Commit Graph

20 Commits (9e2e216fd0f386e71f322527560b86c3109b92c8)

Author SHA1 Message Date
Dominik Madarász 27b220c104 pcf improved, yes 2024-08-30 12:19:50 +02:00
Dominik Madarász 7edd72015c CSM shadowmapping 2024-08-30 03:46:46 +02:00
Dominik Madarász 2744bbbc47 wip: shadowmaps 2024-08-29 17:32:34 +02:00
Dominik Madarász 708629c80f wip: frustum culling (per-model for now) 2024-08-24 13:02:36 +02:00
Dominik Madarász d1cc36207f scene: improve retexturing 2024-08-24 11:49:16 +02:00
Dominik Madarász 89a09f127a vertex lit improvements 2024-08-23 17:57:19 +02:00
Dominik Madarász 5d7de442e7 2nd sync pass 2024-08-12 17:11:25 +02:00
Dominik Madarász 9d39fbe363 CRLF to LF 2024-08-12 16:55:46 +02:00
Dominik Madarász ccfe682de2 okay
okay#
2024-07-25 08:11:55 +02:00
Dominik Madarász b841064174 fix CRLF 2024-03-26 17:15:02 +01:00
Dominik Madarász 3070fece7e fix enet 2024-03-01 10:12:47 +01:00
Dominik Madarász 47c8b3c689 scene: add camera_fps2 2024-02-21 13:40:04 +01:00
Dominik Madarász 295a9d932d font: fix linedist calc + add font_print_rect 2024-02-08 11:24:55 +01:00
Dominik Madarász f61b4c6653 sync fwk 2023-12-01 23:12:02 +01:00
Dominik Madarász 4291c2590b sync fwk 2023-11-26 16:06:55 +01:00
Dominik Madarász 51f0959d75 sync to FWK 2023.9 2023-10-01 08:49:08 +02:00
Dominik Madarász 9731ca611c render: finalize phong shader 2023-09-23 22:00:22 +02:00
Dominik Madarász fff4880c4f render: finish up phong shading 2023-09-23 20:53:25 +02:00
Dominik Madarász 0beb264e2b scene: WIP lighting pass 2023-09-23 17:22:48 +02:00
Dominik Madarász 5f798d0d8d v4k initial commit 2023-08-10 16:30:56 +02:00