17 lines
420 B
GLSL
17 lines
420 B
GLSL
out vec4 color;
|
|
|
|
void main(void) {
|
|
vec2 uv = TEXCOORD.st;
|
|
vec3 src = texture2D(iChannel0, uv).rgb;
|
|
vec3 x = src;
|
|
|
|
// aces film (CC0, src: https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/)
|
|
float a = 2.51f;
|
|
float b = 0.03f;
|
|
float c = 2.43f;
|
|
float d = 0.59f;
|
|
float e = 0.14f;
|
|
src = clamp((x*(a*x+b))/(x*(c*x+d)+e), 0.0, 1.0);
|
|
color = vec4(src, 1.0);
|
|
}
|