Commit Graph

40 Commits (f9dec24eb5dc0c2fa49aa692bb3c9a779ab98da8)

Author SHA1 Message Date
Dominik Madarász 989a86fb1a gfx: tweak sphere_to_polar 2024-03-27 20:21:52 +01:00
Dominik Madarász ff72ac6bc9 gfx: generate brdf lut 2024-03-27 19:02:07 +01:00
Dominik Madarász 9992c74e52 fx: fx_order support 2024-03-27 14:00:03 +01:00
Dominik Madarász 2bc338172c improve pbr shader, introduce fxAces.fs 2024-03-27 12:48:23 +01:00
Dominik Madarász 7037d7158b revert gamma correction code 2024-03-27 12:11:39 +01:00
Dominik Madarász 59c9f8be4e more gamma tweak-ups 2024-03-27 08:36:32 +01:00
Dominik Madarász b8be40e489 skinned gui srgb option 2024-03-26 20:15:30 +01:00
Dominik Madarász bd19dba3a3 last srgb change 2024-03-26 19:38:12 +01:00
Dominik Madarász dc5bbd32e9 srgb 2024-03-26 19:31:03 +01:00
Dominik Madarász 5f31dd100c improve srgb control 2024-03-26 19:13:55 +01:00
Dominik Madarász b841064174 fix CRLF 2024-03-26 17:15:02 +01:00
Dominik Madarász b14c31b4e0 gfx: gamma correction 2024-03-26 17:05:14 +01:00
Dominik Madarász 4fcfb2690a improve pbr analytical lights 2024-03-20 22:49:11 +01:00
Dominik Madarász 7efc59079a improve material demo 2024-03-20 20:46:40 +01:00
Dominik Madarász 6f83b81132 preprocess shaders 2024-03-20 19:41:12 +01:00
Dominik Madarász 920d8ecad4 wip: pbr support 2024-03-20 18:33:02 +01:00
Dominik Madarász 4d3735414d font: move shaders to art/ folder 2024-02-12 10:56:46 +01:00
Dominik Madarász 00bbc208ff fix shader issue + demo assets 2024-01-03 22:47:14 +01:00
Dominik Madarász 4688b154e5 sync fwk 2023-12-04 09:10:39 +01:00
Dominik Madarász fe24c0c5e7 improve lmap data 2023-12-02 10:58:18 +01:00
Dominik Madarász 4af34422f2 lmap updates 2023-12-01 22:19:41 +01:00
Dominik Madarász 985b4de0d2 lightmapping support 2023-12-01 16:05:38 +01:00
Dominik Madarász 084f549ba1 wip: lmap 2023-12-01 12:01:03 +01:00
Dominik Madarász 6da10bec7c integrate v4k_gui 2023-11-26 16:27:33 +01:00
Dominik Madarász b7344c7298 small billboarding changes 2023-11-07 10:54:37 +01:00
Dominik Madarász d5a0dac5d4 fix billboarding code 2023-11-06 13:51:17 +01:00
Dominik Madarász 62390a3e4b billboarding fixed 2023-11-06 09:30:19 +01:00
Vladyslav Hrytsenko a739ca9b14 macos stuff 2023-10-17 22:07:05 +03:00
Dominik Madarász 4cd8f820de render: optimise lighting 2023-09-25 06:10:36 +02:00
Dominik Madarász 9731ca611c render: finalize phong shader 2023-09-23 22:00:22 +02:00
Dominik Madarász fff4880c4f render: finish up phong shading 2023-09-23 20:53:25 +02:00
Dominik Madarász b44fd791a6 render: fx_end() no longer takes fb handle 2023-09-23 18:23:38 +02:00
Dominik Madarász 0beb264e2b scene: WIP lighting pass 2023-09-23 17:22:48 +02:00
Dominik Madarász 1b294f1a27 rimlight control 2023-09-21 12:10:36 +02:00
Dominik Madarász 70678e6ee1 render: shader() now takes GLSL defines 2023-09-19 06:50:53 +02:00
Dominik Madarász aa66b03929 render: expose all params in mie sky shader 2023-09-11 13:27:24 +02:00
Dominik Madarász a20b0b73ad mie skybox no longer uses non-standard uniform default value 2023-09-11 11:07:59 +02:00
Dominik Madarász 495f9972e5 render: api adjustments 2023-09-10 18:16:25 +02:00
Dominik Madarász b8422c6eb9 render: rework engine shaders to be loaded from disk 2023-09-10 17:10:49 +02:00
r-lyeh 3b67efc1f5 chg: replicate previous project tree layout
fix: fixed issue when mounting empty zipfiles (likely to happen in computers with many cpu cores) (thanks @zpl-zak!)
new: forked milestone in https://github.com/r-lyeh/FWK.2022
chg: update teal + gamecontrollerdb
add: added tools/plugins/ stub folder
brk: renamed `WITH_` > `ENABLE_` directives
chg: updated docs
2023-08-04 21:36:44 +02:00