Dominik Madarász
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4fcfb2690a
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improve pbr analytical lights
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2024-03-20 22:49:11 +01:00 |
Dominik Madarász
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7efc59079a
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improve material demo
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2024-03-20 20:46:40 +01:00 |
Dominik Madarász
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6f83b81132
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preprocess shaders
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2024-03-20 19:41:12 +01:00 |
Dominik Madarász
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920d8ecad4
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wip: pbr support
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2024-03-20 18:33:02 +01:00 |
Dominik Madarász
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4d3735414d
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font: move shaders to art/ folder
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2024-02-12 10:56:46 +01:00 |
Dominik Madarász
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00bbc208ff
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fix shader issue + demo assets
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2024-01-03 22:47:14 +01:00 |
Dominik Madarász
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4688b154e5
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sync fwk
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2023-12-04 09:10:39 +01:00 |
Dominik Madarász
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fe24c0c5e7
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improve lmap data
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2023-12-02 10:58:18 +01:00 |
Dominik Madarász
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4af34422f2
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lmap updates
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2023-12-01 22:19:41 +01:00 |
Dominik Madarász
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985b4de0d2
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lightmapping support
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2023-12-01 16:05:38 +01:00 |
Dominik Madarász
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084f549ba1
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wip: lmap
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2023-12-01 12:01:03 +01:00 |
Dominik Madarász
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6da10bec7c
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integrate v4k_gui
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2023-11-26 16:27:33 +01:00 |
Dominik Madarász
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b7344c7298
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small billboarding changes
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2023-11-07 10:54:37 +01:00 |
Dominik Madarász
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d5a0dac5d4
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fix billboarding code
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2023-11-06 13:51:17 +01:00 |
Dominik Madarász
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62390a3e4b
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billboarding fixed
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2023-11-06 09:30:19 +01:00 |
Vladyslav Hrytsenko
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a739ca9b14
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macos stuff
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2023-10-17 22:07:05 +03:00 |
Dominik Madarász
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4cd8f820de
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render: optimise lighting
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2023-09-25 06:10:36 +02:00 |
Dominik Madarász
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9731ca611c
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render: finalize phong shader
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2023-09-23 22:00:22 +02:00 |
Dominik Madarász
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fff4880c4f
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render: finish up phong shading
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2023-09-23 20:53:25 +02:00 |
Dominik Madarász
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b44fd791a6
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render: fx_end() no longer takes fb handle
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2023-09-23 18:23:38 +02:00 |
Dominik Madarász
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0beb264e2b
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scene: WIP lighting pass
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2023-09-23 17:22:48 +02:00 |
Dominik Madarász
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1b294f1a27
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rimlight control
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2023-09-21 12:10:36 +02:00 |
Dominik Madarász
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70678e6ee1
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render: shader() now takes GLSL defines
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2023-09-19 06:50:53 +02:00 |
Dominik Madarász
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aa66b03929
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render: expose all params in mie sky shader
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2023-09-11 13:27:24 +02:00 |
Dominik Madarász
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a20b0b73ad
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mie skybox no longer uses non-standard uniform default value
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2023-09-11 11:07:59 +02:00 |
Dominik Madarász
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495f9972e5
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render: api adjustments
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2023-09-10 18:16:25 +02:00 |
Dominik Madarász
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b8422c6eb9
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render: rework engine shaders to be loaded from disk
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2023-09-10 17:10:49 +02:00 |
r-lyeh
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3b67efc1f5
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chg: replicate previous project tree layout
fix: fixed issue when mounting empty zipfiles (likely to happen in computers with many cpu cores) (thanks @zpl-zak!)
new: forked milestone in https://github.com/r-lyeh/FWK.2022
chg: update teal + gamecontrollerdb
add: added tools/plugins/ stub folder
brk: renamed `WITH_` > `ENABLE_` directives
chg: updated docs
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2023-08-04 21:36:44 +02:00 |