From 1d0e6b73feff7cd89e59ae49b4633b9eb80662ca Mon Sep 17 00:00:00 2001 From: klickverbot Date: Sat, 3 Apr 2010 15:50:36 +0000 Subject: [PATCH] [D] Folded in minor aiAnimation documentation update. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@641 67173fc5-114c-0410-ac8e-9d2fd5bffc1f --- port/dAssimp/assimp/animation.d | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/port/dAssimp/assimp/animation.d b/port/dAssimp/assimp/animation.d index 7d4fc7e8e..2480c7352 100644 --- a/port/dAssimp/assimp/animation.d +++ b/port/dAssimp/assimp/animation.d @@ -111,12 +111,16 @@ extern ( C ) { } /** - * Describes the animation of a single node. The name specifies the - * bone/node which is affected by this animation channel. The keyframes - * are given in three separate series of values, one each for position, - * rotation and scaling. The transformation matrix computed from these - * values replaces the node's original transformation matrix at a - * specific time. The order in which the transformations are applied is – + * Describes the animation of a single node. + * + * The name specifies the bone/node which is affected by this animation + * channel. The keyframes are given in three separate series of values, one + * each for position, rotation and scaling. The transformation matrix + * computed from these values replaces the node's original transformation + * matrix at a specific time. This means all keys are absolute and not + * relative to the bone default pose. + * + * The order in which the transformations are applied is – * as usual – scaling, rotation, translation. * * Note: All keys are returned in their correct, chronological order.