#pragma once #define API IMPORT #include "v4k.h" struct asset_t; typedef int (*ed_proc)(struct asset_t *asset); typedef struct { ed_proc init; ed_proc tick; ed_proc quit; char* (*ext)(); } editor_vtable_t; typedef struct { char *name; editor_vtable_t f; } editor_t; typedef struct { char *name; editor_t *ed; int slot; //<< internal, used by plugin bool opened; uint64_t last_modified; } asset_t;