2014-08-05 22:39:54 +00:00
|
|
|
/*
|
|
|
|
---------------------------------------------------------------------------
|
|
|
|
Open Asset Import Library (assimp)
|
|
|
|
---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
Copyright (c) 2006-2012, assimp team
|
|
|
|
|
|
|
|
All rights reserved.
|
|
|
|
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
|
|
with or without modification, are permitted provided that the following
|
|
|
|
conditions are met:
|
|
|
|
|
|
|
|
* Redistributions of source code must retain the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer.
|
|
|
|
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer in the documentation and/or other
|
|
|
|
materials provided with the distribution.
|
|
|
|
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
|
|
contributors may be used to endorse or promote products
|
|
|
|
derived from this software without specific prior
|
|
|
|
written permission of the assimp team.
|
|
|
|
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
---------------------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
|
|
|
/** @file AssbinLoader.cpp
|
|
|
|
* @brief Implementation of the .assbin importer class
|
|
|
|
*
|
|
|
|
* see assbin_chunks.h
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "AssimpPCH.h"
|
|
|
|
#ifndef ASSIMP_BUILD_NO_ASSBIN_IMPORTER
|
|
|
|
|
|
|
|
// internal headers
|
|
|
|
#include "AssbinLoader.h"
|
2014-08-06 11:26:26 +00:00
|
|
|
#include "assbin_chunks.h"
|
2014-08-05 22:39:54 +00:00
|
|
|
|
|
|
|
using namespace Assimp;
|
|
|
|
|
2014-08-05 22:52:05 +00:00
|
|
|
static const aiImporterDesc desc = {
|
|
|
|
".assbin Importer",
|
|
|
|
"Gargaj / Conspiracy",
|
|
|
|
"",
|
|
|
|
"",
|
|
|
|
aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportCompressedFlavour,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
"assbin"
|
|
|
|
};
|
|
|
|
|
2014-08-06 11:26:26 +00:00
|
|
|
const aiImporterDesc* AssbinImporter::GetInfo() const
|
2014-08-05 22:39:54 +00:00
|
|
|
{
|
2014-08-05 22:52:05 +00:00
|
|
|
return &desc;
|
2014-08-05 22:39:54 +00:00
|
|
|
}
|
|
|
|
|
2014-08-06 11:26:26 +00:00
|
|
|
bool AssbinImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const
|
2014-08-05 22:39:54 +00:00
|
|
|
{
|
2014-08-05 22:52:05 +00:00
|
|
|
IOStream * in = pIOHandler->Open(pFile);
|
|
|
|
if (!in)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
char s[32];
|
|
|
|
in->Read( s, sizeof(char), 32 );
|
|
|
|
|
|
|
|
pIOHandler->Close(in);
|
|
|
|
|
|
|
|
return strncmp( s, "ASSIMP.binary-dump.", 19 ) == 0;
|
2014-08-05 22:39:54 +00:00
|
|
|
}
|
|
|
|
|
2014-08-06 11:26:26 +00:00
|
|
|
template <typename T>
|
|
|
|
T Read(IOStream * stream)
|
2014-08-05 22:39:54 +00:00
|
|
|
{
|
2014-08-06 11:26:26 +00:00
|
|
|
T t;
|
|
|
|
stream->Read( &t, sizeof(T), 1 );
|
|
|
|
return t;
|
|
|
|
}
|
|
|
|
|
|
|
|
template <>
|
|
|
|
aiString Read<aiString>(IOStream * stream)
|
|
|
|
{
|
|
|
|
aiString s;
|
|
|
|
stream->Read(&s.length,4,1);
|
|
|
|
stream->Read(s.data,s.length,1);
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
template <>
|
|
|
|
aiMatrix4x4 Read<aiMatrix4x4>(IOStream * stream)
|
|
|
|
{
|
|
|
|
aiMatrix4x4 m;
|
|
|
|
for (unsigned int i = 0; i < 4;++i) {
|
|
|
|
for (unsigned int i2 = 0; i2 < 4;++i2) {
|
|
|
|
m[i][i2] = Read<float>(stream);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return m;
|
|
|
|
}
|
|
|
|
|
|
|
|
void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node )
|
|
|
|
{
|
|
|
|
ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AINODE);
|
|
|
|
uint32_t size = Read<uint32_t>(stream);
|
|
|
|
|
|
|
|
*node = new aiNode();
|
|
|
|
|
|
|
|
(*node)->mName = Read<aiString>(stream);
|
|
|
|
(*node)->mTransformation = Read<aiMatrix4x4>(stream);
|
|
|
|
(*node)->mNumChildren = Read<unsigned int>(stream);
|
|
|
|
(*node)->mNumMeshes = Read<unsigned int>(stream);
|
|
|
|
|
|
|
|
if ((*node)->mNumMeshes)
|
|
|
|
{
|
|
|
|
(*node)->mMeshes = new unsigned int[(*node)->mNumMeshes];
|
|
|
|
for (unsigned int i = 0; i < (*node)->mNumMeshes; ++i) {
|
|
|
|
(*node)->mMeshes[i] = Read<unsigned int>(stream);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((*node)->mNumChildren)
|
|
|
|
{
|
|
|
|
(*node)->mChildren = new aiNode*[(*node)->mNumChildren];
|
|
|
|
for (unsigned int i = 0; i < (*node)->mNumChildren; ++i) {
|
|
|
|
ReadBinaryNode( stream, &(*node)->mChildren[i] );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene )
|
|
|
|
{
|
|
|
|
ai_assert( Read<uint32_t>(stream) == ASSBIN_CHUNK_AISCENE);
|
|
|
|
uint32_t size = Read<uint32_t>(stream);
|
|
|
|
|
|
|
|
scene->mFlags = Read<unsigned int>(stream);
|
|
|
|
scene->mNumMeshes = Read<unsigned int>(stream);
|
|
|
|
scene->mNumMaterials = Read<unsigned int>(stream);
|
|
|
|
scene->mNumAnimations = Read<unsigned int>(stream);
|
|
|
|
scene->mNumTextures = Read<unsigned int>(stream);
|
|
|
|
scene->mNumLights = Read<unsigned int>(stream);
|
|
|
|
scene->mNumCameras = Read<unsigned int>(stream);
|
|
|
|
|
|
|
|
// Read node graph
|
|
|
|
scene->mRootNode = new aiNode[1];
|
|
|
|
ReadBinaryNode( stream, &scene->mRootNode );
|
|
|
|
|
|
|
|
/*
|
|
|
|
// Read all meshes
|
|
|
|
for (unsigned int i = 0; i < scene->mNumMeshes;++i) {
|
|
|
|
const aiMesh* mesh = scene->mMeshes[i];
|
|
|
|
ReadBinaryMesh( stream,mesh);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read materials
|
|
|
|
for (unsigned int i = 0; i< scene->mNumMaterials; ++i) {
|
|
|
|
const aiMaterial* mat = scene->mMaterials[i];
|
|
|
|
ReadBinaryMaterial(stream,mat);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read all animations
|
|
|
|
for (unsigned int i = 0; i < scene->mNumAnimations;++i) {
|
|
|
|
const aiAnimation* anim = scene->mAnimations[i];
|
|
|
|
ReadBinaryAnim(stream,anim);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Read all textures
|
|
|
|
for (unsigned int i = 0; i < scene->mNumTextures;++i) {
|
|
|
|
const aiTexture* mesh = scene->mTextures[i];
|
|
|
|
ReadBinaryTexture(stream,mesh);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read lights
|
|
|
|
for (unsigned int i = 0; i < scene->mNumLights;++i) {
|
|
|
|
const aiLight* l = scene->mLights[i];
|
|
|
|
ReadBinaryLight(stream,l);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read cameras
|
|
|
|
for (unsigned int i = 0; i < scene->mNumCameras;++i) {
|
|
|
|
const aiCamera* cam = scene->mCameras[i];
|
|
|
|
ReadBinaryCamera(stream,cam);
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler )
|
|
|
|
{
|
|
|
|
IOStream * stream = pIOHandler->Open(pFile,"rb");
|
|
|
|
if (!stream)
|
|
|
|
return;
|
|
|
|
|
|
|
|
stream->Seek( 44, aiOrigin_CUR ); // signature
|
|
|
|
|
|
|
|
unsigned int versionMajor = Read<unsigned int>(stream);
|
|
|
|
unsigned int versionMinor = Read<unsigned int>(stream);
|
|
|
|
unsigned int versionRevision = Read<unsigned int>(stream);
|
|
|
|
unsigned int compileFlags = Read<unsigned int>(stream);
|
|
|
|
|
|
|
|
shortened = Read<uint16_t>(stream) > 0;
|
|
|
|
compressed = Read<uint16_t>(stream) > 0;
|
|
|
|
|
|
|
|
stream->Seek( 256, aiOrigin_CUR ); // original filename
|
|
|
|
stream->Seek( 128, aiOrigin_CUR ); // options
|
|
|
|
stream->Seek( 64, aiOrigin_CUR ); // padding
|
|
|
|
|
|
|
|
if (compressed)
|
|
|
|
{
|
|
|
|
// TODO
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ReadBinaryScene(stream,pScene);
|
|
|
|
}
|
|
|
|
|
|
|
|
pIOHandler->Close(stream);
|
2014-08-05 22:39:54 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
#endif // !! ASSIMP_BUILD_NO_ASSBIN_IMPORTER
|