Dominik Madarász
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80aad50ed3
|
PCSS impl
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2024-09-02 15:45:52 +02:00 |
Dominik Madarász
|
a3b747fd46
|
UI changes + vram reduction
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2024-08-31 12:17:59 +02:00 |
Dominik Madarász
|
9e2e216fd0
|
more perf improvements
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2024-08-30 23:23:07 +02:00 |
Dominik Madarász
|
cf25895f60
|
fix shadow blending + bugs
|
2024-08-30 16:01:46 +02:00 |
Dominik Madarász
|
320e653558
|
improve shadowmap factor blending
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2024-08-30 14:25:47 +02:00 |
Dominik Madarász
|
5459b8aaf8
|
fix non-shadowed renders
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2024-08-30 12:54:28 +02:00 |
Dominik Madarász
|
27b220c104
|
pcf improved, yes
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2024-08-30 12:19:50 +02:00 |
Dominik Madarász
|
7edd72015c
|
CSM shadowmapping
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2024-08-30 03:46:46 +02:00 |
Dominik Madarász
|
6319b11df6
|
pcf shadows for dir light
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2024-08-29 20:46:30 +02:00 |
Dominik Madarász
|
0753cfdd88
|
gfx: add fog
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2024-08-25 02:58:34 +02:00 |
Dominik Madarász
|
fff2db7ea5
|
improve shading mode define picker
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2024-08-24 19:40:02 +02:00 |
Dominik Madarász
|
33eecb039b
|
inclusion guards for shaderlib
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2024-08-24 19:32:25 +02:00 |
Dominik Madarász
|
2eca87099a
|
revamp all shaders
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2024-08-24 18:03:23 +02:00 |
Dominik Madarász
|
a4cf90838a
|
GLSL include support
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2024-08-24 15:04:33 +02:00 |