#include "v4k.h" // Minimal C sample int main() { window_create(30.0, WINDOW_SQUARE); // 75% size, no extra flags float t=0.0; while( window_swap() && !input(KEY_ESC) ) { // game loop if (input_repeat(KEY_SPACE, 750)) { printf("250ms repeat after %.02f\n", t); t=0; } t += window_delta(); } }