Dominik Madarász
|
2744bbbc47
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wip: shadowmaps
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2024-08-29 17:32:34 +02:00 |
Dominik Madarász
|
708629c80f
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wip: frustum culling (per-model for now)
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2024-08-24 13:02:36 +02:00 |
Dominik Madarász
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d1cc36207f
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scene: improve retexturing
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2024-08-24 11:49:16 +02:00 |
Dominik Madarász
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89a09f127a
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vertex lit improvements
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2024-08-23 17:57:19 +02:00 |
Dominik Madarász
|
5d7de442e7
|
2nd sync pass
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2024-08-12 17:11:25 +02:00 |
Dominik Madarász
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9d39fbe363
|
CRLF to LF
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2024-08-12 16:55:46 +02:00 |
Dominik Madarász
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ccfe682de2
|
okay
okay#
|
2024-07-25 08:11:55 +02:00 |
Dominik Madarász
|
b841064174
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fix CRLF
|
2024-03-26 17:15:02 +01:00 |
Dominik Madarász
|
3070fece7e
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fix enet
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2024-03-01 10:12:47 +01:00 |
Dominik Madarász
|
47c8b3c689
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scene: add camera_fps2
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2024-02-21 13:40:04 +01:00 |
Dominik Madarász
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295a9d932d
|
font: fix linedist calc + add font_print_rect
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2024-02-08 11:24:55 +01:00 |
Dominik Madarász
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f61b4c6653
|
sync fwk
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2023-12-01 23:12:02 +01:00 |
Dominik Madarász
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4291c2590b
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sync fwk
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2023-11-26 16:06:55 +01:00 |
Dominik Madarász
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51f0959d75
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sync to FWK 2023.9
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2023-10-01 08:49:08 +02:00 |
Dominik Madarász
|
9731ca611c
|
render: finalize phong shader
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2023-09-23 22:00:22 +02:00 |
Dominik Madarász
|
fff4880c4f
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render: finish up phong shading
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2023-09-23 20:53:25 +02:00 |
Dominik Madarász
|
0beb264e2b
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scene: WIP lighting pass
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2023-09-23 17:22:48 +02:00 |
Dominik Madarász
|
5f798d0d8d
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v4k initial commit
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2023-08-10 16:30:56 +02:00 |