#!/bin/bash 2>nul || goto :windows # linux + osx ----------------------------------------------------------------- cd `dirname $0` # copy demos to root folder. local changes are preserved # cp -n demos/*.c . # rem tests # clang editor.c -I. -lm -lX11 -g -fsanitize=address,undefined && ./a.out # cl editor.c -I. -fsanitize=address /DEBUG /Zi && editor # tidy environment if [ "$1" = "tidy" ]; then rm 0?-* 2> /dev/null rm v4k.o 2> /dev/null rm .art*.zip 2> /dev/null rm engine/bind/.art*.zip 2> /dev/null rm demos/html5/.art*.zip 2> /dev/null rm engine/bind/libv4k* 2> /dev/null rm v4k_*.* 2> /dev/null rm 3rd_*.* 2> /dev/null rm libv4k* 2> /dev/null rm -rf *.dSYM 2> /dev/null rm *.png 2> /dev/null rm *.mp4 2> /dev/null rm editor.linux 2> /dev/null rm editor.osx 2> /dev/null rm temp_* 2> /dev/null exit fi # shortcuts for split & join amalgamation scripts if [ "$1" = "split" ]; then sh tools/split.bat exit fi if [ "$1" = "join" ]; then sh tools/join.bat exit fi if [ "$1" = "prep" ]; then sh MAKE.bat join sh MAKE.bat amalgamation exit fi # cook if [ "$1" = "cook" ]; then cc -o cook tools/cook.c -I. ./cook exit fi # sync if [ "$1" = "sync" ]; then git reset --hard HEAD^^1 && git pull sh MAKE.bat tidy exit fi export dll=dll export build=dev export args= export cc=cc while [ $# -ge 1 ]; do if [ "$1" = "help" ]; then echo sh MAKE.bat echo sh MAKE.bat [gcc,clang,tcc] [dbg,dev,rel] [dll,static] echo sh MAKE.bat [tidy] echo sh MAKE.bat [split,join] echo sh MAKE.bat [amalgamation] echo sh MAKE.bat [prep] echo sh MAKE.bat [cook] echo sh MAKE.bat [proj] exit fi if [ "$1" = "dll" ]; then export dll=dll fi if [ "$1" = "static" ]; then export dll=static fi if [ "$1" = "dbg" ]; then export build=dbg export flags="-O0 -g" fi if [ "$1" = "dev" ]; then export build=dev export flags="-O1 -g" fi if [ "$1" = "rel" ]; then export build=rel export flags="-O3 -DNDEBUG" fi if [ "$1" = "gcc" ]; then export cc=gcc fi if [ "$1" = "clang" ]; then export cc=clang fi if [ "$1" = "tcc" ]; then export cc="tcc -D__STDC_NO_VLA__" fi if [ "$1" = "proj" ]; then if [ "$(uname)" != "Darwin" ]; then chmod +x tools/premake5.linux tools/premake5.linux gmake tools/premake5.linux ninja exit fi if [ "$(uname)" = "Darwin" ]; then chmod +x tools/premake5.osx tools/premake5.osx xcode4 tools/premake5.osx ninja exit fi fi if [ "$1" = "--" ]; then shift export args=$* shift $# fi if [ $# -ge 1 ]; then shift fi done if [ "$(uname)" != "Darwin" ]; then # setup (ArchLinux) [ ! -f ".setup" ] && sudo pacman -S --noconfirm tcc && echo>.setup # setup (Debian, Ubuntu, etc) [ ! -f ".setup" ] && sudo apt-get -y update [ ! -f ".setup" ] && sudo apt-get -y install tcc libx11-dev libxcursor-dev libxrandr-dev libxinerama-dev libxi-dev && echo>.setup # absolute minimum # sudo apt-get -y install clang xorg-dev # memorable, around 100 mib # sudo apt-get -y install clang xorg-dev libglfw3-dev libassimp-dev gcc # initial revision # sudo apt-get -y install ffmpeg || (sudo apt-get install snapd && sudo snap install ffmpeg) # variant # pipeline #cc tools/ass2iqe.c -o tools/ass2iqe.linux -lm -ldl -lpthread -w -g -lassimp #cc tools/iqe2iqm.cpp -o tools/iqe2iqm.linux -lm -ldl -lpthread -w -g -lstdc++ #cc tools/mid2wav.c -o tools/mid2wav.linux -lm -ldl -lpthread -w -g # change permissions of precompiled tools binaries because of 'Permission denied' runtime error (@procedural) chmod +x tools/ass2iqe.linux chmod +x tools/cook.linux chmod +x tools/cuttlefish.linux chmod +x tools/ffmpeg.linux chmod +x tools/furnace.linux chmod +x tools/iqe2iqm.linux chmod +x tools/mid2wav.linux chmod +x tools/mod2wav.linux chmod +x tools/PVRTexToolCLI.linux chmod +x tools/sfxr2wav.linux chmod +x tools/xlsx2ini.linux chmod +x tools/premake5.linux chmod +x tools/ninja.linux chmod +x engine/bind/luajit.linux echo build=$build, type=$dll, cc=$cc, args=$args # framework (as dynamic library) if [ "$dll" = "dll" ]; then echo libv4k.so && $cc -o libv4k.so engine/v4k.c -shared -fPIC -w -lX11 -lm -ldl -lpthread $flags $args cp libv4k.so engine/bind/ export import="libv4k.so -Wl,-rpath,./" else # framework (static) echo v4k && $cc -c engine/v4k.c -w $flags $args export import=v4k.o fi # editor # echo editor && $cc -o editor.linux tools/editor/editor.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args & # demos echo hello && $cc -o hello hello.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $args & echo 00-ui && $cc -o 00-ui demos/00-ui.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args & echo 01-sprite && $cc -o 01-sprite demos/01-sprite.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args & echo 02-ddraw && $cc -o 02-ddraw demos/02-ddraw.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args & echo 03-anims && $cc -o 03-anims demos/03-anims.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args & echo 04-actor && $cc -o 04-actor demos/04-actor.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args & echo 05-scene && $cc -o 05-scene demos/05-scene.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args & echo 06-controller && $cc -o 06-controller demos/06-controller.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args & echo 07-network && $cc -o 07-network demos/07-network.c -lm -ldl -lpthread -lX11 -w -Iengine/ $flags $import $args fi if [ "$(uname)" = "Darwin" ]; then # setup (osx) export SDKROOT=$(xcrun --show-sdk-path) # brew install glfw # pipeline #cc tools/ass2iqe.c -o tools/ass2iqe.osx -w -g -lassimp #cc tools/iqe2iqm.cpp -o tools/iqe2iqm.osx -w -g -lstdc++ #cc tools/mid2wav.c -o tools/mid2wav.osx -w -g # change permissions of precompiled tools binaries because of 'Permission denied' runtime error (@procedural) chmod +x tools/ass2iqe.osx chmod +x tools/cook.osx chmod +x tools/cuttlefish.osx chmod +x tools/ffmpeg.osx chmod +x tools/furnace.osx chmod +x tools/iqe2iqm.osx chmod +x tools/mid2wav.osx chmod +x tools/mod2wav.osx chmod +x tools/PVRTexToolCLI.osx chmod +x tools/sfxr2wav.osx chmod +x tools/xlsx2ini.osx chmod +x tools/premake5.osx chmod +x tools/ninja.osx chmod +x engine/bind/luajit.osx echo build=$build, type=$dll, cc=$cc, args=$args # framework (as dynamic library) if [ "$dll" = "dll" ]; then echo libv4k && cc -ObjC -dynamiclib -o libv4k.dylib engine/v4k.c -framework cocoa -framework iokit -framework audiotoolbox -w $flags $args cp libv4k.dylib engine/bind export import=libv4k.dylib else # framework echo v4k && cc -c -ObjC engine/v4k.c -w $flags $args export import=v4k.o fi # editor # echo editor && cc -o editor.osx -ObjC tools/editor/editor.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox & # demos echo hello && cc -o hello -ObjC hello.c -w -Iengine/ $flags $args -framework cocoa -framework iokit -framework audiotoolbox & echo 00-ui && cc -o 00-ui demos/00-ui.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox & echo 01-sprite && cc -o 01-sprite demos/01-sprite.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox & echo 02-ddraw && cc -o 02-ddraw demos/02-ddraw.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox & echo 03-anims && cc -o 03-anims demos/03-anims.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox & echo 04-actor && cc -o 04-actor demos/04-actor.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox & echo 05-scene && cc -o 05-scene demos/05-scene.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox & echo 06-controller && cc -o 06-controller demos/06-controller.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox & echo 07-network && cc -o 07-network demos/07-network.c -w -Iengine/ $import $flags $args -framework cocoa -framework iokit -framework audiotoolbox fi exit :: ----------------------------------------------------------------------------- :windows @echo off setlocal enableDelayedExpansion cd /d "%~dp0" rem show help if "%1"=="-?" goto showhelp if "%1"=="-h" goto showhelp if "%1"=="help" ( :showhelp echo %0 ; compile everything: `make dll dev` alias echo %0 [help] ; show this screen echo %0 [docs] ; generate tools/docs/docs.html file echo %0 [cook] ; cook .zipfiles with tools/cook.ini cookbook echo %0 [sync] ; sync repo to latest echo %0 [fwk] ; prepare files for fwk PR echo %0 [lua] ; execute lua script with v4k echo %0 [html5] ; build HTML5 demo echo %0 [web] ; run Python webserver in html5 dir echo %0 [pull] ; pull changes from 'latest' upstream echo %0 [git] ; prepare for commit echo %0 [push] ; prepare for commit, stage changes and commit them echo %0 [tidy] ; clean up temp files echo %0 [bind] ; generate lua bindings echo %0 [checkmem] ; check untracked allocators in V4K echo %0 [split^|join] ; engine/v4k* ^>split^> engine/split/* or engine/split/* ^>join^> engine/v4k* echo %0 [glsl_split^|glsl_join] ; join/split GLSL shaders echo %0 [lua] ; execute lua script with v4k echo %0 [amalgamation] ; combine engine/v4k* into a single-header file echo %0 [prep] ; combine split files into a single-header file, ready for use echo %0 [sln] ; generate a xcode/gmake/ninja/visual studio solution echo %0 [cl^|tcc^|cc^|gcc^|clang^|clang-cl] [dbg^|dev^|rel] [static^|dll] [nov4k^|nodemos^|editor] [vis] [-- args] echo cl \ echo tcc ^| echo cc ^| select compiler. must be accessible in PATH echo gcc ^| (will be autodetected when no option is provided^) echo clang ^| echo clang-cl / echo dbg \ debug build: [x] ASAN [x] poison [x] asserts [x] profiler [x] symbols [ ] zero optimizations echo dev ^| develop build: [ ] ASAN [x] poison [x] asserts [x] profiler [x] symbols [*] some optimizations (default^) echo rel / release build: [ ] ASAN [ ] poison [ ] asserts [ ] profiler [x] symbols (cl,clang-cl only^) [x] many optimizations echo static \ link v4k as static library echo dll / link v4k as dynamic library (dll^) (default^) echo nov4k \ do not compile framework echo demos ^| do compile demos echo editor / do compile editor echo vis ^> visualize invokation cmdline. echo args ^> after `--` separator is found, pass all remaining arguments to compiler as-is echo. exit /b ) rem sync repo to latest if "%1"=="sync" ( call MAKE.bat tidy git reset --hard HEAD~1 && git pull exit /b ) rem cook asset files if "%1"=="cook" ( rem generate cooker twice: use multi-threaded version if available (cl). then cook. rem call tools\tcc tools\cook.c -Iengine engine\v4k.c rem cl tools\cook.c -Iengine engine\v4k.c rem cook tools\cook exit /b ) rem generate bindings if "%1"=="bind" ( rem luajit tools\luajit tools\luajit_make_bindings.lua > v4k.lua move /y v4k.lua engine\bind exit /b ) if "%1"=="lua" ( pushd engine\bind luajit "..\..\%2" popd exit /b ) rem generate documentation if "%1"=="docs" ( rem set symbols... git describe --tags --abbrev=0 > info.obj set /p VERSION= info.obj set /p GIT_REVISION= info.obj set /p GIT_BRANCH= info.obj set /p LAST_MODIFIED= v4k.html move /y v4k.html engine\ exit /b ) rem generate single-header distribution if "%1"=="amalgamation" ( echo // This file is intended to be consumed by a compiler. Do not read. > v4k.h echo // **Browse to any of the sources in engine/split/ folder instead** >> v4k.h echo // ---------------------------------------------------------------- >> v4k.h echo // #define V4K_IMPLEMENTATION early in **one** C file to unroll the >> v4k.h echo // implementation. The symbol must be defined in a C (not C++^) file>> v4k.h echo // ---------------------------------------------------------------- >> v4k.h echo #pragma once >> v4k.h type engine\split\3rd_font_md.h >> v4k.h type engine\split\3rd_glad.h >> v4k.h type engine\v4k.h >> v4k.h echo #ifdef V4K_IMPLEMENTATION >> v4k.h echo #define V4K_3RD >> v4k.h type engine\v4k >> v4k.h type engine\v4k.c >> v4k.h echo #endif // V4K_IMPLEMENTATION >> v4k.h move /y v4k.h engine\joint exit /b ) rem generate prior files to a git release if "%1"=="git" ( rem call make.bat dll call make.bat docs call make.bat bind call make.bat glsl_join call make.bat amalgamation call make.bat split rem rd /q /s engine\split rem md engine\split rem move /y v4k_*.? engine\split\ rem move /y 3rd_*.? engine\split\ call make.bat tidy exit /b ) if "%1"=="pull" ( git remote add fwk git@github.com:r-lyeh/FWK.git 2>NUL git fetch fwk git merge -Xrename-threshold=50 --allow-unrelated-histories fwk/main exit /b ) if "%1"=="push" ( call make.bat tidy git status git add . git commit if "%2"=="out" ( git push ) exit /b ) if "%1"=="prep" ( call make.bat glsl_join call make.bat join call make.bat amalgamation exit /b ) rem shortcuts for split & join amalgamation scripts if "%1"=="split" ( call tools\split exit /b ) if "%1"=="join" ( call tools\join exit /b ) if "%1"=="glsl_split" ( call tools\glsl_split exit /b ) if "%1"=="glsl_join" ( call tools\glsl_join exit /b ) rem check memory api calls if "%1"=="checkmem" ( findstr /RNC:"[^_xv]realloc[(]" engine\v4k.c engine\split\v4k* findstr /RNC:"[^_xv]xrealloc[(]" engine\v4k.c engine\split\v4k* findstr /RNC:"[^_xv]malloc[(]" engine\v4k.c engine\split\v4k* findstr /RNC:"[^_xv]free[(]" engine\v4k.c engine\split\v4k* findstr /RNC:"[^_xv]calloc[(]" engine\v4k.c engine\split\v4k* findstr /RNC:"[^_xv]strdup[(]" engine\v4k.c engine\split\v4k* exit /b ) if "%1"=="html5" ( pushd demos\html5 call make.bat %2 popd exit /b ) if "%1"=="web" ( python -m http.server --directory demos\html5 --bind 127.0.0.1 8000 exit /b ) if "%1"=="fwk" ( setlocal enabledelayedexpansion if not exist "_fwk" mkdir "_fwk" xcopy /y "engine\split\3rd_*" "_fwk\" xcopy /y "demos\*.c" "_fwk\" for %%f in ("engine\split\v4k*") do ( set "filename=%%~nf" set "newname=fwk!filename:v4k=!%%~xf" echo Copying and renaming "%%f" to "_fwk\!newname!" copy "%%f" "_fwk\!newname!" ) for %%f in (_fwk\*) do ( set "filename=%%~nxf" if /i not "!filename:~0,4!"=="3rd_" ( echo Processing: %%f powershell -command "(Get-Content '%%f') -creplace 'v4k', 'fwk' -creplace 'V4K', 'FWK' | Set-Content '%%f'" ) else ( echo Skipping %%f ) ) echo All done. endlocal exit /b ) if "%1"=="back" ( setlocal enabledelayedexpansion for %%f in ("_fwk\fwk*") do ( set "filename=%%~nf" set "newname=v4k!filename:fwk=!%%~xf" echo Copying and renaming "%%f" to "engine\split\!newname!" copy "%%f" "engine\split\!newname!" ) for %%f in (engine\split\*) do ( set "filename=%%~nxf" if /i not "!filename:~0,4!"=="3rd_" ( echo Processing: %%f powershell -command "(Get-Content '%%f') -creplace 'fwk', 'v4k' -creplace 'FWK', 'V4K' | Set-Content '%%f'" ) else ( echo Skipping %%f ) ) echo All done. endlocal exit /b ) rem copy demos to root folder. local changes are preserved rem echo n | copy /-y demos\*.c 1> nul 2> nul rem tidy environment if "%1"=="tidy" ( move /y ??-*.png demos > nul 2> nul move /y ??-*.c demos > nul 2> nul del engine\bind\v4k.dll > nul 2> nul del .temp*.* > nul 2> nul del *.zip > nul 2> nul del *.mem > nul 2> nul del *.exp > nul 2> nul del *.lib > nul 2> nul del *.exe > nul 2> nul del *.obj > nul 2> nul del *.o > nul 2> nul del *.a > nul 2> nul del *.pdb > nul 2> nul del *.ilk > nul 2> nul del *.png > nul 2> nul del *.mp4 > nul 2> nul del *.def > nul 2> nul del *.dll > nul 2> nul del 3rd_*.* > nul 2> nul del v4k_*.* > nul 2> nul rem del ??-*.* > nul 2> nul del temp_*.* > nul 2> nul rd /q /s .vs > nul 2> nul rd /q /s _debug > nul 2> nul rd /q /s _devel > nul 2> nul rd /q /s _release > nul 2> nul rd /q /s _fwk > nul 2> nul rem rd /q /s _project > nul 2> nul del tcc.bat > nul 2> nul del sh.bat > nul 2> nul exit /b ) set cc=%cc% set dll=dll set build=dev set args=-Iengine set other= set v4k=yes set hello=no set demos=no set extras=no set editor=no set vis=no set proj=no set rc=0 :parse_args if "%1"=="--" shift && goto parse_compiler_args if "%1"=="dll" set "dll=%1" && goto loop if "%1"=="static" set "dll=%1" && goto loop if "%1"=="dbg" set "build=%1" && goto loop if "%1"=="dev" set "build=%1" && goto loop if "%1"=="rel" set "build=%1" && goto loop if "%1"=="debug" set "build=dbg" && goto loop if "%1"=="devel" set "build=dev" && goto loop if "%1"=="develop" set "build=dev" && goto loop if "%1"=="developer" set "build=dev" && goto loop if "%1"=="development" set "build=dev" && goto loop if "%1"=="release" set "build=rel" && goto loop if "%1"=="vis" set "vis=yes" && goto loop if "%1"=="nov4k" set "v4k=no" && goto loop if "%1"=="nodemos" set "demos=no" && goto loop if "%1"=="demos" set "demos=yes" && set "hello=no" && goto loop if "%1"=="extras" set "extras=yes" && set "hello=no" && goto loop if "%1"=="noeditor" set "editor=no" && goto loop if "%1"=="hello" set "hello=yes" && goto loop if "%1"=="editor" set "editor=yes" && set "hello=no"&& goto loop if "%1"=="all" set "v4k=yes" && set "demos=yes" && set "extras=yes" && set "editor=yes" && set "hello=yes" && goto loop if "%1"=="tcc" set "cc=%1" && goto loop if "%1"=="cl" set "cc=%1" && goto loop if "%1"=="vc" set "cc=cl" && goto loop if "%1"=="cc" set "cc=%1" && goto loop if "%1"=="gcc" set "cc=%1" && goto loop if "%1"=="clang" set "cc=%1" && goto loop if "%1"=="clang-cl" set "cc=%1" && goto loop if "%1"=="proj" set "proj=yes" && goto loop if not "%1"=="" set "other=!other! %1" && set "editor=no" && set "demos=no" :loop if not "%1"=="" shift && goto parse_args :parse_compiler_args if not "%1"=="" set "args=!args! %1" && shift && goto parse_compiler_args set vs=00 rem detect setup if "!cc!"=="" ( echo Detecting VS 2022/2019/2017/2015/2013 x64 ... set cc=cl if exist "%VS170COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" ( @call "%VS170COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=22" ) else if exist "%VS160COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" ( @call "%VS160COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=19" ) else if exist "%VS150COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" ( @call "%VS150COMNTOOLS%/../../VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=17" ) else if exist "%VS140COMNTOOLS%/../../VC/bin/x86_amd64/vcvarsx86_amd64.bat" ( @call "%VS140COMNTOOLS%/../../VC/bin/x86_amd64/vcvarsx86_amd64.bat" > nul && set "vs=15" ) else if exist "%VS120COMNTOOLS%/../../VC/bin/x86_amd64/vcvarsx86_amd64.bat" ( @call "%VS120COMNTOOLS%/../../VC/bin/x86_amd64/vcvarsx86_amd64.bat" > nul && set "vs=13" ) else if exist "%ProgramFiles%/microsoft visual studio/2022/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" ( @call "%ProgramFiles%/microsoft visual studio/2022/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=22" ) else if exist "%ProgramFiles(x86)%/microsoft visual studio/2019/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" ( @call "%ProgramFiles(x86)%/microsoft visual studio/2019/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=19" ) else if exist "%ProgramFiles(x86)%/microsoft visual studio/2017/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" ( @call "%ProgramFiles(x86)%/microsoft visual studio/2017/community/VC/Auxiliary/Build/vcvarsx86_amd64.bat" > nul && set "vs=17" ) else ( echo Detecting Mingw64 ... set cc=gcc where /q gcc.exe || ( echo Detecting TCC ... && set "cc=tcc" ) ) ) rem solution. @todo: lin/osx if "!proj!"=="yes" if not "%vs%"=="00" pushd tools && premake5 vs20%vs% & popd if "!proj!"=="yes" if "%vs%"=="00" pushd tools && premake5 vs2013 & popd if "!proj!"=="yes" pushd tools && premake5 ninja & popd if "!proj!"=="yes" pushd tools && premake5 gmake & popd & exit /b rem --- pipeline rem cl tools/ass2iqe.c /Fetools/ass2iqe.exe /nologo /openmp /O2 /Oy /MT /DNDEBUG assimp.lib rem cl tools/iqe2iqm.cpp /Fetools/iqe2iqm.exe /nologo /openmp /O2 /Oy /MT /DNDEBUG rem cl tools/mid2wav.c /Fetools/mid2wav.exe /nologo /openmp /O2 /Oy /MT /DNDEBUG rem cl tools/xml2json.c /Fetools/xml2json.exe /nologo /openmp /O2 /Oy /MT /DNDEBUG rem --- pipeline rem gcc tools/ass2iqe.c -o tools/ass2iqe.exe -w -lassimp rem gcc tools/iqe2iqm.cpp -o tools/iqe2iqm.exe -w -lstdc++ rem gcc tools/mid2wav.c -o tools/mid2wav.exe -w rem gcc tools/xml2json.c -o tools/xml2json.exe -w rem --- different strategies for release builds rem 4.6s 6.9MiB (default) rem 33.7s 6.6MiB /Ox /Oy /MT /DNDEBUG rem 35.8s 5.3MiB /O2 /Oy /MT /DNDEBUG rem 17.9s 4.6MiB /O1 /MT /DNDEBUG /GL /GF /arch:AVX2 rem 17.8s 4.6MiB /Os /Ox /O2 /Oy /MT /DNDEBUG /GL /GF /arch:AVX2 rem 18.8s 4.6MiB /Os /Ox /O2 /Oy /MT /DNDEBUG /GL /GF /Gw /link /OPT:ICF /LTCG rem 18.0s 4.6MiB /openmp /Os /Ox /O2 /Oy /MT /DNDEBUG /GL /GF /Gw /arch:AVX2 /link /OPT:ICF /LTCG if "!cc!"=="cl" ( if "!dll!"=="static" ( set export=/c set import=v4k.obj ) else ( set export=/DAPI=EXPORT /LD set import=/DAPI=IMPORT v4k.lib ) if "!build!"=="rel" ( set args=/nologo /Zi /MT /openmp /DNDEBUG !args! /Os /Ox /O2 /Oy /GL /GF /Gw /arch:AVX2 /link /OPT:ICF /LTCG ) if "!build!"=="dev" ( set args=/nologo /Zi /MT /openmp /DEBUG !args! && REM /Os /Ox /O2 /Oy /GL /GF /Gw /arch:AVX2 ) if "!build!"=="dbg" ( set args=/nologo /Zi /MT /DEBUG !args! /Od /fsanitize=address rem make -- /RTC1, or make -- /Zi /fsanitize=address /DEBUG ) set o=/Fe: set echo=REM ) else if "!cc!"=="clang-cl" ( if "!dll!"=="static" ( set export=/c set import=v4k.obj ) else ( set export=/DAPI=EXPORT /LD set import=/DAPI=IMPORT v4k.lib ) set warnings_v4kc=-Wno-deprecated-declarations -Wno-tautological-constant-out-of-range-compare set warnings_demos=-Wno-empty-body -Wno-format-security -Wno-pointer-sign set warnings=!warnings_v4kc! !warnings_demos! if "!build!"=="rel" ( set args=!warnings! /nologo /Zi /MT /openmp /DNDEBUG !args! /Os /Ox /O2 /Oy /GF /Gw /arch:AVX2 ) if "!build!"=="dev" ( set args=!warnings! /nologo /Zi /MT /openmp /DEBUG !args! && REM /Os /Ox /O2 /Oy /GF /Gw /arch:AVX2 ) if "!build!"=="dbg" ( set args=!warnings! /nologo /Zi /MT /DEBUG !args! /Od /fsanitize=address ) set o=-o set echo=echo ) else if "!cc!"=="tcc" ( if "!dll!"=="static" ( set export=-c set import=v4k.o ) else ( set export=-DAPI=EXPORT -shared set import=-DAPI=IMPORT v4k.def ) if "!build!"=="rel" ( set args=-O3 -DNDEBUG !args! ) if "!build!"=="dev" ( set args=-O2 -g !args! ) if "!build!"=="dbg" ( set args=-O0 -g !args! ) set o=-o set echo=echo ) else ( rem if "!cc!"=="gcc" or "clang" set libs=-lws2_32 -lgdi32 -lwinmm -ldbghelp -lole32 -lshell32 -lcomdlg32 if "!dll!"=="static" ( set export=-c set import=v4k.o !libs! -Wl,--allow-multiple-definition ) else ( set export=-DAPI=EXPORT -shared -o v4k.dll !libs! -Wl,--out-implib,v4k.a set import=-DAPI=IMPORT v4k.a ) set args=-Wno-implicit-function-declaration !args! if "!build!"=="rel" ( rem @todo see: https://stackoverflow.com/questions/866721/how-to-generate-gcc-debug-symbol-outside-the-build-target set args=-O3 -DNDEBUG !args! ) if "!build!"=="dev" ( set args=-g -O1 !args! ) if "!build!"=="dbg" ( set args=-g -O0 !args! ) set o=-o set echo=echo ) echo build=!build!, type=!dll!, cc=!cc!, other=!other!, args=!args! echo import=!import!, export=!export! if "!cc!"=="tcc" set "cc=call tools\tcc" rem detect wether user-defined sources use single-header distro rem if so, remove API=IMPORT flags and also do not produce v4k.dll by default if not "!other!"=="" ( >nul find "V4K_IMPLEMENTATION" !other! && ( set import= set v4k=no ) ) rem framework if "!v4k!"=="yes" ( if "!vis!"=="yes" echo !cc! engine\v4k.c !export! !args! ^&^& if "!dll!"=="dll" copy /y v4k.dll engine\bind ^> nul !echo! v4k && !cc! engine\v4k.c !export! !args! && if "!dll!"=="dll" copy /y v4k.dll engine\bind > nul || set rc=1 ) rem editor if "!editor!"=="yes" ( set edit=-DCOOK_ON_DEMAND -DUI_LESSER_SPACING -DUI_ICONS_SMALL if "!vis!"=="yes" echo !cc! !o! editor.exe tools\editor\editor.c !edit! !import! !args! !echo! editor && !cc! !o! editor.exe tools\editor\editor.c !edit! !import! !args! || set rc=1 !echo! editor2 && !cc! !o! editor2.exe tools\editor\editor2.c !edit! !args! || set rc=1 ) rem demos if "!demos!"=="yes" ( !echo! 00-demo && !cc! !o! 00-demo.exe demos\00-demo.c !import! !args! || set rc=1 !echo! 00-ui && !cc! !o! 00-ui.exe demos\00-ui.c !import! !args! || set rc=1 !echo! 01-sprite && !cc! !o! 01-sprite.exe demos\01-sprite.c !import! !args! || set rc=1 !echo! 02-ddraw && !cc! !o! 02-ddraw.exe demos\02-ddraw.c !import! !args! || set rc=1 !echo! 02-frustum && !cc! !o! 02-frustum.exe demos\02-frustum.c !import! !args! || set rc=1 !echo! 03-anims && !cc! !o! 03-anims.exe demos\03-anims.c !import! !args! || set rc=1 !echo! 04-actor && !cc! !o! 04-actor.exe demos\04-actor.c !import! !args! || set rc=1 !echo! 04-lod && !cc! !o! 04-lod.exe demos\04-lod.c !import! !args! || set rc=1 !echo! 05-scene && !cc! !o! 05-scene.exe demos\05-scene.c !import! !args! || set rc=1 !echo! 06-controller && !cc! !o! 06-controller.exe demos\06-controller.c !import! !args! || set rc=1 !echo! 07-network && !cc! !o! 07-network.exe demos\07-network.c !import! !args! || set rc=1 ) rem extras if "!extras!"=="yes" ( for %%f in ("demos\99-*") do ( !echo! %%~nf && !cc! !o! %%~nf.exe demos\%%~nf.c !import! !args! || set rc=1 ) ) rem hello if "!hello!"=="yes" ( !echo! hello && !cc! !o! hello.exe hello.c !args! || set rc=1 ) rem user-defined apps if not "!other!"=="" ( if "!vis!"=="yes" echo !cc! !other! !import! !args! !echo! !other! && !cc! !other! !import! !args! || set rc=1 ) rem PAUSE only if double-clicked from Windows explorer rem (((echo.%cmdcmdline%)|%WINDIR%\system32\find.exe /I "%~0")>nul)&&pause cmd /c exit !rc!