2008-05-05 12:36:31 +00:00
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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2009-01-12 22:06:54 +00:00
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Name="assimpview"
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2008-05-05 12:36:31 +00:00
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ProjectGUID="{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}"
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RootNamespace="assimp_view"
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Keyword="Win32Proj"
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<Platform
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Name="Win32"
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2008-06-01 12:46:17 +00:00
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<Platform
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Name="x64"
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2008-05-05 12:36:31 +00:00
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<ToolFiles>
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<Configurations>
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<Configuration
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2009-01-12 22:06:54 +00:00
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Name="debug|Win32"
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OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
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IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
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2008-05-05 12:36:31 +00:00
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ConfigurationType="1"
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2009-01-23 21:06:43 +00:00
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InheritedPropertySheets=".\shared\FastSTL.vsprops"
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2008-05-05 12:36:31 +00:00
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CharacterSet="2"
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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WholeProgramOptimization="0"
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2008-05-05 12:36:31 +00:00
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Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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WholeProgramOptimization="false"
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2008-05-13 23:26:52 +00:00
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AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
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2008-05-05 12:36:31 +00:00
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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SmallerTypeCheck="true"
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2009-01-19 19:34:34 +00:00
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RuntimeLibrary="3"
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2008-05-05 12:36:31 +00:00
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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2008-06-07 23:21:36 +00:00
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Detect64BitPortabilityProblems="true"
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2008-05-05 12:36:31 +00:00
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
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2009-01-12 22:06:54 +00:00
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OutputFile="$(OutDir)\assimp_view_debug.exe"
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2008-05-05 12:36:31 +00:00
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LinkIncremental="2"
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2008-11-29 15:30:50 +00:00
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AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
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2008-05-05 12:36:31 +00:00
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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<Tool
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Name="VCALinkTool"
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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<Tool
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Name="VCBscMakeTool"
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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<Tool
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Name="VCWebDeploymentTool"
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Name="VCPostBuildEventTool"
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</Configuration>
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<Configuration
|
2009-01-12 22:06:54 +00:00
|
|
|
Name="debug|x64"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
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IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
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2008-05-05 12:36:31 +00:00
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ConfigurationType="1"
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2009-01-23 21:06:43 +00:00
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InheritedPropertySheets=".\shared\FastSTL.vsprops"
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2008-05-05 12:36:31 +00:00
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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2008-09-10 14:39:35 +00:00
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TargetEnvironment="3"
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2008-05-05 12:36:31 +00:00
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/>
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<Tool
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Name="VCCLCompilerTool"
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2008-09-10 14:39:35 +00:00
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Optimization="0"
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2008-05-13 23:26:52 +00:00
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AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
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2008-09-10 14:39:35 +00:00
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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SmallerTypeCheck="true"
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2009-01-19 19:34:34 +00:00
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RuntimeLibrary="3"
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2008-09-10 14:39:35 +00:00
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EnableFunctionLevelLinking="true"
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2008-05-05 12:36:31 +00:00
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UsePrecompiledHeader="2"
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WarningLevel="3"
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2008-09-10 14:39:35 +00:00
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Detect64BitPortabilityProblems="false"
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2008-05-05 12:36:31 +00:00
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
2009-01-12 22:06:54 +00:00
|
|
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
2008-09-10 14:39:35 +00:00
|
|
|
LinkIncremental="2"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x64""
|
2008-05-05 12:36:31 +00:00
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GenerateDebugInformation="true"
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SubSystem="2"
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2008-09-10 14:39:35 +00:00
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TargetMachine="17"
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2008-05-05 12:36:31 +00:00
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/>
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<Tool
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Name="VCALinkTool"
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|
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/>
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|
|
<Tool
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|
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Name="VCManifestTool"
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|
|
|
/>
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|
|
|
<Tool
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|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
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|
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<Tool
|
|
|
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Name="VCBscMakeTool"
|
|
|
|
/>
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|
|
|
<Tool
|
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|
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Name="VCFxCopTool"
|
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/>
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<Tool
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|
|
Name="VCAppVerifierTool"
|
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|
/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
|
2008-06-01 12:46:17 +00:00
|
|
|
<Configuration
|
2009-01-12 22:06:54 +00:00
|
|
|
Name="release|Win32"
|
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2008-06-01 12:46:17 +00:00
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\FastSTL.vsprops"
|
2008-06-01 12:46:17 +00:00
|
|
|
CharacterSet="2"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="0"
|
2008-06-01 12:46:17 +00:00
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="false"
|
2008-06-01 12:46:17 +00:00
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
2008-09-10 14:39:35 +00:00
|
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
2009-01-19 19:34:34 +00:00
|
|
|
RuntimeLibrary="2"
|
2008-06-01 12:46:17 +00:00
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
2008-09-10 14:39:35 +00:00
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Detect64BitPortabilityProblems="true"
|
2008-06-01 12:46:17 +00:00
|
|
|
DebugInformationFormat="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
2009-01-12 22:06:54 +00:00
|
|
|
OutputFile="$(OutDir)\assimp_view.exe"
|
2008-09-10 14:39:35 +00:00
|
|
|
LinkIncremental="1"
|
2008-11-29 15:30:50 +00:00
|
|
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
2008-09-10 14:39:35 +00:00
|
|
|
IgnoreAllDefaultLibraries="false"
|
|
|
|
IgnoreDefaultLibraryNames=""
|
2008-06-01 12:46:17 +00:00
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
2008-09-10 14:39:35 +00:00
|
|
|
OptimizeReferences="2"
|
|
|
|
EnableCOMDATFolding="2"
|
|
|
|
TargetMachine="1"
|
2008-06-01 12:46:17 +00:00
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
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|
/>
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|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
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|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
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|
|
|
Name="VCBscMakeTool"
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|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
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|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
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|
|
|
/>
|
|
|
|
<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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|
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|
Name="VCPostBuildEventTool"
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/>
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</Configuration>
|
|
|
|
<Configuration
|
2009-01-12 22:06:54 +00:00
|
|
|
Name="release|x64"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2008-06-01 12:46:17 +00:00
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\FastSTL.vsprops"
|
2008-06-01 12:46:17 +00:00
|
|
|
CharacterSet="2"
|
|
|
|
WholeProgramOptimization="1"
|
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
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|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
TargetEnvironment="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
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|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
2009-01-19 19:34:34 +00:00
|
|
|
RuntimeLibrary="2"
|
2008-06-01 12:46:17 +00:00
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="true"
|
|
|
|
DebugInformationFormat="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
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|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
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|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
2009-01-12 22:06:54 +00:00
|
|
|
OutputFile="$(OutDir)\assimp_view.exe"
|
2008-06-01 12:46:17 +00:00
|
|
|
LinkIncremental="1"
|
2008-11-29 15:30:50 +00:00
|
|
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
2008-06-01 12:46:17 +00:00
|
|
|
IgnoreAllDefaultLibraries="false"
|
|
|
|
IgnoreDefaultLibraryNames=""
|
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
OptimizeReferences="2"
|
|
|
|
EnableCOMDATFolding="2"
|
|
|
|
TargetMachine="17"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
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|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCBscMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebDeploymentTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPostBuildEventTool"
|
|
|
|
/>
|
|
|
|
</Configuration>
|
2008-09-13 22:31:15 +00:00
|
|
|
<Configuration
|
2009-01-12 22:06:54 +00:00
|
|
|
Name="release-dll|Win32"
|
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2008-09-13 22:31:15 +00:00
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\FastSTL.vsprops"
|
2008-09-13 22:31:15 +00:00
|
|
|
CharacterSet="2"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="0"
|
2008-09-13 22:31:15 +00:00
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="false"
|
2008-09-13 22:31:15 +00:00
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
|
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
|
|
|
RuntimeLibrary="2"
|
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="true"
|
|
|
|
DebugInformationFormat="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
2009-01-12 22:06:54 +00:00
|
|
|
OutputFile="$(OutDir)\assimp_view.exe"
|
2008-09-13 22:31:15 +00:00
|
|
|
LinkIncremental="1"
|
2009-01-12 22:06:54 +00:00
|
|
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
2008-09-13 22:31:15 +00:00
|
|
|
IgnoreAllDefaultLibraries="false"
|
|
|
|
IgnoreDefaultLibraryNames=""
|
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
OptimizeReferences="2"
|
|
|
|
EnableCOMDATFolding="2"
|
|
|
|
TargetMachine="1"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCBscMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebDeploymentTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPostBuildEventTool"
|
|
|
|
/>
|
|
|
|
</Configuration>
|
|
|
|
<Configuration
|
2009-01-12 22:06:54 +00:00
|
|
|
Name="release-dll|x64"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2008-09-13 22:31:15 +00:00
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\FastSTL.vsprops"
|
2008-09-13 22:31:15 +00:00
|
|
|
CharacterSet="2"
|
|
|
|
WholeProgramOptimization="1"
|
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
TargetEnvironment="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
|
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
|
|
|
RuntimeLibrary="2"
|
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="true"
|
|
|
|
DebugInformationFormat="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
2009-01-12 22:06:54 +00:00
|
|
|
OutputFile="$(OutDir)\assimp_view.exe"
|
2008-09-13 22:31:15 +00:00
|
|
|
LinkIncremental="1"
|
2008-11-29 15:30:50 +00:00
|
|
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
2008-09-13 22:31:15 +00:00
|
|
|
IgnoreAllDefaultLibraries="false"
|
|
|
|
IgnoreDefaultLibraryNames=""
|
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
OptimizeReferences="2"
|
|
|
|
EnableCOMDATFolding="2"
|
|
|
|
TargetMachine="17"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCBscMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebDeploymentTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPostBuildEventTool"
|
|
|
|
/>
|
|
|
|
</Configuration>
|
|
|
|
<Configuration
|
2009-01-12 22:06:54 +00:00
|
|
|
Name="debug-dll|Win32"
|
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2008-09-13 22:31:15 +00:00
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\FastSTL.vsprops"
|
2008-09-13 22:31:15 +00:00
|
|
|
CharacterSet="2"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="0"
|
2008-09-13 22:31:15 +00:00
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
|
|
|
Optimization="0"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="false"
|
2008-09-13 22:31:15 +00:00
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
|
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
|
|
|
MinimalRebuild="true"
|
|
|
|
BasicRuntimeChecks="3"
|
|
|
|
SmallerTypeCheck="true"
|
|
|
|
RuntimeLibrary="3"
|
|
|
|
EnableFunctionLevelLinking="true"
|
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="true"
|
|
|
|
DebugInformationFormat="4"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
2009-01-12 22:06:54 +00:00
|
|
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
2008-09-13 22:31:15 +00:00
|
|
|
LinkIncremental="2"
|
2009-01-12 22:06:54 +00:00
|
|
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
2008-09-13 22:31:15 +00:00
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
TargetMachine="1"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCBscMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebDeploymentTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPostBuildEventTool"
|
|
|
|
/>
|
|
|
|
</Configuration>
|
|
|
|
<Configuration
|
2009-01-12 22:06:54 +00:00
|
|
|
Name="debug-dll|x64"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2008-09-13 22:31:15 +00:00
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\FastSTL.vsprops"
|
2008-09-13 22:31:15 +00:00
|
|
|
CharacterSet="2"
|
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
TargetEnvironment="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
|
|
|
Optimization="0"
|
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
|
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
|
|
|
MinimalRebuild="true"
|
|
|
|
BasicRuntimeChecks="3"
|
|
|
|
SmallerTypeCheck="true"
|
|
|
|
RuntimeLibrary="3"
|
|
|
|
EnableFunctionLevelLinking="true"
|
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="false"
|
|
|
|
DebugInformationFormat="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
2009-01-12 22:06:54 +00:00
|
|
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
2008-09-13 22:31:15 +00:00
|
|
|
LinkIncremental="2"
|
|
|
|
AdditionalLibraryDirectories="..\..\lib\assimp_debug_dll_x64;"$(DXSDK_DIR)lib\x64""
|
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
TargetMachine="17"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCBscMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebDeploymentTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPostBuildEventTool"
|
|
|
|
/>
|
|
|
|
</Configuration>
|
2008-11-29 15:30:50 +00:00
|
|
|
<Configuration
|
2009-01-12 22:06:54 +00:00
|
|
|
Name="release-noboost-st|Win32"
|
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2008-11-29 15:30:50 +00:00
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\NoBoostShared.vsprops;.\shared\FastSTL.vsprops"
|
2008-11-29 15:30:50 +00:00
|
|
|
CharacterSet="2"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="0"
|
2008-11-29 15:30:50 +00:00
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="false"
|
2008-11-29 15:30:50 +00:00
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
|
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
2009-01-19 19:34:34 +00:00
|
|
|
RuntimeLibrary="2"
|
2008-11-29 15:30:50 +00:00
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="true"
|
|
|
|
DebugInformationFormat="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
2009-01-12 22:06:54 +00:00
|
|
|
OutputFile="$(OutDir)\assimp_view.exe"
|
2008-11-29 15:30:50 +00:00
|
|
|
LinkIncremental="1"
|
|
|
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
|
|
|
IgnoreAllDefaultLibraries="false"
|
|
|
|
IgnoreDefaultLibraryNames=""
|
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
OptimizeReferences="2"
|
|
|
|
EnableCOMDATFolding="2"
|
|
|
|
TargetMachine="1"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCBscMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebDeploymentTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPostBuildEventTool"
|
|
|
|
/>
|
|
|
|
</Configuration>
|
|
|
|
<Configuration
|
2009-01-12 22:06:54 +00:00
|
|
|
Name="release-noboost-st|x64"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2008-11-29 15:30:50 +00:00
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\NoBoostShared.vsprops;.\shared\FastSTL.vsprops"
|
2008-11-29 15:30:50 +00:00
|
|
|
CharacterSet="2"
|
|
|
|
WholeProgramOptimization="1"
|
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
TargetEnvironment="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
|
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
2009-01-19 19:34:34 +00:00
|
|
|
RuntimeLibrary="2"
|
2008-11-29 15:30:50 +00:00
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="true"
|
|
|
|
DebugInformationFormat="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
2009-01-12 22:06:54 +00:00
|
|
|
OutputFile="$(OutDir)\assimp_view.exe"
|
2008-11-29 15:30:50 +00:00
|
|
|
LinkIncremental="1"
|
|
|
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
|
|
|
IgnoreAllDefaultLibraries="false"
|
|
|
|
IgnoreDefaultLibraryNames=""
|
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
OptimizeReferences="2"
|
|
|
|
EnableCOMDATFolding="2"
|
|
|
|
TargetMachine="17"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCBscMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebDeploymentTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPostBuildEventTool"
|
|
|
|
/>
|
|
|
|
</Configuration>
|
|
|
|
<Configuration
|
2009-01-12 22:06:54 +00:00
|
|
|
Name="debug-noboost-st|Win32"
|
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2008-11-29 15:30:50 +00:00
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\NoBoostShared.vsprops;.\shared\FastSTL.vsprops"
|
2008-11-29 15:30:50 +00:00
|
|
|
CharacterSet="2"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="0"
|
2008-11-29 15:30:50 +00:00
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
|
|
|
Optimization="0"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="false"
|
2008-11-29 15:30:50 +00:00
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
|
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
|
|
|
MinimalRebuild="true"
|
|
|
|
BasicRuntimeChecks="3"
|
|
|
|
SmallerTypeCheck="true"
|
2009-01-19 19:34:34 +00:00
|
|
|
RuntimeLibrary="3"
|
2008-11-29 15:30:50 +00:00
|
|
|
EnableFunctionLevelLinking="true"
|
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="true"
|
|
|
|
DebugInformationFormat="4"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
2009-01-12 22:06:54 +00:00
|
|
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
2008-11-29 15:30:50 +00:00
|
|
|
LinkIncremental="2"
|
|
|
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
TargetMachine="1"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCBscMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebDeploymentTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPostBuildEventTool"
|
|
|
|
/>
|
|
|
|
</Configuration>
|
|
|
|
<Configuration
|
2009-01-12 22:06:54 +00:00
|
|
|
Name="debug-noboost-st|x64"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2008-11-29 15:30:50 +00:00
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\NoBoostShared.vsprops;.\shared\FastSTL.vsprops"
|
2008-11-29 15:30:50 +00:00
|
|
|
CharacterSet="2"
|
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
TargetEnvironment="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
|
|
|
Optimization="0"
|
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
|
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
|
|
|
MinimalRebuild="true"
|
|
|
|
BasicRuntimeChecks="3"
|
|
|
|
SmallerTypeCheck="true"
|
2009-01-19 19:34:34 +00:00
|
|
|
RuntimeLibrary="3"
|
2008-11-29 15:30:50 +00:00
|
|
|
EnableFunctionLevelLinking="true"
|
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="false"
|
|
|
|
DebugInformationFormat="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
2009-01-12 22:06:54 +00:00
|
|
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
2008-11-29 15:30:50 +00:00
|
|
|
LinkIncremental="2"
|
|
|
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
TargetMachine="17"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCBscMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebDeploymentTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPostBuildEventTool"
|
|
|
|
/>
|
|
|
|
</Configuration>
|
2009-01-12 22:06:54 +00:00
|
|
|
<Configuration
|
|
|
|
Name="debug-st|Win32"
|
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\FastSTL.vsprops"
|
2009-01-12 22:06:54 +00:00
|
|
|
CharacterSet="2"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="0"
|
2009-01-12 22:06:54 +00:00
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
|
|
|
Optimization="0"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="false"
|
2009-01-12 22:06:54 +00:00
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
|
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
|
|
|
MinimalRebuild="true"
|
|
|
|
BasicRuntimeChecks="3"
|
|
|
|
SmallerTypeCheck="true"
|
2009-01-19 19:34:34 +00:00
|
|
|
RuntimeLibrary="3"
|
2009-01-12 22:06:54 +00:00
|
|
|
EnableFunctionLevelLinking="true"
|
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="true"
|
|
|
|
DebugInformationFormat="4"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
|
|
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
|
|
|
LinkIncremental="2"
|
|
|
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
TargetMachine="1"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCBscMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebDeploymentTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPostBuildEventTool"
|
|
|
|
/>
|
|
|
|
</Configuration>
|
|
|
|
<Configuration
|
|
|
|
Name="debug-st|x64"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2009-01-12 22:06:54 +00:00
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\FastSTL.vsprops"
|
2009-01-12 22:06:54 +00:00
|
|
|
CharacterSet="2"
|
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
TargetEnvironment="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
|
|
|
Optimization="0"
|
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
|
|
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
|
|
|
MinimalRebuild="true"
|
|
|
|
BasicRuntimeChecks="3"
|
|
|
|
SmallerTypeCheck="true"
|
2009-01-19 19:34:34 +00:00
|
|
|
RuntimeLibrary="3"
|
2009-01-12 22:06:54 +00:00
|
|
|
EnableFunctionLevelLinking="true"
|
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="false"
|
|
|
|
DebugInformationFormat="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
|
|
|
OutputFile="$(OutDir)\assimp_view_debug.exe"
|
|
|
|
LinkIncremental="2"
|
|
|
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
TargetMachine="17"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXDCMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCBscMakeTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCFxCopTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCAppVerifierTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebDeploymentTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPostBuildEventTool"
|
|
|
|
/>
|
|
|
|
</Configuration>
|
|
|
|
<Configuration
|
|
|
|
Name="release-st|Win32"
|
|
|
|
OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
|
|
|
ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\FastSTL.vsprops"
|
2009-01-12 22:06:54 +00:00
|
|
|
CharacterSet="2"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="0"
|
2009-01-12 22:06:54 +00:00
|
|
|
>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreBuildEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCustomBuildTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCXMLDataGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCWebServiceProxyGeneratorTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCMIDLTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCCLCompilerTool"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
WholeProgramOptimization="false"
|
2009-01-12 22:06:54 +00:00
|
|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
|
|
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
2009-01-19 19:34:34 +00:00
|
|
|
RuntimeLibrary="2"
|
2009-01-12 22:06:54 +00:00
|
|
|
UsePrecompiledHeader="2"
|
|
|
|
WarningLevel="3"
|
|
|
|
Detect64BitPortabilityProblems="true"
|
|
|
|
DebugInformationFormat="3"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManagedResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCResourceCompilerTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCPreLinkEventTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCLinkerTool"
|
|
|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
|
|
|
OutputFile="$(OutDir)\assimp_view.exe"
|
|
|
|
LinkIncremental="1"
|
|
|
|
AdditionalLibraryDirectories=""..\..\lib\assimp_$(ConfigurationName)_$(PlatformName)";"$(DXSDK_DIR)lib\x86""
|
|
|
|
IgnoreAllDefaultLibraries="false"
|
|
|
|
IgnoreDefaultLibraryNames=""
|
|
|
|
GenerateDebugInformation="true"
|
|
|
|
SubSystem="2"
|
|
|
|
OptimizeReferences="2"
|
|
|
|
EnableCOMDATFolding="2"
|
|
|
|
TargetMachine="1"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCALinkTool"
|
|
|
|
/>
|
|
|
|
<Tool
|
|
|
|
Name="VCManifestTool"
|
|
|
|
/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="release-st|x64"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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OutputDirectory="./../../bin/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
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IntermediateDirectory="./../../obj/$(ProjectName)_$(ConfigurationName)_$(PlatformName)"
|
2009-01-12 22:06:54 +00:00
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ConfigurationType="1"
|
2009-01-23 21:06:43 +00:00
|
|
|
InheritedPropertySheets=".\shared\FastSTL.vsprops"
|
2009-01-12 22:06:54 +00:00
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
|
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Name="VCCLCompilerTool"
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|
|
AdditionalIncludeDirectories=""$(DXSDK_DIR)include";..\..\include;..\..\code"
|
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|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS"
|
2009-01-19 19:34:34 +00:00
|
|
|
RuntimeLibrary="2"
|
2009-01-12 22:06:54 +00:00
|
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UsePrecompiledHeader="2"
|
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|
WarningLevel="3"
|
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|
|
Detect64BitPortabilityProblems="true"
|
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|
DebugInformationFormat="3"
|
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|
/>
|
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<Tool
|
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Name="VCManagedResourceCompilerTool"
|
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
|
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/>
|
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<Tool
|
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|
Name="VCLinkerTool"
|
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|
|
AdditionalDependencies="d3d9.lib d3dx9.lib comdlg32.lib assimp.lib winmm.lib comctl32.lib user32.lib advapi32.lib shell32.lib Gdi32.lib"
|
|
|
|
OutputFile="$(OutDir)\assimp_view.exe"
|
|
|
|
LinkIncremental="1"
|
|
|
|
AdditionalLibraryDirectories="..\..\lib\assimp_$(ConfigurationName)_$(PlatformName);"$(DXSDK_DIR)lib\x64""
|
|
|
|
IgnoreAllDefaultLibraries="false"
|
|
|
|
IgnoreDefaultLibraryNames=""
|
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|
|
GenerateDebugInformation="true"
|
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|
|
SubSystem="2"
|
|
|
|
OptimizeReferences="2"
|
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|
|
EnableCOMDATFolding="2"
|
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|
|
TargetMachine="17"
|
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|
|
/>
|
|
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|
<Tool
|
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|
|
Name="VCALinkTool"
|
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
|
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
|
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|
/>
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<Tool
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Name="VCAppVerifierTool"
|
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|
/>
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<Tool
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|
Name="VCWebDeploymentTool"
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|
/>
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|
<Tool
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Name="VCPostBuildEventTool"
|
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|
/>
|
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|
|
</Configuration>
|
2008-05-05 12:36:31 +00:00
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|
|
</Configurations>
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|
<References>
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|
</References>
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<Files>
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|
<Filter
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|
Name="sources"
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|
|
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
|
|
|
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
|
2008-10-22 15:36:54 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\AnimEvaluator.cpp"
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>
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</File>
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<File
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RelativePath="..\..\tools\assimp_view\AnimEvaluator.h"
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>
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</File>
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2008-09-30 20:20:56 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\AssetHelper.h"
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>
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</File>
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2008-05-05 12:36:31 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\assimp_view.cpp"
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>
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</File>
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2008-09-30 20:20:56 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\assimp_view.h"
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>
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</File>
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2008-05-05 12:36:31 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\Background.cpp"
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</File>
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2008-09-30 20:20:56 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\Background.h"
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</File>
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<File
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RelativePath="..\..\tools\assimp_view\Camera.h"
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</File>
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2008-05-09 17:24:28 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\Display.cpp"
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</File>
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2008-09-30 20:20:56 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\Display.h"
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</File>
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2008-05-05 12:36:31 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\HelpDialog.cpp"
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</File>
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<File
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RelativePath="..\..\tools\assimp_view\Input.cpp"
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>
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</File>
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<File
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RelativePath="..\..\tools\assimp_view\LogDisplay.cpp"
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>
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</File>
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2008-09-30 20:20:56 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\LogDisplay.h"
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</File>
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2008-05-09 17:24:28 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\LogWindow.cpp"
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</File>
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2008-09-30 20:20:56 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\LogWindow.h"
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</File>
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2008-05-05 12:36:31 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\Material.cpp"
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</File>
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2008-09-30 20:20:56 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\MaterialManager.h"
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</File>
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2008-05-13 23:26:52 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\MeshRenderer.cpp"
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>
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</File>
|
2008-09-30 20:20:56 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\MeshRenderer.h"
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</File>
|
2008-05-05 12:36:31 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\MessageProc.cpp"
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>
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</File>
|
2008-05-13 23:26:52 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\Normals.cpp"
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>
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</File>
|
2008-09-30 20:20:56 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\RenderOptions.h"
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>
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</File>
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<File
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RelativePath="..\..\tools\assimp_view\Resource.h"
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>
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</File>
|
2008-10-29 17:08:03 +00:00
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<File
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|
RelativePath="..\..\tools\assimp_view\SceneAnimator.cpp"
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</File>
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<File
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RelativePath="..\..\tools\assimp_view\SceneAnimator.h"
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>
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</File>
|
2008-05-05 12:36:31 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\Shaders.cpp"
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</File>
|
2008-09-30 20:20:56 +00:00
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<File
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|
RelativePath="..\..\tools\assimp_view\Shaders.h"
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>
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</File>
|
2008-05-05 12:36:31 +00:00
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<File
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RelativePath="..\..\tools\assimp_view\stdafx.cpp"
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>
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<FileConfiguration
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2009-01-12 22:06:54 +00:00
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Name="debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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</FileConfiguration>
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<FileConfiguration
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Name="debug|x64"
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<Tool
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Name="VCCLCompilerTool"
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</FileConfiguration>
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<FileConfiguration
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2008-05-05 12:36:31 +00:00
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2009-01-12 22:06:54 +00:00
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2008-05-05 12:36:31 +00:00
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<Tool
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2008-06-01 12:46:17 +00:00
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2009-01-12 22:06:54 +00:00
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2008-06-01 12:46:17 +00:00
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<Tool
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2009-01-12 22:06:54 +00:00
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2008-06-01 12:46:17 +00:00
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<Tool
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Name="VCCLCompilerTool"
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2008-09-13 22:31:15 +00:00
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2009-01-12 22:06:54 +00:00
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2008-09-13 22:31:15 +00:00
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<Tool
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2009-01-12 22:06:54 +00:00
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2008-09-13 22:31:15 +00:00
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2009-01-12 22:06:54 +00:00
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2008-09-13 22:31:15 +00:00
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<Tool
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2009-01-12 22:06:54 +00:00
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2008-09-13 22:31:15 +00:00
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<Tool
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Name="VCCLCompilerTool"
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2008-05-05 12:36:31 +00:00
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UsePrecompiledHeader="1"
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2008-11-29 15:30:50 +00:00
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2009-01-12 22:06:54 +00:00
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Name="debug-st|Win32"
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2008-11-29 15:30:50 +00:00
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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2009-01-12 22:06:54 +00:00
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Name="debug-st|x64"
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2008-11-29 15:30:50 +00:00
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>
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<Tool
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|
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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</FileConfiguration>
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<FileConfiguration
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2009-01-12 22:06:54 +00:00
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Name="release-st|Win32"
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2008-11-29 15:30:50 +00:00
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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<FileConfiguration
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2009-01-12 22:06:54 +00:00
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2008-11-29 15:30:50 +00:00
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2008-05-05 12:36:31 +00:00
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2008-05-05 12:36:31 +00:00
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2008-05-09 17:24:28 +00:00
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2008-05-13 23:26:52 +00:00
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