#include "v4k.h" #include "oscedit.h" // demo int main() { do_once map_init(client_vars, less_str, hash_str); do_once map_init(server_vars, less_str, hash_str); int server_socket = osc_listen("0.0.0.0", OSC_EDIT_PORT); if( server_socket >= 0 ) { if( !strcmp("--launch", argv(1)) ) system("oscgame"); // launch game cook_config("../../tools/cook.ini"); window_create(0.80, WINDOW_SQUARE); window_title("EDITOR"); while( window_swap() ) { osc_edit_sync(server_socket, -1, 4); } } }