Dominik Madarász
|
a3b747fd46
|
UI changes + vram reduction
|
2024-08-31 12:17:59 +02:00 |
Dominik Madarász
|
e3b02f8832
|
changes
|
2024-08-31 09:02:19 +02:00 |
Dominik Madarász
|
9e2e216fd0
|
more perf improvements
|
2024-08-30 23:23:07 +02:00 |
Dominik Madarász
|
7fd64941f3
|
improved shadows again
|
2024-08-30 21:00:04 +02:00 |
Dominik Madarász
|
cf25895f60
|
fix shadow blending + bugs
|
2024-08-30 16:01:46 +02:00 |
Dominik Madarász
|
320e653558
|
improve shadowmap factor blending
|
2024-08-30 14:25:47 +02:00 |
Dominik Madarász
|
6c678a478a
|
shadows in scene api
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2024-08-30 13:18:08 +02:00 |
Dominik Madarász
|
5459b8aaf8
|
fix non-shadowed renders
|
2024-08-30 12:54:28 +02:00 |
Dominik Madarász
|
27b220c104
|
pcf improved, yes
|
2024-08-30 12:19:50 +02:00 |
Dominik Madarász
|
8d2fd2660e
|
improve csm
|
2024-08-30 10:19:57 +02:00 |
Dominik Madarász
|
7edd72015c
|
CSM shadowmapping
|
2024-08-30 03:46:46 +02:00 |
Dominik Madarász
|
6319b11df6
|
pcf shadows for dir light
|
2024-08-29 20:46:30 +02:00 |
Dominik Madarász
|
2744bbbc47
|
wip: shadowmaps
|
2024-08-29 17:32:34 +02:00 |
Dominik Madarász
|
ac0dd11cc1
|
further improve sh calcs
|
2024-08-28 17:39:46 +02:00 |
Dominik Madarász
|
5b6afd747f
|
add: cubemap_sh_blend
|
2024-08-28 17:02:13 +02:00 |
Dominik Madarász
|
f7090441c0
|
improve cubemap baking
|
2024-08-28 16:41:47 +02:00 |
Dominik Madarász
|
61b94ed225
|
wip: light probes + compute variant
|
2024-08-28 15:21:54 +02:00 |
Dominik Madarász
|
0b8d85f81c
|
WIP: light probes support
|
2024-08-28 12:42:58 +02:00 |
Dominik Madarász
|
e5062ef825
|
add window_msaa and normalise occl query result
|
2024-08-27 12:46:11 +02:00 |
Dominik Madarász
|
bc73c8ebb6
|
add point occlusion query tester
|
2024-08-26 19:18:11 +02:00 |
Dominik Madarász
|
8f09aec00b
|
add u_global_alpha
|
2024-08-25 17:13:34 +02:00 |
Dominik Madarász
|
0753cfdd88
|
gfx: add fog
|
2024-08-25 02:58:34 +02:00 |
Dominik Madarász
|
cde29d5a5a
|
pbr load as srgb + gamma correction tweaks
|
2024-08-24 20:09:41 +02:00 |
Dominik Madarász
|
9ed0c978a3
|
enable analytical lights for PBR shading mode
|
2024-08-24 19:57:55 +02:00 |
Dominik Madarász
|
fff2db7ea5
|
improve shading mode define picker
|
2024-08-24 19:40:02 +02:00 |
Dominik Madarász
|
f47b9dea62
|
render changes
|
2024-08-24 19:01:57 +02:00 |
Dominik Madarász
|
2eca87099a
|
revamp all shaders
|
2024-08-24 18:03:23 +02:00 |
Dominik Madarász
|
444285ca59
|
rename brdf_lut
|
2024-08-24 15:29:05 +02:00 |
Dominik Madarász
|
a4cf90838a
|
GLSL include support
|
2024-08-24 15:04:33 +02:00 |
Dominik Madarász
|
92b61c9996
|
minor culling tweaks
|
2024-08-24 14:23:06 +02:00 |
Dominik Madarász
|
d3cbd939c7
|
frustum culling
|
2024-08-24 13:33:05 +02:00 |
Dominik Madarász
|
708629c80f
|
wip: frustum culling (per-model for now)
|
2024-08-24 13:02:36 +02:00 |
Dominik Madarász
|
d1cc36207f
|
scene: improve retexturing
|
2024-08-24 11:49:16 +02:00 |
Dominik Madarász
|
f95ba53ed1
|
fix autotests
|
2024-08-24 10:40:53 +02:00 |
Dominik Madarász
|
e9ac209ec0
|
opaque is opaque
|
2024-08-24 08:26:43 +02:00 |
Dominik Madarász
|
fe31cf69db
|
fix sorting
|
2024-08-24 08:22:19 +02:00 |
Dominik Madarász
|
4cec1b55e3
|
gfx changes
|
2024-08-24 00:21:38 +02:00 |
Dominik Madarász
|
87e5d825e6
|
gfx: render pass sorting
|
2024-08-23 21:28:40 +02:00 |
Dominik Madarász
|
770f8be8f1
|
tools: ass2iqe opacity key support
|
2024-08-23 18:24:24 +02:00 |
Dominik Madarász
|
89a09f127a
|
vertex lit improvements
|
2024-08-23 17:57:19 +02:00 |
Dominik Madarász
|
097c1f286b
|
fix vertex colors support
|
2024-08-23 14:15:56 +02:00 |
Dominik Madarász
|
23ee065bc5
|
WIP progressive polygon reduction
|
2024-08-19 14:10:35 +02:00 |
Dominik Madarász
|
657d6dcf85
|
lods wip
|
2024-08-19 11:38:59 +02:00 |
Dominik Madarász
|
1d768e9dcc
|
switch workflow
|
2024-08-19 09:54:01 +02:00 |
Dominik Madarász
|
17108374ea
|
make engine branding optional
|
2024-08-19 01:13:13 +02:00 |
Dominik Madarász
|
ab422135b6
|
add startup branding
|
2024-08-19 01:01:18 +02:00 |
Dominik Madarász
|
2ba0f63716
|
ui_notify tweaks
|
2024-08-16 18:27:46 +02:00 |
Dominik Madarász
|
65a50eb341
|
apply dd_line_width to text2d calls
|
2024-08-16 14:17:25 +02:00 |
Dominik Madarász
|
b771d31a18
|
ddraw text2d use dd_color
|
2024-08-16 14:08:47 +02:00 |
Dominik Madarász
|
92ccaaf25d
|
add window_destroy()
|
2024-08-16 11:27:47 +02:00 |