Merge pull request #935 from r-chris/export_precision

setting default export precision to 17 for all exporters
pull/939/head
Kim Kulling 2016-07-06 19:54:46 +02:00 committed by GitHub
commit 1ed0814f8f
6 changed files with 13 additions and 6 deletions

View File

@ -94,6 +94,7 @@ ColladaExporter::ColladaExporter( const aiScene* pScene, IOSystem* pIOSystem, co
{
// make sure that all formatting happens using the standard, C locale and not the user's current locale
mOutput.imbue( std::locale("C") );
mOutput.precision(16);
mScene = pScene;
mSceneOwned = false;
@ -1061,9 +1062,9 @@ void ColladaExporter::WriteNode( const aiScene* pScene, aiNode* pNode)
}
const std::string node_name_escaped = XMLEscape(pNode->mName.data);
mOutput << startstr
<< "<node id=\"" << node_name_escaped
<< "\" name=\"" << node_name_escaped
mOutput << startstr
<< "<node id=\"" << node_name_escaped
<< "\" name=\"" << node_name_escaped
<< "\" type=\"" << node_type
<< "\">" << endstr;
PushTag();

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@ -94,7 +94,9 @@ ObjExporter :: ObjExporter(const char* _filename, const aiScene* pScene)
// make sure that all formatting happens using the standard, C locale and not the user's current locale
const std::locale& l = std::locale("C");
mOutput.imbue(l);
mOutput.precision(16);
mOutputMat.imbue(l);
mOutputMat.precision(16);
WriteGeometryFile();
WriteMaterialFile();

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@ -99,6 +99,7 @@ PlyExporter::PlyExporter(const char* _filename, const aiScene* pScene, bool bina
// make sure that all formatting happens using the standard, C locale and not the user's current locale
const std::locale& l = std::locale("C");
mOutput.imbue(l);
mOutput.precision(16);
unsigned int faces = 0u, vertices = 0u, components = 0u;
for (unsigned int i = 0; i < pScene->mNumMeshes; ++i) {

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@ -94,6 +94,7 @@ STLExporter :: STLExporter(const char* _filename, const aiScene* pScene, bool bi
// make sure that all formatting happens using the standard, C locale and not the user's current locale
const std::locale& l = std::locale("C");
mOutput.imbue(l);
mOutput.precision(16);
if (binary) {
char buf[80] = {0} ;
buf[0] = 'A'; buf[1] = 's'; buf[2] = 's'; buf[3] = 'i'; buf[4] = 'm'; buf[5] = 'p';

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@ -146,6 +146,7 @@ StepExporter::StepExporter(const aiScene* pScene, IOSystem* pIOSystem, const std
// make sure that all formatting happens using the standard, C locale and not the user's current locale
mOutput.imbue( std::locale("C") );
mOutput.precision(16);
// start writing
WriteFile();
@ -158,7 +159,9 @@ void StepExporter::WriteFile()
// see http://shodhganga.inflibnet.ac.in:8080/jspui/bitstream/10603/14116/11/11_chapter%203.pdf
// note, that all realnumber values must be comma separated in x files
mOutput.setf(std::ios::fixed);
mOutput.precision(16); // precission for double
// precission for double
// see http://stackoverflow.com/questions/554063/how-do-i-print-a-double-value-with-full-precision-using-cout
mOutput.precision(16);
// standard color
aiColor4D fColor;
@ -365,4 +368,3 @@ void StepExporter::WriteFile()
#endif
#endif

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@ -104,6 +104,7 @@ XFileExporter::XFileExporter(const aiScene* pScene, IOSystem* pIOSystem, const s
{
// make sure that all formatting happens using the standard, C locale and not the user's current locale
mOutput.imbue( std::locale("C") );
mOutput.precision(16);
// start writing
WriteFile();
@ -529,4 +530,3 @@ void XFileExporter::writePath(aiString path)
#endif
#endif