v4k-git-backup/demos/ports/doom/src/v_video.c

463 lines
14 KiB
C

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION:
// Gamma correction LUT stuff.
// Functions to draw patches (by post) directly to screen.
// Functions to blit a block to the screen.
//
//-----------------------------------------------------------------------------
#include "doom_config.h"
#include "i_system.h"
#include "r_local.h"
#include "doomdef.h"
#include "doomdata.h"
#include "m_bbox.h"
#include "m_swap.h"
#include "v_video.h"
// Each screen is [SCREENWIDTH*SCREENHEIGHT];
byte* screens[5];
int dirtybox[4];
// Now where did these came from?
byte gammatable[5][256] =
{
{1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,
17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,
33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,
49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,
65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,
81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,
97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,
113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,
128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,
144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,
160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,
176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,
192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,
208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,
224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,
240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255},
{2,4,5,7,8,10,11,12,14,15,16,18,19,20,21,23,24,25,26,27,29,30,31,
32,33,34,36,37,38,39,40,41,42,44,45,46,47,48,49,50,51,52,54,55,
56,57,58,59,60,61,62,63,64,65,66,67,69,70,71,72,73,74,75,76,77,
78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,
99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,
115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,129,
130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,
146,147,148,148,149,150,151,152,153,154,155,156,157,158,159,160,
161,162,163,163,164,165,166,167,168,169,170,171,172,173,174,175,
175,176,177,178,179,180,181,182,183,184,185,186,186,187,188,189,
190,191,192,193,194,195,196,196,197,198,199,200,201,202,203,204,
205,205,206,207,208,209,210,211,212,213,214,214,215,216,217,218,
219,220,221,222,222,223,224,225,226,227,228,229,230,230,231,232,
233,234,235,236,237,237,238,239,240,241,242,243,244,245,245,246,
247,248,249,250,251,252,252,253,254,255},
{4,7,9,11,13,15,17,19,21,22,24,26,27,29,30,32,33,35,36,38,39,40,42,
43,45,46,47,48,50,51,52,54,55,56,57,59,60,61,62,63,65,66,67,68,69,
70,72,73,74,75,76,77,78,79,80,82,83,84,85,86,87,88,89,90,91,92,93,
94,95,96,97,98,100,101,102,103,104,105,106,107,108,109,110,111,112,
113,114,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,
129,130,131,132,133,133,134,135,136,137,138,139,140,141,142,143,144,
144,145,146,147,148,149,150,151,152,153,153,154,155,156,157,158,159,
160,160,161,162,163,164,165,166,166,167,168,169,170,171,172,172,173,
174,175,176,177,178,178,179,180,181,182,183,183,184,185,186,187,188,
188,189,190,191,192,193,193,194,195,196,197,197,198,199,200,201,201,
202,203,204,205,206,206,207,208,209,210,210,211,212,213,213,214,215,
216,217,217,218,219,220,221,221,222,223,224,224,225,226,227,228,228,
229,230,231,231,232,233,234,235,235,236,237,238,238,239,240,241,241,
242,243,244,244,245,246,247,247,248,249,250,251,251,252,253,254,254,
255},
{8,12,16,19,22,24,27,29,31,34,36,38,40,41,43,45,47,49,50,52,53,55,
57,58,60,61,63,64,65,67,68,70,71,72,74,75,76,77,79,80,81,82,84,85,
86,87,88,90,91,92,93,94,95,96,98,99,100,101,102,103,104,105,106,107,
108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,
125,126,127,128,129,130,131,132,133,134,135,135,136,137,138,139,140,
141,142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155,
155,156,157,158,159,160,160,161,162,163,164,165,165,166,167,168,169,
169,170,171,172,173,173,174,175,176,176,177,178,179,180,180,181,182,
183,183,184,185,186,186,187,188,189,189,190,191,192,192,193,194,195,
195,196,197,197,198,199,200,200,201,202,202,203,204,205,205,206,207,
207,208,209,210,210,211,212,212,213,214,214,215,216,216,217,218,219,
219,220,221,221,222,223,223,224,225,225,226,227,227,228,229,229,230,
231,231,232,233,233,234,235,235,236,237,237,238,238,239,240,240,241,
242,242,243,244,244,245,246,246,247,247,248,249,249,250,251,251,252,
253,253,254,254,255},
{16,23,28,32,36,39,42,45,48,50,53,55,57,60,62,64,66,68,69,71,73,75,76,
78,80,81,83,84,86,87,89,90,92,93,94,96,97,98,100,101,102,103,105,106,
107,108,109,110,112,113,114,115,116,117,118,119,120,121,122,123,124,
125,126,128,128,129,130,131,132,133,134,135,136,137,138,139,140,141,
142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155,155,
156,157,158,159,159,160,161,162,163,163,164,165,166,166,167,168,169,
169,170,171,172,172,173,174,175,175,176,177,177,178,179,180,180,181,
182,182,183,184,184,185,186,187,187,188,189,189,190,191,191,192,193,
193,194,195,195,196,196,197,198,198,199,200,200,201,202,202,203,203,
204,205,205,206,207,207,208,208,209,210,210,211,211,212,213,213,214,
214,215,216,216,217,217,218,219,219,220,220,221,221,222,223,223,224,
224,225,225,226,227,227,228,228,229,229,230,230,231,232,232,233,233,
234,234,235,235,236,236,237,237,238,239,239,240,240,241,241,242,242,
243,243,244,244,245,245,246,246,247,247,248,248,249,249,250,250,251,
251,252,252,253,254,254,255,255}
};
int usegamma;
//
// V_MarkRect
//
void V_MarkRect(int x, int y, int width, int height)
{
M_AddToBox(dirtybox, x, y);
M_AddToBox(dirtybox, x + width - 1, y + height - 1);
}
//
// V_CopyRect
//
void V_CopyRect(int srcx,
int srcy,
int srcscrn,
int width,
int height,
int destx,
int desty,
int destscrn)
{
byte* src;
byte* dest;
#ifdef RANGECHECK
if (srcx<0
|| srcx + width >SCREENWIDTH
|| srcy<0
|| srcy + height>SCREENHEIGHT
|| destx<0 || destx + width >SCREENWIDTH
|| desty<0
|| desty + height>SCREENHEIGHT
|| (unsigned)srcscrn > 4
|| (unsigned)destscrn > 4)
{
I_Error("Error: Bad V_CopyRect");
}
#endif
V_MarkRect(destx, desty, width, height);
src = screens[srcscrn] + SCREENWIDTH * srcy + srcx;
dest = screens[destscrn] + SCREENWIDTH * desty + destx;
for (; height > 0; height--)
{
doom_memcpy(dest, src, width);
src += SCREENWIDTH;
dest += SCREENWIDTH;
}
}
//
// V_DrawPatch
// Masks a column based masked pic to the screen.
//
void V_DrawPatch(int x, int y, int scrn, patch_t* patch)
{
int count;
int col;
column_t* column;
byte* desttop;
byte* dest;
byte* source;
int w;
y -= SHORT(patch->topoffset);
x -= SHORT(patch->leftoffset);
#ifdef RANGECHECK
if (x<0
|| x + SHORT(patch->width) >SCREENWIDTH
|| y<0
|| y + SHORT(patch->height)>SCREENHEIGHT
|| (unsigned)scrn > 4)
{
//doom_print("Patch at %d,%d exceeds LFB\n", x, y);
doom_print("Patch at ");
doom_print(doom_itoa(x, 10));
doom_print(",");
doom_print(doom_itoa(y, 10));
doom_print(" exceeds LFB\n");
// No I_Error abort - what is up with TNT.WAD?
doom_print("V_DrawPatch: bad patch (ignored)\n");
return;
}
#endif
if (!scrn)
V_MarkRect(x, y, SHORT(patch->width), SHORT(patch->height));
col = 0;
desttop = screens[scrn] + y * SCREENWIDTH + x;
w = SHORT(patch->width);
for (; col < w; x++, col++, desttop++)
{
column = (column_t*)((byte*)patch + LONG(patch->columnofs[col]));
// step through the posts in a column
while (column->topdelta != 0xff)
{
source = (byte*)column + 3;
dest = desttop + column->topdelta * SCREENWIDTH;
count = column->length;
while (count--)
{
*dest = *source++;
dest += SCREENWIDTH;
}
column = (column_t*)((byte*)column + column->length
+ 4);
}
}
}
//
// V_DrawPatchFlipped
// Masks a column based masked pic to the screen.
// Flips horizontally, e.g. to mirror face.
//
void V_DrawPatchFlipped(int x, int y, int scrn, patch_t* patch)
{
int count;
int col;
column_t* column;
byte* desttop;
byte* dest;
byte* source;
int w;
y -= SHORT(patch->topoffset);
x -= SHORT(patch->leftoffset);
#ifdef RANGECHECK
if (x<0
|| x + SHORT(patch->width) >SCREENWIDTH
|| y<0
|| y + SHORT(patch->height)>SCREENHEIGHT
|| (unsigned)scrn > 4)
{
//doom_print("Patch origin %d,%d exceeds LFB\n", x, y);
doom_print("Patch origin ");
doom_print(doom_itoa(x, 10));
doom_print(",");
doom_print(doom_itoa(y, 10));
doom_print(" exceeds LFB\n");
I_Error("Error: Bad V_DrawPatch in V_DrawPatchFlipped");
}
#endif
if (!scrn)
V_MarkRect(x, y, SHORT(patch->width), SHORT(patch->height));
col = 0;
desttop = screens[scrn] + y * SCREENWIDTH + x;
w = SHORT(patch->width);
for (; col < w; x++, col++, desttop++)
{
column = (column_t*)((byte*)patch + LONG(patch->columnofs[w - 1 - col]));
// step through the posts in a column
while (column->topdelta != 0xff)
{
source = (byte*)column + 3;
dest = desttop + column->topdelta * SCREENWIDTH;
count = column->length;
while (count--)
{
*dest = *source++;
dest += SCREENWIDTH;
}
column = (column_t*)((byte*)column + column->length
+ 4);
}
}
}
void V_DrawPatchRectDirect(int x, int y, int scrn, patch_t* patch, int src_x, int src_w)
{
int count;
int col;
column_t* column;
byte* desttop;
byte* dest;
byte* source;
int w;
y -= SHORT(patch->topoffset);
x -= SHORT(patch->leftoffset);
#ifdef RANGECHECK
if (x<0
|| x + SHORT(src_w) >SCREENWIDTH
|| y<0
|| y + SHORT(patch->height)>SCREENHEIGHT
|| (unsigned)scrn > 4)
{
//doom_print("Patch at %d,%d exceeds LFB\n", x, y);
doom_print("Patch at ");
doom_print(doom_itoa(x, 10));
doom_print(",");
doom_print(doom_itoa(y, 10));
doom_print(" exceeds LFB\n");
// No I_Error abort - what is up with TNT.WAD?
doom_print("V_DrawPatch: bad patch (ignored)\n");
return;
}
#endif
if (!scrn)
V_MarkRect(x, y, SHORT(src_w), SHORT(patch->height));
col = 0;
desttop = screens[scrn] + y * SCREENWIDTH + x;
w = SHORT(src_w);
for (; col < w; x++, col++, desttop++)
{
column = (column_t*)((byte*)patch + LONG(patch->columnofs[col + src_x]));
// step through the posts in a column
while (column->topdelta != 0xff)
{
source = (byte*)column + 3;
dest = desttop + column->topdelta * SCREENWIDTH;
count = column->length;
while (count--)
{
*dest = *source++;
dest += SCREENWIDTH;
}
column = (column_t*)((byte*)column + column->length
+ 4);
}
}
}
//
// V_DrawPatchDirect
// Draws directly to the screen on the pc.
//
void V_DrawPatchDirect(int x, int y, int scrn, patch_t* patch)
{
V_DrawPatch(x, y, scrn, patch);
}
//
// V_DrawBlock
// Draw a linear block of pixels into the view buffer.
//
void V_DrawBlock(int x, int y, int scrn, int width, int height, byte* src)
{
byte* dest;
#ifdef RANGECHECK
if (x<0
|| x + width >SCREENWIDTH
|| y<0
|| y + height>SCREENHEIGHT
|| (unsigned)scrn > 4)
{
I_Error("Error: Bad V_DrawBlock");
}
#endif
V_MarkRect(x, y, width, height);
dest = screens[scrn] + y * SCREENWIDTH + x;
while (height--)
{
doom_memcpy(dest, src, width);
src += width;
dest += SCREENWIDTH;
}
}
//
// V_GetBlock
// Gets a linear block of pixels from the view buffer.
//
void V_GetBlock(int x, int y, int scrn, int width, int height, byte* dest)
{
byte* src;
#ifdef RANGECHECK
if (x<0
|| x + width >SCREENWIDTH
|| y<0
|| y + height>SCREENHEIGHT
|| (unsigned)scrn > 4)
{
I_Error("Error: Bad V_DrawBlock");
}
#endif
src = screens[scrn] + y * SCREENWIDTH + x;
while (height--)
{
doom_memcpy(dest, src, width);
src += SCREENWIDTH;
dest += width;
}
}
//
// V_Init
//
void V_Init(void)
{
int i;
byte* base;
// stick these in low dos memory on PCs
base = I_AllocLow(SCREENWIDTH * SCREENHEIGHT * 4);
for (i = 0; i < 4; i++)
screens[i] = base + i * SCREENWIDTH * SCREENHEIGHT;
}