diff --git a/code/AssbinExporter.cpp b/code/AssbinExporter.cpp index 77c8d1118..03b0368ce 100644 --- a/code/AssbinExporter.cpp +++ b/code/AssbinExporter.cpp @@ -760,7 +760,12 @@ public: if (!out) return; time_t tt = time(NULL); +#if _WIN32 tm* p = gmtime(&tt); +#else + struct tm now; + tm* p = gmtime_r(&tt, &now); +#endif // header char s[64]; diff --git a/code/AssimpCExport.cpp b/code/AssimpCExport.cpp index 5121ce39c..beb3ec3c5 100644 --- a/code/AssimpCExport.cpp +++ b/code/AssimpCExport.cpp @@ -60,7 +60,6 @@ ASSIMP_API size_t aiGetExportFormatCount(void) return Exporter().GetExportFormatCount(); } - // ------------------------------------------------------------------------------------------------ ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t index) { diff --git a/code/AssxmlExporter.cpp b/code/AssxmlExporter.cpp index fafee0e80..fc9a6bae5 100644 --- a/code/AssxmlExporter.cpp +++ b/code/AssxmlExporter.cpp @@ -184,8 +184,13 @@ static std::string encodeXML(const std::string& data) { static void WriteDump(const aiScene* scene, IOStream* io, bool shortened) { time_t tt = ::time( NULL ); - tm* p = ::gmtime( &tt ); - ai_assert( nullptr != p ); +#if _WIN32 + tm* p = gmtime(&tt); +#else + struct tm now; + tm* p = gmtime_r(&tt, &now); +#endif + ai_assert(nullptr != p); // write header std::string header( diff --git a/code/ColladaParser.cpp b/code/ColladaParser.cpp index 4d599a0c7..0fa59362b 100644 --- a/code/ColladaParser.cpp +++ b/code/ColladaParser.cpp @@ -2362,7 +2362,7 @@ size_t ColladaParser::ReadPrimitives( Mesh* pMesh, std::vector& pP if( expectedPointCount > 0 && indices.size() != expectedPointCount * numOffsets) { if (pPrimType == Prim_Lines) { // HACK: We just fix this number since SketchUp 15.3.331 writes the wrong 'count' for 'lines' - ReportWarning( "Expected different index count in

element, %d instead of %d.", indices.size(), expectedPointCount * numOffsets); + ReportWarning( "Expected different index count in

element, %zu instead of %zu.", indices.size(), expectedPointCount * numOffsets); pNumPrimitives = (indices.size() / numOffsets) / 2; } else ThrowException( "Expected different index count in

element."); diff --git a/code/ValidateDataStructure.cpp b/code/ValidateDataStructure.cpp index 7db05a4e3..405670bdd 100644 --- a/code/ValidateDataStructure.cpp +++ b/code/ValidateDataStructure.cpp @@ -180,23 +180,21 @@ inline void ValidateDSProcess::DoValidationEx(T** parray, unsigned int size, // ------------------------------------------------------------------------------------------------ template -inline void ValidateDSProcess::DoValidationWithNameCheck(T** array, - unsigned int size, const char* firstName, - const char* secondName) -{ +inline +void ValidateDSProcess::DoValidationWithNameCheck(T** array, unsigned int size, const char* firstName, const char* secondName) { // validate all entries DoValidationEx(array,size,firstName,secondName); - for (unsigned int i = 0; i < size;++i) - { + for (unsigned int i = 0; i < size;++i) { int res = HasNameMatch(array[i]->mName,mScene->mRootNode); - if (!res) { + if (0 == res) { + const std::string name = static_cast(array[i]->mName.data); ReportError("aiScene::%s[%i] has no corresponding node in the scene graph (%s)", - firstName,i,array[i]->mName.data); - } - else if (1 != res) { + firstName,i, name.c_str()); + } else if (1 != res) { + const std::string name = static_cast(array[i]->mName.data); ReportError("aiScene::%s[%i]: there are more than one nodes with %s as name", - firstName,i,array[i]->mName.data); + firstName,i, name.c_str()); } } } @@ -699,7 +697,7 @@ void ValidateDSProcess::Validate( const aiMaterial* pMaterial) if (prop->mDataLength < 5 || prop->mDataLength < 4 + (*reinterpret_cast(prop->mData)) + 1) { ReportError("aiMaterial::mProperties[%i].mDataLength is " "too small to contain a string (%i, needed: %i)", - i,prop->mDataLength,sizeof(aiString)); + i,prop->mDataLength,static_cast(sizeof(aiString))); } if(prop->mData[prop->mDataLength-1]) { ReportError("Missing null-terminator in string material property"); @@ -710,14 +708,14 @@ void ValidateDSProcess::Validate( const aiMaterial* pMaterial) if (prop->mDataLength < sizeof(float)) { ReportError("aiMaterial::mProperties[%i].mDataLength is " "too small to contain a float (%i, needed: %i)", - i,prop->mDataLength,sizeof(float)); + i,prop->mDataLength, static_cast(sizeof(float))); } } else if (aiPTI_Integer == prop->mType) { if (prop->mDataLength < sizeof(int)) { ReportError("aiMaterial::mProperties[%i].mDataLength is " "too small to contain an integer (%i, needed: %i)", - i,prop->mDataLength,sizeof(int)); + i,prop->mDataLength, static_cast(sizeof(int))); } } // TODO: check whether there is a key with an unknown name ... @@ -955,7 +953,7 @@ void ValidateDSProcess::Validate( const aiString* pString) { if (pString->length > MAXLEN) { - this->ReportError("aiString::length is too large (%i, maximum is %i)", + this->ReportError("aiString::length is too large (%i, maximum is %lu)", pString->length,MAXLEN); } const char* sz = pString->data; diff --git a/code/glTF2AssetWriter.inl b/code/glTF2AssetWriter.inl index 0d61d23e5..bec88ceb8 100644 --- a/code/glTF2AssetWriter.inl +++ b/code/glTF2AssetWriter.inl @@ -97,10 +97,10 @@ namespace glTF2 { inline void Write(Value& obj, Accessor& a, AssetWriter& w) { obj.AddMember("bufferView", a.bufferView->index, w.mAl); - obj.AddMember("byteOffset", a.byteOffset, w.mAl); + obj.AddMember("byteOffset", (unsigned int)a.byteOffset, w.mAl); obj.AddMember("componentType", int(a.componentType), w.mAl); - obj.AddMember("count", a.count, w.mAl); + obj.AddMember("count", (unsigned int)a.count, w.mAl); obj.AddMember("type", StringRef(AttribType::ToString(a.type)), w.mAl); Value vTmpMax, vTmpMin; diff --git a/tools/assimp_qt_viewer/stb_image.h b/contrib/stb_image/stb_image.h similarity index 100% rename from tools/assimp_qt_viewer/stb_image.h rename to contrib/stb_image/stb_image.h diff --git a/samples/DevIL/AUTHORS b/samples/DevIL/AUTHORS deleted file mode 100644 index 0f80b3c4a..000000000 --- a/samples/DevIL/AUTHORS +++ /dev/null @@ -1,4 +0,0 @@ -The main programmer is Denton Woods, but this could not have been possible -without contributions and some pieces of code from other projects. - -For contributors and credits, read the CREDITS file. diff --git a/samples/DevIL/COPYING b/samples/DevIL/COPYING deleted file mode 100644 index 30c8ca213..000000000 --- a/samples/DevIL/COPYING +++ /dev/null @@ -1,506 +0,0 @@ - GNU LESSER GENERAL PUBLIC LICENSE - Version 2.1, February 1999 - - Copyright (C) 1991, 1999 Free Software Foundation, Inc. - 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - -[This is the first released version of the Lesser GPL. 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Here is a sample; alter the names: - - Yoyodyne, Inc., hereby disclaims all copyright interest in the - library `Frob' (a library for tweaking knobs) written by James Random Hacker. - - , 1 April 1990 - Ty Coon, President of Vice - -That's all there is to it! - - - - diff --git a/samples/DevIL/CREDITS b/samples/DevIL/CREDITS deleted file mode 100644 index b30dc4685..000000000 --- a/samples/DevIL/CREDITS +++ /dev/null @@ -1,264 +0,0 @@ -Credits as of 02/06/2009 ------------------------- - -If I inadvertently omitted anyone's name from this list, please e-mail me at -doomwiz@users.sourceforge.net to remedy the problem. - - -James Joplin, alias jayjay (rjoplin@webzone.net) -for all his invaluable help and encouragement with DevIL. - -Edouard Gomez for his invaluable help. - -All the #flipCode gang for their support. - -All my friends at uni for their support. - -SoftImage .pic support based off of code obtained from -http://www.swin.edu.au/astronomy/pbourke/dataformats/ - -TestPic, used in TestIL -http://www.paintlib.de/paintlib/testpic.zip - -Png Test Images -http://www.schaik.com/pngsuite/pngsuite.html - -John Villar (john.villar@eliaschev.com) for making the suggestion of not -letting the user use ILimage structs but instead binding images like OpenGL. -He also made a suggestion on how to load luminance .jpg images, along with -other suggestions. - -http://www.opengl.org/Coding/KilgardTechniques/oglpitfall/oglpitfall.html -section 6 for the values the NTSC uses, so I could convert from coloured -images to luminance values. - -Kodak Photo CD code from the .pcd link on http://www.wotsit.org. - -Foper (foper@hotmail.com) from #flipCode for supplying the excellent -flipcode.jpg in testil\in. The original can be found at -http://webpatterns.com/flip/flipshow.htm - -Lightman (cdthompson@home.net) from #flipCode for restructuring the project -into /bin, /obj, etc. - -Alexander Blach (alexander@abee.de) from #flipCode for creating the Delphi -headers and test app. He figured out that we needed to use .def files to -prevent name decoration of the dlls. He has contributed multiple ideas and -found flaws. Alexander also created a lovely documentation database to help -with documenting DevIL. - -Randy Heit for finding problems in my Doom texture code. - -Oliver Kurowski (oliver.kurowski@gmx.de) for locating a bug in ilut's -DllMain() and another very harmful bug with ilDeleteImages(). - -Ender Wiggin's article on "Elementary Digital Filtering", -found at http://www.gamedev.net/reference/programming/features/edf/ -for many filters in DevIL. - -SGI's "Graphica Obscura" site at http://www.sgi.com/grafica/matrix/index.html -for several filters in DevIL. - -The http://bae.fse.missouri.edu/luw/course/image/project1/project1.html -page for help in determining filter code for Graphica Obscura's interpolation -article at http://www.sgi.com/grafica/interp/index.html. - -Matt Denham for suggesting optimizations in ilNegativeImage(), -iluEdgeDetectS() and iluEdgeDetectP(). - -Timo Heister (Timo-Heister@gmx.de) from #flipCode for creating the original -Visual Basic headers and test apps for VB. - -The OpenGL SuperBible for code for ilutGetHPal(). - -DJ Luminescent (luminescent@uswest.net) for finding a couple of bugs in the -.bmp-loading code and diligently beta testing. - -Lionel Brits, alias Zaewo from #flipCode for slapping me around and telling -me how Microsoft does their .bmp padding. He then wrote most of the -iluEqualize() code from the base code on -http://www.manning.com/Kabir/Files.html . - -Joel Wilsson, alias Siigron (siigron@hotmail.com) for pointing-out several -design flaws that I (Denton) had introduced and posing very useful -suggestions. - -Sean Montgomery, alias Vapor (sean@astralfx.com) for patiently listening to -my endless drivel about DevIL. - -Perlin Noise site http://freespace.virgin.net/hugo.elias/models/m_perlin.htm -for information on interpolation used in iluScale(). - -Shimon Shvartsbroit, alias MasterBoy (cobra11@netvision.net.il) from #flipCode -for explaining bilinear interpolation to me. - -Lbm source from http://www.wotsit.org - -Eran Kampf, alias ttentacle (ekampf@internet-zahav.net) for giving me -resource-loading code for ilutLoadResource and helping with the Windows -clipboard functions. - -Strumpf from #flipCode for writing a really good DirectDraw class for me to -use in the DDraw test, which is based off of his test, too. - -NullSoft (http://www.nullsoft.com), for their SuperPiMP installer. It is -extremely easy to learn to use and very powerful. - -Serun from #flipCode for noticing that Quake2 .pcx files sometimes don't have -the checksum byte for palette'd .pcx files. - -Conor Stokes, aka DirtyPunk from #flipCode for helping explain several things -to me. - -Half-Life model viewer sources (at http://www.swissquake.ch/chumbalum-soft/) -for specs for the Half-Life model format. - -Rich Schwab, alias endura (endura29@hotmail.com) for contributing -girlfriend.cpp. - -The Djgpp libc sources (http://www.delorie.com/djgpp), from where I copied -several functions. - -Roman Podobedov (romka@ut.ee) of Romka Graphics (http://romka.demonews.com) -for his colour quantization sources, which he was kind enough to let me use. - -Pcx document on http://www.wotsit.org for .pcx saving code. - -http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue2.html#Insight -for iluWave(). - -.lif specs from http://www.infinite-mass.com/bob/files/lifed.zip and - http://www.infinite-mass.com/bob/files/lif.zip - -Rune Kock (rune@vupti.com) for writing the new Visual Basic headers and for -finding a return bug in iluScaleAdvanced. - -Julien Verchere and Xavier Decoret for suggesting that I use const char*'s -instead of char*'s as function parameters. - -Jason Reeve (jason@retribution-entertainment.com) for finding a bug in iluCrop, -several origin-related problems, and helping me bring my targa-loading code up -to spec. - -Darren Adams for telling me the #pragmas to use in MSVC++ to disable the -console window in a "console app". - -David Gould for getting onto me about my crappy Linux support. - -David Galeano for his DX8 Surface to TGA code, modified to save to any texture. -The original can be found at http://rt000s2p.eresmas.net/downloads.htm - -RLE code from TrueVision's TGA sample code available as Tgautils.zip at -ftp://ftp.truevision.com/pub/TGA.File.Format.Spec/PC.Version/ - -Jeroen Janssen for creating a Mandrake RPM patch for DevIL. - -Greg Priem for his help with supporting libungif and some various other things. - -Nelson Rush for SDL surface support and finding several bugs with DevIL. - -George McBay for his wonderful help finding bugs in my mipmapping code. - -Marco Kögler for finding bugs in my .jpg and .png code. - -Falco Kleinschmidt for fixing problems with the Linux makefiles. - -Olivier Bucher for finding a bug in saving 8-bit .bmp files. - -Derek Wills for noticing a problem with ilutGLScreenie when the screen width is -not a multiple of 4. - -Dale Schumacher's "Filtered Image Rescaling" code in Graphic Gems III for some -scaling algorithms in ILU. - -Kevin Park for making some suggestions on the ilImage C++ wrapper. - -Alessandro Pedretti for finding a bug in my TIFF code and making suggestions -about portability issues. - -boostrlns from #flipCode for finding the ilutGLLoadImage bug in the 1.1.5 -release. - -Ismo Kärkkäinen (iak@cs.joensuu.fi) for making some really nice new makefiles -for Linux. - -Kishan (http://www.hackorama.com) for the nice directions on how to compile -the external libraries under Linux. - -Wojciech Sobczuk for creating FreeBSD versions of the makefiles. - -nVidia for code to load .DDS files available at -http://www.nvidia.com/view.asp?IO=dxtc_decompression_code - -PixiGreg for noticing that many viewers don't like .bmp files with negative -heights (flipped), even though the specs say that it is valid. - -Matthias Stiller and Andre Normann for their invaluable help with getting -DevIL to work on Big Endian machines. - -Jean-Francois Richard for the Python bindings of DevIL. - -Nick Marley for post-build information in MSVC++. - -Kenneth Hurley for his help in expanding and fixing my DDS code. - -Mark Callow for EXIF-loading and saving code, along with il[Load/Save]FromJpegStruct - -Sam for several fixes to my .bmp and .jpg loaders. - -chris79 for his help debugging my .psp and .gif code in several versions. - -Nick Marley for his MSVC++ post-build fixes. - -Marc Gregoire for sending images that DevIL would not load. - -Alberto Barbati for noticing that the IL_NEU_QUANT_SAMPLE mode wasn't being used properly. - -Ryan Butterfoss for his contributions to the DDS saving code. - -Computer Graphics (C Version) book by Hearn and Baker for the arbitrary polygon filling code. - -Nicolas Weber - -Meloni Dario - -Erick Tryzelaar - -Matej Tyc for completely redoing the Linux makefile system and rewriting the documentation. - -Matevz Tadel for fixing makefile for Scientific Linux. - -Richard Sim for contributing several fixes, especially for .psd loading - -robin_charlton for contributing a patch for Windows BMP support in ILUT. - -Vincent Richomme for DirectX Mobile support - -Antibyte for DDS save bugfix - -Stefan Cornelius, Secunia Research, for finding some buffer overflow vulnerabilities. - -Nico Golde for finding that my fix for the above vulnerability was not totally complete. - -GAIA (Group for Artificial Intelligence Applications) for contributions including .iff-loading -and redoing the ilutConvertToHBitmap code. Their changes are at -http://gaia.fdi.ucm.es/grupo/projects/javy/devzone.html#DevILNotes. - -Jesse Maurais for support of X11 component - - -Translations: -------------- - -Carlos Aragonés, for Spanish translation - -Bart De Lathouwer, for Danish translation - -Osamu Ohara, for English translation - -Abdullah Alshammari, for Arabic translation - -Osamu Ohara, for Japanese translation - -Andreas Stöckel, for German translation - diff --git a/samples/DevIL/ChangeLog b/samples/DevIL/ChangeLog deleted file mode 100644 index eabed1920..000000000 --- a/samples/DevIL/ChangeLog +++ /dev/null @@ -1,604 +0,0 @@ -2009-03-08 MatÄ›j TĆ½Ä¨ - * docs/Makefile.am: Fixed distcheck by overriding dvi target. - * lib/Makefile.am: Renoved ilu_mipmap.h file - * configure.ac: Added option to disable checks for 'nvidia texture tools' and - 'libsquish' - -2009-03-08 Denton Woods - * il_ilbm.c:410: Changed to IL_BGR from IL_RGB. - * il_iff.c (ilLoadIffF/ilLoadIffL): Changed to call Lbm loading functions - if Iff loading fails, since they both can have the .iff extension. - * il_ilbm.c:416: Added origin reference. - * configure.ac: Added more file formats to the format checks. - * Makefile.am: Removed ilu_mipmap.h. Added ilu_error-french.h. - -2009-03-07 Denton Woods - * Updated version numbers to 1.7.8 project-wide. - * DevIL_manual.texi: Added several file formats to the appendix. - * il_io.c: Updated Doxygen comments for loading/saving functions. - * libraries.txt: Updated with new libraries. - * il_io.c (ilTypeFromExt): Changed return value of FITS files to IL_FITS. - Added DICOM, FTX, Rot and Texture checks. - * il_states.c/.h: Updated with newer file formats. - * il_blp.c:649: Fixed ilNewImageFull call to use color index. - 659: Fixed memcpy from base image to new mipmap. - * il_dcx.c, il_exr.cpp and many more: Checks return value of ilFixImage now. - * il_iff.c:271: Got rid of ilConvertImage call. - -2009-03-06 Denton Woods - * Updated VC8 projects to use il_mp3.c. - * il.h: Added description to IL_WDP. - -2009-03-05 Denton Woods - * il_mp3.c: Added this file. - * il_io.c: Added loading calls for .mp3 files. - * il_internal.h: Added .mp3 loading declarations. - * Makefile.am: Added il_mp3.c to source line. - * il.h: Added IL_MP3 define. - -2009-03-04 Denton Woods - * il_utx.cpp: Started cleanup of file using C++ constructs. - * Updated VC8 projects to use il_utx.cpp. - -2009-03-03 Denton Woods - * ilu_error-french.h: Added French translation of errors. - * ilu.h: Added ILU_FRENCH define. - * Changed il_utx.c to il_utx.cpp. - -2009-03-02 Denton Woods - * il_utx.c: Added DXT1 loading in UTX files. - * il_utx.h: Added this file. - * lib/Makefile.am: Added il_utx.h to include line. - * il_utx.c: Fixed loading of larger images. - * windows_example.rc: Fixed accelerator for menu. - -2009-03-01 Denton Woods - * il_utx.c: Added this file. - * lib/Makefile.am: Added il_utx.c to source line. - * il_internal.h: Added .utx loading declarations. - * il_io.c: Added loading calls for .utx files. - -2009-02-28 Denton Woods - * il_states.c / il_states.h: Added ilVtfCompression to IL_STATES. - * il_vtf.c: Added more formats to saving. - * il.h: Added IL_VTF_COMP define. - * il_io.c: Added saving calls for .vtf files. - * il_dds.c: Added DecompressARGB16 to load a2r10g10b10 and a2b10g10r10 formats. - * il_convbuff (iSwitchTypes): Added several missing break statements. - * il_convbuff:1988: Changed to check types instead of bpc. - -2009-02-27 Denton Woods - * il_dpx.c / il_dpx.h: Got basic dpx loading working. - * WindowsTest.cpp: Fixed memory leak when loading files. - * il_vtf.c (iGetVtfHead): Added support for headers of 64 bytes. - * il_iwi.c (iLoadIwiInternal): Added IL_INVALID_FILE_HEADER error. - * il_vtf.c: Added VTF writing functions. - -2009-02-26 Denton Woods - * configure.ac, lib/Makefile.am, il.h, il_internal.h, il_ilbm.c, il_io.c: Added - patch from Ben Campbell for ILBM files at - https://sourceforge.net/tracker2/index.php?func=detail&aid=2635333&group_id=4470&atid=304470. - * il_dpx.c / il_dpx.h: Added these files. - * lib/Makefile.am: Added il_dpx.c and il_dpx.h to source/include lines. - * il_internal.h: Added .dpx loading declarations. - * il_io.c: Added loading calls for .dpx files. - -2009-02-25 Denton Woods - * il_iwi.c:329: Changed IL_MAX parameter from 16 to 8 (copy+paste error). - * WindowsTest.cpp: Added mipmap functionality to 0-9 keys (0 goes to main image). - -2009-02-24 Denton Woods - * vc9 Unicode projects: Changed settings to use x64 and x86 directories for .obj files. - * test/in: Removed this directory. - * Added "Test Images" to SVN. - * il_dds.c (DecompressFloat): Added proper support for G16B16, G32B32, R16 and R32 images. - -2009-02-23 Denton Woods - * il_pnm.c: Fixed bug at https://sourceforge.net/forum/message.php?msg_id=6491617 - - Changed order of lines 448 and 450. - -2009-02-22 Denton Woods - * il_internal.h: Added IL_NO_EXTLIBS define. - * il_dds-save.c: Removed unused variables. - * ilu_mipmap.c: Finished redoing all mipmap functions. - * ilu_mipmap.h: Removed this file. - -2009-02-21 Denton Woods - * ilu_mipmap.c: Redid mipmap functions to use iluScale functions instead of nearest. - -2009-02-20 MatÄ›j TĆ½Ä¨ - * docs/Makefile.am,docs/Devil_manual.texi: Added new ILU images to the - manual, set the manual license to GFDL. - * testil, ilur: Licensed under GPL v3 - -2009-02-19 Denton Woods - * windows_example\resources: Added DevIL Logo.ico, removed OpenIL Logo.ico. - * windows_example\resource.h: Changed to use DevIL Logo.ico. - * il_io.c (ilSaveL): Fixed bug where return type was cast to 1 byte. - -2009-02-18 Denton Woods - * configure.ac: Added descriptions of more image formats. - * il_ftx.c (iLoadFtxInternal): Changed to load all FTX images as RGBA. - -2009-02-17 Denton Woods - * ilu_mipmap.c: Changed all references of Next to Mipmaps to fix bug noticed at - https://sourceforge.net/forum/message.php?msg_id=6443698. - * Added support for IL_NO_GAMES in il_internal.h. - -2009-02-17 MatÄ›j TĆ½Ä¨ - * configure.ac, m4/devil-definitions.m4 (TEST_FORMAT): Added an option - to describe image formats. - -2009-02-16 MatÄ›j TĆ½Ä¨ - * src-ILU/ilur: Made ilur independent on regex.h - * autogen.sh: Simplified autotools invocation to autoreconf only - * configure.ac: Added support for IL_NO_GAMES if users don't want - support for game formats - * docs/DevIL_manual.texi: Fixed errors causing trouble when making - info files + some minor syntax enhancements. - -2009-02-16 Denton Woods - * il_manip.c (ilGetAlpha): Added IL_ALPHA case. - * il_manip.c (ilSetAlpha): Cleaned up formatting. Added IL_ALPHA case. - Fixed casting issue in integer case. - * il_texture.c: Added this file and the simple .texture loading. - * lib/Makefile.am and src-IL/src/Makefile.am: Added il_texture.c to source line. - * il.h: Added IL_TEXTURE define. - * il_internal.h: Added .texture loading declarations. - * DevIL.nb: Removed the test image from the notebook to drop it from over 9MB to 4.5KB. - -2009-02-15 Denton Woods - * il_blp.c (iLoadBlpInternal): Finished testing and fixed BLP2 RAW with 1-bit alpha. - * il_dicom.c: Added this file. - * config.h.win: Added defines for new image formats. - * il_io.c / il_jp2.c: Added .jpx, .j2k and .j2c extensions for JPEG 2000. - * il_io.c / il_jpeg.c: Added .jif and .jfif extensions for JPEG. - * il_dicom.c: Added DICOM loading for uncompressed formats and little endian data. - * lib/Makefile.am and src-IL/src/Makefile.am: Added il_dicom.c to source line. - * il_dicom.c: Added DICOM support for big endian data. - * test/in/tiff: Removed this directory. - * il_rot.c: Added this file. Added .rot loading. - * lib/Makefile.am and src-IL/src/Makefile.am: Added il_rot.c to source line. - * il.h: Added IL_ROT define. - * il_internal.h: Added Rot loading declarations. - -2009-02-15 MatÄ›j TĆ½Ä¨ - * src-ILU/ilur: Added the ilur - commandline ILU frontend - * bin, examples/Makefile.am: Moved examples's Makefile.am to bin - directory. Added ilur to it. - * docs/DevIL_manual.texi: Made slight syntax corrections, fixed the - sample program and added functions index - -2009-02-14 Denton Woods - * il_blp.c (iLoadBlp1): Support for mipmaps added. - * il_gif.h: Moved iCopyPalette declaration out of here into il_internal.h. - * il_gif.c: Moved iCopyPalette definition out of here into il_pal.c. - * projects/Mathematica: Added this folder. - * il_fits.c (iCheckFits): Implemented this. - * il_fits.c (iLoadFitsInternal): Renormalized float and double data. - * il_blp.c (iLoadBlp1): Added seeks to image data (not necessarily following palette). - * il_blp.c (iLoadBlpInternal): Added loading for BLP2 RAW with 1-bit alpha. - -2009-02-13 Denton Woods - * WindowsTest.cpp: Added slideshow capabilities with Page Up and Page Down. - * il_jpeg.c:357: Added ilFixImage call. - * il_jpeg.c (ilLoadFromJpegStruct): Changed return value to the return of ilFixImage. - * il_blp.c:466-467: Fixed to read these images properly. - * WindowsTest Project: Changed x64 debug to use runtime library debug DLLs. - -2009-02-12 Denton Woods - * il_ftx.c: Added this file. - * lib/Makefile.am and src-IL/src/Makefile.am: Added il_ftx.c to source line. - * il_io.c: Added Ftx loading function calls. - * il_blp.c: Added BLP1-loading functions. - -2009-02-11 Denton Woods - * il_jpeg.c (ilSaveJpegL): Changed the itellw call to after iSetOutputLump - (was returning bad values, since the lump was not set yet). - * il_io.c (ilSaveL): Changed return value to Ret and got rid of IL_FALSE check. - * il_bmp.c, il_dds-save.c, il_hdr.c, il_jp2.c, il_pcx.c, il_png.c, il_pnm.c, il_psd.c, il_raw.c, - il_sgi.c, il_wbmp.c: Fixed same problem that il_jpeg.c had with saving lumps. - * il_sgi.c: Put header on file. - * il_iwi.c:337: Removed this line, which called iread a second time for CompData. - -2009-02-10 Denton Woods - * il_io.c: Added ilLoadBlp calls in il_io.c. - * VC9 projects: Turned off x64 incremental linking to prevent debugging problems described here: - http://stackoverflow.com/questions/218747/msvcr90ddll-not-found-in-debug-mode-with-visual-c-2008 - * il_blp.c: Added code to read BLP2 files. - -2009-02-09 Denton Woods - * ilu_scale2d.c (iluScale2DBilinear_): Started rewrite, since results were really ugly. - * il_iwi.c / il_vtf.c: Changed max references to IL_MAX. - * il_wdp.c: Redid all of the code so that it actually works now. - * il_internal.h:42-46: Added lines to define IL_NO_WDP if not in Windows. - * il_io.c: Added Iwi and Fits loading calls. - * il.h: Added IL_BLP and IL_DICOM. Switched IL_DICOM and IL_IWI defines. - * il_internal.h: Added Blp and Dicom function defines. - * il_blp.c: Added this file and started code. - * lib/Makefile.am and src-IL/src/Makefile.am: Added il_blp.c to source line. - -2009-02-09 MatÄ›j TĆ½Ä¨ - * tests/testil.c: Added checks what IL loading/saving routines ended - * build system: Removed --enable-monolithic option. - -2009-02-07/08 Denton Woods - * il_iwi.c: Added this file and code to load .iwi files. - * il_vtf.c (iLoadVtfInternal): Added checks for CompData == NULL. - * il_dds.c/il_dds.h: Changed CompFormat to a local variable. Renamed Decompress to DdsDecompress. - * ChangeLog (this file): Changed order to newest at the top. - * il.h: Added IL_FITS and IL_IWI defines. - * config.h.win: Added IL_FITS, IL_IWI, IL_SUN and IL_TPL. - * lib/Makefile.am and src-IL/src/Makefile.am: Added il_fits.c and il_iwi.c to source line. - - ---- 1.7.7 release --- - -2009-02-06 MatÄ›j TĆ½Ä¨ - * configure.ac, lib/Makefile.am: Added explicit linking with libm - library + fixed the ilut_x11.c file conditions of compilation - * examples/Makefile.am + IL examples, test/Makefile.am + testil: Added - conditional compilation option when compiling only with IL (without - ILU, iluErrorString() absence workaround) - -2009-02-06 Denton Woods - * README.win and README.unix: Updated with Cygwin/MinGW instructions. - -2009-02-05 Denton Woods - * il_tga.c: Fixed bug loading malformed RLE Targa images. - * il_rle.c:20: Changed size_t cast to ILint to resolve compiler warning. - * il.def: Added definitions. - * Updated version numbers to 1.7.7 everywhere. - -2009-02-04 Denton Woods - * ilut_opengl.c:160: Changed checks to see if less than 0. - * il_fits.c: Got this reading FITS files properly. - -2009-02-04 MatÄ›j TĆ½Ä¨ - * configure.ac: Corrected handling of --enable-debug options, added - working install support for pkg-config - * data/Makefile.am, *.pc.in: Corrected pkg-config files - -2009-02-03 Denton Woods - * il_io.c: Updated Doxygen comments. - * il_fits.c: Added this file (not in any projects yet). - * il_fits.c: Wrote beginning of FITS loading code. - -2009-02-02 Denton Woods - * il_manip.c (ilCopyPixels):311: Added check for destination format of color index. - * il_convbuff.c (ilConvertBuffer): Changed to accept the source image palette. Added code to - convert from buffers that are related to a palette before the large switch. - * il_alloc.c (ifree): Changed so that if Ptr == NULL, it does not try to free the pointer. - * il_nvidia.cpp/il_squish.cpp: Added empty functions if nVidia or libsquish support is not - compiled in. - * test/format_test/testil.c:5: Added _USE_MATH_DEFINES. - -2009-02-01 MatÄ›j TĆ½Ä¨ - * test/format_test: Tweaked the script to use wine if cross-compiling - to run the tests, extended testil capabilities - * m4/devil-definitions.m4: Fixed bugs that caused that you couldn't - disable support for some formats no matter what :-) - * m4/devil-api-checks.m4: Added Xrender build support (by Jesse Maurais) - -2009-02-01 Denton Woods - * devil_internal_exports.h: Commented members of ILimage struct using Doxygen-style comments. - Removed deprecated, commented-out members (NumNext, NumLayers, NumMips). - * Updated several functions with appropriate Doxygen comments. - * il.h: Updated IL_XXX file format defines with Doxygen comments. - * ilu_rotate.c: Changed min/max calls to IL_MIN/IL_MAX. - * ilut_states.c (ilutSetInteger): Fixed ILUT_MAXTEX_DEPTH call and added checks around first - three calls for Param >= 1. - -2009-01-31 Denton Woods - * Added newlines to the end of several files to keep gcc quiet. - * Added new MSVC++ projects for examples. - * il_bmp.c:556: Changed to Header->biWidth from iCurImage->Width. iCurImage->Width was not - updated to the new width at this point. - * il_rotate.c (iluRotate_): Rewrote to fix 1 pixel shifting issue. - * Updated DevIL Manual with new ilSaveL information. - * il_stack.c (ilCloseImage): Added missing delete of Faces member. - * il_dds-save.c (ilCompressDXT): Added this function. - * il.h: Removed ilNVidiaCompressDXT and ilSquishCompressDXT - moved to il_internal.h. - * il_dds-save.c:151: Changed to Faces from Images. - * il_dds-save.c (CompressTo565): Added IL_ALPHA case. - * Updated DevIL Manual with new DXTC information. - -2009-01-30 Denton Woods - * Added DevIL.NET to projects folder. - * il_dds.c: Changed Image->Next code for cubemaps to read Image->Faces. Also changed Image->Next - code for mipmaps to read Image->Mipmaps, even further down the chain. - * il_dds.c (ilTexImageDxtc): Added call to ilCloseImage for Image->Faces. - * il_endian.h:113: Fixed bug #2545848 - inline GCC ASM changed. - * ilut_directx9.c (ilutD3D9CubeTexture): Changed ->Next to ->Faces. - * ilut_directx9.c (iD3D9CreateMipmaps): Changed ->Next to ->Mipmaps. - * il_states.c:605: Changed from ->Next to ->Mipmaps. - * il_states.c (iGetActiveNum): Rewrote to not use ->Next pointer for everything. - * il_vtf.c (VtfInitMipmaps): Changed to reflect the new mipmap arrangement as well. - * il_wal.c:141,142: Changed ->Next to ->Mipmaps. - * il_wal.c: Cleaned up the formatting a bit. - * il_stack.c (ilActiveMipmap): Changed ->Next to ->Mipmaps. - * il_stack.c (ilActiveImage/Mipmap/Face/Layer): Added another check for NULL, changed error. - Changed order of statements in for loop. This leads to much much less in the way of - ilSetError calls, since we do not have iCurImage == NULL. - * il_vtf.h:43: Changed to ILuint from ILint. - * il_vtf.c: Changed VtfInitMipmaps calls to VtfInitFacesMipmaps calls and changed iLoadVtfInternal - to support environment maps. - * il.h:384: Added IL_SPHEREMAP. - * il_hdr.c:467: Changed to char* to get OS X to stop issuing a warning. - * il_size.c:53: Changed return value to ILuint. - * devil_cpp_wrapper.hpp: Removed MSVC++ #pragma at the top for deprecated lib. - -2009-01-28 Denton Woods - * il_tpl.c: Added line 219. - -2009-01-27 Denton Woods - * il_bits.c (bseek): Changed check for return values of iseek. - * il_tpl.c: Added support for many more TPL data formats. - * il_tpl.c: Added support for color indexed data formats. - * il_tpl.c: Added support for multiple images in a file. - * il_sdl.c (ilutConvertToSDLSurface): Overhauled this code. - * ilut_opengl.c: Removed iGLSetMaxW/H/D and MaxTexW/H/D. - * ilut_states.h/ilut_states.c: Added MaxTexW/H/D to ILUT_STATES. - * ilut_states.c (ilutGetIntegerv): Added ILUT_MAXTEX_WIDTH/HEIGHT/DEPTH. - -2009-01-26 Denton Woods - * projects/win mobile: Added Windows Mobile projects. - * Removed .cvsignore files from SVN. - * il_bits.c:65: Commented out icloser call. - * include/IL/DevIL.i: Removed IL/ prefix on header filenames. - * include/IL/build-python and build-lua: Updated paths. - * projects folder: Renamed msvc to msvc9. - * il_tpl.c: Added for TPL support. - * il_io.c: Added function calls for TPL support. - * il_internal.h: Added declarations for TPL support. - -2009-01-25 Denton Woods - * ilut_internal.h:63-67: Redid definitions of IL_TEXT to coincide with il_internal.h. - * il_states.c: Updated _ilLoadExt/_ilSaveExt with all extensions. - * il_states.h: Updated with all extensions. - * All image formats with saving: Changed return values of ilSaveXxxF and ilSaveXxxL to be - an integer stating the number of bytes written. This is what ilSaveF/L have been - trying to return all along. - * il_pal.c:1075: Added error condition. - * lib/Makefile.am: Added il_size.c. - * simple.c: Added iluInit call. - * il_dds-save.c (GetAlphaBlock): Applied code from GetBlock, since it was still reading out of bounds. - * il_psd.c (ParseResources):808: Added check for ResourceSize being too small. - 834-837: Added check to insure that we are not copying from past the end of Resource. - * il_hdr.c:527-528: Changed order so that beg_run+run_count is tested first. - * il_psd.c:829: Subtracted an additional 4 for the Size obtained in the lines before. - * il_jp2.c:792-792: Added cleanup code if failure. 676-680: Added call to jas_init. - Added code throughout to prevent from having to initialize Jasper more than once. - * il_internal.h/il_internal.c: Added strdup for Windows CE. - * il_internal.h:105-107: Added so that we do not try to compile inline ASM with Windows Mobile. - -2009-01-24 Denton Woods - * il_internal.h,il_tiff.c: Changed ilSaveTiffL to void* instead of const void*. - * il_tiff.c: Added _tiffFileReadProcW. Changed _tiffFileSeekProc(W) to return the - result of itellw instead of tOff. This allows us to finally overload the TIFF - writing code. - * il_internal.h: Removed #pragma comments, which were commented out anyway. - * il_io.c (ilSaveL): Added call to ilDetermineSize. - * il_size.c: Added this file. - * il_manip.c:14: Removed #include . - * il_jpeg.c:53: Added check for IL_USE_IJL. - * il_exr.cpp:319,329: Changed to write functions instead of read. - * il_files.c: Added iSetOutputFake. - * il_files.c (iSetOutputLump): Added check for NULL to accommodate ilDetermineSize function. - * il_hdr.c:457: Changed from char* to ILbyte*. - * il_icns.h:24,30: Changed from ILbyte to char. - * il_size.c: Added #ifdefs for when user has declared IL_NO_XXX. Changed error to ENUM instead of PARAM. - * Updated MSVC8 projects with il_size.c. - * src-IL/src/Makefile.am: Added il_size.c. - * il_jp2.c: Added ilIsValidJp2* functions. - * il.h: Added ilDetermineType and ilDetermineTypeL to declarations. - * il_io.c: Changed ilDetermineTypeL to be exported. - * il_pcx.c: Formatting issues fixed. - * il_mdl.c: Added ilIsValidJp2* functions. - * il_io.c: Added JP2, MDL and XPM support to ilDetermineType and ilIsValid functions. - * il_icon.c/il_png.c: Renamed color_type to ico_color_type and png_color_type to avoid name conflicts. - * il_iff.c: Changed all malloc->ialloc and free->ifree. Added checks for ialloc failure. - * il_io.c (ilDetermineTypeL): Changed VTF check to return IL_VTF instead of the miscopied IL_SUN. - * il_size.c (ilDetermineSize): Now calls iTargaSize for Targa files. - * il_tga.c: Added iTargaSize. - -2009-01-22 Denton Woods - * ilut_internal.h:66: Changed to compile under Cygwin. - * ilut_opengl.c:108: Replaced _MSC_VER with _WIN32 and _WIN64. - * il_dds-save.c:343: Fixed bug #1067590 - Removed this line, which caused crashes. - * il_pic.c (iLoadPicInternal): Fixed ilTexImage call, moved it after channel information read. - * il_pic.c (readScanline):294-295: Added check for alpha channel. - * il_pic.c: Added ilSetError calls throughout. - * il_sgi.c (iLoadSgiInternal): Fixed bug #1060946 - Removed IL_LUMINANCE_ALPHA filetype. - * WindowsTest.cpp:52,53: Changed border size to accommodate Windows Vista/7. - * il_endian.h:20: Changed to give __BIG_ENDIAN__ a value of 1. The Google cached page of - http://74.125.47.132/search?q=cache:YfSl36C2pAQJ:patch-tracking.debian.net/patch/series/view/devil/1.7.2-1/00_endian_and_ILvoid_fixes.diff+devil+big+endian&hl=en&ct=clnk&cd=11&gl=us&lr=lang_en - has this patch (Nov. 24, 2008 cache). - * devil_internal_exports.h:34: Uncommented and commented line 30. - -2009-01-20 MatÄ›j TĆ½Ä¨ - * test/format_test: Added a program and script as 'make check' target. - Those will test whether IL is capable of saving and loading images and whether the saved and - loaded image is similar to the original. - * configure.ac, lib/Makefile.am: Added support to IFF compilation. - * docs/DevIL_manual.texi: Added missing documentation about getting - image data + fixed some typos. - * include/IL/devil_cpp_wrapper.hpp: Fixed a typo that caused - compilation error - -2009-01-20 Denton Woods - * ilut_opengl.c (ilutGLScreen): Added glPixelStorei call. - * Added il_iff.c from GAIA. - * Added "x64 DLL Install.exe" to SVN. - * il_internal.h: Renamed ilIsValidJpg* functions to ilIsValidJpeg*. Added Iff functions. - * il_io.c: Added checks for Iff-loading. - * ilut_win32.c (ilutConvertSliceToHBitmap): Added better error handling. - * src-IL/src/Makefile.am: Added il_iff.c. - * ilu_rotate.c (iluRotate_): Changed ilResizeImage call. - * Added ilut_config.h. - * ilut.h: Added reference to ilut_config.h for Windows. - * il_files.c/il_icon.c/il_png.c/il_mng.c: Fixed typecasting warnings. - * il_jp2.c/il_wbmp.c (ilSaveJp2L/ilSaveWbmpL): Removed const qualifier. - -2009-01-19 Denton Woods - * il_hdr.c: Changed line 73 to have space for terminating NULL. - * src-IL/src/Makefile.am: Added il_vtf.c and *.cpp files. - * Fixed the MSVC++ 9 solutions pointing to the MSVC++ 8 project files. - * devil_cpp_wrapper.hpp: Updated to use ILconst_string instead of char*. - * il.h: Changed definition of IL_ALPHA to match OpenGL's GL_ALPHA. - * src-IL/include/Makefile.am: Added il_exr.h. - * il_dds.c/il.h: Readded DXT extension code. - * il_internal.h: Added declaration of ilFixCur. - -2009-01-16 Denton Woods - * Updated x64 projects - -2009-01-15 MatÄ›j TĆ½Ä¨ - * il_io.h, include/IL/il.h, il_states.h: Changed some normal strings to constant - strings (in ilSave, ilIsValid and ilGetString) - * configure.ac, lib/Makefile.am: Added wbmp compilation support - * il_jp2.c, il_wbmp.c: Fixed a typo that prevented compilation - * include/IL/devil_cpp_wrapper.hpp: Added a hopefully harmless solution for - the initialization of DevIL. - -2009-01-15 Denton Woods - * il_manip.c / il.h: Added ilClampNTSC function. - * il_squish.cpp: Added file. - * il_dds-save.c: Added line 688. - * il_states.c: Added lines for libsquish support. - * il_dds-save.c (Compress): Added libsquish compression. - * il_io.c (ilDetermineTypeF/L and ilIsValid/F/L): Added VTF, SUN and EXR. - * il_io.c (ilIsValidF/L): Added TIF - * il_jp2.c:131-137: Added these lines to take care of erroneous error generated by JasPer's buffering. - * il_jp2.c: Added functions to save JPEG 2000 images. - * il_utility.c (ilGetBppFormat): Added IL_ALPHA. - * il_jp2.c (iLoadJp2Internal): Added 1 and 2 channel format loading. - * il_dds-save.c:700-701: Changed to IL_RGBA. - * il_dds-save.c (ChooseEndpoints): Changed to use norm squared instead of a sum of the components. - * il_dds-save.c (GetBlock): Changed to copy adjacent data if it goes beyond the bounds of the image. - * il_icon.c: Removed extra whitespace. - * il_icns.c / il_internal.h: Added ilIsValidIcns*. - * il_icns.h: Changed comments on ICNSDATA. - * il_exr.c: Added ilIsValidExr*. - * il_io.c (ilLoadF): Uncommented ilLoadJp2F. - * il_dds-save.c (CompressTo565): Changed 24-bit to 16-bit code based on Charles Bloom's rant. - * il_dds.c (DxtcReadColor/DxtcReadColors): Changed conversion to copy high bits to lowest bits as well. - * il_io.c: Reenabled PhotoCD support. - * il_pcd.c (iLoadPcdInternal): Added check for end-of-file. - * il_exr.c: Added EXR saving functions. - -2009-01-13 Denton Woods - * Converted source repository to SVN from CVS. - -2009-01-12 Denton Woods - * ilut_directx9.c: Cleared up formatting some. - -2009-01-11 Denton Woods - * MSVC9 Unicode projects: Updated to work better in 64-bit Windows. - * il_vtf.c: Removed commented lines 238-242. - * Created application to copy DLL files to the System32 directory. - -2009-01-10 MatÄ›j TĆ½Ä¨ - * m4/devil-definitions.m4, m4/devil-reports.m4: Added a report saying - what libraries were linked with DevIL (should be helpful to packagers - who need to know DevIL dependencies) - * il_endian.h (iGwapUShort/iSwapUInt): Finished fixing bug #2023453 - (inline GCC asm, there was a typo left) - * src_IL/src/il_tiff.c (ilSaveTiff): Fixed a typo that was causing - conflicting declarations error - * configure.ac:264: Added IL_NO_WBMP since the Wbmp loading functions - that are referenced, but not implemented, caused linking errors - -2009-01-09 Denton Woods - * ilut_opengl.h: Moved ILGLCOMPRESSEDTEXIMAGE2DARBPROC typedef out of #ifdefs. - * ilut_opengl.c: Added ilutGLSetTex2D and ilutGLSetTex3D. Changed ilutGLSetTex to - just call ilutGLSetTex2D. Did the same thing for ilutGLSubTex. Added checks for - volume image extensions. Renamed MakeGLCompliant to MakeGLCompliant2D. Added - MakeGLCompliant3D. - * ilut_opengl.c (ilutGLScreen): Added check for ilTexImage failing. - * il_vtf.c (iLoadVtfInternal): Added BGRA4444 support. - * il_alloc.c / ilu_scale.c: Cleaned up formatting some. - * devil_internal_exports.h: Added Faces member to ILimage. - * il_devil.c (iCopySubImages): Added support for faces. - * il_register.c: Added ilRegisterNumFaces. - * il_convert.c (ilFixImage): Added support for faces. - * il_stack.c: Added ilActiveFace. - * ilut_directx9:63,779: Added ILboolean typecast. - * ilut_win32:102: Added ILboolean typecast. - * il_jpeg.c:987: Commented out pragma warning at the end. - * il_mng.c: Added #pragma warning at the top to get rid of redefinition warning when compiling. - * il_nvidia.cpp (ilNVidiaCompressDXT): Added check for Data being NULL. - * ilut_win32.c (ilutConvertSliceToHBitmap): Fixed bug #2496509 - added line 117 and - added DataSize member. - * il_hdr.c (iGetHdrHead): Fixed bug #2496518 - Added check for count. Changed - sscanf to use %2s format specifier to prevent buffer overruns in x and y. - * il_pnm.c (iGetWord): Fixed bug mentioned in #2496518 - igetc was moved back - into the while loop. Added a check for WordPos to prevent buffer overflow. - Restructured the while loop to work properly. - * il_convert.c (iConvertPalette): Changed references of iCurImage to Image. - * il_gif.c (GifGetData): Added DataPtr and changed line 636 to use Data instead of Image->Data. - * il_gif.c (iGetPalette / GetImages): Changed to better deal with local palettes. - -2009-01-08 MatÄ›j TĆ½Ä¨ - * TODO: Added some tasks that I would like to undertake - * ChangeLog, NEWS: Copied old ChangeLog entries to NEWS file - * lib/Makefile.am: Added two new files to the list of IL sources - (il_sun.c, il_nvidia.cpp) - * examples/iller: Made empty files where the ILU frontend will be in - the future. - * configure.ac, m4/devil-reports.m4: Put the report stage of the - configure script to a separate m4 file. - -2009-01-08 Denton Woods - * opengl_example/gltest.c (main): Added iluInit/ilutInit calls. - * ilut_opengl.c (ilutGLFormat): Added IL_ALPHA support. - * il_bmp.c: Minor formatting issues fixed. - * il.h: Added IL_NVIDIA_COMPRESS #define. - * il_states.h: Added ilUseNVidiaDXT to IL_STATES. - * il_state.c: Added IL_NVIDIA_COMPRESS support. - * il_dds-save.c (Compress): Changed to use NVTT if needed. - * il_nvidia.cpp: Added ilNVidiaCompressDXTFile and Depth parameter to ilNVidiaCompressDXT. - -2009-01-06/07 Denton Woods - * Added il_sun.c (Sun Raster file support) - * ilut_opengl.c (ilutGLInit): Changed Linux ilGLCompressed2D pointer casting - to coincide with the old SVN version. - * il_tiff.c / il_alloc.c: Fixed a few pointer casts that were fixed in SVN. - * test/DDrawTest: Fixed extra whitespace in all files in this project. - * il_endian.h (iGwapUShort/iSwapUInt): Fixed bug #2023453 (inline GCC asm). - * ilut_win32.c (ilutConvertSliceToBitmap): Fixed bug #1775036 (definition of buff). - * il_psd.c (PsdGetData): Fixed bug #2219350 (16-bit luminance images not loading properly). - * il_manip.c: Cleared up some minor formatting issues. - * il_png.c (iSavePngInternal): Fixed bug #1680577 (some metadata not written correctly). - * il_nvidia.cpp (ilnVidiaCompressDXT1): Disabled mipmap generation and added code to - ilOutputHandler constructor to determine the proper size of the buffer. - * il.h: Added IL_DXT1A define for nVidia Texture Tools. - * il_nvidia.cpp: Added DXT1a, DXT3 and DXT5 support. Renamed ilnVidiaCompressDXT to - ilnVidiaCompressDXT and added the DxtType parameter. - * il_internal.c: Cleaned up extra whitespace toward end. - -2009-01-02 MatÄ›j TĆ½Ä¨ - * src-{IL,ILU,ILUT}/src/*_internal.c: Hopefully resolved the - HAVE_CONFIG_H thing once for all :-) - * src-IL/src/il_exr.cpp: Undefined OPENEXR_DLL if we are not on - Windows (=> when HAVE_CONFIG_H is not defined) - * src-IL/src/il_io.c:765: Fixed a typo - * src-IL/src/il_vtf.c: Added min and max macros to the beginning - * docs/Devil_manual.texi: Corrected typos and missing @code and other - formatting stuff, corrected image names and incorrect usage of @xref - etc. that prevented compilation - * build setup (Makefile.am and configure.ac): Added support for - compilation of EXR and WDP formats + various other tweaks. - -Up to 2009-01-02 (since 1.7.5 release) Denton Woods - * Readded EXR code. - * Redefined clamping values in il.h. - * Added 64-bit integer types. - * Fixed bug in iRegisterLoad (https://sourceforge.net/forum/message.php?msg_id=5973761). - * Changed seek functions in il_files.c to return ILint. - * Added rpcsal.h and sal.h #includes to ilut.h for DX10. - * Added IL_MAX_QUANT_INDICES to use instead of IL_MAX_QUANT_INDEXS (misspelled). - * Added WBMP support (loading and saving). - * EXR files can now be loaded as file streams and lumps. - * Changed iNeuQuant to take number of colors in palette. - * Compiled MNG support back in. diff --git a/samples/DevIL/DevIL Website.url b/samples/DevIL/DevIL Website.url deleted file mode 100644 index e002d0636..000000000 --- a/samples/DevIL/DevIL Website.url +++ /dev/null @@ -1,5 +0,0 @@ -[InternetShortcut] -URL=http://openil.sf.net/ -IDList= -[{000214A0-0000-0000-C000-000000000046}] -Prop3=19,2 diff --git a/samples/DevIL/Libraries.txt b/samples/DevIL/Libraries.txt deleted file mode 100644 index 727652ade..000000000 --- a/samples/DevIL/Libraries.txt +++ /dev/null @@ -1,40 +0,0 @@ -Libraries needed to compile DevIL* : ----------------------------------- - -(Most of these are optional) - - -Libpng for .png (and some .ico) support available at http://www.libpng.org/pub/png/libpng.html -ZLib for .png (and some .ico) support available at http://www.gzip.org/zlib/ -Libjpeg for .jpg (and some .blp) support from http://www.ijg.org/ -Libtiff for .tif support from http://www.libtiff.org/ -Libmng for .mng and .jng support from http://www.libmng.com/ -JasPer for .jp2 (and some .icns) support available at http://www.ece.uvic.ca/~mdadams/jasper/ -HD Photo Device Porting Kit for .wdp/.hdp support from http://www.microsoft.com/Downloads/details.aspx?FamilyID=285eeffd-d86c-48c3-ab93-3abd5ee7f1ce&displaylang=en. -Little CMS for color profiles (ILU) from http://www.littlecms.com/ -Colour Picker lib for WindowsTest from http://www.fluidstudios.com/freeware.html -Freeglut (or glut) for GLTest from http://freeglut.sourceforge.net -glext.h from http://oss.sgi.com/projects/ogl-sample/ABI/glext.h (as if using OpenGL) -libsquish for DXT compression from http://code.google.com/p/libsquish/ -nVidia Texture Tools for DXT compression from http://developer.nvidia.com/object/nv_texture_tools.html. - -MSVC++ precompiled versions of libpng, zlib, libjpeg, libtiff, lcms and JasPer can be found -at http://openil.sourceforge.net/libs/LibCompiled-vc8.zip or -http://openil.sourceforge.net/libs/LibCompiled-vc9.zip. - -Sources of libpng, zlib, libjpeg, libmng, libungif, libtiff, lcms and JasPer can be -found at http://openil.sourceforge.net/libs/LibSrc.zip - -Intel Jpeg Library from - http://developer.intel.com/software/products/perflib/ijl/index.htm - - -MAC OS X -These library are not still uploaded! -To learn how to install these libraries, read README.macosx - -Source of external framework, downloaded from the previous sites -http://openil.sourceforge.net/libs/ExternFrameworksSrc.sitx - -Complete Compiled Library -http://openil.sourceforge.net/libs/OpenILBin.sitx \ No newline at end of file diff --git a/samples/DevIL/README b/samples/DevIL/README deleted file mode 100644 index a043a64ee..000000000 --- a/samples/DevIL/README +++ /dev/null @@ -1,176 +0,0 @@ -Developer's Image Library version 1.7.8 Readme, Notes and Quick Use -------------------------------------------------------------------- - - DevIL song: "la la la, a cross-platform image library utilizing a - simple syntax to load, save, convert, manipulate, filter and display - a variety of images with ease, la la la" - - -What is it? ------------ - -DevIL is an Open Source image library whose distribution is done under the -terms of the GNU LGPL license. See the COPYING file for more details. -DevIL offers you a simple way to implement loading, manipulating, filtering, -converting, displaying, saving from/to several different image formats in your -own project. - - -Where can I find it? --------------------- - -DevIL can be found at http://openil.sourceforge.net - - -How do I build and install the 3 libraries ? ------------------------------------------ - -*nix users should read README.unix -VisualC users should read README.win -Cygwin users should read README.cygwin -MacOSX users should read README.macosx - -PS: *nix stands for GNU/Linux, *BSD, SunOS/Solaris and perhaps some more. - - -More Extensive Documentation ----------------------------- - -This file is only a quick guide to point you to more detailed information on -how to use DevIL. More extensive documentation can currently be found on the -DevIL site at http://openil.sf.net and in the /Docs directory in a normal -install. - - -Why the hell another image library? ------------------------------------ - -I have never seen an image library that can do everything DevIL does. Sure, -various different libraries can do part of what DevIL can do as well or even -better, but I wanted a simple to use library that encompassed all of these -features. I also wanted an extremely portable image library that could be used -from a variety of languages and utilized the OpenGL syntax. - - -Basic Readme ------------- - -Most anything stated in this document applies to DevIL as well as DevILU and -DevILUT, unless otherwise stated. (This file is best viewed with word wrap on.) - - -Errors: -------- - -All errors generated inside DevIL, along with illegal parameters passed to -DevIL functions are caught and passed to ilSetError(), an internal library -function. The calling program can call ilGetError() to get the value of the -error generated. Error types are defined in il.h, using the 0x501 - 0x5FF -range. ilGetError() will return 0 (IL_NO_ERROR) if no error has occurred. - - -Basic Usage: ------- - -This demonstrates loading an image through DevIL for OpenGL. Don't forget to -call ilInit before you before you do anything: - -#include -#include -#include - -... - -ILuint devilError; - - -ilInit(); - -devilError = ilGetError(); - -if (devilError != IL_NO_ERROR) { - printf ("Devil Error (ilInit: %s\n", iluGetErrorString (devilError)); - exit (2); -} - -.... - -ILuint devilID; - - -ilGenImages(1, &devilID); -ilBindImage(devilID); -ilLoadImage("default1.tga"); // Loads into the current bound image -devilError = ilGetError(); - -if (devilError != IL_NO_ERROR) { - printf ("Devil Error (ilLoadImage: %s\n", iluGetErrorString (devilError)); - exit (2); -} - -.... - -ilutRenderer(IL_OPENGL); // Switch the renderer - -.... - -GLuint openglID, openglError; - - -openglID = ilutGLBindTexImage(); // This generates the texture for you -devilError = ilGetError(); - -if (devilError != IL_NO_ERROR) { - printf ("Error: %s\n", iluGetErrorString (devilError)); - exit (2); -} - -if (openglError != GL_NO_ERROR) { - printf ("Opengl Error (ilutGLBindTexImage): %s\n", gluGetErrorString (openglError)); - exit (2); -} - - - -// Make sure to close the image when you are done with it (though DevIL -// automatically deletes them when the program exits): - -glDeleteTextures(1, &openglID); -ilDeleteImages (1, &devilID); - - -More Examples: ---------- - -The TestIL project is included to test features of DevIL. - -DevIL includes a project called GLTest. This is a simple test of DevIL's -capabilities. All it does it load any image and displays it in a window -created by FreeGlut, which is available on http://freeglut.sourceforge.net. It -is also included to let the user have an idea of what the library can really -be used for. - -Several other test projects are included to test support with various display -APIs. The WindowsTest project is a basic image program that only runs in -Windows right now but showcases several of DevIL's features through various -menus. - -If you want more in-depth tutorials, you can find them on -http://openil.sf.net, or they may be in your installation under the /examples -directory. Documents are also available in the /docs directory. - - -Additional Reading ------------------- - -All image formats used in DevIL have corresponding documents on -http://www.wotsit.org, under the Graphics Files section. These documents -proved invaluable for the creation of this library when there was no library -already available for that image format. - - -Legalese --------- - -All contents of this file are intellectual property of Denton Woods, -copyright 2001-2008. diff --git a/samples/DevIL/README.win b/samples/DevIL/README.win deleted file mode 100644 index 57e3e90eb..000000000 --- a/samples/DevIL/README.win +++ /dev/null @@ -1,44 +0,0 @@ -Where do I find the project files ? ------------------------------------------ - -MSVC++ projects are in DevIL\projects\vc8 and DevIL\projects\vc9. -If compiling with Cygwin or MinGW, use the instructions in README.unix. - - -The IL_NO_XXX #define's: ------------------------- - -A user can recompile this library without complete image support in it. For -example, if your project does not use .jpg files, you can uncomment -#define IL_NO_JPG at the top of il/il.h, recompile the library, and no .jpg -support will be added, meaning quicker compiles and a smaller library. - - -The ILUT_USE_XXX #define's: ---------------------------- - -To disable support for a specific API, edit IL/ilut.h and comment the -corresponding #define. Per example, to disable OpenGL functions support, - add // in front of the line that reads: - -#define ILUT_USE_OPENGL - - -Libraries needed to compile DevIL* : ------------------------------------ - -Libraries.txt (included with the DevIL distribution) lists all libraries needed -to properly compile DevIL. - -Precompiled versions and sources of all libraries needed to compile DevIL are -available at http://openil.sourceforge.net/libs/LibCompiled.zip and -http://openil.sourceforge.net/libs/LibSrc.zip , respectively. - - -Installation: -------------- - -Just unzip and compile other libs included if needed. - -Please also refer to MSVC++.txt for further instructions if you are using -Microsoft Visual C++. diff --git a/samples/DevIL/include/IL/config.h b/samples/DevIL/include/IL/config.h deleted file mode 100644 index 933759038..000000000 --- a/samples/DevIL/include/IL/config.h +++ /dev/null @@ -1,140 +0,0 @@ -/* include/IL/config.h. Generated by configure. */ -/* include/IL/config.h.in. Generated from configure.in by autoheader. */ -#ifndef __CONFIG_H__ -#define __CONFIG_H__ - -#define IL_USE_PRAGMA_LIBS - -// Supported image formats (IL) - -// #define IL_NO_BLP -// #define IL_NO_BMP -// #define IL_NO_CUT -// #define IL_NO_CHEAD -// #define IL_NO_DCX -// #define IL_NO_DDS -// #define IL_NO_DICOM -// #define IL_NO_DOOM -// #define IL_NO_EXR -// #define IL_NO_FITS -// #define IL_NO_FTX -// #define IL_NO_GIF -// #define IL_NO_HDR -// #define IL_NO_ICO -// #define IL_NO_ICNS -// #define IL_NO_IWI -// #define IL_NO_JP2 -// #define IL_NO_JPG -// #define IL_NO_LCMS -// #define IL_NO_LIF -// #define IL_NO_MDL -// #define IL_NO_MNG -// #define IL_NO_PCD -// #define IL_NO_PCX -// #define IL_NO_PIC -// #define IL_NO_PIX -// #define IL_NO_PNG -// #define IL_NO_PNM -// #define IL_NO_PSD -// #define IL_NO_PSP -// #define IL_NO_PXR -// #define IL_NO_RAW -// #define IL_NO_ROT -// #define IL_NO_SGI -// #define IL_NO_SUN -// #define IL_NO_TGA -// #define IL_NO_TIF -// #define IL_NO_TPL -// #define IL_NO_WAL -// #define IL_NO_WDP -// #define IL_NO_XPM -#define IL_USE_JPEGLIB_UNMODIFIED 1 -//#define IL_USE_DXTC_NVIDIA -#define IL_USE_DXTC_SQUISH - -/* Supported api (ilut) */ - - -// -// sorry just -// can't get this one to work under windows -// have disabled for the now -// -// will look at it some more later -// -// Kriss -// -#undef ILUT_USE_ALLEGRO - -#undef ILUT_USE_DIRECTX8 -//#define ILUT_USE_DIRECTX9 -//#define ILUT_USE_DIRECTX10 -//#define ILUT_USE_OPENGL -//#define ILUT_USE_SDL -//#define ILUT_USE_WIN32 - - -/* Define to 1 if you have the header file. */ -//#define HAVE_DLFCN_H 1 - -/* Define to 1 if you have the header file. */ -//#define HAVE_INTTYPES_H 1 - -/* Define to 1 if you have the header file. */ -//#define HAVE_MEMORY_H 1 - -/* Define to 1 if you have the header file. */ -//#define HAVE_STDINT_H 1 - -/* Define to 1 if you have the header file. */ -//#define HAVE_STDLIB_H 1 - -/* Define to 1 if you have the header file. */ -//#define HAVE_STRINGS_H 1 - -/* Define to 1 if you have the header file. */ -//#define HAVE_STRING_H 1 - -/* Define to 1 if you have the header file. */ -//#define HAVE_SYS_STAT_H 1 - -/* Define to 1 if you have the header file. */ -//#define HAVE_SYS_TYPES_H 1 - -/* Define to 1 if you have the header file. */ -//#define HAVE_UNISTD_H 1 - -/* Name of package */ -#define IL_PACKAGE "DevIL" - -/* Define to the address where bug reports for this package should be sent. */ -#define PACKAGE_BUGREPORT "" - -/* Define to the full name of this package. */ -#define IL_PACKAGE_NAME "" - -/* Define to the full name and version of this package. */ -#define IL_PACKAGE_STRING "" - -/* Define to the one symbol short name of this package. */ -#define IL_PACKAGE_TARNAME "" - -/* Define to the version of this package. */ -#define IL_PACKAGE_VERSION "" - -/* Define to 1 if you have the ANSI C header files. */ -#define STDC_HEADERS 1 - -/* Version number of package */ -//#define IL_VERSION "1.7.3" - -/* Define to 1 if your processor stores words with the most significant byte - first (like Motorola and SPARC, unlike Intel and VAX). */ -/* #undef WORDS_BIGENDIAN */ - -/* If using Mac OS X uncomment this line */ -/* #include "macconfig.h" */ - -/* Define to 1 if the X Window System is missing or not being used. */ -/* #undef X_DISPLAY_MISSING */ -#endif /* __CONFIG_H__ */ diff --git a/samples/DevIL/include/IL/config.h.win b/samples/DevIL/include/IL/config.h.win deleted file mode 100644 index 0090b9b51..000000000 --- a/samples/DevIL/include/IL/config.h.win +++ /dev/null @@ -1,79 +0,0 @@ -#ifndef __CONFIG_H__ -#define __CONFIG_H__ - -#define IL_USE_PRAGMA_LIBS // Links to only the libraries that are requested. -#define IL_INLINE_ASM 1 // Define if you can support at least some ASM - -// Supported images formats (IL) - -// #define IL_NO_BLP -// #define IL_NO_BMP -// #define IL_NO_CUT -// #define IL_NO_CHEAD -// #define IL_NO_DCX -// #define IL_NO_DDS -// #define IL_NO_DICOM -// #define IL_NO_DOOM -// #define IL_NO_EXR -// #define IL_NO_FITS -// #define IL_NO_FTX -// #define IL_NO_GIF -// #define IL_NO_HDR -// #define IL_NO_ICO -// #define IL_NO_ICNS -// #define IL_NO_IWI -// #define IL_NO_JP2 -// #define IL_NO_JPG -// #define IL_NO_LCMS -// #define IL_NO_LIF -// #define IL_NO_MDL -// #define IL_NO_MNG -// #define IL_NO_PCD -// #define IL_NO_PCX -// #define IL_NO_PIC -// #define IL_NO_PIX -// #define IL_NO_PNG -// #define IL_NO_PNM -// #define IL_NO_PSD -// #define IL_NO_PSP -// #define IL_NO_PXR -// #define IL_NO_RAW -// #define IL_NO_ROT -// #define IL_NO_SGI -// #define IL_NO_SUN -// #define IL_NO_TGA -// #define IL_NO_TIF -// #define IL_NO_TPL -// #define IL_NO_WAL -// #define IL_NO_WDP -// #define IL_NO_XPM - -#define IL_USE_JPEGLIB_UNMODIFIED 1 -#define IL_USE_DXTC_NVIDIA -#define IL_USE_DXTC_SQUISH - -//#define IL_NO_GAMES - -/* Supported api (ilut) */ - - -// -// sorry just -// can't get this one to work under windows -// have disabled for the now -// -// will look at it some more later -// -// Kriss -// -#undef ILUT_USE_ALLEGRO - -#undef ILUT_USE_DIRECTX8 -#define ILUT_USE_DIRECTX9 -#define ILUT_USE_DIRECTX10 -#define ILUT_USE_OPENGL -#define ILUT_USE_SDL -#define ILUT_USE_WIN32 - - -#endif /* __CONFIG_H__ */ diff --git a/samples/DevIL/include/IL/devil_internal_exports.h b/samples/DevIL/include/IL/devil_internal_exports.h deleted file mode 100644 index 30b7aaab4..000000000 --- a/samples/DevIL/include/IL/devil_internal_exports.h +++ /dev/null @@ -1,161 +0,0 @@ -//----------------------------------------------------------------------------- -// -// ImageLib Sources -// Copyright (C) 2000-2009 by Denton Woods -// Last modified: 01/06/2009 -// -// Filename: IL/devil_internal_exports.h -// -// Description: Internal stuff for DevIL (IL, ILU and ILUT) -// -//----------------------------------------------------------------------------- - -#ifndef IL_EXPORTS_H -#define IL_EXPORTS_H - -#include "IL/il.h" - -#ifdef DEBUG - #include -#else - #define assert(x) -#endif - -//#ifndef NOINLINE -#ifndef INLINE -#if defined(__GNUC__) - #define INLINE extern inline -#elif defined(_MSC_VER) //@TODO: Get this working in MSVC++. - // http://www.greenend.org.uk/rjk/2003/03/inline.html - #define NOINLINE - //#define INLINE - /*#ifndef _WIN64 // Cannot use inline assembly in x64 target platform. - #define USE_WIN32_ASM - #endif//_WIN64*/ - #define INLINE __inline -#else - #define INLINE inline -#endif -#endif -//#else -//#define INLINE -//#endif //NOINLINE - -#ifdef __cplusplus -extern "C" { -#endif - -#define IL_MAX(a,b) (((a) > (b)) ? (a) : (b)) -#define IL_MIN(a,b) (((a) < (b)) ? (a) : (b)) - - -//! Basic Palette struct -typedef struct ILpal -{ - ILubyte* Palette; //!< the image palette (if any) - ILuint PalSize; //!< size of the palette (in bytes) - ILenum PalType; //!< the palette types in il.h (0x0500 range) -} ILpal; - - -//! The Fundamental Image structure -/*! Every bit of information about an image is stored in this internal structure.*/ -typedef struct ILimage -{ - ILuint Width; //!< the image's width - ILuint Height; //!< the image's height - ILuint Depth; //!< the image's depth - ILubyte Bpp; //!< bytes per pixel (now number of channels) - ILubyte Bpc; //!< bytes per channel - ILuint Bps; //!< bytes per scanline (components for IL) - ILubyte* Data; //!< the image data - ILuint SizeOfData; //!< the total size of the data (in bytes) - ILuint SizeOfPlane; //!< SizeOfData in a 2d image, size of each plane slice in a 3d image (in bytes) - ILenum Format; //!< image format (in IL enum style) - ILenum Type; //!< image type (in IL enum style) - ILenum Origin; //!< origin of the image - ILpal Pal; //!< palette details - ILuint Duration; //!< length of the time to display this "frame" - ILenum CubeFlags; //!< cube map flags for sides present in chain - struct ILimage* Mipmaps; //!< mipmapped versions of this image terminated by a NULL - usu. NULL - struct ILimage* Next; //!< next image in the chain - usu. NULL - struct ILimage* Faces; //!< next cubemap face in the chain - usu. NULL - struct ILimage* Layers; //!< subsequent layers in the chain - usu. NULL - ILuint* AnimList; //!< animation list - ILuint AnimSize; //!< animation list size - void* Profile; //!< colour profile - ILuint ProfileSize; //!< colour profile size - ILuint OffX; //!< x-offset of the image - ILuint OffY; //!< y-offset of the image - ILubyte* DxtcData; //!< compressed data - ILenum DxtcFormat; //!< compressed data format - ILuint DxtcSize; //!< compressed data size -} ILimage; - - -// Memory functions -ILAPI void* ILAPIENTRY ialloc(const ILsizei Size); -ILAPI void ILAPIENTRY ifree(const void *Ptr); -ILAPI void* ILAPIENTRY icalloc(const ILsizei Size, const ILsizei Num); -#ifdef ALTIVEC_GCC -ILAPI void* ILAPIENTRY ivec_align_buffer(void *buffer, const ILuint size); -#endif - -// Internal library functions in IL -ILAPI ILimage* ILAPIENTRY ilGetCurImage(void); -ILAPI void ILAPIENTRY ilSetCurImage(ILimage *Image); -ILAPI void ILAPIENTRY ilSetError(ILenum Error); -ILAPI void ILAPIENTRY ilSetPal(ILpal *Pal); - -// -// Utility functions -// -ILAPI ILubyte ILAPIENTRY ilGetBppFormat(ILenum Format); -ILAPI ILenum ILAPIENTRY ilGetFormatBpp(ILubyte Bpp); -ILAPI ILubyte ILAPIENTRY ilGetBpcType(ILenum Type); -ILAPI ILenum ILAPIENTRY ilGetTypeBpc(ILubyte Bpc); -ILAPI ILubyte ILAPIENTRY ilGetBppPal(ILenum PalType); -ILAPI ILenum ILAPIENTRY ilGetPalBaseType(ILenum PalType); -ILAPI ILuint ILAPIENTRY ilNextPower2(ILuint Num); -ILAPI ILenum ILAPIENTRY ilTypeFromExt(ILconst_string FileName); -ILAPI void ILAPIENTRY ilReplaceCurImage(ILimage *Image); -ILAPI void ILAPIENTRY iMemSwap(ILubyte *, ILubyte *, const ILuint); - -// -// Image functions -// -ILAPI void ILAPIENTRY iBindImageTemp (void); -ILAPI ILboolean ILAPIENTRY ilClearImage_ (ILimage *Image); -ILAPI void ILAPIENTRY ilCloseImage (ILimage *Image); -ILAPI void ILAPIENTRY ilClosePal (ILpal *Palette); -ILAPI ILpal* ILAPIENTRY iCopyPal (void); -ILAPI ILboolean ILAPIENTRY ilCopyImageAttr (ILimage *Dest, ILimage *Src); -ILAPI ILimage* ILAPIENTRY ilCopyImage_ (ILimage *Src); -ILAPI void ILAPIENTRY ilGetClear (void *Colours, ILenum Format, ILenum Type); -ILAPI ILuint ILAPIENTRY ilGetCurName (void); -ILAPI ILboolean ILAPIENTRY ilIsValidPal (ILpal *Palette); -ILAPI ILimage* ILAPIENTRY ilNewImage (ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp, ILubyte Bpc); -ILAPI ILimage* ILAPIENTRY ilNewImageFull (ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp, ILenum Format, ILenum Type, void *Data); -ILAPI ILboolean ILAPIENTRY ilInitImage (ILimage *Image, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp, ILenum Format, ILenum Type, void *Data); -ILAPI ILboolean ILAPIENTRY ilResizeImage (ILimage *Image, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp, ILubyte Bpc); -ILAPI ILboolean ILAPIENTRY ilTexImage_ (ILimage *Image, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp, ILenum Format, ILenum Type, void *Data); -ILAPI ILboolean ILAPIENTRY ilTexSubImage_ (ILimage *Image, void *Data); -ILAPI void* ILAPIENTRY ilConvertBuffer (ILuint SizeOfData, ILenum SrcFormat, ILenum DestFormat, ILenum SrcType, ILenum DestType, ILpal *SrcPal, void *Buffer); -ILAPI ILimage* ILAPIENTRY iConvertImage (ILimage *Image, ILenum DestFormat, ILenum DestType); -ILAPI ILpal* ILAPIENTRY iConvertPal (ILpal *Pal, ILenum DestFormat); -ILAPI ILubyte* ILAPIENTRY iGetFlipped (ILimage *Image); -ILAPI ILboolean ILAPIENTRY iMirror(); -ILAPI void ILAPIENTRY iFlipBuffer(ILubyte *buff, ILuint depth, ILuint line_size, ILuint line_num); -ILubyte* iFlipNewBuffer(ILubyte *buff, ILuint depth, ILuint line_size, ILuint line_num); -ILAPI void ILAPIENTRY iGetIntegervImage(ILimage *Image, ILenum Mode, ILint *Param); - -// Internal library functions in ILU -ILAPI ILimage* ILAPIENTRY iluRotate_(ILimage *Image, ILfloat Angle); -ILAPI ILimage* ILAPIENTRY iluRotate3D_(ILimage *Image, ILfloat x, ILfloat y, ILfloat z, ILfloat Angle); -ILAPI ILimage* ILAPIENTRY iluScale_(ILimage *Image, ILuint Width, ILuint Height, ILuint Depth); - -#ifdef __cplusplus -} -#endif - -#endif//IL_EXPORTS_H diff --git a/samples/DevIL/include/IL/il.h b/samples/DevIL/include/IL/il.h deleted file mode 100644 index 540a56eb3..000000000 --- a/samples/DevIL/include/IL/il.h +++ /dev/null @@ -1,644 +0,0 @@ -//----------------------------------------------------------------------------- -// -// ImageLib Sources -// Copyright (C) 2000-2009 by Denton Woods -// Last modified: 03/07/2009 -// -// Filename: IL/il.h -// -// Description: The main include file for DevIL -// -//----------------------------------------------------------------------------- - -// Doxygen comment -/*! \file il.h - The main include file for DevIL -*/ - -#ifndef __il_h_ -#ifndef __IL_H__ - -#define __il_h_ -#define __IL_H__ - -#ifdef __cplusplus -extern "C" { -#endif - -//this define controls if floats and doubles are clampled to [0..1] -//during conversion. It takes a little more time, but it is the correct -//way of doing this. If you are sure your floats are always valid, -//you can undefine this value... -#define CLAMP_HALF 1 -#define CLAMP_FLOATS 1 -#define CLAMP_DOUBLES 1 - -/*#ifdef _WIN32_WCE - #define IL_NO_EXR - #define IL_NO_GIF - #define IL_NO_JP2 - #define IL_NO_JPG - #define IL_NO_MNG - #define IL_NO_PNG - #define IL_NO_TIF - #define IL_NO_LCMS -#endif //_WIN32_WCE - -#ifdef DJGPP - #define IL_NO_EXR - #define IL_NO_GIF - #define IL_NO_JP2 - #define IL_NO_JPG - #define IL_NO_MNG - #define IL_NO_PNG - #define IL_NO_TIF - #define IL_NO_LCMS -#endif //DJGPP*/ - -#ifdef _WIN32 - #if (defined(IL_USE_PRAGMA_LIBS)) && (!defined(_IL_BUILD_LIBRARY)) - #if defined(_MSC_VER) || defined(__BORLANDC__) - #pragma comment(lib, "DevIL.lib") - #endif - #endif -#endif - -#ifdef RESTRICT_KEYWORD -#define RESTRICT restrict -#define CONST_RESTRICT const restrict -#else -#define RESTRICT -#define CONST_RESTRICT const -#endif - -#include - -typedef unsigned int ILenum; -typedef unsigned char ILboolean; -typedef unsigned int ILbitfield; -typedef signed char ILbyte; -typedef signed short ILshort; -typedef int ILint; -typedef size_t ILsizei; -typedef unsigned char ILubyte; -typedef unsigned short ILushort; -typedef unsigned int ILuint; -typedef float ILfloat; -typedef float ILclampf; -typedef double ILdouble; -typedef double ILclampd; - -#ifdef _MSC_VER -typedef __int64 ILint64; -typedef unsigned __int64 ILuint64; -#else -typedef long long int ILint64; -typedef long long unsigned int ILuint64; -#endif - - -#include -#ifdef _UNICODE - #ifndef _WIN32_WCE - #include - #endif - //if we use a define instead of a typedef, - //ILconst_string works as intended - #define ILchar wchar_t - #define ILstring wchar_t* - #define ILconst_string wchar_t const * -#else - //if we use a define instead of a typedef, - //ILconst_string works as intended - #define ILchar char - #define ILstring char* - #define ILconst_string char const * -#endif //_UNICODE - -#define IL_FALSE 0 -#define IL_TRUE 1 - -// Matches OpenGL's right now. -//! Data formats \link Formats Formats\endlink -#define IL_COLOUR_INDEX 0x1900 -#define IL_COLOR_INDEX 0x1900 -#define IL_ALPHA 0x1906 -#define IL_RGB 0x1907 -#define IL_RGBA 0x1908 -#define IL_BGR 0x80E0 -#define IL_BGRA 0x80E1 -#define IL_LUMINANCE 0x1909 -#define IL_LUMINANCE_ALPHA 0x190A - -//! Data types \link Types Types\endlink -#define IL_BYTE 0x1400 -#define IL_UNSIGNED_BYTE 0x1401 -#define IL_SHORT 0x1402 -#define IL_UNSIGNED_SHORT 0x1403 -#define IL_INT 0x1404 -#define IL_UNSIGNED_INT 0x1405 -#define IL_FLOAT 0x1406 -#define IL_DOUBLE 0x140A -#define IL_HALF 0x140B - - -#define IL_MAX_BYTE SCHAR_MAX -#define IL_MAX_UNSIGNED_BYTE UCHAR_MAX -#define IL_MAX_SHORT SHRT_MAX -#define IL_MAX_UNSIGNED_SHORT USHRT_MAX -#define IL_MAX_INT INT_MAX -#define IL_MAX_UNSIGNED_INT UINT_MAX - -#define IL_LIMIT(x,m,M) (xM?M:x)) -#define IL_CLAMP(x) IL_LIMIT(x,0,1) - -#define IL_VENDOR 0x1F00 -#define IL_LOAD_EXT 0x1F01 -#define IL_SAVE_EXT 0x1F02 - - -// -// IL-specific #define's -// - -#define IL_VERSION_1_7_8 1 -#define IL_VERSION 178 - - -// Attribute Bits -#define IL_ORIGIN_BIT 0x00000001 -#define IL_FILE_BIT 0x00000002 -#define IL_PAL_BIT 0x00000004 -#define IL_FORMAT_BIT 0x00000008 -#define IL_TYPE_BIT 0x00000010 -#define IL_COMPRESS_BIT 0x00000020 -#define IL_LOADFAIL_BIT 0x00000040 -#define IL_FORMAT_SPECIFIC_BIT 0x00000080 -#define IL_ALL_ATTRIB_BITS 0x000FFFFF - - -// Palette types -#define IL_PAL_NONE 0x0400 -#define IL_PAL_RGB24 0x0401 -#define IL_PAL_RGB32 0x0402 -#define IL_PAL_RGBA32 0x0403 -#define IL_PAL_BGR24 0x0404 -#define IL_PAL_BGR32 0x0405 -#define IL_PAL_BGRA32 0x0406 - - -// Image types -#define IL_TYPE_UNKNOWN 0x0000 -#define IL_BMP 0x0420 //!< Microsoft Windows Bitmap - .bmp extension -#define IL_CUT 0x0421 //!< Dr. Halo - .cut extension -#define IL_DOOM 0x0422 //!< DooM walls - no specific extension -#define IL_DOOM_FLAT 0x0423 //!< DooM flats - no specific extension -#define IL_ICO 0x0424 //!< Microsoft Windows Icons and Cursors - .ico and .cur extensions -#define IL_JPG 0x0425 //!< JPEG - .jpg, .jpe and .jpeg extensions -#define IL_JFIF 0x0425 //!< -#define IL_ILBM 0x0426 //!< Amiga IFF (FORM ILBM) - .iff, .ilbm, .lbm extensions -#define IL_PCD 0x0427 //!< Kodak PhotoCD - .pcd extension -#define IL_PCX 0x0428 //!< ZSoft PCX - .pcx extension -#define IL_PIC 0x0429 //!< PIC - .pic extension -#define IL_PNG 0x042A //!< Portable Network Graphics - .png extension -#define IL_PNM 0x042B //!< Portable Any Map - .pbm, .pgm, .ppm and .pnm extensions -#define IL_SGI 0x042C //!< Silicon Graphics - .sgi, .bw, .rgb and .rgba extensions -#define IL_TGA 0x042D //!< TrueVision Targa File - .tga, .vda, .icb and .vst extensions -#define IL_TIF 0x042E //!< Tagged Image File Format - .tif and .tiff extensions -#define IL_CHEAD 0x042F //!< C-Style Header - .h extension -#define IL_RAW 0x0430 //!< Raw Image Data - any extension -#define IL_MDL 0x0431 //!< Half-Life Model Texture - .mdl extension -#define IL_WAL 0x0432 //!< Quake 2 Texture - .wal extension -#define IL_LIF 0x0434 //!< Homeworld Texture - .lif extension -#define IL_MNG 0x0435 //!< Multiple-image Network Graphics - .mng extension -#define IL_JNG 0x0435 //!< -#define IL_GIF 0x0436 //!< Graphics Interchange Format - .gif extension -#define IL_DDS 0x0437 //!< DirectDraw Surface - .dds extension -#define IL_DCX 0x0438 //!< ZSoft Multi-PCX - .dcx extension -#define IL_PSD 0x0439 //!< Adobe PhotoShop - .psd extension -#define IL_EXIF 0x043A //!< -#define IL_PSP 0x043B //!< PaintShop Pro - .psp extension -#define IL_PIX 0x043C //!< PIX - .pix extension -#define IL_PXR 0x043D //!< Pixar - .pxr extension -#define IL_XPM 0x043E //!< X Pixel Map - .xpm extension -#define IL_HDR 0x043F //!< Radiance High Dynamic Range - .hdr extension -#define IL_ICNS 0x0440 //!< Macintosh Icon - .icns extension -#define IL_JP2 0x0441 //!< Jpeg 2000 - .jp2 extension -#define IL_EXR 0x0442 //!< OpenEXR - .exr extension -#define IL_WDP 0x0443 //!< Microsoft HD Photo - .wdp and .hdp extension -#define IL_VTF 0x0444 //!< Valve Texture Format - .vtf extension -#define IL_WBMP 0x0445 //!< Wireless Bitmap - .wbmp extension -#define IL_SUN 0x0446 //!< Sun Raster - .sun, .ras, .rs, .im1, .im8, .im24 and .im32 extensions -#define IL_IFF 0x0447 //!< Interchange File Format - .iff extension -#define IL_TPL 0x0448 //!< Gamecube Texture - .tpl extension -#define IL_FITS 0x0449 //!< Flexible Image Transport System - .fit and .fits extensions -#define IL_DICOM 0x044A //!< Digital Imaging and Communications in Medicine (DICOM) - .dcm and .dicom extensions -#define IL_IWI 0x044B //!< Call of Duty Infinity Ward Image - .iwi extension -#define IL_BLP 0x044C //!< Blizzard Texture Format - .blp extension -#define IL_FTX 0x044D //!< Heavy Metal: FAKK2 Texture - .ftx extension -#define IL_ROT 0x044E //!< Homeworld 2 - Relic Texture - .rot extension -#define IL_TEXTURE 0x044F //!< Medieval II: Total War Texture - .texture extension -#define IL_DPX 0x0450 //!< Digital Picture Exchange - .dpx extension -#define IL_UTX 0x0451 //!< Unreal (and Unreal Tournament) Texture - .utx extension -#define IL_MP3 0x0452 //!< MPEG-1 Audio Layer 3 - .mp3 extension - - -#define IL_JASC_PAL 0x0475 //!< PaintShop Pro Palette - - -// Error Types -#define IL_NO_ERROR 0x0000 -#define IL_INVALID_ENUM 0x0501 -#define IL_OUT_OF_MEMORY 0x0502 -#define IL_FORMAT_NOT_SUPPORTED 0x0503 -#define IL_INTERNAL_ERROR 0x0504 -#define IL_INVALID_VALUE 0x0505 -#define IL_ILLEGAL_OPERATION 0x0506 -#define IL_ILLEGAL_FILE_VALUE 0x0507 -#define IL_INVALID_FILE_HEADER 0x0508 -#define IL_INVALID_PARAM 0x0509 -#define IL_COULD_NOT_OPEN_FILE 0x050A -#define IL_INVALID_EXTENSION 0x050B -#define IL_FILE_ALREADY_EXISTS 0x050C -#define IL_OUT_FORMAT_SAME 0x050D -#define IL_STACK_OVERFLOW 0x050E -#define IL_STACK_UNDERFLOW 0x050F -#define IL_INVALID_CONVERSION 0x0510 -#define IL_BAD_DIMENSIONS 0x0511 -#define IL_FILE_READ_ERROR 0x0512 // 05/12/2002: Addition by Sam. -#define IL_FILE_WRITE_ERROR 0x0512 - -#define IL_LIB_GIF_ERROR 0x05E1 -#define IL_LIB_JPEG_ERROR 0x05E2 -#define IL_LIB_PNG_ERROR 0x05E3 -#define IL_LIB_TIFF_ERROR 0x05E4 -#define IL_LIB_MNG_ERROR 0x05E5 -#define IL_LIB_JP2_ERROR 0x05E6 -#define IL_LIB_EXR_ERROR 0x05E7 -#define IL_UNKNOWN_ERROR 0x05FF - - -// Origin Definitions -#define IL_ORIGIN_SET 0x0600 -#define IL_ORIGIN_LOWER_LEFT 0x0601 -#define IL_ORIGIN_UPPER_LEFT 0x0602 -#define IL_ORIGIN_MODE 0x0603 - - -// Format and Type Mode Definitions -#define IL_FORMAT_SET 0x0610 -#define IL_FORMAT_MODE 0x0611 -#define IL_TYPE_SET 0x0612 -#define IL_TYPE_MODE 0x0613 - - -// File definitions -#define IL_FILE_OVERWRITE 0x0620 -#define IL_FILE_MODE 0x0621 - - -// Palette definitions -#define IL_CONV_PAL 0x0630 - - -// Load fail definitions -#define IL_DEFAULT_ON_FAIL 0x0632 - - -// Key colour and alpha definitions -#define IL_USE_KEY_COLOUR 0x0635 -#define IL_USE_KEY_COLOR 0x0635 -#define IL_BLIT_BLEND 0x0636 - - -// Interlace definitions -#define IL_SAVE_INTERLACED 0x0639 -#define IL_INTERLACE_MODE 0x063A - - -// Quantization definitions -#define IL_QUANTIZATION_MODE 0x0640 -#define IL_WU_QUANT 0x0641 -#define IL_NEU_QUANT 0x0642 -#define IL_NEU_QUANT_SAMPLE 0x0643 -#define IL_MAX_QUANT_INDEXS 0x0644 //XIX : ILint : Maximum number of colors to reduce to, default of 256. and has a range of 2-256 -#define IL_MAX_QUANT_INDICES 0x0644 // Redefined, since the above #define is misspelled - - -// Hints -#define IL_FASTEST 0x0660 -#define IL_LESS_MEM 0x0661 -#define IL_DONT_CARE 0x0662 -#define IL_MEM_SPEED_HINT 0x0665 -#define IL_USE_COMPRESSION 0x0666 -#define IL_NO_COMPRESSION 0x0667 -#define IL_COMPRESSION_HINT 0x0668 - - -// Compression -#define IL_NVIDIA_COMPRESS 0x0670 -#define IL_SQUISH_COMPRESS 0x0671 - - -// Subimage types -#define IL_SUB_NEXT 0x0680 -#define IL_SUB_MIPMAP 0x0681 -#define IL_SUB_LAYER 0x0682 - - -// Compression definitions -#define IL_COMPRESS_MODE 0x0700 -#define IL_COMPRESS_NONE 0x0701 -#define IL_COMPRESS_RLE 0x0702 -#define IL_COMPRESS_LZO 0x0703 -#define IL_COMPRESS_ZLIB 0x0704 - - -// File format-specific values -#define IL_TGA_CREATE_STAMP 0x0710 -#define IL_JPG_QUALITY 0x0711 -#define IL_PNG_INTERLACE 0x0712 -#define IL_TGA_RLE 0x0713 -#define IL_BMP_RLE 0x0714 -#define IL_SGI_RLE 0x0715 -#define IL_TGA_ID_STRING 0x0717 -#define IL_TGA_AUTHNAME_STRING 0x0718 -#define IL_TGA_AUTHCOMMENT_STRING 0x0719 -#define IL_PNG_AUTHNAME_STRING 0x071A -#define IL_PNG_TITLE_STRING 0x071B -#define IL_PNG_DESCRIPTION_STRING 0x071C -#define IL_TIF_DESCRIPTION_STRING 0x071D -#define IL_TIF_HOSTCOMPUTER_STRING 0x071E -#define IL_TIF_DOCUMENTNAME_STRING 0x071F -#define IL_TIF_AUTHNAME_STRING 0x0720 -#define IL_JPG_SAVE_FORMAT 0x0721 -#define IL_CHEAD_HEADER_STRING 0x0722 -#define IL_PCD_PICNUM 0x0723 -#define IL_PNG_ALPHA_INDEX 0x0724 //XIX : ILint : the color in the palette at this index value (0-255) is considered transparent, -1 for no trasparent color -#define IL_JPG_PROGRESSIVE 0x0725 -#define IL_VTF_COMP 0x0726 - - -// DXTC definitions -#define IL_DXTC_FORMAT 0x0705 -#define IL_DXT1 0x0706 -#define IL_DXT2 0x0707 -#define IL_DXT3 0x0708 -#define IL_DXT4 0x0709 -#define IL_DXT5 0x070A -#define IL_DXT_NO_COMP 0x070B -#define IL_KEEP_DXTC_DATA 0x070C -#define IL_DXTC_DATA_FORMAT 0x070D -#define IL_3DC 0x070E -#define IL_RXGB 0x070F -#define IL_ATI1N 0x0710 -#define IL_DXT1A 0x0711 // Normally the same as IL_DXT1, except for nVidia Texture Tools. - -// Environment map definitions -#define IL_CUBEMAP_POSITIVEX 0x00000400 -#define IL_CUBEMAP_NEGATIVEX 0x00000800 -#define IL_CUBEMAP_POSITIVEY 0x00001000 -#define IL_CUBEMAP_NEGATIVEY 0x00002000 -#define IL_CUBEMAP_POSITIVEZ 0x00004000 -#define IL_CUBEMAP_NEGATIVEZ 0x00008000 -#define IL_SPHEREMAP 0x00010000 - - -// Values -#define IL_VERSION_NUM 0x0DE2 -#define IL_IMAGE_WIDTH 0x0DE4 -#define IL_IMAGE_HEIGHT 0x0DE5 -#define IL_IMAGE_DEPTH 0x0DE6 -#define IL_IMAGE_SIZE_OF_DATA 0x0DE7 -#define IL_IMAGE_BPP 0x0DE8 -#define IL_IMAGE_BYTES_PER_PIXEL 0x0DE8 -#define IL_IMAGE_BPP 0x0DE8 -#define IL_IMAGE_BITS_PER_PIXEL 0x0DE9 -#define IL_IMAGE_FORMAT 0x0DEA -#define IL_IMAGE_TYPE 0x0DEB -#define IL_PALETTE_TYPE 0x0DEC -#define IL_PALETTE_SIZE 0x0DED -#define IL_PALETTE_BPP 0x0DEE -#define IL_PALETTE_NUM_COLS 0x0DEF -#define IL_PALETTE_BASE_TYPE 0x0DF0 -#define IL_NUM_FACES 0x0DE1 -#define IL_NUM_IMAGES 0x0DF1 -#define IL_NUM_MIPMAPS 0x0DF2 -#define IL_NUM_LAYERS 0x0DF3 -#define IL_ACTIVE_IMAGE 0x0DF4 -#define IL_ACTIVE_MIPMAP 0x0DF5 -#define IL_ACTIVE_LAYER 0x0DF6 -#define IL_ACTIVE_FACE 0x0E00 -#define IL_CUR_IMAGE 0x0DF7 -#define IL_IMAGE_DURATION 0x0DF8 -#define IL_IMAGE_PLANESIZE 0x0DF9 -#define IL_IMAGE_BPC 0x0DFA -#define IL_IMAGE_OFFX 0x0DFB -#define IL_IMAGE_OFFY 0x0DFC -#define IL_IMAGE_CUBEFLAGS 0x0DFD -#define IL_IMAGE_ORIGIN 0x0DFE -#define IL_IMAGE_CHANNELS 0x0DFF - -# if defined __GNUC__ && (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ > 0)) -// __attribute__((deprecated)) is supported by GCC 3.1 and later. -# define DEPRECATED(D) D __attribute__((deprecated)) -# elif defined _MSC_VER && _MSC_VER >= 1300 -// __declspec(deprecated) is supported by MSVC 7.0 and later. -# define DEPRECATED(D) __declspec(deprecated) D -# else -# define DEPRECATED (D) D -# endif - -// -// Section shamelessly modified from the glut header. -// - -// This is from Win32's -#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__) - #define ILAPIENTRY __stdcall - #define IL_PACKSTRUCT -//#elif defined(linux) || defined(MACOSX) || defined(__CYGWIN__) //fix bug 840364 -#elif defined( __GNUC__ ) - // this should work for any of the above commented platforms - // plus any platform using GCC - #ifdef __MINGW32__ - #define ILAPIENTRY __stdcall - #else - #define ILAPIENTRY - #endif - #define IL_PACKSTRUCT __attribute__ ((packed)) -#else - #define ILAPIENTRY - #define IL_PACKSTRUCT -#endif - -// This is from Win32's and -#if defined(__LCC__) - #define ILAPI __stdcall -#elif defined(_WIN32) //changed 20031221 to fix bug 840421 - #ifdef IL_STATIC_LIB - #define ILAPI - #else - #ifdef _IL_BUILD_LIBRARY - #define ILAPI __declspec(dllexport) - #else - #define ILAPI __declspec(dllimport) - #endif - #endif -#elif __APPLE__ - #define ILAPI extern -#else - #define ILAPI -#endif - - -#define IL_SEEK_SET 0 -#define IL_SEEK_CUR 1 -#define IL_SEEK_END 2 -#define IL_EOF -1 - - -// Callback functions for file reading -typedef void* ILHANDLE; -typedef void (ILAPIENTRY *fCloseRProc)(ILHANDLE); -typedef ILboolean (ILAPIENTRY *fEofProc) (ILHANDLE); -typedef ILint (ILAPIENTRY *fGetcProc) (ILHANDLE); -typedef ILHANDLE (ILAPIENTRY *fOpenRProc) (ILconst_string); -typedef ILint (ILAPIENTRY *fReadProc) (void*, ILuint, ILuint, ILHANDLE); -typedef ILint (ILAPIENTRY *fSeekRProc) (ILHANDLE, ILint, ILint); -typedef ILint (ILAPIENTRY *fTellRProc) (ILHANDLE); - -// Callback functions for file writing -typedef void (ILAPIENTRY *fCloseWProc)(ILHANDLE); -typedef ILHANDLE (ILAPIENTRY *fOpenWProc) (ILconst_string); -typedef ILint (ILAPIENTRY *fPutcProc) (ILubyte, ILHANDLE); -typedef ILint (ILAPIENTRY *fSeekWProc) (ILHANDLE, ILint, ILint); -typedef ILint (ILAPIENTRY *fTellWProc) (ILHANDLE); -typedef ILint (ILAPIENTRY *fWriteProc) (const void*, ILuint, ILuint, ILHANDLE); - -// Callback functions for allocation and deallocation -typedef void* (ILAPIENTRY *mAlloc)(const ILsizei); -typedef void (ILAPIENTRY *mFree) (const void* CONST_RESTRICT); - -// Registered format procedures -typedef ILenum (ILAPIENTRY *IL_LOADPROC)(ILconst_string); -typedef ILenum (ILAPIENTRY *IL_SAVEPROC)(ILconst_string); - - -// ImageLib Functions -ILAPI ILboolean ILAPIENTRY ilActiveFace(ILuint Number); -ILAPI ILboolean ILAPIENTRY ilActiveImage(ILuint Number); -ILAPI ILboolean ILAPIENTRY ilActiveLayer(ILuint Number); -ILAPI ILboolean ILAPIENTRY ilActiveMipmap(ILuint Number); -ILAPI ILboolean ILAPIENTRY ilApplyPal(ILconst_string FileName); -ILAPI ILboolean ILAPIENTRY ilApplyProfile(ILstring InProfile, ILstring OutProfile); -ILAPI void ILAPIENTRY ilBindImage(ILuint Image); -ILAPI ILboolean ILAPIENTRY ilBlit(ILuint Source, ILint DestX, ILint DestY, ILint DestZ, ILuint SrcX, ILuint SrcY, ILuint SrcZ, ILuint Width, ILuint Height, ILuint Depth); -ILAPI ILboolean ILAPIENTRY ilClampNTSC(void); -ILAPI void ILAPIENTRY ilClearColour(ILclampf Red, ILclampf Green, ILclampf Blue, ILclampf Alpha); -ILAPI ILboolean ILAPIENTRY ilClearImage(void); -ILAPI ILuint ILAPIENTRY ilCloneCurImage(void); -ILAPI ILubyte* ILAPIENTRY ilCompressDXT(ILubyte *Data, ILuint Width, ILuint Height, ILuint Depth, ILenum DXTCFormat, ILuint *DXTCSize); -ILAPI ILboolean ILAPIENTRY ilCompressFunc(ILenum Mode); -ILAPI ILboolean ILAPIENTRY ilConvertImage(ILenum DestFormat, ILenum DestType); -ILAPI ILboolean ILAPIENTRY ilConvertPal(ILenum DestFormat); -ILAPI ILboolean ILAPIENTRY ilCopyImage(ILuint Src); -ILAPI ILuint ILAPIENTRY ilCopyPixels(ILuint XOff, ILuint YOff, ILuint ZOff, ILuint Width, ILuint Height, ILuint Depth, ILenum Format, ILenum Type, void *Data); -ILAPI ILuint ILAPIENTRY ilCreateSubImage(ILenum Type, ILuint Num); -ILAPI ILboolean ILAPIENTRY ilDefaultImage(void); -ILAPI void ILAPIENTRY ilDeleteImage(const ILuint Num); -ILAPI void ILAPIENTRY ilDeleteImages(ILsizei Num, const ILuint *Images); -ILAPI ILenum ILAPIENTRY ilDetermineType(ILconst_string FileName); -ILAPI ILenum ILAPIENTRY ilDetermineTypeF(ILHANDLE File); -ILAPI ILenum ILAPIENTRY ilDetermineTypeL(const void *Lump, ILuint Size); -ILAPI ILboolean ILAPIENTRY ilDisable(ILenum Mode); -ILAPI ILboolean ILAPIENTRY ilDxtcDataToImage(void); -ILAPI ILboolean ILAPIENTRY ilDxtcDataToSurface(void); -ILAPI ILboolean ILAPIENTRY ilEnable(ILenum Mode); -ILAPI void ILAPIENTRY ilFlipSurfaceDxtcData(void); -ILAPI ILboolean ILAPIENTRY ilFormatFunc(ILenum Mode); -ILAPI void ILAPIENTRY ilGenImages(ILsizei Num, ILuint *Images); -ILAPI ILuint ILAPIENTRY ilGenImage(void); -ILAPI ILubyte* ILAPIENTRY ilGetAlpha(ILenum Type); -ILAPI ILboolean ILAPIENTRY ilGetBoolean(ILenum Mode); -ILAPI void ILAPIENTRY ilGetBooleanv(ILenum Mode, ILboolean *Param); -ILAPI ILubyte* ILAPIENTRY ilGetData(void); -ILAPI ILuint ILAPIENTRY ilGetDXTCData(void *Buffer, ILuint BufferSize, ILenum DXTCFormat); -ILAPI ILenum ILAPIENTRY ilGetError(void); -ILAPI ILint ILAPIENTRY ilGetInteger(ILenum Mode); -ILAPI void ILAPIENTRY ilGetIntegerv(ILenum Mode, ILint *Param); -ILAPI ILuint ILAPIENTRY ilGetLumpPos(void); -ILAPI ILubyte* ILAPIENTRY ilGetPalette(void); -ILAPI ILconst_string ILAPIENTRY ilGetString(ILenum StringName); -ILAPI void ILAPIENTRY ilHint(ILenum Target, ILenum Mode); -ILAPI ILboolean ILAPIENTRY ilInvertSurfaceDxtcDataAlpha(void); -ILAPI void ILAPIENTRY ilInit(void); -ILAPI ILboolean ILAPIENTRY ilImageToDxtcData(ILenum Format); -ILAPI ILboolean ILAPIENTRY ilIsDisabled(ILenum Mode); -ILAPI ILboolean ILAPIENTRY ilIsEnabled(ILenum Mode); -ILAPI ILboolean ILAPIENTRY ilIsImage(ILuint Image); -ILAPI ILboolean ILAPIENTRY ilIsValid(ILenum Type, ILconst_string FileName); -ILAPI ILboolean ILAPIENTRY ilIsValidF(ILenum Type, ILHANDLE File); -ILAPI ILboolean ILAPIENTRY ilIsValidL(ILenum Type, void *Lump, ILuint Size); -ILAPI void ILAPIENTRY ilKeyColour(ILclampf Red, ILclampf Green, ILclampf Blue, ILclampf Alpha); -ILAPI ILboolean ILAPIENTRY ilLoad(ILenum Type, ILconst_string FileName); -ILAPI ILboolean ILAPIENTRY ilLoadF(ILenum Type, ILHANDLE File); -ILAPI ILboolean ILAPIENTRY ilLoadImage(ILconst_string FileName); -ILAPI ILboolean ILAPIENTRY ilLoadL(ILenum Type, const void *Lump, ILuint Size); -ILAPI ILboolean ILAPIENTRY ilLoadPal(ILconst_string FileName); -ILAPI void ILAPIENTRY ilModAlpha(ILdouble AlphaValue); -ILAPI ILboolean ILAPIENTRY ilOriginFunc(ILenum Mode); -ILAPI ILboolean ILAPIENTRY ilOverlayImage(ILuint Source, ILint XCoord, ILint YCoord, ILint ZCoord); -ILAPI void ILAPIENTRY ilPopAttrib(void); -ILAPI void ILAPIENTRY ilPushAttrib(ILuint Bits); -ILAPI void ILAPIENTRY ilRegisterFormat(ILenum Format); -ILAPI ILboolean ILAPIENTRY ilRegisterLoad(ILconst_string Ext, IL_LOADPROC Load); -ILAPI ILboolean ILAPIENTRY ilRegisterMipNum(ILuint Num); -ILAPI ILboolean ILAPIENTRY ilRegisterNumFaces(ILuint Num); -ILAPI ILboolean ILAPIENTRY ilRegisterNumImages(ILuint Num); -ILAPI void ILAPIENTRY ilRegisterOrigin(ILenum Origin); -ILAPI void ILAPIENTRY ilRegisterPal(void *Pal, ILuint Size, ILenum Type); -ILAPI ILboolean ILAPIENTRY ilRegisterSave(ILconst_string Ext, IL_SAVEPROC Save); -ILAPI void ILAPIENTRY ilRegisterType(ILenum Type); -ILAPI ILboolean ILAPIENTRY ilRemoveLoad(ILconst_string Ext); -ILAPI ILboolean ILAPIENTRY ilRemoveSave(ILconst_string Ext); -ILAPI void ILAPIENTRY ilResetMemory(void); // Deprecated -ILAPI void ILAPIENTRY ilResetRead(void); -ILAPI void ILAPIENTRY ilResetWrite(void); -ILAPI ILboolean ILAPIENTRY ilSave(ILenum Type, ILconst_string FileName); -ILAPI ILuint ILAPIENTRY ilSaveF(ILenum Type, ILHANDLE File); -ILAPI ILboolean ILAPIENTRY ilSaveImage(ILconst_string FileName); -ILAPI ILuint ILAPIENTRY ilSaveL(ILenum Type, void *Lump, ILuint Size); -ILAPI ILboolean ILAPIENTRY ilSavePal(ILconst_string FileName); -ILAPI ILboolean ILAPIENTRY ilSetAlpha(ILdouble AlphaValue); -ILAPI ILboolean ILAPIENTRY ilSetData(void *Data); -ILAPI ILboolean ILAPIENTRY ilSetDuration(ILuint Duration); -ILAPI void ILAPIENTRY ilSetInteger(ILenum Mode, ILint Param); -ILAPI void ILAPIENTRY ilSetMemory(mAlloc, mFree); -ILAPI void ILAPIENTRY ilSetPixels(ILint XOff, ILint YOff, ILint ZOff, ILuint Width, ILuint Height, ILuint Depth, ILenum Format, ILenum Type, void *Data); -ILAPI void ILAPIENTRY ilSetRead(fOpenRProc, fCloseRProc, fEofProc, fGetcProc, fReadProc, fSeekRProc, fTellRProc); -ILAPI void ILAPIENTRY ilSetString(ILenum Mode, const char *String); -ILAPI void ILAPIENTRY ilSetWrite(fOpenWProc, fCloseWProc, fPutcProc, fSeekWProc, fTellWProc, fWriteProc); -ILAPI void ILAPIENTRY ilShutDown(void); -ILAPI ILboolean ILAPIENTRY ilSurfaceToDxtcData(ILenum Format); -ILAPI ILboolean ILAPIENTRY ilTexImage(ILuint Width, ILuint Height, ILuint Depth, ILubyte NumChannels, ILenum Format, ILenum Type, void *Data); -ILAPI ILboolean ILAPIENTRY ilTexImageDxtc(ILint w, ILint h, ILint d, ILenum DxtFormat, const ILubyte* data); -ILAPI ILenum ILAPIENTRY ilTypeFromExt(ILconst_string FileName); -ILAPI ILboolean ILAPIENTRY ilTypeFunc(ILenum Mode); -ILAPI ILboolean ILAPIENTRY ilLoadData(ILconst_string FileName, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp); -ILAPI ILboolean ILAPIENTRY ilLoadDataF(ILHANDLE File, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp); -ILAPI ILboolean ILAPIENTRY ilLoadDataL(void *Lump, ILuint Size, ILuint Width, ILuint Height, ILuint Depth, ILubyte Bpp); -ILAPI ILboolean ILAPIENTRY ilSaveData(ILconst_string FileName); - -// For all those weirdos that spell "colour" without the 'u'. -#define ilClearColor ilClearColour -#define ilKeyColor ilKeyColour - -#define imemclear(x,y) memset(x,0,y); - -#ifdef __cplusplus -} -#endif - -#endif // __IL_H__ -#endif // __il_h__ diff --git a/samples/DevIL/include/IL/il_wrap.h b/samples/DevIL/include/IL/il_wrap.h deleted file mode 100644 index 5cf9b0e0a..000000000 --- a/samples/DevIL/include/IL/il_wrap.h +++ /dev/null @@ -1,205 +0,0 @@ -#ifndef WRAPPER_H -#define WRAPPER_H - -/*#include -#include */ -#include // Probably only have to #include this one - -#ifdef _MSC_VER - #ifndef _IL_WRAP_BUILD_LIB - #pragma comment(lib, "il_wrap.lib") - #endif -#endif - -class ilImage -{ -public: - ilImage(); - ilImage(char *); - ilImage(const ilImage &); - virtual ~ilImage(); - - ILboolean Load(char *); - ILboolean Load(char *, ILenum); - ILboolean Save(char *); - ILboolean Save(char *, ILenum); - - - // ImageLib functions - ILboolean ActiveImage(ILuint); - ILboolean ActiveLayer(ILuint); - ILboolean ActiveMipmap(ILuint); - ILboolean Clear(void); - ILvoid ClearColour(ILclampf, ILclampf, ILclampf, ILclampf); - ILboolean Convert(ILenum); - ILboolean Copy(ILuint); - ILboolean Default(void); - ILboolean Flip(void); - ILboolean SwapColours(void); - ILboolean Resize(ILuint, ILuint, ILuint); - ILboolean TexImage(ILuint, ILuint, ILuint, ILubyte, ILenum, ILenum, ILvoid*); - - - // Image handling - ILvoid Bind(void) const; - ILvoid Bind(ILuint); - ILvoid Close(void) { this->Delete(); } - ILvoid Delete(void); - ILvoid iGenBind(); - ILenum PaletteAlphaIndex(); - - // Image characteristics - ILuint Width(void); - ILuint Height(void); - ILuint Depth(void); - ILubyte Bpp(void); - ILubyte Bitpp(void); - ILenum PaletteType(void); - ILenum Format(void); - ILenum Type(void); - ILuint NumImages(void); - ILuint NumMipmaps(void); - ILuint GetId(void) const; - ILenum GetOrigin(void); - ILubyte *GetData(void); - ILubyte *GetPalette(void); - - - // Rendering - ILuint BindImage(void); - ILuint BindImage(ILenum); - - - // Operators - ilImage& operator = (ILuint); - ilImage& operator = (const ilImage &); - - -protected: - ILuint Id; - -private: - ILvoid iStartUp(); - - -}; - - -class ilFilters -{ -public: - static ILboolean Alienify(ilImage &); - static ILboolean BlurAvg(ilImage &, ILuint Iter); - static ILboolean BlurGaussian(ilImage &, ILuint Iter); - static ILboolean Contrast(ilImage &, ILfloat Contrast); - static ILboolean EdgeDetectE(ilImage &); - static ILboolean EdgeDetectP(ilImage &); - static ILboolean EdgeDetectS(ilImage &); - static ILboolean Emboss(ilImage &); - static ILboolean Gamma(ilImage &, ILfloat Gamma); - static ILboolean Negative(ilImage &); - static ILboolean Noisify(ilImage &, ILubyte Factor); - static ILboolean Pixelize(ilImage &, ILuint PixSize); - static ILboolean Saturate(ilImage &, ILfloat Saturation); - static ILboolean Saturate(ilImage &, ILfloat r, ILfloat g, ILfloat b, ILfloat Saturation); - static ILboolean ScaleColours(ilImage &, ILfloat r, ILfloat g, ILfloat b); - static ILboolean Sharpen(ilImage &, ILfloat Factor, ILuint Iter); -}; - - -#ifdef ILUT_USE_OPENGL -class ilOgl -{ -public: - static ILvoid Init(void); - static GLuint BindTex(ilImage &); - static ILboolean Upload(ilImage &, ILuint); - static GLuint Mipmap(ilImage &); - static ILboolean Screen(void); - static ILboolean Screenie(void); -}; -#endif//ILUT_USE_OPENGL - - -#ifdef ILUT_USE_ALLEGRO -class ilAlleg -{ -public: - static ILvoid Init(void); - static BITMAP *Convert(ilImage &); -}; -#endif//ILUT_USE_ALLEGRO - - -#ifdef ILUT_USE_WIN32 -class ilWin32 -{ -public: - static ILvoid Init(void); - static HBITMAP Convert(ilImage &); - static ILboolean GetClipboard(ilImage &); - static ILvoid GetInfo(ilImage &, BITMAPINFO *Info); - static ILubyte *GetPadData(ilImage &); - static HPALETTE GetPal(ilImage &); - static ILboolean GetResource(ilImage &, HINSTANCE hInst, ILint ID, char *ResourceType); - static ILboolean GetResource(ilImage &, HINSTANCE hInst, ILint ID, char *ResourceType, ILenum Type); - static ILboolean SetClipboard(ilImage &); -}; -#endif//ILUT_USE_WIN32 - - -class ilValidate -{ -public: - static ILboolean Valid(ILenum, char *); - static ILboolean Valid(ILenum, FILE *); - static ILboolean Valid(ILenum, ILvoid *, ILuint); - -protected: - -private: - -}; - - -class ilState -{ -public: - static ILboolean Disable(ILenum); - static ILboolean Enable(ILenum); - static ILvoid Get(ILenum, ILboolean &); - static ILvoid Get(ILenum, ILint &); - static ILboolean GetBool(ILenum); - static ILint GetInt(ILenum); - static const char *GetString(ILenum); - static ILboolean IsDisabled(ILenum); - static ILboolean IsEnabled(ILenum); - static ILboolean Origin(ILenum); - static ILvoid Pop(void); - static ILvoid Push(ILuint); - - -protected: - -private: - -}; - - -class ilError -{ -public: - static ILvoid Check(ILvoid (*Callback)(const char*)); - static ILvoid Check(ILvoid (*Callback)(ILenum)); - static ILenum Get(void); - static const char *String(void); - static const char *String(ILenum); - -protected: - -private: - -}; - - -#endif//WRAPPER_H diff --git a/samples/DevIL/include/IL/ilu.h b/samples/DevIL/include/IL/ilu.h deleted file mode 100644 index 49871d79f..000000000 --- a/samples/DevIL/include/IL/ilu.h +++ /dev/null @@ -1,195 +0,0 @@ -//----------------------------------------------------------------------------- -// -// ImageLib Utility Sources -// Copyright (C) 2000-2009 by Denton Woods -// Last modified: 03/07/2009 -// -// Filename: IL/ilu.h -// -// Description: The main include file for ILU -// -//----------------------------------------------------------------------------- - -// Doxygen comment -/*! \file ilu.h - The main include file for ILU -*/ - -#ifndef __ilu_h_ -#ifndef __ILU_H__ - -#define __ilu_h_ -#define __ILU_H__ - -#include - -#ifdef __cplusplus -extern "C" { -#endif - - -#ifdef _WIN32 - #if (defined(IL_USE_PRAGMA_LIBS)) && (!defined(_IL_BUILD_LIBRARY)) - #if defined(_MSC_VER) || defined(__BORLANDC__) - #pragma comment(lib, "ILU.lib") - #endif - #endif -#endif - - -#define ILU_VERSION_1_7_8 1 -#define ILU_VERSION 178 - - -#define ILU_FILTER 0x2600 -#define ILU_NEAREST 0x2601 -#define ILU_LINEAR 0x2602 -#define ILU_BILINEAR 0x2603 -#define ILU_SCALE_BOX 0x2604 -#define ILU_SCALE_TRIANGLE 0x2605 -#define ILU_SCALE_BELL 0x2606 -#define ILU_SCALE_BSPLINE 0x2607 -#define ILU_SCALE_LANCZOS3 0x2608 -#define ILU_SCALE_MITCHELL 0x2609 - - -// Error types -#define ILU_INVALID_ENUM 0x0501 -#define ILU_OUT_OF_MEMORY 0x0502 -#define ILU_INTERNAL_ERROR 0x0504 -#define ILU_INVALID_VALUE 0x0505 -#define ILU_ILLEGAL_OPERATION 0x0506 -#define ILU_INVALID_PARAM 0x0509 - - -// Values -#define ILU_PLACEMENT 0x0700 -#define ILU_LOWER_LEFT 0x0701 -#define ILU_LOWER_RIGHT 0x0702 -#define ILU_UPPER_LEFT 0x0703 -#define ILU_UPPER_RIGHT 0x0704 -#define ILU_CENTER 0x0705 -#define ILU_CONVOLUTION_MATRIX 0x0710 - -#define ILU_VERSION_NUM IL_VERSION_NUM -#define ILU_VENDOR IL_VENDOR - - -// Languages -#define ILU_ENGLISH 0x0800 -#define ILU_ARABIC 0x0801 -#define ILU_DUTCH 0x0802 -#define ILU_JAPANESE 0x0803 -#define ILU_SPANISH 0x0804 -#define ILU_GERMAN 0x0805 -#define ILU_FRENCH 0x0806 - - -// Filters -/* -#define ILU_FILTER_BLUR 0x0803 -#define ILU_FILTER_GAUSSIAN_3x3 0x0804 -#define ILU_FILTER_GAUSSIAN_5X5 0x0805 -#define ILU_FILTER_EMBOSS1 0x0807 -#define ILU_FILTER_EMBOSS2 0x0808 -#define ILU_FILTER_LAPLACIAN1 0x080A -#define ILU_FILTER_LAPLACIAN2 0x080B -#define ILU_FILTER_LAPLACIAN3 0x080C -#define ILU_FILTER_LAPLACIAN4 0x080D -#define ILU_FILTER_SHARPEN1 0x080E -#define ILU_FILTER_SHARPEN2 0x080F -#define ILU_FILTER_SHARPEN3 0x0810 -*/ - - -typedef struct ILinfo -{ - ILuint Id; // the image's id - ILubyte *Data; // the image's data - ILuint Width; // the image's width - ILuint Height; // the image's height - ILuint Depth; // the image's depth - ILubyte Bpp; // bytes per pixel (not bits) of the image - ILuint SizeOfData; // the total size of the data (in bytes) - ILenum Format; // image format (in IL enum style) - ILenum Type; // image type (in IL enum style) - ILenum Origin; // origin of the image - ILubyte *Palette; // the image's palette - ILenum PalType; // palette type - ILuint PalSize; // palette size - ILenum CubeFlags; // flags for what cube map sides are present - ILuint NumNext; // number of images following - ILuint NumMips; // number of mipmaps - ILuint NumLayers; // number of layers -} ILinfo; - - -typedef struct ILpointf { - ILfloat x; - ILfloat y; -} ILpointf; - -typedef struct ILpointi { - ILint x; - ILint y; -} ILpointi; - -ILAPI ILboolean ILAPIENTRY iluAlienify(void); -ILAPI ILboolean ILAPIENTRY iluBlurAvg(ILuint Iter); -ILAPI ILboolean ILAPIENTRY iluBlurGaussian(ILuint Iter); -ILAPI ILboolean ILAPIENTRY iluBuildMipmaps(void); -ILAPI ILuint ILAPIENTRY iluColoursUsed(void); -ILAPI ILboolean ILAPIENTRY iluCompareImage(ILuint Comp); -ILAPI ILboolean ILAPIENTRY iluContrast(ILfloat Contrast); -ILAPI ILboolean ILAPIENTRY iluCrop(ILuint XOff, ILuint YOff, ILuint ZOff, ILuint Width, ILuint Height, ILuint Depth); -ILAPI void ILAPIENTRY iluDeleteImage(ILuint Id); // Deprecated -ILAPI ILboolean ILAPIENTRY iluEdgeDetectE(void); -ILAPI ILboolean ILAPIENTRY iluEdgeDetectP(void); -ILAPI ILboolean ILAPIENTRY iluEdgeDetectS(void); -ILAPI ILboolean ILAPIENTRY iluEmboss(void); -ILAPI ILboolean ILAPIENTRY iluEnlargeCanvas(ILuint Width, ILuint Height, ILuint Depth); -ILAPI ILboolean ILAPIENTRY iluEnlargeImage(ILfloat XDim, ILfloat YDim, ILfloat ZDim); -ILAPI ILboolean ILAPIENTRY iluEqualize(void); -ILAPI ILconst_string ILAPIENTRY iluErrorString(ILenum Error); -ILAPI ILboolean ILAPIENTRY iluConvolution(ILint *matrix, ILint scale, ILint bias); -ILAPI ILboolean ILAPIENTRY iluFlipImage(void); -ILAPI ILboolean ILAPIENTRY iluGammaCorrect(ILfloat Gamma); -ILAPI ILuint ILAPIENTRY iluGenImage(void); // Deprecated -ILAPI void ILAPIENTRY iluGetImageInfo(ILinfo *Info); -ILAPI ILint ILAPIENTRY iluGetInteger(ILenum Mode); -ILAPI void ILAPIENTRY iluGetIntegerv(ILenum Mode, ILint *Param); -ILAPI ILstring ILAPIENTRY iluGetString(ILenum StringName); -ILAPI void ILAPIENTRY iluImageParameter(ILenum PName, ILenum Param); -ILAPI void ILAPIENTRY iluInit(void); -ILAPI ILboolean ILAPIENTRY iluInvertAlpha(void); -ILAPI ILuint ILAPIENTRY iluLoadImage(ILconst_string FileName); -ILAPI ILboolean ILAPIENTRY iluMirror(void); -ILAPI ILboolean ILAPIENTRY iluNegative(void); -ILAPI ILboolean ILAPIENTRY iluNoisify(ILclampf Tolerance); -ILAPI ILboolean ILAPIENTRY iluPixelize(ILuint PixSize); -ILAPI void ILAPIENTRY iluRegionfv(ILpointf *Points, ILuint n); -ILAPI void ILAPIENTRY iluRegioniv(ILpointi *Points, ILuint n); -ILAPI ILboolean ILAPIENTRY iluReplaceColour(ILubyte Red, ILubyte Green, ILubyte Blue, ILfloat Tolerance); -ILAPI ILboolean ILAPIENTRY iluRotate(ILfloat Angle); -ILAPI ILboolean ILAPIENTRY iluRotate3D(ILfloat x, ILfloat y, ILfloat z, ILfloat Angle); -ILAPI ILboolean ILAPIENTRY iluSaturate1f(ILfloat Saturation); -ILAPI ILboolean ILAPIENTRY iluSaturate4f(ILfloat r, ILfloat g, ILfloat b, ILfloat Saturation); -ILAPI ILboolean ILAPIENTRY iluScale(ILuint Width, ILuint Height, ILuint Depth); -ILAPI ILboolean ILAPIENTRY iluScaleAlpha(ILfloat scale); -ILAPI ILboolean ILAPIENTRY iluScaleColours(ILfloat r, ILfloat g, ILfloat b); -ILAPI ILboolean ILAPIENTRY iluSetLanguage(ILenum Language); -ILAPI ILboolean ILAPIENTRY iluSharpen(ILfloat Factor, ILuint Iter); -ILAPI ILboolean ILAPIENTRY iluSwapColours(void); -ILAPI ILboolean ILAPIENTRY iluWave(ILfloat Angle); - -#define iluColorsUsed iluColoursUsed -#define iluSwapColors iluSwapColours -#define iluReplaceColor iluReplaceColour -#define iluScaleColor iluScaleColour - -#ifdef __cplusplus -} -#endif - -#endif // __ILU_H__ -#endif // __ilu_h_ diff --git a/samples/DevIL/include/IL/ilu_region.h b/samples/DevIL/include/IL/ilu_region.h deleted file mode 100644 index b5b3adc2d..000000000 --- a/samples/DevIL/include/IL/ilu_region.h +++ /dev/null @@ -1,25 +0,0 @@ -//----------------------------------------------------------------------------- -// -// ImageLib Utility Sources -// Copyright (C) 2000-2002 by Denton Woods -// Last modified: 07/09/2002 <--Y2K Compliant! =] -// -// Filename: src-ILU/src/ilu_region.h -// -// Description: Creates an image region. -// -//----------------------------------------------------------------------------- - -#ifndef ILU_REGION_H -#define ILU_REGION_H - -typedef struct Edge -{ - ILint yUpper; - ILfloat xIntersect, dxPerScan; - struct Edge *next; -} Edge; - - -#endif//ILU_REGION_H - diff --git a/samples/DevIL/include/IL/ilut.h b/samples/DevIL/include/IL/ilut.h deleted file mode 100644 index 4a84b845d..000000000 --- a/samples/DevIL/include/IL/ilut.h +++ /dev/null @@ -1,390 +0,0 @@ -//----------------------------------------------------------------------------- -// -// ImageLib Utility Toolkit Sources -// Copyright (C) 2000-2009 by Denton Woods -// Last modified: 03/07/2009 -// -// Filename: IL/ilut.h -// -// Description: The main include file for ILUT -// -//----------------------------------------------------------------------------- - -// Doxygen comment -/*! \file ilut.h - The main include file for ILUT -*/ - -#ifndef __ilut_h_ -#ifndef __ILUT_H__ - -#define __ilut_h_ -#define __ILUT_H__ - -#include -#include - - -//----------------------------------------------------------------------------- -// Defines -//----------------------------------------------------------------------------- - -#define ILUT_VERSION_1_7_8 1 -#define ILUT_VERSION 178 - - -// Attribute Bits -#define ILUT_OPENGL_BIT 0x00000001 -#define ILUT_D3D_BIT 0x00000002 -#define ILUT_ALL_ATTRIB_BITS 0x000FFFFF - - -// Error Types -#define ILUT_INVALID_ENUM 0x0501 -#define ILUT_OUT_OF_MEMORY 0x0502 -#define ILUT_INVALID_VALUE 0x0505 -#define ILUT_ILLEGAL_OPERATION 0x0506 -#define ILUT_INVALID_PARAM 0x0509 -#define ILUT_COULD_NOT_OPEN_FILE 0x050A -#define ILUT_STACK_OVERFLOW 0x050E -#define ILUT_STACK_UNDERFLOW 0x050F -#define ILUT_BAD_DIMENSIONS 0x0511 -#define ILUT_NOT_SUPPORTED 0x0550 - - -// State Definitions -#define ILUT_PALETTE_MODE 0x0600 -#define ILUT_OPENGL_CONV 0x0610 -#define ILUT_D3D_MIPLEVELS 0x0620 -#define ILUT_MAXTEX_WIDTH 0x0630 -#define ILUT_MAXTEX_HEIGHT 0x0631 -#define ILUT_MAXTEX_DEPTH 0x0632 -#define ILUT_GL_USE_S3TC 0x0634 -#define ILUT_D3D_USE_DXTC 0x0634 -#define ILUT_GL_GEN_S3TC 0x0635 -#define ILUT_D3D_GEN_DXTC 0x0635 -#define ILUT_S3TC_FORMAT 0x0705 -#define ILUT_DXTC_FORMAT 0x0705 -#define ILUT_D3D_POOL 0x0706 -#define ILUT_D3D_ALPHA_KEY_COLOR 0x0707 -#define ILUT_D3D_ALPHA_KEY_COLOUR 0x0707 -#define ILUT_FORCE_INTEGER_FORMAT 0x0636 - -//This new state does automatic texture target detection -//if enabled. Currently, only cubemap detection is supported. -//if the current image is no cubemap, the 2d texture is chosen. -#define ILUT_GL_AUTODETECT_TEXTURE_TARGET 0x0807 - - -// Values -#define ILUT_VERSION_NUM IL_VERSION_NUM -#define ILUT_VENDOR IL_VENDOR - -// The different rendering api's...more to be added later? -#define ILUT_OPENGL 0 -#define ILUT_ALLEGRO 1 -#define ILUT_WIN32 2 -#define ILUT_DIRECT3D8 3 -#define ILUT_DIRECT3D9 4 -#define ILUT_X11 5 -#define ILUT_DIRECT3D10 6 - -/* -// Includes specific config -#ifdef DJGPP - #define ILUT_USE_ALLEGRO -#elif _WIN32_WCE - #define ILUT_USE_WIN32 -#elif _WIN32 - //#ifdef __GNUC__ //__CYGWIN32__ (Cygwin seems to not define this with DevIL builds) - #define ILUT_USE_WIN32 - #include "IL/config.h" - - // Temporary fix for the SDL main() linker bug. - //#ifdef ILUT_USE_SDL - //#undef ILUT_USE_SDL - //#endif//ILUT_USE_SDL - - //#else - // #define ILUT_USE_WIN32 - // #define ILUT_USE_OPENGL - // #define ILUT_USE_SDL - // #define ILUT_USE_DIRECTX8 - //#endif -#elif BEOS // Don't know the #define - #define ILUT_USE_BEOS - #define ILUT_USE_OPENGL -#elif MACOSX - #define ILUT_USE_OPENGL -#else - - // We are surely using a *nix so the configure script - // may have written the configured config.h header - #include "IL/config.h" -#endif -*/ - -#if (defined(_WIN32) || defined(_WIN64)) - #if (defined(IL_USE_PRAGMA_LIBS)) && (!defined(_IL_BUILD_LIBRARY)) - #if defined(_MSC_VER) || defined(__BORLANDC__) - #pragma comment(lib, "ILUT.lib") - #endif - #endif - - #include -#endif - - - -//this should remain private and hidden -//#include "IL/config.h" - -////////////// -// OpenGL -////////////// - -#ifdef ILUT_USE_OPENGL - #if defined(_MSC_VER) || defined(_WIN32) - //#define WIN32_LEAN_AND_MEAN - #include - #endif//_MSC_VER - - #ifdef __APPLE__ - #include - #include - #else - #include - #include - #endif//__APPLE__ -#endif - - -#ifdef ILUT_USE_WIN32 - //#define WIN32_LEAN_AND_MEAN - #ifdef _DEBUG - #define _CRTDBG_MAP_ALLOC - #include - #ifndef _WIN32_WCE - #include - #endif - #endif - #include -#endif - - -// -// If we can avoid including these in all cases thing tend to break less -// and we can keep all of them defined as available -// -// Kriss -// - -// ImageLib Utility Toolkit's Allegro Functions -#ifdef ILUT_USE_ALLEGRO -// #include -#endif//ILUT_USE_ALLEGRO - -#ifdef ILUT_USE_SDL -// #include -#endif - -#ifdef ILUT_USE_DIRECTX8 - #include -#endif//ILUT_USE_DIRECTX9 - -#ifdef ILUT_USE_DIRECTX9 - #include -#endif//ILUT_USE_DIRECTX9 - -#ifdef ILUT_USE_DIRECTX10 - #pragma warning(push) - #pragma warning(disable : 4201) // Disables 'nonstandard extension used : nameless struct/union' warning - #include - #include - #include - #pragma warning(pop) -#endif//ILUT_USE_DIRECTX10 - -#ifdef ILUT_USE_X11 - #include - #include -#ifdef ILUT_USE_XSHM - #include - #include - #include -#endif//ILUT_USE_XSHM -#endif//ILUT_USE_X11 - - - -//----------------------------------------------------------------------------- -// Functions -//----------------------------------------------------------------------------- - -#ifdef __cplusplus -extern "C" { -#endif - -// ImageLib Utility Toolkit Functions -ILAPI ILboolean ILAPIENTRY ilutDisable(ILenum Mode); -ILAPI ILboolean ILAPIENTRY ilutEnable(ILenum Mode); -ILAPI ILboolean ILAPIENTRY ilutGetBoolean(ILenum Mode); -ILAPI void ILAPIENTRY ilutGetBooleanv(ILenum Mode, ILboolean *Param); -ILAPI ILint ILAPIENTRY ilutGetInteger(ILenum Mode); -ILAPI void ILAPIENTRY ilutGetIntegerv(ILenum Mode, ILint *Param); -ILAPI ILstring ILAPIENTRY ilutGetString(ILenum StringName); -ILAPI void ILAPIENTRY ilutInit(void); -ILAPI ILboolean ILAPIENTRY ilutIsDisabled(ILenum Mode); -ILAPI ILboolean ILAPIENTRY ilutIsEnabled(ILenum Mode); -ILAPI void ILAPIENTRY ilutPopAttrib(void); -ILAPI void ILAPIENTRY ilutPushAttrib(ILuint Bits); -ILAPI void ILAPIENTRY ilutSetInteger(ILenum Mode, ILint Param); - -ILAPI ILboolean ILAPIENTRY ilutRenderer(ILenum Renderer); - - -// ImageLib Utility Toolkit's OpenGL Functions -#ifdef ILUT_USE_OPENGL - ILAPI GLuint ILAPIENTRY ilutGLBindTexImage(); - ILAPI GLuint ILAPIENTRY ilutGLBindMipmaps(void); - ILAPI ILboolean ILAPIENTRY ilutGLBuildMipmaps(void); - ILAPI GLuint ILAPIENTRY ilutGLLoadImage(ILstring FileName); - ILAPI ILboolean ILAPIENTRY ilutGLScreen(void); - ILAPI ILboolean ILAPIENTRY ilutGLScreenie(void); - ILAPI ILboolean ILAPIENTRY ilutGLSaveImage(ILstring FileName, GLuint TexID); - ILAPI ILboolean ILAPIENTRY ilutGLSubTex2D(GLuint TexID, ILuint XOff, ILuint YOff); - ILAPI ILboolean ILAPIENTRY ilutGLSubTex3D(GLuint TexID, ILuint XOff, ILuint YOff, ILuint ZOff); - ILAPI ILboolean ILAPIENTRY ilutGLSetTex2D(GLuint TexID); - ILAPI ILboolean ILAPIENTRY ilutGLSetTex3D(GLuint TexID); - ILAPI ILboolean ILAPIENTRY ilutGLTexImage(GLuint Level); - ILAPI ILboolean ILAPIENTRY ilutGLSubTex(GLuint TexID, ILuint XOff, ILuint YOff); - - ILAPI ILboolean ILAPIENTRY ilutGLSetTex(GLuint TexID); // Deprecated - use ilutGLSetTex2D. - ILAPI ILboolean ILAPIENTRY ilutGLSubTex(GLuint TexID, ILuint XOff, ILuint YOff); // Use ilutGLSubTex2D. -#endif//ILUT_USE_OPENGL - - -// ImageLib Utility Toolkit's Allegro Functions -#ifdef ILUT_USE_ALLEGRO - #ifdef __cplusplus - extern "C" { - #endif - #include - #ifdef __cplusplus - } - #endif - - ILAPI BITMAP* ILAPIENTRY ilutAllegLoadImage(ILstring FileName); - ILAPI BITMAP* ILAPIENTRY ilutConvertToAlleg(PALETTE Pal); -#endif//ILUT_USE_ALLEGRO - - -// ImageLib Utility Toolkit's SDL Functions -#ifdef ILUT_USE_SDL - ILAPI struct SDL_Surface* ILAPIENTRY ilutConvertToSDLSurface(unsigned int flags); - ILAPI struct SDL_Surface* ILAPIENTRY ilutSDLSurfaceLoadImage(ILstring FileName); - ILAPI ILboolean ILAPIENTRY ilutSDLSurfaceFromBitmap(struct SDL_Surface *Bitmap); -#endif//ILUT_USE_SDL - - -// ImageLib Utility Toolkit's BeOS Functions -#ifdef ILUT_USE_BEOS - ILAPI BBitmap ILAPIENTRY ilutConvertToBBitmap(void); -#endif//ILUT_USE_BEOS - - -// ImageLib Utility Toolkit's Win32 GDI Functions -#ifdef ILUT_USE_WIN32 - ILAPI HBITMAP ILAPIENTRY ilutConvertToHBitmap(HDC hDC); - ILAPI HBITMAP ILAPIENTRY ilutConvertSliceToHBitmap(HDC hDC, ILuint slice); - ILAPI void ILAPIENTRY ilutFreePaddedData(ILubyte *Data); - ILAPI void ILAPIENTRY ilutGetBmpInfo(BITMAPINFO *Info); - ILAPI HPALETTE ILAPIENTRY ilutGetHPal(void); - ILAPI ILubyte* ILAPIENTRY ilutGetPaddedData(void); - ILAPI ILboolean ILAPIENTRY ilutGetWinClipboard(void); - ILAPI ILboolean ILAPIENTRY ilutLoadResource(HINSTANCE hInst, ILint ID, ILstring ResourceType, ILenum Type); - ILAPI ILboolean ILAPIENTRY ilutSetHBitmap(HBITMAP Bitmap); - ILAPI ILboolean ILAPIENTRY ilutSetHPal(HPALETTE Pal); - ILAPI ILboolean ILAPIENTRY ilutSetWinClipboard(void); - ILAPI HBITMAP ILAPIENTRY ilutWinLoadImage(ILstring FileName, HDC hDC); - ILAPI ILboolean ILAPIENTRY ilutWinLoadUrl(ILstring Url); - ILAPI ILboolean ILAPIENTRY ilutWinPrint(ILuint XPos, ILuint YPos, ILuint Width, ILuint Height, HDC hDC); - ILAPI ILboolean ILAPIENTRY ilutWinSaveImage(ILstring FileName, HBITMAP Bitmap); -#endif//ILUT_USE_WIN32 - -// ImageLib Utility Toolkit's DirectX 8 Functions -#ifdef ILUT_USE_DIRECTX8 -// ILAPI void ILAPIENTRY ilutD3D8MipFunc(ILuint NumLevels); - ILAPI struct IDirect3DTexture8* ILAPIENTRY ilutD3D8Texture(struct IDirect3DDevice8 *Device); - ILAPI struct IDirect3DVolumeTexture8* ILAPIENTRY ilutD3D8VolumeTexture(struct IDirect3DDevice8 *Device); - ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFile(struct IDirect3DDevice8 *Device, char *FileName, struct IDirect3DTexture8 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFile(struct IDirect3DDevice8 *Device, char *FileName, struct IDirect3DVolumeTexture8 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFileInMemory(struct IDirect3DDevice8 *Device, void *Lump, ILuint Size, struct IDirect3DTexture8 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFileInMemory(struct IDirect3DDevice8 *Device, void *Lump, ILuint Size, struct IDirect3DVolumeTexture8 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromFileHandle(struct IDirect3DDevice8 *Device, ILHANDLE File, struct IDirect3DTexture8 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromFileHandle(struct IDirect3DDevice8 *Device, ILHANDLE File, struct IDirect3DVolumeTexture8 **Texture); - // These two are not tested yet. - ILAPI ILboolean ILAPIENTRY ilutD3D8TexFromResource(struct IDirect3DDevice8 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DTexture8 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D8VolTexFromResource(struct IDirect3DDevice8 *Device, HMODULE SrcModule, char *SrcResource, struct IDirect3DVolumeTexture8 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D8LoadSurface(struct IDirect3DDevice8 *Device, struct IDirect3DSurface8 *Surface); -#endif//ILUT_USE_DIRECTX8 - -#ifdef ILUT_USE_DIRECTX9 - #pragma warning(push) - #pragma warning(disable : 4115) // Disables 'named type definition in parentheses' warning -// ILAPI void ILAPIENTRY ilutD3D9MipFunc(ILuint NumLevels); - ILAPI struct IDirect3DTexture9* ILAPIENTRY ilutD3D9Texture (struct IDirect3DDevice9* Device); - ILAPI struct IDirect3DVolumeTexture9* ILAPIENTRY ilutD3D9VolumeTexture (struct IDirect3DDevice9* Device); - ILAPI struct IDirect3DCubeTexture9* ILAPIENTRY ilutD3D9CubeTexture (struct IDirect3DDevice9* Device); - - ILAPI ILboolean ILAPIENTRY ilutD3D9CubeTexFromFile(struct IDirect3DDevice9 *Device, ILconst_string FileName, struct IDirect3DCubeTexture9 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D9CubeTexFromFileInMemory(struct IDirect3DDevice9 *Device, void *Lump, ILuint Size, struct IDirect3DCubeTexture9 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D9CubeTexFromFileHandle(struct IDirect3DDevice9 *Device, ILHANDLE File, struct IDirect3DCubeTexture9 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D9CubeTexFromResource(struct IDirect3DDevice9 *Device, HMODULE SrcModule, ILconst_string SrcResource, struct IDirect3DCubeTexture9 **Texture); - - ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFile(struct IDirect3DDevice9 *Device, ILconst_string FileName, struct IDirect3DTexture9 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFile(struct IDirect3DDevice9 *Device, ILconst_string FileName, struct IDirect3DVolumeTexture9 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFileInMemory(struct IDirect3DDevice9 *Device, void *Lump, ILuint Size, struct IDirect3DTexture9 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFileInMemory(struct IDirect3DDevice9 *Device, void *Lump, ILuint Size, struct IDirect3DVolumeTexture9 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromFileHandle(struct IDirect3DDevice9 *Device, ILHANDLE File, struct IDirect3DTexture9 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromFileHandle(struct IDirect3DDevice9 *Device, ILHANDLE File, struct IDirect3DVolumeTexture9 **Texture); - - // These three are not tested yet. - ILAPI ILboolean ILAPIENTRY ilutD3D9TexFromResource(struct IDirect3DDevice9 *Device, HMODULE SrcModule, ILconst_string SrcResource, struct IDirect3DTexture9 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D9VolTexFromResource(struct IDirect3DDevice9 *Device, HMODULE SrcModule, ILconst_string SrcResource, struct IDirect3DVolumeTexture9 **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D9LoadSurface(struct IDirect3DDevice9 *Device, struct IDirect3DSurface9 *Surface); - #pragma warning(pop) -#endif//ILUT_USE_DIRECTX9 - -#ifdef ILUT_USE_DIRECTX10 - ILAPI ID3D10Texture2D* ILAPIENTRY ilutD3D10Texture(ID3D10Device *Device); - ILAPI ILboolean ILAPIENTRY ilutD3D10TexFromFile(ID3D10Device *Device, ILconst_string FileName, ID3D10Texture2D **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D10TexFromFileInMemory(ID3D10Device *Device, void *Lump, ILuint Size, ID3D10Texture2D **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D10TexFromResource(ID3D10Device *Device, HMODULE SrcModule, ILconst_string SrcResource, ID3D10Texture2D **Texture); - ILAPI ILboolean ILAPIENTRY ilutD3D10TexFromFileHandle(ID3D10Device *Device, ILHANDLE File, ID3D10Texture2D **Texture); -#endif//ILUT_USE_DIRECTX10 - - - -#ifdef ILUT_USE_X11 - ILAPI XImage * ILAPIENTRY ilutXCreateImage( Display* ); - ILAPI Pixmap ILAPIENTRY ilutXCreatePixmap( Display*,Drawable ); - ILAPI XImage * ILAPIENTRY ilutXLoadImage( Display*,char* ); - ILAPI Pixmap ILAPIENTRY ilutXLoadPixmap( Display*,Drawable,char* ); -#ifdef ILUT_USE_XSHM - ILAPI XImage * ILAPIENTRY ilutXShmCreateImage( Display*,XShmSegmentInfo* ); - ILAPI void ILAPIENTRY ilutXShmDestroyImage( Display*,XImage*,XShmSegmentInfo* ); - ILAPI Pixmap ILAPIENTRY ilutXShmCreatePixmap( Display*,Drawable,XShmSegmentInfo* ); - ILAPI void ILAPIENTRY ilutXShmFreePixmap( Display*,Pixmap,XShmSegmentInfo* ); - ILAPI XImage * ILAPIENTRY ilutXShmLoadImage( Display*,char*,XShmSegmentInfo* ); - ILAPI Pixmap ILAPIENTRY ilutXShmLoadPixmap( Display*,Drawable,char*,XShmSegmentInfo* ); -#endif//ILUT_USE_XSHM -#endif//ILUT_USE_X11 - - -#ifdef __cplusplus -} -#endif - -#endif // __ILUT_H__ -#endif // __ilut_h_ diff --git a/samples/DevIL/include/IL/ilut_config.h b/samples/DevIL/include/IL/ilut_config.h deleted file mode 100644 index bd9cbc694..000000000 --- a/samples/DevIL/include/IL/ilut_config.h +++ /dev/null @@ -1,26 +0,0 @@ -#ifndef __ILUT_CONFIG_H__ -#define __ILUT_CONFIG_H__ - -#define IL_USE_PRAGMA_LIBS - -// Supported APIs (ILUT) - -// -// sorry just -// can't get this one to work under windows -// have disabled for the now -// -// will look at it some more later -// -// Kriss -// -#undef ILUT_USE_ALLEGRO - -#undef ILUT_USE_DIRECTX8 -//#define ILUT_USE_DIRECTX9 -//#define ILUT_USE_DIRECTX10 -#define ILUT_USE_OPENGL -//#define ILUT_USE_SDL -#define ILUT_USE_WIN32 - -#endif//__ILUT_CONFIG_H__ diff --git a/samples/DevIL/lib/DevIL.lib b/samples/DevIL/lib/DevIL.lib deleted file mode 100644 index 1aa82d047..000000000 Binary files a/samples/DevIL/lib/DevIL.lib and /dev/null differ diff --git a/samples/DevIL/lib/ILU.lib b/samples/DevIL/lib/ILU.lib deleted file mode 100644 index 5124172e2..000000000 Binary files a/samples/DevIL/lib/ILU.lib and /dev/null differ diff --git a/samples/DevIL/lib/ILUT.lib b/samples/DevIL/lib/ILUT.lib deleted file mode 100644 index 99bfb6124..000000000 Binary files a/samples/DevIL/lib/ILUT.lib and /dev/null differ diff --git a/samples/README b/samples/README index 995a84f0c..a9f44cec2 100644 --- a/samples/README +++ b/samples/README @@ -12,22 +12,25 @@ use in various real-world environments. Workspaces to build the samples can be found in the respective directories. The VC workspaces copy the created executables to the ./bin directory. -All GL-based samples depend on GLUT, some on DevIL. For convenience, -these libraries are included in the repository in their respective - Windows/x86 prebuilt versions. To build on linux, install the - required packages using the package manager of your choice. +All GL-based samples depend on FreeGLUT, the image loading will be done +by a header-only library. For convenience, these libraries are included +in the repository in their respective Windows/x86 prebuilt versions. +To build on linux, install freeglut using the package manager of your +choice. For instance on Ubuntu to install freeglut you can use the following +command: -Also note that the VS workspaces link against the DLL version of the -Assimp library, thus you need to build it in the first place ( -assimp-release-dll build configuration). The Assimp DLL needs to be -copied to ./bin as well (the VS workspaces will try to do this -automatically). +> sudo apt install freeglut + +All samples will be placed at + +Win32: //bin + +or Linux : /bin 2. List of samples ------------------ - SimpleOpenGL A very simple and straightforward OpenGL sample. It loads a diff --git a/samples/SimpleOpenGL/CMakeLists.txt b/samples/SimpleOpenGL/CMakeLists.txt index 455cbd8ca..e594f2dae 100644 --- a/samples/SimpleOpenGL/CMakeLists.txt +++ b/samples/SimpleOpenGL/CMakeLists.txt @@ -9,8 +9,8 @@ ENDIF ( MSVC ) IF ( NOT GLUT_FOUND ) IF ( MSVC ) SET ( GLUT_FOUND 1 ) - SET ( GLUT_INCLUDE_DIR ${Assimp_SOURCE_DIR}/samples/glut/ ) - SET ( GLUT_LIBRARIES ${Assimp_SOURCE_DIR}/samples/glut/glut32.lib ) + SET ( GLUT_INCLUDE_DIR ${Assimp_SOURCE_DIR}/samples/freeglut/ ) + SET ( GLUT_LIBRARIES ${Assimp_SOURCE_DIR}/samples/freeglut/lib/freeglut.lib ) ELSE ( MSVC ) MESSAGE( WARNING "Please install glut." ) ENDIF ( MSVC ) @@ -25,7 +25,7 @@ INCLUDE_DIRECTORIES( ${Assimp_SOURCE_DIR}/include ${Assimp_SOURCE_DIR}/code ${OPENGL_INCLUDE_DIR} - ${GLUT_INCLUDE_DIR} + ${Assimp_SOURCE_DIR}/samples/freeglut/include ) LINK_DIRECTORIES( diff --git a/samples/SimpleTexturedOpenGL/CMakeLists.txt b/samples/SimpleTexturedOpenGL/CMakeLists.txt index 1b206af50..40138c49b 100644 --- a/samples/SimpleTexturedOpenGL/CMakeLists.txt +++ b/samples/SimpleTexturedOpenGL/CMakeLists.txt @@ -4,8 +4,8 @@ FIND_PACKAGE(GLUT) IF ( NOT GLUT_FOUND ) IF ( MSVC ) SET ( GLUT_FOUND 1 ) - SET ( GLUT_INCLUDE_DIR ${Assimp_SOURCE_DIR}/samples/glut/ ) - SET ( GLUT_LIBRARIES ${Assimp_SOURCE_DIR}/samples/glut/glut32.lib ) + SET ( GLUT_INCLUDE_DIR ${Assimp_SOURCE_DIR}/samples/freeglut/ ) + SET ( GLUT_LIBRARIES ${Assimp_SOURCE_DIR}/samples/freeglut/lib/freeglut.lib ) ELSE ( MSVC ) MESSAGE( WARNING "Please install glut." ) ENDIF ( MSVC ) @@ -21,13 +21,11 @@ INCLUDE_DIRECTORIES( ${Assimp_SOURCE_DIR}/code ${OPENGL_INCLUDE_DIR} ${GLUT_INCLUDE_DIR} - ${Assimp_SOURCE_DIR}/samples/DevIL/include/ ) LINK_DIRECTORIES( ${Assimp_BINARY_DIR} ${Assimp_BINARY_DIR}/lib/ - ${Assimp_SOURCE_DIR}/samples/DevIL/lib/ ) ADD_EXECUTABLE( assimp_simpletexturedogl WIN32 diff --git a/samples/SimpleTexturedOpenGL/SimpleTexturedOpenGL/src/model_loading.cpp b/samples/SimpleTexturedOpenGL/SimpleTexturedOpenGL/src/model_loading.cpp index df05b56c4..8d25aaaed 100644 --- a/samples/SimpleTexturedOpenGL/SimpleTexturedOpenGL/src/model_loading.cpp +++ b/samples/SimpleTexturedOpenGL/SimpleTexturedOpenGL/src/model_loading.cpp @@ -17,7 +17,9 @@ #include #include #include -#include + +#define STB_IMAGE_IMPLEMENTATION +#include "contrib/stb_image/stb_image.h" #include @@ -25,19 +27,17 @@ #include #include - // assimp include files. These three are usually needed. -#include "assimp/Importer.hpp" //OO version Header! -#include "assimp/postprocess.h" -#include "assimp/scene.h" -#include "assimp/DefaultLogger.hpp" -#include "assimp/LogStream.hpp" +#include +#include +#include +#include +#include // The default hard-coded path. Can be overridden by supplying a path through the command line. static std::string modelpath = "../../test/models/OBJ/spider.obj"; - HGLRC hRC=NULL; // Permanent Rendering Context HDC hDC=NULL; // Private GDI Device Context HWND hWnd=NULL; // Holds Window Handle @@ -75,7 +75,6 @@ GLuint* textureIds; // pointer to texture Array // Create an instance of the Importer class Assimp::Importer importer; - void createAILogger() { // Change this line to normal if you not want to analyse the import process @@ -173,21 +172,22 @@ std::string getBasePath(const std::string& path) int LoadGLTextures(const aiScene* scene) { - ILboolean success; + //ILboolean success; /* Before calling ilInit() version should be checked. */ - if (ilGetInteger(IL_VERSION_NUM) < IL_VERSION) + /*if (ilGetInteger(IL_VERSION_NUM) < IL_VERSION) { /// wrong DevIL version /// std::string err_msg = "Wrong DevIL version. Old devil.dll in system32/SysWow64?"; char* cErr_msg = (char *) err_msg.c_str(); abortGLInit(cErr_msg); return -1; - } + }*/ - ilInit(); /* Initialization of DevIL */ + //ilInit(); /* Initialization of DevIL */ - if (scene->HasTextures()) abortGLInit("Support for meshes with embedded textures is not implemented"); + if (scene->HasTextures()) return 1; + //abortGLInit("Support for meshes with embedded textures is not implemented"); /* getTexture Filenames and Numb of Textures */ for (unsigned int m=0; mmNumMaterials; m++) @@ -207,12 +207,13 @@ int LoadGLTextures(const aiScene* scene) int numTextures = textureIdMap.size(); + /* array with DevIL image IDs */ - ILuint* imageIds = NULL; - imageIds = new ILuint[numTextures]; + //ILuint* imageIds = NULL; +// imageIds = new ILuint[numTextures]; /* generate DevIL Image IDs */ - ilGenImages(numTextures, imageIds); /* Generation of numTextures image names */ +// ilGenImages(numTextures, imageIds); /* Generation of numTextures image names */ /* create and fill array with GL texture ids */ textureIds = new GLuint[numTextures]; @@ -231,21 +232,22 @@ int LoadGLTextures(const aiScene* scene) itr++; // next texture - ilBindImage(imageIds[i]); /* Binding of DevIL image name */ + //ilBindImage(imageIds[i]); /* Binding of DevIL image name */ std::string fileloc = basepath + filename; /* Loading of image */ - success = ilLoadImage(fileloc.c_str()); + //success = ilLoadImage(fileloc.c_str()); + int x, y, n; + unsigned char *data = stbi_load(fileloc.c_str(), &x, &y, &n, STBI_rgb_alpha); - if (success) /* If no error occurred: */ + if (nullptr != data ) { // Convert every colour component into unsigned byte.If your image contains // alpha channel you can replace IL_RGB with IL_RGBA - success = ilConvertImage(IL_RGB, IL_UNSIGNED_BYTE); - if (!success) + //success = ilConvertImage(IL_RGB, IL_UNSIGNED_BYTE); + /*if (!success) { - /* Error occurred */ abortGLInit("Couldn't convert image"); return -1; - } + }*/ // Binding of texture name glBindTexture(GL_TEXTURE_2D, textureIds[i]); // redefine standard texture values @@ -254,15 +256,15 @@ int LoadGLTextures(const aiScene* scene) // We will use linear interpolation for minifying filter glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); // Texture specification - glTexImage2D(GL_TEXTURE_2D, 0, ilGetInteger(IL_IMAGE_BPP), ilGetInteger(IL_IMAGE_WIDTH), - ilGetInteger(IL_IMAGE_HEIGHT), 0, ilGetInteger(IL_IMAGE_FORMAT), GL_UNSIGNED_BYTE, - ilGetData()); + glTexImage2D(GL_TEXTURE_2D, 0, n, x, y, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);// Texture specification. + // we also want to be able to deal with odd texture dimensions glPixelStorei( GL_UNPACK_ALIGNMENT, 1 ); glPixelStorei( GL_UNPACK_ROW_LENGTH, 0 ); glPixelStorei( GL_UNPACK_SKIP_PIXELS, 0 ); glPixelStorei( GL_UNPACK_SKIP_ROWS, 0 ); - } + stbi_image_free(data); + } else { /* Error occurred */ @@ -270,11 +272,11 @@ int LoadGLTextures(const aiScene* scene) } } // Because we have already copied image data into texture data we can release memory used by image. - ilDeleteImages(numTextures, imageIds); +// ilDeleteImages(numTextures, imageIds); // Cleanup - delete [] imageIds; - imageIds = NULL; + //delete [] imageIds; + //imageIds = NULL; return TRUE; } diff --git a/samples/bin/DevIL.dll b/samples/bin/DevIL.dll deleted file mode 100644 index 689b3d4de..000000000 Binary files a/samples/bin/DevIL.dll and /dev/null differ diff --git a/samples/bin/ILU.dll b/samples/bin/ILU.dll deleted file mode 100644 index ed44744e6..000000000 Binary files a/samples/bin/ILU.dll and /dev/null differ diff --git a/samples/bin/ILUT.dll b/samples/bin/ILUT.dll deleted file mode 100644 index 8b274b351..000000000 Binary files a/samples/bin/ILUT.dll and /dev/null differ diff --git a/samples/bin/ShowDwarf.bat b/samples/bin/ShowDwarf.bat deleted file mode 100644 index 935343fb0..000000000 --- a/samples/bin/ShowDwarf.bat +++ /dev/null @@ -1 +0,0 @@ -SimpleOpenGL.exe ..\..\test\models-nonbsd\X\dwarf.X \ No newline at end of file diff --git a/samples/bin/ShowWuson.bat b/samples/bin/ShowWuson.bat deleted file mode 100644 index 9eb879dde..000000000 --- a/samples/bin/ShowWuson.bat +++ /dev/null @@ -1 +0,0 @@ -SimpleOpenGL.exe ..\..\test\models\X\Testwuson.X \ No newline at end of file diff --git a/samples/bin/glut32.dll b/samples/bin/glut32.dll deleted file mode 100644 index 196ba78a9..000000000 Binary files a/samples/bin/glut32.dll and /dev/null differ diff --git a/samples/glut/GL/glut.h b/samples/glut/GL/glut.h deleted file mode 100644 index 86aa5c423..000000000 --- a/samples/glut/GL/glut.h +++ /dev/null @@ -1,716 +0,0 @@ -#ifndef __glut_h__ -#define __glut_h__ - -/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998. */ - -/* This program is freely distributable without licensing fees and is - provided without guarantee or warrantee expressed or implied. This - program is -not- in the public domain. */ - -#if defined(_WIN32) - -/* GLUT 3.7 now tries to avoid including - to avoid name space pollution, but Win32's - needs APIENTRY and WINGDIAPI defined properly. */ -# if 0 - /* This would put tons of macros and crap in our clean name space. */ -# define WIN32_LEAN_AND_MEAN -# include -# else - /* XXX This is from Win32's */ -# ifndef APIENTRY -# define GLUT_APIENTRY_DEFINED -# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__) -# define APIENTRY __stdcall -# else -# define APIENTRY -# endif -# endif - /* XXX This is from Win32's */ -# ifndef CALLBACK -# if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) || defined(__LCC__) -# define CALLBACK __stdcall -# else -# define CALLBACK -# endif -# endif - /* XXX Hack for lcc compiler. It doesn't support __declspec(dllimport), just __stdcall. */ -# if defined( __LCC__ ) -# undef WINGDIAPI -# define WINGDIAPI __stdcall -# else - /* XXX This is from Win32's and */ -# ifndef WINGDIAPI -# define GLUT_WINGDIAPI_DEFINED -# define WINGDIAPI __declspec(dllimport) -# endif -# endif - /* XXX This is from Win32's */ -# ifndef _WCHAR_T_DEFINED -typedef unsigned short wchar_t; -# define _WCHAR_T_DEFINED -# endif -# endif - -/* To disable automatic library usage for GLUT, define GLUT_NO_LIB_PRAGMA - in your compile preprocessor options. */ -# if !defined(GLUT_BUILDING_LIB) && !defined(GLUT_NO_LIB_PRAGMA) -# pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */ -/* To enable automatic SGI OpenGL for Windows library usage for GLUT, - define GLUT_USE_SGI_OPENGL in your compile preprocessor options. */ -# ifdef GLUT_USE_SGI_OPENGL -# pragma comment (lib, "opengl.lib") /* link with SGI OpenGL for Windows lib */ -# pragma comment (lib, "glu.lib") /* link with SGI OpenGL Utility lib */ -# pragma comment (lib, "glut.lib") /* link with Win32 GLUT for SGI OpenGL lib */ -# else -# pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */ -# pragma comment (lib, "glu32.lib") /* link with Microsoft OpenGL Utility lib */ -# pragma comment (lib, "glut32.lib") /* link with Win32 GLUT lib */ -# endif -# endif - -/* To disable supression of annoying warnings about floats being promoted - to doubles, define GLUT_NO_WARNING_DISABLE in your compile preprocessor - options. */ -# ifndef GLUT_NO_WARNING_DISABLE -# pragma warning (disable:4244) /* Disable bogus VC++ 4.2 conversion warnings. */ -# pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */ -# endif - -/* Win32 has an annoying issue where there are multiple C run-time - libraries (CRTs). If the executable is linked with a different CRT - from the GLUT DLL, the GLUT DLL will not share the same CRT static - data seen by the executable. In particular, atexit callbacks registered - in the executable will not be called if GLUT calls its (different) - exit routine). GLUT is typically built with the - "/MD" option (the CRT with multithreading DLL support), but the Visual - C++ linker default is "/ML" (the single threaded CRT). - - One workaround to this issue is requiring users to always link with - the same CRT as GLUT is compiled with. That requires users supply a - non-standard option. GLUT 3.7 has its own built-in workaround where - the executable's "exit" function pointer is covertly passed to GLUT. - GLUT then calls the executable's exit function pointer to ensure that - any "atexit" calls registered by the application are called if GLUT - needs to exit. - - Note that the __glut*WithExit routines should NEVER be called directly. - To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */ - -/* XXX This is from Win32's */ -# if !defined(_MSC_VER) && !defined(__cdecl) - /* Define __cdecl for non-Microsoft compilers. */ -# define __cdecl -# define GLUT_DEFINED___CDECL -# endif -# ifndef _CRTIMP -# ifdef _NTSDK - /* Definition compatible with NT SDK */ -# define _CRTIMP -# else - /* Current definition */ -# ifdef _DLL -# define _CRTIMP __declspec(dllimport) -# else -# define _CRTIMP -# endif -# endif -# define GLUT_DEFINED__CRTIMP -# endif - -/* GLUT API entry point declarations for Win32. */ -# ifdef GLUT_BUILDING_LIB -# define GLUTAPI __declspec(dllexport) -# else -# ifdef _DLL -# define GLUTAPI __declspec(dllimport) -# else -# define GLUTAPI extern -# endif -# endif - -/* GLUT callback calling convention for Win32. */ -# define GLUTCALLBACK __cdecl - -#endif /* _WIN32 */ - -#include -#include - -#ifdef __cplusplus -extern "C" { -#endif - -#if defined(_WIN32) -# ifndef GLUT_BUILDING_LIB -extern _CRTIMP void __cdecl exit(int); -# endif -#else -/* non-Win32 case. */ -/* Define APIENTRY and CALLBACK to nothing if we aren't on Win32. */ -# define APIENTRY -# define GLUT_APIENTRY_DEFINED -# define CALLBACK -/* Define GLUTAPI and GLUTCALLBACK as below if we aren't on Win32. */ -# define GLUTAPI extern -# define GLUTCALLBACK -/* Prototype exit for the non-Win32 case (see above). */ -extern void exit(int); -#endif - -/** - GLUT API revision history: - - GLUT_API_VERSION is updated to reflect incompatible GLUT - API changes (interface changes, semantic changes, deletions, - or additions). - - GLUT_API_VERSION=1 First public release of GLUT. 11/29/94 - - GLUT_API_VERSION=2 Added support for OpenGL/GLX multisampling, - extension. Supports new input devices like tablet, dial and button - box, and Spaceball. Easy to query OpenGL extensions. - - GLUT_API_VERSION=3 glutMenuStatus added. - - GLUT_API_VERSION=4 glutInitDisplayString, glutWarpPointer, - glutBitmapLength, glutStrokeLength, glutWindowStatusFunc, dynamic - video resize subAPI, glutPostWindowRedisplay, glutKeyboardUpFunc, - glutSpecialUpFunc, glutIgnoreKeyRepeat, glutSetKeyRepeat, - glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!). -**/ -#ifndef GLUT_API_VERSION /* allow this to be overridden */ -#define GLUT_API_VERSION 3 -#endif - -/** - GLUT implementation revision history: - - GLUT_XLIB_IMPLEMENTATION is updated to reflect both GLUT - API revisions and implementation revisions (ie, bug fixes). - - GLUT_XLIB_IMPLEMENTATION=1 mjk's first public release of - GLUT Xlib-based implementation. 11/29/94 - - GLUT_XLIB_IMPLEMENTATION=2 mjk's second public release of - GLUT Xlib-based implementation providing GLUT version 2 - interfaces. - - GLUT_XLIB_IMPLEMENTATION=3 mjk's GLUT 2.2 images. 4/17/95 - - GLUT_XLIB_IMPLEMENTATION=4 mjk's GLUT 2.3 images. 6/?/95 - - GLUT_XLIB_IMPLEMENTATION=5 mjk's GLUT 3.0 images. 10/?/95 - - GLUT_XLIB_IMPLEMENTATION=7 mjk's GLUT 3.1+ with glutWarpPoitner. 7/24/96 - - GLUT_XLIB_IMPLEMENTATION=8 mjk's GLUT 3.1+ with glutWarpPoitner - and video resize. 1/3/97 - - GLUT_XLIB_IMPLEMENTATION=9 mjk's GLUT 3.4 release with early GLUT 4 routines. - - GLUT_XLIB_IMPLEMENTATION=11 Mesa 2.5's GLUT 3.6 release. - - GLUT_XLIB_IMPLEMENTATION=12 mjk's GLUT 3.6 release with early GLUT 4 routines + signal handling. - - GLUT_XLIB_IMPLEMENTATION=13 mjk's GLUT 3.7 beta with GameGLUT support. - - GLUT_XLIB_IMPLEMENTATION=14 mjk's GLUT 3.7 beta with f90gl friend interface. - - GLUT_XLIB_IMPLEMENTATION=15 mjk's GLUT 3.7 beta sync'ed with Mesa -**/ -#ifndef GLUT_XLIB_IMPLEMENTATION /* Allow this to be overridden. */ -#define GLUT_XLIB_IMPLEMENTATION 15 -#endif - -/* Display mode bit masks. */ -#define GLUT_RGB 0 -#define GLUT_RGBA GLUT_RGB -#define GLUT_INDEX 1 -#define GLUT_SINGLE 0 -#define GLUT_DOUBLE 2 -#define GLUT_ACCUM 4 -#define GLUT_ALPHA 8 -#define GLUT_DEPTH 16 -#define GLUT_STENCIL 32 -#if (GLUT_API_VERSION >= 2) -#define GLUT_MULTISAMPLE 128 -#define GLUT_STEREO 256 -#endif -#if (GLUT_API_VERSION >= 3) -#define GLUT_LUMINANCE 512 -#endif - -/* Mouse buttons. */ -#define GLUT_LEFT_BUTTON 0 -#define GLUT_MIDDLE_BUTTON 1 -#define GLUT_RIGHT_BUTTON 2 - -/* Mouse button state. */ -#define GLUT_DOWN 0 -#define GLUT_UP 1 - -#if (GLUT_API_VERSION >= 2) -/* function keys */ -#define GLUT_KEY_F1 1 -#define GLUT_KEY_F2 2 -#define GLUT_KEY_F3 3 -#define GLUT_KEY_F4 4 -#define GLUT_KEY_F5 5 -#define GLUT_KEY_F6 6 -#define GLUT_KEY_F7 7 -#define GLUT_KEY_F8 8 -#define GLUT_KEY_F9 9 -#define GLUT_KEY_F10 10 -#define GLUT_KEY_F11 11 -#define GLUT_KEY_F12 12 -/* directional keys */ -#define GLUT_KEY_LEFT 100 -#define GLUT_KEY_UP 101 -#define GLUT_KEY_RIGHT 102 -#define GLUT_KEY_DOWN 103 -#define GLUT_KEY_PAGE_UP 104 -#define GLUT_KEY_PAGE_DOWN 105 -#define GLUT_KEY_HOME 106 -#define GLUT_KEY_END 107 -#define GLUT_KEY_INSERT 108 -#endif - -/* Entry/exit state. */ -#define GLUT_LEFT 0 -#define GLUT_ENTERED 1 - -/* Menu usage state. */ -#define GLUT_MENU_NOT_IN_USE 0 -#define GLUT_MENU_IN_USE 1 - -/* Visibility state. */ -#define GLUT_NOT_VISIBLE 0 -#define GLUT_VISIBLE 1 - -/* Window status state. */ -#define GLUT_HIDDEN 0 -#define GLUT_FULLY_RETAINED 1 -#define GLUT_PARTIALLY_RETAINED 2 -#define GLUT_FULLY_COVERED 3 - -/* Color index component selection values. */ -#define GLUT_RED 0 -#define GLUT_GREEN 1 -#define GLUT_BLUE 2 - -#if defined(_WIN32) -/* Stroke font constants (use these in GLUT program). */ -#define GLUT_STROKE_ROMAN ((void*)0) -#define GLUT_STROKE_MONO_ROMAN ((void*)1) - -/* Bitmap font constants (use these in GLUT program). */ -#define GLUT_BITMAP_9_BY_15 ((void*)2) -#define GLUT_BITMAP_8_BY_13 ((void*)3) -#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4) -#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5) -#if (GLUT_API_VERSION >= 3) -#define GLUT_BITMAP_HELVETICA_10 ((void*)6) -#define GLUT_BITMAP_HELVETICA_12 ((void*)7) -#define GLUT_BITMAP_HELVETICA_18 ((void*)8) -#endif -#else -/* Stroke font opaque addresses (use constants instead in source code). */ -GLUTAPI void *glutStrokeRoman; -GLUTAPI void *glutStrokeMonoRoman; - -/* Stroke font constants (use these in GLUT program). */ -#define GLUT_STROKE_ROMAN (&glutStrokeRoman) -#define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman) - -/* Bitmap font opaque addresses (use constants instead in source code). */ -GLUTAPI void *glutBitmap9By15; -GLUTAPI void *glutBitmap8By13; -GLUTAPI void *glutBitmapTimesRoman10; -GLUTAPI void *glutBitmapTimesRoman24; -GLUTAPI void *glutBitmapHelvetica10; -GLUTAPI void *glutBitmapHelvetica12; -GLUTAPI void *glutBitmapHelvetica18; - -/* Bitmap font constants (use these in GLUT program). */ -#define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15) -#define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13) -#define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10) -#define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24) -#if (GLUT_API_VERSION >= 3) -#define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10) -#define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12) -#define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18) -#endif -#endif - -/* glutGet parameters. */ -#define GLUT_WINDOW_X ((GLenum) 100) -#define GLUT_WINDOW_Y ((GLenum) 101) -#define GLUT_WINDOW_WIDTH ((GLenum) 102) -#define GLUT_WINDOW_HEIGHT ((GLenum) 103) -#define GLUT_WINDOW_BUFFER_SIZE ((GLenum) 104) -#define GLUT_WINDOW_STENCIL_SIZE ((GLenum) 105) -#define GLUT_WINDOW_DEPTH_SIZE ((GLenum) 106) -#define GLUT_WINDOW_RED_SIZE ((GLenum) 107) -#define GLUT_WINDOW_GREEN_SIZE ((GLenum) 108) -#define GLUT_WINDOW_BLUE_SIZE ((GLenum) 109) -#define GLUT_WINDOW_ALPHA_SIZE ((GLenum) 110) -#define GLUT_WINDOW_ACCUM_RED_SIZE ((GLenum) 111) -#define GLUT_WINDOW_ACCUM_GREEN_SIZE ((GLenum) 112) -#define GLUT_WINDOW_ACCUM_BLUE_SIZE ((GLenum) 113) -#define GLUT_WINDOW_ACCUM_ALPHA_SIZE ((GLenum) 114) -#define GLUT_WINDOW_DOUBLEBUFFER ((GLenum) 115) -#define GLUT_WINDOW_RGBA ((GLenum) 116) -#define GLUT_WINDOW_PARENT ((GLenum) 117) -#define GLUT_WINDOW_NUM_CHILDREN ((GLenum) 118) -#define GLUT_WINDOW_COLORMAP_SIZE ((GLenum) 119) -#if (GLUT_API_VERSION >= 2) -#define GLUT_WINDOW_NUM_SAMPLES ((GLenum) 120) -#define GLUT_WINDOW_STEREO ((GLenum) 121) -#endif -#if (GLUT_API_VERSION >= 3) -#define GLUT_WINDOW_CURSOR ((GLenum) 122) -#endif -#define GLUT_SCREEN_WIDTH ((GLenum) 200) -#define GLUT_SCREEN_HEIGHT ((GLenum) 201) -#define GLUT_SCREEN_WIDTH_MM ((GLenum) 202) -#define GLUT_SCREEN_HEIGHT_MM ((GLenum) 203) -#define GLUT_MENU_NUM_ITEMS ((GLenum) 300) -#define GLUT_DISPLAY_MODE_POSSIBLE ((GLenum) 400) -#define GLUT_INIT_WINDOW_X ((GLenum) 500) -#define GLUT_INIT_WINDOW_Y ((GLenum) 501) -#define GLUT_INIT_WINDOW_WIDTH ((GLenum) 502) -#define GLUT_INIT_WINDOW_HEIGHT ((GLenum) 503) -#define GLUT_INIT_DISPLAY_MODE ((GLenum) 504) -#if (GLUT_API_VERSION >= 2) -#define GLUT_ELAPSED_TIME ((GLenum) 700) -#endif -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13) -#define GLUT_WINDOW_FORMAT_ID ((GLenum) 123) -#endif - -#if (GLUT_API_VERSION >= 2) -/* glutDeviceGet parameters. */ -#define GLUT_HAS_KEYBOARD ((GLenum) 600) -#define GLUT_HAS_MOUSE ((GLenum) 601) -#define GLUT_HAS_SPACEBALL ((GLenum) 602) -#define GLUT_HAS_DIAL_AND_BUTTON_BOX ((GLenum) 603) -#define GLUT_HAS_TABLET ((GLenum) 604) -#define GLUT_NUM_MOUSE_BUTTONS ((GLenum) 605) -#define GLUT_NUM_SPACEBALL_BUTTONS ((GLenum) 606) -#define GLUT_NUM_BUTTON_BOX_BUTTONS ((GLenum) 607) -#define GLUT_NUM_DIALS ((GLenum) 608) -#define GLUT_NUM_TABLET_BUTTONS ((GLenum) 609) -#endif -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13) -#define GLUT_DEVICE_IGNORE_KEY_REPEAT ((GLenum) 610) -#define GLUT_DEVICE_KEY_REPEAT ((GLenum) 611) -#define GLUT_HAS_JOYSTICK ((GLenum) 612) -#define GLUT_OWNS_JOYSTICK ((GLenum) 613) -#define GLUT_JOYSTICK_BUTTONS ((GLenum) 614) -#define GLUT_JOYSTICK_AXES ((GLenum) 615) -#define GLUT_JOYSTICK_POLL_RATE ((GLenum) 616) -#endif - -#if (GLUT_API_VERSION >= 3) -/* glutLayerGet parameters. */ -#define GLUT_OVERLAY_POSSIBLE ((GLenum) 800) -#define GLUT_LAYER_IN_USE ((GLenum) 801) -#define GLUT_HAS_OVERLAY ((GLenum) 802) -#define GLUT_TRANSPARENT_INDEX ((GLenum) 803) -#define GLUT_NORMAL_DAMAGED ((GLenum) 804) -#define GLUT_OVERLAY_DAMAGED ((GLenum) 805) - -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) -/* glutVideoResizeGet parameters. */ -#define GLUT_VIDEO_RESIZE_POSSIBLE ((GLenum) 900) -#define GLUT_VIDEO_RESIZE_IN_USE ((GLenum) 901) -#define GLUT_VIDEO_RESIZE_X_DELTA ((GLenum) 902) -#define GLUT_VIDEO_RESIZE_Y_DELTA ((GLenum) 903) -#define GLUT_VIDEO_RESIZE_WIDTH_DELTA ((GLenum) 904) -#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA ((GLenum) 905) -#define GLUT_VIDEO_RESIZE_X ((GLenum) 906) -#define GLUT_VIDEO_RESIZE_Y ((GLenum) 907) -#define GLUT_VIDEO_RESIZE_WIDTH ((GLenum) 908) -#define GLUT_VIDEO_RESIZE_HEIGHT ((GLenum) 909) -#endif - -/* glutUseLayer parameters. */ -#define GLUT_NORMAL ((GLenum) 0) -#define GLUT_OVERLAY ((GLenum) 1) - -/* glutGetModifiers return mask. */ -#define GLUT_ACTIVE_SHIFT 1 -#define GLUT_ACTIVE_CTRL 2 -#define GLUT_ACTIVE_ALT 4 - -/* glutSetCursor parameters. */ -/* Basic arrows. */ -#define GLUT_CURSOR_RIGHT_ARROW 0 -#define GLUT_CURSOR_LEFT_ARROW 1 -/* Symbolic cursor shapes. */ -#define GLUT_CURSOR_INFO 2 -#define GLUT_CURSOR_DESTROY 3 -#define GLUT_CURSOR_HELP 4 -#define GLUT_CURSOR_CYCLE 5 -#define GLUT_CURSOR_SPRAY 6 -#define GLUT_CURSOR_WAIT 7 -#define GLUT_CURSOR_TEXT 8 -#define GLUT_CURSOR_CROSSHAIR 9 -/* Directional cursors. */ -#define GLUT_CURSOR_UP_DOWN 10 -#define GLUT_CURSOR_LEFT_RIGHT 11 -/* Sizing cursors. */ -#define GLUT_CURSOR_TOP_SIDE 12 -#define GLUT_CURSOR_BOTTOM_SIDE 13 -#define GLUT_CURSOR_LEFT_SIDE 14 -#define GLUT_CURSOR_RIGHT_SIDE 15 -#define GLUT_CURSOR_TOP_LEFT_CORNER 16 -#define GLUT_CURSOR_TOP_RIGHT_CORNER 17 -#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18 -#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19 -/* Inherit from parent window. */ -#define GLUT_CURSOR_INHERIT 100 -/* Blank cursor. */ -#define GLUT_CURSOR_NONE 101 -/* Fullscreen crosshair (if available). */ -#define GLUT_CURSOR_FULL_CROSSHAIR 102 -#endif - -/* GLUT initialization sub-API. */ -GLUTAPI void APIENTRY glutInit(int *argcp, char **argv); -#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) -GLUTAPI void APIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int)); -#ifndef GLUT_BUILDING_LIB -static void APIENTRY glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); } -#define glutInit glutInit_ATEXIT_HACK -#endif -#endif -GLUTAPI void APIENTRY glutInitDisplayMode(unsigned int mode); -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) -GLUTAPI void APIENTRY glutInitDisplayString(const char *string); -#endif -GLUTAPI void APIENTRY glutInitWindowPosition(int x, int y); -GLUTAPI void APIENTRY glutInitWindowSize(int width, int height); -GLUTAPI void APIENTRY glutMainLoop(void); - -/* GLUT window sub-API. */ -GLUTAPI int APIENTRY glutCreateWindow(const char *title); -#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) -GLUTAPI int APIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int)); -#ifndef GLUT_BUILDING_LIB -static int APIENTRY glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); } -#define glutCreateWindow glutCreateWindow_ATEXIT_HACK -#endif -#endif -GLUTAPI int APIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height); -GLUTAPI void APIENTRY glutDestroyWindow(int win); -GLUTAPI void APIENTRY glutPostRedisplay(void); -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11) -GLUTAPI void APIENTRY glutPostWindowRedisplay(int win); -#endif -GLUTAPI void APIENTRY glutSwapBuffers(void); -GLUTAPI int APIENTRY glutGetWindow(void); -GLUTAPI void APIENTRY glutSetWindow(int win); -GLUTAPI void APIENTRY glutSetWindowTitle(const char *title); -GLUTAPI void APIENTRY glutSetIconTitle(const char *title); -GLUTAPI void APIENTRY glutPositionWindow(int x, int y); -GLUTAPI void APIENTRY glutReshapeWindow(int width, int height); -GLUTAPI void APIENTRY glutPopWindow(void); -GLUTAPI void APIENTRY glutPushWindow(void); -GLUTAPI void APIENTRY glutIconifyWindow(void); -GLUTAPI void APIENTRY glutShowWindow(void); -GLUTAPI void APIENTRY glutHideWindow(void); -#if (GLUT_API_VERSION >= 3) -GLUTAPI void APIENTRY glutFullScreen(void); -GLUTAPI void APIENTRY glutSetCursor(int cursor); -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) -GLUTAPI void APIENTRY glutWarpPointer(int x, int y); -#endif - -/* GLUT overlay sub-API. */ -GLUTAPI void APIENTRY glutEstablishOverlay(void); -GLUTAPI void APIENTRY glutRemoveOverlay(void); -GLUTAPI void APIENTRY glutUseLayer(GLenum layer); -GLUTAPI void APIENTRY glutPostOverlayRedisplay(void); -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11) -GLUTAPI void APIENTRY glutPostWindowOverlayRedisplay(int win); -#endif -GLUTAPI void APIENTRY glutShowOverlay(void); -GLUTAPI void APIENTRY glutHideOverlay(void); -#endif - -/* GLUT menu sub-API. */ -GLUTAPI int APIENTRY glutCreateMenu(void (GLUTCALLBACK *func)(int)); -#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) -GLUTAPI int APIENTRY __glutCreateMenuWithExit(void (GLUTCALLBACK *func)(int), void (__cdecl *exitfunc)(int)); -#ifndef GLUT_BUILDING_LIB -static int APIENTRY glutCreateMenu_ATEXIT_HACK(void (GLUTCALLBACK *func)(int)) { return __glutCreateMenuWithExit(func, exit); } -#define glutCreateMenu glutCreateMenu_ATEXIT_HACK -#endif -#endif -GLUTAPI void APIENTRY glutDestroyMenu(int menu); -GLUTAPI int APIENTRY glutGetMenu(void); -GLUTAPI void APIENTRY glutSetMenu(int menu); -GLUTAPI void APIENTRY glutAddMenuEntry(const char *label, int value); -GLUTAPI void APIENTRY glutAddSubMenu(const char *label, int submenu); -GLUTAPI void APIENTRY glutChangeToMenuEntry(int item, const char *label, int value); -GLUTAPI void APIENTRY glutChangeToSubMenu(int item, const char *label, int submenu); -GLUTAPI void APIENTRY glutRemoveMenuItem(int item); -GLUTAPI void APIENTRY glutAttachMenu(int button); -GLUTAPI void APIENTRY glutDetachMenu(int button); - -/* GLUT window callback sub-API. */ -GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK *func)(void)); -GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK *func)(int width, int height)); -GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y)); -GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y)); -GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK *func)(int x, int y)); -GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK *func)(int x, int y)); -GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK *func)(int state)); -GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK *func)(int state)); -GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK *func)(void)); -GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK *func)(int value), int value); -GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK *func)(int state)); -#if (GLUT_API_VERSION >= 2) -GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK *func)(int key, int x, int y)); -GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK *func)(int x, int y, int z)); -GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK *func)(int x, int y, int z)); -GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK *func)(int button, int state)); -GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK *func)(int button, int state)); -GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK *func)(int dial, int value)); -GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK *func)(int x, int y)); -GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK *func)(int button, int state, int x, int y)); -#if (GLUT_API_VERSION >= 3) -GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK *func)(int status, int x, int y)); -GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK *func)(void)); -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) -GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK *func)(int state)); -#endif -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13) -GLUTAPI void APIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK *func)(unsigned char key, int x, int y)); -GLUTAPI void APIENTRY glutSpecialUpFunc(void (GLUTCALLBACK *func)(int key, int x, int y)); -GLUTAPI void APIENTRY glutJoystickFunc(void (GLUTCALLBACK *func)(unsigned int buttonMask, int x, int y, int z), int pollInterval); -#endif -#endif -#endif - -/* GLUT color index sub-API. */ -GLUTAPI void APIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue); -GLUTAPI GLfloat APIENTRY glutGetColor(int ndx, int component); -GLUTAPI void APIENTRY glutCopyColormap(int win); - -/* GLUT state retrieval sub-API. */ -GLUTAPI int APIENTRY glutGet(GLenum type); -GLUTAPI int APIENTRY glutDeviceGet(GLenum type); -#if (GLUT_API_VERSION >= 2) -/* GLUT extension support sub-API */ -GLUTAPI int APIENTRY glutExtensionSupported(const char *name); -#endif -#if (GLUT_API_VERSION >= 3) -GLUTAPI int APIENTRY glutGetModifiers(void); -GLUTAPI int APIENTRY glutLayerGet(GLenum type); -#endif - -/* GLUT font sub-API */ -GLUTAPI void APIENTRY glutBitmapCharacter(void *font, int character); -GLUTAPI int APIENTRY glutBitmapWidth(void *font, int character); -GLUTAPI void APIENTRY glutStrokeCharacter(void *font, int character); -GLUTAPI int APIENTRY glutStrokeWidth(void *font, int character); -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) -GLUTAPI int APIENTRY glutBitmapLength(void *font, const unsigned char *string); -GLUTAPI int APIENTRY glutStrokeLength(void *font, const unsigned char *string); -#endif - -/* GLUT pre-built models sub-API */ -GLUTAPI void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks); -GLUTAPI void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks); -GLUTAPI void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks); -GLUTAPI void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks); -GLUTAPI void APIENTRY glutWireCube(GLdouble size); -GLUTAPI void APIENTRY glutSolidCube(GLdouble size); -GLUTAPI void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings); -GLUTAPI void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings); -GLUTAPI void APIENTRY glutWireDodecahedron(void); -GLUTAPI void APIENTRY glutSolidDodecahedron(void); -GLUTAPI void APIENTRY glutWireTeapot(GLdouble size); -GLUTAPI void APIENTRY glutSolidTeapot(GLdouble size); -GLUTAPI void APIENTRY glutWireOctahedron(void); -GLUTAPI void APIENTRY glutSolidOctahedron(void); -GLUTAPI void APIENTRY glutWireTetrahedron(void); -GLUTAPI void APIENTRY glutSolidTetrahedron(void); -GLUTAPI void APIENTRY glutWireIcosahedron(void); -GLUTAPI void APIENTRY glutSolidIcosahedron(void); - -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9) -/* GLUT video resize sub-API. */ -GLUTAPI int APIENTRY glutVideoResizeGet(GLenum param); -GLUTAPI void APIENTRY glutSetupVideoResizing(void); -GLUTAPI void APIENTRY glutStopVideoResizing(void); -GLUTAPI void APIENTRY glutVideoResize(int x, int y, int width, int height); -GLUTAPI void APIENTRY glutVideoPan(int x, int y, int width, int height); - -/* GLUT debugging sub-API. */ -GLUTAPI void APIENTRY glutReportErrors(void); -#endif - -#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13) -/* GLUT device control sub-API. */ -/* glutSetKeyRepeat modes. */ -#define GLUT_KEY_REPEAT_OFF 0 -#define GLUT_KEY_REPEAT_ON 1 -#define GLUT_KEY_REPEAT_DEFAULT 2 - -/* Joystick button masks. */ -#define GLUT_JOYSTICK_BUTTON_A 1 -#define GLUT_JOYSTICK_BUTTON_B 2 -#define GLUT_JOYSTICK_BUTTON_C 4 -#define GLUT_JOYSTICK_BUTTON_D 8 - -GLUTAPI void APIENTRY glutIgnoreKeyRepeat(int ignore); -GLUTAPI void APIENTRY glutSetKeyRepeat(int repeatMode); -GLUTAPI void APIENTRY glutForceJoystickFunc(void); - -/* GLUT game mode sub-API. */ -/* glutGameModeGet. */ -#define GLUT_GAME_MODE_ACTIVE ((GLenum) 0) -#define GLUT_GAME_MODE_POSSIBLE ((GLenum) 1) -#define GLUT_GAME_MODE_WIDTH ((GLenum) 2) -#define GLUT_GAME_MODE_HEIGHT ((GLenum) 3) -#define GLUT_GAME_MODE_PIXEL_DEPTH ((GLenum) 4) -#define GLUT_GAME_MODE_REFRESH_RATE ((GLenum) 5) -#define GLUT_GAME_MODE_DISPLAY_CHANGED ((GLenum) 6) - -GLUTAPI void APIENTRY glutGameModeString(const char *string); -GLUTAPI int APIENTRY glutEnterGameMode(void); -GLUTAPI void APIENTRY glutLeaveGameMode(void); -GLUTAPI int APIENTRY glutGameModeGet(GLenum mode); -#endif - -#ifdef __cplusplus -} - -#endif - -#ifdef GLUT_APIENTRY_DEFINED -# undef GLUT_APIENTRY_DEFINED -# undef APIENTRY -#endif - -#ifdef GLUT_WINGDIAPI_DEFINED -# undef GLUT_WINGDIAPI_DEFINED -# undef WINGDIAPI -#endif - -#ifdef GLUT_DEFINED___CDECL -# undef GLUT_DEFINED___CDECL -# undef __cdecl -#endif - -#ifdef GLUT_DEFINED__CRTIMP -# undef GLUT_DEFINED__CRTIMP -# undef _CRTIMP -#endif - -#endif /* __glut_h__ */ diff --git a/samples/glut/README-win32.txt b/samples/glut/README-win32.txt deleted file mode 100644 index 59bd9504e..000000000 --- a/samples/glut/README-win32.txt +++ /dev/null @@ -1,613 +0,0 @@ - - - GLUT for Win32 README - --------------------- - - -VERSION/INFO: - - This is GLUT for Win32 version 3.7.6 as of Nov 8th 2001. - See the COPYRIGHT section for distribution and copyright notices. - Send all bug reports and questions for this version of GLUT to - Nate Robins [nate@pobox.com]. - - For more information about GLUT for Win32, see the web page: - www.pobox.com/~nate/glut.html or subscribe to the GLUT for Win32 - mailing list by sending e-mail to majordomo@perp.com with - "subscribe glut" in the body of the message. - - For general information about GLUT, see the GLUT web page: - http://reality.sgi.com/opengl/glut3/glut3.html and be sure to - check the GLUT FAQ first for any questions that you may have: - http://reality.sgi.com/opengl/glut3/glut-faq.html - - -COMPILING/INSTALLATION: - - o Precompiled versions of the DLL and import library can be - found on the GLUT for Win32 web page mentioned above. - - o Microsoft Developer Studio 6 workspace and project files have - been included in the source code distribution. - - To build the glut dll: - First, open Microsoft Developer Studio. - Then, select File -> Open Workspace and find the glut.dsw file - in the file dialog and double-click on it. - Finally, select Build -> Build glut32.dll. - When the build is finished, it will copy: - glut32.dll to %WinDir%\System, - glut32.lib to $(MSDevDir)\..\..\VC98\lib, and - glut.h to $(MSDevDir)\..\..\VC98\include\GL. - - Additional workspace files have been included in the progs, test - and lib directories to build the progs, tests and libs respectively. - - -BORLAND NOTES: - - From what I understand, Borland supplies a utility that - converts Microsoft Visual C++ .libs into Borland compatible - files. Therefore, the best method for Borland users is - probably to get the precompiled versions of the library and - convert the library. To create an import library for Borland - from the DLLs, use the following command (from a command prompt): - IMPLIB glut32.lib glut32.dll - If IMPLIB crashes when called this way, try - IMPLIB glut32.lib glut32.def - using the glut32.def file in this distribution. - - -FORTRAN NOTES: - - Bill Mitchell [william.mitchell@nist.gov] has put considerable - effort into getting GLUT to work with different compilers for - Fortran 90. He indicates that you should copy the f90glut.h - file to your $(MSDevDir)\..\..\VC98\include\GL directory. - Then, just build GLUT as usual. The Fortran 90 interface, f90gl, - can be obtained at http://math.nist.gov/f90gl and contains - installation instructions and usage examples. - - -MISC NOTES: - - o Overlay support is not implemented, nor are there any plans to - implement it in the near future. - - o To customize the windows icon, you can use the resource name - GLUT_ICON. For example, create an icon named "glut.ico", and - create a file called glut.rc that contains the following: - GLUT_ICON ICON glut.ico - then compile the glut.rc file with the following: - rc /r glut - and link the resulting glut.res file into your executable - (just like you would an object file). - Alternatively, you can simply add the glut.rc file to your - project if you are using Microsoft Developer Studio. - - -IMPLEMENTATION DEPENDENT DIFFERENCES: - - There are a few differences between the Win32 version of GLUT - and the X11 version of GLUT. Those are outlined here. Note - that MOST of these differences are allowed by the GLUT - specification. Bugs and unsupported features are outlined in - the UNSUPPORTED/BUGS section. - - o glutInit: - The following command line options have no meaning (and are - ignored) in GLUT for Win32: - -display, -indirect, -direct, -sync. - - o glutInitWindowPosition, glutPositionWindow: - Win32 has two different coordinate systems for windows. - One is in terms of client space and the other is the whole - window space (including the decorations). If you - glutPositionWindow(0, 0), GLUT for Win32 will place the - window CLIENT area at 0, 0. This will cause the window - decorations (title bar and left edge) to be OFF-SCREEN, but - it gives the user the most flexibility in positioning. - HOWEVER, if the user specifies glutInitWindowPosition(0, 0), - the window is placed relative to window space at 0, 0. - This will cause the window to be opened in the upper left - corner with all the decorations showing. This behaviour is - acceptable under the current GLUT specification. - - o glutSetIconTitle, glutSetWindowTitle: - There is no separation between Icon title and Window title - in Win32. Therefore, setting an icon title in Win32 has - no effect. - - o glutSetCursor: - As indicated in the GLUT specification, cursors may be - different on different platforms. This is the case in GLUT - for Win32. For the most part, the cursors will match the - meaning, but not necessarily the shape. Notable exceptions - are the GLUT_CURSOR_INFO & GLUT_CURSOR_SPRAY which use the - crosshair cursor and the GLUT_CURSOR_CYCLE which uses the - 'no' or 'destroy' cursor in Win32. - - o glutVisibilityFunc: - Win32 seems to be unable to determine if a window is fully - obscured. Therefore, the visibility of a GLUT window is - only reflected by its Iconic, Hidden or Shown state. That - is, even if a window is fully obscured, in GLUT for Win32, - it is still "visible". - - o glutEntryFunc: - Window Focus is handled differently in Win32 and X. - Specifically, the "window manager" in Win32 uses a "click to - focus" policy. That is, in order for a window to receive - focus, a mouse button must be clicked in it. Likewise, in - order for a window to lose focus, a mouse button must be - clicked outside the window (or in another window). - Therefore, the Enter and Leave notification provided by GLUT - may behave differently in the Win32 and in X11 versions. - There is a viable workaround for this. A program called - "Tweak UI" is provided by Microsoft which can be used to - change the focus policy in Win32 to "focus follows mouse". - It is available from the Microsoft Web Pages: - http://www.microsoft.com/windows/software/PowerToy.htm - - o glutCopyColormap: - GLUT for Win32 always copies the colormap. There is never - any sharing of colormaps. This is probably okay, since - Win32 merges the logical palette and the physical palette - anyway, so even if there are two windows with totally - different colors in their colormaps, Win32 will find a - (hopefully) good match between them. - - o glutIdleFunc + menus: - The glut idle function will NOT be called when a menu is - active. This causes all animation to stop when a menu is - active (in general, this is probably okay). Timer - functions will still fire, however. If the timer callback - draws into the rendering context, the drawing will not show - up until after the menu has finished, though. - - -UNSUPPORTED/BUGS: - - o glutAttachMenu: - Win32 only likes to work with left and right mouse buttons. - Especially so with popup menus. Therefore, when attaching - the menu to the middle mouse button, the LEFT mouse button - must be used to select from the menu. - - o glutSpaceball*, glutButtonBox*, glutTablet*, glutDials*: - None of the special input devices are supported at this - time. - - o When resizing or moving a GLUT for Win32 window, no updating - is performed. This causes the window to leave "tracks" on - the screen when getting bigger or when previously obscured - parts are being revealed. I put in a bit of a kludgy - workaround for those that absolutely can't have the weird - lines. The reshape callback is called multiple times for - reshapes. Therefore, in the reshape callback, some drawing - can be done. It should probably be limited to a color buffer - clear. - - o The video resizing capabilities of GLUT 3.3+ for X11 is - currently unimplemented (this is probably ok, since it - really isn't part of the spec until 4.0). I doubt that - this will ever be part of GLUT for Win32, since there is no - hardware to support it. A hack could simply change the - resolution of the desktop. - - -CHANGES/FIXES: - - (Nov 8, '01) - x Released 3.7.6 - - (Nov 8, '01) - x Changed fullscreen mode from TOPMOST back to simply TOP, since - (it turns out) many people use windows atop a GLUT window. - - (Nov 8, '01) - x Added code to prevent CPU spiking when no idle function is - registered. Otherwise, if an idle function is registered, spike - CPU so that the idle function gets all the attention it needs and - if this is a problem on the program side, the user can stick a - sleep() in their idle function. I believe that this strikes the - best balance betweeen GLUT being fast, and also being "nice" to - other processes. Thanks to James Wright for reporting this bug. - - (Nov 8, '01) - x Fixed bug in motion callback handler which wasn't setting the - current window, so multiple window apps (e.g., any GLUI app) - wouldn't get the callback correctly. - - (Oct 4, '01) - x Fixed bug in glutEnterGameMode() that caused new windows to not - be in "fullscreen" mode, so they got window decorations. - - (Oct 4, '01) - x Fixed bug in glutEnterGameMode() that caused new windows to not - be in "fullscreen" mode, so they got window decorations. - - (Oct 3, '01) - x Fixed bug in getVisualInfoFromString(): visuals not reloaded on - display mode change. Reload visuals each time they are queried. - This fixes a problem with Win32 because the list of available Visuals - (Pixelformats) changes after a change in displaymode. The problem - occurs when switching to gamemode and back. Thanks to Michael - Wimmer for pointing this out & providing the fix. - - (Oct 3, '01) - x Fixed bug in XGetVisualInfo(): pixelformats enumerated incorrectly. - Passing 0 as a pixelformat index to DescribePixelFormat gives - unpredictible results (e.g., this fails on the Voodoo opengl32.dll - and always reports 0 as the last available pixelformat index). - Thanks to Michael Wimmer for pointing this out & providing the fix. - - (Oct 3, '01) - x Fixed bug in glXGetConfig(): pixelformats enumerated incorrectly. The - test was OpenGL support OR draw to window, but should be AND. Thanks - to Michael Wimmer for pointing this out & providing the fix. - - (Sep 28, '01) - x Fixed glutChangeToSubMenu()/glutChangeToMenuEntry() bug where if you - went back and forth between a submenu and a plain entry, the submenu - wouldn't be updated properly. - - (Sep 28, '01) - x glutSetIconTitle() is now a nop. - - (Sep 28, '01) - x glutFullScreen() now sets the window as TOPMOST, therefore, the - window will always be on top (this essentially disables alt-tabbing). - - (Sep 28, '01) - x The key repeat ignore flag is now honored correctly. - - (Sep 28, '01) - x Key presses are now reported more accurately and fully, in - particular, modified up events (i.e., SHIFT-2) are now reported - correctly. - - (Sep 28, '01) - x Subwindows nested arbitrarily deep get their keyboard callbacks - correctly now. - - (Sep 28, '01) - x Major rewrite of the window procedure code to clean it up and make - way for other bug fixes. - - (Sep 23, '01) - x Fixed noof example program to use RAND_MAX instead of assumed - max of 2147483647.0. (Now it looks _much_ better!) - - (Sep 22, '01) - x Fixed sunlight example program. globe.raw data file was corrupt, - added a new one. - - (Sep 22, '01) - x Fixed zcomposite example program to print message if overlay - support is not found (instead of crashing). - - (Jan 22, '01) - x Fixed malloc(0) bug in Win32 version of XGetVisualInfo. Thanks - to Kekoa Proudfoot for bringing this to my attention. - - (Dec 12, '00) - x Added data files for the advanced & advanced97 programs. - - (Dec 12, '00) - x Added Developer Studio 6 project and workspace files for pretty - much everything (the stuff left out was usually unix specific). - - (Dec 7, '00) - x Fixed several compilation problems & corrupt files. Thanks to - Alexander Stohr for bringing these to my attention and providing - detailed fixes. - - (Dec 6, '00) - x Fixed compiler support for lcc. Thanks to Gordon for bringing - this to my attention and debugging fixes. - - (Nov 8, '00) - x Fixed submenu problem (sometimes the menu callback was not - called for valid items). Thanks to Michael Keeley. - - (Oct 16, '00) - x Corrected corrupt duck.iv file. Thanks to Jon Willeke for finding - this problem. - - (Sept 27, '00) - x Fixed bug in processWorkList that could cause a hang. Thanks to - Bill Volz & Daniel Azuma. - - (Sept 26, '00) - x Added mui DLL project file (thanks to DMWeldy@ugsolutions.com). - - (Sept 9, '00) - x Fixed Delete key bug (crash when no keyboard callback was - registered, but a special key callback was). Thanks to - Kent Bowling (kent_bowling@hotmail.com) for finding this bug. - - (May 18, '00) - x Fixed subwindow keyboard callbacks. - - (May 22, '97) - o Menus don't work under Windows 95 - x Fixed! Added a unique identifier to each menu item, and a - search function to grab a menu item given the unique identifier. - - (May 21, '97) - o A few minor bug fixes here and there. - x Thanks to Bruce Silberman and Chris Vale for their help with - this. We now have a DLL! - - (Apr 25, '97) - o DLL version of the library is coming (as soon as I figure out - how to do it -- if you know, let me know). - x Thanks to Bruce Silberman and Chris Vale for their help with - this. We now have a DLL! - - (Apr 24, '97) - x Added returns to KEY_DOWN etc messages so that the F10 key - doesn't toggle the system menu anymore. - - (Apr 7, '97) - o Palette is incorrect for modes other than TrueColor. - x Fixed this by forcing a default palette in modes that aren't - Truecolor in order to 'simulate' it. The applications - program shouldn't have to do this IMHO, but I guess we - can't argue with Microsoft (well, we can, but what good - will it do?). - - (Apr 2, '97) - x Added glut.ide file for Borland users. - - (Apr 2, '97) - x Fixed a bug in the WM_QUERYNEWPALETTE message. Wasn't - checking for a null colormap, then de-ref'd it. Oops. - - (Mar 13, '97) - o glutTimerFunc: - Currently, GLUT for Win32 programs busy waits when there is - an outstanding timer event (i.e., there is no select() - call). I haven't found this to be a problem, but I plan to - fix it just because I can't bear the thought of a busy wait. - x Added a timer event and a wait in the main loop. This fixes - the CPU spike. - - (Mar 11, '97) - x Fixed subwindow visibility. The visibility callback of - subwindows wasn't being called, now it is. - - (Mar 11, '97) - o glutGetHDC, glutGetHWND: - In order to support additional dialog boxes, wgl fonts, and - a host of other Win32 dependent structures, two functions - have been added that operate on the current window in GLUT. - The first (glutGetHDC) returns a handle to the current - windows device context. The second (glutGetHWND) returns - handle to the current window. - x Took these out to preserve GLUT portability. - - (Mar 11, '97) - x Fixed the glutWarpPointer() coordinates. Were relative to - the screen, now relative to window (client area) origin - (which is what they're supposed to be). - - (Mar 11, '97) - o glutCreateMenu, glutIdleFunc: - Menu's are modal in Win32. That is, they don't allow any - messages to be processed while they are up. Therefore, if - an idle function exists, it will not be called while - processing a menu. - x Fixed! I've put in a timer function that fires every - millisecond while a menu is up. The timer function handles - idle and timer events only (which should be the only - functions that are firing when a menu is up anyway). - - (Mar 7 '97) - x Fixed minor bugs tracked down by the example programs. - - (Mar 6, '97) - x Merged 3.3 GLUT for X11 into 3.2 GLUT for Win32. New code - structure allows for EASY merging! - - o In Win32, the parent gets the right to set the cursor of - any of its children. Therefore, a child windows cursor - will 'blink' between its cursor and its parent. - x Fixed this by checking whether the cursor is in a child - window or not. - - (Feb 28 '97) - o On initial bringup apps are getting 2 display callbacks. - x Fixed by the Fev 28 re-write. - - o Some multiple window (not subwindow) functionality is messed up. - See the sphere.exe program. - x Fixed by the Feb 28 re-write. - - o GLUT for Win32 supports color index mode ONLY in a paletted - display mode (i.e., 256 or 16 color mode). - x Fixed this in the re-write. If you can get a color index - visual (pixel format) you can use color index mode. - - (Feb 28 '97) - o Quite a few bugs (and incompatibilities) were being caused - by the structure that I used in the previous port of GLUT. - Therefore I decided that it would be best to "get back to - the roots". I re-implemented most of glut trying to stick - with the structure laid out by Mark. The result is a much - more stable version that passes ALL (!) (except overlay) - the tests provided by Mark. In addition, this new - structure will allow future enhancements by Mark to be - integrated much more quickly into the Win32 version. Also, - I'm now ordering the bugs in reverse, so that the most - recently fixed appear at the top of the list. - - (9/8/96) - o Changed the glutGetModifiers code to produce an error if not - called in the core input callbacks. - - (9/11/96) - o If the alt key is pressed with more than one other modifier key - it acts as if it is stuck -- it stays selected until pressed - and released again. - x Fixed. - - (9/12/96) - o When a submenu is attached to a menu, sometimes a GPF occurs. - Fixed. Needed to set the submenu before referencing it's members. - - o Kenny: Also, one little problem, I attached the menu to the - right-button, but when the left-button is pressed I detach - it to give the right-button new meaning; if I pop-up the menu and I - don't want to select anything, like most users, I click off of the - menu to make it disappear. When I do this, I get a GLUT error and - the program terminates because I am altering the menu attachment - from within the button press while the menu is active. - x Fixed. Needed to finish the menu when the user presses the button, - not just when a button is released. - - o GLUT for Win32 emulates a middle mouse button by checking if - both mouse buttons are down. This causes a lot of problems with - the menu and other multiple mouse button things. - x Fixed. No more middle mouse button emulation. Perhaps it would - be a good idea to emulate the middle mouse button (if not present) - with a key? - - (9/15/96) - o Added code to accept a user defined icon. If no icon is provided, - a default icon is loaded. - - (9/19/96) - o Shane: Command line options seem to be screwed up. (9/13) - x Fixed. The geometry command line was broken, and so was the - gldebug command line. - - o Fixed a bug in the default glut reshape. It was looking for the - parent of the current window and GPF'ing if there wasn't a parent. - Put in a check for a parent, and if none is there, use the - child. - - o Idle function sucks up all processor cycles. (9/8/96) - x I don't know if this is avoidable. If you have a tight rendering - loop, it may be that the processor time is going to be sucked up - no matter what. You can add a sleep() to the end of your render - loop if you would like to yield to other processes and you don't - care too much about the speed of your rendering loop. If you have - Hardware that supports OpenGL (like a 3Dpro card, or GLint card) - then this should be less of a problem, since it won't be rendering - in software. (9/11/96) - - o If a window is fully obscured by another window, the visibility - callback is NOT called. As far as I can tell, this is a limitation - of the Win32 api, but a workaround is being searched for. (9/8/96) - x Limitation of the Win32 API - - o Fixed the entry functions. They only work if the keyboard focus - changes. Therefore, in most Win32 systems, the mouse must be - pressed outside of the window to get a GLUT_LEFT message and - then pressed inside the window for a GLUT_ENTERED message. - - o Alt modifier key doesn't work with keyboard callback. (9/8/96) - x Probably okay, because the glut spec says that these keys can - be intercepted by the system (which the alt key is...) (9/11/96) - - (11/17/96) - o glutRemoveMenuItem() not working properly. - x Thanks to Gary (grc@maple.civeng.rutgers.edu) for the fix to - this one. - - o Timer functions are messed up. - x Thanks to Joseph Galbraith for the fix to this one. - - (12/9/96) - o One (minor) difference came up between the X version of glut - and the nt one which you should know about. It is not a new - problem, and it concerns co-ords returned to the pointer - callbacks. (glutMotionFunc, glutMouseFunc) - Under X, you get co-ords in the range 0 +/- 2^15, under NT - you get 0..2^16. This is only really a problem when moving - above or to the left of the window. - eg dragging one pixel ABOVE the window will give :- - under x11 : y = -1 - under nt : y = 2^16 -1 - x Put in fix provided by Shane Clauson. - - (12/17/96) - o Idle functions not working properly for multiple windows. - x Fixed this by posting an idle message to every window in the - window list when idle. - - (12/18/96) - o glutSetCursor() was misbehaving (lthomas@cco.caltech.edu). - x Win32 requires that the hCursor member of the window class - be set to NULL when the class is registered or whenever the - mouse is moved, the original cursor is replaced (go - figure!). Now sets the cursor whenever a WM_MOUSEMOVE message - is received, because the WM_SETCURSOR event resets the cursor - even when in the decoration area. - - o Geometry is not being handled quite right. The numbers don't - take into account the window decorations. That is, if I say - make a window 100x100, then the WHOLE window (not just the - client area) is 100x100. Therefore, the client (opengl) area - is smaller than 100x100. (9/8/96) - x Fixed. Added code to subtract the decoration size on glutGet() - and add the decoration size on glutReshapeWindow(). - - o Multiple glutPostRedisplay() calls are NOT being combined. - To get round the "coalesce" problem on glutPostRedisplay, - the easiest solution is to roll-your-own coalesce by - keeping a global "dirty" flag in the app (eg replace all - calls to glutPostRedisplay with image_dirty=TRUE;), and to - handle image_dirty with a single glutPostRedisplay in the - idle callback when required. (erk - but increases - performance for my particular app (a rendering engine on - the end of a pipleine with a stream of graphics updates) by - a couple of orders of magnitude ! ) (9/8/96) - x Added code to coalesce redisplays. Every idle cycle, a - check is made to see which windows need redisplay, if they - need it, a redisplay is posted. The glutPostRedisplay() - call is just a stub that sets a flag. - - -THANKS: - - Special thanks to the following people for extensive testing, - suggestions, fixes and help: - - Alexander Stohr - Shane Clauson - Kenny Hoff - Richard Readings - Paul McQuesten - Philip Winston - JaeWoo Ahn - Joseph Galbraith - Paula Higgins - Sam Fortin - Chris Vale - Bill Mitchell - - and of course, the original author of GLUT: - Mark Kilgard. - - and many others... - - -COPYRIGHT: - -The OpenGL Utility Toolkit distribution for Win32 (Windows NT & -Windows 95) contains source code modified from the original source -code for GLUT version 3.3 which was developed by Mark J. Kilgard. The -original source code for GLUT is Copyright 1997 by Mark J. Kilgard. -GLUT for Win32 is Copyright 1997 by Nate Robins and is not in the -public domain, but it is freely distributable without licensing fees. -It is provided without guarantee or warrantee expressed or implied. -It was ported with the permission of Mark J. Kilgard by Nate Robins. - -THIS SOURCE CODE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER -EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES -OR MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. - -OpenGL (R) is a registered trademark of Silicon Graphics, Inc. diff --git a/samples/glut/glut.def b/samples/glut/glut.def deleted file mode 100644 index d7d0240fc..000000000 --- a/samples/glut/glut.def +++ /dev/null @@ -1,126 +0,0 @@ -DESCRIPTION 'OpenGL Utility Toolkit for Win32' - -VERSION 3.7 - -EXPORTS - - glutAddMenuEntry - glutAddSubMenu - glutAttachMenu - glutBitmapCharacter - glutBitmapLength - glutBitmapWidth - glutButtonBoxFunc - glutChangeToMenuEntry - glutChangeToSubMenu - glutCopyColormap - glutCreateMenu - __glutCreateMenuWithExit - glutCreateSubWindow - glutCreateWindow - __glutCreateWindowWithExit - glutDestroyMenu - glutDestroyWindow - glutDetachMenu - glutDeviceGet - glutDialsFunc - glutDisplayFunc - glutEnterGameMode - glutEntryFunc - glutEstablishOverlay - glutExtensionSupported - glutForceJoystickFunc - glutFullScreen - glutGameModeGet - glutGameModeString - glutGet - glutGetColor - glutGetMenu - glutGetModifiers - glutGetWindow - glutHideOverlay - glutHideWindow - glutIconifyWindow - glutIdleFunc - glutIgnoreKeyRepeat - glutInit - __glutInitWithExit - glutInitDisplayMode - glutInitDisplayString - glutInitWindowPosition - glutInitWindowSize - glutJoystickFunc - glutKeyboardFunc - glutKeyboardUpFunc - glutLayerGet - glutLeaveGameMode - glutMainLoop - glutMenuStateFunc - glutMenuStatusFunc - glutMotionFunc - glutMouseFunc - glutOverlayDisplayFunc - glutPassiveMotionFunc - glutPopWindow - glutPositionWindow - glutPostOverlayRedisplay - glutPostRedisplay - glutPostWindowOverlayRedisplay - glutPostWindowRedisplay - glutPushWindow - glutRemoveMenuItem - glutRemoveOverlay - glutReportErrors - glutReshapeFunc - glutReshapeWindow - glutSetColor - glutSetCursor - glutSetIconTitle - glutSetKeyRepeat - glutSetMenu - glutSetWindow - glutSetWindowTitle - glutSetupVideoResizing - glutShowOverlay - glutShowWindow - glutSolidCone - glutSolidCube - glutSolidDodecahedron - glutSolidIcosahedron - glutSolidOctahedron - glutSolidSphere - glutSolidTeapot - glutSolidTetrahedron - glutSolidTorus - glutSpaceballButtonFunc - glutSpaceballMotionFunc - glutSpaceballRotateFunc - glutSpecialFunc - glutSpecialUpFunc - glutStopVideoResizing - glutStrokeCharacter - glutStrokeLength - glutStrokeWidth - glutSwapBuffers - glutTabletButtonFunc - glutTabletMotionFunc - glutTimerFunc - glutUseLayer - glutVideoPan - glutVideoResize - glutVideoResizeGet - glutVisibilityFunc - glutWarpPointer - glutWindowStatusFunc - glutWireCone - glutWireCube - glutWireDodecahedron - glutWireIcosahedron - glutWireOctahedron - glutWireSphere - glutWireTeapot - glutWireTetrahedron - glutWireTorus -; __glutSetFCB -; __glutGetFCB - diff --git a/samples/glut/glut32.lib b/samples/glut/glut32.lib deleted file mode 100644 index c25583d44..000000000 Binary files a/samples/glut/glut32.lib and /dev/null differ diff --git a/tools/assimp_cmd/WriteDumb.cpp b/tools/assimp_cmd/WriteDumb.cpp index 0bcd5321c..569749994 100644 --- a/tools/assimp_cmd/WriteDumb.cpp +++ b/tools/assimp_cmd/WriteDumb.cpp @@ -679,7 +679,13 @@ void WriteBinaryDump(const aiScene* scene, FILE* _out, const char* src, const ch shortened = _shortened; time_t tt = time(NULL); - tm* p = gmtime(&tt); +#if _WIN32 + tm* p = gmtime(&tt); +#else + struct tm now; + tm* p = gmtime_r(&tt, &now); +#endif + ai_assert(nullptr != p); // header fprintf(out,"ASSIMP.binary-dump.%s",asctime(p)); @@ -861,7 +867,13 @@ static std::string encodeXML(const std::string& data) { void WriteDump(const aiScene* scene, FILE* out, const char* src, const char* cmd, bool shortened) { time_t tt = ::time(NULL); - tm* p = ::gmtime(&tt); +#if _WIN32 + tm* p = gmtime(&tt); +#else + struct tm now; + tm* p = gmtime_r(&tt, &now); +#endif + ai_assert(nullptr != p); std::string c = cmd; std::string::size_type s; diff --git a/tools/assimp_qt_viewer/CMakeLists.txt b/tools/assimp_qt_viewer/CMakeLists.txt index f559041d3..cd15372b5 100644 --- a/tools/assimp_qt_viewer/CMakeLists.txt +++ b/tools/assimp_qt_viewer/CMakeLists.txt @@ -1,7 +1,7 @@ set(PROJECT_VERSION "") project(assimp_qt_viewer) -cmake_minimum_required(VERSION 2.6) +cmake_minimum_required(VERSION 3.0) FIND_PACKAGE(OpenGL QUIET) @@ -33,7 +33,6 @@ IF(VIEWER_BUILD) ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_SOURCE_DIR} ${OPENGL_INCLUDE_DIR} - ${IL_INCLUDE_DIR} ) LINK_DIRECTORIES(${Assimp_BINARY_DIR}) @@ -55,7 +54,7 @@ IF(VIEWER_BUILD) qt5_wrap_cpp(MOCrcs mainwindow.hpp glview.hpp) add_executable(${PROJECT_NAME} ${assimp_qt_viewer_SRCS} ${UISrcs} ${MOCrcs}) - target_link_libraries(${PROJECT_NAME} Qt5::Gui Qt5::Widgets Qt5::OpenGL ${IL_LIBRARIES} ${OPENGL_LIBRARIES} assimp) + target_link_libraries(${PROJECT_NAME} Qt5::Gui Qt5::Widgets Qt5::OpenGL ${OPENGL_LIBRARIES} assimp) IF(WIN32) # Check if we are on Windows IF(MSVC) # Check if we are using the Visual Studio compiler diff --git a/tools/assimp_qt_viewer/glview.cpp b/tools/assimp_qt_viewer/glview.cpp index 409e323cc..97eba83a1 100644 --- a/tools/assimp_qt_viewer/glview.cpp +++ b/tools/assimp_qt_viewer/glview.cpp @@ -58,7 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #define STB_IMAGE_IMPLEMENTATION -#include "stb_image.h" +#include "contrib/stb_image/stb_image.h" CGLView::SHelper_Mesh::SHelper_Mesh(const size_t pQuantity_Point, const size_t pQuantity_Line, const size_t pQuantity_Triangle, const SBBox& pBBox) : Quantity_Point(pQuantity_Point) @@ -237,7 +237,7 @@ void CGLView::ImportTextures(const QString& scenePath) { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);// We will use linear interpolation for magnification filter. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);// We will use linear interpolation for minifying filter. glTexImage2D(GL_TEXTURE_2D, 0, n, x, y, 0, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, data );// Texture specification. - + stbi_image_free(data); // Cleanup } else diff --git a/tools/assimp_view/MessageProc.cpp b/tools/assimp_view/MessageProc.cpp index 5f34692d9..cbd8b2f1a 100644 --- a/tools/assimp_view/MessageProc.cpp +++ b/tools/assimp_view/MessageProc.cpp @@ -929,6 +929,7 @@ void PopulateExportMenu() { } //------------------------------------------------------------------------------- +// Export function //------------------------------------------------------------------------------- void DoExport(size_t formatId) { if (!g_szFileName[0]) {