Merge branch 'master' into update-copyright-end-date
commit
092883cf19
|
@ -51,7 +51,7 @@ IF(HUNTER_ENABLED)
|
|||
add_definitions(-DASSIMP_USE_HUNTER)
|
||||
ENDIF(HUNTER_ENABLED)
|
||||
|
||||
PROJECT( Assimp VERSION 5.0.0 )
|
||||
PROJECT( Assimp VERSION 5.0.1 )
|
||||
|
||||
# All supported options ###############################################
|
||||
|
||||
|
|
|
@ -217,6 +217,7 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
|||
|
||||
// No rotation keys? Generate a dummy track
|
||||
if (!channel->mNumRotationKeys) {
|
||||
ai_assert(!channel->mRotationKeys);
|
||||
channel->mNumRotationKeys = 1;
|
||||
channel->mRotationKeys = new aiQuatKey[1];
|
||||
aiQuatKey& q = channel->mRotationKeys[0];
|
||||
|
@ -225,10 +226,13 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
|||
q.mValue = rotation;
|
||||
|
||||
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy rotation track has been generated");
|
||||
} else {
|
||||
ai_assert(channel->mRotationKeys);
|
||||
}
|
||||
|
||||
// No scaling keys? Generate a dummy track
|
||||
if (!channel->mNumScalingKeys) {
|
||||
ai_assert(!channel->mScalingKeys);
|
||||
channel->mNumScalingKeys = 1;
|
||||
channel->mScalingKeys = new aiVectorKey[1];
|
||||
aiVectorKey& q = channel->mScalingKeys[0];
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||||
|
@ -237,10 +241,13 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
|||
q.mValue = scaling;
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||||
|
||||
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy scaling track has been generated");
|
||||
} else {
|
||||
ai_assert(channel->mScalingKeys);
|
||||
}
|
||||
|
||||
// No position keys? Generate a dummy track
|
||||
if (!channel->mNumPositionKeys) {
|
||||
ai_assert(!channel->mPositionKeys);
|
||||
channel->mNumPositionKeys = 1;
|
||||
channel->mPositionKeys = new aiVectorKey[1];
|
||||
aiVectorKey& q = channel->mPositionKeys[0];
|
||||
|
@ -249,6 +256,8 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
|||
q.mValue = position;
|
||||
|
||||
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy position track has been generated");
|
||||
} else {
|
||||
ai_assert(channel->mPositionKeys);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -513,6 +513,7 @@ void XFileImporter::CreateAnimations( aiScene* pScene, const XFile::Scene* pData
|
|||
} else {
|
||||
// separate key sequences for position, rotation, scaling
|
||||
nbone->mNumPositionKeys = (unsigned int)bone->mPosKeys.size();
|
||||
if (nbone->mNumPositionKeys != 0) {
|
||||
nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys];
|
||||
for( unsigned int c = 0; c < nbone->mNumPositionKeys; ++c ) {
|
||||
aiVector3D pos = bone->mPosKeys[c].mValue;
|
||||
|
@ -520,9 +521,11 @@ void XFileImporter::CreateAnimations( aiScene* pScene, const XFile::Scene* pData
|
|||
nbone->mPositionKeys[c].mTime = bone->mPosKeys[c].mTime;
|
||||
nbone->mPositionKeys[c].mValue = pos;
|
||||
}
|
||||
}
|
||||
|
||||
// rotation
|
||||
nbone->mNumRotationKeys = (unsigned int)bone->mRotKeys.size();
|
||||
if (nbone->mNumRotationKeys != 0) {
|
||||
nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys];
|
||||
for( unsigned int c = 0; c < nbone->mNumRotationKeys; ++c ) {
|
||||
aiMatrix3x3 rotmat = bone->mRotKeys[c].mValue.GetMatrix();
|
||||
|
@ -531,12 +534,15 @@ void XFileImporter::CreateAnimations( aiScene* pScene, const XFile::Scene* pData
|
|||
nbone->mRotationKeys[c].mValue = aiQuaternion( rotmat);
|
||||
nbone->mRotationKeys[c].mValue.w *= -1.0f; // needs quat inversion
|
||||
}
|
||||
}
|
||||
|
||||
// scaling
|
||||
nbone->mNumScalingKeys = (unsigned int)bone->mScaleKeys.size();
|
||||
if (nbone->mNumScalingKeys != 0) {
|
||||
nbone->mScalingKeys = new aiVectorKey[nbone->mNumScalingKeys];
|
||||
for( unsigned int c = 0; c < nbone->mNumScalingKeys; c++)
|
||||
nbone->mScalingKeys[c] = bone->mScaleKeys[c];
|
||||
}
|
||||
|
||||
// longest lasting key sequence determines duration
|
||||
if( bone->mPosKeys.size() > 0)
|
||||
|
|
|
@ -129,6 +129,7 @@ SET( IMPORTERS
|
|||
unit/ImportExport/utNFFImportExport.cpp
|
||||
unit/ImportExport/utXGLImportExport.cpp
|
||||
unit/ImportExport/utMD2Importer.cpp
|
||||
unit/ImportExport/utMD3Importer.cpp
|
||||
unit/ImportExport/utMD5Importer.cpp
|
||||
unit/ImportExport/utMDLImporter.cpp
|
||||
unit/ImportExport/MDL/MDLHL1TestFiles.h
|
||||
|
|
|
@ -0,0 +1,73 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include "UnitTestPCH.h"
|
||||
|
||||
#include <assimp/postprocess.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/Importer.hpp>
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
||||
|
||||
TEST(utMD3Importer, importWatercan) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/MD3/watercan.md3", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utMD3Importer, importWatercan_dmg) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/MD3/watercan_dmg.md3", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utMD3Importer, importEuropean_fnt_v2) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/MD3/q3root/models/mapobjects/kt_kubalwagon/european_fnt_v2.md3", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
|
@ -42,22 +42,64 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
#include "UnitTestPCH.h"
|
||||
#include "AbstractImportExportBase.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/postprocess.h>
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
class utXGLImportExport : public AbstractImportExportBase {
|
||||
public:
|
||||
virtual bool importerTest() {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/sample_official.xgl", 0);
|
||||
return true;
|
||||
return nullptr != scene;
|
||||
}
|
||||
};
|
||||
|
||||
TEST_F(utXGLImportExport, importXGLFromFileTest) {
|
||||
EXPECT_TRUE(importerTest());
|
||||
TEST(utXGLImporter, importBCN_Epileptic) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/BCN_Epileptic.zgl", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXGLImporter, importCubesWithAlpha) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/cubes_with_alpha.zgl", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXGLImporter, importSample_official) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/sample_official.xgl", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXGLImporter, importSample_official_asxml) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/sample_official_asxml.xml", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXGLImporter, importSphereWithMatGloss) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/sphere_with_mat_gloss_10pc.zgl", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXGLImporter, importSpiderASCII) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/Spider_ascii.zgl", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXGLImporter, importWuson) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/Wuson.zgl", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXGLImporter, importWusonDXF) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/XGL/wuson_dxf.zgl", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
|
|
@ -42,23 +42,30 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
#include "UnitTestPCH.h"
|
||||
#include "SceneDiffer.h"
|
||||
#include "AbstractImportExportBase.h"
|
||||
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/postprocess.h>
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
class ut3DImportExport : public AbstractImportExportBase {
|
||||
public:
|
||||
virtual bool importerTest() {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/3D/box_a.3d", aiProcess_ValidateDataStructure );
|
||||
return nullptr != scene;
|
||||
}
|
||||
};
|
||||
|
||||
TEST_F( ut3DImportExport, import3DFromFileTest ) {
|
||||
EXPECT_TRUE( importerTest() );
|
||||
TEST(ut3DImportExport, importBoxA) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3D/box_a.3d", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(ut3DImportExport, importBoxD) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3D/box_d.3d", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(ut3DImportExport, importBoxUC) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3D/box.uc", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
|
|
@ -42,23 +42,81 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
#include "UnitTestPCH.h"
|
||||
#include "SceneDiffer.h"
|
||||
#include "AbstractImportExportBase.h"
|
||||
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/postprocess.h>
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
class utACImportExport : public AbstractImportExportBase {
|
||||
public:
|
||||
virtual bool importerTest() {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/AC/Wuson.ac", aiProcess_ValidateDataStructure );
|
||||
return nullptr != scene;
|
||||
}
|
||||
};
|
||||
|
||||
TEST_F( utACImportExport, importACFromFileTest ) {
|
||||
EXPECT_TRUE( importerTest() );
|
||||
TEST(utACImportExport, importClosedLine) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/closedLine.ac", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utACImportExport, importNoSurfaces) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/nosurfaces.ac", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utACImportExport, importOpenLine) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/openLine.ac", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utACImportExport, importSampleSubdiv) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/sample_subdiv.ac", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utACImportExport, importSphereWithLight) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight.ac", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utACImportExport, importSphereWithLightUTF16) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight_UTF16LE.ac", aiProcess_ValidateDataStructure);
|
||||
// FIXME: this is probably wrong, loading the file should succeed
|
||||
ASSERT_EQ(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utACImportExport, importSphereWithLightUTF8BOM) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight_UTF8BOM.ac", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utACImportExport, importSphereWithLightUvScaling4X) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLightUvScaling4X.ac", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utACImportExport, importWuson) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/Wuson.ac", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utACImportExport, testFormatDetection) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/TestFormatDetection", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
|
|
@ -67,3 +67,73 @@ TEST_F( utXImporterExporter, heap_overflow_in_tokenizer ) {
|
|||
Assimp::Importer importer;
|
||||
EXPECT_NO_THROW( importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/X/OV_GetNextToken", 0 ) );
|
||||
}
|
||||
|
||||
|
||||
TEST(utXImporter, importAnimTest) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/anim_test.x", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXImporter, importBCNEpileptic) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/BCN_Epileptic.X", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXImporter, importFromTrueSpaceBin32) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/fromtruespace_bin32.x", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXImporter, import_kwxport_test_cubewithvcolors) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/kwxport_test_cubewithvcolors.x", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXImporter, importTestCubeBinary) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test_cube_binary.x", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXImporter, importTestCubeCompressed) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test_cube_compressed.x", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXImporter, importTestCubeText) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/test_cube_text.x", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXImporter, importTestWuson) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/Testwuson.X", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXImporter, TestFormatDetection) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/X/TestFormatDetection", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
||||
|
||||
TEST(utXImporter, importDwarf) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/X/dwarf.x", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue