pull/538/head
Kim Kulling 2015-04-16 11:10:21 +02:00
commit 444a77e170
289 changed files with 1360 additions and 551 deletions

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@ -1,7 +1,6 @@
before_install:
- sudo apt-get update -qq
- sudo apt-get install cmake python3
- if [ $WINDOWS ]; then sudo apt-get install -qq gcc-mingw-w64-x86-64 g++-mingw-w64-x86-64 binutils-mingw-w64-x86-64 wine ; fi
- if [ $LINUX ]; then sudo apt-get install -qq freeglut3-dev libxmu-dev libxi-dev ; fi
- echo -e "#ifndef A_R_H_INC\n#define A_R_H_INC\n#define GitVersion ${TRAVIS_JOB_ID}\n#define GitBranch \"${TRAVIS_BRANCH}\"\n#endif // A_R_H_INC" > revision.h
@ -17,10 +16,6 @@ env:
- LINUX=1 TRAVIS_NO_EXPORT=NO
- LINUX=1 SHARED_BUILD=ON
- LINUX=1 SHARED_BUILD=OFF
- WINDOWS=1 TRAVIS_NO_EXPORT=YES
- WINDOWS=1 TRAVIS_NO_EXPORT=NO
- WINDOWS=1 SHARED_BUILD=ON
- WINDOWS=1 SHARED_BUILD=OFF
- ANDROID=1
language: cpp
@ -35,16 +30,6 @@ install:
script:
- if [ $ANDROID ]; then
ant -v -Dmy.dir=${TRAVIS_BUILD_DIR} -f ${TRAVIS_BUILD_DIR}/port/jassimp/build.xml ndk-jni ;
elif [ $WINDOWS -a $CC = "gcc" ]; then
sudo sh -c "wget http://source.winehq.org/git/wine.git/commitdiff_plain/86781a6a524fa336f893ffd0a87373ffd306913c?hp=076edfe9d4b6cd39b6cf41b9f1d3e18688cc8673 -O - | patch -p 1 -d /usr/x86_64-w64-mingw32" ;
sudo sh -c "wget https://www.winehq.org/pipermail/wine-patches/2012-February/111438.html -O - | patch -p 1 -d /usr/x86_64-w64-mingw32" ;
cmake -G "Unix Makefiles" -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -DBUILD_SHARED_LIBS=$SHARED_BUILD -DCMAKE_TOOLCHAIN_FILE=cmake-modules/MinGW_x86_64.cmake ;
cmake --build . ;
make install ;
elif [ $WINDOWS ]; then
echo "Skip compile with non-gcc setting." ;
elif [ $RESERVED ]; then
echo "Reserved condition" ;
else
cmake -G "Unix Makefiles" -DASSIMP_ENABLE_BOOST_WORKAROUND=YES -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -DBUILD_SHARED_LIBS=$SHARED_BUILD ;
make ;
@ -56,6 +41,6 @@ script:
chmod 755 run.py ;
./run.py ;
echo "==========================================================" ;
echo "REGRESSION TEST FAILS (results/run_regression_suite_failures.csv)" ;
echo "REGRESSION TEST FAILURES (results/run_regression_suite_failures.csv)" ;
cat ../results/run_regression_suite_failures.csv;
fi

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@ -41,12 +41,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file Implementation of the 3ds importer class */
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
// internal headers
#include "3DSLoader.h"
#include "TargetAnimation.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "StringComparison.h"
#include <boost/scoped_array.hpp>
#include <cctype>
using namespace Assimp;

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@ -38,7 +38,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_3DS_EXPORTER
@ -47,6 +46,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "3DSLoader.h"
#include "SceneCombiner.h"
#include "SplitLargeMeshes.h"
#include "StringComparison.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/Exporter.hpp"
#include <memory>
using namespace Assimp;
namespace Assimp {

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@ -45,11 +45,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_3DSEXPORTER_H_INC
#include <map>
#include <boost/shared_ptr.hpp>
#include "StreamWriter.h"
#include "./../include/assimp/material.h"
struct aiScene;
struct aiNode;
struct aiMaterial;
struct aiMesh;
namespace Assimp
{

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@ -46,6 +46,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SpatialSort.h"
#include "SmoothingGroups.h"
#include "qnan.h"
#include "./../include/assimp/material.h"
#include "./../include/assimp/camera.h"
#include "./../include/assimp/light.h"
#include "./../include/assimp/anim.h"
#include <stdio.h> //sprintf
namespace Assimp {
namespace D3DS {

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@ -45,11 +45,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* http://www.the-labs.com/Blender/3DS-details.html
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
// internal headers
#include "3DSLoader.h"
#include "Macros.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/scene.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "StringComparison.h"
using namespace Assimp;

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@ -50,8 +50,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
struct aiNode;
#include "3DSHelper.h"
#include "StreamReader.h"
struct aiNode;
namespace Assimp {

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@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file Implementation of the AC3D importer class */
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_AC_IMPORTER
@ -51,6 +51,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ParsingUtils.h"
#include "fast_atof.h"
#include "Subdivision.h"
#include "Importer.h"
#include "BaseImporter.h"
#include "../include/assimp/Importer.hpp"
#include "../include/assimp/light.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/material.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/config.h"
#include "../include/assimp/IOSystem.hpp"
#include <boost/scoped_ptr.hpp>
using namespace Assimp;

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@ -49,6 +49,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include "../include/assimp/types.h"
struct aiNode;
struct aiMesh;
struct aiMaterial;
struct aiLight;
namespace Assimp {
// ---------------------------------------------------------------------------

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@ -43,7 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the ASE importer class
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
// internal headers
@ -51,6 +50,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StringComparison.h"
#include "SkeletonMeshBuilder.h"
#include "TargetAnimation.h"
#include "../include/assimp/Importer.hpp"
#include <boost/scoped_ptr.hpp>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
// utilities
#include "fast_atof.h"

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the ASE parser class
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
// internal headers
@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ASELoader.h"
#include "MaterialSystem.h"
#include "fast_atof.h"
#include "../include/assimp/DefaultLogger.hpp"
using namespace Assimp;
using namespace Assimp::ASE;

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@ -40,10 +40,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file AssbinExporter.cpp
* ASSBIN exporter main code
*/
#include "AssimpPCH.h"
#include "assbin_chunks.h"
#include "./../include/assimp/version.h"
#include "../include/assimp/version.h"
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/Exporter.hpp"
#include "ProcessHelper.h"
#include "Exceptional.h"
#include <boost/static_assert.hpp>
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h>

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@ -45,13 +45,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* see assbin_chunks.h
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_ASSBIN_IMPORTER
// internal headers
#include "AssbinLoader.h"
#include "assbin_chunks.h"
#include "MemoryIOWrapper.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/anim.h"
#include "../include/assimp/scene.h"
#include <boost/static_assert.hpp>
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h>
#else

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@ -48,6 +48,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include "../include/assimp/types.h"
class aiMesh;
class aiNode;
class aiBone;
class aiMaterial;
class aiMaterialProperty;
class aiNodeAnim;
class aiAnimation;
class aiTexture;
class aiLight;
class aiCamera;
#ifndef ASSIMP_BUILD_NO_ASSBIN_IMPORTER
namespace Assimp {

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@ -42,13 +42,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the Plain-C API
*/
#include "AssimpPCH.h"
#include "../include/assimp/cimport.h"
#include "../include/assimp/LogStream.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/importerdesc.h"
#include "../include/assimp/scene.h"
#include "GenericProperty.h"
#include "CInterfaceIOWrapper.h"
#include "../include/assimp/importerdesc.h"
#include "Importer.h"
#include "Exceptional.h"
#include "ScenePrivate.h"
#include "BaseImporter.h"
#include <list>
// ------------------------------------------------------------------------------------------------
#ifndef ASSIMP_BUILD_SINGLETHREADED

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@ -43,11 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Assimp C export interface. See Exporter.cpp for some notes.
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_EXPORT
#include "CInterfaceIOWrapper.h"
#include "SceneCombiner.h"
#include "ScenePrivate.h"
#include "../include/assimp/Exporter.hpp"
using namespace Assimp;

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@ -1,162 +0,0 @@
/*
---------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2012, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
/** @file AssimpPCH.h
* PCH master include. Every unit in Assimp has to include it.
*/
#ifndef ASSIMP_PCH_INCLUDED
#define ASSIMP_PCH_INCLUDED
#define ASSIMP_INTERNAL_BUILD
// ----------------------------------------------------------------------------------------
/* General compile config taken from defs.h. It is important that the user compiles
* using exactly the same settings in defs.h. Settings in AssimpPCH.h may differ,
* they won't affect the public API.
*/
#include "../include/assimp/defs.h"
// Include our stdint.h replacement header for MSVC, take the global header for gcc/mingw
#if defined( _MSC_VER) && (_MSC_VER < 1600)
# include "../include/assimp/Compiler/pstdint.h"
#else
# include <stdint.h>
#endif
/* Undefine the min/max macros defined by some platform headers (namely Windows.h) to
* avoid obvious conflicts with std::min() and std::max().
*/
#undef min
#undef max
/* Concatenate two tokens after evaluating them
*/
#define _AI_CONCAT(a,b) a ## b
#define AI_CONCAT(a,b) _AI_CONCAT(a,b)
/* Helper macro to set a pointer to NULL in debug builds
*/
#if (defined ASSIMP_BUILD_DEBUG)
# define AI_DEBUG_INVALIDATE_PTR(x) x = NULL;
#else
# define AI_DEBUG_INVALIDATE_PTR(x)
#endif
/* Beginning with MSVC8 some C string manipulation functions are mapped to their _safe_
* counterparts (e.g. _itoa_s). This avoids a lot of trouble with deprecation warnings.
*/
#if _MSC_VER >= 1400 && !(defined _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES)
# define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1
#endif
/* size_t to unsigned int, possible loss of data. The compiler is right with his warning
* but this loss of data won't be a problem for us. So shut up, little boy.
*/
#ifdef _MSC_VER
# pragma warning (disable : 4267)
#endif
// ----------------------------------------------------------------------------------------
/* Actually that's not required for MSVC. It is included somewhere in the deeper parts of
* the MSVC STL but it's necessary for proper build with STLport.
*/
#include <ctype.h>
// Runtime/STL headers
#include <vector>
#include <list>
#include <map>
#include <set>
#include <string>
#include <sstream>
#include <iomanip>
#include <cassert>
#include <stack>
#include <queue>
#include <iostream>
#include <algorithm>
#include <numeric>
#include <new>
#include <cstdio>
#include <limits.h>
#include <memory>
// Boost headers
#include <boost/pointer_cast.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/scoped_array.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/shared_array.hpp>
#include <boost/make_shared.hpp>
#include <boost/format.hpp>
#include <boost/foreach.hpp>
#include <boost/static_assert.hpp>
#include <boost/lexical_cast.hpp>
// Public ASSIMP headers
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/scene.h"
#include "../include/assimp/importerdesc.h"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/Importer.hpp"
#include "../include/assimp/Exporter.hpp"
// Internal utility headers
#include "BaseImporter.h"
#include "StringComparison.h"
#include "StreamReader.h"
#include "qnan.h"
#include "ScenePrivate.h"
// We need those constants, workaround for any platforms where nobody defined them yet
#if (!defined SIZE_MAX)
# define SIZE_MAX (~((size_t)0))
#endif
#if (!defined UINT_MAX)
# define UINT_MAX (~((unsigned int)0))
#endif
#endif // !! ASSIMP_PCH_INCLUDED

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@ -41,9 +41,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* ASSXML exporter main code
*/
#include <stdarg.h>
#include "AssimpPCH.h"
#include "./../include/assimp/version.h"
#include "ProcessHelper.h"
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/Exporter.hpp"
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
# include <zlib.h>
@ -52,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endif
#include <time.h>
#include <stdio.h>
#ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER

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@ -43,13 +43,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the b3d importer class
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_B3D_IMPORTER
// internal headers
#include "B3DImporter.h"
#include "TextureTransform.h"
#include "ConvertToLHProcess.h"
#include <boost/scoped_ptr.hpp>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/anim.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/DefaultLogger.hpp"
using namespace Assimp;
using namespace std;

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@ -47,10 +47,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "../include/assimp/types.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/material.h"
#include "BaseImporter.h"
#include <string>
#include <vector>
struct aiNodeAnim;
struct aiNode;
struct aiAnimation;
namespace Assimp{
class B3DImporter : public BaseImporter{

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@ -40,12 +40,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_BVH_IMPORTER
#include "BVHLoader.h"
#include "fast_atof.h"
#include "SkeletonMeshBuilder.h"
#include "../include/assimp/Importer.hpp"
#include <boost/scoped_ptr.hpp>
#include <boost/format.hpp>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/scene.h"
using namespace Assimp;

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@ -49,6 +49,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
struct aiNode;
namespace Assimp
{

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@ -43,11 +43,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of BaseImporter
*/
#include "AssimpPCH.h"
#include "BaseImporter.h"
#include "FileSystemFilter.h"
#include "Importer.h"
#include "ByteSwap.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/Importer.hpp"
#include "../include/assimp/postprocess.h"
#include <ios>
#include <list>
#include <boost/scoped_ptr.hpp>
#include <boost/scoped_array.hpp>
#include <sstream>
#include <cctype>
using namespace Assimp;

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@ -47,19 +47,21 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string>
#include <map>
#include <vector>
#include "./../include/assimp/types.h"
#include <set>
#include "../include/assimp/types.h"
#include "../include/assimp/ProgressHandler.hpp"
struct aiScene;
namespace Assimp {
class IOSystem;
class Importer;
class BaseImporter;
class IOSystem;
class BaseProcess;
class SharedPostProcessInfo;
class IOStream;
// utility to do char4 to uint32 in a portable manner
#define AI_MAKE_MAGIC(string) ((uint32_t)((string[0] << 24) + \
(string[1] << 16) + (string[2] << 8) + string[3]))

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@ -41,10 +41,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file Implementation of BaseProcess */
#include "AssimpPCH.h"
#include "BaseImporter.h"
#include "BaseProcess.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
#include "Importer.h"
using namespace Assimp;

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@ -45,9 +45,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* Used for file formats which embed their textures into the model file.
*/
#include "AssimpPCH.h"
#include "Bitmap.h"
#include "../include/assimp/texture.h"
#include "../include/assimp/IOStream.hpp"
#include "ByteSwap.h"
namespace Assimp {

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@ -48,8 +48,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_BITMAP_H_INC
#define AI_BITMAP_H_INC
#include <stdint.h>
#include <cstddef>
struct aiTexture;
namespace Assimp {
class IOStream;
class Bitmap {
protected:

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@ -42,7 +42,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Conversion of Blender's new BMesh stuff
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER

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@ -42,12 +42,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the Blender `DNA`, that is its own
* serialized set of data structures.
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
#include "BlenderDNA.h"
#include "StreamReader.h"
#include "fast_atof.h"
#include <boost/foreach.hpp>
using namespace Assimp;
using namespace Assimp::Blender;

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@ -47,6 +47,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include "TinyFormatter.h"
#include "StreamReader.h"
#include "../include/assimp/DefaultLogger.hpp"
#include <stdint.h>
#include <boost/shared_ptr.hpp>
// enable verbose log output. really verbose, so be careful.
#ifdef ASSIMP_BUILD_DEBUG

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@ -45,6 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_BLEND_DNA_INL
#define INCLUDED_AI_BLEND_DNA_INL
#include <boost/shared_ptr.hpp>
namespace Assimp {
namespace Blender {

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@ -49,6 +49,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderDNA.h"
#include "BlenderScene.h"
#include "BlenderSceneGen.h"
#include <boost/foreach.hpp>
#include <deque>
#include "./../include/assimp/material.h"
struct aiTexture;
#define for_each(x,y) BOOST_FOREACH(x,y)

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@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file BlenderLoader.cpp
* @brief Implementation of the Blender3D importer class.
*/
#include "AssimpPCH.h"
//#define ASSIMP_BUILD_NO_COMPRESSED_BLEND
// Uncomment this to disable support for (gzip)compressed .BLEND files
@ -52,9 +52,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BlenderIntermediate.h"
#include "BlenderModifier.h"
#include "BlenderBMesh.h"
#include "../include/assimp/scene.h"
#include "StringComparison.h"
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include <cctype>
// zlib is needed for compressed blend files
#ifndef ASSIMP_BUILD_NO_COMPRESSED_BLEND

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@ -46,6 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include "LogAux.h"
#include <boost/shared_ptr.hpp>
struct aiNode;
struct aiMesh;
struct aiLight;
struct aiCamera;
struct aiMaterial;
namespace Assimp {

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@ -41,12 +41,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file BlenderModifier.cpp
* @brief Implementation of some blender modifiers (i.e subdivision, mirror).
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
#include "BlenderModifier.h"
#include "SceneCombiner.h"
#include "Subdivision.h"
#include "../include/assimp/scene.h"
#include <boost/scoped_ptr.hpp>
#include <boost/scoped_array.hpp>
#include <boost/pointer_cast.hpp>
#include <functional>

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@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file BlenderScene.cpp
* @brief MACHINE GENERATED BY ./scripts/BlenderImporter/genblenddna.py
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
#include "BlenderDNA.h"

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@ -44,6 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_BLEND_SCENE_H
#define INCLUDED_AI_BLEND_SCENE_H
#include "BlenderDNA.h"
namespace Assimp {
namespace Blender {

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@ -44,6 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_BLEND_SCENEGEN_H
#define INCLUDED_AI_BLEND_SCENEGEN_H
#include "BlenderDNA.h"
#include "BlenderScene.h"
namespace Assimp {
namespace Blender {

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@ -42,7 +42,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief A simple tessellation wrapper
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER

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@ -45,6 +45,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_BLOBIOSYSTEM_H_INCLUDED
#define AI_BLOBIOSYSTEM_H_INCLUDED
#include "./../include/assimp/IOStream.hpp"
#include "./../include/assimp/cexport.h"
#include "./../include/assimp/IOSystem.hpp"
#include "./../include/assimp/DefaultLogger.hpp"
#include <boost/foreach.hpp>
#include <stdint.h>
#include <set>
#include <vector>
namespace Assimp {
class BlobIOSystem;

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@ -13,6 +13,7 @@
#include <string>
#include <vector>
#include <sstream>
namespace boost
{

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@ -6,6 +6,9 @@
// ------------------------------
// Internal stub
#include <stddef.h> //NULL
#include <algorithm> //std::swap
namespace boost {
namespace detail {
class controller {

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@ -19,6 +19,7 @@
//#include <boost/config.hpp>
#include <ctime>
#include <limits>
//#include <boost/limits.hpp>
# ifdef BOOST_NO_STDC_NAMESPACE

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@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "../include/assimp/ai_assert.h"
#include "../include/assimp/types.h"
#include <stdint.h>
#if _MSC_VER >= 1400
#include <stdlib.h>

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file C4DImporter.cpp
* @brief Implementation of the Cinema4D importer class.
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_C4D_IMPORTER
// no #ifdefing here, Cinema4D support is carried out in a branch of assimp
@ -642,3 +641,4 @@ unsigned int C4DImporter::ResolveMaterial(PolygonObject* obj)
}
#endif // ASSIMP_BUILD_NO_C4D_IMPORTER

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@ -48,6 +48,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "LogAux.h"
#include <set>
struct aiNode;
struct aiMesh;
struct aiMaterial;
struct aiImporterDesc;

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@ -45,6 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_CIOSYSTEM_H_INCLUDED
#include "../include/assimp/cfileio.h"
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/IOSystem.hpp"
namespace Assimp {

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@ -145,6 +145,7 @@ SET( Common_SRCS
Bitmap.cpp
Bitmap.h
XMLTools.h
Version.cpp
)
SOURCE_GROUP(Common FILES ${Common_SRCS})
@ -738,10 +739,6 @@ SET( assimp_src
${PUBLIC_HEADERS}
${COMPILER_HEADERS}
# Old precompiled header
# (removed because the precompiled header is not updated when visual studio switch configuration which leads to failed compilation.
# Moreover it's a drag to recompile assimp entirely each time a modification is made to one of the included header, which is definitely counter-productive.)
AssimpPCH.cpp
)
add_definitions( -DOPENDDLPARSER_BUILD )
@ -754,8 +751,6 @@ IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
INCLUDE_DIRECTORIES(${C4D_INCLUDES})
ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
#ADD_MSVC_PRECOMPILED_HEADER("AssimpPCH.h" "AssimpPCH.cpp" assimp_src)
ADD_LIBRARY( assimp ${assimp_src} )
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} )

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@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file COBLoader.cpp
* @brief Implementation of the TrueSpace COB/SCN importer class.
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_COB_IMPORTER
#include "COBLoader.h"
@ -53,6 +53,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "LineSplitter.h"
#include "TinyFormatter.h"
#include <boost/scoped_ptr.hpp>
#include <boost/foreach.hpp>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
using namespace Assimp;
using namespace Assimp::COB;

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@ -45,6 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_COB_LOADER_H
#include "BaseImporter.h"
#include "StreamReader.h"
struct aiNode;
namespace Assimp {
class LineSplitter;

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@ -45,7 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_COB_SCENE_H
#include <boost/shared_ptr.hpp>
#include <deque>
#include "BaseImporter.h"
#include "./../include/assimp/material.h"
namespace Assimp {
namespace COB {

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* Implementation of the CSM importer class.
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_CSM_IMPORTER
@ -51,6 +51,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "SkeletonMeshBuilder.h"
#include "ParsingUtils.h"
#include "fast_atof.h"
#include "../include/assimp/Importer.hpp"
#include <boost/scoped_ptr.hpp>
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/anim.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/scene.h"
using namespace Assimp;

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@ -43,6 +43,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef INCLUDED_AI_CSM_LOADER_H
#define INCLUDED_AI_CSM_LOADER_H
#include "BaseImporter.h"
namespace Assimp {
// ---------------------------------------------------------------------------

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@ -43,12 +43,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* tangents and bitangents for all imported meshes
*/
#include "AssimpPCH.h"
// internal headers
#include "CalcTangentsProcess.h"
#include "ProcessHelper.h"
#include "TinyFormatter.h"
#include "qnan.h"
using namespace Assimp;

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@ -38,7 +38,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_EXPORT
#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
@ -48,7 +48,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "fast_atof.h"
#include "SceneCombiner.h"
#include "XMLTools.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/Exporter.hpp"
#include "../include/assimp/scene.h"
#include "Exceptional.h"
#include <boost/scoped_ptr.hpp>
#include <ctime>
#include <set>

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@ -45,7 +45,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_COLLADAEXPORTER_H_INC
#include "../include/assimp/ai_assert.h"
#include "../include/assimp/material.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/Exporter.hpp"
#include <sstream>
#include <vector>
#include <map>
#include <boost/lexical_cast.hpp>
struct aiScene;
struct aiNode;

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@ -43,6 +43,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_COLLADAHELPER_H_INC
#define AI_COLLADAHELPER_H_INC
#include <string>
#include <map>
#include <vector>
#include <stdint.h>
#include "../include/assimp/types.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/material.h"
struct aiMaterial;
namespace Assimp {
namespace Collada {

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@ -41,18 +41,26 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file Implementation of the Collada loader */
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
#include "../include/assimp/anim.h"
#include "../include/assimp/scene.h"
#include "ColladaLoader.h"
#include "ColladaParser.h"
#include "fast_atof.h"
#include "ParsingUtils.h"
#include "SkeletonMeshBuilder.h"
#include "Defines.h"
#include "time.h"
#include <boost/foreach.hpp>
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/Importer.hpp"
#include <numeric>
#include "Defines.h"
using namespace Assimp;

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@ -46,6 +46,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include "ColladaParser.h"
struct aiNode;
struct aiCamera;
struct aiLight;
struct aiTexture;
struct aiAnimation;
namespace Assimp
{

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@ -43,12 +43,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the Collada parser helper
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
#include "ColladaParser.h"
#include "fast_atof.h"
#include "ParsingUtils.h"
#include <boost/scoped_ptr.hpp>
#include <boost/foreach.hpp>
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/light.h"
using namespace Assimp;
using namespace Assimp::Collada;

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@ -47,6 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "irrXMLWrapper.h"
#include "ColladaHelper.h"
#include "../include/assimp/ai_assert.h"
#include <boost/format.hpp>
namespace Assimp
{

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@ -41,9 +41,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file GenUVCoords step */
#include "AssimpPCH.h"
#include "ComputeUVMappingProcess.h"
#include "ProcessHelper.h"
#include "Exceptional.h"
using namespace Assimp;

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@ -45,8 +45,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseProcess.h"
#include "../include/assimp/mesh.h"
#include "../include/assimp/material.h"
#include "../include/assimp/types.h"
class ComputeUVMappingTest;
namespace Assimp
{

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@ -47,8 +47,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* better location.
*/
#include "AssimpPCH.h"
#include "ConvertToLHProcess.h"
#include "../include/assimp/scene.h"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/DefaultLogger.hpp"
using namespace Assimp;

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@ -54,6 +54,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
struct aiMesh;
struct aiNodeAnim;
struct aiNode;
struct aiMaterial;
namespace Assimp {

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@ -48,6 +48,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "LineSplitter.h"
#include "TinyFormatter.h"
#include "StreamReader.h"
#include "fast_atof.h"
#include <vector>
#include "../include/assimp/DefaultLogger.hpp"
namespace Assimp {
namespace DXF {

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the DXF importer class
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_DXF_IMPORTER
#include "DXFLoader.h"
@ -52,6 +52,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "fast_atof.h"
#include "DXFHelper.h"
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/scene.h"
#include <boost/foreach.hpp>
#include <numeric>
using namespace Assimp;

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@ -41,11 +41,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/// @file DeboneProcess.cpp
/** Implementation of the DeboneProcess post processing step */
#include "AssimpPCH.h"
// internal headers of the post-processing framework
#include "ProcessHelper.h"
#include "DeboneProcess.h"
#include <stdio.h>
using namespace Assimp;

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@ -42,9 +42,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Default File I/O implementation for #Importer
*/
#include "AssimpPCH.h"
#include "../include/assimp/ai_assert.h"
#include "DefaultIOStream.h"
#include <boost/static_assert.hpp>
#include <sys/types.h>
#include <sys/stat.h>

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@ -44,6 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdio.h>
#include "../include/assimp/IOStream.hpp"
#include "../include/assimp/importerdesc.h"
#include "Defines.h"
namespace Assimp {

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@ -40,11 +40,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** @file Default implementation of IOSystem using the standard C file functions */
#include "AssimpPCH.h"
#include <stdlib.h>
#include "DefaultIOSystem.h"
#include "DefaultIOStream.h"
#include "StringComparison.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/ai_assert.h"
#include <stdlib.h>
#ifdef __unix__
#include <sys/param.h>

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@ -43,13 +43,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of DefaultLogger (and Logger)
*/
#include "AssimpPCH.h"
#include "DefaultIOSystem.h"
// Default log streams
#include "Win32DebugLogStream.h"
#include "StdOStreamLogStream.h"
#include "FileLogStream.h"
#include "../include/assimp/NullLogger.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/ai_assert.h"
#include <iostream>
#include <stdio.h>
#ifndef ASSIMP_BUILD_SINGLETHREADED
# include <boost/thread/thread.hpp>

49
code/Defines.h 100644
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@ -0,0 +1,49 @@
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2012, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
// We need those constants, workaround for any platforms where nobody defined them yet
#if (!defined SIZE_MAX)
# define SIZE_MAX (~((size_t)0))
#endif
#if (!defined UINT_MAX)
# define UINT_MAX (~((unsigned int)0))
#endif

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@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_EXCEPTIONAL_H
#include <stdexcept>
#include "DefaultIOStream.h"
using std::runtime_error;
#ifdef _MSC_VER

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@ -50,8 +50,6 @@ description strings.
Here we implement only the C++ interface (Assimp::Exporter).
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_EXPORT
#include "DefaultIOSystem.h"
@ -63,6 +61,14 @@ Here we implement only the C++ interface (Assimp::Exporter).
#include "JoinVerticesProcess.h"
#include "MakeVerboseFormat.h"
#include "ConvertToLHProcess.h"
#include "Exceptional.h"
#include "ScenePrivate.h"
#include <boost/shared_ptr.hpp>
#include "../include/assimp/Exporter.hpp"
#include "../include/assimp/mesh.h"
#include "../include/assimp/postprocess.h"
#include "../include/assimp/scene.h"
#include <memory>
namespace Assimp {

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@ -42,7 +42,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Assimp::FBX::AnimationCurve, Assimp::FBX::AnimationCurveNode,
* Assimp::FBX::AnimationLayer, Assimp::FBX::AnimationStack
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
@ -52,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
#include <boost/foreach.hpp>
namespace Assimp {
namespace FBX {

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@ -42,12 +42,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* we emit tokens so the parser needs almost no special handling
* for binary files.
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
#include "FBXTokenizer.h"
#include "FBXUtil.h"
#include "../include/assimp/defs.h"
#include <stdint.h>
#include "Exceptional.h"
#include "ByteSwap.h"
namespace Assimp {
namespace FBX {

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@ -41,20 +41,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXConverter.cpp
* @brief Implementation of the FBX DOM -> aiScene converter
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
#include <iterator>
#include <sstream>
#include <boost/tuple/tuple.hpp>
#include <vector>
#include "FBXParser.h"
#include "FBXConverter.h"
#include "FBXDocument.h"
#include "FBXUtil.h"
#include "FBXProperties.h"
#include "FBXImporter.h"
#include "../include/assimp/scene.h"
#include <boost/foreach.hpp>
#include <boost/scoped_array.hpp>
namespace Assimp {
namespace FBX {

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@ -44,6 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_CONVERTER_H
#define INCLUDED_AI_FBX_CONVERTER_H
class aiScene;
namespace Assimp {
namespace FBX {

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXNoteAttribute.cpp
* @brief Assimp::FBX::NodeAttribute (and subclasses) implementation
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
@ -51,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
#include <boost/foreach.hpp>
namespace Assimp {
namespace FBX {

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXDocument.cpp
* @brief Implementation of the FBX DOM classes
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
@ -54,6 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
#include <boost/foreach.hpp>
#include <boost/make_shared.hpp>
namespace Assimp {
namespace FBX {

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@ -47,8 +47,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include <map>
#include <string>
#include <stdint.h>
#include <numeric>
#include <boost/scoped_ptr.hpp>
#include "../include/assimp/ai_assert.h"
#include "../include/assimp/vector3.h"
#include "../include/assimp/vector2.h"
#include "../include/assimp/color4.h"
#include "../include/assimp/mesh.h"
#include "FBXProperties.h"
#include "FBXParser.h"
#define _AI_CONCAT(a,b) a ## b
#define AI_CONCAT(a,b) _AI_CONCAT(a,b)
namespace Assimp {
namespace FBX {

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXDocumentUtil.cpp
* @brief Implementation of the FBX DOM utility functions declared in FBXDocumentUtil.h
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
@ -50,6 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXUtil.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
#include <boost/make_shared.hpp>
namespace Assimp {
namespace FBX {

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@ -44,6 +44,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_FBX_DOCUMENT_UTIL_H
#define INCLUDED_AI_FBX_DOCUMENT_UTIL_H
#include "../include/assimp/defs.h"
#include <string>
#include <boost/shared_ptr.hpp>
#include "FBXDocument.h"
struct Token;
struct Element;
namespace Assimp {
namespace FBX {
namespace Util {

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXImporter.cpp
* @brief Implementation of the FBX importer.
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
@ -59,6 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "StreamReader.h"
#include "MemoryIOWrapper.h"
#include "../include/assimp/Importer.hpp"
namespace Assimp {
template<> const std::string LogFunctions<FBXImporter>::log_prefix = "FBX: ";

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXMaterial.cpp
* @brief Assimp::FBX::Material and Assimp::FBX::Texture implementation
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
@ -51,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
#include <boost/foreach.hpp>
namespace Assimp {
namespace FBX {

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXMeshGeometry.cpp
* @brief Assimp::FBX::MeshGeometry implementation
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
@ -52,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXImporter.h"
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include <boost/foreach.hpp>
namespace Assimp {

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXModel.cpp
* @brief Assimp::FBX::Model implementation
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
@ -51,6 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXImportSettings.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
#include <boost/foreach.hpp>
namespace Assimp {
namespace FBX {

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXNoteAttribute.cpp
* @brief Assimp::FBX::NodeAttribute (and subclasses) implementation
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXParser.cpp
* @brief Implementation of the FBX parser and the rudimentary DOM that we use
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
@ -59,6 +58,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ParsingUtils.h"
#include "fast_atof.h"
#include <boost/foreach.hpp>
#include "ByteSwap.h"
using namespace Assimp;
using namespace Assimp::FBX;

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@ -48,9 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
#include <string>
#include <utility>
#include <stdint.h>
#include <boost/shared_ptr.hpp>
#include <boost/scoped_ptr.hpp>
#include "LogAux.h"
#include "FBXCompileConfig.h"

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXProperties.cpp
* @brief Implementation of the FBX dynamic properties system
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
@ -50,6 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXDocument.h"
#include "FBXDocumentUtil.h"
#include "FBXProperties.h"
#include <boost/foreach.hpp>
namespace Assimp {
namespace FBX {

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@ -46,6 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
#include <string>
#include "FBXCompileConfig.h"
#include <boost/shared_ptr.hpp>
namespace Assimp {
namespace FBX {

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXTokenizer.cpp
* @brief Implementation of the FBX broadphase lexer
*/
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
@ -52,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXTokenizer.h"
#include "FBXUtil.h"
#include "Exceptional.h"
namespace Assimp {
namespace FBX {

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@ -45,8 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_FBX_TOKENIZER_H
#include <boost/shared_ptr.hpp>
#include "FBXCompileConfig.h"
#include "../include/assimp/ai_assert.h"
#include <vector>
#include <string>
namespace Assimp {
namespace FBX {

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@ -41,7 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file FBXUtil.cpp
* @brief Implementation of internal FBX utility functions
*/
#include "AssimpPCH.h"
#include "FBXUtil.h"
#include "FBXTokenizer.h"

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@ -3,6 +3,7 @@
#include "../include/assimp/LogStream.hpp"
#include "../include/assimp/IOStream.hpp"
#include "DefaultIOSystem.h"
namespace Assimp {

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@ -46,8 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_FILESYSTEMFILTER_H_INC
#include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/DefaultLogger.hpp"
#include "fast_atof.h"
#include "ParsingUtils.h"
namespace Assimp {
inline bool IsHex(char s) {

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@ -43,11 +43,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the FindDegenerates post-process step.
*/
#include "AssimpPCH.h"
// internal headers
#include "ProcessHelper.h"
#include "FindDegenerates.h"
#include "Exceptional.h"
using namespace Assimp;

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@ -43,8 +43,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the aiProcess_FindInstances postprocessing step
*/
#include "AssimpPCH.h"
#include "FindInstancesProcess.h"
#include <boost/scoped_array.hpp>
#include <stdio.h>
using namespace Assimp;

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