// high-level, socket-less networking api. inspired by Quake, MPI and RenderBuckets theories. // - rlyeh, public domain // // Usage: // 1. configure networked memory buffers with flags (world, player1, player2, etc). network_buffer(); // 2. then during game loop: // - modify your buffers as much as needed. // - sync buffers at least once per frame. network_sync(); // - render your world // 3. optionally, monitor network status & variables. network_get(); // // @todo: maybe network_send(msg) + msg *network_recv(); instead of event queue of network_sync() ? //enum { NETWORK_HANDSHAKE, NETWORK_ENCRYPT, NETWORK_VERSIONED, NETWORK_CHECKSUM }; // negotiation //enum { NETWORK_TCP, NETWORK_UDP, NETWORK_KCP, NETWORK_ENET, NETWORK_WEBSOCKET }; // transport, where enum { NETWORK_BIND = 2, NETWORK_CONNECT = 4, NETWORK_NOFAIL = 8 }; enum { MAX_CLIENTS = 32 }; API void network_create(const char *ip, const char *port, unsigned flags); // both ip and port can be null //enum { NETWORK_LOSSY, NETWORK_COMPRESS }; // post-processes //enum { NETWORK_UNRELIABLE, NETWORK_UNORDERED, NETWORK_PRIORITY }; // how //enum { NETWORK_PREDICT, NETWORK_RECONCILE, NETWORK_INTERPOLATE, NETWORK_COMPENSATE }; // time authority, when //enum { NETWORK_LAGS, NETWORK_DROPS, NETWORK_THROTTLES, NETWORK_DUPES }; // quality sim, how much //enum { NETWORK_CONST = 1, NETWORK_64,NETWORK_32,NETWORK_16,NETWORK_8, NETWORK_FLT, NETWORK_STR, NETWORK_BLOB }; // type, what enum { NETWORK_SEND = 2, NETWORK_RECV = 4 }; API void* network_buffer(void *ptr, unsigned sz, unsigned flags, int64_t rank); // configures a shared/networked buffer API char** network_sync(unsigned timeout_ms); // syncs all buffers & returns null-terminated list of network events enum { NETWORK_RANK = 0 }; // [0..N] where 0 is server enum { NETWORK_PING = 1 }; // NETWORK_BANDWIDTH, NETWORK_QUALITY }; enum { NETWORK_PORT = 2, NETWORK_IP, NETWORK_LIVE }; //enum { NETWORK_USERID, NETWORK_SALT, NETWORK_COUNT/*N users*/ /*...*/, API int64_t network_get(uint64_t key); API int64_t network_put(uint64_t key, int64_t value); API void network_rpc(const char *signature, void *function); API void network_rpc_send_to(int64_t rank, unsigned id, const char *cmdline); API void network_rpc_send(unsigned id, const char *cmdline); // ----------------------------------------------------------------------------- // low-level api (sockets based) API bool server_bind(int max_clients, int port); API void server_poll(); API void server_broadcast_bin(const void *ptr, int len); API void server_broadcast(const char *msg); API void server_terminate(); API void server_send(int64_t handle, const char *msg); API void server_send_bin(int64_t handle, const void *ptr, int len); API void server_drop(int64_t handle); API int64_t client_join(const char *ip, int port); #define client_send(msg) server_broadcast(msg) #define client_send_bin(ptr,len) server_broadcast_bin(ptr, len) #define client_terminate() server_terminate() #define ANYHOST_IPV4 "0.0.0.0" #define ANYHOST_IPV6 "::0" #define LOCALHOST_IPV4 "127.0.0.1" #define LOCALHOST_IPV6 "::1" // ----------------------------------------------------------------------------- // implementation typedef void* (*rpc_function)(); typedef struct rpc_call { char *method; rpc_function function; uint64_t function_hash; } rpc_call; #define RPC_SIGNATURE_i_iii UINT64_C(0x78409099752fa48a) // printf("%llx\n, HASH_STR("int(int,int,int)")); #define RPC_SIGNATURE_i_ii UINT64_C(0x258290edf43985a5) // printf("%llx\n, HASH_STR("int(int,int)")); #define RPC_SIGNATURE_s_s UINT64_C(0x97deedd17d9afb12) // printf("%llx\n, HASH_STR("char*(char*)")); #define RPC_SIGNATURE_s_v UINT64_C(0x09c16a1242049b80) // printf("%llx\n, HASH_STR("char*(void)")); static rpc_call rpc_new_call(const char *signature, rpc_function function) { if( signature && function ) { array(char*)tokens = strsplit(signature, "(,)"); if( array_count(tokens) >= 1 ) { char *method = strrchr(tokens[0], ' ')+1; char *rettype = va("%.*s", (int)(method - tokens[0] - 1), tokens[0]); int num_args = array_count(tokens) - 1; char* hash_sig = va("%s(%s)", rettype, num_args ? (array_pop_front(tokens), strjoin(tokens, ",")) : "void"); uint64_t hash = hash_str(hash_sig); method = va("%s%d", method, num_args ); #if RPC_DEBUG printf("%p %p %s `%s` %s(", function, (void*)hash, rettype, hash_sig, method); for(int i = 0, end = array_count(tokens); i < end; ++i) printf("%s%s", tokens[i], i == (end-1)? "":", "); puts(");"); #endif return (rpc_call) { strdup(method), function, hash }; // LEAK } } return (rpc_call) {0}; } static map(char*, rpc_call) rpc_calls = 0; static void rpc_insert(const char *signature, void *function ) { rpc_call call = rpc_new_call(signature, function); if( call.method ) { if( !rpc_calls ) map_init(rpc_calls, less_str, hash_str); if( map_find(rpc_calls, call.method)) { map_erase(rpc_calls, call.method); } map_insert(rpc_calls, call.method, call); } } static char *rpc_full(unsigned id, const char* method, unsigned num_args, char *args[]) { #if RPC_DEBUG printf("id:%x method:%s args:", id, method ); for( int i = 0; i < num_args; ++i ) printf("%s,", args[i]); puts(""); #endif method = va("%s%d", method, num_args); rpc_call *found = map_find(rpc_calls, (char*)method); if( found ) { switch(found->function_hash) { case RPC_SIGNATURE_i_iii: return va("%d %d", id, (int)(uintptr_t)found->function(atoi(args[0]), atoi(args[1]), atoi(args[2])) ); case RPC_SIGNATURE_i_ii: return va("%d %d", id, (int)(uintptr_t)found->function(atoi(args[0]), atoi(args[1])) ); case RPC_SIGNATURE_s_s: return va("%d %s", id, (char*)found->function(args[0]) ); case RPC_SIGNATURE_s_v: return va("%d %s", id, (char*)found->function() ); default: break; } } return va("%d -1", id); } static array(char*) rpc_parse_args( const char *cmdline, bool quote_whitespaces ) { // parse cmdline arguments. must array_free() after use // - supports quotes: "abc" "abc def" "abc \"def\"" "abc \"def\"""ghi" etc. // - #comments removed array(char*) args = 0; // LEAK for( int i = 0; cmdline[i]; ) { char buf[256] = {0}, *ptr = buf; while(cmdline[i] && isspace(cmdline[i])) ++i; bool quoted = cmdline[i] == '\"'; if( quoted ) { while(cmdline[++i]) { char ch = cmdline[i]; /**/ if (ch == '\\' && cmdline[i + 1] == '\"') *ptr++ = '\"', ++i; else if (ch == '\"' && cmdline[i + 1] == '\"') ++i; else if (ch == '\"' && (!cmdline[i + 1] || isspace(cmdline[i + 1]))) { ++i; break; } else *ptr++ = ch; } } else { while(cmdline[i] && !isspace(cmdline[i])) *ptr++ = cmdline[i++]; } if (buf[0] && buf[0] != '#') { // exclude empty args + comments if( quote_whitespaces && quoted ) array_push(args, va("\"%s\"",buf)); else array_push(args, va("%s",buf)); } } return args; } static char* rpc(unsigned id, const char* cmdline) { array(char*) args = rpc_parse_args(cmdline, false); int num_args = array_count(args); char *ret = num_args ? rpc_full(id, args[0], num_args - 1, &args[1]) : rpc_full(id, "", 0, NULL); array_free(args); return ret; } static void enet_quit(void) { do_once { // enet_deinitialize(); } } static void enet_init() { do_once { if( enet_initialize() != 0 ) { PANIC("cannot initialize enet"); } atexit( enet_quit ); } } static ENetHost *Server; static map(ENetPeer *, int64_t) clients; static map(int64_t, ENetPeer *) peers; static int64_t next_client_id = 1; // assumes ID 0 is server enum { MSG_INIT, MSG_BUF, MSG_RPC, MSG_RPC_RESP }; bool server_bind(int max_clients, int port) { map_init(clients, less_64, hash_64); map_init(peers, less_64, hash_64); assert(port == 0 || (port > 1024 && port < 65500)); ENetAddress address = {0}; address.host = ENET_HOST_ANY; address.port = port; Server = enet_host_create(&address, max_clients, 2 /*channels*/, 0 /*in bandwidth*/, 0 /*out bandwidth*/); return Server != NULL; } static void server_drop_client(int64_t handle) { map_erase(clients, *(ENetPeer **)map_find(peers, handle)); map_erase(peers, *(int64_t *)handle); } static void server_drop_client_peer(ENetPeer *peer) { map_erase(peers, *(int64_t *)map_find(clients, peer)); map_erase(clients, peer); } void server_poll() { ENetEvent event; while( enet_host_service(Server, &event, 2 /*timeout,ms*/) > 0 ) { switch (event.type) { case ENET_EVENT_TYPE_CONNECT:; char ip[128]; enet_peer_get_ip(event.peer, ip, 128); PRINTF( "A new client connected from ::%s:%u.\n", ip, event.peer->address.port ); /* Store any relevant client information here. */ event.peer->data = "Client information"; int64_t client_id = next_client_id++; map_find_or_add(clients, event.peer, client_id); map_find_or_add(peers, client_id, event.peer); break; case ENET_EVENT_TYPE_RECEIVE: PRINTF( "A packet of length %zu containing %s was received from %s on channel %u.\n", event.packet->dataLength, event.packet->data, (char *)event.peer->data, event.channelID ); char *dbg = (char *)event.peer->data; char *ptr = event.packet->data; unsigned sz = event.packet->dataLength; uint32_t mid = *(uint32_t*)ptr; ptr += 4; // @todo: propagate event to user switch (mid) { case MSG_INIT: { uint64_t *cid = map_find(clients, event.peer); if (cid) { char init_msg[12]; *(uint32_t*)&init_msg[0] = MSG_INIT; *(uint64_t*)&init_msg[4] = *cid; ENetPacket *packet = enet_packet_create(init_msg, 12, ENET_PACKET_FLAG_RELIABLE); enet_peer_send(event.peer, 0, packet); } else { PRINTF("ignoring unk MSG_INIT client packet.\n"); } } break; case MSG_RPC: case MSG_RPC_RESP: // @todo: process and send a response back break; default: PRINTF("recving unk %d sz %d from peer %s\n", mid, sz, dbg); } /* Clean up the packet now that we're done using it. */ enet_packet_destroy( event.packet ); break; case ENET_EVENT_TYPE_DISCONNECT: PRINTF( "%s disconnected.\n", (char *)event.peer->data ); /* Reset the peer's client information. */ event.peer->data = NULL; server_drop_client_peer(event.peer); break; case ENET_EVENT_TYPE_DISCONNECT_TIMEOUT: PRINTF( "%s timeout.\n", (char *)event.peer->data ); event.peer->data = NULL; server_drop_client_peer(event.peer); break; case ENET_EVENT_TYPE_NONE: break; } } } void client_poll() { ENetEvent event; while( enet_host_service(Server, &event, 2 /*timeout,ms*/) > 0 ) { switch (event.type) { case ENET_EVENT_TYPE_CONNECT:; break; case ENET_EVENT_TYPE_RECEIVE: PRINTF( "A packet of length %zu containing %s was received from %s on channel %u.\n", event.packet->dataLength, event.packet->data, (char *)event.peer->data, event.channelID ); char *dbg = (char *)event.peer->data; char *ptr = event.packet->data; unsigned sz = event.packet->dataLength; uint32_t mid = *(uint32_t*)ptr; ptr += 4; // @todo: propagate event to user switch (mid) { case MSG_INIT: /* handled during client_join */ break; case MSG_RPC: case MSG_RPC_RESP: // @todo: process and send a response back break; default: PRINTF("recving unk %d sz %d from peer %s\n", mid, sz, dbg); } /* Clean up the packet now that we're done using it. */ enet_packet_destroy( event.packet ); break; case ENET_EVENT_TYPE_DISCONNECT: PRINTF( "%s disconnected.\n", (char *)event.peer->data ); /* Reset the peer's client information. */ event.peer->data = NULL; server_drop_client_peer(event.peer); break; case ENET_EVENT_TYPE_DISCONNECT_TIMEOUT: PRINTF( "%s timeout.\n", (char *)event.peer->data ); event.peer->data = NULL; server_drop_client_peer(event.peer); break; case ENET_EVENT_TYPE_NONE: break; } } } void server_broadcast_bin(const void *msg, int len) { ENetPacket *packet = enet_packet_create(msg, len, ENET_PACKET_FLAG_RELIABLE); enet_host_broadcast(Server, 0, packet); //enet_host_flush(Server); // flush if needed } void server_broadcast(const char *msg) { server_broadcast_bin(msg, strlen(msg)+1); } void server_terminate() { enet_host_destroy(Server); Server = 0; } volatile int client_join_connected = 0; static int client_join_threaded(void *userdata) { ENetHost *host = (ENetHost *)userdata; ENetPacket *packet = enet_packet_create("", 1, ENET_PACKET_FLAG_RELIABLE); enet_host_broadcast(Server, 0, packet); /* Wait up to 5 seconds for the connection attempt to succeed. */ ENetEvent event; client_join_connected = 0; client_join_connected = enet_host_service(host, &event, 5000) > 0 && event.type == ENET_EVENT_TYPE_CONNECT; return 0; } int64_t client_join(const char *ip, int port) { assert(port > 1024 && port < 65500); ENetAddress address = {0}; // address.host = ENET_HOST_ANY; enet_address_set_host(&address, !strcmp(ip, "localhost") ? "127.0.0.1" : ip); address.port = port; ENetHost *host = enet_host_create(NULL, 1 /*outgoing connections*/, 2 /*channels*/, 0 /*in bandwidth*/, 0 /*out bandwidth*/); if(!host) return -1; ENetPeer *peer = enet_host_connect(host, &address, 2, 0); if(!peer) return -1; Server = host; #if 1 #if 0 // sync wait (not working in localhost, unless threaded) thread_ptr_t th = thread_init(client_join_threaded, host, "client_join_threaded()", 0 ); thread_join( th ); thread_destroy( th ); #else ENetEvent event; bool client_join_connected = enet_host_service(host, &event, 5000) > 0 && event.type == ENET_EVENT_TYPE_CONNECT; #endif if(!client_join_connected) { enet_peer_reset(peer); return -1; } #endif // ask for server slot char init_msg[4]; *(uint32_t*)init_msg = MSG_INIT; server_broadcast_bin(init_msg, sizeof(init_msg)); // wait for the response bool msg_received = enet_host_service(host, &event, 5000) > 0 && event.type == ENET_EVENT_TYPE_RECEIVE; if (!msg_received) { enet_peer_reset(peer); return -1; } char *ptr = (char *)event.packet->data; int64_t cid = -1; // decapsulate incoming packet. uint32_t mid = *(uint32_t*)(ptr + 0); ptr += 4; switch (mid) { case MSG_INIT: cid = *(int64_t*)ptr; break; default: enet_peer_reset(peer); return -1; } /* Clean up the packet now that we're done using it. */ enet_packet_destroy( event.packet ); return cid; } void server_drop(int64_t handle) { enet_peer_disconnect_now(*(ENetPeer **)map_find(peers, handle), 0); server_drop_client(handle); } void server_send_bin(int64_t handle, const void *ptr, int len) { ENetPacket *packet = enet_packet_create(ptr, len, ENET_PACKET_FLAG_RELIABLE); enet_peer_send(*(ENetPeer **)map_find(peers, handle), 0, packet); } void server_send(int64_t handle, const char *msg) { server_send_bin(handle, msg, strlen(msg)+1); } // --- typedef struct netbuffer_t { int64_t owner; void *ptr; unsigned sz; unsigned flags; } netbuffer_t; static array(char*) events; // @todo: make event 128 bytes max? static array(int64_t) values; // @todo: map instead? static map( int64_t, array(netbuffer_t) ) buffers; // map> void network_create(const char *ip, const char *port_, unsigned flags) { if (buffers) map_clear(buffers); do_once { array_resize(values, 128); map_init(buffers, less_64, hash_64); enet_init(); } ip = ip ? ip : "0.0.0.0"; int port = atoi(port_ ? port_ : "1234"); // network_put(NETWORK_IP, 0x7F000001); // 127.0.0.1 network_put(NETWORK_PORT, port); network_put(NETWORK_LIVE, -1); if( !(flags&NETWORK_CONNECT) || flags&NETWORK_BIND ) { // server, else client PRINTF("Trying to bind server, else we connect as a client...\n"); network_put(NETWORK_RANK, 0); if( server_bind(MAX_CLIENTS, port) ) { network_put(NETWORK_LIVE, 1); PRINTF("Server bound\n"); } else { network_put(NETWORK_RANK, -1); /* unassigned until we connect successfully */ int64_t socket = client_join(ip, port); if( socket >= 0 ) { PRINTF("Client connected, id %lld\n", socket); network_put(NETWORK_LIVE, 1); network_put(NETWORK_RANK, socket); } else { PRINTF("!Client conn failed\n"); network_put(NETWORK_LIVE, 0); if (!(flags&NETWORK_NOFAIL)) PANIC("cannot neither connect to %s:%d, nor create a server", ip, port); } } } else { // client only PRINTF("Connecting to server...\n"); network_put(NETWORK_RANK, -1); /* unassigned until we connect successfully */ int64_t socket = client_join(ip, port); if( socket > 0 ) { PRINTF("Client connected, id %lld\n", socket); network_put(NETWORK_LIVE, 1); network_put(NETWORK_RANK, socket); } else { PRINTF("!Client conn failed\n"); network_put(NETWORK_LIVE, 0); if (!(flags&NETWORK_NOFAIL)) PANIC("cannot connect to server %s:%d", ip, port); } } PRINTF("Network rank:%lld ip:%s port:%lld\n", network_get(NETWORK_RANK), ip, network_get(NETWORK_PORT)); } int64_t network_put(uint64_t key, int64_t value) { int64_t *found = key < array_count(values) ? &values[key] : NULL; if(found) *found = value; return value; } int64_t network_get(uint64_t key) { int64_t *found = key < array_count(values) ? &values[key] : NULL; return found ? *found : 0; } void* network_buffer(void *ptr, unsigned sz, unsigned flags, int64_t rank) { assert(flags); array(netbuffer_t) *found = map_find_or_add(buffers, rank, NULL); netbuffer_t nb; nb.owner = rank; nb.ptr = ptr; nb.sz = sz; nb.flags = flags; array_push(*found, nb); return ptr; } char** network_sync(unsigned timeout_ms) { array_clear(events); int64_t whoami = network_get(NETWORK_RANK); bool is_server = whoami == 0; bool is_client = !is_server; if(timeout_ms < 2) timeout_ms = 2; // sleep_ms(timeout_ms); // @fixme. server only? // Split buffers into clients @todo // clients need to do this before network polling; servers should do this after polling. map_foreach(buffers, int64_t, rank, array(netbuffer_t), list) { for(int i = 0, end = array_count(list); i < end; ++i) { netbuffer_t *nb = &list[i]; if (!is_server && !(nb->flags & NETWORK_SEND)) continue; static array(char) encapsulate; array_resize(encapsulate, nb->sz + 28); uint32_t *mid = (uint32_t*)&encapsulate[0]; *mid = MSG_BUF; uint64_t *st = (uint64_t*)&encapsulate[4]; *st = nb->flags; uint32_t *idx = (uint32_t*)&encapsulate[12]; *idx = i; uint32_t *len = (uint32_t*)&encapsulate[16]; *len = nb->sz; uint64_t *who = (uint64_t*)&encapsulate[20]; *who = nb->owner; // PRINTF("sending %llx %u %lld %u\n", *st, *idx, *who, *len); memcpy(&encapsulate[28], nb->ptr, nb->sz); server_broadcast_bin(&encapsulate[0], nb->sz + 28); } } // network poll for( ENetEvent event; Server && enet_host_service(Server, &event, timeout_ms) > 0; ) { char *msg = 0; char ip[128]; enet_peer_get_ip(event.peer, ip, 128); switch (event.type) { default: // case ENET_EVENT_TYPE_NONE: break; case ENET_EVENT_TYPE_CONNECT:; msg = va( "A new client connected from ::%s:%u", ip, event.peer->address.port ); /* Store any relevant client information here. */ event.peer->data = "Client information"; /* ensure we have free slot for client */ if (map_count(clients) >= MAX_CLIENTS) { msg = va("%s\n", "Server is at maximum capacity, disconnecting the peer..."); enet_peer_disconnect_now(event.peer, 1); break; } int64_t client_id = next_client_id++; map_find_or_add(clients, event.peer, client_id); map_find_or_add(peers, client_id, event.peer); break; case ENET_EVENT_TYPE_RECEIVE:; /* msg = va( "A packet of length %u containing %s was received from %s on channel %u", (unsigned)event.packet->dataLength, event.packet->data, (char *)event.peer->data, event.channelID ); */ char *dbg = (char *)event.peer->data; char *ptr = (char *)event.packet->data; unsigned sz = (unsigned)event.packet->dataLength; unsigned id = (unsigned)event.channelID; // debug // puts(dbg); // hexdump(ptr, sz); // decapsulate incoming packet. uint32_t mid = *(uint32_t*)(ptr + 0); ptr += 4; switch (mid) { case MSG_INIT: if (is_server) { uint64_t *cid = map_find(clients, event.peer); if (cid) { char init_msg[12]; *(uint32_t*)&init_msg[0] = MSG_INIT; *(int64_t*)&init_msg[4] = *cid; ENetPacket *packet = enet_packet_create(init_msg, 12, ENET_PACKET_FLAG_RELIABLE); enet_peer_send(event.peer, 0, packet); PRINTF("Client req id %lld for peer ::%s:%u\n", *cid, ip, event.peer->address.port); } else { PRINTF("!Ignoring unk MSG_INIT client packet.\n"); } } break; case MSG_BUF: { uint64_t *flags = (uint64_t*)(ptr + 0); uint32_t *idx = (uint32_t*)(ptr + 8); uint32_t *len = (uint32_t*)(ptr + 12); uint64_t *who = (uint64_t*)(ptr + 16); // PRINTF("recving %d %llx %u %u %lld\n", mid, *flags, *idx, *len, *who); ptr += 24; // validate if peer owns the buffer uint8_t client_valid = 0; if (is_server) { int64_t *cid = map_find(clients, event.peer); client_valid = cid ? *cid == *who : 0; } // apply incoming packet. if( is_client ? *who != whoami : client_valid ) { // clients merge always foreign packets. servers merge foreign packets. array(netbuffer_t) *list = map_find(buffers, *who); assert( list ); assert( *idx < array_count(*list) ); netbuffer_t *nb = &(*list)[*idx]; assert( *len == nb->sz ); memcpy(nb->ptr, ptr, *len); } } break; case MSG_RPC: { unsigned id = *(uint32_t*)ptr; ptr += 4; char *cmdline = ptr; char *resp = rpc(id, cmdline); char *resp_msg = va("%*.s%s", 4, "", resp); *(uint32_t*)&resp_msg[0] = MSG_RPC_RESP; ENetPacket *packet = enet_packet_create(resp_msg, 4 + strlen(resp), ENET_PACKET_FLAG_RELIABLE); enet_peer_send(event.peer, 0, packet); } break; case MSG_RPC_RESP: { // @todo: react on response? msg = ptr; } break; default: // PRINTF("!Receiving unk %d sz %d from peer ::%s:%u\n", mid, sz, ip, event.peer->address.port); break; } /* Clean up the packet now that we're done using it. */ enet_packet_destroy( event.packet ); break; case ENET_EVENT_TYPE_DISCONNECT: msg = va( "%s disconnected", (char *)event.peer->data ); /* Reset the peer's client information. */ event.peer->data = NULL; if (is_server) server_drop_client_peer(event.peer); else {network_put(NETWORK_RANK, -1); network_put(NETWORK_LIVE, 0);} break; case ENET_EVENT_TYPE_DISCONNECT_TIMEOUT: msg = va( "%s timeout", (char *)event.peer->data ); event.peer->data = NULL; if (is_server) server_drop_client_peer(event.peer); else {network_put(NETWORK_RANK, -1); network_put(NETWORK_LIVE, 0);} break; } if(msg) array_push(events, va("%d %s", event.type, msg)); // if(msg) server_broadcast(msg); } array_push(events, NULL); return events; } void network_rpc(const char *signature, void *function) { rpc_insert(signature, function); } void network_rpc_send_to(int64_t rank, unsigned id, const char *cmdline) { assert(network_get(NETWORK_RANK) == 0); /* must be a host */ char *msg = va("%*.s%s", 8, "", cmdline); *(uint32_t*)&msg[0] = MSG_RPC; *(uint32_t*)&msg[4] = id; server_send_bin(rank, msg, 8 + strlen(cmdline)); } void network_rpc_send(unsigned id, const char *cmdline) { char *msg = va("%*.s%s", 8, "", cmdline); *(uint32_t*)&msg[0] = MSG_RPC; *(uint32_t*)&msg[4] = id; server_broadcast_bin(msg, 8 + strlen(cmdline)); }