assimp/port/Assimp.NET/Assimp.NET_CS/aiVector3D.cs

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/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 2.0.8
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
using System;
using System.Runtime.InteropServices;
public class aiVector3D : IDisposable {
private HandleRef swigCPtr;
protected bool swigCMemOwn;
internal aiVector3D(IntPtr cPtr, bool cMemoryOwn) {
swigCMemOwn = cMemoryOwn;
swigCPtr = new HandleRef(this, cPtr);
}
internal static HandleRef getCPtr(aiVector3D obj) {
return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
}
~aiVector3D() {
Dispose();
}
public virtual void Dispose() {
lock(this) {
if (swigCPtr.Handle != IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
AssimpPINVOKE.delete_aiVector3D(swigCPtr);
}
swigCPtr = new HandleRef(null, IntPtr.Zero);
}
GC.SuppressFinalize(this);
}
}
public aiVector3D() : this(AssimpPINVOKE.new_aiVector3D__SWIG_0(), true) {
}
public aiVector3D(float _x, float _y, float _z) : this(AssimpPINVOKE.new_aiVector3D__SWIG_1(_x, _y, _z), true) {
}
public aiVector3D(float _xyz) : this(AssimpPINVOKE.new_aiVector3D__SWIG_2(_xyz), true) {
}
public aiVector3D(aiVector3D o) : this(AssimpPINVOKE.new_aiVector3D__SWIG_3(aiVector3D.getCPtr(o)), true) {
if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve();
}
public aiVector3D __addnset__(aiVector3D o) {
aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___addnset__(swigCPtr, aiVector3D.getCPtr(o)), false);
if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
public aiVector3D __subnset__(aiVector3D o) {
aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___subnset__(swigCPtr, aiVector3D.getCPtr(o)), false);
if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
public aiVector3D __mulnset__(float f) {
aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___mulnset____SWIG_0(swigCPtr, f), false);
return ret;
}
public aiVector3D __divnset__(float f) {
aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___divnset__(swigCPtr, f), false);
return ret;
}
public aiVector3D __mulnset__(aiMatrix3x3 mat) {
aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___mulnset____SWIG_1(swigCPtr, aiMatrix3x3.getCPtr(mat)), false);
if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
public aiVector3D __mulnset__(aiMatrix4x4 mat) {
aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___mulnset____SWIG_2(swigCPtr, aiMatrix4x4.getCPtr(mat)), false);
if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
public float __idx__(uint i) {
float ret = AssimpPINVOKE.aiVector3D___idx____SWIG_0(swigCPtr, i);
return ret;
}
public bool __equal__(aiVector3D other) {
bool ret = AssimpPINVOKE.aiVector3D___equal__(swigCPtr, aiVector3D.getCPtr(other));
if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
public bool __nequal__(aiVector3D other) {
bool ret = AssimpPINVOKE.aiVector3D___nequal__(swigCPtr, aiVector3D.getCPtr(other));
if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
public void Set(float pX, float pY, float pZ) {
AssimpPINVOKE.aiVector3D_Set(swigCPtr, pX, pY, pZ);
}
public float SquareLength() {
float ret = AssimpPINVOKE.aiVector3D_SquareLength(swigCPtr);
return ret;
}
public float Length() {
float ret = AssimpPINVOKE.aiVector3D_Length(swigCPtr);
return ret;
}
public aiVector3D Normalize() {
aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D_Normalize(swigCPtr), false);
return ret;
}
public aiVector3D SymMul(aiVector3D o) {
aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D_SymMul(swigCPtr, aiVector3D.getCPtr(o)), true);
if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve();
return ret;
}
public float x {
set {
AssimpPINVOKE.aiVector3D_x_set(swigCPtr, value);
}
get {
float ret = AssimpPINVOKE.aiVector3D_x_get(swigCPtr);
return ret;
}
}
public float y {
set {
AssimpPINVOKE.aiVector3D_y_set(swigCPtr, value);
}
get {
float ret = AssimpPINVOKE.aiVector3D_y_get(swigCPtr);
return ret;
}
}
public float z {
set {
AssimpPINVOKE.aiVector3D_z_set(swigCPtr, value);
}
get {
float ret = AssimpPINVOKE.aiVector3D_z_get(swigCPtr);
return ret;
}
}
}