302 lines
9.4 KiB
C
302 lines
9.4 KiB
C
// dll ------------------------------------------------------------------------
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/* deprecated
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#if is(win32)
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# include <winsock2.h>
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# define dlopen(name,flags) (void*)( (name) ? LoadLibraryA(name) : GetModuleHandleA(NULL))
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# define dlsym(handle,symbol) GetProcAddress((HMODULE)(handle), symbol )
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# define dlclose(handle) 0
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#else
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# include <dlfcn.h>
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# define dlopen(name,flags) (void*)( (name) ? dlopen(name, flags) : NULL )
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# define dlsym(handle,symbol) dlsym( (handle) ? (handle) : ifdef(osx,RTLD_SELF,NULL), symbol )
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#endif
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*/
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void* dll(const char *fname, const char *symbol) {
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if( fname && !file_exist(fname) ) {
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char *buf, *path = file_path(fname), *base = file_base(fname);
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if( file_exist(buf = va("%s%s.dll", path, base)) ||
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file_exist(buf = va("%s%s.so", path, base)) ||
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file_exist(buf = va("%slib%s.so", path, base)) ||
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file_exist(buf = va("%s%s.dylib", path, base)) ) {
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fname = (const char *)buf;
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} else {
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return NULL;
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}
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}
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#if is(win32)
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return (void*)GetProcAddress(fname ? LoadLibraryA(fname) : GetModuleHandleA(NULL), symbol);
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#else
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return dlsym(fname ? dlopen(fname, RTLD_NOW|RTLD_LOCAL) : ifdef(osx, RTLD_SELF, NULL), symbol);
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#endif
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}
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#if 0 // demo: cl demo.c /LD && REM dll
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EXPORT int add2(int a, int b) { return a + b; }
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int main() { int (*adder)() = dll("demo.dll", "add2"); printf("%d\n", adder(2,3)); }
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#endif
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// script ---------------------------------------------------------------------
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typedef lua_State lua;
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// the Lua interpreter(s)
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static array(lua*) Ls;
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// the **current** Lua interpreter
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static lua *L;
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#if is(linux)
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void luaopen_libv4k(lua_State *L) {}
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#endif
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static void* script__realloc(void *userdef, void *ptr, size_t osize, size_t nsize) {
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(void)userdef;
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return ptr = REALLOC( ptr, /* (osize+1) * */ nsize );
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}
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static int script__traceback(lua_State *L) {
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if (!lua_isstring(L, 1)) { // try metamethod if non-string error object
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if (lua_isnoneornil(L, 1) ||
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!luaL_callmeta(L, 1, "__tostring") ||
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!lua_isstring(L, -1))
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return 1; // return non-string error object
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lua_remove(L, 1); // replace object with result of __tostring metamethod
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}
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luaL_traceback(L, L, lua_tostring(L, 1), 1);
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return 1;
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}
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static void script__error(lua_State *L, int status) {
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if (status != 0) {
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const char *errormsg = lua_tostring(L, -1);
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PRINTF( "!-- %s\n", errormsg);
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lua_pop(L, 1); // remove error message
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}
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}
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static int script__call(lua_State *L, int narg, int clear) {
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#if ENABLE_FASTCALL_LUA
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lua_call(L, 0, 0);
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return 0;
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#else
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int base = lua_gettop(L) - narg; // function index
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lua_pushcfunction(L, script__traceback); // push traceback function
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lua_insert(L, base); // put it under chunk and args
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int status = lua_pcall(L, narg, (clear ? 0 : LUA_MULTRET), base);
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script__error(L, status);
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lua_remove(L, base); // remove traceback function
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if (status != 0) lua_gc(L, LUA_GCCOLLECT, 0); // force gc in case of errors
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return status;
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#endif
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}
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void script_bind_function(const char *c_name, void *c_function) {
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lua_pushcfunction( L, c_function );
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lua_setglobal( L, c_name );
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}
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void script_call(const char *lua_function) {
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lua_getglobal( L, lua_function );
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script__call( L, 0, 1 );
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}
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void script_bind_class(const char *classname, int num, const char **methods, void **functions) {
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lua_newtable( L );
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for( int i = 0; i < num; ++i) {
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lua_pushcfunction( L, functions[i] );
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lua_setfield( L, 1, methods[i] );
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}
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lua_setglobal( L, classname );
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}
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void script_run(const char *script) {
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int ret = luaL_dostring(L, script);
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if( ret != LUA_OK ) {
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PRINTF("!Script failed to run: %s\n", lua_tostring(L, -1));
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lua_pop(L, 1); // pop error message
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}
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}
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void script_runfile(const char *pathfile) {
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PRINTF( "Loading script '%s'\n", pathfile );
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int loadResult = luaL_loadfile( L, pathfile );
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/**/ if( loadResult == LUA_OK ) {
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script__call( L, 0, 1 );
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}
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else if( loadResult == LUA_ERRSYNTAX ) {
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PRINTF("!Script failed to load (LUA_ERRSYNTAX, '%s'): %s\n", lua_tostring( L, 1 ), pathfile );
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// lua_pop(L, 1); // pop error message
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}
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else if( loadResult == LUA_ERRMEM ) {
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PRINTF("!Script failed to load (LUA_ERRMEM): %s\n", pathfile);
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}
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else {
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PRINTF("!Script failed to load: %s\n", pathfile );
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}
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}
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// syntax sugars
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/* usage:
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int window_create_lua(lua *L) {
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window_create(arg_float(1), arg_int(2));
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return_void(0);
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}
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int window_swap_lua(lua *L) {
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int r = window_swap();
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return_int(r);
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}
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*/
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#define arg_int(nth) lua_tointeger(L, nth)
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#define arg_bool(nth) lua_toboolean(L, nth)
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#define arg__Bool(nth) lua_toboolean(L, nth)
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#define arg_float(nth) (float)lua_tonumber(L, nth)
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#define arg_double(nth) lua_tonumber(L, nth)
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#define arg_string(nth) lua_tolstring(L, nth, 0)
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#define return_void(x) return ((x), 0)
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#define return_bool(x) return (lua_pushboolean(L, x), 1)
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#define return__Bool(x) return (lua_pushboolean(L, x), 1)
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#define return_int(x) return (lua_pushinteger(L, x), 1)
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#define return_float(x) return (lua_pushnumber(L, x), 1)
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#define return_double(x) return (lua_pushnumber(L, x), 1)
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#define return_string(x) return (lua_pushstring(L, x), 1)
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#define WRAP_ALL(...) EXPAND(WRAP_ALL, __VA_ARGS__)
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#define WRAP_ALL2(rc, func) int func##_lua(lua*L) { return_##rc(func()); }
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#define WRAP_ALL3(rc, func, a1) int func##_lua(lua*L) { return_##rc(func(arg_##a1(1))); }
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#define WRAP_ALL4(rc, func, a1,a2) int func##_lua(lua*L) { return_##rc(func(arg_##a1(1),arg_##a2(2))); }
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#define BIND_ALL(...) EXPAND(BIND_ALL, __VA_ARGS__);
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#define BIND_ALL2(rc,func) script_bind_function(#func, func##_lua)
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#define BIND_ALL3(rc,func,a1) script_bind_function(#func, func##_lua)
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#define BIND_ALL4(rc,func,a1,a2) script_bind_function(#func, func##_lua)
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#define XMACRO(X) /* @fixme: add all remaining V4K functions */ \
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X(bool, window_create, float, int ) \
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X(bool, window_swap ) \
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X(void, ddraw_grid, float ) \
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X(bool, ui_panel, string, int ) \
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X(bool, ui_notify, string, string ) \
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X(void, ui_panel_end )
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XMACRO(WRAP_ALL)
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void script_quit(void) {
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if( L ) {
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lua_close(L);
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L = 0;
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}
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}
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void script_init() {
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if( !L ) {
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// v4k_init();
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// initialize Lua
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L = lua_newstate(script__realloc, 0); // L = luaL_newstate();
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// load various Lua libraries
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luaL_openlibs(L);
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luaopen_base(L);
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luaopen_table(L);
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luaopen_io(L);
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luaopen_string(L);
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luaopen_math(L);
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// @fixme: workaround that prevents script binding on lua 5.4.3 on top of luajit 2.1.0-beta3 on linux. lua_setglobal() crashing when accessing null L->l_G
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if(L->l_G) {
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XMACRO(BIND_ALL);
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}
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atexit(script_quit);
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}
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}
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bool script_tests() {
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// script test (lua)
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script_run( "-- Bye.lua\nio.write(\"script test: Bye world!, from \", _VERSION, \"\\n\")" );
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return true;
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}
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#undef XMACRO
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// script v2 ------------------------------------------------------------------
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#define luaL_dostringsafe(L, str) \
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luaL_dostring(L, \
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"xpcall(function()\n" \
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str \
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"end, function(err)\n" \
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" print('Error: ' .. tostring(err))\n" \
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" print(debug.traceback(nil, 2))\n" \
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" if core and core.on_error then\n" \
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" pcall(core.on_error, err)\n" \
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" end\n" \
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" os.exit(1)\n" \
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"end)" \
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);
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static int f_vfs_read(lua_State *L) {
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char *file = file_normalize(luaL_checkstring(L, 1));
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if( strbegi(file, app_path()) ) file += strlen(app_path());
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strswap(file+1, ".", "/");
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strswap(file+1, "/lua", ".lua");
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int len; char *data = vfs_load(file, &len);
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if( len ) {
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data = memcpy(MALLOC(len+1), data, len), data[len] = 0;
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//tty_color(data ? GREEN : RED);
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//printf("%s (%s)\n%s", file, data ? "ok" : "failed", data);
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//tty_color(0);
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}
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return lua_pushstring(L, data), 1; // "\n\tcannot find `%s` within mounted zipfiles", file), 1;
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}
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// add our zip loader at the end of package.loaders
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void lua_add_ziploader(lua_State* L) {
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lua_pushcfunction( L, f_vfs_read );
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lua_setglobal( L, "vfs_read" );
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luaL_dostringsafe(L,
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// "package.path = [[;<?>;<<?.lua>>;]]\n" // .. package.path\n"
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"package.searchers[#package.searchers + 1] = function(libraryname)\n"
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" for pattern in string.gmatch( package.path, '[^;]+' ) do\n"
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" local proper_path = string.gsub(pattern, '?', libraryname)\n"
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" local f = vfs_read(proper_path)\n"
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" if f ~= nil then\n"
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" return load(f, proper_path)\n"
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" end\n"
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" end\n"
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" return nil\n"
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"end\n"
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);
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}
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void *script_init_env(unsigned flags) {
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if( flags & SCRIPT_LUA ) {
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lua_State *L = luaL_newstate();
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luaL_openlibs(L);
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if( flags & SCRIPT_DEBUGGER ) {
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// Register debuggers/inspectors
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// luaL_dostringsafe(L, "I = require('inspect').inspect\n");
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dbg_setup_default(L);
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}
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lua_add_ziploader(L);
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return L;
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}
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return 0;
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}
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bool script_push(void *env) {
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array_push(Ls, L = env);
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return true;
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}
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bool script_pop() {
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L = array_count(Ls) && (array_pop(Ls), array_count(Ls)) ? *array_back(Ls) : NULL;
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return !!array_count(Ls);
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}
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