/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 2.0.8 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ using System; using System.Runtime.InteropServices; public class aiVector3D : IDisposable { private HandleRef swigCPtr; protected bool swigCMemOwn; internal aiVector3D(IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = new HandleRef(this, cPtr); } internal static HandleRef getCPtr(aiVector3D obj) { return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr; } ~aiVector3D() { Dispose(); } public virtual void Dispose() { lock(this) { if (swigCPtr.Handle != IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AssimpPINVOKE.delete_aiVector3D(swigCPtr); } swigCPtr = new HandleRef(null, IntPtr.Zero); } GC.SuppressFinalize(this); } } public aiVector3D() : this(AssimpPINVOKE.new_aiVector3D__SWIG_0(), true) { } public aiVector3D(float _x, float _y, float _z) : this(AssimpPINVOKE.new_aiVector3D__SWIG_1(_x, _y, _z), true) { } public aiVector3D(float _xyz) : this(AssimpPINVOKE.new_aiVector3D__SWIG_2(_xyz), true) { } public aiVector3D(aiVector3D o) : this(AssimpPINVOKE.new_aiVector3D__SWIG_3(aiVector3D.getCPtr(o)), true) { if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } public aiVector3D __addnset__(aiVector3D o) { aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___addnset__(swigCPtr, aiVector3D.getCPtr(o)), false); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public aiVector3D __subnset__(aiVector3D o) { aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___subnset__(swigCPtr, aiVector3D.getCPtr(o)), false); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public aiVector3D __mulnset__(float f) { aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___mulnset____SWIG_0(swigCPtr, f), false); return ret; } public aiVector3D __divnset__(float f) { aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___divnset__(swigCPtr, f), false); return ret; } public aiVector3D __mulnset__(aiMatrix3x3 mat) { aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___mulnset____SWIG_1(swigCPtr, aiMatrix3x3.getCPtr(mat)), false); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public aiVector3D __mulnset__(aiMatrix4x4 mat) { aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D___mulnset____SWIG_2(swigCPtr, aiMatrix4x4.getCPtr(mat)), false); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public float __idx__(uint i) { float ret = AssimpPINVOKE.aiVector3D___idx____SWIG_0(swigCPtr, i); return ret; } public bool __equal__(aiVector3D other) { bool ret = AssimpPINVOKE.aiVector3D___equal__(swigCPtr, aiVector3D.getCPtr(other)); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public bool __nequal__(aiVector3D other) { bool ret = AssimpPINVOKE.aiVector3D___nequal__(swigCPtr, aiVector3D.getCPtr(other)); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public void Set(float pX, float pY, float pZ) { AssimpPINVOKE.aiVector3D_Set(swigCPtr, pX, pY, pZ); } public float SquareLength() { float ret = AssimpPINVOKE.aiVector3D_SquareLength(swigCPtr); return ret; } public float Length() { float ret = AssimpPINVOKE.aiVector3D_Length(swigCPtr); return ret; } public aiVector3D Normalize() { aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D_Normalize(swigCPtr), false); return ret; } public aiVector3D SymMul(aiVector3D o) { aiVector3D ret = new aiVector3D(AssimpPINVOKE.aiVector3D_SymMul(swigCPtr, aiVector3D.getCPtr(o)), true); if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve(); return ret; } public float x { set { AssimpPINVOKE.aiVector3D_x_set(swigCPtr, value); } get { float ret = AssimpPINVOKE.aiVector3D_x_get(swigCPtr); return ret; } } public float y { set { AssimpPINVOKE.aiVector3D_y_set(swigCPtr, value); } get { float ret = AssimpPINVOKE.aiVector3D_y_get(swigCPtr); return ret; } } public float z { set { AssimpPINVOKE.aiVector3D_z_set(swigCPtr, value); } get { float ret = AssimpPINVOKE.aiVector3D_z_get(swigCPtr); return ret; } } }