Remove redundant float f
parent
aabf12827b
commit
1f348c5fc0
|
@ -339,7 +339,6 @@ void Discreet3DSExporter::WriteMaterials() {
|
|||
writer.PutU2(static_cast<uint16_t>(shading_mode_out));
|
||||
}
|
||||
|
||||
float f;
|
||||
if (mat.Get(AI_MATKEY_SHININESS, f) == AI_SUCCESS) {
|
||||
ChunkWriter chunk(writer, Discreet3DS::CHUNK_MAT_SHININESS);
|
||||
WritePercentChunk(f);
|
||||
|
|
Loading…
Reference in New Issue