assimp/test/unit/utLimitBoneWeights.h

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#ifndef TESTLBW_H
#define TESTLBW_H
#include <cppunit/TestFixture.h>
#include <cppunit/extensions/HelperMacros.h>
#include <aiTypes.h>
#include <aiMesh.h>
#include <aiScene.h>
#include <LimitBoneWeightsProcess.h>
using namespace std;
using namespace Assimp;
class LimitBoneWeightsTest : public CPPUNIT_NS :: TestFixture
{
CPPUNIT_TEST_SUITE (LimitBoneWeightsTest);
CPPUNIT_TEST (testProcess);
CPPUNIT_TEST_SUITE_END ();
public:
void setUp (void);
void tearDown (void);
protected:
void testProcess (void);
private:
LimitBoneWeightsProcess* piProcess;
aiMesh* pcMesh;
};
#endif