v4k-git-backup/MAKE.bat

728 lines
28 KiB
Batchfile

#!/bin/bash 2>nul || goto :windows
# linux + osx -----------------------------------------------------------------
cd `dirname $0`
# copy demos to root folder. local changes are preserved
# cp -n demos/*.c .
# rem tests
# clang editor.c -I. -lm -lX11 -g -fsanitize=address,undefined && ./a.out
# cl editor.c -I. -fsanitize=address /DEBUG /Zi && editor
# tidy environment
if [ "$1" = "tidy" ]; then
rm 0?-* 2> /dev/null
rm v4k.o 2> /dev/null
rm .art*.zip 2> /dev/null
rm engine/bind/.art*.zip 2> /dev/null
rm demos/html5/.art*.zip 2> /dev/null
rm engine/bind/libv4k* 2> /dev/null
rm v4k_*.* 2> /dev/null
rm 3rd_*.* 2> /dev/null
rm libv4k* 2> /dev/null
rm -rf *.dSYM 2> /dev/null
rm *.png 2> /dev/null
rm *.mp4 2> /dev/null
rm editor.linux 2> /dev/null
rm editor.osx 2> /dev/null
rm temp_* 2> /dev/null
exit
fi
# shortcuts for split & join amalgamation scripts
if [ "$1" = "split" ]; then
sh tools/split.bat
exit
fi
if [ "$1" = "join" ]; then
sh tools/join.bat
exit
fi
if [ "$1" = "prep" ]; then
sh MAKE.bat join
sh MAKE.bat amalgamation
exit
fi
# cook
if [ "$1" = "cook" ]; then
cc -o cook tools/cook.c -I.
./cook
exit
fi
# sync
if [ "$1" = "sync" ]; then
git reset --hard HEAD^^1 && git pull
sh MAKE.bat tidy
exit
fi
export dll=dll
export build=dev
export args=
export cc=cc
while [ $# -ge 1 ]; do
if [ "$1" = "help" ]; then
echo sh MAKE.bat
echo sh MAKE.bat [gcc,clang,tcc] [dbg,dev,rel] [dll,static]
echo sh MAKE.bat [tidy]
echo sh MAKE.bat [split,join]
echo sh MAKE.bat [amalgamation]
echo sh MAKE.bat [prep]
echo sh MAKE.bat [cook]
echo sh MAKE.bat [sln]
exit
fi
if [ "$1" = "dll" ]; then
export dll=dll
fi
if [ "$1" = "static" ]; then
export dll=static
fi
if [ "$1" = "dbg" ]; then
export build=dbg
export flags="-O0 -g"
fi
if [ "$1" = "dev" ]; then
export build=dev
export flags="-O1 -g"
fi
if [ "$1" = "rel" ]; then
export build=rel
export flags="-O3 -DNDEBUG"
fi
if [ "$1" = "gcc" ]; then
export cc=gcc
fi
if [ "$1" = "clang" ]; then
export cc=clang
fi
if [ "$1" = "tcc" ]; then
export cc="tcc -D__STDC_NO_VLA__"
fi
if [ "$1" = "sln" ]; then
if [ "$(uname)" != "Darwin" ]; then
chmod +x tools/premake5.linux
tools/premake5.linux gmake
tools/premake5.linux ninja
exit
fi
if [ "$(uname)" = "Darwin" ]; then
chmod +x tools/premake5.osx
tools/premake5.osx xcode4
tools/premake5.osx ninja
exit
fi
fi
if [ "$1" = "--" ]; then
shift
export args=$*
shift $#
fi
if [ $# -ge 1 ]; then
shift
fi
done
if [ "$(uname)" != "Darwin" ]; then
# setup (ArchLinux)
[ ! -f ".setup" ] && sudo pacman -S --noconfirm tcc && echo>.setup
# setup (Debian, Ubuntu, etc)
[ ! -f ".setup" ] && sudo apt-get -y update
[ ! -f ".setup" ] && sudo apt-get -y install tcc libx11-dev libxcursor-dev libxrandr-dev libxinerama-dev libxi-dev && echo>.setup # absolute minimum
# sudo apt-get -y install clang xorg-dev # memorable, around 100 mib
# sudo apt-get -y install clang xorg-dev libglfw3-dev libassimp-dev gcc # initial revision
# sudo apt-get -y install ffmpeg || (sudo apt-get install snapd && sudo snap install ffmpeg) # variant
# pipeline
#cc tools/ass2iqe.c -o tools/ass2iqe.linux -lm -ldl -lpthread -w -g -lassimp
#cc tools/iqe2iqm.cpp -o tools/iqe2iqm.linux -lm -ldl -lpthread -w -g -lstdc++
#cc tools/mid2wav.c -o tools/mid2wav.linux -lm -ldl -lpthread -w -g
# change permissions of precompiled tools binaries because of 'Permission denied' runtime error (@procedural)
chmod +x tools/ass2iqe.linux
chmod +x tools/cook.linux
chmod +x tools/cuttlefish.linux
chmod +x tools/ffmpeg.linux
chmod +x tools/furnace.linux
chmod +x tools/iqe2iqm.linux
chmod +x tools/mid2wav.linux
chmod +x tools/mod2wav.linux
chmod +x tools/PVRTexToolCLI.linux
chmod +x tools/sfxr2wav.linux
chmod +x tools/xlsx2ini.linux
chmod +x tools/premake5.linux
chmod +x tools/ninja.linux
chmod +x engine/bind/luajit.linux
echo build=$build, type=$dll, cc=$cc, args=$args
# framework (as dynamic library)
if [ "$dll" = "dll" ]; then
echo libv4k.so && $cc -o libv4k.so engine/v4k.c -shared -fPIC -w -lX11 -lm -ldl -lpthread $flags $args
cp libv4k.so engine/bind/
export import="libv4k.so -Wl,-rpath,./"
else
# framework (static)
echo v4k && $cc -c engine/v4k.c -w $flags $args
export import=v4k.o
fi
# editor
# echo editor && $cc -o editor.linux tools/editor/editor.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args &
# demos
echo hello && $cc -o hello hello.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $args &
# echo 00-ui && $cc -o 00-ui demos/00-ui.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args &
# echo 01-sprite && $cc -o 01-sprite demos/01-sprite.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args &
# echo 02-ddraw && $cc -o 02-ddraw demos/02-ddraw.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args &
# echo 03-anims && $cc -o 03-anims demos/03-anims.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args &
# echo 04-actor && $cc -o 04-actor demos/04-actor.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args &
# echo 04-controller && $cc -o 04-controller demos/04-controller.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args &
# echo 05-scene && $cc -o 05-scene demos/05-scene.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args &
# echo 06-pbr && $cc -o 06-pbr demos/06-pbr.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args &
# echo 07-network && $cc -o 07-network demos/07-network.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args
fi
if [ "$(uname)" = "Darwin" ]; then
# setup (osx)
export SDKROOT=$(xcrun --show-sdk-path)
# brew install glfw
# pipeline
#cc tools/ass2iqe.c -o tools/ass2iqe.osx -w -g -lassimp
#cc tools/iqe2iqm.cpp -o tools/iqe2iqm.osx -w -g -lstdc++
#cc tools/mid2wav.c -o tools/mid2wav.osx -w -g
# change permissions of precompiled tools binaries because of 'Permission denied' runtime error (@procedural)
chmod +x tools/ass2iqe.osx
chmod +x tools/cook.osx
chmod +x tools/cuttlefish.osx
chmod +x tools/ffmpeg.osx
chmod +x tools/furnace.osx
chmod +x tools/iqe2iqm.osx
chmod +x tools/mid2wav.osx
chmod +x tools/mod2wav.osx
chmod +x tools/PVRTexToolCLI.osx
chmod +x tools/sfxr2wav.osx
chmod +x tools/xlsx2ini.osx
chmod +x tools/premake5.osx
chmod +x tools/ninja.osx
chmod +x engine/bind/luajit.osx
echo build=$build, type=$dll, cc=$cc, args=$args
# framework (as dynamic library)
if [ "$dll" = "dll" ]; then
echo libv4k && cc -ObjC -dynamiclib -o libv4k.dylib engine/v4k.c -framework cocoa -framework iokit -framework audiotoolbox -w $flags $args
cp libv4k.dylib engine/bind
export import=libv4k.dylib
else
# framework
echo v4k && cc -c -ObjC engine/v4k.c -w $flags $args
export import=v4k.o
fi
# editor
# echo editor && cc -o editor.osx -ObjC tools/editor/editor.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox &
# demos
echo hello && cc -o hello -ObjC hello.c -w -Iengine/ $flags $args -framework cocoa -framework iokit -framework audiotoolbox &
# echo 00-ui && cc -o 00-ui demos/00-ui.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox &
# echo 01-sprite && cc -o 01-sprite demos/01-sprite.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox &
# echo 02-ddraw && cc -o 02-ddraw demos/02-ddraw.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox &
# echo 03-anims && cc -o 03-anims demos/03-anims.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox &
# echo 04-actor && cc -o 04-actor demos/04-actor.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox &
# echo 04-controller && cc -o 04-controller demos/04-controller.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox &
# echo 05-scene && cc -o 05-scene demos/05-scene.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox &
# echo 06-pbr && cc -o 06-pbr demos/06-pbr.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox &
# echo 07-network && cc -o 07-network demos/07-network.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox
fi
exit
:: -----------------------------------------------------------------------------
:windows
@echo off
setlocal enableDelayedExpansion
cd /d "%~dp0"
rem show help
if "%1"=="-?" goto showhelp
if "%1"=="-h" goto showhelp
if "%1"=="help" (
:showhelp
echo %0 ; compile everything: `make dll dev` alias
echo %0 [help] ; show this screen
echo %0 [docs] ; generate tools/docs/docs.html file
echo %0 [cook] ; cook .zipfiles with tools/cook.ini cookbook
echo %0 [sync] ; sync repo to latest
echo %0 [pull] ; pull changes from 'latest' upstream
echo %0 [git] ; prepare for commit
echo %0 [push] ; prepare for commit, stage changes and commit them
echo %0 [tidy] ; clean up temp files
echo %0 [bind] ; generate lua bindings
echo %0 [checkmem] ; check untracked allocators in V4K
echo %0 [split^|join] ; engine/v4k* ^>split^> engine/split/* or engine/split/* ^>join^> engine/v4k*
echo %0 [amalgamation] ; combine engine/v4k* into a single-header file
echo %0 [prep] ; combine split files into a single-header file, ready for use
echo %0 [sln] ; generate a xcode/gmake/ninja/visual studio solution
echo %0 [cl^|tcc^|cc^|gcc^|clang^|clang-cl] [dbg^|dev^|rel] [static^|dll] [nov4k^|nodemos^|editor] [vis] [-- args]
echo cl \
echo tcc ^|
echo cc ^| select compiler. must be accessible in PATH
echo gcc ^| (will be autodetected when no option is provided^)
echo clang ^|
echo clang-cl /
echo dbg \ debug build: [x] ASAN [x] poison [x] asserts [x] profiler [x] symbols [ ] zero optimizations
echo dev ^| develop build: [ ] ASAN [x] poison [x] asserts [x] profiler [x] symbols [*] some optimizations (default^)
echo rel / release build: [ ] ASAN [ ] poison [ ] asserts [ ] profiler [x] symbols (cl,clang-cl only^) [x] many optimizations
echo static \ link v4k as static library
echo dll / link v4k as dynamic library (dll^) (default^)
echo nov4k \ do not compile framework
echo nodemos ^| do not compile demos
echo editor / do compile editor
echo vis ^> visualize invokation cmdline.
echo args ^> after `--` separator is found, pass all remaining arguments to compiler as-is
echo.
exit /b
)
rem sync repo to latest
if "%1"=="sync" (
call MAKE.bat tidy
git reset --hard HEAD~1 && git pull
exit /b
)
rem cook asset files
if "%1"=="cook" (
rem generate cooker twice: use multi-threaded version if available (cl). then cook.
rem call tools\tcc tools\cook.c -Iengine engine\v4k.c
rem cl tools\cook.c -Iengine engine\v4k.c
rem cook
tools\cook
exit /b
)
rem generate bindings
if "%1"=="bind" (
rem luajit
tools\luajit tools\luajit_make_bindings.lua > v4k.lua
move /y v4k.lua engine\bind
exit /b
)
rem generate documentation
if "%1"=="docs" (
rem set symbols...
git describe --tags --abbrev=0 > info.obj
set /p VERSION=<info.obj
git rev-list --count --first-parent HEAD > info.obj
set /p GIT_REVISION=<info.obj
git rev-parse --abbrev-ref HEAD > info.obj
set /p GIT_BRANCH=<info.obj
date /t > info.obj
set /p LAST_MODIFIED=<info.obj
rem ...and generate docs
cl tools\docs\docs.c engine\v4k.c -Iengine %2
docs engine\v4k.h --excluded=3rd_glad.h,v4k.h,v4k_compat.h, > v4k.html
move /y v4k.html engine\
exit /b
)
rem generate single-header distribution
if "%1"=="amalgamation" (
echo // This file is intended to be consumed by a compiler. Do not read. > v4k.h
echo // **Browse to any of the sources in engine/split/ folder instead** >> v4k.h
echo // ---------------------------------------------------------------- >> v4k.h
echo // #define V4K_IMPLEMENTATION early in **one** C file to unroll the >> v4k.h
echo // implementation. The symbol must be defined in a C (not C++^) file>> v4k.h
echo // ---------------------------------------------------------------- >> v4k.h
echo #pragma once >> v4k.h
type engine\split\3rd_font_md.h >> v4k.h
type engine\split\3rd_glad.h >> v4k.h
type engine\v4k.h >> v4k.h
echo #ifdef V4K_IMPLEMENTATION >> v4k.h
echo #define V4K_3RD >> v4k.h
type engine\v4k >> v4k.h
type engine\v4k.c >> v4k.h
echo #endif // V4K_IMPLEMENTATION >> v4k.h
move /y v4k.h engine\joint
exit /b
)
rem generate prior files to a git release
if "%1"=="git" (
rem call make.bat dll
call make.bat docs
call make.bat bind
call make.bat amalgamation
call make.bat split
rem rd /q /s engine\split
rem md engine\split
rem move /y v4k_*.? engine\split\
rem move /y 3rd_*.? engine\split\
call make.bat tidy
exit /b
)
if "%1"=="pull" (
git fetch v4k
git merge -Xrename-threshold=50 v4k/main
exit /b
)
if "%1"=="push" (
call make.bat tidy
git status
git add .
git commit
exit /b
)
if "%1"=="prep" (
call make.bat join
call make.bat amalgamation
exit /b
)
rem shortcuts for split & join amalgamation scripts
if "%1"=="split" (
call tools\split
exit /b
)
if "%1"=="join" (
call tools\join
exit /b
)
rem check memory api calls
if "%1"=="checkmem" (
findstr /RNC:"[^_xv]realloc[(]" engine\v4k.c engine\split\v4k*
findstr /RNC:"[^_xv]xrealloc[(]" engine\v4k.c engine\split\v4k*
findstr /RNC:"[^_xv]malloc[(]" engine\v4k.c engine\split\v4k*
findstr /RNC:"[^_xv]free[(]" engine\v4k.c engine\split\v4k*
findstr /RNC:"[^_xv]calloc[(]" engine\v4k.c engine\split\v4k*
findstr /RNC:"[^_xv]strdup[(]" engine\v4k.c engine\split\v4k*
exit /b
)
if "%1"=="html5" (
pushd demos\html5
call make.bat %2
popd
exit /b
)
rem copy demos to root folder. local changes are preserved
rem echo n | copy /-y demos\*.c 1> nul 2> nul
rem tidy environment
if "%1"=="tidy" (
move /y ??-*.png demos > nul 2> nul
move /y ??-*.c demos > nul 2> nul
del engine\bind\v4k.dll > nul 2> nul
del .temp*.* > nul 2> nul
del *.zip > nul 2> nul
del *.mem > nul 2> nul
del *.exp > nul 2> nul
del *.lib > nul 2> nul
del *.exe > nul 2> nul
del *.obj > nul 2> nul
del *.o > nul 2> nul
del *.a > nul 2> nul
del *.pdb > nul 2> nul
del *.ilk > nul 2> nul
del *.png > nul 2> nul
del *.mp4 > nul 2> nul
del *.def > nul 2> nul
del *.dll > nul 2> nul
del 3rd_*.* > nul 2> nul
del v4k_*.* > nul 2> nul
rem del ??-*.* > nul 2> nul
del temp_*.* > nul 2> nul
rd /q /s .vs > nul 2> nul
rd /q /s _debug > nul 2> nul
rd /q /s _devel > nul 2> nul
rd /q /s _release > nul 2> nul
rem rd /q /s _project > nul 2> nul
del tcc.bat > nul 2> nul
del sh.bat > nul 2> nul
exit /b
)
set cc=%cc%
set dll=dll
set build=dev
set args=-Iengine
set other=
set v4k=yes
set demos=yes
set editor=no
set vis=no
set sln=no
set rc=0
:parse_args
if "%1"=="--" shift && goto parse_compiler_args
if "%1"=="dll" set "dll=%1" && goto loop
if "%1"=="static" set "dll=%1" && goto loop
if "%1"=="dbg" set "build=%1" && goto loop
if "%1"=="dev" set "build=%1" && goto loop
if "%1"=="rel" set "build=%1" && goto loop
if "%1"=="debug" set "build=dbg" && goto loop
if "%1"=="devel" set "build=dev" && goto loop
if "%1"=="develop" set "build=dev" && goto loop
if "%1"=="developer" set "build=dev" && goto loop
if "%1"=="development" set "build=dev" && goto loop
if "%1"=="release" set "build=rel" && goto loop
if "%1"=="vis" set "vis=yes" && goto loop
if "%1"=="nov4k" set "v4k=no" && goto loop
if "%1"=="nodemos" set "demos=no" && goto loop
if "%1"=="noeditor" set "editor=no" && goto loop
if "%1"=="editor" set "editor=yes" && goto loop
if "%1"=="tcc" set "cc=%1" && goto loop
if "%1"=="cl" set "cc=%1" && goto loop
if "%1"=="vc" set "cc=cl" && goto loop
if "%1"=="cc" set "cc=%1" && goto loop
if "%1"=="gcc" set "cc=%1" && goto loop
if "%1"=="clang" set "cc=%1" && goto loop
if "%1"=="clang-cl" set "cc=%1" && goto loop
if "%1"=="sln" set "sln=yes" && goto loop
if not "%1"=="" set "other=!other! %1" && set "editor=no" && set "demos=no"
:loop
if not "%1"=="" shift && goto parse_args
:parse_compiler_args
if not "%1"=="" set "args=!args! %1" && shift && goto parse_compiler_args
set vs=00
rem detect setup
if "!cc!"=="" (
echo Detecting VS 2022/2019/2017/2015/2013 x64 ...
set cc=cl
if exist "%VS170COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" (
@call "%VS170COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=22"
) else if exist "%VS160COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" (
@call "%VS160COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=19"
) else if exist "%VS150COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" (
@call "%VS150COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=17"
) else if exist "%VS140COMNTOOLS%/../../VC/bin/x86_amd64/vcvarsx86_amd64.bat" (
@call "%VS140COMNTOOLS%/../../VC/bin/x86_amd64/vcvarsx86_amd64.bat" > nul && set "vs=15"
) else if exist "%VS120COMNTOOLS%/../../VC/bin/x86_amd64/vcvarsx86_amd64.bat" (
@call "%VS120COMNTOOLS%/../../VC/bin/x86_amd64/vcvarsx86_amd64.bat" > nul && set "vs=13"
) else if exist "%ProgramFiles%/microsoft visual studio/2022/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" (
@call "%ProgramFiles%/microsoft visual studio/2022/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=22"
) else if exist "%ProgramFiles(x86)%/microsoft visual studio/2019/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" (
@call "%ProgramFiles(x86)%/microsoft visual studio/2019/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=19"
) else if exist "%ProgramFiles(x86)%/microsoft visual studio/2017/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" (
@call "%ProgramFiles(x86)%/microsoft visual studio/2017/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=17"
) else (
echo Detecting Mingw64 ...
set cc=gcc
where /q gcc.exe || ( echo Detecting TCC ... && set "cc=tcc" )
)
)
rem solution. @todo: lin/osx
if "!sln!"=="yes" if not "%vs%"=="" pushd tools && premake5 vs20%vs% & popd
if "!sln!"=="yes" pushd tools && premake5 ninja & popd
if "!sln!"=="yes" pushd tools && premake5 gmake & popd & exit /b
rem --- pipeline
rem cl tools/ass2iqe.c /Fetools/ass2iqe.exe /nologo /openmp /O2 /Oy /MT /DNDEBUG assimp.lib
rem cl tools/iqe2iqm.cpp /Fetools/iqe2iqm.exe /nologo /openmp /O2 /Oy /MT /DNDEBUG
rem cl tools/mid2wav.c /Fetools/mid2wav.exe /nologo /openmp /O2 /Oy /MT /DNDEBUG
rem cl tools/xml2json.c /Fetools/xml2json.exe /nologo /openmp /O2 /Oy /MT /DNDEBUG
rem --- pipeline
rem gcc tools/ass2iqe.c -o tools/ass2iqe.exe -w -lassimp
rem gcc tools/iqe2iqm.cpp -o tools/iqe2iqm.exe -w -lstdc++
rem gcc tools/mid2wav.c -o tools/mid2wav.exe -w
rem gcc tools/xml2json.c -o tools/xml2json.exe -w
rem --- different strategies for release builds
rem 4.6s 6.9MiB (default)
rem 33.7s 6.6MiB /Ox /Oy /MT /DNDEBUG
rem 35.8s 5.3MiB /O2 /Oy /MT /DNDEBUG
rem 17.9s 4.6MiB /O1 /MT /DNDEBUG /GL /GF /arch:AVX2
rem 17.8s 4.6MiB /Os /Ox /O2 /Oy /MT /DNDEBUG /GL /GF /arch:AVX2
rem 18.8s 4.6MiB /Os /Ox /O2 /Oy /MT /DNDEBUG /GL /GF /Gw /link /OPT:ICF /LTCG
rem 18.0s 4.6MiB /openmp /Os /Ox /O2 /Oy /MT /DNDEBUG /GL /GF /Gw /arch:AVX2 /link /OPT:ICF /LTCG
if "!cc!"=="cl" (
if "!dll!"=="static" (
set export=/c
set import=v4k.obj
) else (
set export=/DAPI=EXPORT /LD
set import=/DAPI=IMPORT v4k.lib
)
if "!build!"=="rel" (
set args=/nologo /Zi /MT /openmp /DNDEBUG !args! /Os /Ox /O2 /Oy /GL /GF /Gw /arch:AVX2 /link /OPT:ICF /LTCG
)
if "!build!"=="dev" (
set args=/nologo /Zi /MT /openmp /DEBUG !args! && REM /Os /Ox /O2 /Oy /GL /GF /Gw /arch:AVX2
)
if "!build!"=="dbg" (
set args=/nologo /Zi /MT /DEBUG !args! /Od /fsanitize=address
rem make -- /RTC1, or make -- /Zi /fsanitize=address /DEBUG
)
set o=/Fe:
set echo=REM
) else if "!cc!"=="clang-cl" (
if "!dll!"=="static" (
set export=/c
set import=v4k.obj
) else (
set export=/DAPI=EXPORT /LD
set import=/DAPI=IMPORT v4k.lib
)
set warnings_v4kc=-Wno-deprecated-declarations -Wno-tautological-constant-out-of-range-compare
set warnings_demos=-Wno-empty-body -Wno-format-security -Wno-pointer-sign
set warnings=!warnings_v4kc! !warnings_demos!
if "!build!"=="rel" (
set args=!warnings! /nologo /Zi /MT /openmp /DNDEBUG !args! /Os /Ox /O2 /Oy /GF /Gw /arch:AVX2
)
if "!build!"=="dev" (
set args=!warnings! /nologo /Zi /MT /openmp /DEBUG !args! && REM /Os /Ox /O2 /Oy /GF /Gw /arch:AVX2
)
if "!build!"=="dbg" (
set args=!warnings! /nologo /Zi /MT /DEBUG !args! /Od /fsanitize=address
)
set o=-o
set echo=echo
) else if "!cc!"=="tcc" (
if "!dll!"=="static" (
set export=-c
set import=v4k.o
) else (
set export=-DAPI=EXPORT -shared
set import=-DAPI=IMPORT v4k.def
)
if "!build!"=="rel" (
set args=-O3 -DNDEBUG !args!
)
if "!build!"=="dev" (
set args=-O2 -g !args!
)
if "!build!"=="dbg" (
set args=-O0 -g !args!
)
set o=-o
set echo=echo
) else ( rem if "!cc!"=="gcc" or "clang"
set libs=-lws2_32 -lgdi32 -lwinmm -ldbghelp -lole32 -lshell32 -lcomdlg32
if "!dll!"=="static" (
set export=-c
set import=v4k.o !libs! -Wl,--allow-multiple-definition
) else (
set export=-DAPI=EXPORT -shared -o v4k.dll !libs! -Wl,--out-implib,v4k.a
set import=-DAPI=IMPORT v4k.a
)
set args=-Wno-implicit-function-declaration !args!
if "!build!"=="rel" (
rem @todo see: https://stackoverflow.com/questions/866721/how-to-generate-gcc-debug-symbol-outside-the-build-target
set args=-O3 -DNDEBUG !args!
)
if "!build!"=="dev" (
set args=-g -O1 !args!
)
if "!build!"=="dbg" (
set args=-g -O0 !args!
)
set o=-o
set echo=echo
)
echo build=!build!, type=!dll!, cc=!cc!, other=!other!, args=!args!
echo import=!import!, export=!export!
if "!cc!"=="tcc" set "cc=call tools\tcc"
rem detect wether user-defined sources use single-header distro
rem if so, remove API=IMPORT flags and also do not produce v4k.dll by default
if not "!other!"=="" (
>nul find "V4K_IMPLEMENTATION" !other! && (
set import=
set v4k=no
)
)
rem framework
if "!v4k!"=="yes" (
if "!vis!"=="yes" echo !cc! engine\v4k.c !export! !args! ^&^& if "!dll!"=="dll" copy /y v4k.dll engine\bind ^> nul
!echo! v4k && !cc! engine\v4k.c !export! !args! && if "!dll!"=="dll" copy /y v4k.dll engine\bind > nul || set rc=1
)
rem editor
if "!editor!"=="yes" (
set edit=-DCOOK_ON_DEMAND -DUI_LESSER_SPACING -DUI_ICONS_SMALL
if "!vis!"=="yes" echo !cc! !o! editor.exe tools\editor\editor.c !edit! !import! !args!
!echo! editor && !cc! !o! editor.exe tools\editor\editor.c !edit! !import! !args! || set rc=1
!echo! editor2 && !cc! !o! editor2.exe tools\editor\editor2.c !edit! !args! || set rc=1
)
rem demos
if "!demos!"=="yes" (
!echo! hello && !cc! !o! hello.exe hello.c !args! || set rc=1
!echo! 99-syncdemo && !cc! !o! 99-syncdemo.exe demos\99-syncdemo.c !import! !args! || set rc=1
!echo! 99-shadertoy && !cc! !o! 99-shadertoy.exe demos\99-shadertoy.c !import! !args! || set rc=1
!echo! 99-material && !cc! !o! 99-material.exe demos\99-material.c !import! !args! || set rc=1
rem !echo! 00-ui && !cc! !o! 00-ui.exe demos\00-ui.c !import! !args! || set rc=1
rem !echo! 01-sprite && !cc! !o! 01-sprite.exe demos\01-sprite.c !import! !args! || set rc=1
rem !echo! 02-ddraw && !cc! !o! 02-ddraw.exe demos\02-ddraw.c !import! !args! || set rc=1
rem !echo! 03-anims && !cc! !o! 03-anims.exe demos\03-anims.c !import! !args! || set rc=1
rem !echo! 04-actor && !cc! !o! 04-actor.exe demos\04-actor.c !import! !args! || set rc=1
rem !echo! 04-controller && !cc! !o! 04-controller.exe demos\04-controller.c !import! !args! || set rc=1
rem !echo! 05-scene && !cc! !o! 05-scene.exe demos\05-scene.c !import! !args! || set rc=1
rem !echo! 06-pbr && !cc! !o! 06-pbr.exe demos\06-pbr.c !import! !args! || set rc=1
rem !echo! 07-network && !cc! !o! 07-network.exe demos\07-network.c !import! !args! || set rc=1
)
rem user-defined apps
if not "!other!"=="" (
if "!vis!"=="yes" echo !cc! !other! !import! !args!
!echo! !other! && !cc! !other! !import! !args! || set rc=1
)
rem PAUSE only if double-clicked from Windows explorer
rem (((echo.%cmdcmdline%)|%WINDIR%\system32\find.exe /I "%~0")>nul)&&pause
cmd /c exit !rc!