Dominik Madarász
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61b94ed225
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wip: light probes + compute variant
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2024-08-28 15:21:54 +02:00 |
Dominik Madarász
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0b8d85f81c
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WIP: light probes support
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2024-08-28 12:42:58 +02:00 |
Dominik Madarász
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e5062ef825
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add window_msaa and normalise occl query result
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2024-08-27 12:46:11 +02:00 |
Dominik Madarász
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bc73c8ebb6
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add point occlusion query tester
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2024-08-26 19:18:11 +02:00 |
Dominik Madarász
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8f09aec00b
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add u_global_alpha
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2024-08-25 17:13:34 +02:00 |
Dominik Madarász
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0753cfdd88
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gfx: add fog
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2024-08-25 02:58:34 +02:00 |
Dominik Madarász
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cde29d5a5a
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pbr load as srgb + gamma correction tweaks
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2024-08-24 20:09:41 +02:00 |
Dominik Madarász
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9ed0c978a3
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enable analytical lights for PBR shading mode
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2024-08-24 19:57:55 +02:00 |
Dominik Madarász
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fff2db7ea5
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improve shading mode define picker
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2024-08-24 19:40:02 +02:00 |
Dominik Madarász
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f47b9dea62
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render changes
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2024-08-24 19:01:57 +02:00 |
Dominik Madarász
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2eca87099a
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revamp all shaders
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2024-08-24 18:03:23 +02:00 |
Dominik Madarász
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444285ca59
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rename brdf_lut
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2024-08-24 15:29:05 +02:00 |
Dominik Madarász
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a4cf90838a
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GLSL include support
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2024-08-24 15:04:33 +02:00 |
Dominik Madarász
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92b61c9996
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minor culling tweaks
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2024-08-24 14:23:06 +02:00 |
Dominik Madarász
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d3cbd939c7
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frustum culling
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2024-08-24 13:33:05 +02:00 |
Dominik Madarász
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708629c80f
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wip: frustum culling (per-model for now)
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2024-08-24 13:02:36 +02:00 |
Dominik Madarász
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d1cc36207f
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scene: improve retexturing
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2024-08-24 11:49:16 +02:00 |
Dominik Madarász
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e9ac209ec0
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opaque is opaque
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2024-08-24 08:26:43 +02:00 |
Dominik Madarász
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fe31cf69db
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fix sorting
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2024-08-24 08:22:19 +02:00 |
Dominik Madarász
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4cec1b55e3
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gfx changes
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2024-08-24 00:21:38 +02:00 |
Dominik Madarász
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87e5d825e6
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gfx: render pass sorting
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2024-08-23 21:28:40 +02:00 |
Dominik Madarász
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770f8be8f1
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tools: ass2iqe opacity key support
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2024-08-23 18:24:24 +02:00 |
Dominik Madarász
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89a09f127a
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vertex lit improvements
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2024-08-23 17:57:19 +02:00 |
Dominik Madarász
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097c1f286b
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fix vertex colors support
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2024-08-23 14:15:56 +02:00 |
Dominik Madarász
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23ee065bc5
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WIP progressive polygon reduction
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2024-08-19 14:10:35 +02:00 |
Dominik Madarász
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657d6dcf85
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lods wip
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2024-08-19 11:38:59 +02:00 |
Dominik Madarász
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5d7de442e7
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2nd sync pass
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2024-08-12 17:11:25 +02:00 |
Dominik Madarász
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9d39fbe363
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CRLF to LF
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2024-08-12 16:55:46 +02:00 |
Dominik Madarász
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3328cad3e0
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small changes
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2024-07-29 09:20:33 +02:00 |
Dominik Madarász
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ccfe682de2
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okay
okay#
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2024-07-25 08:11:55 +02:00 |
Dominik Madarász
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98bdd7136a
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fix: gamma correct IBL maps
new: support OcclusionMetallicRoughness maps
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2024-04-23 10:46:11 +02:00 |
Dominik Madarász
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f726a2af7b
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new: renderstate add glColorMask fields
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2024-04-18 12:10:49 +02:00 |
Dominik Madarász
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50b0d0766c
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new: added fx_setparam
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2024-04-18 11:31:43 +02:00 |
Dominik Madarász
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f7015da22e
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new: added fx_program(int pass)
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2024-04-18 11:18:12 +02:00 |
Dominik Madarász
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7df5ea4ca6
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new: renderstate additions
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2024-04-18 09:57:28 +02:00 |
Dominik Madarász
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ba60e86882
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fix: fx stack fix blendFunc state
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2024-04-18 09:13:11 +02:00 |
Dominik Madarász
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038386ef2d
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new: frame_time uniform
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2024-04-18 01:42:40 +02:00 |
Dominik Madarász
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23c860ab99
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new: MODEL_CULLFACE
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2024-04-17 22:35:46 +02:00 |
Dominik Madarász
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470e455091
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gfx: more state changes
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2024-04-15 16:00:46 +02:00 |
Dominik Madarász
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881a36b759
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gfx: rename polygon mode state
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2024-04-15 14:14:50 +02:00 |
Dominik Madarász
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9bd54e7ae1
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gfx: finish up renderstate
This reverts commit 115fff8ae0 .
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2024-04-15 14:10:11 +02:00 |
Dominik Madarász
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83464176bf
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gfx: renderstate cleanup
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2024-04-15 13:37:34 +02:00 |
Dominik Madarász
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57e55fd8f6
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gfx: revert shader caching
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2024-04-15 12:07:05 +02:00 |
Dominik Madarász
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e74df3477c
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gfx: unify shader locations in model api
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2024-04-15 10:54:30 +02:00 |
Dominik Madarász
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c34cde2102
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gfx: centralise model shading init
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2024-04-15 10:07:28 +02:00 |
Dominik Madarász
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8649efc974
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gfx: disable uniform caching + perf tweaks
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2024-04-15 09:30:36 +02:00 |
Dominik Madarász
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115fff8ae0
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gfx: shader instance caching
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2024-04-15 07:21:15 +02:00 |
Dominik Madarász
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05f23f2ca6
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add luaffi
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2024-04-12 21:17:01 +02:00 |
Dominik Madarász
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fd6b9ef639
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gfx: model render pass switch + lmap fix
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2024-04-12 00:22:52 +02:00 |
Dominik Madarász
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d05c92a9b7
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gfx: more cull face coverage
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2024-04-11 10:04:52 +02:00 |