[D] Folded in minor aiAnimation documentation update.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@641 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
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@ -111,12 +111,16 @@ extern ( C ) {
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}
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/**
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* Describes the animation of a single node. The name specifies the
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* bone/node which is affected by this animation channel. The keyframes
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* are given in three separate series of values, one each for position,
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* rotation and scaling. The transformation matrix computed from these
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* values replaces the node's original transformation matrix at a
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* specific time. The order in which the transformations are applied is –
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* Describes the animation of a single node.
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*
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* The name specifies the bone/node which is affected by this animation
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* channel. The keyframes are given in three separate series of values, one
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* each for position, rotation and scaling. The transformation matrix
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* computed from these values replaces the node's original transformation
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* matrix at a specific time. This means all keys are absolute and not
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* relative to the bone default pose.
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*
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* The order in which the transformations are applied is –
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* as usual – scaling, rotation, translation.
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*
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* Note: All keys are returned in their correct, chronological order.
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