/* game framework (3rd libs) * - rlyeh, public domain */ #ifdef V4K_3RD #define GLAD_GL_IMPLEMENTATION // glad #endif {{FILE:3rd_glad.h}} {{FILE:3rd_icon_md.h}} #ifdef V4K_3RD //----------------------------------------------------------------------------- // 3rd party libs #define ARCHIVE_C // archive.c #define BASE64_C // base64.c #define COMPRESS_C // compress.c #define ENET_IMPLEMENTATION // enet #define GJK_C // gjk #define _GLFW_IMPLEMENTATION // glfw337 #define GLFW_INCLUDE_NONE // glfw337 #define HTTPS_IMPLEMENTATION // https #define JO_MPEG_COMPONENTS 3 // jo_mpeg #define JSON5_C // json5 #define LUA_IMPL // lua544 #define LUA_USE_POPEN 1 // for lite editor #define MINIAUDIO_IMPLEMENTATION // miniaudio #define MA_NO_FLAC // miniaudio #define NK_GLFW_GL3_IMPLEMENTATION // nuklear #define NK_IMPLEMENTATION // nuklear #define NK_INCLUDE_DEFAULT_ALLOCATOR // nuklear #define NK_INCLUDE_DEFAULT_FONT // nuklear #define NK_INCLUDE_FIXED_TYPES // nuklear #define NK_INCLUDE_FONT_BAKING // nuklear #define NK_INCLUDE_STANDARD_IO // nuklear #define NK_INCLUDE_STANDARD_VARARGS // nuklear #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT // nuklear #define NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS 64 // nuklear #define NK_KEYSTATE_BASED_INPUT // nuklear #define PL_MPEG_IMPLEMENTATION // pl_mpeg #define STB_IMAGE_IMPLEMENTATION // stbi #define STB_IMAGE_WRITE_IMPLEMENTATION // stbi_write #define STB_SPRINTF_IMPLEMENTATION // stb_sprintf #define STB_SPRINTF_NOUNALIGNED // stb_sprintf #define STS_MIXER_IMPLEMENTATION // sts_mixer #define SIMPLEX_C // simplex #define SWRAP_IMPLEMENTATION // swrap #define SWRAP_STATIC // swrap #define THREAD_IMPLEMENTATION // thread #define TFD_IMPLEMENTATION // tinyfiledialogs #define BQ_PLATFORM_IMPLEMENTATION // websocket #define BQ_WEBSOCKET_IMPLEMENTATION // websocket #define XML_C // xml #ifdef __APPLE__ #define MA_NO_RUNTIME_LINKING // miniaudio osx #define _GLFW_COCOA // glfw osx #elif defined _WIN32 #define _GLFW_WIN32 // glfw win32 #else #define _GLFW_X11 // glfw linux, also _GLFW_OSMESA or _GLFW_WAYLAND #endif #if defined __TINYC__ && defined _WIN32 #define MAPVK_VSC_TO_VK 1 #define MAPVK_VK_TO_VSC 0 #define IPV6_V6ONLY 27 #define _WIN32_WINNT_VISTA 0 #define _WIN32_WINNT_WINXP 0 #define _WIN32_WINNT_WIN7 0 #endif #ifdef __TINYC__ #define STBI_NO_SIMD // no uint128_t (3rd_https.h) char* strtok_s( char* str, const char* delimiters, char** context ); #endif #if defined __clang__ && defined _WIN32 int execv(const char *path, char *const argv[]); #elif (is(tcc) /*|| defined __clang__*/) && defined _WIN32 int execv(const char *path, char *const argv[]); errno_t strerror_s( char *buffer, size_t sizeInBytes, int errnum ); typedef int socklen_t; #if is(tcc) #define restrict const char *inet_ntop(int af, const void *restrict src, char *restrict dst, socklen_t size); int inet_pton(int af, const char *restrict src, void *restrict dst); #endif errno_t fopen_s( FILE** pFile, const char *filename, const char *mode ); #endif //--- {{FILE:3rd_glfw3.h}} #undef timeGetTime //--- {{FILE:3rd_swrap.h}} //--- {{FILE:3rd_jo_mp1.h}} #define get_bits stb_vorbis_get_bits #define error stb_vorbis_error {{FILE:3rd_stb_vorbis.h}} #undef error #undef DEBUG {{FILE:3rd_sts_mixer.h}} {{FILE:3rd_miniaudio.h}} //--- #undef L #undef C #undef R #define error l_error #define panic l_panic {{FILE:3rd_lua.h}} #undef cast #undef G //--- #define LUAFFI_C {{FILE:3rd_luaffi.h}} //--- {{FILE:3rd_stb_image.h}} {{FILE:3rd_stb_image_write.h}} //--- #undef freelist #define STBTT_malloc(x,u) ((void)(u),MALLOC(x)) #define STBTT_free(x,u) ((void)(u),FREE(x)) #define NK_ASSERT ASSERT #define NK_DTOA(s,n) strcpy(s, va("%f", n)) // override cos built-in nk_dtoa() will freeze while parsing UINT_MAX otherwise {{FILE:3rd_nuklear.h}} {{FILE:3rd_nuklear_glfw_gl3.h}} static char *ui_filter = 0; {{FILE:3rd_nuklear_filebrowser.h}} //--- #ifdef ENABLE_ASSIMP //{{FILE/*:*/3rd_assimp.h}} //#include "3rd_assimp/cimport.h" //#include "3rd_assimp/scene.h" //#include "3rd_assimp/postprocess.h" //#pragma comment(lib, "3rd/3rd_assimp/x64/assimp") #endif {{FILE:3rd_json5.h}} {{FILE:3rd_gjk.h}} {{FILE:3rd_compress.h}} {{FILE:3rd_archive.h}} #if is(win32) #include // timeapi.h #endif {{FILE:3rd_thread.h}} {{FILE:3rd_plmpeg.h}} {{FILE:3rd_jo_mpeg.h}} //#define _RTL_RUN_ONCE _RTL_RUN_ONCE2 // __MINGW64__ #undef I {{FILE:3rd_https.h}} #undef F2 #undef F3 {{FILE:3rd_enet.h}} #define tls_init tls_init2 {{FILE:3rd_bq_websocket.h}} {{FILE:3rd_simplex.h}} {{FILE:3rd_tfd.h}} {{FILE:3rd_stb_sprintf.h}} #define g g2 {{FILE:3rd_xml.h}} #undef g {{FILE:3rd_polychop.h}} #define expr expr2 // 3rd_lua.h #define EVAL_EXTEND_CONSTANTS \ for( int vk = input_enum(id), *once = &vk; once; once = 0) \ if( vk >= 0 ) push(ev, vk); #define EVAL_EXTEND_FUNCTIONS \ /**/ if(!strcmp(id, "input") && nargs ==1) push(ev, input(pop(ev))); \ else if(!strcmp(id, "down") && nargs ==1) push(ev, input_down(pop(ev))); \ else if(!strcmp(id, "held") && nargs ==1) push(ev, input_held(pop(ev))); \ else if(!strcmp(id, "up") && nargs ==1) push(ev, input_up(pop(ev))); \ else if(!strcmp(id, "idle") && nargs ==1) push(ev, input_idle(pop(ev))); {{FILE:3rd_eval.h}} {{FILE:3rd_luadebugger.h}} {{FILE:3rd_base64.h}} #if ENABLE_RPMALLOC {{FILE:3rd_rpmalloc.h}} {{FILE:3rd_rpmalloc.c}} //{{FILE: 3rd_rpmalloci.c}} #define SYS_MEM_INIT() rpmalloc_initialize() #define SYS_MEM_REALLOC rprealloc #define SYS_MEM_SIZE rpmalloc_usable_size #endif //#define SQLITE_OMIT_LOAD_EXTENSION //#define SQLITE_CORE 1 //#define SQLITE_DEBUG 1 //#define Token SQToken //#define Table SQTable //#define rehash sqlite3__rehash //#undef NB //{ {FILE:3rd_sqlite3.c}} //#undef Token //#undef Table //#undef rehash //#undef NB //#undef threadid // editor {{FILE:3rd_icon_mdi.h}} // editor_script #define GLEQ_IMPLEMENTATION #define GlyphSet GlyphSet_ // linux {{FILE:3rd_lite_sys_gleq.h}} {{FILE:3rd_lite_sys.h}} {{FILE:3rd_lite.h}} #define LIGHTMAPPER_IMPLEMENTATION //#define LM_DEBUG_INTERPOLATION {{FILE:3rd_lightmapper.h}} {{FILE:3rd_sdk_steam.h}} #endif // V4K_3RD