brdf.glsl
|
shaderlib wip
|
2024-08-24 15:24:44 +02:00 |
light.glsl
|
revamp all shaders
|
2024-08-24 18:03:23 +02:00 |
lightmap.glsl
|
revamp all shaders
|
2024-08-24 18:03:23 +02:00 |
model_fs.glsl
|
shaderlib wip
|
2024-08-24 15:24:44 +02:00 |
model_vs.glsl
|
revamp all shaders
|
2024-08-24 18:03:23 +02:00 |
rimlight.glsl
|
revamp all shaders
|
2024-08-24 18:03:23 +02:00 |
sh_lighting.glsl
|
revamp all shaders
|
2024-08-24 18:03:23 +02:00 |
shadowmap.glsl
|
revamp all shaders
|
2024-08-24 18:03:23 +02:00 |
surface.glsl
|
revamp all shaders
|
2024-08-24 18:03:23 +02:00 |