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/*
Open Asset Import Library ( assimp )
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2018-01-28 18:42:05 +00:00
Copyright ( c ) 2006 - 2018 , assimp team
2017-05-09 17:57:36 +00:00
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All rights reserved .
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following conditions are met :
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*/
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/// \file X3DImporter_Geometry2D.cpp
/// \brief Parsing data from nodes of "Geometry2D" set of X3D.
/// \date 2015-2016
/// \author smal.root@gmail.com
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# ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
# include "X3DImporter.hpp"
# include "X3DImporter_Node.hpp"
# include "X3DImporter_Macro.hpp"
namespace Assimp
{
// <Arc2D
// DEF="" ID
// USE="" IDREF
// endAngle="1.570796" SFFloat [initializeOnly]
// radius="1" SFFloat [initializeOnly]
// startAngle="0" SFFloat [initializeOnly]
// />
// The Arc2D node specifies a linear circular arc whose center is at (0,0) and whose angles are measured starting at the positive x-axis and sweeping
// towards the positive y-axis. The radius field specifies the radius of the circle of which the arc is a portion. The arc extends from the startAngle
// counterclockwise to the endAngle. The values of startAngle and endAngle shall be in the range [-2pi, 2pi] radians (or the equivalent if a different
// angle base unit has been specified). If startAngle and endAngle have the same value, a circle is specified.
void X3DImporter : : ParseNode_Geometry2D_Arc2D ( )
{
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std : : string def , use ;
float endAngle = AI_MATH_HALF_PI_F ;
float radius = 1 ;
float startAngle = 0 ;
CX3DImporter_NodeElement * ne ( nullptr ) ;
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MACRO_ATTRREAD_LOOPBEG ;
MACRO_ATTRREAD_CHECKUSEDEF_RET ( def , use ) ;
MACRO_ATTRREAD_CHECK_RET ( " endAngle " , endAngle , XML_ReadNode_GetAttrVal_AsFloat ) ;
MACRO_ATTRREAD_CHECK_RET ( " radius " , radius , XML_ReadNode_GetAttrVal_AsFloat ) ;
MACRO_ATTRREAD_CHECK_RET ( " startAngle " , startAngle , XML_ReadNode_GetAttrVal_AsFloat ) ;
MACRO_ATTRREAD_LOOPEND ;
// if "USE" defined then find already defined element.
if ( ! use . empty ( ) )
{
MACRO_USE_CHECKANDAPPLY ( def , use , ENET_Arc2D , ne ) ;
}
else
{
// create and if needed - define new geometry object.
ne = new CX3DImporter_NodeElement_Geometry2D ( CX3DImporter_NodeElement : : ENET_Arc2D , NodeElement_Cur ) ;
if ( ! def . empty ( ) ) ne - > ID = def ;
// create point list of geometry object and convert it to line set.
std : : list < aiVector3D > tlist ;
GeometryHelper_Make_Arc2D ( startAngle , endAngle , radius , 10 , tlist ) ; ///TODO: IME - AI_CONFIG for NumSeg
GeometryHelper_Extend_PointToLine ( tlist , ( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices ) ;
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > NumIndices = 2 ;
// check for X3DMetadataObject childs.
if ( ! mReader - > isEmptyElement ( ) )
ParseNode_Metadata ( ne , " Arc2D " ) ;
else
NodeElement_Cur - > Child . push_back ( ne ) ; // add made object as child to current element
NodeElement_List . push_back ( ne ) ; // add element to node element list because its a new object in graph
} // if(!use.empty()) else
}
// <ArcClose2D
// DEF="" ID
// USE="" IDREF
// closureType="PIE" SFString [initializeOnly], {"PIE", "CHORD"}
// endAngle="1.570796" SFFloat [initializeOnly]
// radius="1" SFFloat [initializeOnly]
// solid="false" SFBool [initializeOnly]
// startAngle="0" SFFloat [initializeOnly]
// />
// The ArcClose node specifies a portion of a circle whose center is at (0,0) and whose angles are measured starting at the positive x-axis and sweeping
// towards the positive y-axis. The end points of the arc specified are connected as defined by the closureType field. The radius field specifies the radius
// of the circle of which the arc is a portion. The arc extends from the startAngle counterclockwise to the endAngle. The value of radius shall be greater
// than zero. The values of startAngle and endAngle shall be in the range [-2pi, 2pi] radians (or the equivalent if a different default angle base unit has
// been specified). If startAngle and endAngle have the same value, a circle is specified and closureType is ignored. If the absolute difference between
// startAngle and endAngle is greater than or equal to 2pi, a complete circle is produced with no chord or radial line(s) drawn from the center.
// A closureType of "PIE" connects the end point to the start point by defining two straight line segments first from the end point to the center and then
// the center to the start point. A closureType of "CHORD" connects the end point to the start point by defining a straight line segment from the end point
// to the start point. Textures are applied individually to each face of the ArcClose2D. On the front (+Z) and back (-Z) faces of the ArcClose2D, when
// viewed from the +Z-axis, the texture is mapped onto each face with the same orientation as if the image were displayed normally in 2D.
void X3DImporter : : ParseNode_Geometry2D_ArcClose2D ( )
{
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std : : string def , use ;
std : : string closureType ( " PIE " ) ;
float endAngle = AI_MATH_HALF_PI_F ;
float radius = 1 ;
bool solid = false ;
float startAngle = 0 ;
CX3DImporter_NodeElement * ne ( nullptr ) ;
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MACRO_ATTRREAD_LOOPBEG ;
MACRO_ATTRREAD_CHECKUSEDEF_RET ( def , use ) ;
MACRO_ATTRREAD_CHECK_RET ( " closureType " , closureType , mReader - > getAttributeValue ) ;
MACRO_ATTRREAD_CHECK_RET ( " endAngle " , endAngle , XML_ReadNode_GetAttrVal_AsFloat ) ;
MACRO_ATTRREAD_CHECK_RET ( " radius " , radius , XML_ReadNode_GetAttrVal_AsFloat ) ;
MACRO_ATTRREAD_CHECK_RET ( " solid " , solid , XML_ReadNode_GetAttrVal_AsBool ) ;
MACRO_ATTRREAD_CHECK_RET ( " startAngle " , startAngle , XML_ReadNode_GetAttrVal_AsFloat ) ;
MACRO_ATTRREAD_LOOPEND ;
// if "USE" defined then find already defined element.
if ( ! use . empty ( ) )
{
MACRO_USE_CHECKANDAPPLY ( def , use , ENET_ArcClose2D , ne ) ;
}
else
{
// create and if needed - define new geometry object.
ne = new CX3DImporter_NodeElement_Geometry2D ( CX3DImporter_NodeElement : : ENET_ArcClose2D , NodeElement_Cur ) ;
if ( ! def . empty ( ) ) ne - > ID = def ;
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Solid = solid ;
// create point list of geometry object.
GeometryHelper_Make_Arc2D ( startAngle , endAngle , radius , 10 , ( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices ) ; ///TODO: IME - AI_CONFIG for NumSeg
// add chord or two radiuses only if not a circle was defined
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if ( ! ( ( std : : fabs ( endAngle - startAngle ) > = AI_MATH_TWO_PI_F ) | | ( endAngle = = startAngle ) ) )
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{
std : : list < aiVector3D > & vlist = ( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices ; // just short alias.
if ( ( closureType = = " PIE " ) | | ( closureType = = " \" PIE \" " ) )
vlist . push_back ( aiVector3D ( 0 , 0 , 0 ) ) ; // center point - first radial line
else if ( ( closureType ! = " CHORD " ) & & ( closureType ! = " \" CHORD \" " ) )
Throw_IncorrectAttrValue ( " closureType " ) ;
vlist . push_back ( * vlist . begin ( ) ) ; // arc first point - chord from first to last point of arc(if CHORD) or second radial line(if PIE).
}
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > NumIndices = ( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices . size ( ) ;
// check for X3DMetadataObject childs.
if ( ! mReader - > isEmptyElement ( ) )
ParseNode_Metadata ( ne , " ArcClose2D " ) ;
else
NodeElement_Cur - > Child . push_back ( ne ) ; // add made object as child to current element
NodeElement_List . push_back ( ne ) ; // add element to node element list because its a new object in graph
} // if(!use.empty()) else
}
// <Circle2D
// DEF="" ID
// USE="" IDREF
// radius="1" SFFloat [initializeOnly]
// />
void X3DImporter : : ParseNode_Geometry2D_Circle2D ( )
{
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std : : string def , use ;
float radius = 1 ;
CX3DImporter_NodeElement * ne ( nullptr ) ;
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MACRO_ATTRREAD_LOOPBEG ;
MACRO_ATTRREAD_CHECKUSEDEF_RET ( def , use ) ;
MACRO_ATTRREAD_CHECK_RET ( " radius " , radius , XML_ReadNode_GetAttrVal_AsFloat ) ;
MACRO_ATTRREAD_LOOPEND ;
// if "USE" defined then find already defined element.
if ( ! use . empty ( ) )
{
MACRO_USE_CHECKANDAPPLY ( def , use , ENET_Circle2D , ne ) ;
}
else
{
// create and if needed - define new geometry object.
ne = new CX3DImporter_NodeElement_Geometry2D ( CX3DImporter_NodeElement : : ENET_Circle2D , NodeElement_Cur ) ;
if ( ! def . empty ( ) ) ne - > ID = def ;
// create point list of geometry object and convert it to line set.
std : : list < aiVector3D > tlist ;
GeometryHelper_Make_Arc2D ( 0 , 0 , radius , 10 , tlist ) ; ///TODO: IME - AI_CONFIG for NumSeg
GeometryHelper_Extend_PointToLine ( tlist , ( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices ) ;
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > NumIndices = 2 ;
// check for X3DMetadataObject childs.
if ( ! mReader - > isEmptyElement ( ) )
ParseNode_Metadata ( ne , " Circle2D " ) ;
else
NodeElement_Cur - > Child . push_back ( ne ) ; // add made object as child to current element
NodeElement_List . push_back ( ne ) ; // add element to node element list because its a new object in graph
} // if(!use.empty()) else
}
// <Disk2D
// DEF="" ID
// USE="" IDREF
// innerRadius="0" SFFloat [initializeOnly]
// outerRadius="1" SFFloat [initializeOnly]
// solid="false" SFBool [initializeOnly]
// />
// The Disk2D node specifies a circular disk which is centred at (0, 0) in the local coordinate system. The outerRadius field specifies the radius of the
// outer dimension of the Disk2D. The innerRadius field specifies the inner dimension of the Disk2D. The value of outerRadius shall be greater than zero.
// The value of innerRadius shall be greater than or equal to zero and less than or equal to outerRadius. If innerRadius is zero, the Disk2D is completely
// filled. Otherwise, the area within the innerRadius forms a hole in the Disk2D. If innerRadius is equal to outerRadius, a solid circular line shall
// be drawn using the current line properties. Textures are applied individually to each face of the Disk2D. On the front (+Z) and back (-Z) faces of
// the Disk2D, when viewed from the +Z-axis, the texture is mapped onto each face with the same orientation as if the image were displayed normally in 2D.
void X3DImporter : : ParseNode_Geometry2D_Disk2D ( )
{
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std : : string def , use ;
float innerRadius = 0 ;
float outerRadius = 1 ;
bool solid = false ;
CX3DImporter_NodeElement * ne ( nullptr ) ;
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MACRO_ATTRREAD_LOOPBEG ;
MACRO_ATTRREAD_CHECKUSEDEF_RET ( def , use ) ;
MACRO_ATTRREAD_CHECK_RET ( " innerRadius " , innerRadius , XML_ReadNode_GetAttrVal_AsFloat ) ;
MACRO_ATTRREAD_CHECK_RET ( " outerRadius " , outerRadius , XML_ReadNode_GetAttrVal_AsFloat ) ;
MACRO_ATTRREAD_CHECK_RET ( " solid " , solid , XML_ReadNode_GetAttrVal_AsBool ) ;
MACRO_ATTRREAD_LOOPEND ;
// if "USE" defined then find already defined element.
if ( ! use . empty ( ) )
{
MACRO_USE_CHECKANDAPPLY ( def , use , ENET_Disk2D , ne ) ;
}
else
{
std : : list < aiVector3D > tlist_o , tlist_i ;
if ( innerRadius > outerRadius ) Throw_IncorrectAttrValue ( " innerRadius " ) ;
// create and if needed - define new geometry object.
ne = new CX3DImporter_NodeElement_Geometry2D ( CX3DImporter_NodeElement : : ENET_Disk2D , NodeElement_Cur ) ;
if ( ! def . empty ( ) ) ne - > ID = def ;
// create point list of geometry object.
///TODO: IME - AI_CONFIG for NumSeg
GeometryHelper_Make_Arc2D ( 0 , 0 , outerRadius , 10 , tlist_o ) ; // outer circle
if ( innerRadius = = 0.0f )
{ // make filled disk
// in tlist_o we already have points of circle. just copy it and sign as polygon.
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices = tlist_o ;
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > NumIndices = tlist_o . size ( ) ;
}
else if ( innerRadius = = outerRadius )
{ // make circle
// in tlist_o we already have points of circle. convert it to line set.
GeometryHelper_Extend_PointToLine ( tlist_o , ( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices ) ;
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > NumIndices = 2 ;
}
else
{ // make disk
std : : list < aiVector3D > & vlist = ( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices ; // just short alias.
GeometryHelper_Make_Arc2D ( 0 , 0 , innerRadius , 10 , tlist_i ) ; // inner circle
//
// create quad list from two point lists
//
if ( tlist_i . size ( ) < 2 ) throw DeadlyImportError ( " Disk2D. Not enough points for creating quad list. " ) ; // tlist_i and tlist_o has equal size.
// add all quads except last
for ( std : : list < aiVector3D > : : iterator it_i = tlist_i . begin ( ) , it_o = tlist_o . begin ( ) ; it_i ! = tlist_i . end ( ) ; )
{
// do not forget - CCW direction
vlist . push_back ( * it_i + + ) ; // 1st point
vlist . push_back ( * it_o + + ) ; // 2nd point
vlist . push_back ( * it_o ) ; // 3rd point
vlist . push_back ( * it_i ) ; // 4th point
}
// add last quad
vlist . push_back ( * tlist_i . end ( ) ) ; // 1st point
vlist . push_back ( * tlist_o . end ( ) ) ; // 2nd point
vlist . push_back ( * tlist_o . begin ( ) ) ; // 3rd point
vlist . push_back ( * tlist_o . begin ( ) ) ; // 4th point
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > NumIndices = 4 ;
}
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Solid = solid ;
// check for X3DMetadataObject childs.
if ( ! mReader - > isEmptyElement ( ) )
ParseNode_Metadata ( ne , " Disk2D " ) ;
else
NodeElement_Cur - > Child . push_back ( ne ) ; // add made object as child to current element
NodeElement_List . push_back ( ne ) ; // add element to node element list because its a new object in graph
} // if(!use.empty()) else
}
// <Polyline2D
// DEF="" ID
// USE="" IDREF
// lineSegments="" MFVec2F [intializeOnly]
// />
void X3DImporter : : ParseNode_Geometry2D_Polyline2D ( )
{
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std : : string def , use ;
std : : list < aiVector2D > lineSegments ;
CX3DImporter_NodeElement * ne ( nullptr ) ;
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MACRO_ATTRREAD_LOOPBEG ;
MACRO_ATTRREAD_CHECKUSEDEF_RET ( def , use ) ;
MACRO_ATTRREAD_CHECK_REF ( " lineSegments " , lineSegments , XML_ReadNode_GetAttrVal_AsListVec2f ) ;
MACRO_ATTRREAD_LOOPEND ;
// if "USE" defined then find already defined element.
if ( ! use . empty ( ) )
{
MACRO_USE_CHECKANDAPPLY ( def , use , ENET_Polyline2D , ne ) ;
}
else
{
// create and if needed - define new geometry object.
ne = new CX3DImporter_NodeElement_Geometry2D ( CX3DImporter_NodeElement : : ENET_Polyline2D , NodeElement_Cur ) ;
if ( ! def . empty ( ) ) ne - > ID = def ;
//
// convert read point list of geometry object to line set.
//
std : : list < aiVector3D > tlist ;
// convert vec2 to vec3
for ( std : : list < aiVector2D > : : iterator it2 = lineSegments . begin ( ) ; it2 ! = lineSegments . end ( ) ; it2 + + ) tlist . push_back ( aiVector3D ( it2 - > x , it2 - > y , 0 ) ) ;
// convert point set to line set
GeometryHelper_Extend_PointToLine ( tlist , ( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices ) ;
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > NumIndices = 2 ;
// check for X3DMetadataObject childs.
if ( ! mReader - > isEmptyElement ( ) )
ParseNode_Metadata ( ne , " Polyline2D " ) ;
else
NodeElement_Cur - > Child . push_back ( ne ) ; // add made object as child to current element
NodeElement_List . push_back ( ne ) ; // add element to node element list because its a new object in graph
} // if(!use.empty()) else
}
// <Polypoint2D
// DEF="" ID
// USE="" IDREF
// point="" MFVec2F [inputOutput]
// />
void X3DImporter : : ParseNode_Geometry2D_Polypoint2D ( )
{
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std : : string def , use ;
std : : list < aiVector2D > point ;
CX3DImporter_NodeElement * ne ( nullptr ) ;
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MACRO_ATTRREAD_LOOPBEG ;
MACRO_ATTRREAD_CHECKUSEDEF_RET ( def , use ) ;
MACRO_ATTRREAD_CHECK_REF ( " point " , point , XML_ReadNode_GetAttrVal_AsListVec2f ) ;
MACRO_ATTRREAD_LOOPEND ;
// if "USE" defined then find already defined element.
if ( ! use . empty ( ) )
{
MACRO_USE_CHECKANDAPPLY ( def , use , ENET_Polypoint2D , ne ) ;
}
else
{
// create and if needed - define new geometry object.
ne = new CX3DImporter_NodeElement_Geometry2D ( CX3DImporter_NodeElement : : ENET_Polypoint2D , NodeElement_Cur ) ;
if ( ! def . empty ( ) ) ne - > ID = def ;
// convert vec2 to vec3
for ( std : : list < aiVector2D > : : iterator it2 = point . begin ( ) ; it2 ! = point . end ( ) ; it2 + + )
{
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices . push_back ( aiVector3D ( it2 - > x , it2 - > y , 0 ) ) ;
}
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > NumIndices = 1 ;
// check for X3DMetadataObject childs.
if ( ! mReader - > isEmptyElement ( ) )
ParseNode_Metadata ( ne , " Polypoint2D " ) ;
else
NodeElement_Cur - > Child . push_back ( ne ) ; // add made object as child to current element
NodeElement_List . push_back ( ne ) ; // add element to node element list because its a new object in graph
} // if(!use.empty()) else
}
// <Rectangle2D
// DEF="" ID
// USE="" IDREF
// size="2 2" SFVec2f [initializeOnly]
// solid="false" SFBool [initializeOnly]
// />
void X3DImporter : : ParseNode_Geometry2D_Rectangle2D ( )
{
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std : : string def , use ;
aiVector2D size ( 2 , 2 ) ;
bool solid = false ;
CX3DImporter_NodeElement * ne ( nullptr ) ;
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MACRO_ATTRREAD_LOOPBEG ;
MACRO_ATTRREAD_CHECKUSEDEF_RET ( def , use ) ;
MACRO_ATTRREAD_CHECK_REF ( " size " , size , XML_ReadNode_GetAttrVal_AsVec2f ) ;
MACRO_ATTRREAD_CHECK_RET ( " solid " , solid , XML_ReadNode_GetAttrVal_AsBool ) ;
MACRO_ATTRREAD_LOOPEND ;
// if "USE" defined then find already defined element.
if ( ! use . empty ( ) )
{
MACRO_USE_CHECKANDAPPLY ( def , use , ENET_Rectangle2D , ne ) ;
}
else
{
// create and if needed - define new geometry object.
ne = new CX3DImporter_NodeElement_Geometry2D ( CX3DImporter_NodeElement : : ENET_Rectangle2D , NodeElement_Cur ) ;
if ( ! def . empty ( ) ) ne - > ID = def ;
float x1 = - size . x / 2.0f ;
float x2 = size . x / 2.0f ;
float y1 = - size . y / 2.0f ;
float y2 = size . y / 2.0f ;
std : : list < aiVector3D > & vlist = ( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices ; // just short alias.
vlist . push_back ( aiVector3D ( x2 , y1 , 0 ) ) ; // 1st point
vlist . push_back ( aiVector3D ( x2 , y2 , 0 ) ) ; // 2nd point
vlist . push_back ( aiVector3D ( x1 , y2 , 0 ) ) ; // 3rd point
vlist . push_back ( aiVector3D ( x1 , y1 , 0 ) ) ; // 4th point
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Solid = solid ;
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > NumIndices = 4 ;
// check for X3DMetadataObject childs.
if ( ! mReader - > isEmptyElement ( ) )
ParseNode_Metadata ( ne , " Rectangle2D " ) ;
else
NodeElement_Cur - > Child . push_back ( ne ) ; // add made object as child to current element
NodeElement_List . push_back ( ne ) ; // add element to node element list because its a new object in graph
} // if(!use.empty()) else
}
// <TriangleSet2D
// DEF="" ID
// USE="" IDREF
// solid="false" SFBool [initializeOnly]
// vertices="" MFVec2F [inputOutput]
// />
void X3DImporter : : ParseNode_Geometry2D_TriangleSet2D ( )
{
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std : : string def , use ;
bool solid = false ;
std : : list < aiVector2D > vertices ;
CX3DImporter_NodeElement * ne ( nullptr ) ;
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MACRO_ATTRREAD_LOOPBEG ;
MACRO_ATTRREAD_CHECKUSEDEF_RET ( def , use ) ;
MACRO_ATTRREAD_CHECK_REF ( " vertices " , vertices , XML_ReadNode_GetAttrVal_AsListVec2f ) ;
MACRO_ATTRREAD_CHECK_RET ( " solid " , solid , XML_ReadNode_GetAttrVal_AsBool ) ;
MACRO_ATTRREAD_LOOPEND ;
// if "USE" defined then find already defined element.
if ( ! use . empty ( ) )
{
MACRO_USE_CHECKANDAPPLY ( def , use , ENET_TriangleSet2D , ne ) ;
}
else
{
if ( vertices . size ( ) % 3 ) throw DeadlyImportError ( " TriangleSet2D. Not enough points for defining triangle. " ) ;
// create and if needed - define new geometry object.
ne = new CX3DImporter_NodeElement_Geometry2D ( CX3DImporter_NodeElement : : ENET_TriangleSet2D , NodeElement_Cur ) ;
if ( ! def . empty ( ) ) ne - > ID = def ;
// convert vec2 to vec3
for ( std : : list < aiVector2D > : : iterator it2 = vertices . begin ( ) ; it2 ! = vertices . end ( ) ; it2 + + )
{
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Vertices . push_back ( aiVector3D ( it2 - > x , it2 - > y , 0 ) ) ;
}
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > Solid = solid ;
( ( CX3DImporter_NodeElement_Geometry2D * ) ne ) - > NumIndices = 3 ;
// check for X3DMetadataObject childs.
if ( ! mReader - > isEmptyElement ( ) )
ParseNode_Metadata ( ne , " TriangleSet2D " ) ;
else
NodeElement_Cur - > Child . push_back ( ne ) ; // add made object as child to current element
NodeElement_List . push_back ( ne ) ; // add element to node element list because its a new object in graph
} // if(!use.empty()) else
}
} // namespace Assimp
# endif // !ASSIMP_BUILD_NO_X3D_IMPORTER