v4k-git-backup/engine
Dominik Madarász 70678e6ee1 render: shader() now takes GLSL defines 2023-09-19 06:50:53 +02:00
..
art render: shader() now takes GLSL defines 2023-09-19 06:50:53 +02:00
bind render: shader() now takes GLSL defines 2023-09-19 06:50:53 +02:00
joint render: shader() now takes GLSL defines 2023-09-19 06:50:53 +02:00
split render: shader() now takes GLSL defines 2023-09-19 06:50:53 +02:00
v4k net: fix IPV6_V6ONLY being 0, should be 27 on win32 2023-09-18 18:02:48 +02:00
v4k.c render: shader() now takes GLSL defines 2023-09-19 06:50:53 +02:00
v4k.h render: shader() now takes GLSL defines 2023-09-19 06:50:53 +02:00