Bugfix: Collada node instances are correctly loaded and resolved now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@752 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
parent
a9161ede18
commit
2e909b35d8
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@ -2264,9 +2264,9 @@ void ColladaParser::ReadSceneNode( Node* pNode)
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int attrID = TestAttribute( "id");
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if( attrID > -1)
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child->mID = mReader->getAttributeValue( attrID);
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int attrSID = TestAttribute( "sid");
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if( attrSID > -1)
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child->mSID = mReader->getAttributeValue( attrSID);
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int attrSID = TestAttribute( "sid");
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if( attrSID > -1)
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child->mSID = mReader->getAttributeValue( attrSID);
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int attrName = TestAttribute( "name");
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if( attrName > -1)
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@ -2284,7 +2284,7 @@ void ColladaParser::ReadSceneNode( Node* pNode)
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{
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// no parent node given, probably called from <library_nodes> element.
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// create new node in node library
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mNodeLibrary[child->mID] = pNode = child;
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mNodeLibrary[child->mID] = child;
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}
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// read on recursively from there
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