Update Unity Software Additional Terms to January 16, 2019 version
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@ -6,7 +6,8 @@ From time to time, Unity may update these software terms and other legal terms,
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## Revisions
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### Unity Software Additional Terms
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* [December 05, 2018 - Current](Unity%20Software%20Additional%20Terms.md)
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* [January 16, 2019 - Current](Unity%20Software%20Additional%20Terms.md)
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* [December 05, 2018](../08f7fe2/Unity%20Software%20Additional%20Terms.md)
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* [February 21, 2018](../9246e9c/Unity%20Software%20Additional%20Terms.md)
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* [November 04, 2016](../45e7734/Unity%20Software%20Additional%20Terms.md)
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* [June 28, 2016](../5a5b11e/Unity%20Software%20Additional%20Terms.md)
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@ -1,89 +1,91 @@
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Unity Software Additional Terms
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-------------------------------
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(Unity Pro, Unity Plus and Unity Personal)
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------------------------------------------
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**Last Updated December 5, 2018**
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**Last Updated January 16, 2018. Applies to Unity 2018.3 and later versions,
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subject to Section 8 below.**
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Your use of the Unity Software is subject to these Additional Terms (the
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“**Software Terms**”), which supplement and are incorporated into the [Unity
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Terms of Service](https://unity3d.com/legal/terms-of-service). By downloading,
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**Your use of the Unity Software is subject to these Additional Terms (the
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“Software Terms”), which supplement and are incorporated into the** [Unity Terms
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of Service](https://unity3d.com/legal/terms-of-service)**. By downloading,
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installing or using the Unity Software in any manner, you represent and affirm
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that you have read, understand and agree to be legally bound by and comply with
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these Software Terms. If you do not agree with these Software Terms, you are
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not authorized to use the Unity Software in any manner.
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these Software Terms. If you do not agree with these Software Terms, you are not
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authorized to use the Unity Software in any manner.**
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Tier Eligibility
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----------------
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You and everyone using the Unity Software on your behalf must be Tier Eligible
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at all times. “**Tier Eligible**” means that your Total Finances cannot exceed
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the defined Financial Thresholds for the tier of Unity Software you (or those
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providing services to you) are using. Tier Eligibility is measured for the most
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recent twelve (12) month period. If you are mid-project, and your Total
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Finances grow to exceed the Financial Threshold of the Unity Software tier you
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are using, you do not need to start from scratch - you can simply upgrade your
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license and continue working. How we measure your Total Finances varies based on
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who you are. Financial Thresholds are shown in US currency and your Total
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Finances will be converted to US currency to determine your Tier Eligibility.
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**You and everyone using the Unity Software on your behalf must be Tier Eligible
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at all times. “Tier Eligible” means that your Total Finances cannot exceed the
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defined Financial Thresholds for the tier of Unity Software you (or those
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providing services to you) are using. Tier Eligibility is measured for the most
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recent twelve (12) month period. If you are mid-project, and your Total Finances
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grow to exceed the Financial Threshold of the Unity Software tier you are using,
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you do not need to start from scratch - you can simply upgrade your license and
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continue working. How we measure your Total Finances varies based on who you
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are. Financial Thresholds are shown in US currency and your Total Finances will
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be converted to US currency to determine your Tier Eligibility.**
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### Total Finances are measured like this:
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### Total Finances are measured like this:
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- if you are a Legal Entity using the Unity Software (other than to provide
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services to someone else), your Total Finances are your gross revenues
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and/or funding (no matter what the source), or, if you are a Not-for-Profit
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Entity, your budget for the entire entity (not just the department using the
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Software),
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**· if you are a Legal Entity using the Unity Software (other than to provide
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services to someone else), your Total Finances are your gross revenues and/or
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funding (no matter what the source), or, if you are a Not-for-Profit Entity,
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your budget for the entire entity (not just the department using the
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Software),**
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- If you are an individual or a Legal Entity providing services to a third
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**· If you are an individual or a Legal Entity providing services to a third
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party, your Total Finances is deemed to be your customer or client’s Total
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Finances, and
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Finances, and**
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- if you are an individual using the Unity Software, but not providing
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**· if you are an individual using the Unity Software, but not providing
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services to a third party, your Total Finances are the amount generated in
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connection with your use of the Unity Software. In this case, your Total
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Finances would not include amounts you generate from other work (for
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example, if your day job is as a zookeeper).
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Finances would not include amounts you generate from other work (for example, if
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your day job is as a zookeeper).**
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By using the Unity Software, you represent and warrant that you are Tier
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**By using the Unity Software, you represent and warrant that you are Tier
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Eligible to use the tier of Unity Software you are using and those being used on
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your behalf. You understand that it is your responsibility to maintain complete
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your behalf. You understand that it is your responsibility to maintain complete
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records establishing your Tier Eligibility and you bear the burden of proving
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your Tier Eligibility if we ask.
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your Tier Eligibility if we ask.**
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### Financial Thresholds for Unity Personal, Unity Plus and Unity Pro:
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- The Financial Threshold for Unity Personal is US \$100,000 for the most
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recent twelve (12) month period. To be Tier Eligible to use Unity Personal,
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your Total Finances may not exceed US \$100,000. If your Total Finances
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exceed US \$100,000 you may not use Unity Personal at all, even for internal
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projects or prototyping.
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**· The Financial Threshold for Unity Personal is US \$100,000 for the most
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recent twelve (12) month period. To be Tier Eligible to use Unity Personal, your
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Total Finances may not exceed US \$100,000. If your Total Finances exceed US
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\$100,000 you may not use Unity Personal at all, even for internal projects or
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prototyping.**
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- The Financial Threshold for Unity Plus is US \$ 199,000 for the most recent
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**· The Financial Threshold for Unity Plus is US \$ 199,000 for the most recent
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twelve (12) month period. To be Tier Eligible to use Unity Plus, your Total
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Finances may not exceed US \$199,000. If your Total Finances exceed
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\$199,000, you may only use Unity Pro.
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Finances may not exceed US \$199,000. If your Total Finances exceed \$199,000,
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you may only use Unity Pro.**
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- There is no Financial Threshold for Unity Pro. You do not need to be Tier
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**· There is no Financial Threshold for Unity Pro. You do not need to be Tier
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Eligible to use Unity Pro; Unity Pro may be used by anyone who pays the
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applicable subscription fees.
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applicable subscription fees.**
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### No Mixing or Co-mingling:
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### No Mixing or Co-mingling:
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Unity Software tiers with different Financial Thresholds may not be used at the
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same time by one entity or individual or for or on behalf of one entity or
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individual. You must upgrade all licenses if your Total Finances exceed a
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**Unity Software tiers with different Financial Thresholds may not be used at
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the same time by one entity or individual or for or on behalf of one entity or
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individual. You must upgrade all licenses if your Total Finances exceed a
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Financial Threshold. Unity reserves the right to disable your use of the Unity
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Software if you attempt to use two tiers simultaneously. If you are using Unity
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Pro and want to provide services to a customer or client who is Tier Eligible to
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use Unity Plus, contact us and we will give you an exception.
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use Unity Plus, contact us and we will give you an exception.**
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Unity may monitor your compliance with and enforce these restrictions and
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**Unity may monitor your compliance with and enforce these restrictions and
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requirements, including but not limited to monitoring the number of downloads of
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your Project Content, and any available revenue estimate data.
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your Project Content, and any available revenue estimate data.**
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Unity Personal users may be required to complete a user survey in order to
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activate the Unity Software.
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**Unity Personal users may be required to complete a user survey in order to
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activate the Unity Software.**
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## 1. Rights to use the Unity Software.
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------------------------------------
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@ -91,38 +93,47 @@ activate the Unity Software.
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### 1.1 Use Rights.
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Conditioned upon your compliance with the terms and conditions of this Agreement
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and payment of all applicable subscription fees, Unity grants you (or your
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Designated User, defined below) a non-exclusive, non-transferable, royalty-free
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license: (a) to install and execute the executable form of the Unity Software,
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solely for internal use by a single person to develop your Project Content
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during the applicable term; and (b) if you are using a version of the Unity
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and payment of all applicable subscription fees, Unity grants you a
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non-exclusive, non-transferable, royalty-free license: (a) to install and
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execute the executable form of the authoring environment provided by the Unity
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Software (the “**Unity Editor**”), solely for internal use by a single person to
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develop your Project Content during the applicable term (this license is called
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the “**Unity Editor License**”); and (b) if you are using a version of the Unity
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Software other than an educational version, to distribute the runtime portion of
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the Unity Software, on a royalty-free basis, solely as embedded or incorporated
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into your Project Content and solely to third parties to whom you license or
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sell your Project Content pursuant to an agreement that is no less protective of
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Unity and its licensors as this Agreement. If you are acting on behalf of a
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Legal Entity, you may allow affiliated entities or third party contractors who
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are testing, developing and operating your Project Content on your behalf (each,
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a “Designated User”), to exercise your rights under 1.1(a) and 1.1(b) on your
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behalf, in which case you remain responsible for such Designated Users’
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compliance with the terms and conditions of the Agreement or any breach thereof,
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including compliance with the restrictions above. Additionally, you may allow
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distributors who are licensing or selling your Project Content pursuant to an
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agreement that is no less protective of Unity and its licensors as this
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Agreement to exercise your rights under 1.1(b) on your behalf. You may not
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otherwise allow third parties to use the rights granted under clauses 1.1(a) and
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1.1(b).
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the Unity Software intended for distribution as an integrated part of your
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Project Content (the “**Unity Runtime**”), solely as embedded or incorporated
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into your Project Content, solely to third parties to whom you license or sell
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your Project Content or who provide you with Third Party Services, in each case
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pursuant to an agreement that is no less protective of Unity and its licensors
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than this Agreement (the “**Unity Runtime License**”). If you are a Legal
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Entity, you may allow affiliated entities or third party contractors who are
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testing, developing and operating your Project Content on your behalf (each, a
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“**Designated User**”), to exercise your rights under 1.1(a) (Unity Editor
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License) and 1.1(b) (Unity Runtime License) on your behalf. You may allow
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distributors who are licensing or selling your Project Content and Third Party
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Service providers providing you a Third Party Service to exercise your rights
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under 1.1(b) (Unity Runtime License) on your behalf. In all cases you remain
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responsible for your distributor’s, Third Party Service provider’s and
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Designated Users’ compliance with the terms and conditions of the Agreement or
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any breach thereof. All use of the Unity Software, including any third party
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exercise of your rights under this paragraph, is subject to this Agreement,
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including any restrictions set forth below, and you may not otherwise allow
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third parties to use the rights granted in this Agreement.
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### 1.2 Copies of Unity Products.
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You (and your Designated Users) may install the Unity Software on both a primary
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You (and your Designated Users) may install the Unity Editor on both a primary
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and a secondary computer or operating system, solely for your convenience, but
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only for use by a single person. You may make a single copy of the Unity
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Software solely for backup or archival purposes. For the sake of clarity, you
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(or your Designated User) may only use one installation at any given time. Unity
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may in its sole discretion authorize you to install the Unity Software on
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additional computers or operating systems upon deactivation of the Unity
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Software installed on existing computers.
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only for use by a single person. You may make a single copy of the Unity Editor
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solely for backup or archival purposes. For the sake of clarity, you (or your
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Designated User) may only use one installation at any given time. Unity may in
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its sole discretion authorize you to install the Unity Editor on additional
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computers or operating systems upon deactivation of the Unity Editor installed
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on existing computers. For clarity, in no event may Third Party Service
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providers directly or indirectly distribute, run or use the Unity Editor so that
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it is executed on or simulated by the cloud or a remote server and transmitted
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over the Internet or other network except where they are acting on your behalf
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as a Designated User in accordance with this Section 1.2.
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### 1.3 Unity Console Add-on Developer Requirements.
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@ -165,10 +176,10 @@ of your Project Content.
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### 2.2 Educational Product Restrictions.
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If you are using an educational version of the Unity Software, your right to use
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the Unity Software and distribute the runtime portion of the Unity Software in
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your Project Content is limited to educational, non-commercial purposes. Unity
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may include a watermark designating that your Project Content was created using
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the education version of the Unity Software.
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the Unity Editor and distribute the Unity Runtime in your Project Content is
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limited to educational, non-commercial purposes. Unity may include a watermark
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designating that your Project Content was created using the education version of
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the Unity Software.
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### 2.3 Embedded Software Restriction.
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@ -181,31 +192,21 @@ consumer electronic devices such as mobile phones, tablets, televisions or set
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top boxes as long as your Project Content does not provide the user interface or
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primary functionality of such device.
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### 2.4 Streaming and Cloud Gaming Restrictions.
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### 2.4 Working with Third Party Service Providers.
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You may not directly or indirectly distribute the Unity Software, including the
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runtime portion of the Unity Software (the “**Unity Runtime**”), or your Project
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Content (if it incorporates the Unity Runtime) by means of streaming or
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broadcasting so that any portion of the Unity Software is primarily executed on
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or simulated by the cloud or a remote server and transmitted over the Internet
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or other network to end user devices without a separate license or authorization
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from Unity. Without limiting the foregoing, you may not use a managed service
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running on cloud infrastructure (a “**Managed Service**”) or a specific
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integration of a binary add-on (for example, a plugin or SDK) or source code to
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be integrated in the Unity Software or Your Project Content incorporating the
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Unity Runtime (an “**SDK Integration**”) to install or execute the Unity Runtime
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on the cloud or a remote server, unless such use of the Managed Service or SDK
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Integration has been specifically authorized by Unity. Additionally, you may
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not integrate the Unity Runtime with a Managed Service or SDK Integration and
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offer that integration to third parties for the purpose of installing or using
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the Unity Runtime on the cloud or a remote server. For a list of Unity
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authorized streaming platforms, Managed Services and SDK Integrations,
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click here.This restriction does not prevent end users from remotely accessing
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your Project Content from an end user device that is running on another end user
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device. You may not use a third party to directly or indirectly distribute or
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make available, stream, broadcast (through simulation or otherwise) any portion
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of the Unity Software unless that third party is authorized by Unity to provide
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such services.
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Unity developers are free to use any service offered to Unity developers (each,
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a “**Third Party Service**”). Unity does not have any obligation to provide
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support for any Third Party Service provider or Third Party Service under this
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Agreement.
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Third Party Service providers may not, without Unity’s express written
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permission: (1) use a stylized version of any Unity name, trademark, logos,
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images or product icons, or other Unity-owned graphic symbols; (2) use a product
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name confusingly similar to a Unity product or that could be construed by Unity
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developers as being a Unity product or service; or (3) create or use any
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marketing materials that suggest an affiliation with, or endorsement by, Unity.
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All use of Unity’s trademarks must comply with [Unity’s Trademark
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Guidelines](https://unity3d.com/legal/branding_trademarks).
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### 2.5 Gambling Restriction.
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@ -250,7 +251,7 @@ your Project Content or any editor extension to the Unity Software.
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### 3.1 Data Collection
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You acknowledge and accept Unity's privacy policy. You agree that the Unity
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Software (including the Unity runtime in your Project Content) may send data to
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Software (including the Unity Runtime in your Project Content) may send data to
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Unity to: (a) check for Unity Software updates; (b) provide aggregated usage
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statistics of your use of the Unity Software and the use of your Project Content
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by end users; (c) provide optional Developer Services; and (d) validate seats in
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@ -319,51 +320,91 @@ neither the Unity Software nor any technical data related thereto nor any direct
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product thereof are exported or re-exported directly or indirectly in violation
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of, or used for any purposes prohibited by, such laws and regulations.
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## 8. Definitions.
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## 8. Modifications.
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-----------------
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Unity may update these Unity Software Additional Terms at any time for any
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reason and without notice (the “**Updated Terms**”) and those Updated Terms will
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apply to the most recent current-year version of the Unity Software, provided
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that, if the Updated Terms adversely impact your rights, you may elect to
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continue to use any current-year versions of the Unity Software (e.g., 2018.x
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and 2018.y and any Long Term Supported (LTS) versions for that current-year
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release) according to the terms that applied just prior to the Updated Terms
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(the “**Prior Terms**”). The Updated Terms will then not apply to your use of
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those current-year versions unless and until you update to a subsequent year
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version of the Unity Software (e.g. from 2019.4 to 2020.1). If material
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modifications are made to these Terms, Unity will endeavor to notify you of the
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modification. If a modification is required to comply with applicable law, the
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modification will apply notwithstanding this section. Except as explicitly set
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forth in this paragraph, your use of any new version or release of the Unity
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Software will be subject to the Updated Terms applicable to that release or
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version. You understand that it is your responsibility to maintain complete
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records establishing your entitlement to Prior Terms.
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## 9. Definitions.
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---------------
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8.1 “**Financial Thresholds**” has the meaning set forth in the “Tier
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9.1 “**Designated User**” has the meaning set forth in Section 1.1 (Use Rights).
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9.2 “**Financial Thresholds**” has the meaning set forth in the “Tier
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Eligibility” section above in these Software Terms.
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8.2 “**Gambling Activities**” means any gambling product or service offered in
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9.3 “**Gambling Activities**” means any gambling product or service offered in
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any market or application that is regulated by any local, state or national
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authority and requires a gambling license.
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8.3 “**Legal Entity**” means any company, corporation, limited liability
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9.4 “**Legal Entity**” means any company, corporation, limited liability
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company, general partnership, limited partnership, limited liability
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partnership, proprietorship, joint venture or other form of business
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organization, including any Not-for-Profit Entity.
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8.4 “**Not-for-Profit Entity**” means any government, non-profit, educational or
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9.5 “**Not-for-Profit Entity**” means any government, non-profit, educational or
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academic institution, including but not limited to any primary or secondary
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school, vocational school, college or university.
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8.5 “**Project Content**” means games, applications, software or other content
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9.6 “**Prior Terms**” has the meaning set forth in Section 8 (Modifications).
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9.7 “**Project Content**” means games, applications, software or other content
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that you develop with the Unity Software.
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8.6 "**Third Party Software**" means software developed by third parties that is
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9.8 “**Third Party Service**” has the meaning set forth in Section 2.4 (Working
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with Third Party Service Providers).
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9.9 "**Third Party Software**" means software developed by third parties that is
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furnished with or as part of the Unity Software.
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8.7 “**Tier Eligible**” has the meaning set forth in the “Tier Eligibility”
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9.10 “**Tier Eligible**” has the meaning set forth in the “Tier Eligibility”
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section above in these Software Terms.
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8.8 “**Total Finances**” has the meaning set forth in the “Tier Eligibility”
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9.11 “**Total Finances**” has the meaning set forth in the “Tier Eligibility”
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section above in these Software Terms.
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8.9 “**Unity Console Add-on Developer Requirements**” means the applicable
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9.12 “**Unity Console Add-on Developer Requirements**” means the applicable
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registration process and terms a developer must follow and accept to become a
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registered developer with the applicable console platform as set forth or linked
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on the Unity website. Software that is available for free to individuals and
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Legal Entities who are Tier Eligible to use Unity Personal.
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8.11 “**Unity Plus**” means Unity Plus Subscription, a premium version of the
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9.13 “**Unity Editor**” has the meaning set forth in Section 1.1 (Use Rights).
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9.14 “**Unity Editor License**” has the meaning set forth in Section 1.1 (Use
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Rights).
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9.15 “**Unity Plus**” means Unity Plus Subscription, a premium version of the
|
||||
Unity Software available to individuals and Legal Entities who are Tier Eligible
|
||||
to use Unity Plus.
|
||||
|
||||
8.12 “**Unity Pro**” means Unity Professional Subscription, the premium version
|
||||
9.16 “**Unity Pro**” means Unity Professional Subscription, the premium version
|
||||
of the Unity Software available to everyone, including individuals and Legal
|
||||
Entities who are not Tier Eligible to use Unity Personal or Unity Plus.
|
||||
|
||||
8.13 “**Unity Software**” means all versions and updates of all the downloadable
|
||||
9.17 “**Unity Runtime**” has the meaning set forth in Section 1.1 (Use Rights).
|
||||
|
||||
9.18 “**Unity Runtime License**” has the meaning set forth in Section 1.1 (Use
|
||||
Rights).
|
||||
|
||||
9.19 “**Unity Software**” means all versions and updates of all the downloadable
|
||||
Unity Pro, Unity Plus and Unity Personal software products identified on Unity’s
|
||||
website.
|
||||
|
||||
9.20 “**Updated Terms**” has the meaning set forth in Section 8 (Modifications).
|
||||
|
|
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Reference in New Issue