256 lines
10 KiB
C++
256 lines
10 KiB
C++
/**
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* This file has no copyright assigned and is placed in the Public Domain.
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* This file is part of the w64 mingw-runtime package.
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* No warranty is given; refer to the file DISCLAIMER within this package.
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*/
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#ifndef __glu_h__
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#ifndef __GLU_H__
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#define __glu_h__
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#define __GLU_H__
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#include <GL/gl.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef UNICODE
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#define gluErrorStringWIN(errCode) ((LPCSTR) gluErrorUnicodeStringEXT(errCode))
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#else
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#define gluErrorStringWIN(errCode) ((LPCWSTR) gluErrorString(errCode))
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#endif
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const GLubyte *WINAPI gluErrorString(GLenum errCode);
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const wchar_t *WINAPI gluErrorUnicodeStringEXT(GLenum errCode);
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const GLubyte *WINAPI gluGetString(GLenum name);
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void WINAPI gluOrtho2D(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top);
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void WINAPI gluPerspective(GLdouble fovy,GLdouble aspect,GLdouble zNear,GLdouble zFar);
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void WINAPI gluPickMatrix(GLdouble x,GLdouble y,GLdouble width,GLdouble height,GLint viewport[4]);
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void WINAPI gluLookAt(GLdouble eyex,GLdouble eyey,GLdouble eyez,GLdouble centerx,GLdouble centery,GLdouble centerz,GLdouble upx,GLdouble upy,GLdouble upz);
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int WINAPI gluProject(GLdouble objx,GLdouble objy,GLdouble objz,const GLdouble modelMatrix[16],const GLdouble projMatrix[16],const GLint viewport[4],GLdouble *winx,GLdouble *winy,GLdouble *winz);
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int WINAPI gluUnProject(GLdouble winx,GLdouble winy,GLdouble winz,const GLdouble modelMatrix[16],const GLdouble projMatrix[16],const GLint viewport[4],GLdouble *objx,GLdouble *objy,GLdouble *objz);
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int WINAPI gluScaleImage(GLenum format,GLint widthin,GLint heightin,GLenum typein,const void *datain,GLint widthout,GLint heightout,GLenum typeout,void *dataout);
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int WINAPI gluBuild1DMipmaps(GLenum target,GLint components,GLint width,GLenum format,GLenum type,const void *data);
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int WINAPI gluBuild2DMipmaps(GLenum target,GLint components,GLint width,GLint height,GLenum format,GLenum type,const void *data);
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#ifdef __cplusplus
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class GLUnurbs;
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class GLUquadric;
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class GLUtesselator;
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typedef class GLUnurbs GLUnurbsObj;
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typedef class GLUquadric GLUquadricObj;
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typedef class GLUtesselator GLUtesselatorObj;
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typedef class GLUtesselator GLUtriangulatorObj;
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#else
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typedef struct GLUnurbs GLUnurbs;
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typedef struct GLUquadric GLUquadric;
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typedef struct GLUtesselator GLUtesselator;
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typedef struct GLUnurbs GLUnurbsObj;
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typedef struct GLUquadric GLUquadricObj;
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typedef struct GLUtesselator GLUtesselatorObj;
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typedef struct GLUtesselator GLUtriangulatorObj;
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#endif
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GLUquadric *WINAPI gluNewQuadric(void);
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void WINAPI gluDeleteQuadric(GLUquadric *state);
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void WINAPI gluQuadricNormals(GLUquadric *quadObject,GLenum normals);
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void WINAPI gluQuadricTexture(GLUquadric *quadObject,GLboolean textureCoords);
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void WINAPI gluQuadricOrientation(GLUquadric *quadObject,GLenum orientation);
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void WINAPI gluQuadricDrawStyle(GLUquadric *quadObject,GLenum drawStyle);
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void WINAPI gluCylinder(GLUquadric *qobj,GLdouble baseRadius,GLdouble topRadius,GLdouble height,GLint slices,GLint stacks);
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void WINAPI gluDisk(GLUquadric *qobj,GLdouble innerRadius,GLdouble outerRadius,GLint slices,GLint loops);
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void WINAPI gluPartialDisk(GLUquadric *qobj,GLdouble innerRadius,GLdouble outerRadius,GLint slices,GLint loops,GLdouble startAngle,GLdouble sweepAngle);
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void WINAPI gluSphere(GLUquadric *qobj,GLdouble radius,GLint slices,GLint stacks);
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void WINAPI gluQuadricCallback(GLUquadric *qobj,GLenum which,void (CALLBACK *fn)());
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GLUtesselator *WINAPI gluNewTess(void);
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void WINAPI gluDeleteTess(GLUtesselator *tess);
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void WINAPI gluTessBeginPolygon(GLUtesselator *tess,void *polygon_data);
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void WINAPI gluTessBeginContour(GLUtesselator *tess);
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void WINAPI gluTessVertex(GLUtesselator *tess,GLdouble coords[3],void *data);
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void WINAPI gluTessEndContour(GLUtesselator *tess);
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void WINAPI gluTessEndPolygon(GLUtesselator *tess);
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void WINAPI gluTessProperty(GLUtesselator *tess,GLenum which,GLdouble value);
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void WINAPI gluTessNormal(GLUtesselator *tess,GLdouble x,GLdouble y,GLdouble z);
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void WINAPI gluTessCallback(GLUtesselator *tess,GLenum which,void (CALLBACK *fn)());
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void WINAPI gluGetTessProperty(GLUtesselator *tess,GLenum which,GLdouble *value);
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GLUnurbs *WINAPI gluNewNurbsRenderer(void);
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void WINAPI gluDeleteNurbsRenderer(GLUnurbs *nobj);
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void WINAPI gluBeginSurface(GLUnurbs *nobj);
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void WINAPI gluBeginCurve(GLUnurbs *nobj);
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void WINAPI gluEndCurve(GLUnurbs *nobj);
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void WINAPI gluEndSurface(GLUnurbs *nobj);
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void WINAPI gluBeginTrim(GLUnurbs *nobj);
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void WINAPI gluEndTrim(GLUnurbs *nobj);
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void WINAPI gluPwlCurve(GLUnurbs *nobj,GLint count,GLfloat *array,GLint stride,GLenum type);
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void WINAPI gluNurbsCurve(GLUnurbs *nobj,GLint nknots,GLfloat *knot,GLint stride,GLfloat *ctlarray,GLint order,GLenum type);
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void WINAPI gluNurbsSurface(GLUnurbs *nobj,GLint sknot_count,float *sknot,GLint tknot_count,GLfloat *tknot,GLint s_stride,GLint t_stride,GLfloat *ctlarray,GLint sorder,GLint torder,GLenum type);
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void WINAPI gluLoadSamplingMatrices(GLUnurbs *nobj,const GLfloat modelMatrix[16],const GLfloat projMatrix[16],const GLint viewport[4]);
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void WINAPI gluNurbsProperty(GLUnurbs *nobj,GLenum property,GLfloat value);
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void WINAPI gluGetNurbsProperty(GLUnurbs *nobj,GLenum property,GLfloat *value);
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void WINAPI gluNurbsCallback(GLUnurbs *nobj,GLenum which,void (CALLBACK *fn)());
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typedef void (CALLBACK *GLUquadricErrorProc)(GLenum);
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typedef void (CALLBACK *GLUtessBeginProc)(GLenum);
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typedef void (CALLBACK *GLUtessEdgeFlagProc) (GLboolean);
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typedef void (CALLBACK *GLUtessVertexProc)(void *);
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typedef void (CALLBACK *GLUtessEndProc)(void);
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typedef void (CALLBACK *GLUtessErrorProc)(GLenum);
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typedef void (CALLBACK *GLUtessCombineProc)(GLdouble[3],void*[4],GLfloat[4],void**);
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typedef void (CALLBACK *GLUtessBeginDataProc)(GLenum,void *);
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typedef void (CALLBACK *GLUtessEdgeFlagDataProc) (GLboolean,void *);
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typedef void (CALLBACK *GLUtessVertexDataProc)(void *,void *);
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typedef void (CALLBACK *GLUtessEndDataProc)(void *);
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typedef void (CALLBACK *GLUtessErrorDataProc)(GLenum,void *);
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typedef void (CALLBACK *GLUtessCombineDataProc)(GLdouble[3],void*[4],GLfloat[4],void**,void*);
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typedef void (CALLBACK *GLUnurbsErrorProc)(GLenum);
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#define GLU_VERSION_1_1 1
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#define GLU_VERSION_1_2 1
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#define GLU_INVALID_ENUM 100900
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#define GLU_INVALID_VALUE 100901
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#define GLU_OUT_OF_MEMORY 100902
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#define GLU_INCOMPATIBLE_GL_VERSION 100903
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#define GLU_VERSION 100800
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#define GLU_EXTENSIONS 100801
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#define GLU_TRUE GL_TRUE
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#define GLU_FALSE GL_FALSE
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#define GLU_SMOOTH 100000
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#define GLU_FLAT 100001
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#define GLU_NONE 100002
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#define GLU_POINT 100010
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#define GLU_LINE 100011
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#define GLU_FILL 100012
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#define GLU_SILHOUETTE 100013
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#define GLU_OUTSIDE 100020
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#define GLU_INSIDE 100021
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#define GLU_TESS_MAX_COORD 1.0e150
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#define GLU_TESS_WINDING_RULE 100140
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#define GLU_TESS_BOUNDARY_ONLY 100141
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#define GLU_TESS_TOLERANCE 100142
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#define GLU_TESS_WINDING_ODD 100130
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#define GLU_TESS_WINDING_NONZERO 100131
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#define GLU_TESS_WINDING_POSITIVE 100132
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#define GLU_TESS_WINDING_NEGATIVE 100133
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#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
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#define GLU_TESS_BEGIN 100100
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#define GLU_TESS_VERTEX 100101
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#define GLU_TESS_END 100102
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#define GLU_TESS_ERROR 100103
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#define GLU_TESS_EDGE_FLAG 100104
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#define GLU_TESS_COMBINE 100105
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#define GLU_TESS_BEGIN_DATA 100106
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#define GLU_TESS_VERTEX_DATA 100107
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#define GLU_TESS_END_DATA 100108
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#define GLU_TESS_ERROR_DATA 100109
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#define GLU_TESS_EDGE_FLAG_DATA 100110
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#define GLU_TESS_COMBINE_DATA 100111
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#define GLU_TESS_ERROR1 100151
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#define GLU_TESS_ERROR2 100152
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#define GLU_TESS_ERROR3 100153
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#define GLU_TESS_ERROR4 100154
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#define GLU_TESS_ERROR5 100155
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#define GLU_TESS_ERROR6 100156
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#define GLU_TESS_ERROR7 100157
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#define GLU_TESS_ERROR8 100158
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#define GLU_TESS_MISSING_BEGIN_POLYGON GLU_TESS_ERROR1
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#define GLU_TESS_MISSING_BEGIN_CONTOUR GLU_TESS_ERROR2
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#define GLU_TESS_MISSING_END_POLYGON GLU_TESS_ERROR3
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#define GLU_TESS_MISSING_END_CONTOUR GLU_TESS_ERROR4
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#define GLU_TESS_COORD_TOO_LARGE GLU_TESS_ERROR5
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#define GLU_TESS_NEED_COMBINE_CALLBACK GLU_TESS_ERROR6
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#define GLU_AUTO_LOAD_MATRIX 100200
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#define GLU_CULLING 100201
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#define GLU_SAMPLING_TOLERANCE 100203
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#define GLU_DISPLAY_MODE 100204
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#define GLU_PARAMETRIC_TOLERANCE 100202
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#define GLU_SAMPLING_METHOD 100205
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#define GLU_U_STEP 100206
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#define GLU_V_STEP 100207
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#define GLU_PATH_LENGTH 100215
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#define GLU_PARAMETRIC_ERROR 100216
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#define GLU_DOMAIN_DISTANCE 100217
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#define GLU_MAP1_TRIM_2 100210
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#define GLU_MAP1_TRIM_3 100211
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#define GLU_OUTLINE_POLYGON 100240
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#define GLU_OUTLINE_PATCH 100241
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#define GLU_NURBS_ERROR1 100251
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#define GLU_NURBS_ERROR2 100252
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#define GLU_NURBS_ERROR3 100253
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#define GLU_NURBS_ERROR4 100254
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#define GLU_NURBS_ERROR5 100255
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#define GLU_NURBS_ERROR6 100256
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#define GLU_NURBS_ERROR7 100257
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#define GLU_NURBS_ERROR8 100258
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#define GLU_NURBS_ERROR9 100259
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#define GLU_NURBS_ERROR10 100260
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#define GLU_NURBS_ERROR11 100261
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#define GLU_NURBS_ERROR12 100262
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#define GLU_NURBS_ERROR13 100263
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#define GLU_NURBS_ERROR14 100264
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#define GLU_NURBS_ERROR15 100265
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#define GLU_NURBS_ERROR16 100266
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#define GLU_NURBS_ERROR17 100267
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#define GLU_NURBS_ERROR18 100268
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#define GLU_NURBS_ERROR19 100269
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#define GLU_NURBS_ERROR20 100270
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#define GLU_NURBS_ERROR21 100271
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#define GLU_NURBS_ERROR22 100272
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#define GLU_NURBS_ERROR23 100273
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#define GLU_NURBS_ERROR24 100274
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#define GLU_NURBS_ERROR25 100275
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#define GLU_NURBS_ERROR26 100276
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#define GLU_NURBS_ERROR27 100277
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#define GLU_NURBS_ERROR28 100278
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#define GLU_NURBS_ERROR29 100279
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#define GLU_NURBS_ERROR30 100280
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#define GLU_NURBS_ERROR31 100281
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#define GLU_NURBS_ERROR32 100282
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#define GLU_NURBS_ERROR33 100283
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#define GLU_NURBS_ERROR34 100284
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#define GLU_NURBS_ERROR35 100285
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#define GLU_NURBS_ERROR36 100286
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#define GLU_NURBS_ERROR37 100287
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void WINAPI gluBeginPolygon(GLUtesselator *tess);
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void WINAPI gluNextContour(GLUtesselator *tess,GLenum type);
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void WINAPI gluEndPolygon(GLUtesselator *tess);
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#define GLU_CW 100120
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#define GLU_CCW 100121
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#define GLU_INTERIOR 100122
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#define GLU_EXTERIOR 100123
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#define GLU_UNKNOWN 100124
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#define GLU_BEGIN GLU_TESS_BEGIN
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#define GLU_VERTEX GLU_TESS_VERTEX
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#define GLU_END GLU_TESS_END
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#define GLU_ERROR GLU_TESS_ERROR
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#define GLU_EDGE_FLAG GLU_TESS_EDGE_FLAG
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#ifdef __cplusplus
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}
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#endif
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#endif
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#endif
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