.. |
CornellBox-Original.mtl
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WIP: light probes support
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2024-08-28 12:42:58 +02:00 |
CornellBox-Original.obj
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wip: light probes + compute variant
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2024-08-28 15:21:54 +02:00 |
ShadowsTest.mtl
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fix model transparency detection
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2024-09-02 19:48:15 +02:00 |
ShadowsTest.obj
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implement global frustum culling
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2024-09-03 11:41:33 +02:00 |
Transparent glass seamless texture 1.png
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fix model transparency detection
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2024-09-02 19:48:15 +02:00 |
fence_PNG28.png
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fix model transparency detection
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2024-09-02 19:48:15 +02:00 |
gazebo.obj
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v4k initial commit
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2023-08-10 16:30:56 +02:00 |
glow_test.png
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fix model transparency detection
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2024-09-02 19:48:15 +02:00 |
nav_dungeon.obj
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v4k initial commit
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2023-08-10 16:30:56 +02:00 |
nav_test.mtl
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fix shader issue + demo assets
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2024-01-03 22:47:14 +01:00 |
nav_test.obj
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fix shader issue + demo assets
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2024-01-03 22:47:14 +01:00 |
nav_undulating.obj
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v4k initial commit
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2023-08-10 16:30:56 +02:00 |
objtext.obj
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v4k initial commit
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2023-08-10 16:30:56 +02:00 |
rabbit.obj
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WIP progressive polygon reduction
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2024-08-19 14:10:35 +02:00 |
sorting_test.mtl
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gfx: render pass sorting
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2024-08-23 21:28:40 +02:00 |
sorting_test.obj
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gfx: render pass sorting
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2024-08-23 21:28:40 +02:00 |
sorting_test2.mtl
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wip: frustum culling (per-model for now)
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2024-08-24 13:02:36 +02:00 |
sorting_test2.obj
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wip: frustum culling (per-model for now)
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2024-08-24 13:02:36 +02:00 |
sphere.obj
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sync fwk
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2023-11-02 10:54:49 +01:00 |
sphere2.mtl
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fix shader issue + demo assets
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2024-01-03 22:47:14 +01:00 |
sphere2.obj
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fix shader issue + demo assets
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2024-01-03 22:47:14 +01:00 |
suzanne.obj
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sync with fwk
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2023-09-27 08:49:59 +02:00 |