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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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2022-01-10 20:13:43 +00:00
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Copyright (c) 2006-2022, assimp team
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2018-01-28 18:42:05 +00:00
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2017-05-09 17:57:36 +00:00
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2015-05-19 03:48:29 +00:00
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All rights reserved.
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2015-05-19 03:52:10 +00:00
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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2015-05-19 03:52:10 +00:00
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file COBLoader.h
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* @brief Declaration of the TrueSpace (*.cob,*.scn) importer class.
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*/
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#ifndef INCLUDED_AI_COB_LOADER_H
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#define INCLUDED_AI_COB_LOADER_H
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2018-01-06 00:18:33 +00:00
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#include <assimp/BaseImporter.h>
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#include <assimp/StreamReader.h>
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struct aiNode;
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2021-09-13 20:38:20 +00:00
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namespace Assimp {
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class LineSplitter;
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// TinyFormatter.h
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namespace Formatter {
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template <typename T, typename TR, typename A>
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class basic_formatter;
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typedef class basic_formatter<char, std::char_traits<char>, std::allocator<char>> format;
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} // namespace Formatter
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// COBScene.h
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namespace COB {
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struct ChunkInfo;
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struct Node;
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struct Scene;
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} // namespace COB
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// -------------------------------------------------------------------------------------------
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/** Importer class to load TrueSpace files (cob,scn) up to v6.
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*
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* Currently relatively limited, loads only ASCII files and needs more test coverage. */
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// -------------------------------------------------------------------------------------------
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class COBImporter : public BaseImporter {
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public:
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COBImporter() = default;
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~COBImporter() override = default;
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// --------------------
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bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
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bool checkSig) const override;
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protected:
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// --------------------
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const aiImporterDesc *GetInfo() const override;
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// --------------------
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void SetupProperties(const Importer *pImp) override;
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// --------------------
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void InternReadFile(const std::string &pFile, aiScene *pScene,
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IOSystem *pIOHandler) override;
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private:
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// -------------------------------------------------------------------
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/** Prepend 'COB: ' and throw msg.*/
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AI_WONT_RETURN static void ThrowException(const std::string &msg) AI_WONT_RETURN_SUFFIX;
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// -------------------------------------------------------------------
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/** @brief Read from an ascii scene/object file
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* @param out Receives output data.
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* @param stream Stream to read from. */
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void ReadAsciiFile(COB::Scene &out, StreamReaderLE *stream);
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// -------------------------------------------------------------------
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/** @brief Read from a binary scene/object file
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* @param out Receives output data.
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* @param stream Stream to read from. */
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void ReadBinaryFile(COB::Scene &out, StreamReaderLE *stream);
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// Conversion to Assimp output format
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aiNode *BuildNodes(const COB::Node &root, const COB::Scene &scin, aiScene *fill);
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private:
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// ASCII file support
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void UnsupportedChunk_Ascii(LineSplitter &splitter, const COB::ChunkInfo &nfo, const char *name);
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void ReadChunkInfo_Ascii(COB::ChunkInfo &out, const LineSplitter &splitter);
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void ReadBasicNodeInfo_Ascii(COB::Node &msh, LineSplitter &splitter, const COB::ChunkInfo &nfo);
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template <typename T>
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void ReadFloat3Tuple_Ascii(T &fill, const char **in, const char *end);
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void ReadPolH_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
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void ReadBitM_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
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void ReadMat1_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
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void ReadGrou_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
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void ReadBone_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
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void ReadCame_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
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void ReadLght_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
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void ReadUnit_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
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void ReadChan_Ascii(COB::Scene &out, LineSplitter &splitter, const COB::ChunkInfo &nfo);
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// Binary file support
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void UnsupportedChunk_Binary(StreamReaderLE &reader, const COB::ChunkInfo &nfo, const char *name);
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void ReadString_Binary(std::string &out, StreamReaderLE &reader);
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void ReadBasicNodeInfo_Binary(COB::Node &msh, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
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void ReadPolH_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
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void ReadBitM_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
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void ReadMat1_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
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void ReadCame_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
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void ReadLght_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
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void ReadGrou_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
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void ReadUnit_Binary(COB::Scene &out, StreamReaderLE &reader, const COB::ChunkInfo &nfo);
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}; // !class COBImporter
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} // end of namespace Assimp
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#endif // AI_UNREALIMPORTER_H_INC
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