v4k-git-backup/engine/split/v4k_extend.c

289 lines
9.1 KiB
C

// dll ------------------------------------------------------------------------
/* deprecated
#if is(win32)
# include <winsock2.h>
# define dlopen(name,flags) (void*)( (name) ? LoadLibraryA(name) : GetModuleHandleA(NULL))
# define dlsym(handle,symbol) GetProcAddress((HMODULE)(handle), symbol )
# define dlclose(handle) 0
#else
# include <dlfcn.h>
# define dlopen(name,flags) (void*)( (name) ? dlopen(name, flags) : NULL )
# define dlsym(handle,symbol) dlsym( (handle) ? (handle) : ifdef(osx,RTLD_SELF,NULL), symbol )
#endif
*/
void* dll(const char *fname, const char *symbol) {
if( fname && !file_exist(fname) ) {
char *buf, *path = file_path(fname), *base = file_base(fname);
if( file_exist(buf = va("%s%s.dll", path, base)) ||
file_exist(buf = va("%s%s.so", path, base)) ||
file_exist(buf = va("%slib%s.so", path, base)) ||
file_exist(buf = va("%s%s.dylib", path, base)) ) {
fname = (const char *)buf;
} else {
return NULL;
}
}
#if is(win32)
return (void*)GetProcAddress(fname ? LoadLibraryA(fname) : GetModuleHandleA(NULL), symbol);
#else
return dlsym(fname ? dlopen(fname, RTLD_NOW|RTLD_LOCAL) : ifdef(osx, RTLD_SELF, NULL), symbol);
#endif
}
#if 0 // demo: cl demo.c /LD && REM dll
EXPORT int add2(int a, int b) { return a + b; }
int main() { int (*adder)() = dll("demo.dll", "add2"); printf("%d\n", adder(2,3)); }
#endif
// script ---------------------------------------------------------------------
typedef lua_State lua;
// the Lua interpreter
static lua *L;
#if is(linux)
void luaopen_libv4k(lua_State *L) {}
#endif
static void* script__realloc(void *userdef, void *ptr, size_t osize, size_t nsize) {
(void)userdef;
return ptr = REALLOC( ptr, /* (osize+1) * */ nsize );
}
static int script__traceback(lua_State *L) {
if (!lua_isstring(L, 1)) { // try metamethod if non-string error object
if (lua_isnoneornil(L, 1) ||
!luaL_callmeta(L, 1, "__tostring") ||
!lua_isstring(L, -1))
return 1; // return non-string error object
lua_remove(L, 1); // replace object with result of __tostring metamethod
}
luaL_traceback(L, L, lua_tostring(L, 1), 1);
return 1;
}
static void script__error(lua_State *L, int status) {
if (status != 0) {
const char *errormsg = lua_tostring(L, -1);
PRINTF( "!-- %s\n", errormsg);
lua_pop(L, 1); // remove error message
}
}
static int script__call(lua_State *L, int narg, int clear) {
#if ENABLE_FASTCALL_LUA
lua_call(L, 0, 0);
return 0;
#else
int base = lua_gettop(L) - narg; // function index
lua_pushcfunction(L, script__traceback); // push traceback function
lua_insert(L, base); // put it under chunk and args
int status = lua_pcall(L, narg, (clear ? 0 : LUA_MULTRET), base);
script__error(L, status);
lua_remove(L, base); // remove traceback function
if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0); // force gc in case of errors
return status;
#endif
}
void script_bind_function(const char *c_name, void *c_function) {
lua_pushcfunction( L, c_function );
lua_setglobal( L, c_name );
}
void script_call(const char *lua_function) {
lua_getglobal( L, lua_function );
script__call( L, 0, 1 );
}
void script_bind_class(const char *classname, int num, const char **methods, void **functions) {
lua_newtable( L );
for( int i = 0; i < num; ++i) {
lua_pushcfunction( L, functions[i] );
lua_setfield( L, 1, methods[i] );
}
lua_setglobal( L, classname );
}
void script_run(const char *script) {
int ret = luaL_dostring(L, script);
if( ret != LUA_OK ) {
PRINTF("!Script failed to run: %s\n", lua_tostring(L, -1));
lua_pop(L, 1); // pop error message
}
}
void script_runfile(const char *pathfile) {
PRINTF( "Loading script '%s'\n", pathfile );
int loadResult = luaL_loadfile( L, pathfile );
/**/ if( loadResult == LUA_OK ) {
script__call( L, 0, 1 );
}
else if( loadResult == LUA_ERRSYNTAX ) {
PRINTF("!Script failed to load (LUA_ERRSYNTAX, '%s'): %s\n", lua_tostring( L, 1 ), pathfile );
// lua_pop(L, 1); // pop error message
}
else if( loadResult == LUA_ERRMEM ) {
PRINTF("!Script failed to load (LUA_ERRMEM): %s\n", pathfile);
}
else {
PRINTF("!Script failed to load: %s\n", pathfile );
}
}
// syntax sugars
/* usage:
int window_create_lua(lua *L) {
window_create(arg_float(1), arg_int(2));
return_void(0);
}
int window_swap_lua(lua *L) {
int r = window_swap();
return_int(r);
}
*/
#define arg_int(nth) lua_tointeger(L, nth)
#define arg_bool(nth) lua_toboolean(L, nth)
#define arg__Bool(nth) lua_toboolean(L, nth)
#define arg_float(nth) (float)lua_tonumber(L, nth)
#define arg_double(nth) lua_tonumber(L, nth)
#define arg_string(nth) lua_tolstring(L, nth, 0)
#define return_void(x) return ((x), 0)
#define return_bool(x) return (lua_pushboolean(L, x), 1)
#define return__Bool(x) return (lua_pushboolean(L, x), 1)
#define return_int(x) return (lua_pushinteger(L, x), 1)
#define return_float(x) return (lua_pushnumber(L, x), 1)
#define return_double(x) return (lua_pushnumber(L, x), 1)
#define return_string(x) return (lua_pushstring(L, x), 1)
#define WRAP_ALL(...) EXPAND(WRAP_ALL, __VA_ARGS__)
#define WRAP_ALL2(rc, func) int func##_lua(lua*L) { return_##rc(func()); }
#define WRAP_ALL3(rc, func, a1) int func##_lua(lua*L) { return_##rc(func(arg_##a1(1))); }
#define WRAP_ALL4(rc, func, a1,a2) int func##_lua(lua*L) { return_##rc(func(arg_##a1(1),arg_##a2(2))); }
#define BIND_ALL(...) EXPAND(BIND_ALL, __VA_ARGS__);
#define BIND_ALL2(rc,func) script_bind_function(#func, func##_lua)
#define BIND_ALL3(rc,func,a1) script_bind_function(#func, func##_lua)
#define BIND_ALL4(rc,func,a1,a2) script_bind_function(#func, func##_lua)
#define XMACRO(X) /* @fixme: add all remaining V4K functions */ \
X(bool, window_create, float, int ) \
X(bool, window_swap ) \
X(void, ddraw_grid, float ) \
X(bool, ui_panel, string, int ) \
X(bool, ui_notify, string, string ) \
X(void, ui_panel_end )
XMACRO(WRAP_ALL)
void script_quit(void) {
if( L ) {
lua_close(L);
L = 0;
}
}
void script_init() {
if( !L ) {
// v4k_init();
// initialize Lua
L = lua_newstate(script__realloc, 0); // L = luaL_newstate();
// load various Lua libraries
luaL_openlibs(L);
luaopen_base(L);
luaopen_table(L);
luaopen_io(L);
luaopen_string(L);
luaopen_math(L);
// @fixme: workaround that prevents script binding on lua 5.4.3 on top of luajit 2.1.0-beta3 on linux. lua_setglobal() crashing when accessing null L->l_G
if(L->l_G) {
XMACRO(BIND_ALL);
}
atexit(script_quit);
}
}
bool script_tests() {
// script test (lua)
script_run( "-- Bye.lua\nio.write(\"script test: Bye world!, from \", _VERSION, \"\\n\")" );
return true;
}
#undef XMACRO
// script v2 ------------------------------------------------------------------
#define luaL_dostringsafe(L, str) \
luaL_dostring(L, \
"xpcall(function()\n" \
str \
"end, function(err)\n" \
" print('Error: ' .. tostring(err))\n" \
" print(debug.traceback(nil, 2))\n" \
" if core and core.on_error then\n" \
" pcall(core.on_error, err)\n" \
" end\n" \
" os.exit(1)\n" \
"end)" \
);
static int f_vfs_read(lua_State *L) {
char *file = file_normalize(luaL_checkstring(L, 1));
if( strbegi(file, app_path()) ) file += strlen(app_path());
strswap(file+1, ".", "/");
strswap(file+1, "/lua", ".lua");
int len; char *data = vfs_load(file, &len);
if( len ) {
data = memcpy(MALLOC(len+1), data, len), data[len] = 0;
//tty_color(data ? GREEN : RED);
//printf("%s (%s)\n%s", file, data ? "ok" : "failed", data);
//tty_color(0);
}
return lua_pushstring(L, data), 1; // "\n\tcannot find `%s` within mounted zipfiles", file), 1;
}
// add our zip loader at the end of package.loaders
void lua_add_ziploader(lua_State* L) {
lua_pushcfunction( L, f_vfs_read );
lua_setglobal( L, "vfs_read" );
luaL_dostringsafe(L,
// "package.path = [[;<?>;<<?.lua>>;]]\n" // .. package.path\n"
"package.searchers[#package.searchers + 1] = function(libraryname)\n"
" for pattern in string.gmatch( package.path, '[^;]+' ) do\n"
" local proper_path = string.gsub(pattern, '?', libraryname)\n"
" local f = vfs_read(proper_path)\n"
" if f ~= nil then\n"
" return load(f, proper_path)\n"
" end\n"
" end\n"
" return nil\n"
"end\n"
);
}
void *script_init_env(unsigned flags) {
if( flags & SCRIPT_LUA ) {
lua_State *L = luaL_newstate();
luaL_openlibs(L);
if( flags & SCRIPT_DEBUGGER ) {
// Register debuggers/inspectors
// luaL_dostringsafe(L, "I = require('inspect').inspect\n");
dbg_setup_default(L);
}
lua_add_ziploader(L);
return L;
}
return 0;
}