// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // $Log:$ // // DESCRIPTION: // Mission begin melt/wipe screen special effect. // //----------------------------------------------------------------------------- #include "doom_config.h" #include "z_zone.h" #include "i_video.h" #include "v_video.h" #include "m_random.h" #include "doomdef.h" #include "f_wipe.h" // // SCREEN WIPE PACKAGE // // when zero, stop the wipe static doom_boolean go = 0; static byte* wipe_scr_start; static byte* wipe_scr_end; static byte* wipe_scr; static int* y; void wipe_shittyColMajorXform(short* array, int width, int height) { int x; int y; short* dest; dest = (short*)Z_Malloc(width * height * sizeof(short), PU_STATIC, 0); for (y = 0; y < height; y++) for (x = 0; x < width; x++) dest[x * height + y] = array[y * width + x]; doom_memcpy(array, dest, width * height * 2); Z_Free(dest); } int wipe_initColorXForm(int width, int height, int ticks) { doom_memcpy(wipe_scr, wipe_scr_start, width * height); return 0; } int wipe_doColorXForm(int width, int height, int ticks) { doom_boolean changed; byte* w; byte* e; int newval; changed = false; w = wipe_scr; e = wipe_scr_end; while (w != wipe_scr + width * height) { if (*w != *e) { if (*w > *e) { newval = *w - ticks; if (newval < *e) *w = *e; else *w = newval; changed = true; } else if (*w < *e) { newval = *w + ticks; if (newval > *e) *w = *e; else *w = newval; changed = true; } } w++; e++; } return !changed; } int wipe_exitColorXForm(int width, int height, int ticks) { return 0; } int wipe_initMelt(int width, int height, int ticks) { int i, r; // copy start screen to main screen doom_memcpy(wipe_scr, wipe_scr_start, width * height); // makes this wipe faster (in theory) // to have stuff in column-major format wipe_shittyColMajorXform((short*)wipe_scr_start, width / 2, height); wipe_shittyColMajorXform((short*)wipe_scr_end, width / 2, height); // setup initial column positions // (y<0 => not ready to scroll yet) y = (int*)Z_Malloc(width * sizeof(int), PU_STATIC, 0); y[0] = -(M_Random() % 16); for (i = 1; i < width; i++) { r = (M_Random() % 3) - 1; y[i] = y[i - 1] + r; if (y[i] > 0) y[i] = 0; else if (y[i] == -16) y[i] = -15; } return 0; } int wipe_doMelt(int width, int height, int ticks) { int i; int j; int dy; int idx; short* s; short* d; doom_boolean done = true; width /= 2; while (ticks--) { for (i = 0; i < width; i++) { if (y[i] < 0) { y[i]++; done = false; } else if (y[i] < height) { dy = (y[i] < 16) ? y[i] + 1 : 8; if (y[i] + dy >= height) dy = height - y[i]; s = &((short*)wipe_scr_end)[i * height + y[i]]; d = &((short*)wipe_scr)[y[i] * width + i]; idx = 0; for (j = dy; j; j--) { d[idx] = *(s++); idx += width; } y[i] += dy; s = &((short*)wipe_scr_start)[i * height]; d = &((short*)wipe_scr)[y[i] * width + i]; idx = 0; for (j = height - y[i]; j; j--) { d[idx] = *(s++); idx += width; } done = false; } } } return done; } int wipe_exitMelt(int width, int height, int ticks) { Z_Free(y); return 0; } int wipe_StartScreen(int x, int y, int width, int height) { wipe_scr_start = screens[2]; I_ReadScreen(wipe_scr_start); return 0; } int wipe_EndScreen(int x, int y, int width, int height) { wipe_scr_end = screens[3]; I_ReadScreen(wipe_scr_end); V_DrawBlock(x, y, 0, width, height, wipe_scr_start); // restore start scr. return 0; } int wipe_ScreenWipe(int wipeno, int x, int y, int width, int height, int ticks) { int rc; static int (*wipes[])(int, int, int) = { wipe_initColorXForm, wipe_doColorXForm, wipe_exitColorXForm, wipe_initMelt, wipe_doMelt, wipe_exitMelt }; void V_MarkRect(int, int, int, int); // initial stuff if (!go) { go = 1; // wipe_scr = (byte *) Z_Malloc(width*height, PU_STATIC, 0); // DEBUG wipe_scr = screens[0]; (*wipes[wipeno * 3])(width, height, ticks); } // do a piece of wipe-in V_MarkRect(0, 0, width, height); rc = (*wipes[wipeno * 3 + 1])(width, height, ticks); // V_DrawBlock(x, y, 0, width, height, wipe_scr); // DEBUG // final stuff if (rc) { go = 0; (*wipes[wipeno * 3 + 2])(width, height, ticks); } return !go; }