v4k-git-backup/demos/art/meshes
Dominik Madarász aec753e2c4 implement global frustum culling 2024-09-03 11:41:33 +02:00
..
CornellBox-Original.mtl WIP: light probes support 2024-08-28 12:42:58 +02:00
CornellBox-Original.obj wip: light probes + compute variant 2024-08-28 15:21:54 +02:00
ShadowsTest.mtl fix model transparency detection 2024-09-02 19:48:15 +02:00
ShadowsTest.obj implement global frustum culling 2024-09-03 11:41:33 +02:00
Transparent glass seamless texture 1.png fix model transparency detection 2024-09-02 19:48:15 +02:00
fence_PNG28.png fix model transparency detection 2024-09-02 19:48:15 +02:00
gazebo.obj v4k initial commit 2023-08-10 16:30:56 +02:00
glow_test.png fix model transparency detection 2024-09-02 19:48:15 +02:00
nav_dungeon.obj v4k initial commit 2023-08-10 16:30:56 +02:00
nav_test.mtl fix shader issue + demo assets 2024-01-03 22:47:14 +01:00
nav_test.obj fix shader issue + demo assets 2024-01-03 22:47:14 +01:00
nav_undulating.obj v4k initial commit 2023-08-10 16:30:56 +02:00
objtext.obj v4k initial commit 2023-08-10 16:30:56 +02:00
rabbit.obj WIP progressive polygon reduction 2024-08-19 14:10:35 +02:00
sorting_test.mtl gfx: render pass sorting 2024-08-23 21:28:40 +02:00
sorting_test.obj gfx: render pass sorting 2024-08-23 21:28:40 +02:00
sorting_test2.mtl wip: frustum culling (per-model for now) 2024-08-24 13:02:36 +02:00
sorting_test2.obj wip: frustum culling (per-model for now) 2024-08-24 13:02:36 +02:00
sphere.obj sync fwk 2023-11-02 10:54:49 +01:00
sphere2.mtl fix shader issue + demo assets 2024-01-03 22:47:14 +01:00
sphere2.obj fix shader issue + demo assets 2024-01-03 22:47:14 +01:00
suzanne.obj sync with fwk 2023-09-27 08:49:59 +02:00