commit
0f8f1449a1
|
@ -102,17 +102,16 @@ void GetNodeCount(aiNode* pcNode, unsigned int* piCnt)
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
int CDisplay::EnableAnimTools(BOOL hm)
|
int CDisplay::EnableAnimTools(BOOL hm) {
|
||||||
{
|
|
||||||
EnableWindow(GetDlgItem(g_hDlg,IDC_PLAY),hm);
|
EnableWindow(GetDlgItem(g_hDlg,IDC_PLAY),hm);
|
||||||
EnableWindow(GetDlgItem(g_hDlg,IDC_SLIDERANIM),hm);
|
EnableWindow(GetDlgItem(g_hDlg,IDC_SLIDERANIM),hm);
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
// Fill animation combo box
|
// Fill animation combo box
|
||||||
int CDisplay::FillAnimList(void)
|
int CDisplay::FillAnimList(void) {
|
||||||
{
|
|
||||||
if (0 != g_pcAsset->pcScene->mNumAnimations)
|
if (0 != g_pcAsset->pcScene->mNumAnimations)
|
||||||
{
|
{
|
||||||
// now fill in all animation names
|
// now fill in all animation names
|
||||||
|
|
|
@ -194,7 +194,7 @@ void HandleMouseInputSkyBox( void )
|
||||||
|
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
void HandleMouseInputLightIntensityAndColor( void )
|
void HandleMouseInputLightIntensityAndColor()
|
||||||
{
|
{
|
||||||
POINT mousePos;
|
POINT mousePos;
|
||||||
GetCursorPos( &mousePos );
|
GetCursorPos( &mousePos );
|
||||||
|
|
|
@ -333,8 +333,7 @@ void ToggleWireFrame() {
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
// Toggle the "MultiSample" state
|
// Toggle the "MultiSample" state
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
void ToggleMS()
|
void ToggleMS() {
|
||||||
{
|
|
||||||
g_sOptions.bMultiSample = !g_sOptions.bMultiSample;
|
g_sOptions.bMultiSample = !g_sOptions.bMultiSample;
|
||||||
DeleteAssetData();
|
DeleteAssetData();
|
||||||
ShutdownDevice();
|
ShutdownDevice();
|
||||||
|
@ -389,7 +388,7 @@ void ToggleUIState() {
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
// Load the background texture for the cviewer
|
// Load the background texture for the viewer
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
void LoadBGTexture() {
|
void LoadBGTexture() {
|
||||||
char szFileName[MAX_PATH];
|
char szFileName[MAX_PATH];
|
||||||
|
@ -853,14 +852,53 @@ void OpenAsset() {
|
||||||
strcpy(szCur,"*.*");
|
strcpy(szCur,"*.*");
|
||||||
szCur[4] = 0;
|
szCur[4] = 0;
|
||||||
|
|
||||||
OPENFILENAME sFilename1 = {
|
/*DWORD lStructSize;
|
||||||
|
HWND hwndOwner;
|
||||||
|
HINSTANCE hInstance;
|
||||||
|
LPCWSTR lpstrFilter;
|
||||||
|
LPWSTR lpstrCustomFilter;
|
||||||
|
DWORD nMaxCustFilter;
|
||||||
|
DWORD nFilterIndex;
|
||||||
|
LPWSTR lpstrFile;
|
||||||
|
DWORD nMaxFile;
|
||||||
|
LPWSTR lpstrFileTitle;
|
||||||
|
DWORD nMaxFileTitle;
|
||||||
|
LPCWSTR lpstrInitialDir;
|
||||||
|
LPCWSTR lpstrTitle;
|
||||||
|
DWORD Flags;
|
||||||
|
WORD nFileOffset;
|
||||||
|
WORD nFileExtension;
|
||||||
|
LPCWSTR lpstrDefExt;
|
||||||
|
LPARAM lCustData;
|
||||||
|
LPOFNHOOKPROC lpfnHook;
|
||||||
|
LPCWSTR lpTemplateName;
|
||||||
|
#ifdef _MAC
|
||||||
|
LPEDITMENU lpEditInfo;
|
||||||
|
LPCSTR lpstrPrompt;*/
|
||||||
|
|
||||||
|
|
||||||
|
OPENFILENAME sFilename1;
|
||||||
|
ZeroMemory(&sFilename1, sizeof(sFilename1));
|
||||||
|
sFilename1.lStructSize = sizeof(sFilename1);
|
||||||
|
sFilename1.hwndOwner = g_hDlg;
|
||||||
|
sFilename1.hInstance = GetModuleHandle(NULL);
|
||||||
|
sFilename1.lpstrFile = szFileName;
|
||||||
|
sFilename1.lpstrFile[0] = '\0';
|
||||||
|
sFilename1.nMaxFile = sizeof(szList);
|
||||||
|
sFilename1.lpstrFilter = szList;
|
||||||
|
sFilename1.nFilterIndex = 1;
|
||||||
|
sFilename1.lpstrFileTitle = NULL;
|
||||||
|
sFilename1.nMaxFileTitle = 0;
|
||||||
|
sFilename1.lpstrInitialDir = NULL;
|
||||||
|
sFilename1.Flags = OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR;
|
||||||
|
/*OPENFILENAME sFilename1 = {
|
||||||
sizeof(OPENFILENAME),
|
sizeof(OPENFILENAME),
|
||||||
g_hDlg,GetModuleHandle(NULL), szList, NULL, 0, 1,
|
g_hDlg, GetModuleHandle(NULL), szList, NULL, 0, 1,
|
||||||
szFileName, MAX_PATH, NULL, 0, NULL,
|
szFileName, MAX_PATH, NULL, 0, NULL,
|
||||||
"Import Asset into ASSIMP",
|
"Import Asset into ASSIMP",
|
||||||
OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR,
|
OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY | OFN_NOCHANGEDIR,
|
||||||
0, 1, ".x", 0, NULL, NULL
|
0, 1, ".x", 0, NULL, NULL
|
||||||
};
|
};*/
|
||||||
if (GetOpenFileName(&sFilename1) == 0) {
|
if (GetOpenFileName(&sFilename1) == 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
@ -47,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
#ifdef __MINGW32__
|
#ifdef __MINGW32__
|
||||||
#include <mmsystem.h>
|
# include <mmsystem.h>
|
||||||
#else
|
#else
|
||||||
#include <timeapi.h>
|
# include <timeapi.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
@ -310,9 +310,10 @@ int LoadAsset()
|
||||||
// Delete the loaded asset
|
// Delete the loaded asset
|
||||||
// The function does nothing is no asset is loaded
|
// The function does nothing is no asset is loaded
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
int DeleteAsset(void)
|
int DeleteAsset(void) {
|
||||||
{
|
if (!g_pcAsset) {
|
||||||
if (!g_pcAsset)return 0;
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
// don't anymore know why this was necessary ...
|
// don't anymore know why this was necessary ...
|
||||||
CDisplay::Instance().OnRender();
|
CDisplay::Instance().OnRender();
|
||||||
|
@ -349,9 +350,7 @@ int DeleteAsset(void)
|
||||||
// p_avOut Receives the min/max boundaries. Must point to 2 vec3s
|
// p_avOut Receives the min/max boundaries. Must point to 2 vec3s
|
||||||
// piMatrix Transformation matrix of the graph at this position
|
// piMatrix Transformation matrix of the graph at this position
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
int CalculateBounds(aiNode* piNode, aiVector3D* p_avOut,
|
int CalculateBounds(aiNode* piNode, aiVector3D* p_avOut, const aiMatrix4x4& piMatrix) {
|
||||||
const aiMatrix4x4& piMatrix)
|
|
||||||
{
|
|
||||||
ai_assert(NULL != piNode);
|
ai_assert(NULL != piNode);
|
||||||
ai_assert(NULL != p_avOut);
|
ai_assert(NULL != p_avOut);
|
||||||
|
|
||||||
|
@ -739,7 +738,7 @@ int DeleteAssetData(bool bNoMaterials)
|
||||||
|
|
||||||
|
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
// Switch beetween zoom/rotate view and the standatd FPS view
|
// Switch between zoom/rotate view and the standard FPS view
|
||||||
// g_bFPSView specifies the view mode to setup
|
// g_bFPSView specifies the view mode to setup
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
int SetupFPSView()
|
int SetupFPSView()
|
||||||
|
@ -982,7 +981,7 @@ int CreateDevice (bool p_bMultiSample,bool p_bSuperSample,bool bHW /*= true*/)
|
||||||
sParams.MultiSampleType = sMSOut;
|
sParams.MultiSampleType = sMSOut;
|
||||||
}
|
}
|
||||||
|
|
||||||
// preget the device capabilities. If the hardware vertex shader is too old, we prefer software vertex processing
|
// get the device capabilities. If the hardware vertex shader is too old, we prefer software vertex processing
|
||||||
g_piD3D->GetDeviceCaps( 0, D3DDEVTYPE_HAL, &g_sCaps);
|
g_piD3D->GetDeviceCaps( 0, D3DDEVTYPE_HAL, &g_sCaps);
|
||||||
DWORD creationFlags = D3DCREATE_MULTITHREADED;
|
DWORD creationFlags = D3DCREATE_MULTITHREADED;
|
||||||
if( g_sCaps.VertexShaderVersion >= D3DVS_VERSION( 2, 0))
|
if( g_sCaps.VertexShaderVersion >= D3DVS_VERSION( 2, 0))
|
||||||
|
@ -1099,17 +1098,13 @@ int CreateDevice (bool p_bMultiSample,bool p_bSuperSample,bool bHW /*= true*/)
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
//-------------------------------------------------------------------------------
|
int CreateDevice()
|
||||||
int CreateDevice (void)
|
|
||||||
{
|
{
|
||||||
return CreateDevice(g_sOptions.bMultiSample,
|
return CreateDevice(g_sOptions.bMultiSample,
|
||||||
g_sOptions.bSuperSample);
|
g_sOptions.bSuperSample);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//-------------------------------------------------------------------------------
|
|
||||||
//-------------------------------------------------------------------------------
|
//-------------------------------------------------------------------------------
|
||||||
int GetProjectionMatrix (aiMatrix4x4& p_mOut)
|
int GetProjectionMatrix (aiMatrix4x4& p_mOut)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue