assimp/code/Win32DebugLogStream.h

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#ifndef AI_WIN32DEBUGLOGSTREAM_H_INC
#define AI_WIN32DEBUGLOGSTREAM_H_INC
#ifdef WIN32
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#include <assimp/LogStream.hpp>
#include "windows.h"
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namespace Assimp {
// ---------------------------------------------------------------------------
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/** @class Win32DebugLogStream
* @brief Logs into the debug stream from win32.
*/
class Win32DebugLogStream :
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public LogStream
{
public:
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/** @brief Default constructor */
Win32DebugLogStream();
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/** @brief Destructor */
~Win32DebugLogStream();
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/** @brief Writer */
void write(const char* messgae);
};
// ---------------------------------------------------------------------------
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// Default constructor
inline Win32DebugLogStream::Win32DebugLogStream()
{}
// ---------------------------------------------------------------------------
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// Default constructor
inline Win32DebugLogStream::~Win32DebugLogStream()
{}
// ---------------------------------------------------------------------------
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// Write method
inline void Win32DebugLogStream::write(const char* message)
{
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OutputDebugStringA( message);
}
// ---------------------------------------------------------------------------
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} // Namespace Assimp
#endif // ! WIN32
#endif // guard