## Known HTML5 issues: - [x] Game loop is event based (fixed: see `window_loop()`) - [x] No automated emsdk installation (fixed: see `demos/html5/MAKE.bat`) - [x] Art must be cooked beforehand (fixed: see `demos/html5/MAKE.bat`) - [x] No VFS loading (fixed) - [x] No UI rendering (fixed) - [x] No cooker (fixed: win,osx,linux) - [x] No input (fixed) - [x] No gamepads (fixed) - [x] No multi-touch (fixed) - [ ] No audio - [ ] No file writing (untested) - [ ] No glTexture1D() - [ ] No network - [ ] No fbos - [ ] No callstacks - [ ] No pbos - [ ] Shaders require (automated?) GL->GLES translation (No postfxs, models, skyboxes, pbrs, ...) (@todo: embed Spir-v/glslcross tools?) - [ ] Shaders: `vec2 iResolution = vec2(iWidth, iHeight); // ERROR: '=' : global variable initializers must be constant expressions` - [ ] Shaders: `uniform float var = 1.0f; // ERROR: 'uniform' : cannot initialize this type of qualifier`