|
|
||||||
#define IL_LIB_TIFF_ERROR 0x05E4
|
|
||||||
#define IL_LIB_MNG_ERROR 0x05E5
|
|
||||||
#define IL_LIB_JP2_ERROR 0x05E6
|
|
||||||
#define IL_LIB_EXR_ERROR 0x05E7
|
|
||||||
#define IL_UNKNOWN_ERROR 0x05FF
|
|
||||||
|
|
||||||
|
|
||||||
// Origin Definitions
|
|
||||||
#define IL_ORIGIN_SET 0x0600
|
|
||||||
#define IL_ORIGIN_LOWER_LEFT 0x0601
|
|
||||||
#define IL_ORIGIN_UPPER_LEFT 0x0602
|
|
||||||
#define IL_ORIGIN_MODE 0x0603
|
|
||||||
|
|
||||||
|
|
||||||
// Format and Type Mode Definitions
|
|
||||||
#define IL_FORMAT_SET 0x0610
|
|
||||||
#define IL_FORMAT_MODE 0x0611
|
|
||||||
#define IL_TYPE_SET 0x0612
|
|
||||||
#define IL_TYPE_MODE 0x0613
|
|
||||||
|
|
||||||
|
|
||||||
// File definitions
|
|
||||||
#define IL_FILE_OVERWRITE 0x0620
|
|
||||||
#define IL_FILE_MODE 0x0621
|
|
||||||
|
|
||||||
|
|
||||||
// Palette definitions
|
|
||||||
#define IL_CONV_PAL 0x0630
|
|
||||||
|
|
||||||
|
|
||||||
// Load fail definitions
|
|
||||||
#define IL_DEFAULT_ON_FAIL 0x0632
|
|
||||||
|
|
||||||
|
|
||||||
// Key colour and alpha definitions
|
|
||||||
#define IL_USE_KEY_COLOUR 0x0635
|
|
||||||
#define IL_USE_KEY_COLOR 0x0635
|
|
||||||
#define IL_BLIT_BLEND 0x0636
|
|
||||||
|
|
||||||
|
|
||||||
// Interlace definitions
|
|
||||||
#define IL_SAVE_INTERLACED 0x0639
|
|
||||||
#define IL_INTERLACE_MODE 0x063A
|
|
||||||
|
|
||||||
|
|
||||||
// Quantization definitions
|
|
||||||
#define IL_QUANTIZATION_MODE 0x0640
|
|
||||||
#define IL_WU_QUANT 0x0641
|
|
||||||
#define IL_NEU_QUANT 0x0642
|
|
||||||
#define IL_NEU_QUANT_SAMPLE 0x0643
|
|
||||||
#define IL_MAX_QUANT_INDEXS 0x0644 //XIX : ILint : Maximum number of colors to reduce to, default of 256. and has a range of 2-256
|
|
||||||
#define IL_MAX_QUANT_INDICES 0x0644 // Redefined, since the above #define is misspelled
|
|
||||||
|
|
||||||
|
|
||||||
// Hints
|
|
||||||
#define IL_FASTEST 0x0660
|
|
||||||
#define IL_LESS_MEM 0x0661
|
|
||||||
#define IL_DONT_CARE 0x0662
|
|
||||||
#define IL_MEM_SPEED_HINT 0x0665
|
|
||||||
#define IL_USE_COMPRESSION 0x0666
|
|
||||||
#define IL_NO_COMPRESSION 0x0667
|
|
||||||
#define IL_COMPRESSION_HINT 0x0668
|
|
||||||
|
|
||||||
|
|
||||||
// Compression
|
|
||||||
#define IL_NVIDIA_COMPRESS 0x0670
|
|
||||||
#define IL_SQUISH_COMPRESS 0x0671
|
|
||||||
|
|
||||||
|
|
||||||
// Subimage types
|
|
||||||
#define IL_SUB_NEXT 0x0680
|
|
||||||
#define IL_SUB_MIPMAP 0x0681
|
|
||||||
#define IL_SUB_LAYER 0x0682
|
|
||||||
|
|
||||||
|
|
||||||
// Compression definitions
|
|
||||||
#define IL_COMPRESS_MODE 0x0700
|
|
||||||
#define IL_COMPRESS_NONE 0x0701
|
|
||||||
#define IL_COMPRESS_RLE 0x0702
|
|
||||||
#define IL_COMPRESS_LZO 0x0703
|
|
||||||
#define IL_COMPRESS_ZLIB 0x0704
|
|
||||||
|
|
||||||
|
|
||||||
// File format-specific values
|
|
||||||
#define IL_TGA_CREATE_STAMP 0x0710
|
|
||||||
#define IL_JPG_QUALITY 0x0711
|
|
||||||
#define IL_PNG_INTERLACE 0x0712
|
|
||||||
#define IL_TGA_RLE 0x0713
|
|
||||||
#define IL_BMP_RLE 0x0714
|
|
||||||
#define IL_SGI_RLE 0x0715
|
|
||||||
#define IL_TGA_ID_STRING 0x0717
|
|
||||||
#define IL_TGA_AUTHNAME_STRING 0x0718
|
|
||||||
#define IL_TGA_AUTHCOMMENT_STRING 0x0719
|
|
||||||
#define IL_PNG_AUTHNAME_STRING 0x071A
|
|
||||||
#define IL_PNG_TITLE_STRING 0x071B
|
|
||||||
#define IL_PNG_DESCRIPTION_STRING 0x071C
|
|
||||||
#define IL_TIF_DESCRIPTION_STRING 0x071D
|
|
||||||
#define IL_TIF_HOSTCOMPUTER_STRING 0x071E
|
|
||||||
#define IL_TIF_DOCUMENTNAME_STRING 0x071F
|
|
||||||
#define IL_TIF_AUTHNAME_STRING 0x0720
|
|
||||||
#define IL_JPG_SAVE_FORMAT 0x0721
|
|
||||||
#define IL_CHEAD_HEADER_STRING 0x0722
|
|
||||||
#define IL_PCD_PICNUM 0x0723
|
|
||||||
#define IL_PNG_ALPHA_INDEX 0x0724 //XIX : ILint : the color in the palette at this index value (0-255) is considered transparent, -1 for no trasparent color
|
|
||||||
#define IL_JPG_PROGRESSIVE 0x0725
|
|
||||||
#define IL_VTF_COMP 0x0726
|
|
||||||
|
|
||||||
|
|
||||||
// DXTC definitions
|
|
||||||
#define IL_DXTC_FORMAT 0x0705
|
|
||||||
#define IL_DXT1 0x0706
|
|
||||||
#define IL_DXT2 0x0707
|
|
||||||
#define IL_DXT3 0x0708
|
|
||||||
#define IL_DXT4 0x0709
|
|
||||||
#define IL_DXT5 0x070A
|
|
||||||
#define IL_DXT_NO_COMP 0x070B
|
|
||||||
#define IL_KEEP_DXTC_DATA 0x070C
|
|
||||||
#define IL_DXTC_DATA_FORMAT 0x070D
|
|
||||||
#define IL_3DC 0x070E
|
|
||||||
#define IL_RXGB 0x070F
|
|
||||||
#define IL_ATI1N 0x0710
|
|
||||||
#define IL_DXT1A 0x0711 // Normally the same as IL_DXT1, except for nVidia Texture Tools.
|
|
||||||
|
|
||||||
// Environment map definitions
|
|
||||||
#define IL_CUBEMAP_POSITIVEX 0x00000400
|
|
||||||
#define IL_CUBEMAP_NEGATIVEX 0x00000800
|
|
||||||
#define IL_CUBEMAP_POSITIVEY 0x00001000
|
|
||||||
#define IL_CUBEMAP_NEGATIVEY 0x00002000
|
|
||||||
#define IL_CUBEMAP_POSITIVEZ 0x00004000
|
|
||||||
#define IL_CUBEMAP_NEGATIVEZ 0x00008000
|
|
||||||
#define IL_SPHEREMAP 0x00010000
|
|
||||||
|
|
||||||
|
|
||||||
// Values
|
|
||||||
#define IL_VERSION_NUM 0x0DE2
|
|
||||||
#define IL_IMAGE_WIDTH 0x0DE4
|
|
||||||
#define IL_IMAGE_HEIGHT 0x0DE5
|
|
||||||
#define IL_IMAGE_DEPTH 0x0DE6
|
|
||||||
#define IL_IMAGE_SIZE_OF_DATA 0x0DE7
|
|
||||||
#define IL_IMAGE_BPP 0x0DE8
|
|
||||||
#define IL_IMAGE_BYTES_PER_PIXEL 0x0DE8
|
|
||||||
#define IL_IMAGE_BPP 0x0DE8
|
|
||||||
#define IL_IMAGE_BITS_PER_PIXEL 0x0DE9
|
|
||||||
#define IL_IMAGE_FORMAT 0x0DEA
|
|
||||||
#define IL_IMAGE_TYPE 0x0DEB
|
|
||||||
#define IL_PALETTE_TYPE 0x0DEC
|
|
||||||
#define IL_PALETTE_SIZE 0x0DED
|
|
||||||
#define IL_PALETTE_BPP 0x0DEE
|
|
||||||
#define IL_PALETTE_NUM_COLS 0x0DEF
|
|
||||||
#define IL_PALETTE_BASE_TYPE 0x0DF0
|
|
||||||
#define IL_NUM_FACES 0x0DE1
|
|
||||||
#define IL_NUM_IMAGES 0x0DF1
|
|
||||||
#define IL_NUM_MIPMAPS 0x0DF2
|
|
||||||
#define IL_NUM_LAYERS 0x0DF3
|
|
||||||
#define IL_ACTIVE_IMAGE 0x0DF4
|
|
||||||
#define IL_ACTIVE_MIPMAP 0x0DF5
|
|
||||||
#define IL_ACTIVE_LAYER 0x0DF6
|
|
||||||
#define IL_ACTIVE_FACE 0x0E00
|
|
||||||
#define IL_CUR_IMAGE 0x0DF7
|
|
||||||
#define IL_IMAGE_DURATION 0x0DF8
|
|
||||||
#define IL_IMAGE_PLANESIZE 0x0DF9
|
|
||||||
#define IL_IMAGE_BPC 0x0DFA
|
|
||||||
#define IL_IMAGE_OFFX 0x0DFB
|
|
||||||
#define IL_IMAGE_OFFY 0x0DFC
|
|
||||||
#define IL_IMAGE_CUBEFLAGS 0x0DFD
|
|
||||||
#define IL_IMAGE_ORIGIN 0x0DFE
|
|
||||||
#define IL_IMAGE_CHANNELS 0x0DFF
|
|
||||||
|
|
||||||
# if defined __GNUC__ && (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ > 0))
|
|
||||||
// __attribute__((deprecated)) is supported by GCC 3.1 and later.
|
|
||||||
# define DEPRECATED(D) D __attribute__((deprecated))
|
|
||||||
# elif defined _MSC_VER && _MSC_VER >= 1300
|
|
||||||
// __declspec(deprecated) is supported by MSVC 7.0 and later.
|
|
||||||
# define DEPRECATED(D) __declspec(deprecated) D
|
|
||||||
# else
|
|
||||||
# define DEPRECATED (D) D
|
|
||||||
# endif
|
|
||||||
|
|
||||||
//
|
|
||||||
// Section shamelessly modified from the glut header.
|
|
||||||
//
|
|
||||||
|
|
||||||
// This is from Win32's <windef.h>
|
|
||||||
#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__)
|
|
||||||
#define ILAPIENTRY __stdcall
|
|
||||||
#define IL_PACKSTRUCT
|
|
||||||
//#elif defined(linux) || defined(MACOSX) || defined(__CYGWIN__) //fix bug 840364
|
|
||||||
#elif defined( __GNUC__ )
|
|
||||||
// this should work for any of the above commented platforms
|
|
||||||
// plus any platform using GCC
|
|
||||||
#ifdef __MINGW32__
|
|
||||||
#define ILAPIENTRY __stdcall
|
|
||||||
#else
|
|
||||||
#define ILAPIENTRY
|
|
||||||
#endif
|
|
||||||
#define IL_PACKSTRUCT __attribute__ ((packed))
|
|
||||||
#else
|
|
||||||
#define ILAPIENTRY
|
|
||||||
#define IL_PACKSTRUCT
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// This is from Win32's <wingdi.h> and <winnt.h>
|
|
||||||
#if defined(__LCC__)
|
|
||||||
#define ILAPI __stdcall
|
|
||||||
#elif defined(_WIN32) //changed 20031221 to fix bug 840421
|
|
||||||
#ifdef IL_STATIC_LIB
|
|
||||||
#define ILAPI
|
|
||||||
#else
|
|
||||||
#ifdef _IL_BUILD_LIBRARY
|
|
||||||
#define ILAPI __declspec(dllexport)
|
|
||||||
#else
|
|
||||||
#define ILAPI __declspec(dllimport)
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
#elif __APPLE__
|
|
||||||
#define ILAPI extern
|
|
||||||
#else
|
|
||||||
#define ILAPI
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
#define IL_SEEK_SET 0
|
|
||||||
#define IL_SEEK_CUR 1
|
|
||||||
#define IL_SEEK_END 2
|
|
||||||
#define IL_EOF -1
|
|
||||||
|
|
||||||
|
|
||||||
// Callback functions for file reading
|
|
||||||
typedef void* ILHANDLE;
|
|
||||||
typedef void (ILAPIENTRY *fCloseRProc)(ILHANDLE);
|
|
||||||
typedef ILboolean (ILAPIENTRY *fEofProc) (ILHANDLE);
|
|
||||||
typedef ILint (ILAPIENTRY *fGetcProc) (ILHANDLE);
|
|
||||||
typedef ILHANDLE (ILAPIENTRY *fOpenRProc) (ILconst_string);
|
|
||||||
typedef ILint (ILAPIENTRY *fReadProc) (void*, ILuint, ILuint, ILHANDLE);
|
|
||||||
typedef ILint (ILAPIENTRY *fSeekRProc) (ILHANDLE, ILint, ILint);
|
|
||||||
typedef ILint (ILAPIENTRY *fTellRProc) (ILHANDLE);
|
|
||||||
|
|
||||||
// Callback functions for file writing
|
|
||||||
typedef void (ILAPIENTRY *fCloseWProc)(ILHANDLE);
|
|
||||||
typedef ILHANDLE (ILAPIENTRY *fOpenWProc) (ILconst_string);
|
|
||||||
typedef ILint (ILAPIENTRY *fPutcProc) (ILubyte, ILHANDLE);
|
|
||||||
typedef ILint (ILAPIENTRY *fSeekWProc) (ILHANDLE, ILint, ILint);
|
|
||||||
typedef ILint (ILAPIENTRY *fTellWProc) (ILHANDLE);
|
|
||||||
typedef ILint (ILAPIENTRY *fWriteProc) (const void*, ILuint, ILuint, ILHANDLE);
|
|
||||||
|
|
||||||
// Callback functions for allocation and deallocation
|
|
||||||
typedef void* (ILAPIENTRY *mAlloc)(const ILsizei);
|
|
||||||
typedef void (ILAPIENTRY *mFree) (const void* CONST_RESTRICT);
|
|
||||||
|
|
||||||
// Registered format procedures
|
|
||||||
typedef ILenum (ILAPIENTRY *IL_LOADPROC)(ILconst_string);
|
|
||||||
typedef ILenum (ILAPIENTRY *IL_SAVEPROC)(ILconst_string);
|
|
||||||
|
|
||||||
|
|
||||||
// ImageLib Functions
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilActiveFace(ILuint Number);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilActiveImage(ILuint Number);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilActiveLayer(ILuint Number);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilActiveMipmap(ILuint Number);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilApplyPal(ILconst_string FileName);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilApplyProfile(ILstring InProfile, ILstring OutProfile);
|
|
||||||
ILAPI void ILAPIENTRY ilBindImage(ILuint Image);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilBlit(ILuint Source, ILint DestX, ILint DestY, ILint DestZ, ILuint SrcX, ILuint SrcY, ILuint SrcZ, ILuint Width, ILuint Height, ILuint Depth);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilClampNTSC(void);
|
|
||||||
ILAPI void ILAPIENTRY ilClearColour(ILclampf Red, ILclampf Green, ILclampf Blue, ILclampf Alpha);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilClearImage(void);
|
|
||||||
ILAPI ILuint ILAPIENTRY ilCloneCurImage(void);
|
|
||||||
ILAPI ILubyte* ILAPIENTRY ilCompressDXT(ILubyte *Data, ILuint Width, ILuint Height, ILuint Depth, ILenum DXTCFormat, ILuint *DXTCSize);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilCompressFunc(ILenum Mode);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilConvertImage(ILenum DestFormat, ILenum DestType);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilConvertPal(ILenum DestFormat);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilCopyImage(ILuint Src);
|
|
||||||
ILAPI ILuint ILAPIENTRY ilCopyPixels(ILuint XOff, ILuint YOff, ILuint ZOff, ILuint Width, ILuint Height, ILuint Depth, ILenum Format, ILenum Type, void *Data);
|
|
||||||
ILAPI ILuint ILAPIENTRY ilCreateSubImage(ILenum Type, ILuint Num);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilDefaultImage(void);
|
|
||||||
ILAPI void ILAPIENTRY ilDeleteImage(const ILuint Num);
|
|
||||||
ILAPI void ILAPIENTRY ilDeleteImages(ILsizei Num, const ILuint *Images);
|
|
||||||
ILAPI ILenum ILAPIENTRY ilDetermineType(ILconst_string FileName);
|
|
||||||
ILAPI ILenum ILAPIENTRY ilDetermineTypeF(ILHANDLE File);
|
|
||||||
ILAPI ILenum ILAPIENTRY ilDetermineTypeL(const void *Lump, ILuint Size);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilDisable(ILenum Mode);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilDxtcDataToImage(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilDxtcDataToSurface(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilEnable(ILenum Mode);
|
|
||||||
ILAPI void ILAPIENTRY ilFlipSurfaceDxtcData(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilFormatFunc(ILenum Mode);
|
|
||||||
ILAPI void ILAPIENTRY ilGenImages(ILsizei Num, ILuint *Images);
|
|
||||||
ILAPI ILuint ILAPIENTRY ilGenImage(void);
|
|
||||||
ILAPI ILubyte* ILAPIENTRY ilGetAlpha(ILenum Type);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilGetBoolean(ILenum Mode);
|
|
||||||
ILAPI void ILAPIENTRY ilGetBooleanv(ILenum Mode, ILboolean *Param);
|
|
||||||
ILAPI ILubyte* ILAPIENTRY ilGetData(void);
|
|
||||||
ILAPI ILuint ILAPIENTRY ilGetDXTCData(void *Buffer, ILuint BufferSize, ILenum DXTCFormat);
|
|
||||||
ILAPI ILenum ILAPIENTRY ilGetError(void);
|
|
||||||
ILAPI ILint ILAPIENTRY ilGetInteger(ILenum Mode);
|
|
||||||
ILAPI void ILAPIENTRY ilGetIntegerv(ILenum Mode, ILint *Param);
|
|
||||||
ILAPI ILuint ILAPIENTRY ilGetLumpPos(void);
|
|
||||||
ILAPI ILubyte* ILAPIENTRY ilGetPalette(void);
|
|
||||||
ILAPI ILconst_string ILAPIENTRY ilGetString(ILenum StringName);
|
|
||||||
ILAPI void ILAPIENTRY ilHint(ILenum Target, ILenum Mode);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilInvertSurfaceDxtcDataAlpha(void);
|
|
||||||
ILAPI void ILAPIENTRY ilInit(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilImageToDxtcData(ILenum Format);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilIsDisabled(ILenum Mode);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilIsEnabled(ILenum Mode);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilIsImage(ILuint Image);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilIsValid(ILenum Type, ILconst_string FileName);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilIsValidF(ILenum Type, ILHANDLE File);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilIsValidL(ILenum Type, void *Lump, ILuint Size);
|
|
||||||
ILAPI void ILAPIENTRY ilKeyColour(ILclampf Red, ILclampf Green, ILclampf Blue, ILclampf Alpha);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilLoad(ILenum Type, ILconst_string FileName);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilLoadF(ILenum Type, ILHANDLE File);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilLoadImage(ILconst_string FileName);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilLoadL(ILenum Type, const void *Lump, ILuint Size);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilLoadPal(ILconst_string FileName);
|
|
||||||
ILAPI void ILAPIENTRY ilModAlpha(ILdouble AlphaValue);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilOriginFunc(ILenum Mode);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilOverlayImage(ILuint Source, ILint XCoord, ILint YCoord, ILint ZCoord);
|
|
||||||
ILAPI void ILAPIENTRY ilPopAttrib(void);
|
|
||||||
ILAPI void ILAPIENTRY ilPushAttrib(ILuint Bits);
|
|
||||||
ILAPI void ILAPIENTRY ilRegisterFormat(ILenum Format);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilRegisterLoad(ILconst_string Ext, IL_LOADPROC Load);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilRegisterMipNum(ILuint Num);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilRegisterNumFaces(ILuint Num);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilRegisterNumImages(ILuint Num);
|
|
||||||
ILAPI void ILAPIENTRY ilRegisterOrigin(ILenum Origin);
|
|
||||||
ILAPI void ILAPIENTRY ilRegisterPal(void *Pal, ILuint Size, ILenum Type);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilRegisterSave(ILconst_string Ext, IL_SAVEPROC Save);
|
|
||||||
ILAPI void ILAPIENTRY ilRegisterType(ILenum Type);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilRemoveLoad(ILconst_string Ext);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilRemoveSave(ILconst_string Ext);
|
|
||||||
ILAPI void ILAPIENTRY ilResetMemory(void); // Deprecated
|
|
||||||
ILAPI void ILAPIENTRY ilResetRead(void);
|
|
||||||
ILAPI void ILAPIENTRY ilResetWrite(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilSave(ILenum Type, ILconst_string FileName);
|
|
||||||
ILAPI ILuint ILAPIENTRY ilSaveF(ILenum Type, ILHANDLE File);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilSaveImage(ILconst_string FileName);
|
|
||||||
ILAPI ILuint ILAPIENTRY ilSaveL(ILenum Type, void *Lump, ILuint Size);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilSavePal(ILconst_string FileName);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilSetAlpha(ILdouble AlphaValue);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilSetData(void *Data);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilSetDuration(ILuint Duration);
|
|
||||||
ILAPI void ILAPIENTRY ilSetInteger(ILenum Mode, ILint Param);
|
|
||||||
ILAPI void ILAPIENTRY ilSetMemory(mAlloc, mFree);
|
|
||||||
ILAPI void ILAPIENTRY ilSetPixels(ILint XOff, ILint YOff, ILint ZOff, ILuint Width, ILuint Height, ILuint Depth, ILenum Format, ILenum Type, void *Data);
|
|
||||||
ILAPI void ILAPIENTRY ilSetRead(fOpenRProc, fCloseRProc, fEofProc, fGetcProc, fReadProc, fSeekRProc, fTellRProc);
|
|
||||||
ILAPI void ILAPIENTRY ilSetString(ILenum Mode, const char *String);
|
|
||||||
ILAPI void ILAPIENTRY ilSetWrite(fOpenWProc, fCloseWProc, fPutcProc, fSeekWProc, fTellWProc, fWriteProc);
|
|
||||||
ILAPI void ILAPIENTRY ilShutDown(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilSurfaceToDxtcData(ILenum Format);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilTexImage(ILuint Width, ILuint Height, ILuint Depth, ILubyte NumChannels, ILenum Format, ILenum Type, void *Data);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilTexImageDxtc(ILint w, ILint h, ILint d, ILenum DxtFormat, const ILubyte* data);
|
|
||||||
ILAPI ILenum ILAPIENTRY ilTypeFromExt(ILconst_string FileName);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilTypeFunc(ILenum Mode);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilLoadData(ILconst_string FileName, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilLoadDataF(ILHANDLE File, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilLoadDataL(void *Lump, ILuint Size, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilSaveData(ILconst_string FileName);
|
|
||||||
|
|
||||||
// For all those weirdos that spell "colour" without the 'u'.
|
|
||||||
#define ilClearColor ilClearColour
|
|
||||||
#define ilKeyColor ilKeyColour
|
|
||||||
|
|
||||||
#define imemclear(x,y) memset(x,0,y);
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif // __IL_H__
|
|
||||||
#endif // __il_h__
|
|
|
@ -1,205 +0,0 @@
|
||||||
#ifndef WRAPPER_H
|
|
||||||
#define WRAPPER_H
|
|
||||||
|
|
||||||
/*#include <il/il.h>
|
|
||||||
#include <il/ilu.h>*/
|
|
||||||
#include <IL/ilut.h> // Probably only have to #include this one
|
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
|
||||||
#ifndef _IL_WRAP_BUILD_LIB
|
|
||||||
#pragma comment(lib, "il_wrap.lib")
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
class ilImage
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
ilImage();
|
|
||||||
ilImage(char *);
|
|
||||||
ilImage(const ilImage &);
|
|
||||||
virtual ~ilImage();
|
|
||||||
|
|
||||||
ILboolean Load(char *);
|
|
||||||
ILboolean Load(char *, ILenum);
|
|
||||||
ILboolean Save(char *);
|
|
||||||
ILboolean Save(char *, ILenum);
|
|
||||||
|
|
||||||
|
|
||||||
// ImageLib functions
|
|
||||||
ILboolean ActiveImage(ILuint);
|
|
||||||
ILboolean ActiveLayer(ILuint);
|
|
||||||
ILboolean ActiveMipmap(ILuint);
|
|
||||||
ILboolean Clear(void);
|
|
||||||
ILvoid ClearColour(ILclampf, ILclampf, ILclampf, ILclampf);
|
|
||||||
ILboolean Convert(ILenum);
|
|
||||||
ILboolean Copy(ILuint);
|
|
||||||
ILboolean Default(void);
|
|
||||||
ILboolean Flip(void);
|
|
||||||
ILboolean SwapColours(void);
|
|
||||||
ILboolean Resize(ILuint, ILuint, ILuint);
|
|
||||||
ILboolean TexImage(ILuint, ILuint, ILuint, ILubyte, ILenum, ILenum, ILvoid*);
|
|
||||||
|
|
||||||
|
|
||||||
// Image handling
|
|
||||||
ILvoid Bind(void) const;
|
|
||||||
ILvoid Bind(ILuint);
|
|
||||||
ILvoid Close(void) { this->Delete(); }
|
|
||||||
ILvoid Delete(void);
|
|
||||||
ILvoid iGenBind();
|
|
||||||
ILenum PaletteAlphaIndex();
|
|
||||||
|
|
||||||
// Image characteristics
|
|
||||||
ILuint Width(void);
|
|
||||||
ILuint Height(void);
|
|
||||||
ILuint Depth(void);
|
|
||||||
ILubyte Bpp(void);
|
|
||||||
ILubyte Bitpp(void);
|
|
||||||
ILenum PaletteType(void);
|
|
||||||
ILenum Format(void);
|
|
||||||
ILenum Type(void);
|
|
||||||
ILuint NumImages(void);
|
|
||||||
ILuint NumMipmaps(void);
|
|
||||||
ILuint GetId(void) const;
|
|
||||||
ILenum GetOrigin(void);
|
|
||||||
ILubyte *GetData(void);
|
|
||||||
ILubyte *GetPalette(void);
|
|
||||||
|
|
||||||
|
|
||||||
// Rendering
|
|
||||||
ILuint BindImage(void);
|
|
||||||
ILuint BindImage(ILenum);
|
|
||||||
|
|
||||||
|
|
||||||
// Operators
|
|
||||||
ilImage& operator = (ILuint);
|
|
||||||
ilImage& operator = (const ilImage &);
|
|
||||||
|
|
||||||
|
|
||||||
protected:
|
|
||||||
ILuint Id;
|
|
||||||
|
|
||||||
private:
|
|
||||||
ILvoid iStartUp();
|
|
||||||
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
class ilFilters
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
static ILboolean Alienify(ilImage &);
|
|
||||||
static ILboolean BlurAvg(ilImage &, ILuint Iter);
|
|
||||||
static ILboolean BlurGaussian(ilImage &, ILuint Iter);
|
|
||||||
static ILboolean Contrast(ilImage &, ILfloat Contrast);
|
|
||||||
static ILboolean EdgeDetectE(ilImage &);
|
|
||||||
static ILboolean EdgeDetectP(ilImage &);
|
|
||||||
static ILboolean EdgeDetectS(ilImage &);
|
|
||||||
static ILboolean Emboss(ilImage &);
|
|
||||||
static ILboolean Gamma(ilImage &, ILfloat Gamma);
|
|
||||||
static ILboolean Negative(ilImage &);
|
|
||||||
static ILboolean Noisify(ilImage &, ILubyte Factor);
|
|
||||||
static ILboolean Pixelize(ilImage &, ILuint PixSize);
|
|
||||||
static ILboolean Saturate(ilImage &, ILfloat Saturation);
|
|
||||||
static ILboolean Saturate(ilImage &, ILfloat r, ILfloat g, ILfloat b, ILfloat Saturation);
|
|
||||||
static ILboolean ScaleColours(ilImage &, ILfloat r, ILfloat g, ILfloat b);
|
|
||||||
static ILboolean Sharpen(ilImage &, ILfloat Factor, ILuint Iter);
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_OPENGL
|
|
||||||
class ilOgl
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
static ILvoid Init(void);
|
|
||||||
static GLuint BindTex(ilImage &);
|
|
||||||
static ILboolean Upload(ilImage &, ILuint);
|
|
||||||
static GLuint Mipmap(ilImage &);
|
|
||||||
static ILboolean Screen(void);
|
|
||||||
static ILboolean Screenie(void);
|
|
||||||
};
|
|
||||||
#endif//ILUT_USE_OPENGL
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_ALLEGRO
|
|
||||||
class ilAlleg
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
static ILvoid Init(void);
|
|
||||||
static BITMAP *Convert(ilImage &);
|
|
||||||
};
|
|
||||||
#endif//ILUT_USE_ALLEGRO
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_WIN32
|
|
||||||
class ilWin32
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
static ILvoid Init(void);
|
|
||||||
static HBITMAP Convert(ilImage &);
|
|
||||||
static ILboolean GetClipboard(ilImage &);
|
|
||||||
static ILvoid GetInfo(ilImage &, BITMAPINFO *Info);
|
|
||||||
static ILubyte *GetPadData(ilImage &);
|
|
||||||
static HPALETTE GetPal(ilImage &);
|
|
||||||
static ILboolean GetResource(ilImage &, HINSTANCE hInst, ILint ID, char *ResourceType);
|
|
||||||
static ILboolean GetResource(ilImage &, HINSTANCE hInst, ILint ID, char *ResourceType, ILenum Type);
|
|
||||||
static ILboolean SetClipboard(ilImage &);
|
|
||||||
};
|
|
||||||
#endif//ILUT_USE_WIN32
|
|
||||||
|
|
||||||
|
|
||||||
class ilValidate
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
static ILboolean Valid(ILenum, char *);
|
|
||||||
static ILboolean Valid(ILenum, FILE *);
|
|
||||||
static ILboolean Valid(ILenum, ILvoid *, ILuint);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
|
|
||||||
private:
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
class ilState
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
static ILboolean Disable(ILenum);
|
|
||||||
static ILboolean Enable(ILenum);
|
|
||||||
static ILvoid Get(ILenum, ILboolean &);
|
|
||||||
static ILvoid Get(ILenum, ILint &);
|
|
||||||
static ILboolean GetBool(ILenum);
|
|
||||||
static ILint GetInt(ILenum);
|
|
||||||
static const char *GetString(ILenum);
|
|
||||||
static ILboolean IsDisabled(ILenum);
|
|
||||||
static ILboolean IsEnabled(ILenum);
|
|
||||||
static ILboolean Origin(ILenum);
|
|
||||||
static ILvoid Pop(void);
|
|
||||||
static ILvoid Push(ILuint);
|
|
||||||
|
|
||||||
|
|
||||||
protected:
|
|
||||||
|
|
||||||
private:
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
class ilError
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
static ILvoid Check(ILvoid (*Callback)(const char*));
|
|
||||||
static ILvoid Check(ILvoid (*Callback)(ILenum));
|
|
||||||
static ILenum Get(void);
|
|
||||||
static const char *String(void);
|
|
||||||
static const char *String(ILenum);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
|
|
||||||
private:
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
#endif//WRAPPER_H
|
|
|
@ -1,195 +0,0 @@
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
//
|
|
||||||
// ImageLib Utility Sources
|
|
||||||
// Copyright (C) 2000-2009 by Denton Woods
|
|
||||||
// Last modified: 03/07/2009
|
|
||||||
//
|
|
||||||
// Filename: IL/ilu.h
|
|
||||||
//
|
|
||||||
// Description: The main include file for ILU
|
|
||||||
//
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
// Doxygen comment
|
|
||||||
/*! \file ilu.h
|
|
||||||
The main include file for ILU
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef __ilu_h_
|
|
||||||
#ifndef __ILU_H__
|
|
||||||
|
|
||||||
#define __ilu_h_
|
|
||||||
#define __ILU_H__
|
|
||||||
|
|
||||||
#include <IL/il.h>
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef _WIN32
|
|
||||||
#if (defined(IL_USE_PRAGMA_LIBS)) && (!defined(_IL_BUILD_LIBRARY))
|
|
||||||
#if defined(_MSC_VER) || defined(__BORLANDC__)
|
|
||||||
#pragma comment(lib, "ILU.lib")
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
#define ILU_VERSION_1_7_8 1
|
|
||||||
#define ILU_VERSION 178
|
|
||||||
|
|
||||||
|
|
||||||
#define ILU_FILTER 0x2600
|
|
||||||
#define ILU_NEAREST 0x2601
|
|
||||||
#define ILU_LINEAR 0x2602
|
|
||||||
#define ILU_BILINEAR 0x2603
|
|
||||||
#define ILU_SCALE_BOX 0x2604
|
|
||||||
#define ILU_SCALE_TRIANGLE 0x2605
|
|
||||||
#define ILU_SCALE_BELL 0x2606
|
|
||||||
#define ILU_SCALE_BSPLINE 0x2607
|
|
||||||
#define ILU_SCALE_LANCZOS3 0x2608
|
|
||||||
#define ILU_SCALE_MITCHELL 0x2609
|
|
||||||
|
|
||||||
|
|
||||||
// Error types
|
|
||||||
#define ILU_INVALID_ENUM 0x0501
|
|
||||||
#define ILU_OUT_OF_MEMORY 0x0502
|
|
||||||
#define ILU_INTERNAL_ERROR 0x0504
|
|
||||||
#define ILU_INVALID_VALUE 0x0505
|
|
||||||
#define ILU_ILLEGAL_OPERATION 0x0506
|
|
||||||
#define ILU_INVALID_PARAM 0x0509
|
|
||||||
|
|
||||||
|
|
||||||
// Values
|
|
||||||
#define ILU_PLACEMENT 0x0700
|
|
||||||
#define ILU_LOWER_LEFT 0x0701
|
|
||||||
#define ILU_LOWER_RIGHT 0x0702
|
|
||||||
#define ILU_UPPER_LEFT 0x0703
|
|
||||||
#define ILU_UPPER_RIGHT 0x0704
|
|
||||||
#define ILU_CENTER 0x0705
|
|
||||||
#define ILU_CONVOLUTION_MATRIX 0x0710
|
|
||||||
|
|
||||||
#define ILU_VERSION_NUM IL_VERSION_NUM
|
|
||||||
#define ILU_VENDOR IL_VENDOR
|
|
||||||
|
|
||||||
|
|
||||||
// Languages
|
|
||||||
#define ILU_ENGLISH 0x0800
|
|
||||||
#define ILU_ARABIC 0x0801
|
|
||||||
#define ILU_DUTCH 0x0802
|
|
||||||
#define ILU_JAPANESE 0x0803
|
|
||||||
#define ILU_SPANISH 0x0804
|
|
||||||
#define ILU_GERMAN 0x0805
|
|
||||||
#define ILU_FRENCH 0x0806
|
|
||||||
|
|
||||||
|
|
||||||
// Filters
|
|
||||||
/*
|
|
||||||
#define ILU_FILTER_BLUR 0x0803
|
|
||||||
#define ILU_FILTER_GAUSSIAN_3x3 0x0804
|
|
||||||
#define ILU_FILTER_GAUSSIAN_5X5 0x0805
|
|
||||||
#define ILU_FILTER_EMBOSS1 0x0807
|
|
||||||
#define ILU_FILTER_EMBOSS2 0x0808
|
|
||||||
#define ILU_FILTER_LAPLACIAN1 0x080A
|
|
||||||
#define ILU_FILTER_LAPLACIAN2 0x080B
|
|
||||||
#define ILU_FILTER_LAPLACIAN3 0x080C
|
|
||||||
#define ILU_FILTER_LAPLACIAN4 0x080D
|
|
||||||
#define ILU_FILTER_SHARPEN1 0x080E
|
|
||||||
#define ILU_FILTER_SHARPEN2 0x080F
|
|
||||||
#define ILU_FILTER_SHARPEN3 0x0810
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
typedef struct ILinfo
|
|
||||||
{
|
|
||||||
ILuint Id; // the image's id
|
|
||||||
ILubyte *Data; // the image's data
|
|
||||||
ILuint Width; // the image's width
|
|
||||||
ILuint Height; // the image's height
|
|
||||||
ILuint Depth; // the image's depth
|
|
||||||
ILubyte Bpp; // bytes per pixel (not bits) of the image
|
|
||||||
ILuint SizeOfData; // the total size of the data (in bytes)
|
|
||||||
ILenum Format; // image format (in IL enum style)
|
|
||||||
ILenum Type; // image type (in IL enum style)
|
|
||||||
ILenum Origin; // origin of the image
|
|
||||||
ILubyte *Palette; // the image's palette
|
|
||||||
ILenum PalType; // palette type
|
|
||||||
ILuint PalSize; // palette size
|
|
||||||
ILenum CubeFlags; // flags for what cube map sides are present
|
|
||||||
ILuint NumNext; // number of images following
|
|
||||||
ILuint NumMips; // number of mipmaps
|
|
||||||
ILuint NumLayers; // number of layers
|
|
||||||
} ILinfo;
|
|
||||||
|
|
||||||
|
|
||||||
typedef struct ILpointf {
|
|
||||||
ILfloat x;
|
|
||||||
ILfloat y;
|
|
||||||
} ILpointf;
|
|
||||||
|
|
||||||
typedef struct ILpointi {
|
|
||||||
ILint x;
|
|
||||||
ILint y;
|
|
||||||
} ILpointi;
|
|
||||||
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluAlienify(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluBlurAvg(ILuint Iter);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluBlurGaussian(ILuint Iter);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluBuildMipmaps(void);
|
|
||||||
ILAPI ILuint ILAPIENTRY iluColoursUsed(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluCompareImage(ILuint Comp);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluContrast(ILfloat Contrast);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluCrop(ILuint XOff, ILuint YOff, ILuint ZOff, ILuint Width, ILuint Height, ILuint Depth);
|
|
||||||
ILAPI void ILAPIENTRY iluDeleteImage(ILuint Id); // Deprecated
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluEdgeDetectE(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluEdgeDetectP(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluEdgeDetectS(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluEmboss(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluEnlargeCanvas(ILuint Width, ILuint Height, ILuint Depth);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluEnlargeImage(ILfloat XDim, ILfloat YDim, ILfloat ZDim);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluEqualize(void);
|
|
||||||
ILAPI ILconst_string ILAPIENTRY iluErrorString(ILenum Error);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluConvolution(ILint *matrix, ILint scale, ILint bias);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluFlipImage(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluGammaCorrect(ILfloat Gamma);
|
|
||||||
ILAPI ILuint ILAPIENTRY iluGenImage(void); // Deprecated
|
|
||||||
ILAPI void ILAPIENTRY iluGetImageInfo(ILinfo *Info);
|
|
||||||
ILAPI ILint ILAPIENTRY iluGetInteger(ILenum Mode);
|
|
||||||
ILAPI void ILAPIENTRY iluGetIntegerv(ILenum Mode, ILint *Param);
|
|
||||||
ILAPI ILstring ILAPIENTRY iluGetString(ILenum StringName);
|
|
||||||
ILAPI void ILAPIENTRY iluImageParameter(ILenum PName, ILenum Param);
|
|
||||||
ILAPI void ILAPIENTRY iluInit(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluInvertAlpha(void);
|
|
||||||
ILAPI ILuint ILAPIENTRY iluLoadImage(ILconst_string FileName);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluMirror(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluNegative(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluNoisify(ILclampf Tolerance);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluPixelize(ILuint PixSize);
|
|
||||||
ILAPI void ILAPIENTRY iluRegionfv(ILpointf *Points, ILuint n);
|
|
||||||
ILAPI void ILAPIENTRY iluRegioniv(ILpointi *Points, ILuint n);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluReplaceColour(ILubyte Red, ILubyte Green, ILubyte Blue, ILfloat Tolerance);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluRotate(ILfloat Angle);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluRotate3D(ILfloat x, ILfloat y, ILfloat z, ILfloat Angle);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluSaturate1f(ILfloat Saturation);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluSaturate4f(ILfloat r, ILfloat g, ILfloat b, ILfloat Saturation);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluScale(ILuint Width, ILuint Height, ILuint Depth);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluScaleAlpha(ILfloat scale);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluScaleColours(ILfloat r, ILfloat g, ILfloat b);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluSetLanguage(ILenum Language);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluSharpen(ILfloat Factor, ILuint Iter);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluSwapColours(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY iluWave(ILfloat Angle);
|
|
||||||
|
|
||||||
#define iluColorsUsed iluColoursUsed
|
|
||||||
#define iluSwapColors iluSwapColours
|
|
||||||
#define iluReplaceColor iluReplaceColour
|
|
||||||
#define iluScaleColor iluScaleColour
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif // __ILU_H__
|
|
||||||
#endif // __ilu_h_
|
|
|
@ -1,25 +0,0 @@
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
//
|
|
||||||
// ImageLib Utility Sources
|
|
||||||
// Copyright (C) 2000-2002 by Denton Woods
|
|
||||||
// Last modified: 07/09/2002 <--Y2K Compliant! =]
|
|
||||||
//
|
|
||||||
// Filename: src-ILU/src/ilu_region.h
|
|
||||||
//
|
|
||||||
// Description: Creates an image region.
|
|
||||||
//
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
#ifndef ILU_REGION_H
|
|
||||||
#define ILU_REGION_H
|
|
||||||
|
|
||||||
typedef struct Edge
|
|
||||||
{
|
|
||||||
ILint yUpper;
|
|
||||||
ILfloat xIntersect, dxPerScan;
|
|
||||||
struct Edge *next;
|
|
||||||
} Edge;
|
|
||||||
|
|
||||||
|
|
||||||
#endif//ILU_REGION_H
|
|
||||||
|
|
|
@ -1,390 +0,0 @@
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
//
|
|
||||||
// ImageLib Utility Toolkit Sources
|
|
||||||
// Copyright (C) 2000-2009 by Denton Woods
|
|
||||||
// Last modified: 03/07/2009
|
|
||||||
//
|
|
||||||
// Filename: IL/ilut.h
|
|
||||||
//
|
|
||||||
// Description: The main include file for ILUT
|
|
||||||
//
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
// Doxygen comment
|
|
||||||
/*! \file ilut.h
|
|
||||||
The main include file for ILUT
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef __ilut_h_
|
|
||||||
#ifndef __ILUT_H__
|
|
||||||
|
|
||||||
#define __ilut_h_
|
|
||||||
#define __ILUT_H__
|
|
||||||
|
|
||||||
#include <IL/il.h>
|
|
||||||
#include <IL/ilu.h>
|
|
||||||
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Defines
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
#define ILUT_VERSION_1_7_8 1
|
|
||||||
#define ILUT_VERSION 178
|
|
||||||
|
|
||||||
|
|
||||||
// Attribute Bits
|
|
||||||
#define ILUT_OPENGL_BIT 0x00000001
|
|
||||||
#define ILUT_D3D_BIT 0x00000002
|
|
||||||
#define ILUT_ALL_ATTRIB_BITS 0x000FFFFF
|
|
||||||
|
|
||||||
|
|
||||||
// Error Types
|
|
||||||
#define ILUT_INVALID_ENUM 0x0501
|
|
||||||
#define ILUT_OUT_OF_MEMORY 0x0502
|
|
||||||
#define ILUT_INVALID_VALUE 0x0505
|
|
||||||
#define ILUT_ILLEGAL_OPERATION 0x0506
|
|
||||||
#define ILUT_INVALID_PARAM 0x0509
|
|
||||||
#define ILUT_COULD_NOT_OPEN_FILE 0x050A
|
|
||||||
#define ILUT_STACK_OVERFLOW 0x050E
|
|
||||||
#define ILUT_STACK_UNDERFLOW 0x050F
|
|
||||||
#define ILUT_BAD_DIMENSIONS 0x0511
|
|
||||||
#define ILUT_NOT_SUPPORTED 0x0550
|
|
||||||
|
|
||||||
|
|
||||||
// State Definitions
|
|
||||||
#define ILUT_PALETTE_MODE 0x0600
|
|
||||||
#define ILUT_OPENGL_CONV 0x0610
|
|
||||||
#define ILUT_D3D_MIPLEVELS 0x0620
|
|
||||||
#define ILUT_MAXTEX_WIDTH 0x0630
|
|
||||||
#define ILUT_MAXTEX_HEIGHT 0x0631
|
|
||||||
#define ILUT_MAXTEX_DEPTH 0x0632
|
|
||||||
#define ILUT_GL_USE_S3TC 0x0634
|
|
||||||
#define ILUT_D3D_USE_DXTC 0x0634
|
|
||||||
#define ILUT_GL_GEN_S3TC 0x0635
|
|
||||||
#define ILUT_D3D_GEN_DXTC 0x0635
|
|
||||||
#define ILUT_S3TC_FORMAT 0x0705
|
|
||||||
#define ILUT_DXTC_FORMAT 0x0705
|
|
||||||
#define ILUT_D3D_POOL 0x0706
|
|
||||||
#define ILUT_D3D_ALPHA_KEY_COLOR 0x0707
|
|
||||||
#define ILUT_D3D_ALPHA_KEY_COLOUR 0x0707
|
|
||||||
#define ILUT_FORCE_INTEGER_FORMAT 0x0636
|
|
||||||
|
|
||||||
//This new state does automatic texture target detection
|
|
||||||
//if enabled. Currently, only cubemap detection is supported.
|
|
||||||
//if the current image is no cubemap, the 2d texture is chosen.
|
|
||||||
#define ILUT_GL_AUTODETECT_TEXTURE_TARGET 0x0807
|
|
||||||
|
|
||||||
|
|
||||||
// Values
|
|
||||||
#define ILUT_VERSION_NUM IL_VERSION_NUM
|
|
||||||
#define ILUT_VENDOR IL_VENDOR
|
|
||||||
|
|
||||||
// The different rendering api's...more to be added later?
|
|
||||||
#define ILUT_OPENGL 0
|
|
||||||
#define ILUT_ALLEGRO 1
|
|
||||||
#define ILUT_WIN32 2
|
|
||||||
#define ILUT_DIRECT3D8 3
|
|
||||||
#define ILUT_DIRECT3D9 4
|
|
||||||
#define ILUT_X11 5
|
|
||||||
#define ILUT_DIRECT3D10 6
|
|
||||||
|
|
||||||
/*
|
|
||||||
// Includes specific config
|
|
||||||
#ifdef DJGPP
|
|
||||||
#define ILUT_USE_ALLEGRO
|
|
||||||
#elif _WIN32_WCE
|
|
||||||
#define ILUT_USE_WIN32
|
|
||||||
#elif _WIN32
|
|
||||||
//#ifdef __GNUC__ //__CYGWIN32__ (Cygwin seems to not define this with DevIL builds)
|
|
||||||
#define ILUT_USE_WIN32
|
|
||||||
#include "IL/config.h"
|
|
||||||
|
|
||||||
// Temporary fix for the SDL main() linker bug.
|
|
||||||
//#ifdef ILUT_USE_SDL
|
|
||||||
//#undef ILUT_USE_SDL
|
|
||||||
//#endif//ILUT_USE_SDL
|
|
||||||
|
|
||||||
//#else
|
|
||||||
// #define ILUT_USE_WIN32
|
|
||||||
// #define ILUT_USE_OPENGL
|
|
||||||
// #define ILUT_USE_SDL
|
|
||||||
// #define ILUT_USE_DIRECTX8
|
|
||||||
//#endif
|
|
||||||
#elif BEOS // Don't know the #define
|
|
||||||
#define ILUT_USE_BEOS
|
|
||||||
#define ILUT_USE_OPENGL
|
|
||||||
#elif MACOSX
|
|
||||||
#define ILUT_USE_OPENGL
|
|
||||||
#else
|
|
||||||
|
|
||||||
// We are surely using a *nix so the configure script
|
|
||||||
// may have written the configured config.h header
|
|
||||||
#include "IL/config.h"
|
|
||||||
#endif
|
|
||||||
*/
|
|
||||||
|
|
||||||
#if (defined(_WIN32) || defined(_WIN64))
|
|
||||||
#if (defined(IL_USE_PRAGMA_LIBS)) && (!defined(_IL_BUILD_LIBRARY))
|
|
||||||
#if defined(_MSC_VER) || defined(__BORLANDC__)
|
|
||||||
#pragma comment(lib, "ILUT.lib")
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <IL/ilut_config.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//this should remain private and hidden
|
|
||||||
//#include "IL/config.h"
|
|
||||||
|
|
||||||
//////////////
|
|
||||||
// OpenGL
|
|
||||||
//////////////
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_OPENGL
|
|
||||||
#if defined(_MSC_VER) || defined(_WIN32)
|
|
||||||
//#define WIN32_LEAN_AND_MEAN
|
|
||||||
#include <windows.h>
|
|
||||||
#endif//_MSC_VER
|
|
||||||
|
|
||||||
#ifdef __APPLE__
|
|
||||||
#include <OpenGL/gl.h>
|
|
||||||
#include <OpenGL/glu.h>
|
|
||||||
#else
|
|
||||||
#include <GL/gl.h>
|
|
||||||
#include <GL/glu.h>
|
|
||||||
#endif//__APPLE__
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_WIN32
|
|
||||||
//#define WIN32_LEAN_AND_MEAN
|
|
||||||
#ifdef _DEBUG
|
|
||||||
#define _CRTDBG_MAP_ALLOC
|
|
||||||
#include <stdlib.h>
|
|
||||||
#ifndef _WIN32_WCE
|
|
||||||
#include <crtdbg.h>
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
#include <windows.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
//
|
|
||||||
// If we can avoid including these in all cases thing tend to break less
|
|
||||||
// and we can keep all of them defined as available
|
|
||||||
//
|
|
||||||
// Kriss
|
|
||||||
//
|
|
||||||
|
|
||||||
// ImageLib Utility Toolkit's Allegro Functions
|
|
||||||
#ifdef ILUT_USE_ALLEGRO
|
|
||||||
// #include <allegro.h>
|
|
||||||
#endif//ILUT_USE_ALLEGRO
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_SDL
|
|
||||||
// #include <SDL.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_DIRECTX8
|
|
||||||
#include <d3d8.h>
|
|
||||||
#endif//ILUT_USE_DIRECTX9
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_DIRECTX9
|
|
||||||
#include <d3d9.h>
|
|
||||||
#endif//ILUT_USE_DIRECTX9
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_DIRECTX10
|
|
||||||
#pragma warning(push)
|
|
||||||
#pragma warning(disable : 4201) // Disables 'nonstandard extension used : nameless struct/union' warning
|
|
||||||
#include <rpcsal.h>
|
|
||||||
#include <sal.h>
|
|
||||||
#include <d3d10.h>
|
|
||||||
#pragma warning(pop)
|
|
||||||
#endif//ILUT_USE_DIRECTX10
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_X11
|
|
||||||
#include <X11/Xlib.h>
|
|
||||||
#include <X11/Xutil.h>
|
|
||||||
#ifdef ILUT_USE_XSHM
|
|
||||||
#include <sys/ipc.h>
|
|
||||||
#include <sys/shm.h>
|
|
||||||
#include <X11/extensions/XShm.h>
|
|
||||||
#endif//ILUT_USE_XSHM
|
|
||||||
#endif//ILUT_USE_X11
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Functions
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// ImageLib Utility Toolkit Functions
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutDisable(ILenum Mode);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutEnable(ILenum Mode);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGetBoolean(ILenum Mode);
|
|
||||||
ILAPI void ILAPIENTRY ilutGetBooleanv(ILenum Mode, ILboolean *Param);
|
|
||||||
ILAPI ILint ILAPIENTRY ilutGetInteger(ILenum Mode);
|
|
||||||
ILAPI void ILAPIENTRY ilutGetIntegerv(ILenum Mode, ILint *Param);
|
|
||||||
ILAPI ILstring ILAPIENTRY ilutGetString(ILenum StringName);
|
|
||||||
ILAPI void ILAPIENTRY ilutInit(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutIsDisabled(ILenum Mode);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutIsEnabled(ILenum Mode);
|
|
||||||
ILAPI void ILAPIENTRY ilutPopAttrib(void);
|
|
||||||
ILAPI void ILAPIENTRY ilutPushAttrib(ILuint Bits);
|
|
||||||
ILAPI void ILAPIENTRY ilutSetInteger(ILenum Mode, ILint Param);
|
|
||||||
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutRenderer(ILenum Renderer);
|
|
||||||
|
|
||||||
|
|
||||||
// ImageLib Utility Toolkit's OpenGL Functions
|
|
||||||
#ifdef ILUT_USE_OPENGL
|
|
||||||
ILAPI GLuint ILAPIENTRY ilutGLBindTexImage();
|
|
||||||
ILAPI GLuint ILAPIENTRY ilutGLBindMipmaps(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLBuildMipmaps(void);
|
|
||||||
ILAPI GLuint ILAPIENTRY ilutGLLoadImage(ILstring FileName);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLScreen(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLScreenie(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLSaveImage(ILstring FileName, GLuint TexID);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLSubTex2D(GLuint TexID, ILuint XOff, ILuint YOff);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLSubTex3D(GLuint TexID, ILuint XOff, ILuint YOff, ILuint ZOff);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLSetTex2D(GLuint TexID);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLSetTex3D(GLuint TexID);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLTexImage(GLuint Level);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLSubTex(GLuint TexID, ILuint XOff, ILuint YOff);
|
|
||||||
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLSetTex(GLuint TexID); // Deprecated - use ilutGLSetTex2D.
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGLSubTex(GLuint TexID, ILuint XOff, ILuint YOff); // Use ilutGLSubTex2D.
|
|
||||||
#endif//ILUT_USE_OPENGL
|
|
||||||
|
|
||||||
|
|
||||||
// ImageLib Utility Toolkit's Allegro Functions
|
|
||||||
#ifdef ILUT_USE_ALLEGRO
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
#include <allegro.h>
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
ILAPI BITMAP* ILAPIENTRY ilutAllegLoadImage(ILstring FileName);
|
|
||||||
ILAPI BITMAP* ILAPIENTRY ilutConvertToAlleg(PALETTE Pal);
|
|
||||||
#endif//ILUT_USE_ALLEGRO
|
|
||||||
|
|
||||||
|
|
||||||
// ImageLib Utility Toolkit's SDL Functions
|
|
||||||
#ifdef ILUT_USE_SDL
|
|
||||||
ILAPI struct SDL_Surface* ILAPIENTRY ilutConvertToSDLSurface(unsigned int flags);
|
|
||||||
ILAPI struct SDL_Surface* ILAPIENTRY ilutSDLSurfaceLoadImage(ILstring FileName);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutSDLSurfaceFromBitmap(struct SDL_Surface *Bitmap);
|
|
||||||
#endif//ILUT_USE_SDL
|
|
||||||
|
|
||||||
|
|
||||||
// ImageLib Utility Toolkit's BeOS Functions
|
|
||||||
#ifdef ILUT_USE_BEOS
|
|
||||||
ILAPI BBitmap ILAPIENTRY ilutConvertToBBitmap(void);
|
|
||||||
#endif//ILUT_USE_BEOS
|
|
||||||
|
|
||||||
|
|
||||||
// ImageLib Utility Toolkit's Win32 GDI Functions
|
|
||||||
#ifdef ILUT_USE_WIN32
|
|
||||||
ILAPI HBITMAP ILAPIENTRY ilutConvertToHBitmap(HDC hDC);
|
|
||||||
ILAPI HBITMAP ILAPIENTRY ilutConvertSliceToHBitmap(HDC hDC, ILuint slice);
|
|
||||||
ILAPI void ILAPIENTRY ilutFreePaddedData(ILubyte *Data);
|
|
||||||
ILAPI void ILAPIENTRY ilutGetBmpInfo(BITMAPINFO *Info);
|
|
||||||
ILAPI HPALETTE ILAPIENTRY ilutGetHPal(void);
|
|
||||||
ILAPI ILubyte* ILAPIENTRY ilutGetPaddedData(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutGetWinClipboard(void);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutLoadResource(HINSTANCE hInst, ILint ID, ILstring ResourceType, ILenum Type);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutSetHBitmap(HBITMAP Bitmap);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutSetHPal(HPALETTE Pal);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutSetWinClipboard(void);
|
|
||||||
ILAPI HBITMAP ILAPIENTRY ilutWinLoadImage(ILstring FileName, HDC hDC);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutWinLoadUrl(ILstring Url);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutWinPrint(ILuint XPos, ILuint YPos, ILuint Width, ILuint Height, HDC hDC);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutWinSaveImage(ILstring FileName, HBITMAP Bitmap);
|
|
||||||
#endif//ILUT_USE_WIN32
|
|
||||||
|
|
||||||
// ImageLib Utility Toolkit's DirectX 8 Functions
|
|
||||||
#ifdef ILUT_USE_DIRECTX8
|
|
||||||
// ILAPI void ILAPIENTRY ilutD3D8MipFunc(ILuint NumLevels);
|
|
||||||
ILAPI struct IDirect3DTexture8* ILAPIENTRY ilutD3D8Texture(struct IDirect3DDevice8 *Device);
|
|
||||||
ILAPI struct IDirect3DVolumeTexture8* ILAPIENTRY ilutD3D8VolumeTexture(struct IDirect3DDevice8 *Device);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFile(struct IDirect3DDevice8 *Device, char *FileName, struct IDirect3DTexture8 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFile(struct IDirect3DDevice8 *Device, char *FileName, struct IDirect3DVolumeTexture8 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFileInMemory(struct IDirect3DDevice8 *Device, void *Lump, ILuint Size, struct IDirect3DTexture8 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFileInMemory(struct IDirect3DDevice8 *Device, void *Lump, ILuint Size, struct IDirect3DVolumeTexture8 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFileHandle(struct IDirect3DDevice8 *Device, ILHANDLE File, struct IDirect3DTexture8 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFileHandle(struct IDirect3DDevice8 *Device, ILHANDLE File, struct IDirect3DVolumeTexture8 **Texture);
|
|
||||||
// These two are not tested yet.
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromResource(struct IDirect3DDevice8 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DTexture8 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromResource(struct IDirect3DDevice8 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DVolumeTexture8 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D8LoadSurface(struct IDirect3DDevice8 *Device, struct IDirect3DSurface8 *Surface);
|
|
||||||
#endif//ILUT_USE_DIRECTX8
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_DIRECTX9
|
|
||||||
#pragma warning(push)
|
|
||||||
#pragma warning(disable : 4115) // Disables 'named type definition in parentheses' warning
|
|
||||||
// ILAPI void ILAPIENTRY ilutD3D9MipFunc(ILuint NumLevels);
|
|
||||||
ILAPI struct IDirect3DTexture9* ILAPIENTRY ilutD3D9Texture (struct IDirect3DDevice9* Device);
|
|
||||||
ILAPI struct IDirect3DVolumeTexture9* ILAPIENTRY ilutD3D9VolumeTexture (struct IDirect3DDevice9* Device);
|
|
||||||
ILAPI struct IDirect3DCubeTexture9* ILAPIENTRY ilutD3D9CubeTexture (struct IDirect3DDevice9* Device);
|
|
||||||
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9CubeTexFromFile(struct IDirect3DDevice9 *Device, ILconst_string FileName, struct IDirect3DCubeTexture9 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9CubeTexFromFileInMemory(struct IDirect3DDevice9 *Device, void *Lump, ILuint Size, struct IDirect3DCubeTexture9 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9CubeTexFromFileHandle(struct IDirect3DDevice9 *Device, ILHANDLE File, struct IDirect3DCubeTexture9 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9CubeTexFromResource(struct IDirect3DDevice9 *Device, HMODULE SrcModule, ILconst_string SrcResource, struct IDirect3DCubeTexture9 **Texture);
|
|
||||||
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFile(struct IDirect3DDevice9 *Device, ILconst_string FileName, struct IDirect3DTexture9 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFile(struct IDirect3DDevice9 *Device, ILconst_string FileName, struct IDirect3DVolumeTexture9 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFileInMemory(struct IDirect3DDevice9 *Device, void *Lump, ILuint Size, struct IDirect3DTexture9 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFileInMemory(struct IDirect3DDevice9 *Device, void *Lump, ILuint Size, struct IDirect3DVolumeTexture9 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFileHandle(struct IDirect3DDevice9 *Device, ILHANDLE File, struct IDirect3DTexture9 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFileHandle(struct IDirect3DDevice9 *Device, ILHANDLE File, struct IDirect3DVolumeTexture9 **Texture);
|
|
||||||
|
|
||||||
// These three are not tested yet.
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromResource(struct IDirect3DDevice9 *Device, HMODULE SrcModule, ILconst_string SrcResource, struct IDirect3DTexture9 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromResource(struct IDirect3DDevice9 *Device, HMODULE SrcModule, ILconst_string SrcResource, struct IDirect3DVolumeTexture9 **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D9LoadSurface(struct IDirect3DDevice9 *Device, struct IDirect3DSurface9 *Surface);
|
|
||||||
#pragma warning(pop)
|
|
||||||
#endif//ILUT_USE_DIRECTX9
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_DIRECTX10
|
|
||||||
ILAPI ID3D10Texture2D* ILAPIENTRY ilutD3D10Texture(ID3D10Device *Device);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D10TexFromFile(ID3D10Device *Device, ILconst_string FileName, ID3D10Texture2D **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D10TexFromFileInMemory(ID3D10Device *Device, void *Lump, ILuint Size, ID3D10Texture2D **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D10TexFromResource(ID3D10Device *Device, HMODULE SrcModule, ILconst_string SrcResource, ID3D10Texture2D **Texture);
|
|
||||||
ILAPI ILboolean ILAPIENTRY ilutD3D10TexFromFileHandle(ID3D10Device *Device, ILHANDLE File, ID3D10Texture2D **Texture);
|
|
||||||
#endif//ILUT_USE_DIRECTX10
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef ILUT_USE_X11
|
|
||||||
ILAPI XImage * ILAPIENTRY ilutXCreateImage( Display* );
|
|
||||||
ILAPI Pixmap ILAPIENTRY ilutXCreatePixmap( Display*,Drawable );
|
|
||||||
ILAPI XImage * ILAPIENTRY ilutXLoadImage( Display*,char* );
|
|
||||||
ILAPI Pixmap ILAPIENTRY ilutXLoadPixmap( Display*,Drawable,char* );
|
|
||||||
#ifdef ILUT_USE_XSHM
|
|
||||||
ILAPI XImage * ILAPIENTRY ilutXShmCreateImage( Display*,XShmSegmentInfo* );
|
|
||||||
ILAPI void ILAPIENTRY ilutXShmDestroyImage( Display*,XImage*,XShmSegmentInfo* );
|
|
||||||
ILAPI Pixmap ILAPIENTRY ilutXShmCreatePixmap( Display*,Drawable,XShmSegmentInfo* );
|
|
||||||
ILAPI void ILAPIENTRY ilutXShmFreePixmap( Display*,Pixmap,XShmSegmentInfo* );
|
|
||||||
ILAPI XImage * ILAPIENTRY ilutXShmLoadImage( Display*,char*,XShmSegmentInfo* );
|
|
||||||
ILAPI Pixmap ILAPIENTRY ilutXShmLoadPixmap( Display*,Drawable,char*,XShmSegmentInfo* );
|
|
||||||
#endif//ILUT_USE_XSHM
|
|
||||||
#endif//ILUT_USE_X11
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif // __ILUT_H__
|
|
||||||
#endif // __ilut_h_
|
|
|
@ -1,26 +0,0 @@
|
||||||
#ifndef __ILUT_CONFIG_H__
|
|
||||||
#define __ILUT_CONFIG_H__
|
|
||||||
|
|
||||||
#define IL_USE_PRAGMA_LIBS
|
|
||||||
|
|
||||||
// Supported APIs (ILUT)
|
|
||||||
|
|
||||||
//
|
|
||||||
// sorry just
|
|
||||||
// can't get this one to work under windows
|
|
||||||
// have disabled for the now
|
|
||||||
//
|
|
||||||
// will look at it some more later
|
|
||||||
//
|
|
||||||
// Kriss
|
|
||||||
//
|
|
||||||
#undef ILUT_USE_ALLEGRO
|
|
||||||
|
|
||||||
#undef ILUT_USE_DIRECTX8
|
|
||||||
//#define ILUT_USE_DIRECTX9
|
|
||||||
//#define ILUT_USE_DIRECTX10
|
|
||||||
#define ILUT_USE_OPENGL
|
|
||||||
//#define ILUT_USE_SDL
|
|
||||||
#define ILUT_USE_WIN32
|
|
||||||
|
|
||||||
#endif//__ILUT_CONFIG_H__
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -12,22 +12,25 @@ use in various real-world environments. Workspaces to build the
|
||||||
samples can be found in the respective directories. The VC workspaces
|
samples can be found in the respective directories. The VC workspaces
|
||||||
copy the created executables to the ./bin directory.
|
copy the created executables to the ./bin directory.
|
||||||
|
|
||||||
All GL-based samples depend on GLUT, some on DevIL. For convenience,
|
All GL-based samples depend on FreeGLUT, the image loading will be done
|
||||||
these libraries are included in the repository in their respective
|
by a header-only library. For convenience, these libraries are included
|
||||||
Windows/x86 prebuilt versions. To build on linux, install the
|
in the repository in their respective Windows/x86 prebuilt versions.
|
||||||
required packages using the package manager of your choice.
|
To build on linux, install freeglut using the package manager of your
|
||||||
|
choice. For instance on Ubuntu to install freeglut you can use the following
|
||||||
|
command:
|
||||||
|
|
||||||
Also note that the VS workspaces link against the DLL version of the
|
> sudo apt install freeglut
|
||||||
Assimp library, thus you need to build it in the first place (
|
|
||||||
assimp-release-dll build configuration). The Assimp DLL needs to be
|
All samples will be placed at
|
||||||
copied to ./bin as well (the VS workspaces will try to do this
|
|
||||||
automatically).
|
Win32: <assimp_repo>/<config>/bin
|
||||||
|
|
||||||
|
or Linux : <assimp_repo>/bin
|
||||||
|
|
||||||
|
|
||||||
2. List of samples
|
2. List of samples
|
||||||
------------------
|
------------------
|
||||||
|
|
||||||
|
|
||||||
SimpleOpenGL
|
SimpleOpenGL
|
||||||
|
|
||||||
A very simple and straightforward OpenGL sample. It loads a
|
A very simple and straightforward OpenGL sample. It loads a
|
||||||
|
|
|
@ -9,8 +9,8 @@ ENDIF ( MSVC )
|
||||||
IF ( NOT GLUT_FOUND )
|
IF ( NOT GLUT_FOUND )
|
||||||
IF ( MSVC )
|
IF ( MSVC )
|
||||||
SET ( GLUT_FOUND 1 )
|
SET ( GLUT_FOUND 1 )
|
||||||
SET ( GLUT_INCLUDE_DIR ${Assimp_SOURCE_DIR}/samples/glut/ )
|
SET ( GLUT_INCLUDE_DIR ${Assimp_SOURCE_DIR}/samples/freeglut/ )
|
||||||
SET ( GLUT_LIBRARIES ${Assimp_SOURCE_DIR}/samples/glut/glut32.lib )
|
SET ( GLUT_LIBRARIES ${Assimp_SOURCE_DIR}/samples/freeglut/lib/freeglut.lib )
|
||||||
ELSE ( MSVC )
|
ELSE ( MSVC )
|
||||||
MESSAGE( WARNING "Please install glut." )
|
MESSAGE( WARNING "Please install glut." )
|
||||||
ENDIF ( MSVC )
|
ENDIF ( MSVC )
|
||||||
|
@ -25,7 +25,7 @@ INCLUDE_DIRECTORIES(
|
||||||
${Assimp_SOURCE_DIR}/include
|
${Assimp_SOURCE_DIR}/include
|
||||||
${Assimp_SOURCE_DIR}/code
|
${Assimp_SOURCE_DIR}/code
|
||||||
${OPENGL_INCLUDE_DIR}
|
${OPENGL_INCLUDE_DIR}
|
||||||
${GLUT_INCLUDE_DIR}
|
${Assimp_SOURCE_DIR}/samples/freeglut/include
|
||||||
)
|
)
|
||||||
|
|
||||||
LINK_DIRECTORIES(
|
LINK_DIRECTORIES(
|
||||||
|
|
|
@ -4,8 +4,8 @@ FIND_PACKAGE(GLUT)
|
||||||
IF ( NOT GLUT_FOUND )
|
IF ( NOT GLUT_FOUND )
|
||||||
IF ( MSVC )
|
IF ( MSVC )
|
||||||
SET ( GLUT_FOUND 1 )
|
SET ( GLUT_FOUND 1 )
|
||||||
SET ( GLUT_INCLUDE_DIR ${Assimp_SOURCE_DIR}/samples/glut/ )
|
SET ( GLUT_INCLUDE_DIR ${Assimp_SOURCE_DIR}/samples/freeglut/ )
|
||||||
SET ( GLUT_LIBRARIES ${Assimp_SOURCE_DIR}/samples/glut/glut32.lib )
|
SET ( GLUT_LIBRARIES ${Assimp_SOURCE_DIR}/samples/freeglut/lib/freeglut.lib )
|
||||||
ELSE ( MSVC )
|
ELSE ( MSVC )
|
||||||
MESSAGE( WARNING "Please install glut." )
|
MESSAGE( WARNING "Please install glut." )
|
||||||
ENDIF ( MSVC )
|
ENDIF ( MSVC )
|
||||||
|
@ -21,13 +21,11 @@ INCLUDE_DIRECTORIES(
|
||||||
${Assimp_SOURCE_DIR}/code
|
${Assimp_SOURCE_DIR}/code
|
||||||
${OPENGL_INCLUDE_DIR}
|
${OPENGL_INCLUDE_DIR}
|
||||||
${GLUT_INCLUDE_DIR}
|
${GLUT_INCLUDE_DIR}
|
||||||
${Assimp_SOURCE_DIR}/samples/DevIL/include/
|
|
||||||
)
|
)
|
||||||
|
|
||||||
LINK_DIRECTORIES(
|
LINK_DIRECTORIES(
|
||||||
${Assimp_BINARY_DIR}
|
${Assimp_BINARY_DIR}
|
||||||
${Assimp_BINARY_DIR}/lib/
|
${Assimp_BINARY_DIR}/lib/
|
||||||
${Assimp_SOURCE_DIR}/samples/DevIL/lib/
|
|
||||||
)
|
)
|
||||||
|
|
||||||
ADD_EXECUTABLE( assimp_simpletexturedogl WIN32
|
ADD_EXECUTABLE( assimp_simpletexturedogl WIN32
|
||||||
|
|
|
@ -17,7 +17,9 @@
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <GL/gl.h>
|
#include <GL/gl.h>
|
||||||
#include <GL/glu.h>
|
#include <GL/glu.h>
|
||||||
#include <IL/il.h>
|
|
||||||
|
#define STB_IMAGE_IMPLEMENTATION
|
||||||
|
#include "contrib/stb_image/stb_image.h"
|
||||||
|
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
|
|
||||||
|
@ -25,19 +27,17 @@
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
|
|
||||||
// assimp include files. These three are usually needed.
|
// assimp include files. These three are usually needed.
|
||||||
#include "assimp/Importer.hpp" //OO version Header!
|
#include <assimp/Importer.hpp>
|
||||||
#include "assimp/postprocess.h"
|
#include <assimp/postprocess.h>
|
||||||
#include "assimp/scene.h"
|
#include <assimp/scene.h>
|
||||||
#include "assimp/DefaultLogger.hpp"
|
#include <assimp/DefaultLogger.hpp>
|
||||||
#include "assimp/LogStream.hpp"
|
#include <assimp/LogStream.hpp>
|
||||||
|
|
||||||
|
|
||||||
// The default hard-coded path. Can be overridden by supplying a path through the command line.
|
// The default hard-coded path. Can be overridden by supplying a path through the command line.
|
||||||
static std::string modelpath = "../../test/models/OBJ/spider.obj";
|
static std::string modelpath = "../../test/models/OBJ/spider.obj";
|
||||||
|
|
||||||
|
|
||||||
HGLRC hRC=NULL; // Permanent Rendering Context
|
HGLRC hRC=NULL; // Permanent Rendering Context
|
||||||
HDC hDC=NULL; // Private GDI Device Context
|
HDC hDC=NULL; // Private GDI Device Context
|
||||||
HWND hWnd=NULL; // Holds Window Handle
|
HWND hWnd=NULL; // Holds Window Handle
|
||||||
|
@ -75,7 +75,6 @@ GLuint* textureIds; // pointer to texture Array
|
||||||
// Create an instance of the Importer class
|
// Create an instance of the Importer class
|
||||||
Assimp::Importer importer;
|
Assimp::Importer importer;
|
||||||
|
|
||||||
|
|
||||||
void createAILogger()
|
void createAILogger()
|
||||||
{
|
{
|
||||||
// Change this line to normal if you not want to analyse the import process
|
// Change this line to normal if you not want to analyse the import process
|
||||||
|
@ -173,21 +172,22 @@ std::string getBasePath(const std::string& path)
|
||||||
|
|
||||||
int LoadGLTextures(const aiScene* scene)
|
int LoadGLTextures(const aiScene* scene)
|
||||||
{
|
{
|
||||||
ILboolean success;
|
//ILboolean success;
|
||||||
|
|
||||||
/* Before calling ilInit() version should be checked. */
|
/* Before calling ilInit() version should be checked. */
|
||||||
if (ilGetInteger(IL_VERSION_NUM) < IL_VERSION)
|
/*if (ilGetInteger(IL_VERSION_NUM) < IL_VERSION)
|
||||||
{
|
{
|
||||||
/// wrong DevIL version ///
|
/// wrong DevIL version ///
|
||||||
std::string err_msg = "Wrong DevIL version. Old devil.dll in system32/SysWow64?";
|
std::string err_msg = "Wrong DevIL version. Old devil.dll in system32/SysWow64?";
|
||||||
char* cErr_msg = (char *) err_msg.c_str();
|
char* cErr_msg = (char *) err_msg.c_str();
|
||||||
abortGLInit(cErr_msg);
|
abortGLInit(cErr_msg);
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}*/
|
||||||
|
|
||||||
ilInit(); /* Initialization of DevIL */
|
//ilInit(); /* Initialization of DevIL */
|
||||||
|
|
||||||
if (scene->HasTextures()) abortGLInit("Support for meshes with embedded textures is not implemented");
|
if (scene->HasTextures()) return 1;
|
||||||
|
//abortGLInit("Support for meshes with embedded textures is not implemented");
|
||||||
|
|
||||||
/* getTexture Filenames and Numb of Textures */
|
/* getTexture Filenames and Numb of Textures */
|
||||||
for (unsigned int m=0; m<scene->mNumMaterials; m++)
|
for (unsigned int m=0; m<scene->mNumMaterials; m++)
|
||||||
|
@ -207,12 +207,13 @@ int LoadGLTextures(const aiScene* scene)
|
||||||
|
|
||||||
int numTextures = textureIdMap.size();
|
int numTextures = textureIdMap.size();
|
||||||
|
|
||||||
|
|
||||||
/* array with DevIL image IDs */
|
/* array with DevIL image IDs */
|
||||||
ILuint* imageIds = NULL;
|
//ILuint* imageIds = NULL;
|
||||||
imageIds = new ILuint[numTextures];
|
// imageIds = new ILuint[numTextures];
|
||||||
|
|
||||||
/* generate DevIL Image IDs */
|
/* generate DevIL Image IDs */
|
||||||
ilGenImages(numTextures, imageIds); /* Generation of numTextures image names */
|
// ilGenImages(numTextures, imageIds); /* Generation of numTextures image names */
|
||||||
|
|
||||||
/* create and fill array with GL texture ids */
|
/* create and fill array with GL texture ids */
|
||||||
textureIds = new GLuint[numTextures];
|
textureIds = new GLuint[numTextures];
|
||||||
|
@ -231,21 +232,22 @@ int LoadGLTextures(const aiScene* scene)
|
||||||
itr++; // next texture
|
itr++; // next texture
|
||||||
|
|
||||||
|
|
||||||
ilBindImage(imageIds[i]); /* Binding of DevIL image name */
|
//ilBindImage(imageIds[i]); /* Binding of DevIL image name */
|
||||||
std::string fileloc = basepath + filename; /* Loading of image */
|
std::string fileloc = basepath + filename; /* Loading of image */
|
||||||
success = ilLoadImage(fileloc.c_str());
|
//success = ilLoadImage(fileloc.c_str());
|
||||||
|
int x, y, n;
|
||||||
|
unsigned char *data = stbi_load(fileloc.c_str(), &x, &y, &n, STBI_rgb_alpha);
|
||||||
|
|
||||||
if (success) /* If no error occurred: */
|
if (nullptr != data )
|
||||||
{
|
{
|
||||||
// Convert every colour component into unsigned byte.If your image contains
|
// Convert every colour component into unsigned byte.If your image contains
|
||||||
// alpha channel you can replace IL_RGB with IL_RGBA
|
// alpha channel you can replace IL_RGB with IL_RGBA
|
||||||
success = ilConvertImage(IL_RGB, IL_UNSIGNED_BYTE);
|
//success = ilConvertImage(IL_RGB, IL_UNSIGNED_BYTE);
|
||||||
if (!success)
|
/*if (!success)
|
||||||
{
|
{
|
||||||
/* Error occurred */
|
|
||||||
abortGLInit("Couldn't convert image");
|
abortGLInit("Couldn't convert image");
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}*/
|
||||||
// Binding of texture name
|
// Binding of texture name
|
||||||
glBindTexture(GL_TEXTURE_2D, textureIds[i]);
|
glBindTexture(GL_TEXTURE_2D, textureIds[i]);
|
||||||
// redefine standard texture values
|
// redefine standard texture values
|
||||||
|
@ -254,14 +256,14 @@ int LoadGLTextures(const aiScene* scene)
|
||||||
// We will use linear interpolation for minifying filter
|
// We will use linear interpolation for minifying filter
|
||||||
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
|
||||||
// Texture specification
|
// Texture specification
|
||||||
glTexImage2D(GL_TEXTURE_2D, 0, ilGetInteger(IL_IMAGE_BPP), ilGetInteger(IL_IMAGE_WIDTH),
|
glTexImage2D(GL_TEXTURE_2D, 0, n, x, y, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);// Texture specification.
|
||||||
ilGetInteger(IL_IMAGE_HEIGHT), 0, ilGetInteger(IL_IMAGE_FORMAT), GL_UNSIGNED_BYTE,
|
|
||||||
ilGetData());
|
|
||||||
// we also want to be able to deal with odd texture dimensions
|
// we also want to be able to deal with odd texture dimensions
|
||||||
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
|
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
|
||||||
glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
|
glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 );
|
||||||
glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
|
glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 );
|
||||||
glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
|
glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 );
|
||||||
|
stbi_image_free(data);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -270,11 +272,11 @@ int LoadGLTextures(const aiScene* scene)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Because we have already copied image data into texture data we can release memory used by image.
|
// Because we have already copied image data into texture data we can release memory used by image.
|
||||||
ilDeleteImages(numTextures, imageIds);
|
// ilDeleteImages(numTextures, imageIds);
|
||||||
|
|
||||||
// Cleanup
|
// Cleanup
|
||||||
delete [] imageIds;
|
//delete [] imageIds;
|
||||||
imageIds = NULL;
|
//imageIds = NULL;
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1 +0,0 @@
|
||||||
SimpleOpenGL.exe ..\..\test\models-nonbsd\X\dwarf.X
|
|
|
@ -1 +0,0 @@
|
||||||
SimpleOpenGL.exe ..\..\test\models\X\Testwuson.X
|
|
Binary file not shown.
|
@ -1,716 +0,0 @@
|
||||||
#ifndef __glut_h__
|
|
||||||
#define __glut_h__
|
|
||||||
|
|
||||||
/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998. */
|
|
||||||
|
|
||||||
/* This program is freely distributable without licensing fees and is
|
|
||||||
provided without guarantee or warrantee expressed or implied. This
|
|
||||||
program is -not- in the public domain. */
|
|
||||||
|
|
||||||
#if defined(_WIN32)
|
|
||||||
|
|
||||||
/* GLUT 3.7 now tries to avoid including <windows.h>
|
|
||||||
to avoid name space pollution, but Win32's <GL/gl.h>
|
|
||||||
needs APIENTRY and WINGDIAPI defined properly. */
|
|
||||||
# if 0
|
|
||||||
/* This would put tons of macros and crap in our clean name space. */
|
|
||||||
# define WIN32_LEAN_AND_MEAN
|
|
||||||
# include <windows.h>
|
|
||||||
# else
|
|
||||||
/* XXX This is from Win32's <windef.h> */
|
|
||||||
# ifndef APIENTRY
|
|
||||||
# define GLUT_APIENTRY_DEFINED
|
|
||||||
# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__)
|
|
||||||
# define APIENTRY __stdcall
|
|
||||||
# else
|
|
||||||
# define APIENTRY
|
|
||||||
# endif
|
|
||||||
# endif
|
|
||||||
/* XXX This is from Win32's <winnt.h> */
|
|
||||||
# ifndef CALLBACK
|
|
||||||
# if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) || defined(__LCC__)
|
|
||||||
# define CALLBACK __stdcall
|
|
||||||
# else
|
|
||||||
# define CALLBACK
|
|
||||||
# endif
|
|
||||||
# endif
|
|
||||||
/* XXX Hack for lcc compiler. It doesn't support __declspec(dllimport), just __stdcall. */
|
|
||||||
# if defined( __LCC__ )
|
|
||||||
# undef WINGDIAPI
|
|
||||||
# define WINGDIAPI __stdcall
|
|
||||||
# else
|
|
||||||
/* XXX This is from Win32's <wingdi.h> and <winnt.h> */
|
|
||||||
# ifndef WINGDIAPI
|
|
||||||
# define GLUT_WINGDIAPI_DEFINED
|
|
||||||
# define WINGDIAPI __declspec(dllimport)
|
|
||||||
# endif
|
|
||||||
# endif
|
|
||||||
/* XXX This is from Win32's <ctype.h> */
|
|
||||||
# ifndef _WCHAR_T_DEFINED
|
|
||||||
typedef unsigned short wchar_t;
|
|
||||||
# define _WCHAR_T_DEFINED
|
|
||||||
# endif
|
|
||||||
# endif
|
|
||||||
|
|
||||||
/* To disable automatic library usage for GLUT, define GLUT_NO_LIB_PRAGMA
|
|
||||||
in your compile preprocessor options. */
|
|
||||||
# if !defined(GLUT_BUILDING_LIB) && !defined(GLUT_NO_LIB_PRAGMA)
|
|
||||||
# pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
|
|
||||||
/* To enable automatic SGI OpenGL for Windows library usage for GLUT,
|
|
||||||
define GLUT_USE_SGI_OPENGL in your compile preprocessor options. */
|
|
||||||
# ifdef GLUT_USE_SGI_OPENGL
|
|
||||||
# pragma comment (lib, "opengl.lib") /* link with SGI OpenGL for Windows lib */
|
|
||||||
# pragma comment (lib, "glu.lib") /* link with SGI OpenGL Utility lib */
|
|
||||||
# pragma comment (lib, "glut.lib") /* link with Win32 GLUT for SGI OpenGL lib */
|
|
||||||
# else
|
|
||||||
# pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
|
|
||||||
# pragma comment (lib, "glu32.lib") /* link with Microsoft OpenGL Utility lib */
|
|
||||||
# pragma comment (lib, "glut32.lib") /* link with Win32 GLUT lib */
|
|
||||||
# endif
|
|
||||||
# endif
|
|
||||||
|
|
||||||
/* To disable supression of annoying warnings about floats being promoted
|
|
||||||
to doubles, define GLUT_NO_WARNING_DISABLE in your compile preprocessor
|
|
||||||
options. */
|
|
||||||
# ifndef GLUT_NO_WARNING_DISABLE
|
|
||||||
# pragma warning (disable:4244) /* Disable bogus VC++ 4.2 conversion warnings. */
|
|
||||||
# pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
|
|
||||||
# endif
|
|
||||||
|
|
||||||
/* Win32 has an annoying issue where there are multiple C run-time
|
|
||||||
libraries (CRTs). If the executable is linked with a different CRT
|
|
||||||
from the GLUT DLL, the GLUT DLL will not share the same CRT static
|
|
||||||
data seen by the executable. In particular, atexit callbacks registered
|
|
||||||
in the executable will not be called if GLUT calls its (different)
|
|
||||||
exit routine). GLUT is typically built with the
|
|
||||||
"/MD" option (the CRT with multithreading DLL support), but the Visual
|
|
||||||
C++ linker default is "/ML" (the single threaded CRT).
|
|
||||||
|
|
||||||
One workaround to this issue is requiring users to always link with
|
|
||||||
the same CRT as GLUT is compiled with. That requires users supply a
|
|
||||||
non-standard option. GLUT 3.7 has its own built-in workaround where
|
|
||||||
the executable's "exit" function pointer is covertly passed to GLUT.
|
|
||||||
GLUT then calls the executable's exit function pointer to ensure that
|
|
||||||
any "atexit" calls registered by the application are called if GLUT
|
|
||||||
needs to exit.
|
|
||||||
|
|
||||||
Note that the __glut*WithExit routines should NEVER be called directly.
|
|
||||||
To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
|
|
||||||
|
|
||||||
/* XXX This is from Win32's <process.h> */
|
|
||||||
# if !defined(_MSC_VER) && !defined(__cdecl)
|
|
||||||
/* Define __cdecl for non-Microsoft compilers. */
|
|
||||||
# define __cdecl
|
|
||||||
# define GLUT_DEFINED___CDECL
|
|
||||||
# endif
|
|
||||||
# ifndef _CRTIMP
|
|
||||||
# ifdef _NTSDK
|
|
||||||
/* Definition compatible with NT SDK */
|
|
||||||
# define _CRTIMP
|
|
||||||
# else
|
|
||||||
/* Current definition */
|
|
||||||
# ifdef _DLL
|
|
||||||
# define _CRTIMP __declspec(dllimport)
|
|
||||||
# else
|
|
||||||
# define _CRTIMP
|
|
||||||
# endif
|
|
||||||
# endif
|
|
||||||
# define GLUT_DEFINED__CRTIMP
|
|
||||||
# endif
|
|
||||||
|
|
||||||
/* GLUT API entry point declarations for Win32. */
|
|
||||||
# ifdef GLUT_BUILDING_LIB
|
|
||||||
# define GLUTAPI __declspec(dllexport)
|
|
||||||
# else
|
|
||||||
# ifdef _DLL
|
|
||||||
# define GLUTAPI __declspec(dllimport)
|
|
||||||
# else
|
|
||||||
# define GLUTAPI extern
|
|
||||||
# endif
|
|
||||||
# endif
|
|
||||||
|
|
||||||
/* GLUT callback calling convention for Win32. */
|
|
||||||
# define GLUTCALLBACK __cdecl
|
|
||||||
|
|
||||||
#endif /* _WIN32 */
|
|
||||||
|
|
||||||
#include <GL/gl.h>
|
|
||||||
#include <GL/glu.h>
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(_WIN32)
|
|
||||||
# ifndef GLUT_BUILDING_LIB
|
|
||||||
extern _CRTIMP void __cdecl exit(int);
|
|
||||||
# endif
|
|
||||||
#else
|
|
||||||
/* non-Win32 case. */
|
|
||||||
/* Define APIENTRY and CALLBACK to nothing if we aren't on Win32. */
|
|
||||||
# define APIENTRY
|
|
||||||
# define GLUT_APIENTRY_DEFINED
|
|
||||||
# define CALLBACK
|
|
||||||
/* Define GLUTAPI and GLUTCALLBACK as below if we aren't on Win32. */
|
|
||||||
# define GLUTAPI extern
|
|
||||||
# define GLUTCALLBACK
|
|
||||||
/* Prototype exit for the non-Win32 case (see above). */
|
|
||||||
extern void exit(int);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/**
|
|
||||||
GLUT API revision history:
|
|
||||||
|
|
||||||
GLUT_API_VERSION is updated to reflect incompatible GLUT
|
|
||||||
API changes (interface changes, semantic changes, deletions,
|
|
||||||
or additions).
|
|
||||||
|
|
||||||
GLUT_API_VERSION=1 First public release of GLUT. 11/29/94
|
|
||||||
|
|
||||||
GLUT_API_VERSION=2 Added support for OpenGL/GLX multisampling,
|
|
||||||
extension. Supports new input devices like tablet, dial and button
|
|
||||||
box, and Spaceball. Easy to query OpenGL extensions.
|
|
||||||
|
|
||||||
GLUT_API_VERSION=3 glutMenuStatus added.
|
|
||||||
|
|
||||||
GLUT_API_VERSION=4 glutInitDisplayString, glutWarpPointer,
|
|
||||||
glutBitmapLength, glutStrokeLength, glutWindowStatusFunc, dynamic
|
|
||||||
video resize subAPI, glutPostWindowRedisplay, glutKeyboardUpFunc,
|
|
||||||
glutSpecialUpFunc, glutIgnoreKeyRepeat, glutSetKeyRepeat,
|
|
||||||
glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!).
|
|
||||||
**/
|
|
||||||
#ifndef GLUT_API_VERSION /* allow this to be overridden */
|
|
||||||
#define GLUT_API_VERSION 3
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/**
|
|
||||||
GLUT implementation revision history:
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION is updated to reflect both GLUT
|
|
||||||
API revisions and implementation revisions (ie, bug fixes).
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=1 mjk's first public release of
|
|
||||||
GLUT Xlib-based implementation. 11/29/94
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=2 mjk's second public release of
|
|
||||||
GLUT Xlib-based implementation providing GLUT version 2
|
|
||||||
interfaces.
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=3 mjk's GLUT 2.2 images. 4/17/95
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=4 mjk's GLUT 2.3 images. 6/?/95
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=5 mjk's GLUT 3.0 images. 10/?/95
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=7 mjk's GLUT 3.1+ with glutWarpPoitner. 7/24/96
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=8 mjk's GLUT 3.1+ with glutWarpPoitner
|
|
||||||
and video resize. 1/3/97
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=9 mjk's GLUT 3.4 release with early GLUT 4 routines.
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=11 Mesa 2.5's GLUT 3.6 release.
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=12 mjk's GLUT 3.6 release with early GLUT 4 routines + signal handling.
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=13 mjk's GLUT 3.7 beta with GameGLUT support.
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=14 mjk's GLUT 3.7 beta with f90gl friend interface.
|
|
||||||
|
|
||||||
GLUT_XLIB_IMPLEMENTATION=15 mjk's GLUT 3.7 beta sync'ed with Mesa <GL/glut.h>
|
|
||||||
**/
|
|
||||||
#ifndef GLUT_XLIB_IMPLEMENTATION /* Allow this to be overridden. */
|
|
||||||
#define GLUT_XLIB_IMPLEMENTATION 15
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* Display mode bit masks. */
|
|
||||||
#define GLUT_RGB 0
|
|
||||||
#define GLUT_RGBA GLUT_RGB
|
|
||||||
#define GLUT_INDEX 1
|
|
||||||
#define GLUT_SINGLE 0
|
|
||||||
#define GLUT_DOUBLE 2
|
|
||||||
#define GLUT_ACCUM 4
|
|
||||||
#define GLUT_ALPHA 8
|
|
||||||
#define GLUT_DEPTH 16
|
|
||||||
#define GLUT_STENCIL 32
|
|
||||||
#if (GLUT_API_VERSION >= 2)
|
|
||||||
#define GLUT_MULTISAMPLE 128
|
|
||||||
#define GLUT_STEREO 256
|
|
||||||
#endif
|
|
||||||
#if (GLUT_API_VERSION >= 3)
|
|
||||||
#define GLUT_LUMINANCE 512
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* Mouse buttons. */
|
|
||||||
#define GLUT_LEFT_BUTTON 0
|
|
||||||
#define GLUT_MIDDLE_BUTTON 1
|
|
||||||
#define GLUT_RIGHT_BUTTON 2
|
|
||||||
|
|
||||||
/* Mouse button state. */
|
|
||||||
#define GLUT_DOWN 0
|
|
||||||
#define GLUT_UP 1
|
|
||||||
|
|
||||||
#if (GLUT_API_VERSION >= 2)
|
|
||||||
/* function keys */
|
|
||||||
#define GLUT_KEY_F1 1
|
|
||||||
#define GLUT_KEY_F2 2
|
|
||||||
#define GLUT_KEY_F3 3
|
|
||||||
#define GLUT_KEY_F4 4
|
|
||||||
#define GLUT_KEY_F5 5
|
|
||||||
#define GLUT_KEY_F6 6
|
|
||||||
#define GLUT_KEY_F7 7
|
|
||||||
#define GLUT_KEY_F8 8
|
|
||||||
#define GLUT_KEY_F9 9
|
|
||||||
#define GLUT_KEY_F10 10
|
|
||||||
#define GLUT_KEY_F11 11
|
|
||||||
#define GLUT_KEY_F12 12
|
|
||||||
/* directional keys */
|
|
||||||
#define GLUT_KEY_LEFT 100
|
|
||||||
#define GLUT_KEY_UP 101
|
|
||||||
#define GLUT_KEY_RIGHT 102
|
|
||||||
#define GLUT_KEY_DOWN 103
|
|
||||||
#define GLUT_KEY_PAGE_UP 104
|
|
||||||
#define GLUT_KEY_PAGE_DOWN 105
|
|
||||||
#define GLUT_KEY_HOME 106
|
|
||||||
#define GLUT_KEY_END 107
|
|
||||||
#define GLUT_KEY_INSERT 108
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* Entry/exit state. */
|
|
||||||
#define GLUT_LEFT 0
|
|
||||||
#define GLUT_ENTERED 1
|
|
||||||
|
|
||||||
/* Menu usage state. */
|
|
||||||
#define GLUT_MENU_NOT_IN_USE 0
|
|
||||||
#define GLUT_MENU_IN_USE 1
|
|
||||||
|
|
||||||
/* Visibility state. */
|
|
||||||
#define GLUT_NOT_VISIBLE 0
|
|
||||||
#define GLUT_VISIBLE 1
|
|
||||||
|
|
||||||
/* Window status state. */
|
|
||||||
#define GLUT_HIDDEN 0
|
|
||||||
#define GLUT_FULLY_RETAINED 1
|
|
||||||
#define GLUT_PARTIALLY_RETAINED 2
|
|
||||||
#define GLUT_FULLY_COVERED 3
|
|
||||||
|
|
||||||
/* Color index component selection values. */
|
|
||||||
#define GLUT_RED 0
|
|
||||||
#define GLUT_GREEN 1
|
|
||||||
#define GLUT_BLUE 2
|
|
||||||
|
|
||||||
#if defined(_WIN32)
|
|
||||||
/* Stroke font constants (use these in GLUT program). */
|
|
||||||
#define GLUT_STROKE_ROMAN ((void*)0)
|
|
||||||
#define GLUT_STROKE_MONO_ROMAN ((void*)1)
|
|
||||||
|
|
||||||
/* Bitmap font constants (use these in GLUT program). */
|
|
||||||
#define GLUT_BITMAP_9_BY_15 ((void*)2)
|
|
||||||
#define GLUT_BITMAP_8_BY_13 ((void*)3)
|
|
||||||
#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
|
|
||||||
#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
|
|
||||||
#if (GLUT_API_VERSION >= 3)
|
|
||||||
#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
|
|
||||||
#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
|
|
||||||
#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
|
|
||||||
#endif
|
|
||||||
#else
|
|
||||||
/* Stroke font opaque addresses (use constants instead in source code). */
|
|
||||||
GLUTAPI void *glutStrokeRoman;
|
|
||||||
GLUTAPI void *glutStrokeMonoRoman;
|
|
||||||
|
|
||||||
/* Stroke font constants (use these in GLUT program). */
|
|
||||||
#define GLUT_STROKE_ROMAN (&glutStrokeRoman)
|
|
||||||
#define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
|
|
||||||
|
|
||||||
/* Bitmap font opaque addresses (use constants instead in source code). */
|
|
||||||
GLUTAPI void *glutBitmap9By15;
|
|
||||||
GLUTAPI void *glutBitmap8By13;
|
|
||||||
GLUTAPI void *glutBitmapTimesRoman10;
|
|
||||||
GLUTAPI void *glutBitmapTimesRoman24;
|
|
||||||
GLUTAPI void *glutBitmapHelvetica10;
|
|
||||||
GLUTAPI void *glutBitmapHelvetica12;
|
|
||||||
GLUTAPI void *glutBitmapHelvetica18;
|
|
||||||
|
|
||||||
/* Bitmap font constants (use these in GLUT program). */
|
|
||||||
#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
|
|
||||||
#define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
|
|
||||||
#define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
|
|
||||||
#define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
|
|
||||||
#if (GLUT_API_VERSION >= 3)
|
|
||||||
#define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
|
|
||||||
#define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
|
|
||||||
#define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* glutGet parameters. */
|
|
||||||
#define GLUT_WINDOW_X ((GLenum) 100)
|
|
||||||
#define GLUT_WINDOW_Y ((GLenum) 101)
|
|
||||||
#define GLUT_WINDOW_WIDTH ((GLenum) 102)
|
|
||||||
#define GLUT_WINDOW_HEIGHT ((GLenum) 103)
|
|
||||||
#define GLUT_WINDOW_BUFFER_SIZE ((GLenum) 104)
|
|
||||||
#define GLUT_WINDOW_STENCIL_SIZE ((GLenum) 105)
|
|
||||||
#define GLUT_WINDOW_DEPTH_SIZE ((GLenum) 106)
|
|
||||||
#define GLUT_WINDOW_RED_SIZE ((GLenum) 107)
|
|
||||||
#define GLUT_WINDOW_GREEN_SIZE ((GLenum) 108)
|
|
||||||
#define GLUT_WINDOW_BLUE_SIZE ((GLenum) 109)
|
|
||||||
#define GLUT_WINDOW_ALPHA_SIZE ((GLenum) 110)
|
|
||||||
#define GLUT_WINDOW_ACCUM_RED_SIZE ((GLenum) 111)
|
|
||||||
#define GLUT_WINDOW_ACCUM_GREEN_SIZE ((GLenum) 112)
|
|
||||||
#define GLUT_WINDOW_ACCUM_BLUE_SIZE ((GLenum) 113)
|
|
||||||
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE ((GLenum) 114)
|
|
||||||
#define GLUT_WINDOW_DOUBLEBUFFER ((GLenum) 115)
|
|
||||||
#define GLUT_WINDOW_RGBA ((GLenum) 116)
|
|
||||||
#define GLUT_WINDOW_PARENT ((GLenum) 117)
|
|
||||||
#define GLUT_WINDOW_NUM_CHILDREN ((GLenum) 118)
|
|
||||||
#define GLUT_WINDOW_COLORMAP_SIZE ((GLenum) 119)
|
|
||||||
#if (GLUT_API_VERSION >= 2)
|
|
||||||
#define GLUT_WINDOW_NUM_SAMPLES ((GLenum) 120)
|
|
||||||
#define GLUT_WINDOW_STEREO ((GLenum) 121)
|
|
||||||
#endif
|
|
||||||
#if (GLUT_API_VERSION >= 3)
|
|
||||||
#define GLUT_WINDOW_CURSOR ((GLenum) 122)
|
|
||||||
#endif
|
|
||||||
#define GLUT_SCREEN_WIDTH ((GLenum) 200)
|
|
||||||
#define GLUT_SCREEN_HEIGHT ((GLenum) 201)
|
|
||||||
#define GLUT_SCREEN_WIDTH_MM ((GLenum) 202)
|
|
||||||
#define GLUT_SCREEN_HEIGHT_MM ((GLenum) 203)
|
|
||||||
#define GLUT_MENU_NUM_ITEMS ((GLenum) 300)
|
|
||||||
#define GLUT_DISPLAY_MODE_POSSIBLE ((GLenum) 400)
|
|
||||||
#define GLUT_INIT_WINDOW_X ((GLenum) 500)
|
|
||||||
#define GLUT_INIT_WINDOW_Y ((GLenum) 501)
|
|
||||||
#define GLUT_INIT_WINDOW_WIDTH ((GLenum) 502)
|
|
||||||
#define GLUT_INIT_WINDOW_HEIGHT ((GLenum) 503)
|
|
||||||
#define GLUT_INIT_DISPLAY_MODE ((GLenum) 504)
|
|
||||||
#if (GLUT_API_VERSION >= 2)
|
|
||||||
#define GLUT_ELAPSED_TIME ((GLenum) 700)
|
|
||||||
#endif
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
|
|
||||||
#define GLUT_WINDOW_FORMAT_ID ((GLenum) 123)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if (GLUT_API_VERSION >= 2)
|
|
||||||
/* glutDeviceGet parameters. */
|
|
||||||
#define GLUT_HAS_KEYBOARD ((GLenum) 600)
|
|
||||||
#define GLUT_HAS_MOUSE ((GLenum) 601)
|
|
||||||
#define GLUT_HAS_SPACEBALL ((GLenum) 602)
|
|
||||||
#define GLUT_HAS_DIAL_AND_BUTTON_BOX ((GLenum) 603)
|
|
||||||
#define GLUT_HAS_TABLET ((GLenum) 604)
|
|
||||||
#define GLUT_NUM_MOUSE_BUTTONS ((GLenum) 605)
|
|
||||||
#define GLUT_NUM_SPACEBALL_BUTTONS ((GLenum) 606)
|
|
||||||
#define GLUT_NUM_BUTTON_BOX_BUTTONS ((GLenum) 607)
|
|
||||||
#define GLUT_NUM_DIALS ((GLenum) 608)
|
|
||||||
#define GLUT_NUM_TABLET_BUTTONS ((GLenum) 609)
|
|
||||||
#endif
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
|
|
||||||
#define GLUT_DEVICE_IGNORE_KEY_REPEAT ((GLenum) 610)
|
|
||||||
#define GLUT_DEVICE_KEY_REPEAT ((GLenum) 611)
|
|
||||||
#define GLUT_HAS_JOYSTICK ((GLenum) 612)
|
|
||||||
#define GLUT_OWNS_JOYSTICK ((GLenum) 613)
|
|
||||||
#define GLUT_JOYSTICK_BUTTONS ((GLenum) 614)
|
|
||||||
#define GLUT_JOYSTICK_AXES ((GLenum) 615)
|
|
||||||
#define GLUT_JOYSTICK_POLL_RATE ((GLenum) 616)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if (GLUT_API_VERSION >= 3)
|
|
||||||
/* glutLayerGet parameters. */
|
|
||||||
#define GLUT_OVERLAY_POSSIBLE ((GLenum) 800)
|
|
||||||
#define GLUT_LAYER_IN_USE ((GLenum) 801)
|
|
||||||
#define GLUT_HAS_OVERLAY ((GLenum) 802)
|
|
||||||
#define GLUT_TRANSPARENT_INDEX ((GLenum) 803)
|
|
||||||
#define GLUT_NORMAL_DAMAGED ((GLenum) 804)
|
|
||||||
#define GLUT_OVERLAY_DAMAGED ((GLenum) 805)
|
|
||||||
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
|
|
||||||
/* glutVideoResizeGet parameters. */
|
|
||||||
#define GLUT_VIDEO_RESIZE_POSSIBLE ((GLenum) 900)
|
|
||||||
#define GLUT_VIDEO_RESIZE_IN_USE ((GLenum) 901)
|
|
||||||
#define GLUT_VIDEO_RESIZE_X_DELTA ((GLenum) 902)
|
|
||||||
#define GLUT_VIDEO_RESIZE_Y_DELTA ((GLenum) 903)
|
|
||||||
#define GLUT_VIDEO_RESIZE_WIDTH_DELTA ((GLenum) 904)
|
|
||||||
#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA ((GLenum) 905)
|
|
||||||
#define GLUT_VIDEO_RESIZE_X ((GLenum) 906)
|
|
||||||
#define GLUT_VIDEO_RESIZE_Y ((GLenum) 907)
|
|
||||||
#define GLUT_VIDEO_RESIZE_WIDTH ((GLenum) 908)
|
|
||||||
#define GLUT_VIDEO_RESIZE_HEIGHT ((GLenum) 909)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* glutUseLayer parameters. */
|
|
||||||
#define GLUT_NORMAL ((GLenum) 0)
|
|
||||||
#define GLUT_OVERLAY ((GLenum) 1)
|
|
||||||
|
|
||||||
/* glutGetModifiers return mask. */
|
|
||||||
#define GLUT_ACTIVE_SHIFT 1
|
|
||||||
#define GLUT_ACTIVE_CTRL 2
|
|
||||||
#define GLUT_ACTIVE_ALT 4
|
|
||||||
|
|
||||||
/* glutSetCursor parameters. */
|
|
||||||
/* Basic arrows. */
|
|
||||||
#define GLUT_CURSOR_RIGHT_ARROW 0
|
|
||||||
#define GLUT_CURSOR_LEFT_ARROW 1
|
|
||||||
/* Symbolic cursor shapes. */
|
|
||||||
#define GLUT_CURSOR_INFO 2
|
|
||||||
#define GLUT_CURSOR_DESTROY 3
|
|
||||||
#define GLUT_CURSOR_HELP 4
|
|
||||||
#define GLUT_CURSOR_CYCLE 5
|
|
||||||
#define GLUT_CURSOR_SPRAY 6
|
|
||||||
#define GLUT_CURSOR_WAIT 7
|
|
||||||
#define GLUT_CURSOR_TEXT 8
|
|
||||||
#define GLUT_CURSOR_CROSSHAIR 9
|
|
||||||
/* Directional cursors. */
|
|
||||||
#define GLUT_CURSOR_UP_DOWN 10
|
|
||||||
#define GLUT_CURSOR_LEFT_RIGHT 11
|
|
||||||
/* Sizing cursors. */
|
|
||||||
#define GLUT_CURSOR_TOP_SIDE 12
|
|
||||||
#define GLUT_CURSOR_BOTTOM_SIDE 13
|
|
||||||
#define GLUT_CURSOR_LEFT_SIDE 14
|
|
||||||
#define GLUT_CURSOR_RIGHT_SIDE 15
|
|
||||||
#define GLUT_CURSOR_TOP_LEFT_CORNER 16
|
|
||||||
#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
|
|
||||||
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
|
|
||||||
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
|
|
||||||
/* Inherit from parent window. */
|
|
||||||
#define GLUT_CURSOR_INHERIT 100
|
|
||||||
/* Blank cursor. */
|
|
||||||
#define GLUT_CURSOR_NONE 101
|
|
||||||
/* Fullscreen crosshair (if available). */
|
|
||||||
#define GLUT_CURSOR_FULL_CROSSHAIR 102
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* GLUT initialization sub-API. */
|
|
||||||
GLUTAPI void APIENTRY glutInit(int *argcp, char **argv);
|
|
||||||
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
|
|
||||||
GLUTAPI void APIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int));
|
|
||||||
#ifndef GLUT_BUILDING_LIB
|
|
||||||
static void APIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); }
|
|
||||||
#define glutInit glutInit_ATEXIT_HACK
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
GLUTAPI void APIENTRY glutInitDisplayMode(unsigned int mode);
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
|
|
||||||
GLUTAPI void APIENTRY glutInitDisplayString(const char *string);
|
|
||||||
#endif
|
|
||||||
GLUTAPI void APIENTRY glutInitWindowPosition(int x, int y);
|
|
||||||
GLUTAPI void APIENTRY glutInitWindowSize(int width, int height);
|
|
||||||
GLUTAPI void APIENTRY glutMainLoop(void);
|
|
||||||
|
|
||||||
/* GLUT window sub-API. */
|
|
||||||
GLUTAPI int APIENTRY glutCreateWindow(const char *title);
|
|
||||||
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
|
|
||||||
GLUTAPI int APIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int));
|
|
||||||
#ifndef GLUT_BUILDING_LIB
|
|
||||||
static int APIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); }
|
|
||||||
#define glutCreateWindow glutCreateWindow_ATEXIT_HACK
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
GLUTAPI int APIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
|
|
||||||
GLUTAPI void APIENTRY glutDestroyWindow(int win);
|
|
||||||
GLUTAPI void APIENTRY glutPostRedisplay(void);
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
|
|
||||||
GLUTAPI void APIENTRY glutPostWindowRedisplay(int win);
|
|
||||||
#endif
|
|
||||||
GLUTAPI void APIENTRY glutSwapBuffers(void);
|
|
||||||
GLUTAPI int APIENTRY glutGetWindow(void);
|
|
||||||
GLUTAPI void APIENTRY glutSetWindow(int win);
|
|
||||||
GLUTAPI void APIENTRY glutSetWindowTitle(const char *title);
|
|
||||||
GLUTAPI void APIENTRY glutSetIconTitle(const char *title);
|
|
||||||
GLUTAPI void APIENTRY glutPositionWindow(int x, int y);
|
|
||||||
GLUTAPI void APIENTRY glutReshapeWindow(int width, int height);
|
|
||||||
GLUTAPI void APIENTRY glutPopWindow(void);
|
|
||||||
GLUTAPI void APIENTRY glutPushWindow(void);
|
|
||||||
GLUTAPI void APIENTRY glutIconifyWindow(void);
|
|
||||||
GLUTAPI void APIENTRY glutShowWindow(void);
|
|
||||||
GLUTAPI void APIENTRY glutHideWindow(void);
|
|
||||||
#if (GLUT_API_VERSION >= 3)
|
|
||||||
GLUTAPI void APIENTRY glutFullScreen(void);
|
|
||||||
GLUTAPI void APIENTRY glutSetCursor(int cursor);
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
|
|
||||||
GLUTAPI void APIENTRY glutWarpPointer(int x, int y);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* GLUT overlay sub-API. */
|
|
||||||
GLUTAPI void APIENTRY glutEstablishOverlay(void);
|
|
||||||
GLUTAPI void APIENTRY glutRemoveOverlay(void);
|
|
||||||
GLUTAPI void APIENTRY glutUseLayer(GLenum layer);
|
|
||||||
GLUTAPI void APIENTRY glutPostOverlayRedisplay(void);
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
|
|
||||||
GLUTAPI void APIENTRY glutPostWindowOverlayRedisplay(int win);
|
|
||||||
#endif
|
|
||||||
GLUTAPI void APIENTRY glutShowOverlay(void);
|
|
||||||
GLUTAPI void APIENTRY glutHideOverlay(void);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* GLUT menu sub-API. */
|
|
||||||
GLUTAPI int APIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int));
|
|
||||||
#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK)
|
|
||||||
GLUTAPI int APIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int));
|
|
||||||
#ifndef GLUT_BUILDING_LIB
|
|
||||||
static int APIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); }
|
|
||||||
#define glutCreateMenu glutCreateMenu_ATEXIT_HACK
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
GLUTAPI void APIENTRY glutDestroyMenu(int menu);
|
|
||||||
GLUTAPI int APIENTRY glutGetMenu(void);
|
|
||||||
GLUTAPI void APIENTRY glutSetMenu(int menu);
|
|
||||||
GLUTAPI void APIENTRY glutAddMenuEntry(const char *label, int value);
|
|
||||||
GLUTAPI void APIENTRY glutAddSubMenu(const char *label, int submenu);
|
|
||||||
GLUTAPI void APIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
|
|
||||||
GLUTAPI void APIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
|
|
||||||
GLUTAPI void APIENTRY glutRemoveMenuItem(int item);
|
|
||||||
GLUTAPI void APIENTRY glutAttachMenu(int button);
|
|
||||||
GLUTAPI void APIENTRY glutDetachMenu(int button);
|
|
||||||
|
|
||||||
/* GLUT window callback sub-API. */
|
|
||||||
GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK *func)(void));
|
|
||||||
GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK *func)(int width, int height));
|
|
||||||
GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
|
|
||||||
GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
|
|
||||||
GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
|
|
||||||
GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
|
|
||||||
GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK *func)(int state));
|
|
||||||
GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK *func)(int state));
|
|
||||||
GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK *func)(void));
|
|
||||||
GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK *func)(int value), int value);
|
|
||||||
GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK *func)(int state));
|
|
||||||
#if (GLUT_API_VERSION >= 2)
|
|
||||||
GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
|
|
||||||
GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
|
|
||||||
GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK *func)(int x, int y, int z));
|
|
||||||
GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK *func)(int button, int state));
|
|
||||||
GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK *func)(int button, int state));
|
|
||||||
GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK *func)(int dial, int value));
|
|
||||||
GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK *func)(int x, int y));
|
|
||||||
GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y));
|
|
||||||
#if (GLUT_API_VERSION >= 3)
|
|
||||||
GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK *func)(int status, int x, int y));
|
|
||||||
GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK *func)(void));
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
|
|
||||||
GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK *func)(int state));
|
|
||||||
#endif
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
|
|
||||||
GLUTAPI void APIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y));
|
|
||||||
GLUTAPI void APIENTRY glutSpecialUpFunc(void (GLUTCALLBACK *func)(int key, int x, int y));
|
|
||||||
GLUTAPI void APIENTRY glutJoystickFunc(void (GLUTCALLBACK *func)(unsigned int buttonMask, int x, int y, int z), int pollInterval);
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* GLUT color index sub-API. */
|
|
||||||
GLUTAPI void APIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
|
|
||||||
GLUTAPI GLfloat APIENTRY glutGetColor(int ndx, int component);
|
|
||||||
GLUTAPI void APIENTRY glutCopyColormap(int win);
|
|
||||||
|
|
||||||
/* GLUT state retrieval sub-API. */
|
|
||||||
GLUTAPI int APIENTRY glutGet(GLenum type);
|
|
||||||
GLUTAPI int APIENTRY glutDeviceGet(GLenum type);
|
|
||||||
#if (GLUT_API_VERSION >= 2)
|
|
||||||
/* GLUT extension support sub-API */
|
|
||||||
GLUTAPI int APIENTRY glutExtensionSupported(const char *name);
|
|
||||||
#endif
|
|
||||||
#if (GLUT_API_VERSION >= 3)
|
|
||||||
GLUTAPI int APIENTRY glutGetModifiers(void);
|
|
||||||
GLUTAPI int APIENTRY glutLayerGet(GLenum type);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* GLUT font sub-API */
|
|
||||||
GLUTAPI void APIENTRY glutBitmapCharacter(void *font, int character);
|
|
||||||
GLUTAPI int APIENTRY glutBitmapWidth(void *font, int character);
|
|
||||||
GLUTAPI void APIENTRY glutStrokeCharacter(void *font, int character);
|
|
||||||
GLUTAPI int APIENTRY glutStrokeWidth(void *font, int character);
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
|
|
||||||
GLUTAPI int APIENTRY glutBitmapLength(void *font, const unsigned char *string);
|
|
||||||
GLUTAPI int APIENTRY glutStrokeLength(void *font, const unsigned char *string);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* GLUT pre-built models sub-API */
|
|
||||||
GLUTAPI void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
|
|
||||||
GLUTAPI void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
|
|
||||||
GLUTAPI void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
|
||||||
GLUTAPI void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
|
|
||||||
GLUTAPI void APIENTRY glutWireCube(GLdouble size);
|
|
||||||
GLUTAPI void APIENTRY glutSolidCube(GLdouble size);
|
|
||||||
GLUTAPI void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
|
||||||
GLUTAPI void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
|
|
||||||
GLUTAPI void APIENTRY glutWireDodecahedron(void);
|
|
||||||
GLUTAPI void APIENTRY glutSolidDodecahedron(void);
|
|
||||||
GLUTAPI void APIENTRY glutWireTeapot(GLdouble size);
|
|
||||||
GLUTAPI void APIENTRY glutSolidTeapot(GLdouble size);
|
|
||||||
GLUTAPI void APIENTRY glutWireOctahedron(void);
|
|
||||||
GLUTAPI void APIENTRY glutSolidOctahedron(void);
|
|
||||||
GLUTAPI void APIENTRY glutWireTetrahedron(void);
|
|
||||||
GLUTAPI void APIENTRY glutSolidTetrahedron(void);
|
|
||||||
GLUTAPI void APIENTRY glutWireIcosahedron(void);
|
|
||||||
GLUTAPI void APIENTRY glutSolidIcosahedron(void);
|
|
||||||
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
|
|
||||||
/* GLUT video resize sub-API. */
|
|
||||||
GLUTAPI int APIENTRY glutVideoResizeGet(GLenum param);
|
|
||||||
GLUTAPI void APIENTRY glutSetupVideoResizing(void);
|
|
||||||
GLUTAPI void APIENTRY glutStopVideoResizing(void);
|
|
||||||
GLUTAPI void APIENTRY glutVideoResize(int x, int y, int width, int height);
|
|
||||||
GLUTAPI void APIENTRY glutVideoPan(int x, int y, int width, int height);
|
|
||||||
|
|
||||||
/* GLUT debugging sub-API. */
|
|
||||||
GLUTAPI void APIENTRY glutReportErrors(void);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
|
|
||||||
/* GLUT device control sub-API. */
|
|
||||||
/* glutSetKeyRepeat modes. */
|
|
||||||
#define GLUT_KEY_REPEAT_OFF 0
|
|
||||||
#define GLUT_KEY_REPEAT_ON 1
|
|
||||||
#define GLUT_KEY_REPEAT_DEFAULT 2
|
|
||||||
|
|
||||||
/* Joystick button masks. */
|
|
||||||
#define GLUT_JOYSTICK_BUTTON_A 1
|
|
||||||
#define GLUT_JOYSTICK_BUTTON_B 2
|
|
||||||
#define GLUT_JOYSTICK_BUTTON_C 4
|
|
||||||
#define GLUT_JOYSTICK_BUTTON_D 8
|
|
||||||
|
|
||||||
GLUTAPI void APIENTRY glutIgnoreKeyRepeat(int ignore);
|
|
||||||
GLUTAPI void APIENTRY glutSetKeyRepeat(int repeatMode);
|
|
||||||
GLUTAPI void APIENTRY glutForceJoystickFunc(void);
|
|
||||||
|
|
||||||
/* GLUT game mode sub-API. */
|
|
||||||
/* glutGameModeGet. */
|
|
||||||
#define GLUT_GAME_MODE_ACTIVE ((GLenum) 0)
|
|
||||||
#define GLUT_GAME_MODE_POSSIBLE ((GLenum) 1)
|
|
||||||
#define GLUT_GAME_MODE_WIDTH ((GLenum) 2)
|
|
||||||
#define GLUT_GAME_MODE_HEIGHT ((GLenum) 3)
|
|
||||||
#define GLUT_GAME_MODE_PIXEL_DEPTH ((GLenum) 4)
|
|
||||||
#define GLUT_GAME_MODE_REFRESH_RATE ((GLenum) 5)
|
|
||||||
#define GLUT_GAME_MODE_DISPLAY_CHANGED ((GLenum) 6)
|
|
||||||
|
|
||||||
GLUTAPI void APIENTRY glutGameModeString(const char *string);
|
|
||||||
GLUTAPI int APIENTRY glutEnterGameMode(void);
|
|
||||||
GLUTAPI void APIENTRY glutLeaveGameMode(void);
|
|
||||||
GLUTAPI int APIENTRY glutGameModeGet(GLenum mode);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef GLUT_APIENTRY_DEFINED
|
|
||||||
# undef GLUT_APIENTRY_DEFINED
|
|
||||||
# undef APIENTRY
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef GLUT_WINGDIAPI_DEFINED
|
|
||||||
# undef GLUT_WINGDIAPI_DEFINED
|
|
||||||
# undef WINGDIAPI
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef GLUT_DEFINED___CDECL
|
|
||||||
# undef GLUT_DEFINED___CDECL
|
|
||||||
# undef __cdecl
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef GLUT_DEFINED__CRTIMP
|
|
||||||
# undef GLUT_DEFINED__CRTIMP
|
|
||||||
# undef _CRTIMP
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /* __glut_h__ */
|
|
|
@ -1,613 +0,0 @@
|
||||||
|
|
||||||
|
|
||||||
GLUT for Win32 README
|
|
||||||
---------------------
|
|
||||||
|
|
||||||
|
|
||||||
VERSION/INFO:
|
|
||||||
|
|
||||||
This is GLUT for Win32 version 3.7.6 as of Nov 8th 2001.
|
|
||||||
See the COPYRIGHT section for distribution and copyright notices.
|
|
||||||
Send all bug reports and questions for this version of GLUT to
|
|
||||||
Nate Robins [nate@pobox.com].
|
|
||||||
|
|
||||||
For more information about GLUT for Win32, see the web page:
|
|
||||||
www.pobox.com/~nate/glut.html or subscribe to the GLUT for Win32
|
|
||||||
mailing list by sending e-mail to majordomo@perp.com with
|
|
||||||
"subscribe glut" in the body of the message.
|
|
||||||
|
|
||||||
For general information about GLUT, see the GLUT web page:
|
|
||||||
http://reality.sgi.com/opengl/glut3/glut3.html and be sure to
|
|
||||||
check the GLUT FAQ first for any questions that you may have:
|
|
||||||
http://reality.sgi.com/opengl/glut3/glut-faq.html
|
|
||||||
|
|
||||||
|
|
||||||
COMPILING/INSTALLATION:
|
|
||||||
|
|
||||||
o Precompiled versions of the DLL and import library can be
|
|
||||||
found on the GLUT for Win32 web page mentioned above.
|
|
||||||
|
|
||||||
o Microsoft Developer Studio 6 workspace and project files have
|
|
||||||
been included in the source code distribution.
|
|
||||||
|
|
||||||
To build the glut dll:
|
|
||||||
First, open Microsoft Developer Studio.
|
|
||||||
Then, select File -> Open Workspace and find the glut.dsw file
|
|
||||||
in the file dialog and double-click on it.
|
|
||||||
Finally, select Build -> Build glut32.dll.
|
|
||||||
When the build is finished, it will copy:
|
|
||||||
glut32.dll to %WinDir%\System,
|
|
||||||
glut32.lib to $(MSDevDir)\..\..\VC98\lib, and
|
|
||||||
glut.h to $(MSDevDir)\..\..\VC98\include\GL.
|
|
||||||
|
|
||||||
Additional workspace files have been included in the progs, test
|
|
||||||
and lib directories to build the progs, tests and libs respectively.
|
|
||||||
|
|
||||||
|
|
||||||
BORLAND NOTES:
|
|
||||||
|
|
||||||
From what I understand, Borland supplies a utility that
|
|
||||||
converts Microsoft Visual C++ .libs into Borland compatible
|
|
||||||
files. Therefore, the best method for Borland users is
|
|
||||||
probably to get the precompiled versions of the library and
|
|
||||||
convert the library. To create an import library for Borland
|
|
||||||
from the DLLs, use the following command (from a command prompt):
|
|
||||||
IMPLIB glut32.lib glut32.dll
|
|
||||||
If IMPLIB crashes when called this way, try
|
|
||||||
IMPLIB glut32.lib glut32.def
|
|
||||||
using the glut32.def file in this distribution.
|
|
||||||
|
|
||||||
|
|
||||||
FORTRAN NOTES:
|
|
||||||
|
|
||||||
Bill Mitchell [william.mitchell@nist.gov] has put considerable
|
|
||||||
effort into getting GLUT to work with different compilers for
|
|
||||||
Fortran 90. He indicates that you should copy the f90glut.h
|
|
||||||
file to your $(MSDevDir)\..\..\VC98\include\GL directory.
|
|
||||||
Then, just build GLUT as usual. The Fortran 90 interface, f90gl,
|
|
||||||
can be obtained at http://math.nist.gov/f90gl and contains
|
|
||||||
installation instructions and usage examples.
|
|
||||||
|
|
||||||
|
|
||||||
MISC NOTES:
|
|
||||||
|
|
||||||
o Overlay support is not implemented, nor are there any plans to
|
|
||||||
implement it in the near future.
|
|
||||||
|
|
||||||
o To customize the windows icon, you can use the resource name
|
|
||||||
GLUT_ICON. For example, create an icon named "glut.ico", and
|
|
||||||
create a file called glut.rc that contains the following:
|
|
||||||
GLUT_ICON ICON glut.ico
|
|
||||||
then compile the glut.rc file with the following:
|
|
||||||
rc /r glut
|
|
||||||
and link the resulting glut.res file into your executable
|
|
||||||
(just like you would an object file).
|
|
||||||
Alternatively, you can simply add the glut.rc file to your
|
|
||||||
project if you are using Microsoft Developer Studio.
|
|
||||||
|
|
||||||
|
|
||||||
IMPLEMENTATION DEPENDENT DIFFERENCES:
|
|
||||||
|
|
||||||
There are a few differences between the Win32 version of GLUT
|
|
||||||
and the X11 version of GLUT. Those are outlined here. Note
|
|
||||||
that MOST of these differences are allowed by the GLUT
|
|
||||||
specification. Bugs and unsupported features are outlined in
|
|
||||||
the UNSUPPORTED/BUGS section.
|
|
||||||
|
|
||||||
o glutInit:
|
|
||||||
The following command line options have no meaning (and are
|
|
||||||
ignored) in GLUT for Win32:
|
|
||||||
-display, -indirect, -direct, -sync.
|
|
||||||
|
|
||||||
o glutInitWindowPosition, glutPositionWindow:
|
|
||||||
Win32 has two different coordinate systems for windows.
|
|
||||||
One is in terms of client space and the other is the whole
|
|
||||||
window space (including the decorations). If you
|
|
||||||
glutPositionWindow(0, 0), GLUT for Win32 will place the
|
|
||||||
window CLIENT area at 0, 0. This will cause the window
|
|
||||||
decorations (title bar and left edge) to be OFF-SCREEN, but
|
|
||||||
it gives the user the most flexibility in positioning.
|
|
||||||
HOWEVER, if the user specifies glutInitWindowPosition(0, 0),
|
|
||||||
the window is placed relative to window space at 0, 0.
|
|
||||||
This will cause the window to be opened in the upper left
|
|
||||||
corner with all the decorations showing. This behaviour is
|
|
||||||
acceptable under the current GLUT specification.
|
|
||||||
|
|
||||||
o glutSetIconTitle, glutSetWindowTitle:
|
|
||||||
There is no separation between Icon title and Window title
|
|
||||||
in Win32. Therefore, setting an icon title in Win32 has
|
|
||||||
no effect.
|
|
||||||
|
|
||||||
o glutSetCursor:
|
|
||||||
As indicated in the GLUT specification, cursors may be
|
|
||||||
different on different platforms. This is the case in GLUT
|
|
||||||
for Win32. For the most part, the cursors will match the
|
|
||||||
meaning, but not necessarily the shape. Notable exceptions
|
|
||||||
are the GLUT_CURSOR_INFO & GLUT_CURSOR_SPRAY which use the
|
|
||||||
crosshair cursor and the GLUT_CURSOR_CYCLE which uses the
|
|
||||||
'no' or 'destroy' cursor in Win32.
|
|
||||||
|
|
||||||
o glutVisibilityFunc:
|
|
||||||
Win32 seems to be unable to determine if a window is fully
|
|
||||||
obscured. Therefore, the visibility of a GLUT window is
|
|
||||||
only reflected by its Iconic, Hidden or Shown state. That
|
|
||||||
is, even if a window is fully obscured, in GLUT for Win32,
|
|
||||||
it is still "visible".
|
|
||||||
|
|
||||||
o glutEntryFunc:
|
|
||||||
Window Focus is handled differently in Win32 and X.
|
|
||||||
Specifically, the "window manager" in Win32 uses a "click to
|
|
||||||
focus" policy. That is, in order for a window to receive
|
|
||||||
focus, a mouse button must be clicked in it. Likewise, in
|
|
||||||
order for a window to lose focus, a mouse button must be
|
|
||||||
clicked outside the window (or in another window).
|
|
||||||
Therefore, the Enter and Leave notification provided by GLUT
|
|
||||||
may behave differently in the Win32 and in X11 versions.
|
|
||||||
There is a viable workaround for this. A program called
|
|
||||||
"Tweak UI" is provided by Microsoft which can be used to
|
|
||||||
change the focus policy in Win32 to "focus follows mouse".
|
|
||||||
It is available from the Microsoft Web Pages:
|
|
||||||
http://www.microsoft.com/windows/software/PowerToy.htm
|
|
||||||
|
|
||||||
o glutCopyColormap:
|
|
||||||
GLUT for Win32 always copies the colormap. There is never
|
|
||||||
any sharing of colormaps. This is probably okay, since
|
|
||||||
Win32 merges the logical palette and the physical palette
|
|
||||||
anyway, so even if there are two windows with totally
|
|
||||||
different colors in their colormaps, Win32 will find a
|
|
||||||
(hopefully) good match between them.
|
|
||||||
|
|
||||||
o glutIdleFunc + menus:
|
|
||||||
The glut idle function will NOT be called when a menu is
|
|
||||||
active. This causes all animation to stop when a menu is
|
|
||||||
active (in general, this is probably okay). Timer
|
|
||||||
functions will still fire, however. If the timer callback
|
|
||||||
draws into the rendering context, the drawing will not show
|
|
||||||
up until after the menu has finished, though.
|
|
||||||
|
|
||||||
|
|
||||||
UNSUPPORTED/BUGS:
|
|
||||||
|
|
||||||
o glutAttachMenu:
|
|
||||||
Win32 only likes to work with left and right mouse buttons.
|
|
||||||
Especially so with popup menus. Therefore, when attaching
|
|
||||||
the menu to the middle mouse button, the LEFT mouse button
|
|
||||||
must be used to select from the menu.
|
|
||||||
|
|
||||||
o glutSpaceball*, glutButtonBox*, glutTablet*, glutDials*:
|
|
||||||
None of the special input devices are supported at this
|
|
||||||
time.
|
|
||||||
|
|
||||||
o When resizing or moving a GLUT for Win32 window, no updating
|
|
||||||
is performed. This causes the window to leave "tracks" on
|
|
||||||
the screen when getting bigger or when previously obscured
|
|
||||||
parts are being revealed. I put in a bit of a kludgy
|
|
||||||
workaround for those that absolutely can't have the weird
|
|
||||||
lines. The reshape callback is called multiple times for
|
|
||||||
reshapes. Therefore, in the reshape callback, some drawing
|
|
||||||
can be done. It should probably be limited to a color buffer
|
|
||||||
clear.
|
|
||||||
|
|
||||||
o The video resizing capabilities of GLUT 3.3+ for X11 is
|
|
||||||
currently unimplemented (this is probably ok, since it
|
|
||||||
really isn't part of the spec until 4.0). I doubt that
|
|
||||||
this will ever be part of GLUT for Win32, since there is no
|
|
||||||
hardware to support it. A hack could simply change the
|
|
||||||
resolution of the desktop.
|
|
||||||
|
|
||||||
|
|
||||||
CHANGES/FIXES:
|
|
||||||
|
|
||||||
(Nov 8, '01)
|
|
||||||
x Released 3.7.6
|
|
||||||
|
|
||||||
(Nov 8, '01)
|
|
||||||
x Changed fullscreen mode from TOPMOST back to simply TOP, since
|
|
||||||
(it turns out) many people use windows atop a GLUT window.
|
|
||||||
|
|
||||||
(Nov 8, '01)
|
|
||||||
x Added code to prevent CPU spiking when no idle function is
|
|
||||||
registered. Otherwise, if an idle function is registered, spike
|
|
||||||
CPU so that the idle function gets all the attention it needs and
|
|
||||||
if this is a problem on the program side, the user can stick a
|
|
||||||
sleep() in their idle function. I believe that this strikes the
|
|
||||||
best balance betweeen GLUT being fast, and also being "nice" to
|
|
||||||
other processes. Thanks to James Wright for reporting this bug.
|
|
||||||
|
|
||||||
(Nov 8, '01)
|
|
||||||
x Fixed bug in motion callback handler which wasn't setting the
|
|
||||||
current window, so multiple window apps (e.g., any GLUI app)
|
|
||||||
wouldn't get the callback correctly.
|
|
||||||
|
|
||||||
(Oct 4, '01)
|
|
||||||
x Fixed bug in glutEnterGameMode() that caused new windows to not
|
|
||||||
be in "fullscreen" mode, so they got window decorations.
|
|
||||||
|
|
||||||
(Oct 4, '01)
|
|
||||||
x Fixed bug in glutEnterGameMode() that caused new windows to not
|
|
||||||
be in "fullscreen" mode, so they got window decorations.
|
|
||||||
|
|
||||||
(Oct 3, '01)
|
|
||||||
x Fixed bug in getVisualInfoFromString(): visuals not reloaded on
|
|
||||||
display mode change. Reload visuals each time they are queried.
|
|
||||||
This fixes a problem with Win32 because the list of available Visuals
|
|
||||||
(Pixelformats) changes after a change in displaymode. The problem
|
|
||||||
occurs when switching to gamemode and back. Thanks to Michael
|
|
||||||
Wimmer for pointing this out & providing the fix.
|
|
||||||
|
|
||||||
(Oct 3, '01)
|
|
||||||
x Fixed bug in XGetVisualInfo(): pixelformats enumerated incorrectly.
|
|
||||||
Passing 0 as a pixelformat index to DescribePixelFormat gives
|
|
||||||
unpredictible results (e.g., this fails on the Voodoo opengl32.dll
|
|
||||||
and always reports 0 as the last available pixelformat index).
|
|
||||||
Thanks to Michael Wimmer for pointing this out & providing the fix.
|
|
||||||
|
|
||||||
(Oct 3, '01)
|
|
||||||
x Fixed bug in glXGetConfig(): pixelformats enumerated incorrectly. The
|
|
||||||
test was OpenGL support OR draw to window, but should be AND. Thanks
|
|
||||||
to Michael Wimmer for pointing this out & providing the fix.
|
|
||||||
|
|
||||||
(Sep 28, '01)
|
|
||||||
x Fixed glutChangeToSubMenu()/glutChangeToMenuEntry() bug where if you
|
|
||||||
went back and forth between a submenu and a plain entry, the submenu
|
|
||||||
wouldn't be updated properly.
|
|
||||||
|
|
||||||
(Sep 28, '01)
|
|
||||||
x glutSetIconTitle() is now a nop.
|
|
||||||
|
|
||||||
(Sep 28, '01)
|
|
||||||
x glutFullScreen() now sets the window as TOPMOST, therefore, the
|
|
||||||
window will always be on top (this essentially disables alt-tabbing).
|
|
||||||
|
|
||||||
(Sep 28, '01)
|
|
||||||
x The key repeat ignore flag is now honored correctly.
|
|
||||||
|
|
||||||
(Sep 28, '01)
|
|
||||||
x Key presses are now reported more accurately and fully, in
|
|
||||||
particular, modified up events (i.e., SHIFT-2) are now reported
|
|
||||||
correctly.
|
|
||||||
|
|
||||||
(Sep 28, '01)
|
|
||||||
x Subwindows nested arbitrarily deep get their keyboard callbacks
|
|
||||||
correctly now.
|
|
||||||
|
|
||||||
(Sep 28, '01)
|
|
||||||
x Major rewrite of the window procedure code to clean it up and make
|
|
||||||
way for other bug fixes.
|
|
||||||
|
|
||||||
(Sep 23, '01)
|
|
||||||
x Fixed noof example program to use RAND_MAX instead of assumed
|
|
||||||
max of 2147483647.0. (Now it looks _much_ better!)
|
|
||||||
|
|
||||||
(Sep 22, '01)
|
|
||||||
x Fixed sunlight example program. globe.raw data file was corrupt,
|
|
||||||
added a new one.
|
|
||||||
|
|
||||||
(Sep 22, '01)
|
|
||||||
x Fixed zcomposite example program to print message if overlay
|
|
||||||
support is not found (instead of crashing).
|
|
||||||
|
|
||||||
(Jan 22, '01)
|
|
||||||
x Fixed malloc(0) bug in Win32 version of XGetVisualInfo. Thanks
|
|
||||||
to Kekoa Proudfoot for bringing this to my attention.
|
|
||||||
|
|
||||||
(Dec 12, '00)
|
|
||||||
x Added data files for the advanced & advanced97 programs.
|
|
||||||
|
|
||||||
(Dec 12, '00)
|
|
||||||
x Added Developer Studio 6 project and workspace files for pretty
|
|
||||||
much everything (the stuff left out was usually unix specific).
|
|
||||||
|
|
||||||
(Dec 7, '00)
|
|
||||||
x Fixed several compilation problems & corrupt files. Thanks to
|
|
||||||
Alexander Stohr for bringing these to my attention and providing
|
|
||||||
detailed fixes.
|
|
||||||
|
|
||||||
(Dec 6, '00)
|
|
||||||
x Fixed compiler support for lcc. Thanks to Gordon for bringing
|
|
||||||
this to my attention and debugging fixes.
|
|
||||||
|
|
||||||
(Nov 8, '00)
|
|
||||||
x Fixed submenu problem (sometimes the menu callback was not
|
|
||||||
called for valid items). Thanks to Michael Keeley.
|
|
||||||
|
|
||||||
(Oct 16, '00)
|
|
||||||
x Corrected corrupt duck.iv file. Thanks to Jon Willeke for finding
|
|
||||||
this problem.
|
|
||||||
|
|
||||||
(Sept 27, '00)
|
|
||||||
x Fixed bug in processWorkList that could cause a hang. Thanks to
|
|
||||||
Bill Volz & Daniel Azuma.
|
|
||||||
|
|
||||||
(Sept 26, '00)
|
|
||||||
x Added mui DLL project file (thanks to DMWeldy@ugsolutions.com).
|
|
||||||
|
|
||||||
(Sept 9, '00)
|
|
||||||
x Fixed Delete key bug (crash when no keyboard callback was
|
|
||||||
registered, but a special key callback was). Thanks to
|
|
||||||
Kent Bowling (kent_bowling@hotmail.com) for finding this bug.
|
|
||||||
|
|
||||||
(May 18, '00)
|
|
||||||
x Fixed subwindow keyboard callbacks.
|
|
||||||
|
|
||||||
(May 22, '97)
|
|
||||||
o Menus don't work under Windows 95
|
|
||||||
x Fixed! Added a unique identifier to each menu item, and a
|
|
||||||
search function to grab a menu item given the unique identifier.
|
|
||||||
|
|
||||||
(May 21, '97)
|
|
||||||
o A few minor bug fixes here and there.
|
|
||||||
x Thanks to Bruce Silberman and Chris Vale for their help with
|
|
||||||
this. We now have a DLL!
|
|
||||||
|
|
||||||
(Apr 25, '97)
|
|
||||||
o DLL version of the library is coming (as soon as I figure out
|
|
||||||
how to do it -- if you know, let me know).
|
|
||||||
x Thanks to Bruce Silberman and Chris Vale for their help with
|
|
||||||
this. We now have a DLL!
|
|
||||||
|
|
||||||
(Apr 24, '97)
|
|
||||||
x Added returns to KEY_DOWN etc messages so that the F10 key
|
|
||||||
doesn't toggle the system menu anymore.
|
|
||||||
|
|
||||||
(Apr 7, '97)
|
|
||||||
o Palette is incorrect for modes other than TrueColor.
|
|
||||||
x Fixed this by forcing a default palette in modes that aren't
|
|
||||||
Truecolor in order to 'simulate' it. The applications
|
|
||||||
program shouldn't have to do this IMHO, but I guess we
|
|
||||||
can't argue with Microsoft (well, we can, but what good
|
|
||||||
will it do?).
|
|
||||||
|
|
||||||
(Apr 2, '97)
|
|
||||||
x Added glut.ide file for Borland users.
|
|
||||||
|
|
||||||
(Apr 2, '97)
|
|
||||||
x Fixed a bug in the WM_QUERYNEWPALETTE message. Wasn't
|
|
||||||
checking for a null colormap, then de-ref'd it. Oops.
|
|
||||||
|
|
||||||
(Mar 13, '97)
|
|
||||||
o glutTimerFunc:
|
|
||||||
Currently, GLUT for Win32 programs busy waits when there is
|
|
||||||
an outstanding timer event (i.e., there is no select()
|
|
||||||
call). I haven't found this to be a problem, but I plan to
|
|
||||||
fix it just because I can't bear the thought of a busy wait.
|
|
||||||
x Added a timer event and a wait in the main loop. This fixes
|
|
||||||
the CPU spike.
|
|
||||||
|
|
||||||
(Mar 11, '97)
|
|
||||||
x Fixed subwindow visibility. The visibility callback of
|
|
||||||
subwindows wasn't being called, now it is.
|
|
||||||
|
|
||||||
(Mar 11, '97)
|
|
||||||
o glutGetHDC, glutGetHWND:
|
|
||||||
In order to support additional dialog boxes, wgl fonts, and
|
|
||||||
a host of other Win32 dependent structures, two functions
|
|
||||||
have been added that operate on the current window in GLUT.
|
|
||||||
The first (glutGetHDC) returns a handle to the current
|
|
||||||
windows device context. The second (glutGetHWND) returns
|
|
||||||
handle to the current window.
|
|
||||||
x Took these out to preserve GLUT portability.
|
|
||||||
|
|
||||||
(Mar 11, '97)
|
|
||||||
x Fixed the glutWarpPointer() coordinates. Were relative to
|
|
||||||
the screen, now relative to window (client area) origin
|
|
||||||
(which is what they're supposed to be).
|
|
||||||
|
|
||||||
(Mar 11, '97)
|
|
||||||
o glutCreateMenu, glutIdleFunc:
|
|
||||||
Menu's are modal in Win32. That is, they don't allow any
|
|
||||||
messages to be processed while they are up. Therefore, if
|
|
||||||
an idle function exists, it will not be called while
|
|
||||||
processing a menu.
|
|
||||||
x Fixed! I've put in a timer function that fires every
|
|
||||||
millisecond while a menu is up. The timer function handles
|
|
||||||
idle and timer events only (which should be the only
|
|
||||||
functions that are firing when a menu is up anyway).
|
|
||||||
|
|
||||||
(Mar 7 '97)
|
|
||||||
x Fixed minor bugs tracked down by the example programs.
|
|
||||||
|
|
||||||
(Mar 6, '97)
|
|
||||||
x Merged 3.3 GLUT for X11 into 3.2 GLUT for Win32. New code
|
|
||||||
structure allows for EASY merging!
|
|
||||||
|
|
||||||
o In Win32, the parent gets the right to set the cursor of
|
|
||||||
any of its children. Therefore, a child windows cursor
|
|
||||||
will 'blink' between its cursor and its parent.
|
|
||||||
x Fixed this by checking whether the cursor is in a child
|
|
||||||
window or not.
|
|
||||||
|
|
||||||
(Feb 28 '97)
|
|
||||||
o On initial bringup apps are getting 2 display callbacks.
|
|
||||||
x Fixed by the Fev 28 re-write.
|
|
||||||
|
|
||||||
o Some multiple window (not subwindow) functionality is messed up.
|
|
||||||
See the sphere.exe program.
|
|
||||||
x Fixed by the Feb 28 re-write.
|
|
||||||
|
|
||||||
o GLUT for Win32 supports color index mode ONLY in a paletted
|
|
||||||
display mode (i.e., 256 or 16 color mode).
|
|
||||||
x Fixed this in the re-write. If you can get a color index
|
|
||||||
visual (pixel format) you can use color index mode.
|
|
||||||
|
|
||||||
(Feb 28 '97)
|
|
||||||
o Quite a few bugs (and incompatibilities) were being caused
|
|
||||||
by the structure that I used in the previous port of GLUT.
|
|
||||||
Therefore I decided that it would be best to "get back to
|
|
||||||
the roots". I re-implemented most of glut trying to stick
|
|
||||||
with the structure laid out by Mark. The result is a much
|
|
||||||
more stable version that passes ALL (!) (except overlay)
|
|
||||||
the tests provided by Mark. In addition, this new
|
|
||||||
structure will allow future enhancements by Mark to be
|
|
||||||
integrated much more quickly into the Win32 version. Also,
|
|
||||||
I'm now ordering the bugs in reverse, so that the most
|
|
||||||
recently fixed appear at the top of the list.
|
|
||||||
|
|
||||||
(9/8/96)
|
|
||||||
o Changed the glutGetModifiers code to produce an error if not
|
|
||||||
called in the core input callbacks.
|
|
||||||
|
|
||||||
(9/11/96)
|
|
||||||
o If the alt key is pressed with more than one other modifier key
|
|
||||||
it acts as if it is stuck -- it stays selected until pressed
|
|
||||||
and released again.
|
|
||||||
x Fixed.
|
|
||||||
|
|
||||||
(9/12/96)
|
|
||||||
o When a submenu is attached to a menu, sometimes a GPF occurs.
|
|
||||||
Fixed. Needed to set the submenu before referencing it's members.
|
|
||||||
|
|
||||||
o Kenny: Also, one little problem, I attached the menu to the
|
|
||||||
right-button, but when the left-button is pressed I detach
|
|
||||||
it to give the right-button new meaning; if I pop-up the menu and I
|
|
||||||
don't want to select anything, like most users, I click off of the
|
|
||||||
menu to make it disappear. When I do this, I get a GLUT error and
|
|
||||||
the program terminates because I am altering the menu attachment
|
|
||||||
from within the button press while the menu is active.
|
|
||||||
x Fixed. Needed to finish the menu when the user presses the button,
|
|
||||||
not just when a button is released.
|
|
||||||
|
|
||||||
o GLUT for Win32 emulates a middle mouse button by checking if
|
|
||||||
both mouse buttons are down. This causes a lot of problems with
|
|
||||||
the menu and other multiple mouse button things.
|
|
||||||
x Fixed. No more middle mouse button emulation. Perhaps it would
|
|
||||||
be a good idea to emulate the middle mouse button (if not present)
|
|
||||||
with a key?
|
|
||||||
|
|
||||||
(9/15/96)
|
|
||||||
o Added code to accept a user defined icon. If no icon is provided,
|
|
||||||
a default icon is loaded.
|
|
||||||
|
|
||||||
(9/19/96)
|
|
||||||
o Shane: Command line options seem to be screwed up. (9/13)
|
|
||||||
x Fixed. The geometry command line was broken, and so was the
|
|
||||||
gldebug command line.
|
|
||||||
|
|
||||||
o Fixed a bug in the default glut reshape. It was looking for the
|
|
||||||
parent of the current window and GPF'ing if there wasn't a parent.
|
|
||||||
Put in a check for a parent, and if none is there, use the
|
|
||||||
child.
|
|
||||||
|
|
||||||
o Idle function sucks up all processor cycles. (9/8/96)
|
|
||||||
x I don't know if this is avoidable. If you have a tight rendering
|
|
||||||
loop, it may be that the processor time is going to be sucked up
|
|
||||||
no matter what. You can add a sleep() to the end of your render
|
|
||||||
loop if you would like to yield to other processes and you don't
|
|
||||||
care too much about the speed of your rendering loop. If you have
|
|
||||||
Hardware that supports OpenGL (like a 3Dpro card, or GLint card)
|
|
||||||
then this should be less of a problem, since it won't be rendering
|
|
||||||
in software. (9/11/96)
|
|
||||||
|
|
||||||
o If a window is fully obscured by another window, the visibility
|
|
||||||
callback is NOT called. As far as I can tell, this is a limitation
|
|
||||||
of the Win32 api, but a workaround is being searched for. (9/8/96)
|
|
||||||
x Limitation of the Win32 API
|
|
||||||
|
|
||||||
o Fixed the entry functions. They only work if the keyboard focus
|
|
||||||
changes. Therefore, in most Win32 systems, the mouse must be
|
|
||||||
pressed outside of the window to get a GLUT_LEFT message and
|
|
||||||
then pressed inside the window for a GLUT_ENTERED message.
|
|
||||||
|
|
||||||
o Alt modifier key doesn't work with keyboard callback. (9/8/96)
|
|
||||||
x Probably okay, because the glut spec says that these keys can
|
|
||||||
be intercepted by the system (which the alt key is...) (9/11/96)
|
|
||||||
|
|
||||||
(11/17/96)
|
|
||||||
o glutRemoveMenuItem() not working properly.
|
|
||||||
x Thanks to Gary (grc@maple.civeng.rutgers.edu) for the fix to
|
|
||||||
this one.
|
|
||||||
|
|
||||||
o Timer functions are messed up.
|
|
||||||
x Thanks to Joseph Galbraith for the fix to this one.
|
|
||||||
|
|
||||||
(12/9/96)
|
|
||||||
o One (minor) difference came up between the X version of glut
|
|
||||||
and the nt one which you should know about. It is not a new
|
|
||||||
problem, and it concerns co-ords returned to the pointer
|
|
||||||
callbacks. (glutMotionFunc, glutMouseFunc)
|
|
||||||
Under X, you get co-ords in the range 0 +/- 2^15, under NT
|
|
||||||
you get 0..2^16. This is only really a problem when moving
|
|
||||||
above or to the left of the window.
|
|
||||||
eg dragging one pixel ABOVE the window will give :-
|
|
||||||
under x11 : y = -1
|
|
||||||
under nt : y = 2^16 -1
|
|
||||||
x Put in fix provided by Shane Clauson.
|
|
||||||
|
|
||||||
(12/17/96)
|
|
||||||
o Idle functions not working properly for multiple windows.
|
|
||||||
x Fixed this by posting an idle message to every window in the
|
|
||||||
window list when idle.
|
|
||||||
|
|
||||||
(12/18/96)
|
|
||||||
o glutSetCursor() was misbehaving (lthomas@cco.caltech.edu).
|
|
||||||
x Win32 requires that the hCursor member of the window class
|
|
||||||
be set to NULL when the class is registered or whenever the
|
|
||||||
mouse is moved, the original cursor is replaced (go
|
|
||||||
figure!). Now sets the cursor whenever a WM_MOUSEMOVE message
|
|
||||||
is received, because the WM_SETCURSOR event resets the cursor
|
|
||||||
even when in the decoration area.
|
|
||||||
|
|
||||||
o Geometry is not being handled quite right. The numbers don't
|
|
||||||
take into account the window decorations. That is, if I say
|
|
||||||
make a window 100x100, then the WHOLE window (not just the
|
|
||||||
client area) is 100x100. Therefore, the client (opengl) area
|
|
||||||
is smaller than 100x100. (9/8/96)
|
|
||||||
x Fixed. Added code to subtract the decoration size on glutGet()
|
|
||||||
and add the decoration size on glutReshapeWindow().
|
|
||||||
|
|
||||||
o Multiple glutPostRedisplay() calls are NOT being combined.
|
|
||||||
To get round the "coalesce" problem on glutPostRedisplay,
|
|
||||||
the easiest solution is to roll-your-own coalesce by
|
|
||||||
keeping a global "dirty" flag in the app (eg replace all
|
|
||||||
calls to glutPostRedisplay with image_dirty=TRUE;), and to
|
|
||||||
handle image_dirty with a single glutPostRedisplay in the
|
|
||||||
idle callback when required. (erk - but increases
|
|
||||||
performance for my particular app (a rendering engine on
|
|
||||||
the end of a pipleine with a stream of graphics updates) by
|
|
||||||
a couple of orders of magnitude ! ) (9/8/96)
|
|
||||||
x Added code to coalesce redisplays. Every idle cycle, a
|
|
||||||
check is made to see which windows need redisplay, if they
|
|
||||||
need it, a redisplay is posted. The glutPostRedisplay()
|
|
||||||
call is just a stub that sets a flag.
|
|
||||||
|
|
||||||
|
|
||||||
THANKS:
|
|
||||||
|
|
||||||
Special thanks to the following people for extensive testing,
|
|
||||||
suggestions, fixes and help:
|
|
||||||
|
|
||||||
Alexander Stohr
|
|
||||||
Shane Clauson
|
|
||||||
Kenny Hoff
|
|
||||||
Richard Readings
|
|
||||||
Paul McQuesten
|
|
||||||
Philip Winston
|
|
||||||
JaeWoo Ahn
|
|
||||||
Joseph Galbraith
|
|
||||||
Paula Higgins
|
|
||||||
Sam Fortin
|
|
||||||
Chris Vale
|
|
||||||
Bill Mitchell
|
|
||||||
|
|
||||||
and of course, the original author of GLUT:
|
|
||||||
Mark Kilgard.
|
|
||||||
|
|
||||||
and many others...
|
|
||||||
|
|
||||||
|
|
||||||
COPYRIGHT:
|
|
||||||
|
|
||||||
The OpenGL Utility Toolkit distribution for Win32 (Windows NT &
|
|
||||||
Windows 95) contains source code modified from the original source
|
|
||||||
code for GLUT version 3.3 which was developed by Mark J. Kilgard. The
|
|
||||||
original source code for GLUT is Copyright 1997 by Mark J. Kilgard.
|
|
||||||
GLUT for Win32 is Copyright 1997 by Nate Robins and is not in the
|
|
||||||
public domain, but it is freely distributable without licensing fees.
|
|
||||||
It is provided without guarantee or warrantee expressed or implied.
|
|
||||||
It was ported with the permission of Mark J. Kilgard by Nate Robins.
|
|
||||||
|
|
||||||
THIS SOURCE CODE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
|
|
||||||
EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
||||||
OR MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
|
|
||||||
|
|
||||||
OpenGL (R) is a registered trademark of Silicon Graphics, Inc.
|
|
|
@ -1,126 +0,0 @@
|
||||||
DESCRIPTION 'OpenGL Utility Toolkit for Win32'
|
|
||||||
|
|
||||||
VERSION 3.7
|
|
||||||
|
|
||||||
EXPORTS
|
|
||||||
|
|
||||||
glutAddMenuEntry
|
|
||||||
glutAddSubMenu
|
|
||||||
glutAttachMenu
|
|
||||||
glutBitmapCharacter
|
|
||||||
glutBitmapLength
|
|
||||||
glutBitmapWidth
|
|
||||||
glutButtonBoxFunc
|
|
||||||
glutChangeToMenuEntry
|
|
||||||
glutChangeToSubMenu
|
|
||||||
glutCopyColormap
|
|
||||||
glutCreateMenu
|
|
||||||
__glutCreateMenuWithExit
|
|
||||||
glutCreateSubWindow
|
|
||||||
glutCreateWindow
|
|
||||||
__glutCreateWindowWithExit
|
|
||||||
glutDestroyMenu
|
|
||||||
glutDestroyWindow
|
|
||||||
glutDetachMenu
|
|
||||||
glutDeviceGet
|
|
||||||
glutDialsFunc
|
|
||||||
glutDisplayFunc
|
|
||||||
glutEnterGameMode
|
|
||||||
glutEntryFunc
|
|
||||||
glutEstablishOverlay
|
|
||||||
glutExtensionSupported
|
|
||||||
glutForceJoystickFunc
|
|
||||||
glutFullScreen
|
|
||||||
glutGameModeGet
|
|
||||||
glutGameModeString
|
|
||||||
glutGet
|
|
||||||
glutGetColor
|
|
||||||
glutGetMenu
|
|
||||||
glutGetModifiers
|
|
||||||
glutGetWindow
|
|
||||||
glutHideOverlay
|
|
||||||
glutHideWindow
|
|
||||||
glutIconifyWindow
|
|
||||||
glutIdleFunc
|
|
||||||
glutIgnoreKeyRepeat
|
|
||||||
glutInit
|
|
||||||
__glutInitWithExit
|
|
||||||
glutInitDisplayMode
|
|
||||||
glutInitDisplayString
|
|
||||||
glutInitWindowPosition
|
|
||||||
glutInitWindowSize
|
|
||||||
glutJoystickFunc
|
|
||||||
glutKeyboardFunc
|
|
||||||
glutKeyboardUpFunc
|
|
||||||
glutLayerGet
|
|
||||||
glutLeaveGameMode
|
|
||||||
glutMainLoop
|
|
||||||
glutMenuStateFunc
|
|
||||||
glutMenuStatusFunc
|
|
||||||
glutMotionFunc
|
|
||||||
glutMouseFunc
|
|
||||||
glutOverlayDisplayFunc
|
|
||||||
glutPassiveMotionFunc
|
|
||||||
glutPopWindow
|
|
||||||
glutPositionWindow
|
|
||||||
glutPostOverlayRedisplay
|
|
||||||
glutPostRedisplay
|
|
||||||
glutPostWindowOverlayRedisplay
|
|
||||||
glutPostWindowRedisplay
|
|
||||||
glutPushWindow
|
|
||||||
glutRemoveMenuItem
|
|
||||||
glutRemoveOverlay
|
|
||||||
glutReportErrors
|
|
||||||
glutReshapeFunc
|
|
||||||
glutReshapeWindow
|
|
||||||
glutSetColor
|
|
||||||
glutSetCursor
|
|
||||||
glutSetIconTitle
|
|
||||||
glutSetKeyRepeat
|
|
||||||
glutSetMenu
|
|
||||||
glutSetWindow
|
|
||||||
glutSetWindowTitle
|
|
||||||
glutSetupVideoResizing
|
|
||||||
glutShowOverlay
|
|
||||||
glutShowWindow
|
|
||||||
glutSolidCone
|
|
||||||
glutSolidCube
|
|
||||||
glutSolidDodecahedron
|
|
||||||
glutSolidIcosahedron
|
|
||||||
glutSolidOctahedron
|
|
||||||
glutSolidSphere
|
|
||||||
glutSolidTeapot
|
|
||||||
glutSolidTetrahedron
|
|
||||||
glutSolidTorus
|
|
||||||
glutSpaceballButtonFunc
|
|
||||||
glutSpaceballMotionFunc
|
|
||||||
glutSpaceballRotateFunc
|
|
||||||
glutSpecialFunc
|
|
||||||
glutSpecialUpFunc
|
|
||||||
glutStopVideoResizing
|
|
||||||
glutStrokeCharacter
|
|
||||||
glutStrokeLength
|
|
||||||
glutStrokeWidth
|
|
||||||
glutSwapBuffers
|
|
||||||
glutTabletButtonFunc
|
|
||||||
glutTabletMotionFunc
|
|
||||||
glutTimerFunc
|
|
||||||
glutUseLayer
|
|
||||||
glutVideoPan
|
|
||||||
glutVideoResize
|
|
||||||
glutVideoResizeGet
|
|
||||||
glutVisibilityFunc
|
|
||||||
glutWarpPointer
|
|
||||||
glutWindowStatusFunc
|
|
||||||
glutWireCone
|
|
||||||
glutWireCube
|
|
||||||
glutWireDodecahedron
|
|
||||||
glutWireIcosahedron
|
|
||||||
glutWireOctahedron
|
|
||||||
glutWireSphere
|
|
||||||
glutWireTeapot
|
|
||||||
glutWireTetrahedron
|
|
||||||
glutWireTorus
|
|
||||||
; __glutSetFCB
|
|
||||||
; __glutGetFCB
|
|
||||||
|
|
Binary file not shown.
|
@ -679,7 +679,13 @@ void WriteBinaryDump(const aiScene* scene, FILE* _out, const char* src, const ch
|
||||||
shortened = _shortened;
|
shortened = _shortened;
|
||||||
|
|
||||||
time_t tt = time(NULL);
|
time_t tt = time(NULL);
|
||||||
|
#if _WIN32
|
||||||
tm* p = gmtime(&tt);
|
tm* p = gmtime(&tt);
|
||||||
|
#else
|
||||||
|
struct tm now;
|
||||||
|
tm* p = gmtime_r(&tt, &now);
|
||||||
|
#endif
|
||||||
|
ai_assert(nullptr != p);
|
||||||
|
|
||||||
// header
|
// header
|
||||||
fprintf(out,"ASSIMP.binary-dump.%s",asctime(p));
|
fprintf(out,"ASSIMP.binary-dump.%s",asctime(p));
|
||||||
|
@ -861,7 +867,13 @@ static std::string encodeXML(const std::string& data) {
|
||||||
void WriteDump(const aiScene* scene, FILE* out, const char* src, const char* cmd, bool shortened)
|
void WriteDump(const aiScene* scene, FILE* out, const char* src, const char* cmd, bool shortened)
|
||||||
{
|
{
|
||||||
time_t tt = ::time(NULL);
|
time_t tt = ::time(NULL);
|
||||||
tm* p = ::gmtime(&tt);
|
#if _WIN32
|
||||||
|
tm* p = gmtime(&tt);
|
||||||
|
#else
|
||||||
|
struct tm now;
|
||||||
|
tm* p = gmtime_r(&tt, &now);
|
||||||
|
#endif
|
||||||
|
ai_assert(nullptr != p);
|
||||||
|
|
||||||
std::string c = cmd;
|
std::string c = cmd;
|
||||||
std::string::size_type s;
|
std::string::size_type s;
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
set(PROJECT_VERSION "")
|
set(PROJECT_VERSION "")
|
||||||
project(assimp_qt_viewer)
|
project(assimp_qt_viewer)
|
||||||
|
|
||||||
cmake_minimum_required(VERSION 2.6)
|
cmake_minimum_required(VERSION 3.0)
|
||||||
|
|
||||||
FIND_PACKAGE(OpenGL QUIET)
|
FIND_PACKAGE(OpenGL QUIET)
|
||||||
|
|
||||||
|
@ -33,7 +33,6 @@ IF(VIEWER_BUILD)
|
||||||
${CMAKE_CURRENT_BINARY_DIR}
|
${CMAKE_CURRENT_BINARY_DIR}
|
||||||
${CMAKE_SOURCE_DIR}
|
${CMAKE_SOURCE_DIR}
|
||||||
${OPENGL_INCLUDE_DIR}
|
${OPENGL_INCLUDE_DIR}
|
||||||
${IL_INCLUDE_DIR}
|
|
||||||
)
|
)
|
||||||
|
|
||||||
LINK_DIRECTORIES(${Assimp_BINARY_DIR})
|
LINK_DIRECTORIES(${Assimp_BINARY_DIR})
|
||||||
|
@ -55,7 +54,7 @@ IF(VIEWER_BUILD)
|
||||||
qt5_wrap_cpp(MOCrcs mainwindow.hpp glview.hpp)
|
qt5_wrap_cpp(MOCrcs mainwindow.hpp glview.hpp)
|
||||||
|
|
||||||
add_executable(${PROJECT_NAME} ${assimp_qt_viewer_SRCS} ${UISrcs} ${MOCrcs})
|
add_executable(${PROJECT_NAME} ${assimp_qt_viewer_SRCS} ${UISrcs} ${MOCrcs})
|
||||||
target_link_libraries(${PROJECT_NAME} Qt5::Gui Qt5::Widgets Qt5::OpenGL ${IL_LIBRARIES} ${OPENGL_LIBRARIES} assimp)
|
target_link_libraries(${PROJECT_NAME} Qt5::Gui Qt5::Widgets Qt5::OpenGL ${OPENGL_LIBRARIES} assimp)
|
||||||
|
|
||||||
IF(WIN32) # Check if we are on Windows
|
IF(WIN32) # Check if we are on Windows
|
||||||
IF(MSVC) # Check if we are using the Visual Studio compiler
|
IF(MSVC) # Check if we are using the Visual Studio compiler
|
||||||
|
|
|
@ -58,7 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <assimp/DefaultLogger.hpp>
|
#include <assimp/DefaultLogger.hpp>
|
||||||
|
|
||||||
#define STB_IMAGE_IMPLEMENTATION
|
#define STB_IMAGE_IMPLEMENTATION
|
||||||
#include "stb_image.h"
|
#include "contrib/stb_image/stb_image.h"
|
||||||
|
|
||||||
CGLView::SHelper_Mesh::SHelper_Mesh(const size_t pQuantity_Point, const size_t pQuantity_Line, const size_t pQuantity_Triangle, const SBBox& pBBox)
|
CGLView::SHelper_Mesh::SHelper_Mesh(const size_t pQuantity_Point, const size_t pQuantity_Line, const size_t pQuantity_Triangle, const SBBox& pBBox)
|
||||||
: Quantity_Point(pQuantity_Point)
|
: Quantity_Point(pQuantity_Point)
|
||||||
|
@ -237,7 +237,7 @@ void CGLView::ImportTextures(const QString& scenePath) {
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);// We will use linear interpolation for magnification filter.
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);// We will use linear interpolation for magnification filter.
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);// We will use linear interpolation for minifying filter.
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);// We will use linear interpolation for minifying filter.
|
||||||
glTexImage2D(GL_TEXTURE_2D, 0, n, x, y, 0, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, data );// Texture specification.
|
glTexImage2D(GL_TEXTURE_2D, 0, n, x, y, 0, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, data );// Texture specification.
|
||||||
|
stbi_image_free(data);
|
||||||
// Cleanup
|
// Cleanup
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -929,6 +929,7 @@ void PopulateExportMenu() {
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
|
// Export function
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
void DoExport(size_t formatId) {
|
void DoExport(size_t formatId) {
|
||||||
if (!g_szFileName[0]) {
|
if (!g_szFileName[0]) {
|
||||||
|
|
Loading…
Reference in New Issue