v4k-git-backup/MAKE.sh

280 lines
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Bash
Executable File

#!/bin/bash
# linux + osx -----------------------------------------------------------------
cd `dirname $0`
# copy demos to root folder. local changes are preserved
# cp -n demos/*.c .
# rem tests
# clang editor.c -I. -lm -lX11 -g -fsanitize=address,undefined && ./a.out
# cl editor.c -I. -fsanitize=address /DEBUG /Zi && editor
# tidy environment
if [ "$1" = "tidy" ]; then
rm 0?-* 2> /dev/null
rm v4k.o 2> /dev/null
rm .art*.zip 2> /dev/null
rm demos/lua/.art*.zip 2> /dev/null
rm demos/lua/libv4k* 2> /dev/null
rm demos/html5/.art*.zip 2> /dev/null
rm v4k_*.* 2> /dev/null
rm 3rd_*.* 2> /dev/null
rm libv4k* 2> /dev/null
rm -rf *.dSYM 2> /dev/null
rm *.png 2> /dev/null
rm *.mp4 2> /dev/null
rm editor 2> /dev/null
rm temp_* 2> /dev/null
rm hello 2> /dev/null
exit
fi
# shortcuts for split & join scripts
if [ "$1" = "split" ]; then
sh tools/split.bat
exit
fi
if [ "$1" = "join" ]; then
sh tools/join.bat
exit
fi
# cook
if [ "$1" = "cook" ]; then
cc -o cook tools/cook.c -Iengine
./cook
exit
fi
# sync
if [ "$1" = "sync" ]; then
git reset --hard HEAD^1 && git pull
sh MAKE.bat tidy
exit
fi
export dll=dll
export build=dev
export args=
export cc=cc
export app=$1
while [ $# -ge 1 ]; do
if [ "$1" = "help" ]; then
echo sh MAKE.bat
echo sh MAKE.bat [gcc,clang,tcc] [dbg,dev,rel] [dll,static]
echo sh MAKE.bat [tidy]
echo sh MAKE.bat [split,join]
echo sh MAKE.bat [cook]
echo sh MAKE.bat [proj]
exit
fi
if [ "$1" = "dll" ]; then
export dll=dll
fi
if [ "$1" = "static" ]; then
export dll=static
fi
if [ "$1" = "dbg" ]; then
export build=dbg
export flags="-O0 -g -DDEBUG"
fi
if [ "$1" = "dev" ]; then
export build=dev
export flags="-O0 -g -DNDEBUG=1"
fi
if [ "$1" = "ret" ]; then
export build=ret
export flags="-O3 -DNDEBUG=3 -DENABLE_RETAIL"
fi
if [ "$1" = "rel" ]; then
export build=rel
export flags="-O3 -DNDEBUG=2"
fi
if [ "$1" = "gcc" ]; then
export cc=gcc
fi
if [ "$1" = "clang" ]; then
export cc=clang
fi
if [ "$1" = "tcc" ]; then
export cc="tcc -D__STDC_NO_VLA__"
fi
if [ "$1" = "proj" ]; then
if [ "$(uname)" != "Darwin" ]; then
chmod +x tools/premake5.linux
tools/premake5.linux gmake
tools/premake5.linux ninja
exit
fi
if [ "$(uname)" = "Darwin" ]; then
chmod +x tools/premake5.osx
tools/premake5.osx xcode4
tools/premake5.osx ninja
exit
fi
fi
if [ "$1" = "--" ]; then
shift
export args=$*
shift $#
fi
if [ $# -ge 1 ]; then
shift
fi
done
if [ "$(uname)" != "Darwin" ]; then
# setup (ArchLinux)
[ ! -f ".setup" ] && sudo pacman -S --noconfirm tcc && echo>.setup
# setup (Debian, Ubuntu, etc)
[ ! -f ".setup" ] && sudo apt-get -y update
[ ! -f ".setup" ] && sudo apt-get -y install tcc libx11-dev libxcursor-dev libxrandr-dev libxinerama-dev libxi-dev && echo>.setup # absolute minimum
# sudo apt-get -y install clang xorg-dev # memorable, around 100 mib
# sudo apt-get -y install clang xorg-dev libglfw3-dev libassimp-dev gcc # initial revision
# sudo apt-get -y install ffmpeg || (sudo apt-get install snapd && sudo snap install ffmpeg) # variant
# pipeline
#cc tools/ass2iqe.c -o tools/ass2iqe.linux -lm -ldl -lpthread -w -g -lassimp
#cc tools/iqe2iqm.cpp -o tools/iqe2iqm.linux -lm -ldl -lpthread -w -g -lstdc++
#cc tools/mid2wav.c -o tools/mid2wav.linux -lm -ldl -lpthread -w -g
# change permissions of precompiled tools binaries because of 'Permission denied' runtime error (@procedural)
chmod +x tools/ass2iqe.linux
chmod +x tools/cook.linux
chmod +x tools/cuttlefish.linux
chmod +x tools/ffmpeg.linux
chmod +x tools/furnace.linux
chmod +x tools/iqe2iqm.linux
chmod +x tools/mid2wav.linux
chmod +x tools/mod2wav.linux
chmod +x tools/PVRTexToolCLI.linux
chmod +x tools/sfxr2wav.linux
chmod +x tools/xlsx2ini.linux
chmod +x tools/premake5.linux
chmod +x tools/ninja.linux
chmod +x demos/lua/luajit.linux
export args="-lm -ldl -lpthread -lX11 -w -Iengine/ $args"
echo build=$build, type=$dll, cc=$cc, args=$args
# framework (as dynamic library)
if [ "$dll" = "dll" ]; then
echo libv4k.so && $cc -o libv4k.so engine/v4k.c -shared -fPIC $flags $args
cp libv4k.so demos/lua/
export import="libv4k.so -Wl,-rpath,./"
else
# framework (static)
echo v4k && $cc -c engine/v4k.c -w $flags $args
export import=v4k.o
fi
# editor
echo editor && $cc -o editor tools/editor/editor.c $flags $import $args &
# demos
echo hello && $cc -o hello hello.c $flags $args &
echo 00-loop && $cc -o 00-loop demos/00-loop.c $flags $import $args &
echo 00-script && $cc -o 00-script demos/00-script.c $flags $import $args &
echo 01-demo2d && $cc -o 01-demo2d demos/01-demo2d.c $flags $import $args &
echo 01-ui && $cc -o 01-ui demos/01-ui.c $flags $import $args &
echo 01-easing && $cc -o 01-easing demos/01-easing.c $flags $import $args &
echo 01-font && $cc -o 01-font demos/01-font.c $flags $import $args &
echo 02-ddraw && $cc -o 02-ddraw demos/02-ddraw.c $flags $import $args &
echo 02-frustum && $cc -o 02-frustum demos/02-frustum.c $flags $import $args &
echo 03-anims && $cc -o 03-anims demos/03-anims.c $flags $import $args &
echo 04-actor && $cc -o 04-actor demos/04-actor.c $flags $import $args &
echo 06-scene && $cc -o 06-scene demos/06-scene.c $flags $import $args &
echo 07-netsync && $cc -o 07-netsync demos/07-netsync.c $flags $import $args &
echo 06-material && $cc -o 06-material demos/06-material.c $flags $import $args &
echo 07-network && $cc -o 07-network demos/07-network.c $flags $import $args &
echo 08-audio && $cc -o 08-audio demos/08-audio.c $flags $import $args &
echo 08-video && $cc -o 08-video demos/08-video.c $flags $import $args &
echo 09-cubemap && $cc -o 09-cubemap demos/09-cubemap.c $flags $import $args &
echo 09-shadertoy && $cc -o 09-shadertoy demos/09-shadertoy.c $flags $import $args
fi
if [ "$(uname)" = "Darwin" ]; then
# setup (osx)
export SDKROOT=$(xcrun --show-sdk-path)
# brew install glfw
# pipeline
#cc tools/ass2iqe.c -o tools/ass2iqe.osx -w -g -lassimp
#cc tools/iqe2iqm.cpp -o tools/iqe2iqm.osx -w -g -lstdc++
#cc tools/mid2wav.c -o tools/mid2wav.osx -w -g
# change permissions of precompiled tools binaries because of 'Permission denied' runtime error (@procedural)
chmod +x tools/ass2iqe.osx
chmod +x tools/cook.osx
chmod +x tools/cuttlefish.osx
chmod +x tools/ffmpeg.osx
chmod +x tools/furnace.osx
chmod +x tools/iqe2iqm.osx
chmod +x tools/mid2wav.osx
chmod +x tools/mod2wav.osx
chmod +x tools/PVRTexToolCLI.osx
chmod +x tools/sfxr2wav.osx
chmod +x tools/xlsx2ini.osx
chmod +x tools/premake5.osx
chmod +x tools/ninja.osx
chmod +x demos/lua/luajit.osx
export args="-w -Iengine/ -framework cocoa -framework iokit -framework CoreFoundation -framework CoreAudio -framework AudioToolbox $args $flags"
echo build=$build, type=$dll, cc=$cc, args=$args
if [ ! -f libv4k.dylib ]; then
# framework (as dynamic library)
if [ "$dll" = "dll" ]; then
echo libv4k && cc -ObjC -dynamiclib -o libv4k.dylib engine/v4k.c $flags $args
cp libv4k.dylib demos/lua
export import=libv4k.dylib
else
# framework
echo v4k && cc -c -ObjC engine/v4k.c $flags $args
export import=v4k.o
fi
fi
# User-defined apps
if [ -n "$app" ]; then
echo "$app" && $cc -ObjC "$app" libv4k.dylib $args -o "v4k.osx" || rc=1
# echo "$app" && $cc -ObjC "$app" engine/v4k.c $args -o "v4k.osx" || rc=1
fi
# if [ "$run" == "yes" ]; then
# exename="$1.osx"
# if [ -n "$other" ]; then
# exename=$(basename "$other" .exe)
# fi
# echo "run $exename $run_args"
# ./"$exename" $run_args || rc=1
# fi
# # editor
# echo editor && cc -o editor tools/editor/editor.c $import $flags $args &
# # demos
# echo hello && cc -o hello -ObjC hello.c $flags $args &
# echo 00-loop && cc -o 00-loop demos/00-loop.c $import $flags $args &
# echo 00-script && cc -o 00-script demos/00-script.c $import $flags $args &
# echo 01-demo2d && cc -o 01-demo2d demos/01-demo2d.c $import $flags $args &
# echo 01-ui && cc -o 01-ui demos/01-ui.c $import $flags $args &
# echo 01-easing && cc -o 01-easing demos/01-easing.c $import $flags $args &
# echo 01-font && cc -o 01-font demos/01-font.c $import $flags $args &
# echo 02-ddraw && cc -o 02-ddraw demos/02-ddraw.c $import $flags $args &
# echo 02-frustum && cc -o 02-frustum demos/02-frustum.c $import $flags $args &
# echo 03-anims && cc -o 03-anims demos/03-anims.c $import $flags $args &
# echo 04-actor && cc -o 04-actor demos/04-actor.c $import $flags $args &
# echo 06-scene && cc -o 06-scene demos/06-scene.c $import $flags $args &
# echo 07-netsync && cc -o 07-netsync demos/07-netsync.c $import $flags $args &
# echo 06-material && cc -o 06-material demos/06-material.c $import $flags $args &
# echo 07-network && cc -o 07-network demos/07-network.c $import $flags $args &
# echo 08-audio && cc -o 08-audio demos/08-audio.c $import $flags $args &
# echo 08-video && cc -o 08-video demos/08-video.c $import $flags $args &
# echo 09-cubemap && cc -o 09-cubemap demos/09-cubemap.c $import $flags $args &
# echo 09-shadertoy && cc -o 09-shadertoy demos/09-shadertoy.c $import $flags $args
fi
exit